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GameMaker: Studio UDL for Notepad++

YellowAfterlife Jan 25th, 2014 1,146 Never
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  1. <NotepadPlus>
  2.     <UserLang name="GameMakerLang" ext="gml gmlp" udlVersion="2.1">
  3.         <Settings>
  4.             <Global caseIgnored="no" allowFoldOfComments="no" foldCompact="no" forcePureLC="0" decimalSeparator="0" />
  5.             <Prefix Keywords1="no" Keywords2="no" Keywords3="no" Keywords4="no" Keywords5="no" Keywords6="no" Keywords7="no" Keywords8="no" />
  6.         </Settings>
  7.         <KeywordLists>
  8.             <Keywords name="Comments">00// 01 02 03/* 04*/</Keywords>
  9.             <Keywords name="Numbers, prefix1"></Keywords>
  10.             <Keywords name="Numbers, prefix2">$</Keywords>
  11.             <Keywords name="Numbers, extras1"></Keywords>
  12.             <Keywords name="Numbers, extras2">a b c d e f A B C D E F</Keywords>
  13.             <Keywords name="Numbers, suffix1"></Keywords>
  14.             <Keywords name="Numbers, suffix2"></Keywords>
  15.             <Keywords name="Numbers, range"></Keywords>
  16.             <Keywords name="Operators1">= + - / * &amp; | ^ ! # % ~ &lt; &gt; [ ] ( ) ; . , :</Keywords>
  17.             <Keywords name="Operators2">mod div</Keywords>
  18.             <Keywords name="Folders in code1, open">{</Keywords>
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  23.             <Keywords name="Folders in code2, close">end</Keywords>
  24.             <Keywords name="Folders in comment, open">{</Keywords>
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  27.             <Keywords name="Keywords1">globalvar var if then else for while do until repeat switch case default break continue with exit return self other noone all global local</Keywords>
  28.             <Keywords name="Keywords2">argument argument0 argument1 argument10 argument11 argument12 argument13 argument14 argument15 argument2 argument3 argument4 argument5 argument6 argument7 argument8 argument9 argument_count argument_relative async_load background_alpha background_blend background_color background_foreground background_height background_hspeed background_htiled background_index background_showcolor background_visible background_vspeed background_vtiled background_width background_x background_xscale background_y background_yscale browser_height browser_width caption_health caption_lives caption_score current_day current_hour current_minute current_month current_second current_time current_weekday current_year cursor_sprite debug_mode delta_time display_aa error_last error_occurred event_action event_number event_object event_type fps fps_real game_id gamemaker_pro gamemaker_registered gamemaker_version health instance_count instance_id keyboard_key keyboard_lastchar keyboard_lastkey keyboard_string lives mouse_button mouse_lastbutton mouse_x mouse_y os_browser os_device os_type os_version program_directory room room_caption room_first room_height room_last room_persistent room_speed room_width score secure_mode show_health show_lives show_score temp_directory transition_color transition_kind transition_steps view_angle view_current view_enabled view_hborder view_hport view_hspeed view_hview view_object view_surface_id view_vborder view_visible view_vspeed view_wport view_wview view_xport view_xview view_yport view_yview webgl_enabled working_directory</Keywords>
  29.             <Keywords name="Keywords3">alarm bbox_bottom bbox_left bbox_right bbox_top depth direction friction gravity gravity_direction hspeed id image_alpha image_angle image_blend image_index image_number image_single image_speed image_xscale image_yscale mask_index object_index path_endaction path_index path_orientation path_position path_positionprevious path_scale path_speed persistent phy_active phy_angular_damping phy_angular_velocity phy_bullet phy_col_normal_x phy_col_normal_y phy_collision_points phy_collision_x phy_collision_y phy_com_x phy_com_y phy_dynamic phy_fixed_rotation phy_inertia phy_kinematic phy_linear_damping phy_linear_velocity_x phy_linear_velocity_y phy_mass phy_position_x phy_position_xprevious phy_position_y phy_position_yprevious phy_rotation phy_sleeping phy_speed phy_speed_x phy_speed_y solid speed sprite_height sprite_index sprite_width sprite_xoffset sprite_yoffset timeline_index timeline_loop timeline_position timeline_running timeline_speed visible vspeed x xprevious xstart y yprevious ystart</Keywords>
  30.             <Keywords name="Keywords4">YoYo_AchievementsAvailable YoYo_AddVirtualKey YoYo_CheckSecurity YoYo_DeleteVirtualKey YoYo_DisableAds YoYo_EnableAds YoYo_EnableAlphaBlend YoYo_GetCPUDetails YoYo_GetConfig YoYo_GetDevice YoYo_GetDomain YoYo_GetPictureSprite YoYo_GetPlatform YoYo_GetSessionKey YoYo_GetTiltX YoYo_GetTiltY YoYo_GetTiltZ YoYo_GetTimer YoYo_HideVirtualKey YoYo_IsKeypadOpen YoYo_LeaveRating YoYo_LoginAchievements YoYo_LogoutAchievements YoYo_MouseCheckButton YoYo_MouseCheckButtonPressed YoYo_MouseCheckButtonReleased YoYo_MouseX YoYo_MouseXRaw YoYo_MouseY YoYo_MouseYRaw YoYo_OSPauseEvent YoYo_OpenURL YoYo_OpenURL_ext YoYo_OpenURL_full YoYo_PostAchievement YoYo_PostScore YoYo_SelectPicture YoYo_ShowVirtualKey abs achievement_available achievement_event achievement_get_challenges achievement_get_info achievement_get_pic achievement_increment achievement_load_friends achievement_load_leaderboard achievement_load_progress achievement_login achievement_login_status achievement_logout achievement_post achievement_post_score achievement_reset achievement_send_challenge achievement_show achievement_show_achievements achievement_show_challenge_notifications achievement_show_leaderboards action_another_room action_bounce action_change_object action_color action_create_object action_create_object_motion action_create_object_random action_current_room action_draw_arrow action_draw_background action_draw_ellipse action_draw_ellipse_gradient action_draw_gradient_hor action_draw_gradient_vert action_draw_health action_draw_life action_draw_life_images action_draw_line action_draw_rectangle action_draw_score action_draw_sprite action_draw_text action_draw_text_transformed action_draw_variable action_effect action_end_game action_end_sound action_execute_script action_font action_fullscreen action_highscore_clear action_if action_if_aligned action_if_collision action_if_dice action_if_empty action_if_health action_if_life action_if_mouse action_if_next_room action_if_number action_if_object action_if_previous_room action_if_question action_if_score action_if_sound action_if_variable action_inherited action_kill_object action_kill_position action_linear_step action_load_game action_message action_move action_move_contact action_move_point action_move_random action_move_start action_move_to action_next_room action_partemit_burst action_partemit_create action_partemit_destroy action_partemit_stream action_partsyst_clear action_partsyst_create action_partsyst_destroy action_parttype_color action_parttype_create action_parttype_gravity action_parttype_life action_parttype_secondary action_parttype_speed action_path action_path_end action_path_position action_path_speed action_potential_step action_previous_room action_replace_background action_replace_sound action_replace_sprite action_restart_game action_reverse_xdir action_reverse_ydir action_save_game action_set_alarm action_set_cursor action_set_friction action_set_gravity action_set_health action_set_hspeed action_set_life action_set_motion action_set_score action_set_timeline_position action_set_timeline_speed action_set_vspeed action_snap action_snapshot action_sound action_sprite_color action_sprite_set action_sprite_transform action_timeline_pause action_timeline_set action_timeline_start action_timeline_stop action_webpage action_wrap ads_disable ads_enable ads_engagement_active ads_engagement_available ads_engagement_launch ads_event ads_event_preload ads_get_display_height ads_get_display_width ads_interstitial_available ads_interstitial_display ads_move ads_set_reward_callback ads_setup analytics_event analytics_event_ext ansi_char arccos arcsin arctan arctan2 array_height_2d array_length_1d array_length_2d asset_get_index asset_get_type audio_channel_num audio_emitter_create audio_emitter_exists audio_emitter_falloff audio_emitter_free audio_emitter_gain audio_emitter_pitch audio_emitter_position audio_emitter_velocity audio_exists audio_falloff_set_model audio_get_type audio_is_paused audio_is_playing audio_listener_orientation audio_listener_position audio_listener_velocity audio_master_gain audio_music_gain audio_music_is_playing audio_pause_all audio_pause_music audio_pause_sound audio_play_music audio_play_sound audio_play_sound_at audio_play_sound_on audio_resume_all audio_resume_music audio_resume_sound audio_sound_gain audio_sound_length audio_sound_pitch audio_stop_all audio_stop_music audio_stop_sound audio_system background_add background_assign background_create_color background_create_from_surface background_create_gradient background_delete background_duplicate background_exists background_get_height background_get_name background_get_texture background_get_uvs background_get_width background_replace background_save background_set_alpha_from_background base64_decode base64_encode buffer_base64_decode buffer_base64_decode_ext buffer_base64_encode buffer_copy buffer_create buffer_delete buffer_fill buffer_get_address buffer_get_size buffer_get_surface buffer_load buffer_load_ext buffer_md5 buffer_peek buffer_poke buffer_read buffer_resize buffer_save buffer_save_ext buffer_seek buffer_set_surface buffer_sha1 buffer_sizeof buffer_tell buffer_write ceil choose chr clamp clickable_add clickable_add_ext clickable_change clickable_change_ext clickable_delete clickable_exists clipboard_get_text clipboard_has_text clipboard_set_text cloud_file_save cloud_string_save cloud_synchronise code_is_compiled collision_circle collision_ellipse collision_line collision_point collision_rectangle color_get_blue color_get_green color_get_hue color_get_red color_get_saturation color_get_value cos d3d_draw_block d3d_draw_cone d3d_draw_cylinder d3d_draw_ellipsoid d3d_draw_floor d3d_draw_wall d3d_end d3d_light_define_ambient d3d_light_define_direction d3d_light_define_point d3d_light_enable d3d_model_block d3d_model_clear d3d_model_cone d3d_model_create d3d_model_cylinder d3d_model_destroy d3d_model_draw d3d_model_ellipsoid d3d_model_floor d3d_model_load d3d_model_primitive_begin d3d_model_primitive_end d3d_model_save d3d_model_vertex d3d_model_vertex_color d3d_model_vertex_normal d3d_model_vertex_normal_color d3d_model_vertex_normal_texture d3d_model_vertex_normal_texture_color d3d_model_vertex_texture d3d_model_vertex_texture_color d3d_model_wall d3d_primitive_begin d3d_primitive_begin_texture d3d_primitive_end d3d_set_culling d3d_set_depth d3d_set_fog d3d_set_hidden d3d_set_lighting d3d_set_perspective d3d_set_projection d3d_set_projection_ext d3d_set_projection_ortho d3d_set_projection_perspective d3d_set_shading d3d_set_zwriteenable d3d_start d3d_transform_add_rotation_axis d3d_transform_add_rotation_x d3d_transform_add_rotation_y d3d_transform_add_rotation_z d3d_transform_add_scaling d3d_transform_add_translation d3d_transform_set_identity d3d_transform_set_rotation_axis d3d_transform_set_rotation_x d3d_transform_set_rotation_y d3d_transform_set_rotation_z d3d_transform_set_scaling d3d_transform_set_translation d3d_transform_stack_clear d3d_transform_stack_discard d3d_transform_stack_empty d3d_transform_stack_pop d3d_transform_stack_push d3d_transform_stack_top d3d_transform_vertex d3d_vertex d3d_vertex_color d3d_vertex_normal d3d_vertex_normal_color d3d_vertex_normal_texture d3d_vertex_normal_texture_color d3d_vertex_texture d3d_vertex_texture_color date_compare_date date_compare_datetime date_compare_time date_create_datetime date_current_datetime date_date_of date_date_string date_datetime_string date_day_span date_days_in_month date_days_in_year date_get_day date_get_day_of_year date_get_hour date_get_hour_of_year date_get_minute date_get_minute_of_year date_get_month date_get_second date_get_second_of_year date_get_week date_get_weekday date_get_year date_hour_span date_inc_day date_inc_hour date_inc_minute date_inc_month date_inc_second date_inc_week date_inc_year date_is_today date_leap_year date_minute_span date_month_span date_second_span date_time_of date_time_string date_valid_datetime date_week_span date_year_span degtorad device_get_tilt_x device_get_tilt_y device_get_tilt_z device_ios_get_image device_ios_get_imagename device_is_keypad_open device_mouse_check_button device_mouse_check_button_pressed device_mouse_check_button_released device_mouse_dbclick_enable device_mouse_raw_x device_mouse_raw_y device_mouse_x device_mouse_y directory_create directory_exists display_get_dpi_x display_get_dpi_y display_get_gui_height display_get_gui_width display_get_height display_get_orientation display_get_width display_mouse_get_x display_mouse_get_y display_mouse_set display_reset display_set_gui_size distance_to_object distance_to_point dot_product dot_product_3d dot_product_3d_normalised dot_product_normalised draw_arrow draw_background draw_background_ext draw_background_general draw_background_part draw_background_part_ext draw_background_stretched draw_background_stretched_ext draw_background_tiled draw_background_tiled_ext draw_button draw_circle draw_circle_color draw_clear draw_clear_alpha draw_ellipse draw_ellipse_color draw_enable_alphablend draw_enable_drawevent draw_get_alpha draw_get_alpha_test draw_get_alpha_test_ref_value draw_get_color draw_getpixel draw_getpixel_ext draw_healthbar draw_highscore draw_line draw_line_color draw_line_width draw_line_width_color draw_path draw_point draw_point_color draw_primitive_begin draw_primitive_begin_texture draw_primitive_end draw_rectangle draw_rectangle_color draw_roundrect draw_roundrect_color draw_self draw_set_alpha draw_set_alpha_test draw_set_alpha_test_ref_value draw_set_blend_mode draw_set_blend_mode_ext draw_set_circle_precision draw_set_color draw_set_color_write_enable draw_set_font draw_set_halign draw_set_valign draw_sprite draw_sprite_ext draw_sprite_general draw_sprite_part draw_sprite_part_ext draw_sprite_pos draw_sprite_stretched draw_sprite_stretched_ext draw_sprite_tiled draw_sprite_tiled_ext draw_surface draw_surface_ext draw_surface_general draw_surface_part draw_surface_part_ext draw_surface_stretched draw_surface_stretched_ext draw_surface_tiled draw_surface_tiled_ext draw_text draw_text_color draw_text_ext draw_text_ext_color draw_text_ext_transformed draw_text_ext_transformed_color draw_text_transformed draw_text_transformed_color draw_texture_flush draw_triangle draw_triangle_color draw_vertex draw_vertex_color draw_vertex_texture draw_vertex_texture_color ds_exists ds_grid_add ds_grid_add_disk ds_grid_add_grid_region ds_grid_add_region ds_grid_clear ds_grid_copy ds_grid_create ds_grid_destroy ds_grid_get ds_grid_get_disk_max ds_grid_get_disk_mean ds_grid_get_disk_min ds_grid_get_disk_sum ds_grid_get_max ds_grid_get_mean ds_grid_get_min ds_grid_get_sum ds_grid_height ds_grid_multiply ds_grid_multiply_disk ds_grid_multiply_grid_region ds_grid_multiply_region ds_grid_read ds_grid_resize ds_grid_set ds_grid_set_disk ds_grid_set_grid_region ds_grid_set_region ds_grid_shuffle ds_grid_sort ds_grid_value_disk_exists ds_grid_value_disk_x ds_grid_value_disk_y ds_grid_value_exists ds_grid_value_x ds_grid_value_y ds_grid_width ds_grid_write ds_list_add ds_list_clear ds_list_copy ds_list_create ds_list_delete ds_list_destroy ds_list_empty ds_list_find_index ds_list_find_value ds_list_insert ds_list_mark_as_list ds_list_mark_as_map ds_list_read ds_list_replace ds_list_shuffle ds_list_size ds_list_sort ds_list_write ds_map_add ds_map_add_list ds_map_add_map ds_map_clear ds_map_copy ds_map_create ds_map_delete ds_map_destroy ds_map_empty ds_map_exists ds_map_find_first ds_map_find_last ds_map_find_next ds_map_find_previous ds_map_find_value ds_map_read ds_map_replace ds_map_replace_list ds_map_replace_map ds_map_size ds_map_write ds_priority_add ds_priority_change_priority ds_priority_clear ds_priority_copy ds_priority_create ds_priority_delete_max ds_priority_delete_min ds_priority_delete_value ds_priority_destroy ds_priority_empty ds_priority_find_max ds_priority_find_min ds_priority_find_priority ds_priority_read ds_priority_size ds_priority_write ds_queue_clear ds_queue_copy ds_queue_create ds_queue_dequeue ds_queue_destroy ds_queue_empty ds_queue_enqueue ds_queue_head ds_queue_read ds_queue_size ds_queue_tail ds_queue_write ds_set_precision ds_stack_clear ds_stack_copy ds_stack_create ds_stack_destroy ds_stack_empty ds_stack_pop ds_stack_push ds_stack_read ds_stack_size ds_stack_top ds_stack_write effect_clear effect_create_above effect_create_below environment_get_variable event_inherited event_perform event_perform_object event_user exp external_call external_define external_free facebook_accesstoken facebook_dialog facebook_graph_request facebook_init facebook_launch_offerwall facebook_login facebook_logout facebook_post_message facebook_send_invite facebook_status facebook_user_id file_attributes file_bin_close file_bin_open file_bin_position file_bin_read_byte file_bin_rewrite file_bin_seek file_bin_size file_bin_write_byte file_copy file_delete file_exists file_find_close file_find_first file_find_next file_rename file_text_close file_text_eof file_text_eoln file_text_open_append file_text_open_from_string file_text_open_read file_text_open_write file_text_read_real file_text_read_string file_text_readln file_text_write_real file_text_write_string file_text_writeln filename_change_ext filename_dir filename_drive filename_ext filename_name filename_path floor font_add font_add_sprite font_add_sprite_ext font_delete font_exists font_get_bold font_get_first font_get_fontname font_get_italic font_get_last font_get_name font_get_size font_get_texture font_get_uvs font_replace font_replace_sprite font_replace_sprite_ext font_set_cache_size frac game_end game_load game_load_buffer game_restart game_save game_save_buffer gamepad_axis_count gamepad_axis_value gamepad_button_check gamepad_button_check_pressed gamepad_button_check_released gamepad_button_count gamepad_button_value gamepad_get_axis_deadzone gamepad_get_button_threshold gamepad_get_description gamepad_get_device_count gamepad_is_connected gamepad_is_supported gamepad_set_axis_deadzone gamepad_set_button_threshold gamepad_set_vibration get_integer get_integer_async get_login_async get_open_filename get_open_filename_ext get_save_filename get_save_filename_ext get_string get_string_async get_timer gml_release_mode highscore_add highscore_clear highscore_name highscore_value http_get http_get_file http_post_string http_request iap_acquire iap_activate iap_consume iap_event_queue iap_files_purchased iap_is_downloaded iap_is_purchased iap_product_details iap_product_files iap_product_status iap_restore_all iap_status iap_store_status immersion_play_effect immersion_stop ini_close ini_key_delete ini_key_exists ini_open ini_open_from_string ini_read_real ini_read_string ini_section_delete ini_section_exists ini_write_real ini_write_string instance_activate_all instance_activate_object instance_activate_region instance_change instance_copy instance_create instance_deactivate_all instance_deactivate_object instance_deactivate_region instance_destroy instance_exists instance_find instance_furthest instance_nearest instance_number instance_place instance_position io_clear irandom irandom_range is_array is_real is_string joystick_axes joystick_buttons joystick_check_button joystick_direction joystick_exists joystick_has_pov joystick_name joystick_pov joystick_rpos joystick_upos joystick_vpos joystick_xpos joystick_ypos joystick_zpos json_decode json_encode keyboard_check keyboard_check_direct keyboard_check_pressed keyboard_check_released keyboard_clear keyboard_get_map keyboard_get_numlock keyboard_key_press keyboard_key_release keyboard_set_map keyboard_set_numlock keyboard_unset_map lengthdir_x lengthdir_y lerp ln log10 log2 logn make_color_hsv make_color_rgb math_set_epsilon matrix_build matrix_get matrix_multiply matrix_set max md5_file md5_string_unicode md5_string_utf8 mean median merge_color message_caption min motion_add motion_set mouse_check_button mouse_check_button_pressed mouse_check_button_released mouse_clear mouse_wheel_down mouse_wheel_up move_bounce move_bounce_all move_bounce_solid move_contact move_contact_all move_contact_solid move_outside_all move_outside_solid move_random move_snap move_towards_point move_wrap mp_grid_add_cell mp_grid_add_instances mp_grid_add_rectangle mp_grid_clear_all mp_grid_clear_cell mp_grid_clear_rectangle mp_grid_create mp_grid_destroy mp_grid_draw mp_grid_path mp_linear_path mp_linear_path_object mp_linear_step mp_linear_step_object mp_potential_path mp_potential_path_object mp_potential_settings mp_potential_step mp_potential_step_object network_connect network_connect_raw network_create_server network_create_socket network_destroy network_destroy network_resolve network_send_broadcast network_send_packet network_send_raw network_send_udp network_set_timeout object_exists object_get_depth object_get_mask object_get_name object_get_parent object_get_persistent object_get_physics object_get_solid object_get_sprite object_get_visible object_is_ancestor object_set_depth object_set_mask object_set_persistent object_set_solid object_set_sprite object_set_visible ord os_get_config os_get_info os_get_language os_get_region os_is_network_connected os_is_paused os_lock_orientation os_powersave_enable parameter_count parameter_string part_emitter_burst part_emitter_clear part_emitter_create part_emitter_destroy part_emitter_destroy_all part_emitter_exists part_emitter_region part_emitter_stream part_particles_clear part_particles_count part_particles_create part_particles_create_color part_system_automatic_draw part_system_automatic_update part_system_clear part_system_create part_system_depth part_system_destroy part_system_draw_order part_system_drawit part_system_exists part_system_position part_system_update part_type_alpha part_type_alpha1 part_type_alpha2 part_type_alpha3 part_type_blend part_type_clear part_type_color part_type_color1 part_type_color2 part_type_color3 part_type_color_hsv part_type_color_mix part_type_color_rgb part_type_create part_type_death part_type_destroy part_type_direction part_type_exists part_type_gravity part_type_life part_type_orientation part_type_scale part_type_shape part_type_size part_type_speed part_type_sprite part_type_step path_add path_add_point path_append path_assign path_change_point path_clear_points path_delete path_delete_point path_duplicate path_end path_exists path_flip path_get_closed path_get_kind path_get_length path_get_name path_get_number path_get_point_speed path_get_point_x path_get_point_y path_get_precision path_get_speed path_get_x path_get_y path_insert_point path_mirror path_rescale path_reverse path_rotate path_set_closed path_set_kind path_set_precision path_shift path_start physics_apply_force physics_apply_impulse physics_apply_local_force physics_apply_local_impulse physics_apply_torque physics_draw_debug 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physics_world_create physics_world_draw_debug physics_world_gravity physics_world_update_iterations physics_world_update_speed place_empty place_free place_meeting place_snapped playhaven_add_notification_badge playhaven_hide_notification_badge playhaven_position_notification_badge playhaven_update_notification_badge pocketchange_display_reward pocketchange_display_shop point_direction point_distance point_distance_3d position_change position_destroy position_empty position_meeting power radtodeg random random_get_seed random_range random_set_seed randomize real room_add room_assign room_duplicate room_exists room_get_name room_goto room_goto_next room_goto_previous room_instance_add room_instance_clear room_next room_previous room_restart room_set_background room_set_background_color room_set_height room_set_persistent room_set_view room_set_view_enabled room_set_width room_tile_add room_tile_add_ext room_tile_clear round screen_save screen_save_part script_execute script_exists 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phy_joint_reaction_torque phy_joint_speed phy_joint_translation phy_joint_upper_angle_limit pi pr_linelist pr_linestrip pr_pointlist pr_trianglefan pr_trianglelist pr_trianglestrip ps_change_all ps_change_motion ps_change_shape ps_deflect_horizontal ps_deflect_vertical ps_distr_gaussian ps_distr_invgaussian ps_distr_linear ps_force_constant ps_force_linear ps_force_quadratic ps_shape_diamond ps_shape_ellipse ps_shape_line ps_shape_rectangle pt_shape_circle pt_shape_cloud pt_shape_disk pt_shape_explosion pt_shape_flare pt_shape_line pt_shape_pixel pt_shape_ring pt_shape_smoke pt_shape_snow pt_shape_spark pt_shape_sphere pt_shape_square pt_shape_star se_chorus se_compressor se_echo se_equalizer se_flanger se_gargle se_none se_reverb self text_type true ty_real ty_string vertex_type_colour vertex_type_float1 vertex_type_float2 vertex_type_float3 vertex_type_float4 vertex_type_ubyte4 vertex_usage_binormal vertex_usage_blendindices vertex_usage_blendweight vertex_usage_colour 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