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- Warlock
- Attack + Use 1st ability ie Fireball, Torment, Lash, Devour Magic
- /script if GetUnitName("target")==nil then TargetNearestEnemy() end
- /script CastPetAction(2);
- /script CastPetAction(10);
- /script PetAttack(target);
- /script CastPetAction(4);
- Follow
- /script PetFollow("CharacterName")
- /script CastPetAction(10);
- Hunter
- Attack
- /script if GetUnitName("target")==nil then TargetNearestEnemy() end
- /script CastPetAction(2);
- /script CastPetAction(10);
- /script PetAttack(target)
- /cast Charge
- /cast Dash
- Follow
- /script PetFollow("CharacterName")
- /script CastPetAction(10);
- Scatter
- /script if GetUnitName("target")==nil then TargetNearestEnemy() end
- /script if UnitExists("pettarget") and UnitIsUnit("target", "pettarget") then PetPassiveMode(); else end
- /cast Scatter Shot
- Maintenance
- /run local c=CastSpellByName if UnitExists("pet") then if UnitHealth("pet")==0 then c("Revive Pet") elseif GetPetHappiness()~=nil and GetPetHappiness()~=3 then c("Feed Pet") PickupContainerItem(3, 1) else c("Dismiss Pet") end else c("Call Pet") end
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