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Aug 1st, 2015
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  1. /////////////////////////////////////////////////////
  2. // script by Maxjoiner 2014 //
  3. // Do not modified or use //
  4. // without my permission //
  5. //////////////////////////////////////////////////
  6.  
  7.  
  8. private ["_car","_lightbar","_bumper","_back_lights","_tex","_dir"];
  9.  
  10. delete_car_gear = compile preprocessFile "\max_police_mod\scripts\delete_car_gear.sqf";
  11. lights = compile preprocessFile "\max_police_mod\scripts\lights.sqf";
  12. lights_quad = compile preprocessFile "\max_police_mod\scripts\lights_quad.sqf";
  13.  
  14. _car =_this select 0;
  15.  
  16. _lightbar = "newlightbar" createvehicle getpos _car;
  17. _bumper = "bumper" createvehicle getpos _car;
  18. _back_lights = "back_lights" createvehicle getpos _car;
  19.  
  20. if (typeOf _car == "Max_Police_quadbike" ) then {
  21. deletevehicle _bumper;
  22. deletevehicle _lightbar;
  23. deletevehicle _back_lights;
  24.  
  25. _antenna = "antenna" createvehicle getpos _car;
  26. _antenna Attachto [_car, [0,-2.8, -1.53]];//(-dx.sx)-(dist)-(alt)
  27. _back_lights = "strobe_lights" createvehicle getpos _car;
  28. _back_lights Attachto [_car, [-0.42,-1.03, -0.42]];//(-dx.sx)-(dist)-(alt)
  29.  
  30. [_car,_back_lights,_antenna,nil,nil] spawn delete_car_gear;
  31. [_car,_back_lights] spawn lights_quad;
  32.  
  33. };
  34.  
  35. if (typeOf _car == "Max_Police_Suv" ) then {
  36. _antenna = "antenna" createvehicle getpos _car;
  37. _antenna Attachto [_car, [0.79,-4.6, -1.07]];
  38. _lightbar Attachto [_car, [0,-0.65, 0.41]];
  39. _bumper Attachto [_car, [0,2.3,-0.8]];
  40. _back_lights Attachto [_car, [0,-2.95,-0.1]];
  41.  
  42. [_car,_back_lights,_antenna,_lightbar,_bumper] spawn delete_car_gear;
  43. [_car,_lightbar,_bumper,_back_lights] spawn lights;
  44.  
  45. };
  46.  
  47.  
  48. if (typeOf _car == "max_police_Hatchback") then {
  49. _antenna = "antenna" createvehicle getpos _car;
  50. _antenna Attachto [_car, [-0.03,-3.2, -0.85]];
  51. _lightbar Attachto [_car, [-0.027,-0.6, 0.25]];
  52. _bumper Attachto [_car, [0,2.18,-0.8]];
  53. _back_lights Attachto [_car, [-0.027,-2.51,-0.5]];
  54.  
  55. [_car,_back_lights,_antenna,_lightbar,_bumper] spawn delete_car_gear;
  56. [_car,_lightbar,_bumper,_back_lights] spawn lights;
  57.  
  58. };
  59.  
  60.  
  61. if ( typeOf _car == "Max_swat_car") then {
  62.  
  63. _antenna = "antenna" createvehicle getpos _car;
  64. _antenna Attachto [_car, [-0.79,-0.6, -1.69]];
  65. _lightbar Attachto [_car, [0,0.1, -0.08]];
  66. _bumper Attachto [_car, [-0.03,2.7,-1.2]];
  67. _back_lights Attachto [_car, [-0.05,-2.88,-0.8]];
  68.  
  69.  
  70. [_car,_back_lights,_antenna,_lightbar,_bumper] spawn delete_car_gear;
  71. [_car,_lightbar,_bumper,_back_lights] spawn lights;
  72.  
  73.  
  74. };
  75.  
  76.  
  77. if (typeOf _car == "Max_police_car" or typeOf _car == "Max_marshal_car") then {
  78.  
  79. _antenna = "antenna" createvehicle getpos _car;
  80. _antenna Attachto [_car, [-0.05,-2.2, -0.64]];//(-dx.sx)-(dist)-(alt)
  81. _car animate ["HideDoor3", 0];
  82. _lightbar Attachto [_car, [0,0, 0.47]];
  83. _bumper Attachto [_car, [-0.03,2.58,-0.7]];
  84. _back_lights Attachto [_car, [-0.05,-3,-0.2]];
  85.  
  86.  
  87. [_car,_back_lights,_antenna,_lightbar,_bumper] spawn delete_car_gear;
  88. [_car,_lightbar,_bumper,_back_lights] spawn lights;
  89.  
  90.  
  91.  
  92. };
  93.  
  94.  
  95. if (typeOf _car == "Max_swat_hunter" or typeOf _car == "Max_police_hunter") then {
  96. deletevehicle _bumper;
  97. _bumper = "big_bumper" createvehicle getpos _car;
  98. deletevehicle _back_lights;
  99. _back_lights = "big_back_lights" createvehicle getpos _car;
  100. _lightbar Attachto [_car, [0,-1.3, 0.6]];
  101. _bumper Attachto [_car, [0,1.6,-0.93]];
  102. _back_lights Attachto [_car, [0,-4.2,-0.77]];
  103.  
  104.  
  105. [_car,_back_lights,nil,_lightbar,_bumper] spawn delete_car_gear;
  106. [_car,_lightbar,_bumper,_back_lights] spawn lights;
  107.  
  108.  
  109.  
  110. };
  111.  
  112.  
  113. if (typeOf _car == "max_prison_van") then {
  114. _lightbar Attachto [_car, [0,0.3, 0.81]];
  115. _bumper Attachto [_car, [0,2.07,-0.75]];
  116. _back_lights Attachto [_car, [-0.017,-3.5,-0.5]];
  117. _tex = "UserTexture1m_F" createvehicle getpos _car;
  118. _tex setObjectTextureGlobal [0,"\max_police_mod\data\bars_co.paa"];
  119. _dir = getdir _car;
  120. _tex setdir _dir;
  121. _tex Attachto [_car, [0,-3.473, 0.8]];
  122.  
  123.  
  124. [_car,_back_lights,_tex,_lightbar,_bumper] spawn delete_car_gear;
  125. [_car,_lightbar,_bumper,_back_lights] spawn lights;
  126.  
  127.  
  128.  
  129. };
  130.  
  131. if (typeOf _car == "max_marshal_truck") then {
  132. deletevehicle _bumper;
  133. _bumper = "big_bumper" createvehicle getpos _car;
  134. deletevehicle _back_lights;
  135. _back_lights = "big_back_lights" createvehicle getpos _car;
  136. _lightbar Attachto [_car, [0.068,3,0.55]];
  137. _bumper Attachto [_car, [0.068,4.05,-1]];
  138. _back_lights Attachto [_car, [0.068,-3.6,-0.5]];
  139.  
  140. [_car,_back_lights,nil,_lightbar,_bumper] spawn delete_car_gear;
  141. [_car,_lightbar,_bumper,_back_lights] spawn lights;
  142.  
  143.  
  144. };
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