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- Let's make a game!
- -Obligation Clicker
- -by Clicker Maker
- Settings :
- -prices increase by 139%
- -selling gives back 55%
- -resources are hidden by default
- -clickables are hidden by default
- -buildings are hidden by default
- -upgrades are hidden by default
- -show log
- -custom stylesheet : http://pastebin.com/raw.php?i=56JmfJ1u
- -background : http://s27.postimg.org/65wut828z/Wallpaper1.jpg
- -text color : #fff
- -fonts : Kavoon
- -boxes : main (resources, clickables); store (upgrades, buildings); stats (achievements)
- Resources :
- *Obligations
- -named obligation|obligations
- -displayed as %a obligation%s
- -visible
- Clickables :
- *MakeObligation
- -gives 1 obligations
- -visible
- -gains 10% per debt
- -named Make Obligation
- -picture : http://www.gottadancedirty.com/wp-content/uploads/2013/05/obligation2.jpg
- Buildings :
- *Debt
- -"This downward debt adds <b>+10%</b> to automatic obligation-making."
- -costs 19 obligations
- -gives 0.1 obligations
- -named Debt|Debts
- -visible
- -picture : http://orientalreview.org/wp-content/uploads/2014/09/debt.jpg
- *Necessity
- -"This starting necessity adds <b>+40%</b> to automatic obligation-making."
- -costs 124 obligations
- -gives 0.4 obligations
- -named Necessity|Necessities
- -picture : http://communio.stblogs.org/Define%2520Necessity.jpg
- *Requirement
- -"This fifth requirement adds <b>+120%</b> to automatic obligation-making."
- -costs 289 obligations
- -gives 1.2 obligations
- -named Requirement|Requirements
- -picture : http://myprojectanalysis.com/wp-content/uploads/2014/09/worksh.jpg
- *Regulation
- -"This insurgents regulation adds <b>+790%</b> to automatic obligation-making."
- -costs 2869 obligations
- -gives 7.9 obligations
- -named Regulation|Regulations
- -picture : http://www.baronforex-edu.com/wp-content/uploads/2015/04/regulation.jpg
- Upgrades :
- *BuildingPermitNecessity
- -"You can now start building your own necessities!<br>Unlocks <b>Necessities</b>."
- -costs 71 obligations
- -unlocks at 30 obligations
- -unlocks necessity
- -named Building permit : Necessity
- *BuildingPermitRequirement
- -"You can now start building your own requirements!<br>Unlocks <b>Requirements</b>."
- -costs 393 obligations
- -unlocks at 171 obligations
- -unlocks requirement
- -named Building permit : Requirement
- *BuildingPermitRegulation
- -"You can now start building your own regulations!<br>Unlocks <b>Regulations</b>."
- -costs 29665 obligations
- -unlocks at 1693 obligations
- -unlocks regulation
- -named Building permit : Regulation
- *PowerupDebt
- -"Every debt now boosts your power to make obligations.<br><b>Clicking</b> generates <b>104% more obligations per debt</b>."
- -costs 254 obligations
- -multiplies efficiency of MakeObligation by 104% per debt
- -unlocks at 182 obligations
- -named Business Debt
- *PowerupNecessity
- -"Every necessity now boosts your power to make obligations.<br><b>Clicking</b> generates <b>70% more obligations per necessity</b>."
- -costs 787 obligations
- -multiplies efficiency of MakeObligation by 70% per necessity
- -unlocks at 439 obligations
- -named Minute Necessity
- *PowerupRequirement
- -"Every requirement now boosts your power to make obligations.<br><b>Clicking</b> generates <b>115% more obligations per requirement</b>."
- -costs 1031 obligations
- -multiplies efficiency of MakeObligation by 115% per requirement
- -unlocks at 6353 obligations
- -named Fried Requirement
- *PowerupRegulation
- -"Every regulation now boosts your power to make obligations.<br><b>Clicking</b> generates <b>65% more obligations per regulation</b>."
- -costs 15146 obligations
- -multiplies efficiency of MakeObligation by 65% per regulation
- -unlocks at 63512 obligations
- -named Scattered Regulation
- *IncomeMult0
- -"This privilege is REALLY moral.<br>Obligation income <b>+9%</b>."
- -costs 1567 obligations
- -multiplies income of obligations by 109%
- -unlocks at 669 obligations
- -named Moral Privilege
- *IncomeMult1
- -"This commitment is REALLY island.<br>Obligation income <b>+19%</b>."
- -costs 8473 obligations
- -multiplies income of obligations by 119%
- -unlocks at 2100 obligations
- -named Island Commitment
- *EffMult0
- -"This upgrade makes your debts extra electoral!<br><b>Debts</b> are <b>134%</b> more efficient."
- -costs 9253 obligations
- -multiplies efficiency of MeatFactory by 134%
- -unlocks at 1 debt
- -named Electoral Debts
- *EffMult1
- -"This upgrade makes your necessities extra sweeping!<br><b>Necessities</b> are <b>111%</b> more efficient."
- -costs 49532 obligations
- -multiplies efficiency of MeatFactory by 111%
- -unlocks at 1 necessity
- -named Sweeping Necessities
- *EffMult2
- -"This upgrade makes your requirements extra bitter!<br><b>Requirements</b> are <b>149%</b> more efficient."
- -costs 984624 obligations
- -multiplies efficiency of MeatFactory by 149%
- -unlocks at 1 requirement
- -named Bitter Requirements
- *EffMult3
- -"This upgrade makes your regulations extra prohibited!<br><b>Regulations</b> are <b>140%</b> more efficient."
- -costs 9996760 obligations
- -multiplies efficiency of MeatFactory by 140%
- -unlocks at 1 regulation
- -named Prohibited Regulations
- Achievements :
- *Ach0
- -"You clicked 1 obligations."
- -unlocks at 1 obligations
- -named Recovered: Clicked 1 Obligations
- *Ach1
- -"You clicked 10 obligations."
- -unlocks at 10 obligations
- -named Artist: Clicked 10 Obligations
- *Ach2
- -"You clicked 311 obligations."
- -unlocks at 311 obligations
- -named Young: Clicked 311 Obligations
- *Ach3
- -"You clicked 9721 obligations."
- -unlocks at 9721 obligations
- -named Bidding: Clicked 9721 Obligations
- *Ach4
- -"You clicked 45966 obligations."
- -unlocks at 45966 obligations
- -named Orange: Clicked 45966 Obligations
- *Ach5
- -"You clicked 168659 obligations."
- -unlocks at 168659 obligations
- -named Visual: Clicked 168659 Obligations
- *Ach6
- -"You clicked 9743289 obligations."
- -unlocks at 9743289 obligations
- -named YOU WIN!!!!
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