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  1. WebCore config: library(C:\Program Files (x86)\Steam\steamapps\common\TalesMajEyal\te4-web.dll) spawn(C:\Program Files (x86)\Steam\steamapps\common\TalesMajEyal\cef3spawn.exe)
  2. Loading WebCore: loaded!
  3. [CPU] Detected 8 CPUs
  4. OpenAL device available: OpenAL Soft (default OpenAL Soft)
  5. Available video driver: windows
  6. Available video driver: dummy
  7. NO SELFEXE: bootstrapping from CWD
  8. Creating save thread
  9. ===top 2
  10. Booting T-Engine from: C:\Program Files (x86)\Steam\steamapps\common\TalesMajEyal\t-engine.exe
  11. SelfExe gave us app directory of: C:\Program Files (x86)\Steam\steamapps\common\TalesMajEyal\
  12. LuaVM: LuaJIT 2.0.2 x86
  13. Creating particles thread 0
  14. Creating particles thread 1
  15. Creating particles thread 2
  16. Creating particles thread 3
  17. Creating particles thread 4
  18. Creating particles thread 5
  19. Creating particles thread 6
  20. [DO RESIZE] Requested: 800x600 (0, 0)
  21. LuaVM: LuaJIT 2.0.2 x86
  22. LuaVM: LuaJIT 2.0.2 x86
  23. LuaVM: LuaJIT 2.0.2 x86
  24. LuaVM: LuaJIT 2.0.2 x86
  25. LuaVM: LuaJIT 2.0.2 x86
  26. LuaVM: LuaJIT 2.0.2 x86
  27. LuaVM: LuaJIT 2.0.2 x86
  28. [DO RESIZE] Got: 800x600 (0, 0)
  29. OpenGL max texture size: 16384
  30. OpenGL max texture size: 16384
  31. Upgrading black texture to size 64
  32. Running lua loader code...
  33. Reboot using te4 LATEST boot player false
  34. [ENGINE LOADER] available from teae: te4-1.3.3
  35. [ENGINE LOADER] found engines te4={[1]={[1]=1.000000 , [2]=3.000000 , [3]=3.000000 , [4]="te4" , [5]=17.000000 , ["load_teae"]="/engines/te4-1.3.3.teae" , } , } __byname={["te4-1.3.3"]=true , }
  36. [ENGINE LOADER] looked in:
  37. C:\Users\Skafsgaard\\T-Engine\4.0
  38. bootstrap
  39. C:\Program Files (x86)\Steam\steamapps\common\TalesMajEyal\\game\thirdparty
  40. C:\Program Files (x86)\Steam\steamapps\common\TalesMajEyal\\game
  41. [ENGINE LOADER] sorted: te4 1 3 3
  42. [ENGINE LOADER] loading engine: 1 3 3 te4
  43. [ENGINE LOADER] using archived engine: /engines/te4-1.3.3.teae
  44. Available resolutions: 1680x1050x32
  45. Available resolutions: 1600x900x32
  46. Available resolutions: 1440x900x32
  47. Available resolutions: 1400x1050x32
  48. Available resolutions: 1366x768x32
  49. Available resolutions: 1360x768x32
  50. Available resolutions: 1280x1024x32
  51. Available resolutions: 1280x960x32
  52. Available resolutions: 1280x800x32
  53. Available resolutions: 1280x768x32
  54. Available resolutions: 1280x720x32
  55. Available resolutions: 1280x600x32
  56. Available resolutions: 1152x864x32
  57. Available resolutions: 1024x768x32
  58. Available resolutions: 800x600x32
  59. Available resolutions: 640x480x32
  60. Available resolutions: 640x400x32
  61. Available resolutions: 512x384x32
  62. Available resolutions: 400x300x32
  63. Available resolutions: 320x240x32
  64. Available resolutions: 320x200x32
  65. [KEYBINDER] Loaded keybinds: move
  66. [KEYBINDER] Loaded keybinds: hotkeys
  67. [KEYBINDER] Loaded keybinds: inventory
  68. [KEYBINDER] Loaded keybinds: actions
  69. [KEYBINDER] Loaded keybinds: interface
  70. [KEYBINDER] Loaded keybinds: debug
  71. Remapping HOTKEY_SECOND_2 table: 0x0d5205a0
  72. Remapping HOTKEY_FIFTH_7 table: 0x0d502c20
  73. Remapping HOTKEY_10 table: 0x0d517cc8
  74. Remapping HOTKEY_FOURTH_7 table: 0x0d5018a8
  75. Remapping SHOW_MAP table: 0x0d510398
  76. Remapping HOTKEY_11 table: 0x0d5104b0
  77. Remapping HOTKEY_FIFTH_1 table: 0x0d501840
  78. Remapping HOTKEY_FOURTH_5 table: 0x0d4ff448
  79. Remapping HOTKEY_THIRD_1 table: 0x0d4ff4c8
  80. Remapping HOTKEY_FOURTH_2 table: 0x0d4ff548
  81. Remapping HOTKEY_5 table: 0x0d5293e0
  82. Remapping HOTKEY_FIFTH_3 table: 0x0d51e5f8
  83. Remapping HOTKEY_PREV_PAGE table: 0x0d51e678
  84. Remapping HOTKEY_9 table: 0x0d51e6c8
  85. Remapping HOTKEY_THIRD_9 table: 0x0d51e718
  86. Remapping MOVE_LEFT_DOWN table: 0x0d516cb0
  87. Remapping SHOW_INVENTORY table: 0x0d516d00
  88. Remapping HOTKEY_FOURTH_9 table: 0x0d516d50
  89. Remapping HOTKEY_SECOND_5 table: 0x0d516dd0
  90. Remapping HOTKEY_FOURTH_6 table: 0x0d50fb78
  91. Remapping HOTKEY_SECOND_10 table: 0x0d50fbf8
  92. Remapping MOVE_UP table: 0x0d50fc48
  93. Remapping RUN_LEFT_UP table: 0x0d50fc98
  94. Remapping SHOW_CHARACTER_SHEET table: 0x0d52e478
  95. Remapping HOTKEY_FIFTH_2 table: 0x0d520920
  96. Remapping RUN_RIGHT_DOWN table: 0x0d50c898
  97. Remapping HOTKEY_FIFTH_8 table: 0x0d53e6f0
  98. Remapping LEVELUP table: 0x0d508820
  99. Remapping HOTKEY_SECOND_8 table: 0x0d508870
  100. Remapping HOTKEY_12 table: 0x0d5088f0
  101. Remapping HOTKEY_FIFTH_4 table: 0x0d5181b0
  102. Remapping HOTKEY_FOURTH_12 table: 0x0d518230
  103. Remapping MOVE_RIGHT_UP table: 0x0d53e650
  104. Remapping HOTKEY_THIRD_8 table: 0x0d53e600
  105. Remapping HOTKEY_FOURTH_10 table: 0x0d518be0
  106. Remapping TOGGLE_NPC_LIST table: 0x0d4f1410
  107. Remapping USERCHAT_TALK table: 0x0d4fa420
  108. Remapping HOTKEY_THIRD_7 table: 0x0d4f14b0
  109. Remapping SWITCH_PARTY table: 0x0d52d760
  110. Remapping HOTKEY_FOURTH_1 table: 0x0d52e898
  111. Remapping HOTKEY_THIRD_2 table: 0x0d52e848
  112. Remapping HOTKEY_THIRD_10 table: 0x0d52d848
  113. Remapping HOTKEY_FIFTH_11 table: 0x0d52d898
  114. Remapping HOTKEY_FIFTH_12 table: 0x0d518b60
  115. Remapping HOTKEY_7 table: 0x0d4f13c0
  116. Remapping HOTKEY_SECOND_1 table: 0x0d518c60
  117. Remapping HOTKEY_SECOND_9 table: 0x0d50c7f8
  118. Remapping RUN_RIGHT_UP table: 0x0d52e4c8
  119. Remapping MOVE_LEFT_UP table: 0x0d52e730
  120. Remapping HOTKEY_SECOND_7 table: 0x0d52e598
  121. Remapping HOTKEY_THIRD_4 table: 0x0d4fa380
  122. Remapping SHOW_QUESTS table: 0x0d4fa3d0
  123. Remapping MOVE_DOWN table: 0x0d505b10
  124. Remapping HOTKEY_THIRD_12 table: 0x0d4fa470
  125. Remapping MOVE_STAY table: 0x0d505ac0
  126. Remapping HOTKEY_SECOND_6 table: 0x0d529428
  127. Remapping HOTKEY_SECOND_11 table: 0x0d529478
  128. Remapping HOTKEY_6 table: 0x0d5294c8
  129. Remapping CHANGE_LEVEL table: 0x0d529518
  130. Remapping EDIT_NOTES table: 0x0d52ce00
  131. Remapping HOTKEY_THIRD_3 table: 0x0d52ce50
  132. Remapping HOTKEY_FOURTH_11 table: 0x0d52cea0
  133. Remapping HOTKEY_THIRD_6 table: 0x0d52cf20
  134. Remapping HOTKEY_FIFTH_10 table: 0x0d51a958
  135. Remapping USERCHAT_SWITCH_CHANNEL table: 0x0d51a9d8
  136. Remapping RUN_UP table: 0x0d505a70
  137. Remapping USE_TALENTS table: 0x0d51aa58
  138. Remapping LOCK_TOOLTIP_COMPARE table: 0x0d4f85c0
  139. Remapping RUN_LEFT table: 0x0d505a20
  140. Remapping MOVE_LEFT table: 0x0d4f8710
  141. Remapping HOTKEY_FIFTH_6 table: 0x0d4f8690
  142. Remapping HOTKEY_SECOND_4 table: 0x0d50eb20
  143. Remapping HOTKEY_THIRD_11 table: 0x0d50eb70
  144. Remapping DROP_FLOOR table: 0x0d50ec08
  145. Remapping HOTKEY_NEXT_PAGE table: 0x0d50ebb8
  146. Remapping HOTKEY_FOURTH_3 table: 0x0d50ec58
  147. Remapping RUN_LEFT_DOWN table: 0x0d50ecd8
  148. Remapping HOTKEY_FOURTH_8 table: 0x0d5059a0
  149. Remapping HOTKEY_FIFTH_9 table: 0x0d4f8610
  150. Remapping HOTKEY_SECOND_12 table: 0x0d51aaa8
  151. Remapping TACTICAL_DISPLAY table: 0x0d510420
  152. Remapping MOVE_RIGHT_DOWN table: 0x0d52e548
  153. Remapping MOVE_RIGHT table: 0x0d52e6e0
  154. Remapping HOTKEY_8 table: 0x0d4f1460
  155. Remapping HOTKEY_FIFTH_5 table: 0x0d52e780
  156. Remapping HOTKEY_FOURTH_4 table: 0x0d52e7c8
  157. Remapping SHOW_EQUIPMENT table: 0x0d52d800
  158. Remapping RUN_AUTO table: 0x0d52d7b0
  159. Remapping HOTKEY_THIRD_5 table: 0x0d53e530
  160. Remapping HOTKEY_SECOND_3 table: 0x0d53e580
  161. Remapping TAKEOFF_ITEM table: 0x0d4f1370
  162. Remapping QUICK_SWITCH_WEAPON table: 0x0d5182b0
  163. Remapping RUN_DOWN table: 0x0d53e6a0
  164. Remapping TOGGLE_MINIMAP table: 0x0d5087d0
  165. Remapping RUN_RIGHT table: 0x0d50c848
  166. setResolution: switching resolution to 1680x1050 Fullscreen 1680 1050 true nil (forced)
  167. Setting resolution to 1680x1050 (fullscreen, with borders)
  168. [DO RESIZE] Requested: 1680x1050 (1, 0)
  169. [DO RESIZE] Got: 1680x1050 (1, 0)
  170. OpenGL max texture size: 16384
  171. setResolution: performing onResolutionChange...
  172.  
  173. onResolutionChange: resolution changed to 1680 1050 from nil nil
  174. onResolutionChange: no game yet!
  175. Creating profile thread
  176. [ONLINE PROFILE] fun facts nil
  177. [PROFILE] mounted online on /current-profile
  178. LuaVM: LuaJIT 2.0.2 x86
  179. TE4Online starting...
  180. [PROFILE] unmounted online from /current-profile
  181. [ONLINE PROFILE] auth
  182. [PROFILE] waiting for first auth
  183. [PROFILE] waiting cancelled, got disconnect event
  184. [ENGINE] Setting requested FPS to 30 (33 ms)
  185. [ENGINE] Switching to turn based
  186. [SAVEFILE PIPE] force waiting
  187. Creating module boot-te4-1.3.0.team :: (as dir) false :: (as team) 15
  188. Module mismatch engine version boot-1.0.0 using engine te4-1.0.1
  189. Loaded module definition for boot-1.0.0 using engine te4-1.0.1
  190. Creating module boot-te4.team :: (as dir) false :: (as team) 9
  191. Module mismatch engine version boot-1.0.0 using engine te4-1.0.1
  192. Loaded module definition for boot-1.0.0 using engine te4-1.0.1
  193. Creating module example :: (as dir) true :: (as team) nil
  194. Module mismatch engine version example-1.1.5 using engine te4-1.1.5
  195. Loaded module definition for example-1.1.5 using engine te4-1.1.5
  196. Creating module example_realtime :: (as dir) true :: (as team) nil
  197. Module mismatch engine version example_realtime-1.1.5 using engine te4-1.1.5
  198. Loaded module definition for example_realtime-1.1.5 using engine te4-1.1.5
  199. Creating module tome-1.3.0-gfx.team :: (as dir) false :: (as team) 15
  200. [PROFILE] Got metaserver infos
  201. [PROFILE] Thread connecting to profiles.te4.org on ports 2257 2258
  202. [PROFILE] Thread connected to profiles.te4.org
  203. Creating module tome-1.3.0-music.team :: (as dir) false :: (as team) 17
  204. Creating module tome-1.3.0.team :: (as dir) false :: (as team) 11
  205. Module mismatch engine version tome-1.3.0 using engine te4-1.3.0
  206. Loaded module definition for tome-1.3.0 using engine te4-1.3.0
  207. Creating module tome-gfx.team :: (as dir) false :: (as team) 9
  208. Creating module tome-music.team :: (as dir) false :: (as team) 11
  209. Creating module tome.team :: (as dir) false :: (as team) 5
  210. Loaded module definition for tome-1.3.3 using engine te4-1.3.3
  211. * Module: tome
  212. ** 1.3.3
  213. ** 1.3.0
  214. * Module: boot
  215. ** 1.0.0
  216. ** 1.0.0
  217. * Module: example
  218. ** 1.1.5
  219. * Module: example_realtime
  220. ** 1.1.5
  221. After fs.reset
  222. [1] = {
  223. [path] = C:\Program Files (x86)\Steam\steamapps\common\TalesMajEyal\\game\engines\te4-1.3.3.teae
  224. }
  225. [MODULE] booting module version boot-1.0.0
  226. [ENGINE] Switching to turn based
  227. Loading savefile /save//
  228. Loading savefile /save/player/
  229. Make wait background texture 2 : 1680x1050 (2048, 2048)
  230. [add_backgrounds] = {
  231. [1] = {
  232. [logo] = logo.png
  233. [name] = ashes1.png
  234. [chance] = 100
  235. }
  236. }
  237. [for_modules] = {
  238. [1] = boot
  239. [2] = tome
  240. }
  241. Upgrading black texture to size 1048576
  242. Upgrading black texture to size 4194304
  243. Checking addon ashes-urhrok.teaac :: (as dir) false :: (as teaa) nil
  244. * Addon collection subaddon boot-ashes-urhrok
  245. * Addon collection subaddon boot-screen
  246. * Addon collection subaddon tome-ashes-urhrok
  247. Checking addon boot-steamui.teaa :: (as dir) false :: (as teaa) 13
  248. Binding addon Ashes of Urh'Rok DLC - boot menu /dlcs/ashes-urhrok.teaac boot-ashes-urhrok-1.0.0
  249. * with data
  250. * with overload
  251. * with hooks
  252. [MODULE LOADER] computing addon md5 from C:\Program Files (x86)\Steam\steamapps\common\TalesMajEyal\game\dlcs\ashes-urhrok.teaac
  253. [1] = /loaded-addons/ashes-urhrok/boot-ashes-urhrok/hooks/load.lua:d13a4a2f81d6533db2b44a90d2fc9bef
  254. [2] = /loaded-addons/ashes-urhrok/boot-ashes-urhrok/init.lua:9162b03f35b94314026fc20a2060cee7
  255. [3] = /loaded-addons/ashes-urhrok/boot-screen/init.lua:975bae9d94fbd5738870d30da3112973
  256. [4] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/achievements/all.lua:d99d10e40c4e754e4197baa4b7f3c9fb
  257. [5] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/birth/corrupted.lua:22c66bd0123a3fb4f67412f3b0d3e8d5
  258. [6] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/birth/doomelf.lua:7eae3b28749ed44e6647c9129940cc10
  259. [7] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/birth/races_cosmetic.lua:1c16db43ddaa23d813e9ab53af218591
  260. [8] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/general/events/demon-statue.lua:cc98c7c060710b78d2c171628130f28e
  261. [9] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/general/events/fire-haven.lua:7f02cc8546fdedf0fa3d7f80332bc910
  262. [10] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/general/grids/demon_statues.lua:fb5d89c54d6d52e0f5d8f2de21c3156c
  263. [11] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/general/grids/malrok_walls.lua:045893586b968c09e26504d22137a2d5
  264. [12] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/general/npcs/aquatic-demon.lua:061ab57cf2b06a925c1642cc856a3814
  265. [13] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/general/npcs/major-demon.lua:30e10c715a1ddf5a972acfa33e49d3c6
  266. [14] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/general/objects/world-artifacts.lua:6a51e2817a52995963fd13e1bc05fdce
  267. [15] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/lore/demon.lua:dcbfeb0c460bbef0f1815522557cefb3
  268. [16] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/maps/anteroom-agony-start.lua:0ff48e9dca24f709f43f4607eafd3fbb
  269. [17] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/maps/searing-halls-start.lua:2cceec3eac977b62babb67df54b51d17
  270. [18] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/quests/re-abducted.lua:4d20c66b18fecf89eccc0a14277c7d77
  271. [19] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/quests/start-ashes.lua:661d83ab6e0549cbface3cdde1b6878b
  272. [20] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/talents/corruptions/black-magic.lua:846d18edfa8fb501ba71064fb3a98799
  273. [21] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/talents/corruptions/brutality.lua:7b80a98f2fdf2022ba9ac8de32e7907b
  274. [22] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/talents/corruptions/corruptions.lua:896af05b3406ffec2cada439804fc7a4
  275. [23] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/talents/corruptions/demon-seeds.lua:39c69ebe7d01a048bddf01e0a233b87e
  276. [24] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/talents/corruptions/demonic-pact.lua:96ffc5629d78dc7fafab2f8a509d1dcd
  277. [25] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/talents/corruptions/demonic-strength.lua:0ce29fe24ee6773e771bc5cd3cac66b5
  278. [26] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/talents/corruptions/doom-covenant.lua:64eae132b217525c4cc8b8834b6d882e
  279. [27] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/talents/corruptions/doom-shield.lua:2f379762b721988870a196b22f531e80
  280. [28] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/talents/corruptions/fearfire.lua:c048ced069a0b2d7f6fbd47676aa8e1a
  281. [29] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/talents/corruptions/heart-of-fire.lua:2aa32c464a52714121ac15f97cc1981f
  282. [30] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/talents/corruptions/infernal-combat.lua:fc82ba94d9343c63118e77920b035232
  283. [31] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/talents/corruptions/npcs.lua:c9cbdd962baff19b906c3a9f3cf5e3c2
  284. [32] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/talents/corruptions/oppression.lua:3fef5501607877e32317f7fed2d0a6e3
  285. [33] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/talents/corruptions/spellblaze.lua:9929e748a13897238cd8210752b5c533
  286. [34] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/talents/corruptions/torture.lua:d3cfdcbfb6ce0d313fea095f76db9e9c
  287. [35] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/talents/corruptions/wrath.lua:25806a5e843c4efd7b20e042c4f5875e
  288. [36] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/talents/misc/races.lua:2c98994c1c4b6f52d83d824f6501e851
  289. [37] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/timed_effects.lua:32781160bd31c15c524bd746ae5bc4ad
  290. [38] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/zones/anteroom-agony/events.lua:0edc7ebc067c2cfec0f86beda35b87e3
  291. [39] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/zones/anteroom-agony/generatorMap.lua:88393997d98e80175e7851c46aaa344f
  292. [40] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/zones/anteroom-agony/grids.lua:6e21081bde57043d10c38f0cd2f05d37
  293. [41] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/zones/anteroom-agony/npcs.lua:c3b3c889f67720b9ac73585482e941eb
  294. [42] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/zones/anteroom-agony/objects.lua:82c94c8437c1f579a23dd981e48c6ef8
  295. [43] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/zones/anteroom-agony/traps.lua:64c2a7bab6ca17bcc2d61a957f504d65
  296. [44] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/zones/anteroom-agony/zone.lua:0207e9499d003c19e3da4a3cfa235cdc
  297. [45] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/zones/searing-halls/events.lua:e1df458150c28dcfd1032e7efaad99ff
  298. [46] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/zones/searing-halls/generatorMap.lua:3b25f57fa7bd9651d5c8d3d74ea5b53a
  299. [47] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/zones/searing-halls/grids.lua:964f19e22b9784b28d8c0ced8daf10d6
  300. [48] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/zones/searing-halls/npcs.lua:8e38d8093fc19e78a212ee4261325285
  301. [49] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/zones/searing-halls/objects.lua:e4af87f5cfc1ddc40a31d76488c3865e
  302. [50] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/zones/searing-halls/traps.lua:64c2a7bab6ca17bcc2d61a957f504d65
  303. [51] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/zones/searing-halls/zone.lua:bcc284e14ddb829da33a9d306ad19a64
  304. [52] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/hooks/load.lua:4b31cb92627e88100650657006e8535b
  305. [53] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/init.lua:0a89a447e6c8c9fc0fa38672be4e0e5b
  306. [54] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/overload/data/chats/ashes-urhrok-walrog-pop.lua:f14baef64a1020af1d6542fbbc0c5277
  307. [55] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/overload/data/gfx/particles/blood_shield.lua:d35b410d4d7b54fb461093f6b8d544c7
  308. [56] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/overload/data/gfx/particles/corrosive_slashes.lua:f6400ab4b567d57fffef4e970c88c575
  309. [57] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/overload/data/gfx/particles/demonic_madness.lua:00440a66f5862a3a2ff835ebe050f5d2
  310. [58] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/overload/data/gfx/particles/destroyer.lua:b185ef50ebc2c6801e4a6fe815b6b1d8
  311. [59] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/overload/data/gfx/particles/detonating_charge.lua:015c1ecdc7a0eb29d46e0d3fdaa948cb
  312. [60] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/overload/data/gfx/particles/doom_tendrils.lua:0caf35eb721f17bc306d778904ba9881
  313. [61] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/overload/data/gfx/particles/fiery_portal_link.lua:461cf4361ed11b6c9764cabed665cc74
  314. [62] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/overload/data/gfx/particles/fire_blast.lua:5ad71a5c78324470db33ac768b7be6f0
  315. [63] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/overload/data/gfx/particles/flame_leash.lua:9e178bda7e875cd032634aceee6f11d1
  316. [64] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/overload/data/gfx/particles/link_of_pain.lua:61796e7a22077eed6fd1e4e23acc1b8c
  317. [65] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/overload/data/gfx/particles/obliterating_smash.lua:100e4af73796aba0ba6ebb64a0daf1e0
  318. [66] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/overload/data/gfx/particles/tale_of_destruction.lua:84f31a2f03e443daa7e000fbc3874db8
  319. [67] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/overload/data/gfx/shaders/black_artifacts.lua:d792c41199384c5afca858dd72278071
  320. [68] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/overload/data/gfx/shaders/greyscale.lua:4608e7d194509a857f294b41a3a2a8f0
  321. [69] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/overload/data/gfx/shaders/osmosis_shield.lua:205b6faf35d820f323d0a3d78adf5f2b
  322. [70] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/overload/data/texts/intro-ashes-urhrok.lua:2fca629b2067d646235573942513d312
  323. [71] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/overload/data/texts/unlock-corrupter_demonologist.lua:30bc3731eee0299cc496e2335e39b5cf
  324. [72] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/overload/data/texts/unlock-cosmetic_doomhorns.lua:28ab5467c5199808de540844a587714b
  325. [73] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/overload/data/texts/unlock-cosmetic_red_skin.lua:d9be9e1061471f7b532d1f91597e482a
  326. [74] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/overload/data/texts/unlock-race_doomelf.lua:60caad219d6a29a51b19c8905cec3e19
  327. [75] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/overload/mod/class/DemonologistsDLC.lua:7bc437d43e30cae9c0d89c22ca3ae04f
  328. [76] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/superload/mod/class/Actor.lua:c081a04375dc73ab5d68b28cc259bc2d
  329. [77] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/superload/mod/class/Game.lua:0d08b891352b18068ba2ab8434f0f579
  330. [78] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/superload/mod/class/Player.lua:346afa3698f869a42eac8969ec191afe
  331. [79] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/superload/mod/class/interface/Combat.lua:9a68a86064b13edc0c63b4c45b990621
  332. [80] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/superload/mod/dialogs/Birther.lua:5f8a55f38b8c20a0e85c9f82b93b9ba8
  333. [MODULE LOADER] addon ashes-urhrok MD5 d092784750bbb1fff44eb3d03d5364d0 computed in 167 nil
  334. Binding addon Steamtech UI /dlcs/boot-steamui.teaa boot-steamui-1.0.0
  335. * with overload
  336. * with hooks
  337. [MODULE LOADER] computing addon md5 from C:\Program Files (x86)\Steam\steamapps\common\TalesMajEyal\game\dlcs\boot-steamui.teaa
  338. [1] = /loaded-addons/steamui/hooks/load.lua:25d7a29759a74e94d960712e9c7e6b87
  339. [2] = /loaded-addons/steamui/init.lua:ce737d5cdeeda39326daa36dcccf1f79
  340. [3] = /loaded-addons/steamui/overload/data/gfx/particles/steamui_vapour.lua:0caef51abf463d4d0d46335c23fb03ed
  341. [4] = /loaded-addons/steamui/overload/data/gfx/ui/definitions/steamtech.lua:f4beba3af683528e8b31978f511284ca
  342. [MODULE LOADER] addon steamui MD5 652452d883b9551e26440f69e1988c4b computed in 29 nil
  343. Post-processing hooks.
  344. [MODULE] All hashes validation: nil no online profile active
  345. Using cached font /data/font/Salsa-Regular.ttf 18
  346. Using cached font /data/font/Salsa-Regular.ttf 18
  347. [ENGINE] Switching to realtime, interval 125 ms
  348. [MODULE LOADER] loading module Tales of Maj'Eyal Main Menu [mod.load] :: nil nil
  349. [GAMMA] Not setting gamma correction yet, no fullscreen shader found 1.2
  350. Using cached font /data/font/Salsa-Regular.ttf 18
  351. [ENGINE] Switching to turn based
  352. [GAMMA] Not setting gamma correction yet, no fullscreen shader found 1.2
  353. Loading savefile /save/player/
  354. [MAP] Reseting tiles caches
  355. Using cached font /data/font/DroidSansMono.ttf 22
  356. Using cached font /data/font/DroidSansMono.ttf 22
  357. Using cached font /data/font/DroidSansMono.ttf 22
  358. Using cached font /data/font/DroidSansMono.ttf 22
  359. Using cached font /data/font/DroidSansMono.ttf 22
  360. Using cached font /data/font/DroidSansMono.ttf 22
  361. Using cached font /data/font/DroidSansMono.ttf 22
  362. [SHADER] Loading from /data/gfx/shaders/main_fbo.lua
  363. [SHADER] Loaded shader with totalname main_fbo[]
  364. New GL Shader program 1
  365. [PROFILE] logged in! Skafsgaard
  366. New GL Shader 2 of type 35632
  367. [SHADER] created fragment shader from /data/gfx/shaders/main_fbo.frag
  368. *p 1: Uniform: 0: 1406 blur
  369. *p 1: Uniform: 1: 8B52 colorize
  370. *p 1: Uniform: 2: 1406 hp_warning
  371. *p 1: Uniform: 3: 1406 motionblur
  372. *p 1: Uniform: 4: 8B5E noisevol
  373. *p 1: Uniform: 5: 8B5E tex
  374. *p 1: Uniform: 6: 8B50 texSize
  375. *p 1: Uniform: 7: 1406 tick
  376. [SHADER] Loading from /data/gfx/shaders/full_fbo.lua
  377. [SHADER] Loaded shader with totalname full_fbo[]
  378. New GL Shader program 3
  379. New GL Shader 4 of type 35632
  380. [SHADER] created fragment shader from /data/gfx/shaders/full_fbo.frag
  381. *p 3: Uniform: 0: 1406 gamma
  382. *p 3: Uniform: 1: 8B5E sceneBuffer
  383. [GAMMA] Setting gamma correction using fullscreen shader 1.2
  384. Loading savefile /save/player/
  385. Loading entities file from file /data/zones/dungeon/npcs.lua
  386. Loading entities file from file /data/general/npcs/skeleton.lua
  387. Loading entities file from file /data/general/npcs/canine.lua
  388. Loading entities file from file /data/general/npcs/troll.lua
  389. Loading entities file from file /data/zones/dungeon/grids.lua
  390. Loading entities file from file /data/general/grids/basic.lua
  391. Loading entities file from file /data/general/grids/forest.lua
  392. Loading entities file from file /data/general/grids/water.lua
  393. Loading entities file from file /data/general/grids/underground.lua
  394. Loading entities file from file /data/zones/dungeon/objects.lua
  395. Loading entities file from file /data/zones/dungeon/traps.lua
  396. Initiated zone Forest with base_level 1
  397. Creating level dungeon 1
  398. [PROFILE] Pull socket connected to profiles.te4.org
  399. [ONLINE PROFILE] reconnecting to channels
  400. C Map size 35:21 :: 735
  401. C Map seens texture: 43 (60x60)
  402. [PROFILE THREAD] batching CSETs
  403. End Room: nil
  404. Loading tile terrain/grass.png
  405. Loading tile terrain/tree.png
  406. Loading tile terrain/flower.png
  407. Loading tile terrain/water_grass_5_1.png
  408. [SHADER] Loading from /data/gfx/shaders/water.lua
  409. [SHADER] Loaded shader with totalname water[]
  410. New GL Shader program 5
  411. New GL Shader 6 of type 35632
  412. [SHADER] created fragment shader from /data/gfx/shaders/water.frag
  413. *p 5: Uniform: 0: 8B50 mapCoord
  414. *p 5: Uniform: 1: 8B5E tex
  415. *p 5: Uniform: 2: 8B52 texCoord
  416. *p 5: Uniform: 3: 8B50 texSize
  417. *p 5: Uniform: 4: 1406 tick
  418. Loading tile npc/troll_f.png
  419. Loading tile npc/troll_mt.png
  420. Loading tile npc/troll_m.png
  421. Loading tile npc/degenerated_skeleton_warrior.png
  422. Loading tile npc/canine_fox.png
  423. Loading tile npc/canine_w.png
  424. Loading tile npc/skeleton_warrior.png
  425. Loading tile npc/canine_ww.png
  426. Loading tile npc/troll_c.png
  427. Loading tile npc/skeleton_mage.png
  428. Loading tile npc/troll_s.png
  429. Loading tile terrain/grass/grass_main_02.png
  430. Loading tile terrain/grass/grass_main_09.png
  431. Loading tile terrain/grass/grass_main_05.png
  432. Loading tile invis.png
  433. Loading tile terrain/trees/small_oak_shadow.png
  434. Loading tile terrain/trees/small_oak_trunk_02.png
  435. Loading tile terrain/trees/small_cypress_shadow.png
  436. Loading tile terrain/trees/small_cypress_trunk.png
  437. Loading tile terrain/trees/oak_shadow.png
  438. Loading tile terrain/trees/oak_trunk_01.png
  439. Loading tile terrain/trees/small_oak_foliage_summer_04.png
  440. [SHADER] Loading from /data/gfx/shaders/tree.lua
  441. [SHADER] Loaded shader with totalname tree[]
  442. New GL Shader program 7
  443. New GL Shader 8 of type 35632
  444. [SHADER] created fragment shader from /data/gfx/shaders/tree.frag
  445. *p 7: Uniform: 0: 1406 attenuation
  446. *p 7: Uniform: 1: 8B50 mapCoord
  447. *p 7: Uniform: 2: 8B5E tex
  448. *p 7: Uniform: 3: 8B52 texCoord
  449. *p 7: Uniform: 4: 1406 tick
  450. Loading tile terrain/trees/small_cypress_foliage_01.png
  451. Loading tile terrain/trees/oak_foliage_summer_01.png
  452. Loading tile terrain/grass/grass_main_12.png
  453. Loading tile terrain/grass/grass_main_06.png
  454. Loading tile terrain/trees/tiny_cypress_shadow.png
  455. Loading tile terrain/trees/tiny_cypress_trunk.png
  456. Loading tile terrain/trees/small_elm_shadow.png
  457. Loading tile terrain/trees/small_elm_trunk.png
  458. Loading tile terrain/trees/tiny_cypress_foliage_03.png
  459. Loading tile terrain/trees/oak_foliage_summer_02.png
  460. Loading tile terrain/trees/small_elm_foliage_summer.png
  461. Loading tile terrain/trees/light_pine_shadow.png
  462. Loading tile terrain/trees/light_pine_trunk.png
  463. Loading tile terrain/trees/elm_shadow.png
  464. Loading tile terrain/trees/elm_trunk.png
  465. Loading tile terrain/trees/light_pine_foliage_03.png
  466. Loading tile terrain/trees/elm_foliage_summer.png
  467. Loading tile terrain/grass/grass_main_11.png
  468. Loading tile terrain/grass/grass_main_03.png
  469. Loading tile terrain/grass/grass_main_07.png
  470. Loading tile terrain/grass/grass_main_13.png
  471. Loading tile terrain/trees/light_small_wider_pine_shadow.png
  472. Loading tile terrain/trees/light_small_wider_pine_trunk.png
  473. Loading tile terrain/trees/cypress_shadow.png
  474. Loading tile terrain/trees/cypress_trunk.png
  475. Loading tile terrain/trees/light_small_wider_pine_foliage_04.png
  476. Loading tile terrain/trees/tiny_cypress_foliage_04.png
  477. Loading tile terrain/trees/cypress_foliage_04.png
  478. Loading tile terrain/trees/small_oak_foliage_summer_03.png
  479. Loading tile terrain/trees/light_small_narrow_pine_shadow.png
  480. Loading tile terrain/trees/light_small_narrow_pine_trunk.png
  481. Loading tile terrain/trees/light_small_narrow_pine_foliage_03.png
  482. Loading tile terrain/grass/grass_main_10.png
  483. Loading tile terrain/grass/grass_main_04.png
  484. Loading tile terrain/trees/oak_trunk_02.png
  485. Loading tile terrain/trees/oak_foliage_summer_03.png
  486. Loading tile terrain/trees/oak_foliage_summer_04.png
  487. Loading tile terrain/grass/grass_main_08.png
  488. Loading tile terrain/trees/light_pine_foliage_01.png
  489. Loading tile terrain/grass/grass_main_14.png
  490. Loading tile terrain/trees/tiny_cypress_foliage_01.png
  491. Loading tile terrain/grass/grass_main_01.png
  492. Loading tile terrain/trees/small_oak_trunk_01.png
  493. Loading tile terrain/trees/small_oak_foliage_summer_02.png
  494. Loading tile terrain/trees/small_cypress_foliage_02.png
  495. Loading tile terrain/trees/cypress_foliage_02.png
  496. Loading tile terrain/trees/light_pine_foliage_04.png
  497. Loading tile terrain/trees/cypress_foliage_01.png
  498. Loading tile terrain/trees/light_small_wider_pine_foliage_02.png
  499. Loading tile terrain/trees/light_small_narrow_pine_foliage_02.png
  500. Loading tile terrain/trees/small_oak_foliage_summer_01.png
  501. Loading tile terrain/trees/light_small_wider_pine_foliage_03.png
  502. Loading tile terrain/grass.png
  503. Loading tile terrain/mushroom_07.png
  504. Loading tile terrain/mushroom_05.png
  505. Loading tile terrain/flower_05.png
  506. Loading tile terrain/mushroom_04.png
  507. Loading tile terrain/flower_06.png
  508. Loading tile terrain/mushroom_06.png
  509. Loading tile terrain/flower_03.png
  510. Loading tile terrain/flower_04.png
  511. Loading tile terrain/mushroom_03.png
  512. Loading tile terrain/mushroom_01.png
  513. Loading tile terrain/flower_02.png
  514. Loading tile terrain/flower_01.png
  515. Loading tile terrain/mushroom_02.png
  516. Loading tile terrain/grass/grass_8_01.png
  517. Loading tile terrain/grass/grass_2_01.png
  518. Loading tile terrain/grass/grass_6_01.png
  519. Loading tile terrain/grass/grass_inner_7_01.png
  520. Loading tile terrain/grass/grass_inner_1_01.png
  521. Loading tile terrain/grass/grass_9_01.png
  522. Loading tile terrain/grass/grass_3_01.png
  523. Loading tile terrain/grass/grass_4_01.png
  524. Loading tile terrain/grass/grass_inner_9_01.png
  525. Loading tile terrain/grass/grass_1_01.png
  526. Loading tile terrain/grass/grass_inner_3_01.png
  527. Loading tile terrain/grass/grass_7_01.png
  528. Loading tile player/humanoid_halfling_protector_myssil.png
  529. Using cached font /data/font/Salsa-Regular.ttf 18
  530. [KEYBINDER] Loaded keybinds: chat
  531. [MUSIC] loading The saga begins.ogg sound "/data/music/The saga begins.ogg" : <static>
  532. [MUSIC] playing The saga begins.ogg sound "/data/music/The saga begins.ogg" : <static>
  533. [COROUTINE] registering getnews thread: 0x0d91da08
  534. [ENGINE] Setting requested FPS to 30 (33 ms)
  535. [LOG] #{italic}##ROYAL_BLUE#Retrieving addons to update/download from Steam...#{normal}#
  536. Joining selected channels
  537. [MODULE LOADER] done loading module Tales of Maj'Eyal Main Menu
  538. [PROFILE] mounted online on /current-profile
  539. [PROFILE] unmounted online from /current-profile
  540. [PROFILE] waiting for first auth
  541. [PROFILE] waiting cancelled, connected = false
  542. Wait finished, counted 1463, 1641 ticks
  543. SDL_WINDOWEVENT_RESIZED: ignored due to fullscreen
  544. [PROFILE THREAD] flushing CSETs
  545. [PROFILE THREAD] flushing CSETs ignored, empty dataset
  546. [PROFILE] Main thread got authed Skafsgaard
  547. Using cached font /data/font/Salsa-Regular.ttf 10
  548. Using cached font /data/font/Salsa-Regular.ttf 18
  549. Creating WebView with url http://te4.org/tooltip-ingame?steam=1&vM=1&vm=3&vp=3&_te4ah=fccf2495-3c62-4d1a-82b5-2a1def65a137&_te4ad=131531&_te4
  550. Using cached font /data/font/Salsa-Regular.ttf 10
  551. Using cached font /data/font/Salsa-Regular.ttf 18
  552. [WEBCORE] Browser count 1
  553. [ONLINE PROFILE] get news
  554. [PROFILE] mounted online on /current-profile
  555. [PROFILE] unmounted online from /current-profile
  556. [PROFILE] mounted online on /current-profile
  557. [PROFILE] unmounted online from /current-profile
  558. [PROFILE THREAD] batching CSETs
  559. [PROFILE THREAD] flushing CSETs
  560. [PROFILE THREAD] flushing CSETs ignored, empty dataset
  561. [PROFILE THREAD] batching CSETs
  562. [PROFILE THREAD] flushing CSETs
  563. [COROUTINE] dead getnews
  564. [PROFILE THREAD] batching CSETs
  565. [PROFILE THREAD] flushing CSETs
  566. [PROFILE THREAD] flushing CSETs ignored, empty dataset
  567. [LOG] #{italic}#Starting download of #LIGHT_GREEN#Marson's UI Modifications#LAST# (update)...#{normal}#
  568. [LOG] #{italic}#Download of #LIGHT_GREEN#Marson's UI Modifications#LAST# finished.#{normal}#
  569. [SOUND] loading from /data/sound/ui/subtle_button_sound.ogg :=: sound "/data/sound/ui/subtle_button_sound.ogg" : <static>
  570. Creating module boot-te4-1.3.0.team :: (as dir) false :: (as team) 15
  571. Creating module boot-te4.team :: (as dir) false :: (as team) 9
  572. Module mismatch engine version boot-1.0.0 using engine te4-1.0.1
  573. Creating module example :: (as dir) true :: (as team) nil
  574. Module mismatch engine version example-1.1.5 using engine te4-1.1.5
  575. Creating module example_realtime :: (as dir) true :: (as team) nil
  576. Module mismatch engine version example_realtime-1.1.5 using engine te4-1.1.5
  577. Creating module tome-1.3.0-gfx.team :: (as dir) false :: (as team) 15
  578. Creating module tome-1.3.0-music.team :: (as dir) false :: (as team) 17
  579. Creating module tome-1.3.0.team :: (as dir) false :: (as team) 11
  580. Module mismatch engine version tome-1.3.0 using engine te4-1.3.0
  581. Creating module tome-gfx.team :: (as dir) false :: (as team) 9
  582. Creating module tome-music.team :: (as dir) false :: (as team) 11
  583. Creating module tome.team :: (as dir) false :: (as team) 5
  584. Loaded module definition for tome-1.3.3 using engine te4-1.3.3
  585. * Module: tome
  586. ** 1.3.3
  587. After fs.reset
  588. [1] = {
  589. [path] = C:\Program Files (x86)\Steam\steamapps\common\TalesMajEyal\\game\engines\te4-1.3.3.teae
  590. }
  591. Listing saves for module tome
  592. * save /tmp/listsaves/tome/save/arkbas
  593. * save /tmp/listsaves/tome/save/asiclee
  594. * save /tmp/listsaves/tome/save/bad_breath_brian
  595. * save /tmp/listsaves/tome/save/balen
  596. * save /tmp/listsaves/tome/save/beyruidohir
  597. * save /tmp/listsaves/tome/save/borer
  598. * save /tmp/listsaves/tome/save/edlobur
  599. * save /tmp/listsaves/tome/save/emruate
  600. * save /tmp/listsaves/tome/save/gunnar
  601. * save /tmp/listsaves/tome/save/hetturach
  602. * save /tmp/listsaves/tome/save/jaleiir
  603. * save /tmp/listsaves/tome/save/k__re_raptor
  604. * save /tmp/listsaves/tome/save/kelefzee
  605. * save /tmp/listsaves/tome/save/kinik
  606. * save /tmp/listsaves/tome/save/ldiari
  607. * save /tmp/listsaves/tome/save/lwalhi
  608. * save /tmp/listsaves/tome/save/lyndanad
  609. * save /tmp/listsaves/tome/save/lyndel
  610. * save /tmp/listsaves/tome/save/maier
  611. * save /tmp/listsaves/tome/save/mawhi
  612. * save /tmp/listsaves/tome/save/necro_phil
  613. * save /tmp/listsaves/tome/save/nesse
  614. * save /tmp/listsaves/tome/save/nntyshe
  615. * save /tmp/listsaves/tome/save/onurar
  616. * save /tmp/listsaves/tome/save/organd
  617. * save /tmp/listsaves/tome/save/oron
  618. * save /tmp/listsaves/tome/save/piemodan
  619. * save /tmp/listsaves/tome/save/renveer
  620. * save /tmp/listsaves/tome/save/riff_raff
  621. * save /tmp/listsaves/tome/save/roan
  622. * save /tmp/listsaves/tome/save/ryogu
  623. * save /tmp/listsaves/tome/save/scooby_ghoul_the_fishyman
  624. * save /tmp/listsaves/tome/save/sijan
  625. * save /tmp/listsaves/tome/save/sion
  626. * save /tmp/listsaves/tome/save/slybrush_threepelf
  627. * save /tmp/listsaves/tome/save/soner
  628. * save /tmp/listsaves/tome/save/steve_alchemi
  629. * save /tmp/listsaves/tome/save/stinky_sting
  630. * save /tmp/listsaves/tome/save/tedaara
  631. * save /tmp/listsaves/tome/save/the_bride
  632. * save /tmp/listsaves/tome/save/tolre
  633. * save /tmp/listsaves/tome/save/turedugohek
  634. * save /tmp/listsaves/tome/save/ystbro
  635. * save /tmp/listsaves/tome/save/zsiri
  636. After fs.reset
  637. [1] = {
  638. [path] = C:\Program Files (x86)\Steam\steamapps\common\TalesMajEyal\\game\engines\te4-1.3.3.teae
  639. }
  640. Checking addon tome-addon-dev.teaa :: (as dir) false :: (as teaa) 15
  641. Checking addon tome-compare.teaa :: (as dir) false :: (as teaa) 13
  642. Checking addon tome-custom_auto_use.teaa :: (as dir) false :: (as teaa) 21
  643. Checking addon tome-faster_rre.teaa :: (as dir) false :: (as teaa) 16
  644. Checking addon tome-gem_transmo.teaa :: (as dir) false :: (as teaa) 17
  645. Checking addon tome-improved-restauto.teaa :: (as dir) false :: (as teaa) 23
  646. Checking addon tome-invorder.teaa :: (as dir) false :: (as teaa) 14
  647. Checking addon tome-items-vault.teaa :: (as dir) false :: (as teaa) 17
  648. Checking addon tome-landmark.teaa :: (as dir) false :: (as teaa) 14
  649. Checking addon tome-marson-autoexplore.teaa :: (as dir) false :: (as teaa) 24
  650. Checking addon tome-marson-ui.teaa :: (as dir) false :: (as teaa) 15
  651. Checking addon tome-notestoself.teaa :: (as dir) false :: (as teaa) 17
  652. Checking addon tome-online_icon.teaa :: (as dir) false :: (as teaa) 17
  653. Checking addon tome-opt_skip_t1.teaa :: (as dir) false :: (as teaa) 17
  654. Checking addon tome-plenumtooltip.teaa :: (as dir) false :: (as teaa) 19
  655. Checking addon tome-stone-wardens.teaa :: (as dir) false :: (as teaa) 19
  656. Checking addon tome-timedrest.teaa :: (as dir) false :: (as teaa) 15
  657. Checking addon tome-verbose-enemies.teaa :: (as dir) false :: (as teaa) 21
  658. Checking addon ashes-urhrok.teaac :: (as dir) false :: (as teaa) nil
  659. * Addon collection subaddon boot-ashes-urhrok
  660. * Addon collection subaddon boot-screen
  661. * Addon collection subaddon tome-ashes-urhrok
  662. Checking addon tome-steamui.teaa :: (as dir) false :: (as teaa) 13
  663. [ENGINE] Switching to turn based
  664. [SAVEFILE PIPE] force waiting
  665. [PROFILE] mounted online on /current-profile
  666. [PROFILE] unmounted online from /current-profile
  667. [MAIN] rebooting lua state: te4 1.3.3 tome-1.3.3 riff_raff false
  668. [ENGINE] Switching to turn based
  669. Deleting shader 7 (is clone 0)
  670. Deleting shader 5 (is clone 0)
  671. Deleting shader 3 (is clone 0)
  672. Deleting shader 1 (is clone 0)
  673. NO SELFEXE: bootstrapping from CWD
  674. ===top 2
  675. Booting T-Engine from: C:\Program Files (x86)\Steam\steamapps\common\TalesMajEyal\t-engine.exe
  676. SelfExe gave us app directory of: C:\Program Files (x86)\Steam\steamapps\common\TalesMajEyal\
  677. LuaVM: LuaJIT 2.0.2 x86
  678. Destroying particle thread 0 (waiting for mutex)
  679. Destroying particle thread 0
  680. Destroying particle thread 0 (waiting for thread 6b7cab8)
  681. Cleaning up particle thread 0
  682. Cleaned up particle thread 0
  683. Destroyed particle thread 0 (0)
  684. Destroying particle thread 1 (waiting for mutex)
  685. Destroying particle thread 1
  686. Destroying particle thread 1 (waiting for thread 6b7d1e8)
  687. Cleaning up particle thread 1
  688. Cleaned up particle thread 1
  689. Destroyed particle thread 1 (0)
  690. Destroying particle thread 2 (waiting for mutex)
  691. Destroying particle thread 2
  692. Destroying particle thread 2 (waiting for thread 6b7d510)
  693. Cleaning up particle thread 2
  694. Cleaned up particle thread 2
  695. Destroyed particle thread 2 (0)
  696. Destroying particle thread 3 (waiting for mutex)
  697. Destroying particle thread 3
  698. Destroying particle thread 3 (waiting for thread 6b7d838)
  699. Cleaning up particle thread 3
  700. Cleaned up particle thread 3
  701. Destroyed particle thread 3 (0)
  702. Destroying particle thread 4 (waiting for mutex)
  703. Destroying particle thread 4
  704. Destroying particle thread 4 (waiting for thread 6b7dd68)
  705. Cleaning up particle thread 4
  706. Cleaned up particle thread 4
  707. Destroyed particle thread 4 (0)
  708. Destroying particle thread 5 (waiting for mutex)
  709. Destroying particle thread 5
  710. Destroying particle thread 5 (waiting for thread 6b7e090)
  711. Cleaning up particle thread 5
  712. Cleaned up particle thread 5
  713. Destroyed particle thread 5 (0)
  714. Destroying particle thread 6 (waiting for mutex)
  715. Destroying particle thread 6
  716. Destroying particle thread 6 (waiting for thread 6b7e3b8)
  717. Cleaning up particle thread 6
  718. Cleaned up particle thread 6
  719. Destroyed particle thread 6 (0)
  720. Creating particles thread 0
  721. Creating particles thread 1
  722. Creating particles thread 2
  723. Creating particles thread 3
  724. Creating particles thread 4
  725. Creating particles thread 5
  726. Creating particles thread 6
  727. Running lua loader code...
  728. LuaVM: LuaJIT 2.0.2 x86
  729. LuaVM: LuaJIT 2.0.2 x86
  730. LuaVM: LuaJIT 2.0.2 x86
  731. LuaVM: LuaJIT 2.0.2 x86
  732. LuaVM: LuaJIT 2.0.2 x86
  733. LuaVM: LuaJIT 2.0.2 x86
  734. ===
  735. Reboot using te4 1.3.3 tome-1.3.3 riff_raff false
  736. LuaVM: LuaJIT 2.0.2 x86
  737. [ENGINE LOADER] available from teae: te4-1.3.3
  738. [ENGINE LOADER] found engines te4={[1]={[1]=1.000000 , [2]=3.000000 , [3]=3.000000 , [4]="te4" , [5]=17.000000 , ["load_teae"]="/engines/te4-1.3.3.teae" , } , } __byname={["te4-1.3.3"]=true , }
  739. [ENGINE LOADER] looked in:
  740. C:\Users\Skafsgaard\\T-Engine\4.0
  741. bootstrap
  742. C:\Program Files (x86)\Steam\steamapps\common\TalesMajEyal\\game\thirdparty
  743. C:\Program Files (x86)\Steam\steamapps\common\TalesMajEyal\\game
  744. [ENGINE LOADER] loading engine: 1 3 3 te4
  745. [ENGINE LOADER] using archived engine: /engines/te4-1.3.3.teae
  746. Available resolutions: 1680x1050x32
  747. Available resolutions: 1600x900x32
  748. Available resolutions: 1440x900x32
  749. Available resolutions: 1400x1050x32
  750. Available resolutions: 1366x768x32
  751. Available resolutions: 1360x768x32
  752. Available resolutions: 1280x1024x32
  753. Available resolutions: 1280x960x32
  754. Available resolutions: 1280x800x32
  755. Available resolutions: 1280x768x32
  756. Available resolutions: 1280x720x32
  757. Available resolutions: 1280x600x32
  758. Available resolutions: 1152x864x32
  759. Available resolutions: 1024x768x32
  760. Available resolutions: 800x600x32
  761. Available resolutions: 640x480x32
  762. Available resolutions: 640x400x32
  763. Available resolutions: 512x384x32
  764. Available resolutions: 400x300x32
  765. Available resolutions: 320x240x32
  766. Available resolutions: 320x200x32
  767. [KEYBINDER] Loaded keybinds: move
  768. [KEYBINDER] Loaded keybinds: hotkeys
  769. [KEYBINDER] Loaded keybinds: inventory
  770. [KEYBINDER] Loaded keybinds: actions
  771. [KEYBINDER] Loaded keybinds: interface
  772. [KEYBINDER] Loaded keybinds: debug
  773. Remapping HOTKEY_SECOND_2 table: 0x0a1e20f8
  774. Remapping HOTKEY_FIFTH_7 table: 0x0a1e3ec8
  775. Remapping HOTKEY_10 table: 0x0a1e2180
  776. Remapping HOTKEY_FOURTH_7 table: 0x0a1e2268
  777. Remapping SHOW_MAP table: 0x0a1e22b0
  778. Remapping HOTKEY_11 table: 0x0a1e23c8
  779. Remapping HOTKEY_FIFTH_1 table: 0x0a1e2418
  780. Remapping HOTKEY_FOURTH_5 table: 0x0a1e2498
  781. Remapping HOTKEY_THIRD_1 table: 0x0a1e2518
  782. Remapping HOTKEY_FOURTH_2 table: 0x0a1e2598
  783. Remapping HOTKEY_5 table: 0x0a209be8
  784. Remapping HOTKEY_FIFTH_3 table: 0x0a1e2698
  785. Remapping HOTKEY_PREV_PAGE table: 0x0a1e2300
  786. Remapping HOTKEY_9 table: 0x0a1e2350
  787. Remapping HOTKEY_THIRD_9 table: 0x0a1f86c0
  788. Remapping MOVE_LEFT_DOWN table: 0x0a1f8710
  789. Remapping SHOW_INVENTORY table: 0x0a1f8760
  790. Remapping HOTKEY_FOURTH_9 table: 0x0a1f87b0
  791. Remapping HOTKEY_SECOND_5 table: 0x0a1f8830
  792. Remapping HOTKEY_FOURTH_6 table: 0x0a1f8880
  793. Remapping HOTKEY_SECOND_10 table: 0x0a1f8900
  794. Remapping MOVE_UP table: 0x0a1f8950
  795. Remapping RUN_LEFT_UP table: 0x0a1f89a0
  796. Remapping SHOW_CHARACTER_SHEET table: 0x0a1d8690
  797. Remapping HOTKEY_FIFTH_2 table: 0x0a209398
  798. Remapping RUN_RIGHT_DOWN table: 0x0a1f85d8
  799. Remapping HOTKEY_FIFTH_8 table: 0x0a20aae8
  800. Remapping LEVELUP table: 0x0a1d8740
  801. Remapping HOTKEY_SECOND_8 table: 0x0a1d8790
  802. Remapping HOTKEY_12 table: 0x0a1d8810
  803. Remapping HOTKEY_FIFTH_4 table: 0x0a1d8860
  804. Remapping HOTKEY_FOURTH_12 table: 0x0a1d88e0
  805. Remapping MOVE_RIGHT_UP table: 0x0a20aa48
  806. Remapping HOTKEY_THIRD_8 table: 0x0a20a9f8
  807. Remapping HOTKEY_FOURTH_10 table: 0x0a1d85c0
  808. Remapping TOGGLE_NPC_LIST table: 0x0a1d8a50
  809. Remapping USERCHAT_TALK table: 0x0a209b18
  810. Remapping HOTKEY_THIRD_7 table: 0x0a1d8af0
  811. Remapping SWITCH_PARTY table: 0x0a1d8b40
  812. Remapping HOTKEY_FOURTH_1 table: 0x0a20a8a8
  813. Remapping HOTKEY_THIRD_2 table: 0x0a20a858
  814. Remapping HOTKEY_THIRD_10 table: 0x0a1d8470
  815. Remapping HOTKEY_FIFTH_11 table: 0x0a1d84c0
  816. Remapping HOTKEY_FIFTH_12 table: 0x0a1d8540
  817. Remapping HOTKEY_7 table: 0x0a1d8a00
  818. Remapping HOTKEY_SECOND_1 table: 0x0a1d8640
  819. Remapping HOTKEY_SECOND_9 table: 0x0a1f8538
  820. Remapping RUN_RIGHT_UP table: 0x0a1d86e0
  821. Remapping MOVE_LEFT_UP table: 0x0a20a708
  822. Remapping HOTKEY_SECOND_7 table: 0x0a209a28
  823. Remapping HOTKEY_THIRD_4 table: 0x0a209a78
  824. Remapping SHOW_QUESTS table: 0x0a209ac8
  825. Remapping MOVE_DOWN table: 0x0a20a668
  826. Remapping HOTKEY_THIRD_12 table: 0x0a209b68
  827. Remapping MOVE_STAY table: 0x0a20a618
  828. Remapping HOTKEY_SECOND_6 table: 0x0a209c68
  829. Remapping HOTKEY_SECOND_11 table: 0x0a209cb8
  830. Remapping HOTKEY_6 table: 0x0a209d08
  831. Remapping CHANGE_LEVEL table: 0x0a209d58
  832. Remapping EDIT_NOTES table: 0x0a209da8
  833. Remapping HOTKEY_THIRD_3 table: 0x0a209df8
  834. Remapping HOTKEY_FOURTH_11 table: 0x0a209e48
  835. Remapping HOTKEY_THIRD_6 table: 0x0a209ec8
  836. Remapping HOTKEY_FIFTH_10 table: 0x0a209f48
  837. Remapping USERCHAT_SWITCH_CHANNEL table: 0x0a209fc8
  838. Remapping RUN_UP table: 0x0a20a5c8
  839. Remapping USE_TALENTS table: 0x0a20a048
  840. Remapping LOCK_TOOLTIP_COMPARE table: 0x0a20a0e8
  841. Remapping RUN_LEFT table: 0x0a20a578
  842. Remapping MOVE_LEFT table: 0x0a20a238
  843. Remapping HOTKEY_FIFTH_6 table: 0x0a20a1b8
  844. Remapping HOTKEY_SECOND_4 table: 0x0a20a288
  845. Remapping HOTKEY_THIRD_11 table: 0x0a20a2d8
  846. Remapping DROP_FLOOR table: 0x0a20a3a8
  847. Remapping HOTKEY_NEXT_PAGE table: 0x0a20a358
  848. Remapping HOTKEY_FOURTH_3 table: 0x0a20a3f8
  849. Remapping RUN_LEFT_DOWN table: 0x0a20a478
  850. Remapping HOTKEY_FOURTH_8 table: 0x0a20a4f8
  851. Remapping HOTKEY_FIFTH_9 table: 0x0a20a138
  852. Remapping HOTKEY_SECOND_12 table: 0x0a20a098
  853. Remapping TACTICAL_DISPLAY table: 0x0a1e2618
  854. Remapping MOVE_RIGHT_DOWN table: 0x0a2099d8
  855. Remapping MOVE_RIGHT table: 0x0a20a6b8
  856. Remapping HOTKEY_8 table: 0x0a1d8aa0
  857. Remapping HOTKEY_FIFTH_5 table: 0x0a20a758
  858. Remapping HOTKEY_FOURTH_4 table: 0x0a20a7d8
  859. Remapping SHOW_EQUIPMENT table: 0x0a1d8be0
  860. Remapping RUN_AUTO table: 0x0a1d8b90
  861. Remapping HOTKEY_THIRD_5 table: 0x0a20a928
  862. Remapping HOTKEY_SECOND_3 table: 0x0a20a978
  863. Remapping TAKEOFF_ITEM table: 0x0a1d89b0
  864. Remapping QUICK_SWITCH_WEAPON table: 0x0a1d8960
  865. Remapping RUN_DOWN table: 0x0a20aa98
  866. Remapping TOGGLE_MINIMAP table: 0x0a1f8658
  867. Remapping RUN_RIGHT table: 0x0a1f8588
  868. setResolution: switching resolution to 1680x1050 Fullscreen 1680 1050 true nil (forced)
  869. Setting resolution to 1680x1050 (fullscreen, with borders)
  870. [DO RESIZE] Requested: 1680x1050 (1, 0)
  871. [DO RESIZE] Got: 1680x1050 (1, 0)
  872. OpenGL max texture size: 16384
  873. setResolution: performing onResolutionChange...
  874.  
  875. onResolutionChange: resolution changed to 1680 1050 from nil nil
  876. onResolutionChange: no game yet!
  877. [ONLINE PROFILE] fun facts nil
  878. [PROFILE] mounted online on /current-profile
  879. [PROFILE] unmounted online from /current-profile
  880. [ONLINE PROFILE] auth
  881. [PROFILE] waiting for first auth
  882. [WEBCORE] Browser count 0
  883. [PROFILE] reusing login Skafsgaard
  884. [ONLINE PROFILE] forwarding friends to client
  885. [PROFILE] Main thread got authed Skafsgaard
  886. [ENGINE] Setting requested FPS to 30 (33 ms)
  887. [ENGINE] Switching to turn based
  888. [SAVEFILE PIPE] force waiting
  889. Creating module boot-te4-1.3.0.team :: (as dir) false :: (as team) 15
  890. Module mismatch engine version boot-1.0.0 using engine te4-1.0.1
  891. Loaded module definition for boot-1.0.0 using engine te4-1.0.1
  892. Creating module boot-te4.team :: (as dir) false :: (as team) 9
  893. Module mismatch engine version boot-1.0.0 using engine te4-1.0.1
  894. Loaded module definition for boot-1.0.0 using engine te4-1.0.1
  895. Creating module example :: (as dir) true :: (as team) nil
  896. Module mismatch engine version example-1.1.5 using engine te4-1.1.5
  897. Loaded module definition for example-1.1.5 using engine te4-1.1.5
  898. Creating module example_realtime :: (as dir) true :: (as team) nil
  899. Module mismatch engine version example_realtime-1.1.5 using engine te4-1.1.5
  900. Loaded module definition for example_realtime-1.1.5 using engine te4-1.1.5
  901. Creating module tome-1.3.0-gfx.team :: (as dir) false :: (as team) 15
  902. Creating module tome-1.3.0-music.team :: (as dir) false :: (as team) 17
  903. Creating module tome-1.3.0.team :: (as dir) false :: (as team) 11
  904. Module mismatch engine version tome-1.3.0 using engine te4-1.3.0
  905. Loaded module definition for tome-1.3.0 using engine te4-1.3.0
  906. Creating module tome-gfx.team :: (as dir) false :: (as team) 9
  907. Creating module tome-music.team :: (as dir) false :: (as team) 11
  908. Creating module tome.team :: (as dir) false :: (as team) 5
  909. Loaded module definition for tome-1.3.3 using engine te4-1.3.3
  910. * Module: tome
  911. ** 1.3.3
  912. ** 1.3.0
  913. * Module: boot
  914. ** 1.0.0
  915. ** 1.0.0
  916. * Module: example
  917. ** 1.1.5
  918. * Module: example_realtime
  919. ** 1.1.5
  920. After fs.reset
  921. [1] = {
  922. [path] = C:\Program Files (x86)\Steam\steamapps\common\TalesMajEyal\\game\engines\te4-1.3.3.teae
  923. }
  924. [MODULE] booting module version tome-1.3.3
  925. [ENGINE] Switching to turn based
  926. Mounting additional team file: /modules/tome-music.team
  927. Mounting additional team file: /modules/tome-gfx.team
  928. Loading savefile /save//
  929. Loading savefile /save/riff_raff/
  930. * save /save/riff_raff/
  931. Make wait background texture 2 : 1680x1050 (2048, 2048)
  932. [add_backgrounds] = {
  933. [1] = {
  934. [logo] = logo.png
  935. [name] = ashes1.png
  936. [chance] = 100
  937. }
  938. }
  939. [for_modules] = {
  940. [1] = boot
  941. [2] = tome
  942. }
  943. Upgrading black texture to size 16777216
  944. Computing fun facts
  945. true
  946. [MODULE LOADER] module MD5 0fb38c962e37d76ccb8bd0f871d55bc8 computed in 797
  947. Checking addon tome-addon-dev.teaa :: (as dir) false :: (as teaa) 15
  948. Checking addon tome-compare.teaa :: (as dir) false :: (as teaa) 13
  949. Checking addon tome-custom_auto_use.teaa :: (as dir) false :: (as teaa) 21
  950. Checking addon tome-faster_rre.teaa :: (as dir) false :: (as teaa) 16
  951. Checking addon tome-gem_transmo.teaa :: (as dir) false :: (as teaa) 17
  952. Checking addon tome-improved-restauto.teaa :: (as dir) false :: (as teaa) 23
  953. Checking addon tome-invorder.teaa :: (as dir) false :: (as teaa) 14
  954. Checking addon tome-items-vault.teaa :: (as dir) false :: (as teaa) 17
  955. Checking addon tome-landmark.teaa :: (as dir) false :: (as teaa) 14
  956. Checking addon tome-marson-autoexplore.teaa :: (as dir) false :: (as teaa) 24
  957. Checking addon tome-marson-ui.teaa :: (as dir) false :: (as teaa) 15
  958. Checking addon tome-notestoself.teaa :: (as dir) false :: (as teaa) 17
  959. Checking addon tome-online_icon.teaa :: (as dir) false :: (as teaa) 17
  960. Checking addon tome-opt_skip_t1.teaa :: (as dir) false :: (as teaa) 17
  961. Checking addon tome-plenumtooltip.teaa :: (as dir) false :: (as teaa) 19
  962. Checking addon tome-stone-wardens.teaa :: (as dir) false :: (as teaa) 19
  963. Checking addon tome-timedrest.teaa :: (as dir) false :: (as teaa) 15
  964. Checking addon tome-verbose-enemies.teaa :: (as dir) false :: (as teaa) 21
  965. Checking addon ashes-urhrok.teaac :: (as dir) false :: (as teaa) nil
  966. * Addon collection subaddon boot-ashes-urhrok
  967. * Addon collection subaddon boot-screen
  968. * Addon collection subaddon tome-ashes-urhrok
  969. Checking addon tome-steamui.teaa :: (as dir) false :: (as teaa) 13
  970. Removing addon custom_auto_use: not allowed by savefile
  971. Removing addon marson-autoexplore: not allowed by savefile
  972. Removing addon verbose-enemies: not allowed by savefile
  973. Removing addon addon-dev: not allowed by savefile
  974. Binding addon Stone Wardens Bonus Class /addons/tome-stone-wardens.teaa tome-stone-wardens-1.2.3
  975. * with data
  976. * with superload
  977. * with overload
  978. * with hooks
  979. [MODULE LOADER] computing addon md5 from C:\Program Files (x86)\Steam\steamapps\common\TalesMajEyal\game\addons\tome-stone-wardens.teaa
  980. [1] = /loaded-addons/stone-wardens/data/birth/wilder.lua:34a56069d6dd4f32cb4024b6387ee7ec
  981. [2] = /loaded-addons/stone-wardens/data/talents/gifts/dwarven-nature.lua:5aed2bc52a1fb89d0c87663da90198b9
  982. [3] = /loaded-addons/stone-wardens/data/talents/gifts/earthen-power.lua:d65950333813a31898f2bba2f8196f89
  983. [4] = /loaded-addons/stone-wardens/data/talents/gifts/earthen-vines.lua:6522ab43edd13a6892b936a04f7d61e9
  984. [5] = /loaded-addons/stone-wardens/data/talents/gifts/gifts.lua:2373b92d1eadb506b33c80474a0b9d76
  985. [6] = /loaded-addons/stone-wardens/data/talents/spells/deeprock.lua:9c0e3f451b9cc14daad29f1dd5a416a2
  986. [7] = /loaded-addons/stone-wardens/data/talents/spells/eldritch-shield.lua:689a1dce75507e3866604e1473881f09
  987. [8] = /loaded-addons/stone-wardens/data/talents/spells/eldritch-stone.lua:05ab16533aabb9e6f889839b22afe661
  988. [9] = /loaded-addons/stone-wardens/data/talents/spells/spells.lua:f3097426a6c537c65c53b1a1202cabac
  989. [10] = /loaded-addons/stone-wardens/data/timed_effects.lua:9143c992c6fc21cd067a3252f09819a4
  990. [11] = /loaded-addons/stone-wardens/hooks/load.lua:dbaaa6c8fada188507ee4f7b66c485f8
  991. [12] = /loaded-addons/stone-wardens/init.lua:5c9a306153513ad89aa311bf42483c45
  992. [13] = /loaded-addons/stone-wardens/overload/data/gfx/particles/eldricth_stone_explo.lua:4ee02e4bac12ab7b353b3f094a9d5c71
  993. [14] = /loaded-addons/stone-wardens/overload/data/gfx/particles/eldritch_stone.lua:4fababfd9f4a106a084d353f0d599164
  994. [15] = /loaded-addons/stone-wardens/overload/data/gfx/particles/shieldstorm.lua:8f184aa9782018d322f4b6bb74d1cc3b
  995. [16] = /loaded-addons/stone-wardens/overload/data/gfx/particles/stone_spikes.lua:1a4dd04f34212fc79106693d12a95edf
  996. [17] = /loaded-addons/stone-wardens/overload/data/gfx/particles/stonevine.lua:e03a641cfaaa41111658f5075e4aebd1
  997. [18] = /loaded-addons/stone-wardens/overload/data/gfx/particles/stonevine_static.lua:896fe211e05f797d157d2bef4010d3cd
  998. [19] = /loaded-addons/stone-wardens/overload/mod/class/StoneWardensDLC.lua:48895906f58c1039b85ca5cf2c58b971
  999. [20] = /loaded-addons/stone-wardens/superload/mod/class/Actor.lua:23bad60e5716c01021e469d775b7e4bb
  1000. [21] = /loaded-addons/stone-wardens/superload/mod/class/Game.lua:eda24ae793d80f20eb08107d3ad0cc2b
  1001. [22] = /loaded-addons/stone-wardens/superload/mod/class/interface/Combat.lua:9dd43be3b732520706ba9c5202107ff4
  1002. [MODULE LOADER] addon stone-wardens MD5 6e3fdeea5fad9caeaa32354a9b99b4f7 computed in 17 nil
  1003. Binding addon Items Vault /addons/tome-items-vault.teaa tome-items-vault-1.3.0
  1004. * with data
  1005. * with overload
  1006. * with hooks
  1007. [MODULE LOADER] computing addon md5 from C:\Program Files (x86)\Steam\steamapps\common\TalesMajEyal\game\addons\tome-items-vault.teaa
  1008. [1] = /loaded-addons/items-vault/data/entities/fortress-grids.lua:813944099bca514e718f250a98d92d1c
  1009. [2] = /loaded-addons/items-vault/hooks/load.lua:92a1176fe2bb6e17e1ba155e1447d069
  1010. [3] = /loaded-addons/items-vault/init.lua:a20c22941e1a31cc5a68de3d9f9a6605
  1011. [4] = /loaded-addons/items-vault/overload/data/chats/items-vault-command-orb-offline.lua:75571c23adf8149d542869c1985aa7cc
  1012. [5] = /loaded-addons/items-vault/overload/data/chats/items-vault-command-orb.lua:7895f8168ed725d2f5b7236040abb412
  1013. [6] = /loaded-addons/items-vault/overload/data/maps/items-vault/fortress.lua:b1c4598cc4b53525b47c788b2c6b1a05
  1014. [7] = /loaded-addons/items-vault/overload/engine/EntityVaultSave.lua:aa64e22c7a3b45eca4ae95ce6450f1e9
  1015. [8] = /loaded-addons/items-vault/overload/mod/class/ItemsVaultDLC.lua:d41ba10949a5bf832ad2fc3eb03a9b4c
  1016. [9] = /loaded-addons/items-vault/overload/mod/dialogs/ItemsVault.lua:700c95e9c0f313250e00b4045104072a
  1017. [10] = /loaded-addons/items-vault/overload/mod/dialogs/ItemsVaultOffline.lua:cec136b6e6b97c34749687eee72e8c4d
  1018. [MODULE LOADER] addon items-vault MD5 0cc80c9e99f350d8f2cf6fa99ae7fbf8 computed in 8 nil
  1019. Binding addon Ashes of Urh'Rok /dlcs/ashes-urhrok.teaac tome-ashes-urhrok-1.2.4
  1020. * with data
  1021. * with superload
  1022. * with overload
  1023. * with hooks
  1024. [MODULE LOADER] computing addon md5 from C:\Program Files (x86)\Steam\steamapps\common\TalesMajEyal\game\dlcs\ashes-urhrok.teaac
  1025. [1] = /loaded-addons/ashes-urhrok/boot-ashes-urhrok/hooks/load.lua:d13a4a2f81d6533db2b44a90d2fc9bef
  1026. [2] = /loaded-addons/ashes-urhrok/boot-ashes-urhrok/init.lua:9162b03f35b94314026fc20a2060cee7
  1027. [3] = /loaded-addons/ashes-urhrok/boot-screen/init.lua:975bae9d94fbd5738870d30da3112973
  1028. [4] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/achievements/all.lua:d99d10e40c4e754e4197baa4b7f3c9fb
  1029. [5] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/birth/corrupted.lua:22c66bd0123a3fb4f67412f3b0d3e8d5
  1030. [6] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/birth/doomelf.lua:7eae3b28749ed44e6647c9129940cc10
  1031. [7] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/birth/races_cosmetic.lua:1c16db43ddaa23d813e9ab53af218591
  1032. [8] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/general/events/demon-statue.lua:cc98c7c060710b78d2c171628130f28e
  1033. [9] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/general/events/fire-haven.lua:7f02cc8546fdedf0fa3d7f80332bc910
  1034. [10] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/general/grids/demon_statues.lua:fb5d89c54d6d52e0f5d8f2de21c3156c
  1035. [11] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/general/grids/malrok_walls.lua:045893586b968c09e26504d22137a2d5
  1036. [12] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/general/npcs/aquatic-demon.lua:061ab57cf2b06a925c1642cc856a3814
  1037. [13] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/general/npcs/major-demon.lua:30e10c715a1ddf5a972acfa33e49d3c6
  1038. [14] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/general/objects/world-artifacts.lua:6a51e2817a52995963fd13e1bc05fdce
  1039. [15] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/lore/demon.lua:dcbfeb0c460bbef0f1815522557cefb3
  1040. [16] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/maps/anteroom-agony-start.lua:0ff48e9dca24f709f43f4607eafd3fbb
  1041. [17] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/maps/searing-halls-start.lua:2cceec3eac977b62babb67df54b51d17
  1042. [18] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/quests/re-abducted.lua:4d20c66b18fecf89eccc0a14277c7d77
  1043. [19] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/quests/start-ashes.lua:661d83ab6e0549cbface3cdde1b6878b
  1044. [20] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/talents/corruptions/black-magic.lua:846d18edfa8fb501ba71064fb3a98799
  1045. [21] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/talents/corruptions/brutality.lua:7b80a98f2fdf2022ba9ac8de32e7907b
  1046. [22] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/talents/corruptions/corruptions.lua:896af05b3406ffec2cada439804fc7a4
  1047. [23] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/talents/corruptions/demon-seeds.lua:39c69ebe7d01a048bddf01e0a233b87e
  1048. [24] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/talents/corruptions/demonic-pact.lua:96ffc5629d78dc7fafab2f8a509d1dcd
  1049. [25] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/talents/corruptions/demonic-strength.lua:0ce29fe24ee6773e771bc5cd3cac66b5
  1050. [26] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/talents/corruptions/doom-covenant.lua:64eae132b217525c4cc8b8834b6d882e
  1051. [27] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/talents/corruptions/doom-shield.lua:2f379762b721988870a196b22f531e80
  1052. [28] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/talents/corruptions/fearfire.lua:c048ced069a0b2d7f6fbd47676aa8e1a
  1053. [29] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/talents/corruptions/heart-of-fire.lua:2aa32c464a52714121ac15f97cc1981f
  1054. [30] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/talents/corruptions/infernal-combat.lua:fc82ba94d9343c63118e77920b035232
  1055. [31] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/talents/corruptions/npcs.lua:c9cbdd962baff19b906c3a9f3cf5e3c2
  1056. [32] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/talents/corruptions/oppression.lua:3fef5501607877e32317f7fed2d0a6e3
  1057. [33] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/talents/corruptions/spellblaze.lua:9929e748a13897238cd8210752b5c533
  1058. [34] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/talents/corruptions/torture.lua:d3cfdcbfb6ce0d313fea095f76db9e9c
  1059. [35] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/talents/corruptions/wrath.lua:25806a5e843c4efd7b20e042c4f5875e
  1060. [36] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/talents/misc/races.lua:2c98994c1c4b6f52d83d824f6501e851
  1061. [37] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/timed_effects.lua:32781160bd31c15c524bd746ae5bc4ad
  1062. [38] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/zones/anteroom-agony/events.lua:0edc7ebc067c2cfec0f86beda35b87e3
  1063. [39] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/zones/anteroom-agony/generatorMap.lua:88393997d98e80175e7851c46aaa344f
  1064. [40] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/zones/anteroom-agony/grids.lua:6e21081bde57043d10c38f0cd2f05d37
  1065. [41] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/zones/anteroom-agony/npcs.lua:c3b3c889f67720b9ac73585482e941eb
  1066. [42] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/zones/anteroom-agony/objects.lua:82c94c8437c1f579a23dd981e48c6ef8
  1067. [43] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/zones/anteroom-agony/traps.lua:64c2a7bab6ca17bcc2d61a957f504d65
  1068. [44] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/zones/anteroom-agony/zone.lua:0207e9499d003c19e3da4a3cfa235cdc
  1069. [45] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/zones/searing-halls/events.lua:e1df458150c28dcfd1032e7efaad99ff
  1070. [46] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/zones/searing-halls/generatorMap.lua:3b25f57fa7bd9651d5c8d3d74ea5b53a
  1071. [47] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/zones/searing-halls/grids.lua:964f19e22b9784b28d8c0ced8daf10d6
  1072. [48] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/zones/searing-halls/npcs.lua:8e38d8093fc19e78a212ee4261325285
  1073. [49] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/zones/searing-halls/objects.lua:e4af87f5cfc1ddc40a31d76488c3865e
  1074. [50] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/zones/searing-halls/traps.lua:64c2a7bab6ca17bcc2d61a957f504d65
  1075. [51] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/data/zones/searing-halls/zone.lua:bcc284e14ddb829da33a9d306ad19a64
  1076. [52] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/hooks/load.lua:4b31cb92627e88100650657006e8535b
  1077. [53] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/init.lua:0a89a447e6c8c9fc0fa38672be4e0e5b
  1078. [54] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/overload/data/chats/ashes-urhrok-walrog-pop.lua:f14baef64a1020af1d6542fbbc0c5277
  1079. [55] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/overload/data/gfx/particles/blood_shield.lua:d35b410d4d7b54fb461093f6b8d544c7
  1080. [56] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/overload/data/gfx/particles/corrosive_slashes.lua:f6400ab4b567d57fffef4e970c88c575
  1081. [57] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/overload/data/gfx/particles/demonic_madness.lua:00440a66f5862a3a2ff835ebe050f5d2
  1082. [58] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/overload/data/gfx/particles/destroyer.lua:b185ef50ebc2c6801e4a6fe815b6b1d8
  1083. [59] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/overload/data/gfx/particles/detonating_charge.lua:015c1ecdc7a0eb29d46e0d3fdaa948cb
  1084. [60] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/overload/data/gfx/particles/doom_tendrils.lua:0caf35eb721f17bc306d778904ba9881
  1085. [61] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/overload/data/gfx/particles/fiery_portal_link.lua:461cf4361ed11b6c9764cabed665cc74
  1086. [62] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/overload/data/gfx/particles/fire_blast.lua:5ad71a5c78324470db33ac768b7be6f0
  1087. [63] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/overload/data/gfx/particles/flame_leash.lua:9e178bda7e875cd032634aceee6f11d1
  1088. [64] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/overload/data/gfx/particles/link_of_pain.lua:61796e7a22077eed6fd1e4e23acc1b8c
  1089. [65] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/overload/data/gfx/particles/obliterating_smash.lua:100e4af73796aba0ba6ebb64a0daf1e0
  1090. [66] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/overload/data/gfx/particles/tale_of_destruction.lua:84f31a2f03e443daa7e000fbc3874db8
  1091. [67] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/overload/data/gfx/shaders/black_artifacts.lua:d792c41199384c5afca858dd72278071
  1092. [68] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/overload/data/gfx/shaders/greyscale.lua:4608e7d194509a857f294b41a3a2a8f0
  1093. [69] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/overload/data/gfx/shaders/osmosis_shield.lua:205b6faf35d820f323d0a3d78adf5f2b
  1094. [70] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/overload/data/texts/intro-ashes-urhrok.lua:2fca629b2067d646235573942513d312
  1095. [71] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/overload/data/texts/unlock-corrupter_demonologist.lua:30bc3731eee0299cc496e2335e39b5cf
  1096. [72] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/overload/data/texts/unlock-cosmetic_doomhorns.lua:28ab5467c5199808de540844a587714b
  1097. [73] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/overload/data/texts/unlock-cosmetic_red_skin.lua:d9be9e1061471f7b532d1f91597e482a
  1098. [74] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/overload/data/texts/unlock-race_doomelf.lua:60caad219d6a29a51b19c8905cec3e19
  1099. [75] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/overload/mod/class/DemonologistsDLC.lua:7bc437d43e30cae9c0d89c22ca3ae04f
  1100. [76] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/superload/mod/class/Actor.lua:c081a04375dc73ab5d68b28cc259bc2d
  1101. [77] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/superload/mod/class/Game.lua:0d08b891352b18068ba2ab8434f0f579
  1102. [78] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/superload/mod/class/Player.lua:346afa3698f869a42eac8969ec191afe
  1103. [79] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/superload/mod/class/interface/Combat.lua:9a68a86064b13edc0c63b4c45b990621
  1104. [80] = /loaded-addons/ashes-urhrok/tome-ashes-urhrok/superload/mod/dialogs/Birther.lua:5f8a55f38b8c20a0e85c9f82b93b9ba8
  1105. [MODULE LOADER] addon ashes-urhrok MD5 d092784750bbb1fff44eb3d03d5364d0 computed in 177 nil
  1106. Binding addon Marson's UI Modifications /addons/tome-marson-ui.teaa tome-marson-ui-1.3.0
  1107. * with overload
  1108. * with hooks
  1109. [MODULE LOADER] computing addon md5 from C:\Program Files (x86)\Steam\steamapps\common\TalesMajEyal\game\addons\tome-marson-ui.teaa
  1110. [1] = /loaded-addons/marson-ui/hooks/load.lua:dec4c8122ba063e9a736de9cc8357e14
  1111. [2] = /loaded-addons/marson-ui/init.lua:9b8f6d044005383e941121f5894be32f
  1112. [3] = /loaded-addons/marson-ui/overload/data/quests/brotherhood-of-alchemists.lua:2a035138a417cc4637c93c38bbae611d
  1113. [4] = /loaded-addons/marson-ui/overload/data/talents/gifts/antimagic.lua:96911a9abac2fffff80c9c8e9aae21fb
  1114. [5] = /loaded-addons/marson-ui/overload/data/zones/town-derth/zone.lua:8d0798f00831ab59aa00b3eb31339184
  1115. [6] = /loaded-addons/marson-ui/overload/engine/ActorsSeenDisplayMin.lua:5023ba7974964c9d564b220d28447515
  1116. [7] = /loaded-addons/marson-ui/overload/engine/Birther.lua:9b6ecd7b37c233542015a5bb8f411613
  1117. [8] = /loaded-addons/marson-ui/overload/engine/FlyingText.lua:3edbaa4894f15e21d97672cd099bae6b
  1118. [9] = /loaded-addons/marson-ui/overload/engine/HotkeysIconsDisplay.lua:ce2f3d3578751ee34136e1549d27dfc3
  1119. [10] = /loaded-addons/marson-ui/overload/engine/Map.lua:5871edbea9b1f4850f6aaa5bebccc032
  1120. [11] = /loaded-addons/marson-ui/overload/engine/Tooltip.lua:66864a84f0a53a67d57284eac38633c1
  1121. [12] = /loaded-addons/marson-ui/overload/engine/dialogs/ShowErrorStack.lua:e1f42d7897e079c6edf4dcd2dbe32a85
  1122. [13] = /loaded-addons/marson-ui/overload/engine/dialogs/Talkbox.lua:5e4e6a0821418e8acbb93df3c129906b
  1123. [14] = /loaded-addons/marson-ui/overload/engine/interface/ActorTemporaryEffects.lua:b0fb24e79596eaa9193c5eb3af8bbd5e
  1124. [15] = /loaded-addons/marson-ui/overload/engine/interface/GameTargeting.lua:23988f101a81b6c43d38f0b7b95b4492
  1125. [16] = /loaded-addons/marson-ui/overload/engine/interface/PlayerMouse.lua:188cdabb5ebebb8180f1da74cc1353ef
  1126. [17] = /loaded-addons/marson-ui/overload/engine/ui/Dialog.lua:9c3a08572652d7e7705e22febd968886
  1127. [18] = /loaded-addons/marson-ui/overload/engine/ui/EquipDollFrame.lua:9ce194ee4766658bfd511328a1a06d4f
  1128. [19] = /loaded-addons/marson-ui/overload/engine/ui/FontList.lua:08516fe86dc8ac952ad9ba1565fff721
  1129. [20] = /loaded-addons/marson-ui/overload/engine/ui/Inventory.lua:ac11fc9ba3de42a2fb7e45020db71914
  1130. [21] = /loaded-addons/marson-ui/overload/engine/ui/Textzone.lua:aba0470c989bef4b7b6814fb4d16226e
  1131. [22] = /loaded-addons/marson-ui/overload/mod/class/Game.lua:f586f43544b26231bdf0fdde742c37ed
  1132. [23] = /loaded-addons/marson-ui/overload/mod/class/Grid.lua:c4afbb516a4a171348d4e284b91275a0
  1133. [24] = /loaded-addons/marson-ui/overload/mod/class/uiset/Minimalist.lua:cd6a4a7e23bac8961f1bc751995b3948
  1134. [25] = /loaded-addons/marson-ui/overload/mod/dialogs/Birther.lua:42ceccf46efe3c9f7215900bb8962d96
  1135. [26] = /loaded-addons/marson-ui/overload/mod/dialogs/CharacterSheet.lua:8fb7c572101f203971bebbd1da708924
  1136. [27] = /loaded-addons/marson-ui/overload/mod/dialogs/GameOptions.lua:d12d9be92711c745a9d837aba779f376
  1137. [28] = /loaded-addons/marson-ui/overload/mod/dialogs/LevelupDialog.lua:edadb63d47722bfd5cf32ca64eb0527f
  1138. [29] = /loaded-addons/marson-ui/overload/mod/dialogs/LorePopup.lua:f2969f34f9037928b8c8f16209577452
  1139. [30] = /loaded-addons/marson-ui/overload/mod/dialogs/ShowEquipInven.lua:71b380ed0b308baec3ae054c92a5a111
  1140. [31] = /loaded-addons/marson-ui/overload/mod/dialogs/ShowStore.lua:ee86a2790e6b1b60aaac61d563a2867b
  1141. [32] = /loaded-addons/marson-ui/overload/mod/dialogs/UberTalent.lua:03edf11f7facac96e9e0b08a06b7e5f0
  1142. [33] = /loaded-addons/marson-ui/overload/mod/dialogs/UseItemDialog.lua:f59f7d4e2c1d184604c8703f1cfa09c7
  1143. [34] = /loaded-addons/marson-ui/overload/mod/dialogs/UseTalents.lua:9e1a2b597a29a05ea3a5d8b1211d1633
  1144. [35] = /loaded-addons/marson-ui/overload/mod/dialogs/elements/TalentTrees.lua:6b26fa6219c168459dbbbe46ac48f7d6
  1145. [MODULE LOADER] addon marson-ui MD5 189c7396d307b64946db9a3a0ecdde39 computed in 43 nil
  1146. Binding addon Go to Landmark /addons/tome-landmark.teaa tome-landmark-1.1.0
  1147. * with data
  1148. * with superload
  1149. * with overload
  1150. * with hooks
  1151. [MODULE LOADER] computing addon md5 from C:\Program Files (x86)\Steam\steamapps\common\TalesMajEyal\game\addons\tome-landmark.teaa
  1152. [1] = /loaded-addons/landmark/data/timed_effects.lua:e8b187039dea5d059afd9c771bd406c9
  1153. [2] = /loaded-addons/landmark/hooks/load.lua:b7336b74f577cea83fe4bbde620f0ce6
  1154. [3] = /loaded-addons/landmark/init.lua:bee136efd1177f165ec7ce7188f6e140
  1155. [4] = /loaded-addons/landmark/superload/mod/class/Player.lua:d5fca8046bb9436808c74c6a390857cc
  1156. [MODULE LOADER] addon landmark MD5 9bbc06cbd9c281809c84bb12b6a37a5f computed in 5 nil
  1157. Binding addon Notes to Self /addons/tome-notestoself.teaa tome-notestoself-1.3.0
  1158. * with superload
  1159. * with overload
  1160. * with hooks
  1161. [MODULE LOADER] computing addon md5 from C:\Program Files (x86)\Steam\steamapps\common\TalesMajEyal\game\addons\tome-notestoself.teaa
  1162. [1] = /loaded-addons/notestoself/hooks/load.lua:18fce8884c4c2730225fc7fbd2880b07
  1163. [2] = /loaded-addons/notestoself/init.lua:d6ecbd046e69f9b86bbc2e1c194e3d83
  1164. [3] = /loaded-addons/notestoself/overload/mod/dialogs/ShowNotes.lua:35d5dc3c52a1aae3b9776a8f447734d5
  1165. [4] = /loaded-addons/notestoself/superload/mod/class/Game.lua:9bf905afb576d5ba500ba9eb9300cb27
  1166. [MODULE LOADER] addon notestoself MD5 8556bc88f4167b26f793603ee5395435 computed in 4 nil
  1167. Binding addon Inventory Sort Order /addons/tome-invorder.teaa tome-invorder-1.3.0
  1168. * with superload
  1169. * with hooks
  1170. [MODULE LOADER] computing addon md5 from C:\Program Files (x86)\Steam\steamapps\common\TalesMajEyal\game\addons\tome-invorder.teaa
  1171. [1] = /loaded-addons/invorder/hooks/load.lua:96cfe982dc84f810404a253fcc8fe519
  1172. [2] = /loaded-addons/invorder/init.lua:9fddf61175e1fc851c4624206c150589
  1173. [3] = /loaded-addons/invorder/superload/mod/class/Player.lua:ff64040540617d627e8d119ec65c82b2
  1174. [MODULE LOADER] addon invorder MD5 9b62b275d60bb0072e6eb1b742c032b4 computed in 3 nil
  1175. Binding addon Auto-Transmo Gems /addons/tome-gem_transmo.teaa tome-gem_transmo-1.1.0
  1176. * with superload
  1177. * with hooks
  1178. [MODULE LOADER] computing addon md5 from C:\Program Files (x86)\Steam\steamapps\common\TalesMajEyal\game\addons\tome-gem_transmo.teaa
  1179. [1] = /loaded-addons/gem_transmo/hooks/load.lua:ef6a83de04fe7cb9699e2d0b4991905f
  1180. [2] = /loaded-addons/gem_transmo/init.lua:967216fb165111439186c90b23fe181c
  1181. [3] = /loaded-addons/gem_transmo/superload/mod/class/Player.lua:d373e3b73b7838d30b7070585beb9c77
  1182. [MODULE LOADER] addon gem_transmo MD5 c78b633c10de4add90cfd975e280245b computed in 3 nil
  1183. Binding addon Enhanced Object Compare /addons/tome-compare.teaa tome-compare-1.3.0
  1184. * with superload
  1185. * with hooks
  1186. [MODULE LOADER] computing addon md5 from C:\Program Files (x86)\Steam\steamapps\common\TalesMajEyal\game\addons\tome-compare.teaa
  1187. [1] = /loaded-addons/compare/hooks/load.lua:b7e43b90bcb2a8ea9e20dce9b930e96b
  1188. [2] = /loaded-addons/compare/init.lua:eb6abec4807de36364a8eb2bff0b6e6a
  1189. [3] = /loaded-addons/compare/superload/mod/class/Game.lua:da65192ec3d0ba28768ac972bac8ff23
  1190. [4] = /loaded-addons/compare/superload/mod/class/Object.lua:99ede7fdc6315e278c6e77309af1f5e9
  1191. [5] = /loaded-addons/compare/superload/mod/dialogs/ShowEquipInven.lua:a9af72e744f131c2759d10c09b93a340
  1192. [6] = /loaded-addons/compare/superload/mod/dialogs/ShowInventory.lua:6ced1abd01a5f81e62557a61bcfea745
  1193. [7] = /loaded-addons/compare/superload/mod/dialogs/ShowPickupFloor.lua:8d64be4ea200b72c7d717e84a9924f3d
  1194. [8] = /loaded-addons/compare/superload/mod/dialogs/ShowStore.lua:3f0fb06f5a67e205c943093f054eb3df
  1195. [MODULE LOADER] addon compare MD5 6911b391783977aa35316795a4f0d994 computed in 7 nil
  1196. Binding addon Online Indicator /addons/tome-online_icon.teaa tome-online_icon-1.1.0
  1197. * with data
  1198. * with superload
  1199. * with hooks
  1200. [MODULE LOADER] computing addon md5 from C:\Program Files (x86)\Steam\steamapps\common\TalesMajEyal\game\addons\tome-online_icon.teaa
  1201. [1] = /loaded-addons/online_icon/hooks/load.lua:1410ece76b47ded5521be2a5ca5ad47c
  1202. [2] = /loaded-addons/online_icon/init.lua:0d57a53217e5e568c70718e9246e332b
  1203. [3] = /loaded-addons/online_icon/superload/mod/class/uiset/Minimalist.lua:c279b0b10a51970f36f1a5bbbd5dc2b0
  1204. [MODULE LOADER] addon online_icon MD5 4eafb4db7e8a0fc86f3c1746d5c901c8 computed in 4 nil
  1205. Binding addon Tier-1 Short Circuit Option /addons/tome-opt_skip_t1.teaa tome-opt_skip_t1-1.1.0
  1206. * with superload
  1207. * with hooks
  1208. [MODULE LOADER] computing addon md5 from C:\Program Files (x86)\Steam\steamapps\common\TalesMajEyal\game\addons\tome-opt_skip_t1.teaa
  1209. [1] = /loaded-addons/opt_skip_t1/hooks/load.lua:151335048cdbe244fd8182a155e4fe63
  1210. [2] = /loaded-addons/opt_skip_t1/init.lua:82b77008671cc1293bafe62c124aefbf
  1211. [3] = /loaded-addons/opt_skip_t1/superload/mod/class/GameState.lua:c625a897f4d7366c0c11167268f4f72b
  1212. [MODULE LOADER] addon opt_skip_t1 MD5 8a7004a04563bf62dc963d290924f340 computed in 3 nil
  1213. Binding addon Timed Rest /addons/tome-timedrest.teaa tome-timedrest-1.1.0
  1214. * with superload
  1215. * with hooks
  1216. [MODULE LOADER] computing addon md5 from C:\Program Files (x86)\Steam\steamapps\common\TalesMajEyal\game\addons\tome-timedrest.teaa
  1217. [1] = /loaded-addons/timedrest/hooks/load.lua:e7d22c7cb99fc5b36b6ae8f6571470e4
  1218. [2] = /loaded-addons/timedrest/init.lua:54b07e6f16729b1341d75e2eb6bad083
  1219. [3] = /loaded-addons/timedrest/superload/mod/class/Game.lua:9e35cb2a2980c13e60146c9302d75be0
  1220. [MODULE LOADER] addon timedrest MD5 209349c58a5aba65c34060c453e97c29 computed in 3 nil
  1221. Binding addon Faster Run/Rest/Explore /addons/tome-faster_rre.teaa tome-faster_rre-1.0.6
  1222. * with superload
  1223. * with hooks
  1224. [MODULE LOADER] computing addon md5 from C:\Program Files (x86)\Steam\steamapps\common\TalesMajEyal\game\addons\tome-faster_rre.teaa
  1225. [1] = /loaded-addons/faster_rre/hooks/load.lua:71f7283d5055067ea88095f824cd1bd6
  1226. [2] = /loaded-addons/faster_rre/init.lua:523be6de0d561b227f8d7f7075c1268c
  1227. [3] = /loaded-addons/faster_rre/superload/engine/dialogs/VideoOptions.lua:49efa423abdc7ec3f0633a929af8f1e2
  1228. [4] = /loaded-addons/faster_rre/superload/engine/interface/PlayerRest.lua:55a051e6eee514872f89764b05cc650b
  1229. [5] = /loaded-addons/faster_rre/superload/engine/interface/PlayerRun.lua:ed4eae5f1c9ee3862569b9cafc3ed2c1
  1230. [6] = /loaded-addons/faster_rre/superload/mod/class/Game.lua:73450a763f6a1a0d175da18b8fb855fa
  1231. [MODULE LOADER] addon faster_rre MD5 ee6fd8a91e4e9680d5d10b5c2885e408 computed in 5 nil
  1232. Binding addon Improved Auto-explore and Rest /addons/tome-improved-restauto.teaa tome-improved-restauto-1.3.1
  1233. * with superload
  1234. * with overload
  1235. * with hooks
  1236. [MODULE LOADER] computing addon md5 from C:\Program Files (x86)\Steam\steamapps\common\TalesMajEyal\game\addons\tome-improved-restauto.teaa
  1237. [1] = /loaded-addons/improved-restauto/hooks/load.lua:0016051085a7b7525f2feba63780abef
  1238. [2] = /loaded-addons/improved-restauto/init.lua:0984d74d11c8940d679de10a3f985aef
  1239. [3] = /loaded-addons/improved-restauto/overload/mod/class/interface/PlayerExplore.lua:10dfe139d85d9064f390ae314743ac9d
  1240. [4] = /loaded-addons/improved-restauto/superload/mod/class/Actor.lua:f533ba9762cd5ff7a0772722fb19f17a
  1241. [5] = /loaded-addons/improved-restauto/superload/mod/class/Player.lua:f932f43796217f322dfb0f4ac4cc8883
  1242. [6] = /loaded-addons/improved-restauto/superload/mod/class/interface/PartyLore.lua:dd4be2aa00183808fce0e17773dc05e7
  1243. [MODULE LOADER] addon improved-restauto MD5 7b80bb8b3a8de287e504fd508661e150 computed in 9 nil
  1244. Binding addon Plenum Tooltip: Enhanced actor tooltip display for TOME v2.4 /addons/tome-plenumtooltip.teaa tome-PlenumTooltip-1.3.0
  1245. * with superload
  1246. * with hooks
  1247. [MODULE LOADER] computing addon md5 from C:\Program Files (x86)\Steam\steamapps\common\TalesMajEyal\game\addons\tome-plenumtooltip.teaa
  1248. [1] = /loaded-addons/PlenumTooltip/hooks/load.lua:c14c4a026e31d82ba651175f5828d522
  1249. [2] = /loaded-addons/PlenumTooltip/init.lua:2f0bff6f1d62b343c1fbf53b0203f0eb
  1250. [3] = /loaded-addons/PlenumTooltip/superload/mod/class/Actor.lua:933e61b0b5714ac460bb8bb86c917f1b
  1251. [4] = /loaded-addons/PlenumTooltip/superload/mod/class/Grid.lua:cc5d30f49eefa74877d6c968ac2545fb
  1252. [5] = /loaded-addons/PlenumTooltip/superload/mod/class/_NPC.lua:ecc7ad1ae7ad276dc7ed6b14ad800e76
  1253. [6] = /loaded-addons/PlenumTooltip/superload/mod/class/_Trap.lua:4875c5d14e27a066b851af30ab8462c4
  1254. [7] = /loaded-addons/PlenumTooltip/superload/mod/class/interface/Combat.lua:23f6a0146337eff8e901e209f0516046
  1255. [MODULE LOADER] addon PlenumTooltip MD5 42df520800d4e1bb0bef1bc3e9b9456e computed in 7 nil
  1256. Binding addon Steamtech UI /dlcs/tome-steamui.teaa tome-steamui-1.1.4
  1257. * with data
  1258. * with overload
  1259. * with hooks
  1260. [MODULE LOADER] computing addon md5 from C:\Program Files (x86)\Steam\steamapps\common\TalesMajEyal\game\dlcs\tome-steamui.teaa
  1261. [1] = /loaded-addons/steamui/hooks/load.lua:d04e9a0f3b0e840715176177f4fbcef7
  1262. [2] = /loaded-addons/steamui/init.lua:da3bfa251962639380f7fe36a60bd8dc
  1263. [3] = /loaded-addons/steamui/overload/data/gfx/particles/steamui_vapour.lua:0caef51abf463d4d0d46335c23fb03ed
  1264. [4] = /loaded-addons/steamui/overload/data/gfx/ui/definitions/steamtech.lua:f4beba3af683528e8b31978f511284ca
  1265. [MODULE LOADER] addon steamui MD5 9396b2d1d4eb44b35d0d8817502baac6 computed in 38 nil
  1266. Post-processing hooks.
  1267. Using cached font /data/font/DroidSans.ttf 12
  1268. Using cached font /data/font/DroidSansMono.ttf 12
  1269. Using cached font /data/font/DroidSans-Bold.ttf 12
  1270. [ONLINE PROFILE] all hashes are valid
  1271. [MODULE] All hashes validation: true nil
  1272. [PROFILE] mounted offline on /current-profile
  1273. [PROFILE] filtering load of achievements from profile offline => disallowed
  1274. [PROFILE] filtering load of allow_build from profile offline => allowed
  1275. [PROFILE THREAD] batching CSETs
  1276. [PROFILE] filtering load of donations from profile offline => allowed
  1277. [PROFILE] unmounted offline from /current-profile
  1278. [PROFILE] mounted online on /current-profile
  1279. [PROFILE] filtering load of achievements from profile online => allowed
  1280. [PROFILE] filtering load of allow_build from profile online => allowed
  1281. [PROFILE] filtering load of artifacts from profile online => allowed
  1282. [PROFILE] filtering load of characters from profile online => allowed
  1283. [PROFILE] filtering load of deaths from profile online => allowed
  1284. [PROFILE] filtering load of escorts from profile online => allowed
  1285. [PROFILE] filtering load of lore from profile online => allowed
  1286. [PROFILE] filtering load of scores from profile online => allowed
  1287. [PROFILE] filtering load of uniques from profile online => allowed
  1288. [PROFILE] unmounted online from /current-profile
  1289. [ONLINE PROFILE] current character game did not tell us
  1290. [TOME] Loaded default settings
  1291. Using cached font /data/font/Salsa-Regular.ttf 18
  1292. Using cached font /data/font/Salsa-Regular.ttf 18
  1293. FROM /mod/addons/compare/superload/mod/dialogs/ShowInventory.lua loading previous!
  1294. FROM /mod/addons/compare/superload/mod/dialogs/ShowEquipInven.lua loading previous!
  1295. FROM /mod/addons/compare/superload/mod/dialogs/ShowPickupFloor.lua loading previous!
  1296. [INVENTORY] define slot 1 In inventory
  1297. FROM /mod/addons/compare/superload/mod/dialogs/ShowStore.lua loading previous!
  1298. FROM /mod/addons/improved-restauto/superload/mod/class/interface/PartyLore.lua loading previous!
  1299. Lua Error: attempt to call a nil value
  1300. At [C]:-1
  1301. At /engine/interface/WorldAchievements.lua:50 newAchievement
  1302. At /mod/class/interface/WorldAchievements.lua:50 newAchievement
  1303. At /engine/interface/WorldAchievements.lua:36 newAchievement
  1304. At /data/achievements//arena.lua:38 f
  1305. At /engine/interface/WorldAchievements.lua:38 loadDefinition
  1306. At /mod/load.lua:108
  1307. At [C]:-1 require
  1308. At /engine/Module.lua:160 load
  1309. At /engine/Module.lua:955 instanciate
  1310. At /engine/utils.lua:2207 showMainMenu
  1311. At /engine/init.lua:162
  1312. At [C]:-1 dofile
  1313. At /loader/init.lua:204
  1314. Achievement with default image not found THE_CURE /data/gfx/achievements/the_cure.png
  1315. Achievement with default image not found NORMAL_ROGUELIKE_THE_CURE /data/gfx/achievements/normal_roguelike_the_cure.png
  1316. Achievement with default image not found EXPLORATION_THE_CURE /data/gfx/achievements/exploration_the_cure.png
  1317. Achievement with default image not found NIGHTMARE_ADVENTURE_THE_CURE /data/gfx/achievements/nightmare_adventure_the_cure.png
  1318. Achievement with default image not found NIGHTMARE_THE_CURE /data/gfx/achievements/nightmare_the_cure.png
  1319. Achievement with default image not found INSANE_ADVENTURE_THE_CURE /data/gfx/achievements/insane_adventure_the_cure.png
  1320. Achievement with default image not found INSANE_THE_CURE /data/gfx/achievements/insane_the_cure.png
  1321. Achievement with default image not found MADNESS_ADVENTURE_THE_CURE /data/gfx/achievements/madness_adventure_the_cure.png
  1322. Achievement with default image not found MADNESS_THE_CURE /data/gfx/achievements/madness_the_cure.png
  1323. Made 44 last hope graveyard stones
  1324. [KEYBINDER] Loaded keybinds: tome
  1325. [INVENTORY] define slot 2 In main hand
  1326. [INVENTORY] define slot 3 In off hand
  1327. [INVENTORY] define slot 4 Psionic focus
  1328. [INVENTORY] define slot 5 On fingers
  1329. [INVENTORY] define slot 6 Around neck
  1330. [INVENTORY] define slot 7 Light source
  1331. [INVENTORY] define slot 8 Main armor
  1332. [INVENTORY] define slot 9 Cloak
  1333. [INVENTORY] define slot 10 On head
  1334. [INVENTORY] define slot 11 Around waist
  1335. [INVENTORY] define slot 12 On hands
  1336. [INVENTORY] define slot 13 On feet
  1337. [INVENTORY] define slot 14 Tool
  1338. [INVENTORY] define slot 15 Quiver
  1339. [INVENTORY] define slot 16 Socketed Gems
  1340. [INVENTORY] define slot 17 Second weapon set: In main hand
  1341. [INVENTORY] define slot 18 Second weapon set: In off hand
  1342. [INVENTORY] define slot 19 Second weapon set: psionic focus
  1343. [INVENTORY] define slot 20 Second weapon set: Quiver
  1344. FROM /mod/addons/compare/superload/mod/class/Object.lua loading previous!
  1345. FROM /mod/addons/PlenumTooltip/superload/mod/class/interface/Combat.lua loading previous!
  1346. FROM /mod/addons/ashes-urhrok/superload/mod/class/interface/Combat.lua loading previous!
  1347. FROM /mod/addons/stone-wardens/superload/mod/class/interface/Combat.lua loading previous!
  1348. [PROFILE THREAD] batching CSETs
  1349. [TALENTS TACTICS]
  1350. * cure
  1351. * mana
  1352. * heal
  1353. * special
  1354. * paradox
  1355. * attackarea
  1356. * areaattack
  1357. * equilibrium
  1358. * positive
  1359. * stamina
  1360. * closein
  1361. * negative
  1362. * attack
  1363. * escape
  1364. * hate
  1365. * feedback
  1366. * surrounded
  1367. * defend
  1368. * protect
  1369. * ammo
  1370. * vim
  1371. * buff
  1372. * disable
  1373. * psi
  1374. * attackall
  1375. === magical LIGHT_BURST
  1376. === physical SKIRMISHER_STUN_INCREASE
  1377. === mental MALIGNED
  1378. === other AEONS_STASIS
  1379. [FACTION] tried to redefine Enemies
  1380. [FACTION] added enemies Enemies
  1381. [FACTION] added undead Undead
  1382. [FACTION] added allied-kingdoms Allied Kingdoms
  1383. [FACTION] added shalore Shalore
  1384. [FACTION] added thalore Thalore
  1385. [FACTION] added iron-throne Iron Throne
  1386. [FACTION] added the-way The Way
  1387. [FACTION] added angolwen Angolwen
  1388. [FACTION] added keepers-of-reality Keepers of Reality
  1389. [FACTION] added dreadfell Dreadfell
  1390. [FACTION] added temple-of-creation Temple of Creation
  1391. [FACTION] added water-lair Water lair
  1392. [FACTION] added assassin-lair Assassin lair
  1393. [FACTION] added rhalore Rhalore
  1394. [FACTION] added zigur Zigur
  1395. [FACTION] added vargh-republic Vargh Republic
  1396. [FACTION] added sunwall Sunwall
  1397. [FACTION] added orc-pride Orc Pride
  1398. [FACTION] added sandworm-burrowers Sandworm Burrowers
  1399. [FACTION] added victim Victim
  1400. [FACTION] added slavers Slavers
  1401. [FACTION] added sorcerers Sorcerers
  1402. [FACTION] added fearscape Fearscape
  1403. [FACTION] added sher'tul Sher'Tul
  1404. [FACTION] added cosmic-fauna Cosmic Fauna
  1405. Loading entities file from file /data/general/stores/basic.lua
  1406. === physical STONE_VINE
  1407. === magical FIERY_TORMENT
  1408. === magical ACIDIC_BATH
  1409. === magical BLACKICE
  1410. === magical BLACKICE_DET
  1411. Loading entities file from file /data/general/objects/brotherhood-artifacts.lua
  1412. Loading entities file from file /data/general/objects/scrolls.lua
  1413. Loading entities file from file /data/general/objects/gem.lua
  1414. FROM /mod/addons/faster_rre/superload/mod/class/Game.lua loading previous!
  1415. FROM /mod/addons/timedrest/superload/mod/class/Game.lua loading previous!
  1416. FROM /mod/addons/compare/superload/mod/class/Game.lua loading previous!
  1417. FROM /mod/addons/notestoself/superload/mod/class/Game.lua loading previous!
  1418. FROM /mod/addons/ashes-urhrok/superload/mod/class/Game.lua loading previous!
  1419. FROM /mod/addons/stone-wardens/superload/mod/class/Game.lua loading previous!
  1420. FROM /mod/addons/ashes-urhrok/superload/mod/dialogs/Birther.lua loading previous!
  1421. FROM /mod/addons/opt_skip_t1/superload/mod/class/GameState.lua loading previous!
  1422. FROM /mod/addons/PlenumTooltip/superload/mod/class/Grid.lua loading previous!
  1423. FROM /mod/addons/PlenumTooltip/superload/mod/class/Actor.lua loading previous!
  1424. FROM /mod/addons/improved-restauto/superload/mod/class/Actor.lua loading previous!
  1425. FROM /mod/addons/ashes-urhrok/superload/mod/class/Actor.lua loading previous!
  1426. FROM /mod/addons/stone-wardens/superload/mod/class/Actor.lua loading previous!
  1427. FROM /mod/addons/improved-restauto/superload/mod/class/Player.lua loading previous!
  1428. FROM /mod/addons/gem_transmo/superload/mod/class/Player.lua loading previous!
  1429. FROM /mod/addons/invorder/superload/mod/class/Player.lua loading previous!
  1430. FROM /mod/addons/landmark/superload/mod/class/Player.lua loading previous!
  1431. FROM /mod/addons/ashes-urhrok/superload/mod/class/Player.lua loading previous!
  1432. FROM /mod/addons/faster_rre/superload/engine/interface/PlayerRest.lua loading previous!
  1433. FROM /mod/addons/faster_rre/superload/engine/interface/PlayerRun.lua loading previous!
  1434. [MODULE LOADER] loading module Tales of Maj'Eyal: Age of Ascendancy [mod.load] :: nil nil
  1435. [GAMMA] Not setting gamma correction yet, no fullscreen shader found 1.2
  1436. FROM /mod/addons/online_icon/superload/mod/class/uiset/Minimalist.lua loading previous!
  1437. Using cached font /data/font/DroidSansMono.ttf 14
  1438. Using cached font /data/font/DroidSansMono.ttf 14
  1439. Using cached font /data/font/DroidSansMono.ttf 14
  1440. Using cached font /data/font/DroidSansMono.ttf 14
  1441. [DISPLAY MODE] Tileset: shockbolt
  1442. [DISPLAY MODE] Size: 48x48
  1443. Loading tileset attachements from /data/gfx/shockbolt/attachements.lua
  1444. Loading tileset facings from /data/gfx/shockbolt/facings.lua
  1445. [MAP] Reseting tiles caches
  1446. Using cached font /data/font/DroidSansMono.ttf 51
  1447. Using cached font /data/font/DroidSansMono.ttf 51
  1448. Using cached font /data/font/DroidSansMono.ttf 51
  1449. [GAME] Creating FBOs
  1450. [SHADER] Loading from /data/gfx/shaders/main_fbo.lua
  1451. [SHADER] Loaded shader with totalname main_fbo[]
  1452. New GL Shader program 1
  1453. New GL Shader 2 of type 35632
  1454. [SHADER] created fragment shader from /data/gfx/shaders/main_fbo.frag
  1455. *p 1: Uniform: 0: 1406 air_warning
  1456. *p 1: Uniform: 1: 8B52 colorize
  1457. *p 1: Uniform: 2: 1406 hp_warning
  1458. *p 1: Uniform: 3: 8B52 intensify
  1459. *p 1: Uniform: 4: 1406 solipsism_warning
  1460. *p 1: Uniform: 5: 8B5E tex
  1461. [SHADER] Loading from /data/gfx/shaders/main_fbo/wobbling.lua
  1462. [SHADER] Loaded shader with totalname main_fbo/wobbling[]
  1463. New GL Shader program 3
  1464. New GL Shader 4 of type 35632
  1465. [SHADER] created fragment shader from /data/gfx/shaders/main_fbo/wobbling.frag
  1466. *p 3: Uniform: 0: 8B5E tex
  1467. *p 3: Uniform: 1: 8B50 texSize
  1468. *p 3: Uniform: 2: 1406 tick
  1469. *p 3: Uniform: 3: 1406 wobbling
  1470. [SHADER] Loading from /data/gfx/shaders/main_fbo/underwater.lua
  1471. [SHADER] Loaded shader with totalname main_fbo/underwater[]
  1472. New GL Shader program 5
  1473. New GL Shader 6 of type 35632
  1474. [SHADER] created fragment shader from /data/gfx/shaders/main_fbo/underwater.frag
  1475. *p 5: Uniform: 0: 8B50 mapCoord
  1476. *p 5: Uniform: 1: 8B5E tex
  1477. *p 5: Uniform: 2: 8B50 texSize
  1478. *p 5: Uniform: 3: 1406 tick
  1479. [SHADER] Loading from /data/gfx/shaders/main_fbo/motionblur.lua
  1480. [SHADER] Loaded shader with totalname main_fbo/motionblur[]
  1481. New GL Shader program 7
  1482. New GL Shader 8 of type 35632
  1483. [SHADER] created fragment shader from /data/gfx/shaders/main_fbo/motionblur.frag
  1484. *p 7: Uniform: 0: 1406 motionblur
  1485. *p 7: Uniform: 1: 8B5E noisevol
  1486. *p 7: Uniform: 2: 8B5E tex
  1487. *p 7: Uniform: 3: 8B50 texSize
  1488. *p 7: Uniform: 4: 1406 tick
  1489. [SHADER] Loading from /data/gfx/shaders/main_fbo/blur.lua
  1490. [SHADER] Loaded shader with totalname main_fbo/blur[]
  1491. New GL Shader program 9
  1492. New GL Shader 10 of type 35632
  1493. [SHADER] created fragment shader from /data/gfx/shaders/main_fbo/blur.frag
  1494. *p 9: Uniform: 0: 1406 blur
  1495. *p 9: Uniform: 1: 8B5E tex
  1496. *p 9: Uniform: 2: 8B50 texSize
  1497. [SHADER] Loading from /data/gfx/shaders/main_fbo/timestop.lua
  1498. [SHADER] Loaded shader with totalname main_fbo/timestop[]
  1499. New GL Shader program 11
  1500. New GL Shader 12 of type 35632
  1501. [SHADER] created fragment shader from /data/gfx/shaders/main_fbo/timestop.frag
  1502. *p 11: Uniform: 0: 1406 growSpeed
  1503. *p 11: Uniform: 1: 1406 innerRadius
  1504. *p 11: Uniform: 2: 1406 outerRadius
  1505. *p 11: Uniform: 3: 8B50 playerPos
  1506. *p 11: Uniform: 4: 8B5E tex
  1507. *p 11: Uniform: 5: 8B50 texSize
  1508. *p 11: Uniform: 6: 1406 tick_real
  1509. *p 11: Uniform: 7: 1406 tick_start
  1510. [SHADER] Loading from /data/gfx/shaders/main_fbo/line_grids.lua
  1511. [SHADER] Loaded shader with totalname main_fbo/line_grids[]
  1512. New GL Shader program 13
  1513. New GL Shader 14 of type 35632
  1514. [SHADER] created fragment shader from /data/gfx/shaders/main_fbo/line_grids.frag
  1515. *p 13: Uniform: 0: 8B5E tex
  1516. [SHADER] Loading from /data/gfx/shaders/main_fbo/gestures.lua
  1517. [SHADER] Loaded shader with totalname main_fbo/gestures[]
  1518. New GL Shader program 15
  1519. New GL Shader 16 of type 35632
  1520. [SHADER] created fragment shader from /data/gfx/shaders/main_fbo/gestures.frag
  1521. *p 15: Uniform: 0: 1406 fade
  1522. *p 15: Uniform: 1: 1406 intensity
  1523. *p 15: Uniform: 2: 8B5E tex
  1524. [SHADER] Loading from /data/gfx/shaders/full_fbo.lua
  1525. [SHADER] Loaded shader with totalname full_fbo[]
  1526. New GL Shader program 17
  1527. New GL Shader 18 of type 35632
  1528. [SHADER] created fragment shader from /data/gfx/shaders/full_fbo.frag
  1529. *p 17: Uniform: 0: 1406 gamma
  1530. *p 17: Uniform: 1: 8B5E sceneBuffer
  1531. [SHADER] Loading from /data/gfx/shaders/target_fbo.lua
  1532. [SHADER] Loaded shader with totalname target_fbo[]
  1533. New GL Shader program 19
  1534. New GL Shader 20 of type 35632
  1535. [SHADER] created fragment shader from /data/gfx/shaders/target_fbo.frag
  1536. *p 19: Uniform: 0: 8B5E fboTex
  1537. *p 19: Uniform: 1: 8B50 mapCoord
  1538. *p 19: Uniform: 2: 8B50 scrollOffset
  1539. *p 19: Uniform: 3: 8B5E targetSkin
  1540. *p 19: Uniform: 4: 8B50 tileSize
  1541. [GAMMA] Setting gamma correction using fullscreen shader 1.2
  1542. Using cached font /data/font/DroidSansMono.ttf 51
  1543. Using cached font /data/font/DroidSansMono.ttf 51
  1544. Using cached font /data/font/DroidSansMono.ttf 51
  1545. Using cached font /data/font/DroidSansMono.ttf 51
  1546. [DISPLAY MODE] Tileset: shockbolt
  1547. [DISPLAY MODE] Size: 48x48
  1548. Loading tileset attachements from /data/gfx/shockbolt/attachements.lua
  1549. Loading tileset facings from /data/gfx/shockbolt/facings.lua
  1550. [GAME] Creating FBOs
  1551. Loading savefile /save//
  1552. [SHADER] Loading from /data/gfx/shaders/healing.lua
  1553. [SHADER] Loaded shader with totalname healing[beamColor1=vec4(1,0.13333333333333,0.13333333333333,1),beamColor2=vec4(1,0.37647058823529,0.37647058823529,1),beamsCount=8,circleColor=vec4(0,0,0,0),noup=1,time_factor=4000]
  1554. New GL Shader program 21
  1555. New GL Shader 22 of type 35632
  1556. [SHADER] created fragment shader from /data/gfx/shaders/healing.frag
  1557. *p 21: Uniform: 0: 8B52 beamColor1
  1558. *p 21: Uniform: 1: 8B52 beamColor2
  1559. *p 21: Uniform: 2: 1406 beamsCount
  1560. *p 21: Uniform: 3: 8B52 circleColor
  1561. *p 21: Uniform: 4: 1406 circleDescendSpeed
  1562. *p 21: Uniform: 5: 1406 circleRotationSpeed
  1563. *p 21: Uniform: 6: 1406 noup
  1564. *p 21: Uniform: 7: 8B5E tex
  1565. *p 21: Uniform: 8: 1406 tick
  1566. *p 21: Uniform: 9: 1406 tick_start
  1567. *p 21: Uniform: 10: 1406 time_factor
  1568. [SHADER] Loading from /data/gfx/shaders/healing.lua
  1569. [SHADER] Loaded shader with totalname healing[beamColor1=vec4(1,0.13333333333333,0.13333333333333,1),beamColor2=vec4(1,0.37647058823529,0.37647058823529,1),beamsCount=8,circleColor=vec4(0,0,0,0),noup=2,time_factor=4000]
  1570. New GL Shader program 23
  1571. *p 23: Uniform: 0: 8B52 beamColor1
  1572. *p 23: Uniform: 1: 8B52 beamColor2
  1573. *p 23: Uniform: 2: 1406 beamsCount
  1574. *p 23: Uniform: 3: 8B52 circleColor
  1575. *p 23: Uniform: 4: 1406 circleDescendSpeed
  1576. *p 23: Uniform: 5: 1406 circleRotationSpeed
  1577. *p 23: Uniform: 6: 1406 noup
  1578. *p 23: Uniform: 7: 8B5E tex
  1579. *p 23: Uniform: 8: 1406 tick
  1580. *p 23: Uniform: 9: 1406 tick_start
  1581. *p 23: Uniform: 10: 1406 time_factor
  1582. [SHADER] Loading from /data/gfx/shaders/sunaura.lua
  1583. [SHADER] Loaded shader with totalname sunaura[time_factor=5000]
  1584. New GL Shader program 24
  1585. New GL Shader 25 of type 35632
  1586. [SHADER] created fragment shader from /data/gfx/shaders/sunaura.frag
  1587. *p 24: Uniform: 0: 8B50 ellipsoidalFactor
  1588. *p 24: Uniform: 1: 8B5E tex
  1589. *p 24: Uniform: 2: 1406 tick
  1590. *p 24: Uniform: 3: 1406 time_factor
  1591. [SHADER] Loading from /data/gfx/shaders/runicshield.lua
  1592. [SHADER] Loaded shader with totalname runicshield[auraColor=vec4(0.85,0.3,1,1),bubbleColor=vec4(0.8,0.1,1,1),ellipsoidalFactor=1,scrollingSpeed=-1,shieldIntensity=0.14,time_factor=12000]
  1593. New GL Shader program 26
  1594. New GL Shader 27 of type 35632
  1595. [SHADER] created fragment shader from /data/gfx/shaders/runicshield.frag
  1596. *p 26: Uniform: 0: 1406 aadjust
  1597. *p 26: Uniform: 1: 8B52 auraColor
  1598. *p 26: Uniform: 2: 1406 auraWidth
  1599. *p 26: Uniform: 3: 8B52 bubbleColor
  1600. *p 26: Uniform: 4: 1406 ellipsoidalFactor
  1601. *p 26: Uniform: 5: 8B50 impact
  1602. *p 26: Uniform: 6: 8B51 impact_color
  1603. *p 26: Uniform: 7: 1406 impact_tick
  1604. *p 26: Uniform: 8: 1406 impact_time
  1605. *p 26: Uniform: 9: 1406 oscillationSpeed
  1606. *p 26: Uniform: 10: 1406 scrollingSpeed
  1607. *p 26: Uniform: 11: 1406 shieldIntensity
  1608. *p 26: Uniform: 12: 8B5E tex
  1609. *p 26: Uniform: 13: 1406 tick
  1610. *p 26: Uniform: 14: 1406 tick_start
  1611. *p 26: Uniform: 15: 1406 time_factor
  1612. *p 26: Uniform: 16: 1406 wobblingPower
  1613. *p 26: Uniform: 17: 1406 wobblingSpeed
  1614. [SHADER] setting reset param tick_start 9732
  1615. Loading savefile /save/riff_raff/
  1616. [SHADER] Loading from /data/gfx/shaders/crystalineaura.lua
  1617. [SHADER] Loaded shader with totalname crystalineaura[color=vec3(0.58823529411765,0.58823529411765,0.19607843137255),growthSpeed=2,spikeLength=0.6,spikeOffset=0.123123,spikeWidth=4,time_factor=1000]
  1618. New GL Shader program 28
  1619. New GL Shader 29 of type 35632
  1620. [SHADER] created fragment shader from /data/gfx/shaders/crystalineaura.frag
  1621. *p 28: Uniform: 0: 8B51 color
  1622. *p 28: Uniform: 1: 8B5E displMapTex
  1623. *p 28: Uniform: 2: 1406 growthSpeed
  1624. *p 28: Uniform: 3: 8B5E normalMapTex
  1625. *p 28: Uniform: 4: 1406 spikeLength
  1626. *p 28: Uniform: 5: 1406 spikeOffset
  1627. *p 28: Uniform: 6: 1406 spikeWidth
  1628. *p 28: Uniform: 7: 1406 tick
  1629. *p 28: Uniform: 8: 1406 tick_start
  1630. *p 28: Uniform: 9: 1406 time_factor
  1631. [SHADER] setting reset param tick_start 14431
  1632. Check MD5 8e6bf0b9-fc0f-4018-90c1-3f7df63f7fec 758c107b447ba647fc738615617bfeeb game game.teag
  1633. [ONLINE PROFILE] checking character md5 8e6bf0b9-fc0f-4018-90c1-3f7df63f7fec game.teag 758c107b447ba647fc738615617bfeeb
  1634. [GAMMA] Not setting gamma correction yet, no fullscreen shader found 1.2
  1635. Using cached font /data/font/DroidSansMono.ttf 51
  1636. Using cached font /data/font/DroidSansMono.ttf 51
  1637. Using cached font /data/font/DroidSansMono.ttf 51
  1638. Using cached font /data/font/DroidSansMono.ttf 51
  1639. [DISPLAY MODE] Tileset: shockbolt
  1640. [DISPLAY MODE] Size: 48x48
  1641. Loading tileset attachements from /data/gfx/shockbolt/attachements.lua
  1642. Loading tileset facings from /data/gfx/shockbolt/facings.lua
  1643. [GAME] Creating FBOs
  1644. [ONLINE PROFILE] current character Riff Raff the level 34 Shalore Paradox Mage
  1645. C Map size 35:1 :: 35
  1646. C Map seens texture: 160 (70x70)
  1647. Loading tile terrain/granite_wall_lichen.png
  1648. Loading tile from tileset /data/gfx/shockbolt/terrain/solidwall/solid_floor1.png
  1649. Upgrading black texture to size 67108864
  1650. Loading tileset /data/gfx/ts-gfx-terrain1.png
  1651. Loading tile from tileset /data/gfx/shockbolt/terrain/oldstone_floor.png
  1652. Loading tile from tileset /data/gfx/shockbolt/terrain/solidwall/solid_wall_block1.png
  1653. Loading tile from tileset /data/gfx/shockbolt/object/rune_green.png
  1654. Loading tileset /data/gfx/ts-gfx-object1.png
  1655. Loading tile from tileset /data/gfx/shockbolt/object/amulet_steel.png
  1656. Loading tile from tileset /data/gfx/shockbolt/object/ring_steel.png
  1657. Loading tile from tileset /data/gfx/shockbolt/object/staff_ash.png
  1658. Loading tile from tileset /data/gfx/shockbolt/object/2haxe_steel.png
  1659. Loading tile from tileset /data/gfx/shockbolt/terrain/solidwall/solid_floor1.png
  1660. Loading tile from tileset /data/gfx/shockbolt/terrain/pedestal_orb_02.png
  1661. Loading tile from tileset /data/gfx/shockbolt/object/2hsword_iron.png
  1662. Loading tile from tileset /data/gfx/shockbolt/object/sword_steel.png
  1663. Loading tile from tileset /data/gfx/shockbolt/object/mace_voratun.png
  1664. Loading tile from tileset /data/gfx/shockbolt/object/knife_steel.png
  1665. Loading tile from tileset /data/gfx/shockbolt/object/longbow_ash.png
  1666. Loading tile from tileset /data/gfx/shockbolt/object/sling_rough.png
  1667. Loading tile from tileset /data/gfx/shockbolt/object/shield_steel.png
  1668. Loading tile from tileset /data/gfx/shockbolt/object/robe_cashmere.png
  1669. Loading tile from tileset /data/gfx/shockbolt/object/leather_cured.png
  1670. Loading tile from tileset /data/gfx/shockbolt/object/belt_rough.png
  1671. Loading tile from tileset /data/gfx/shockbolt/object/cloak_cashmere.png
  1672. Loading tile from tileset /data/gfx/shockbolt/object/hboots_iron.png
  1673. Loading tile from tileset /data/gfx/shockbolt/object/gloves_hardened.png
  1674. Loading tile from tileset /data/gfx/shockbolt/object/cap_hardened.png
  1675. Loading tile from tileset /data/gfx/shockbolt/object/pickaxe_iron.png
  1676. Loading tile from tileset /data/gfx/shockbolt/terrain/solidwall/solid_floor1.png
  1677. Loading tile from tileset /data/gfx/shockbolt/terrain/maze_teleport.png
  1678. Loading tile player/elf_male/base_shadow_01.png
  1679. Loading tile player/elf_male/cloak_behind_01.png
  1680. Loading tile player/elf_male/base_shalore_01.png
  1681. ==SDM 128x128 :: 128x256
  1682. Loading tile particles_images/spikes.png
  1683. Cloned shader 28
  1684. [SHADER] setting reset param tick_start 15949
  1685. Loading tile player/elf_male/base_shalore_01.png
  1686. Loading tile player/elf_male/cloak_shoulder_01.png
  1687. Loading tile player/elf_male/feet_06.png
  1688. Loading tile player/elf_male/lower_body_01.png
  1689. Loading tile player/elf_male/upper_body_16.png
  1690. Loading tile player/elf_male/special/fez.png
  1691. Loading tile player/elf_male/hands_02.png
  1692. Loading tile player/elf_male/right_hand_08.png
  1693. Loading tile from tileset /data/gfx/shockbolt/invis.png
  1694. [SHADER] Loading from /data/gfx/shaders/runicshield.lua
  1695. [SHADER] Loaded shader with totalname runicshield[auraColor=vec4(0.5,1,0.8,0.5),bubbleColor=vec4(0.5,1,0.8,0.2),ellipsoidalFactor=1,scrollingSpeed=1,shieldIntensity=0.1,time_factor=12000]
  1696. New GL Shader program 30
  1697. *p 30: Uniform: 0: 1406 aadjust
  1698. *p 30: Uniform: 1: 8B52 auraColor
  1699. *p 30: Uniform: 2: 1406 auraWidth
  1700. *p 30: Uniform: 3: 8B52 bubbleColor
  1701. *p 30: Uniform: 4: 1406 ellipsoidalFactor
  1702. *p 30: Uniform: 5: 8B50 impact
  1703. *p 30: Uniform: 6: 8B51 impact_color
  1704. *p 30: Uniform: 7: 1406 impact_tick
  1705. *p 30: Uniform: 8: 1406 impact_time
  1706. *p 30: Uniform: 9: 1406 oscillationSpeed
  1707. *p 30: Uniform: 10: 1406 scrollingSpeed
  1708. *p 30: Uniform: 11: 1406 shieldIntensity
  1709. *p 30: Uniform: 12: 8B5E tex
  1710. *p 30: Uniform: 13: 1406 tick
  1711. *p 30: Uniform: 14: 1406 tick_start
  1712. *p 30: Uniform: 15: 1406 time_factor
  1713. *p 30: Uniform: 16: 1406 wobblingPower
  1714. *p 30: Uniform: 17: 1406 wobblingSpeed
  1715. [SHADER] setting reset param tick_start 9732
  1716. [SHADER] Loading from /data/gfx/shaders/stone.lua
  1717. [SHADER] Loaded shader with totalname stone[color1=vec4(0.4,0.4,0,1),color2=vec4(0.5,0.5,0,1),hide_center=1,xy=vec2(16,37),zoom=0.6]
  1718. New GL Shader program 31
  1719. New GL Shader 32 of type 35632
  1720. [SHADER] created fragment shader from /data/gfx/shaders/stone.frag
  1721. *p 31: Uniform: 0: 8B52 color1
  1722. *p 31: Uniform: 1: 8B52 color2
  1723. *p 31: Uniform: 2: 1406 hide_center
  1724. *p 31: Uniform: 3: 1406 npow
  1725. *p 31: Uniform: 4: 8B5E tex
  1726. *p 31: Uniform: 5: 1406 tick
  1727. *p 31: Uniform: 6: 1406 time_factor
  1728. *p 31: Uniform: 7: 8B50 xy
  1729. *p 31: Uniform: 8: 1406 zoom
  1730. Loading tile from tileset /data/gfx/shockbolt/object/mindstar_vined.png
  1731. Loading tile from tileset /data/gfx/shockbolt/object/artifact/thalore_wood_cuirass.png
  1732. Loading tile from tileset /data/gfx/shockbolt/object/lite_dwarven.png
  1733. Loading tile from tileset /data/gfx/shockbolt/object/artifact/telekinetic_core.png
  1734. Loading tile from tileset /data/gfx/shockbolt/object/2hmace_steel.png
  1735. Loading tile from tileset /data/gfx/shockbolt/npc/sage_kitty.png
  1736. Loading tileset /data/gfx/ts-gfx-npc1.png
  1737. Loading tile from tileset /data/gfx/shockbolt/object/rune_red.png
  1738. Loading tile from tileset /data/gfx/shockbolt/object/bear_paw.png
  1739. Loading tile from tileset /data/gfx/shockbolt/object/axe_stralite.png
  1740. Loading tile from tileset /data/gfx/shockbolt/object/trident_orite.png
  1741. Loading tile from tileset /data/gfx/shockbolt/object/totem_ash.png
  1742. Loading tile from tileset /data/gfx/shockbolt/terrain/solidwall/solid_floor1.png
  1743. Loading tile from tileset /data/gfx/shockbolt/terrain/temporal_instability_blue.png
  1744. Loading tile from tileset /data/gfx/shockbolt/terrain/solidwall/solid_wall_mural_shertul5.png
  1745. Loading tile from tileset /data/gfx/shockbolt/terrain/solidwall/solid_wall_mural_shertul1.png
  1746. Loading tile from tileset /data/gfx/shockbolt/terrain/solidwall/solid_floor1.png
  1747. Loading tile from tileset /data/gfx/shockbolt/terrain/shertul_control_orb_greenish.png
  1748. Using cached font /data/font/Salsa-Mono.ttf 18
  1749. Loading tile from tileset /data/gfx/shockbolt/npc/horror_sher_tul_fortress_shadow.png
  1750. Loading tile from tileset /data/gfx/shockbolt/terrain/solidwall/solid_wall_mural_shertul2.png
  1751. Loading tile from tileset /data/gfx/shockbolt/terrain/shertul_control_orb_blue.png
  1752. Using cached font /data/font/Salsa-Mono.ttf 18
  1753. Loading tile from tileset /data/gfx/shockbolt/terrain/solidwall/solid_wall_mural_shertul3.png
  1754. Using cached font /data/font/Salsa-Mono.ttf 18
  1755. Loading tile from tileset /data/gfx/shockbolt/terrain/solidwall/solid_wall_mural_shertul4.png
  1756. Loading tile from tileset /data/gfx/shockbolt/terrain/solidwall/solid_wall_mural_shertul6.png
  1757. Loading tile from tileset /data/gfx/shockbolt/terrain/solidwall/solid_wall_mural_shertul7.png
  1758. Loading tile from tileset /data/gfx/shockbolt/terrain/solidwall/solid_floor1.png
  1759. Loading tile from tileset /data/gfx/shockbolt/terrain/farportal-base.png
  1760. Loading tile from tileset /data/gfx/shockbolt/terrain/solidwall/solid_wall_mural_shertul8.png
  1761. Loading tile from tileset /data/gfx/shockbolt/terrain/solidwall/solid_wall_mural_shertul9.png
  1762. [SHADER] Loading from /data/gfx/shaders/shield.lua
  1763. [SHADER] Loaded shader with totalname shield[color=vec3(0.3,0.4,0.7),ellipsoidalFactor=1,shieldIntensity=0.1,time_factor=8000]
  1764. New GL Shader program 33
  1765. New GL Shader 34 of type 35632
  1766. [SHADER] created fragment shader from /data/gfx/shaders/shield.frag
  1767. *p 33: Uniform: 0: 1406 aadjust
  1768. *p 33: Uniform: 1: 1406 antialiasingRadius
  1769. *p 33: Uniform: 2: 8B51 color
  1770. *p 33: Uniform: 3: 1406 ellipsoidalFactor
  1771. *p 33: Uniform: 4: 1406 horizontalScrollingSpeed
  1772. *p 33: Uniform: 5: 8B50 impact
  1773. *p 33: Uniform: 6: 8B51 impact_color
  1774. *p 33: Uniform: 7: 1406 impact_tick
  1775. *p 33: Uniform: 8: 1406 impact_time
  1776. *p 33: Uniform: 9: 1406 oscillationSpeed
  1777. *p 33: Uniform: 10: 1406 shieldIntensity
  1778. *p 33: Uniform: 11: 8B5E tex
  1779. *p 33: Uniform: 12: 1406 tick
  1780. *p 33: Uniform: 13: 1406 tick_start
  1781. *p 33: Uniform: 14: 1406 time_factor
  1782. *p 33: Uniform: 15: 1406 verticalScrollingSpeed
  1783. *p 33: Uniform: 16: 1406 wobblingPower
  1784. *p 33: Uniform: 17: 1406 wobblingSpeed
  1785. [SHADER] setting reset param tick_start 9732
  1786. Loading entities file from file /data/zones/shertul-fortress/npcs.lua
  1787. Loading entities file from file /data/general/npcs/horror.lua
  1788. Loading entities file from file /data/general/npcs/feline.lua
  1789. Loading entities file from file /data/zones/shertul-fortress/grids.lua
  1790. Loading entities file from file /data/general/grids/basic.lua
  1791. Loading entities file from file /data/general/grids/fortress.lua
  1792. Loading entities file from file /data-items-vault/entities/fortress-grids.lua
  1793. Loading entities file from file /data/zones/shertul-fortress/objects.lua
  1794. Loading entities file from file /data/general/objects/objects-maj-eyal.lua
  1795. Loading entities file from file /data/general/objects/objects.lua
  1796. Loading entities file from file /data/general/objects/money.lua
  1797. Loading entities file from memory /data/general/objects/gem.lua
  1798. Loading entities file from file /data/general/objects/lites.lua
  1799. Loading entities file from file /data/general/objects/potions.lua
  1800. Loading entities file from memory /data/general/objects/scrolls.lua
  1801. Loading entities file from file /data/general/objects/rods.lua
  1802. Loading entities file from file /data/general/objects/wands.lua
  1803. Loading entities file from file /data/general/objects/totems.lua
  1804. Loading entities file from file /data/general/objects/torques.lua
  1805. Loading entities file from file /data/general/objects/digger.lua
  1806. Loading entities file from file /data/general/objects/misc-tools.lua
  1807. Loading entities file from file /data/general/objects/jewelry.lua
  1808. Loading entities file from file /data/general/objects/staves.lua
  1809. Loading entities file from file /data/general/objects/mindstars.lua
  1810. Loading entities file from file /data/general/objects/knifes.lua
  1811. Loading entities file from file /data/general/objects/whips.lua
  1812. Loading entities file from file /data/general/objects/swords.lua
  1813. Loading entities file from file /data/general/objects/2hswords.lua
  1814. Loading entities file from file /data/general/objects/maces.lua
  1815. Loading entities file from file /data/general/objects/2hmaces.lua
  1816. Loading entities file from file /data/general/objects/axes.lua
  1817. Loading entities file from file /data/general/objects/2haxes.lua
  1818. Loading entities file from file /data/general/objects/2htridents.lua
  1819. Loading entities file from file /data/general/objects/bows.lua
  1820. Loading entities file from file /data/general/objects/slings.lua
  1821. Loading entities file from file /data/general/objects/shields.lua
  1822. Loading entities file from file /data/general/objects/cloth-armors.lua
  1823. Loading entities file from file /data/general/objects/light-armors.lua
  1824. Loading entities file from file /data/general/objects/heavy-armors.lua
  1825. Loading entities file from file /data/general/objects/massive-armors.lua
  1826. Loading entities file from file /data/general/objects/leather-caps.lua
  1827. Loading entities file from file /data/general/objects/helms.lua
  1828. Loading entities file from file /data/general/objects/wizard-hat.lua
  1829. Loading entities file from file /data/general/objects/leather-boots.lua
  1830. Loading entities file from file /data/general/objects/heavy-boots.lua
  1831. Loading entities file from file /data/general/objects/gloves.lua
  1832. Loading entities file from file /data/general/objects/gauntlets.lua
  1833. Loading entities file from file /data/general/objects/cloak.lua
  1834. Loading entities file from file /data/general/objects/leather-belt.lua
  1835. Loading entities file from file /data/general/objects/world-artifacts.lua
  1836. Importing Sulfurclash the dwarven lantern into world artifacts
  1837. Importing Bokedor the Jetprophet into world artifacts
  1838. Importing Issyhor the pulsing mindstar into world artifacts
  1839. Importing Voryba the stralite shield into world artifacts
  1840. Importing Rhitodin into world artifacts
  1841. Importing Layiravena into world artifacts
  1842. Importing Zerastir the Flashgrind into world artifacts
  1843. Importing Adyrin the Chargeborn into world artifacts
  1844. Importing elven-wood longbow 'Cinderwinter' into world artifacts
  1845. Importing Radhokhad the steel mail armour into world artifacts
  1846. Importing yew vilestaff 'Belurimira' into world artifacts
  1847. Importing dragonbone longbow 'Curesweep' into world artifacts
  1848. Importing gold amulet 'Chamadodil' into world artifacts
  1849. Importing dwarven-steel pickaxe 'Aruriamita' into world artifacts
  1850. Importing Torosin the hardened leather cap into world artifacts
  1851. Importing stralite greatsword 'Barohor' into world artifacts
  1852. Importing yew starstaff 'Adeta' into world artifacts
  1853. Importing Shimmerraze the hardened leather belt into world artifacts
  1854. Importing Mirecrack the voratun waraxe into world artifacts
  1855. Importing Furnacebliss into world artifacts
  1856. Importing Armaregoyon the dwarven-steel dagger into world artifacts
  1857. Importing cashmere wizard hat 'Ginik' into world artifacts
  1858. Importing elven-silk wizard hat 'Xanussra' into world artifacts
  1859. Importing hardened leather belt 'Hathyregolar' into world artifacts
  1860. Importing Manalasus the voratun longsword into world artifacts
  1861. Importing Silutta into world artifacts
  1862. Importing Bearahad the Moldstoker into world artifacts
  1863. Importing yew longbow 'Vorugaba' into world artifacts
  1864. Importing dragonbone vilestaff 'Blazemonster' into world artifacts
  1865. Importing stralite longsword 'Urthihek' into world artifacts
  1866. Importing stralite battleaxe 'Aerenn' into world artifacts
  1867. Importing Darkjustice into world artifacts
  1868. Importing Isoldatira into world artifacts
  1869. Importing Oluregogrim into world artifacts
  1870. Importing Radhildir into world artifacts
  1871. Importing dwarven-steel waraxe 'Betywen' into world artifacts
  1872. Importing Layewyn the steel plate armour into world artifacts
  1873. Importing Rainransom the pouch of steel shots into world artifacts
  1874. Importing dwarven-steel torque of kinetic psionic shield 'Plaguebender' into world artifacts
  1875. Importing Betheldamina the Obsidianwasp into world artifacts
  1876. Importing Airthorn the woollen robe into world artifacts
  1877. Importing Treehacker into world artifacts
  1878. Importing Xanena into world artifacts
  1879. Importing Furnacerock into world artifacts
  1880. Importing Porubeth the Corpserazor into world artifacts
  1881. Importing steel ring 'Islemina' into world artifacts
  1882. Importing Blazehunger the voratun ring into world artifacts
  1883. Importing drakeskin leather cap 'Duriroddamnir' into world artifacts
  1884. Importing dwarven-steel plate armour 'Tulogahell' into world artifacts
  1885. Importing dragonbone starstaff 'Polyda' into world artifacts
  1886. Loading entities file from file /data/general/objects/boss-artifacts.lua
  1887. Loading entities file from file /data/general/objects/quest-artifacts.lua
  1888. Loading entities file from file /data/general/objects/special-artifacts.lua
  1889. Loading entities file from memory /data/general/objects/staves.lua
  1890. Loading entities file from file /data-ashes-urhrok/general/objects/world-artifacts.lua
  1891. Loading entities file from file /data/general/objects/lore/spellhunt.lua
  1892. Loading entities file from file /data/general/objects/lore/fun.lua
  1893. Loading entities file from file /data/general/objects/lore/misc.lua
  1894. Loading entities file from file /data/general/objects/lore/maj-eyal.lua
  1895. Loading entities file from file /data/general/objects/world-artifacts-maj-eyal.lua
  1896. Loading entities file from file /data/general/objects/boss-artifacts-maj-eyal.lua
  1897. Loading entities file from file /data/zones/shertul-fortress/traps.lua which does not exists!
  1898. [SHADER] Loading from /data/gfx/shaders/textoutline.lua
  1899. [SHADER] Loaded shader with totalname textoutline[]
  1900. New GL Shader program 35
  1901. New GL Shader 36 of type 35632
  1902. [SHADER] created fragment shader from /data/gfx/shaders/textoutline.frag
  1903. *p 35: Uniform: 0: 1406 intensity
  1904. *p 35: Uniform: 1: 8B52 outlineColor
  1905. *p 35: Uniform: 2: 8B50 outlineSize
  1906. *p 35: Uniform: 3: 8B5E tex
  1907. *p 35: Uniform: 4: 8B50 textSize
  1908. Using cached font /data/font/Salsa-Regular.ttf 12.8
  1909. Using cached font /data/font/Salsa-Regular.ttf 12.8
  1910. Using cached font /data/font/Salsa-Regular.ttf 18
  1911. Using cached font /data/font/Salsa-Regular.ttf 18
  1912. Using cached font /data/font/Salsa-Mono.ttf 18
  1913. Using cached font /data/font/Salsa-Mono.ttf 18
  1914. Using cached font /data/font/Salsa-Regular.ttf 18
  1915. [DISPLAY MODE] Tileset: shockbolt
  1916. [DISPLAY MODE] Size: 48x48
  1917. Loading tileset attachements from /data/gfx/shockbolt/attachements.lua
  1918. Loading tileset facings from /data/gfx/shockbolt/facings.lua
  1919. C Map size 35:21 :: 735
  1920. C Map seens texture: 226 (70x70)
  1921. Using cached font /data/font/Salsa-Mono.ttf 18
  1922. Using cached font /data/font/Salsa-Mono.ttf 18
  1923. Using cached font /data/font/Salsa-Mono.ttf 18
  1924. [GAME] Creating FBOs
  1925. Using cached font /data/font/DroidSans.ttf 12
  1926. [SHADER] Loading from /data/gfx/shaders/objectsoutline.lua
  1927. [SHADER] Loaded shader with totalname objectsoutline[]
  1928. New GL Shader program 37
  1929. New GL Shader 38 of type 35632
  1930. [SHADER] created fragment shader from /data/gfx/shaders/objectsoutline.frag
  1931. *p 37: Uniform: 0: 1406 intensity
  1932. *p 37: Uniform: 1: 8B52 outlineColor
  1933. *p 37: Uniform: 2: 8B50 outlineSize
  1934. *p 37: Uniform: 3: 8B5E tex
  1935. *p 37: Uniform: 4: 8B52 texCoord
  1936. *p 37: Uniform: 5: 8B50 textSize
  1937. Loading tile from tileset /data/gfx/shockbolt/terrain/granite_wall1_2.png
  1938. Loading tile from tileset /data/gfx/shockbolt/terrain/granite_wall1_4.png
  1939. Loading tile from tileset /data/gfx/shockbolt/terrain/granite_wall1_5.png
  1940. Loading tile from tileset /data/gfx/shockbolt/terrain/granite_wall1_1.png
  1941. Loading tile from tileset /data/gfx/shockbolt/terrain/granite_wall1_3.png
  1942. Loading tile from tileset /data/gfx/shockbolt/terrain/granite_wall_lichen_1.png
  1943. Loading tile from tileset /data/gfx/shockbolt/terrain/granite_wall3.png
  1944. Loading tile from tileset /data/gfx/shockbolt/terrain/granite_wall_lichen_3.png
  1945. Loading tile from tileset /data/gfx/shockbolt/terrain/granite_wall_lichen_2.png
  1946. Loading tile from tileset /data/gfx/shockbolt/terrain/granite_wall2.png
  1947. Loading tile from tileset /data/gfx/shockbolt/terrain/oldstone_floor.png
  1948. Loading tile from tileset /data/gfx/shockbolt/terrain/granite_wall_pillar_1.png
  1949. Loading tile from tileset /data/gfx/shockbolt/terrain/granite_wall_pillar_7.png
  1950. Loading tile from tileset /data/gfx/shockbolt/terrain/granite_wall_pillar_3.png
  1951. Loading tile from tileset /data/gfx/shockbolt/terrain/granite_wall_pillar_9.png
  1952. Loading tile from tileset /data/gfx/shockbolt/terrain/solidwall/solid_wall1.png
  1953. Loading tile from tileset /data/gfx/shockbolt/terrain/solidwall/solid_wall_top_block1.png
  1954. Loading tile from tileset /data/gfx/shockbolt/terrain/solidwall/solid_wall3.png
  1955. Loading tile from tileset /data/gfx/shockbolt/terrain/solidwall/solid_wall5.png
  1956. [SOUND] loading from /data/sound/actions/read.ogg :=: sound "/data/sound/actions/read.ogg" : <static>
  1957. [KEYBINDER] Loaded keybinds: chat
  1958. Joining selected channels
  1959. [MODULE LOADER] done loading module Tales of Maj'Eyal: Age of Ascendancy
  1960. [PROFILE] mounted online on /current-profile
  1961. [ONLINE PROFILE] connected to channel global
  1962. [PROFILE] unmounted online from /current-profile
  1963. [QUICK HOTKEYS] Loading quick hotkey settings for module "tome" from /save/quick_hotkeys...
  1964. [QUICK HOTKEYS] Successfully loaded quick hotkey settings.
  1965. Wait finished, counted 2882, 7234 ticks
  1966. Loading tile tactical_self.png
  1967. Loading tile tactical_powerful.png
  1968. Loading tile tactical_danger.png
  1969. Loading tile tactical_enemy_strong.png
  1970. Loading tile tactical_friend.png
  1971. Loading tile tactical_enemy.png
  1972. Loading tile tactical_neutral.png
  1973. Updating zone name Portal Room (Yiilkgur, the Sher'Tul Fortress)
  1974. C Map minimap texture: 242 (50x50; 64x64)
  1975. Shader delayed load running for resources
  1976. [SHADER] Loading from /data/gfx/shaders/resources.lua
  1977. [SHADER] Loaded shader with totalname resources[color=vec3(0.58823529411765,0,0),distort=vec2(1.5,1.5),require_shader=4,speed=1000]
  1978. New GL Shader program 39
  1979. New GL Shader 40 of type 35632
  1980. [SHADER] created fragment shader from /data/gfx/shaders/resources.frag
  1981. *p 39: Uniform: 0: 1406 a
  1982. *p 39: Uniform: 1: 1406 amp
  1983. *p 39: Uniform: 2: 8B51 color
  1984. *p 39: Uniform: 3: 8B50 p2
  1985. *p 39: Uniform: 4: 1406 speed
  1986. *p 39: Uniform: 5: 8B5E tex
  1987. *p 39: Uniform: 6: 1406 tick
  1988. Shader delayed load running for resources
  1989. [SHADER] Loading from /data/gfx/shaders/resources.lua
  1990. [SHADER] Loaded shader with totalname resources[color=vec3(0.29803921568627,0.4156862745098,0.7921568627451),distort=vec2(0.4,0.4),require_shader=4,speed=1000]
  1991. New GL Shader program 41
  1992. *p 41: Uniform: 0: 1406 a
  1993. *p 41: Uniform: 1: 1406 amp
  1994. *p 41: Uniform: 2: 8B51 color
  1995. *p 41: Uniform: 3: 8B50 p2
  1996. *p 41: Uniform: 4: 1406 speed
  1997. *p 41: Uniform: 5: 8B5E tex
  1998. *p 41: Uniform: 6: 1406 tick
  1999. Shader delayed load running for resources
  2000. [SHADER] Loading from /data/gfx/shaders/resources.lua
  2001. [SHADER] Loaded shader with totalname resources[color=vec3(1,0.84313725490196,0),distort=vec2(1.6,0.2),require_shader=4,speed=1000]
  2002. New GL Shader program 42
  2003. *p 42: Uniform: 0: 1406 a
  2004. *p 42: Uniform: 1: 1406 amp
  2005. *p 42: Uniform: 2: 8B51 color
  2006. *p 42: Uniform: 3: 8B50 p2
  2007. *p 42: Uniform: 4: 1406 speed
  2008. *p 42: Uniform: 5: 8B5E tex
  2009. *p 42: Uniform: 6: 1406 tick
  2010. Shader delayed load running for resources2
  2011. [SHADER] Loading from /data/gfx/shaders/resources2.lua
  2012. [SHADER] Loaded shader with totalname resources2[amp=0.8,color1=vec3(0.1843137254902,0.62745098039216,0.70588235294118),color2=vec3(0.56078431372549,0.50196078431373,0.26666666666667),distort=vec2(0.1,0.25),require_shader=4,speed=20000]
  2013. New GL Shader program 43
  2014. New GL Shader 44 of type 35632
  2015. [SHADER] created fragment shader from /data/gfx/shaders/resources2.frag
  2016. *p 43: Uniform: 0: 1406 a
  2017. *p 43: Uniform: 1: 1406 amp
  2018. *p 43: Uniform: 2: 8B51 color1
  2019. *p 43: Uniform: 3: 8B51 color2
  2020. *p 43: Uniform: 4: 8B50 p2
  2021. *p 43: Uniform: 5: 1406 pivot
  2022. *p 43: Uniform: 6: 1406 speed
  2023. *p 43: Uniform: 7: 8B5E tex
  2024. *p 43: Uniform: 8: 1406 tick
  2025. Loading tile from tileset /data/gfx/talents/secrets_of_the_eternals.png
  2026. [ONLINE PROFILE] connected to channel tome
  2027. [ONLINE PROFILE] connected to channel tome-spoiler
  2028. [PROFILE THREAD] flushing CSETs
  2029. Loading tileset /data/gfx/ts-gfx-talents-effects1.png
  2030. Loading tile from tileset /data/gfx/talents/contingency.png
  2031. Loading tile from tileset /data/gfx/talents/reality_smearing.png
  2032. Loading tile from tileset /data/gfx/talents/disintegration.png
  2033. Loading tile from tileset /data/gfx/talents/matter_weaving.png
  2034. Loading tile from tileset /data/gfx/talents/premonition.png
  2035. Loading tile from tileset /data/gfx/talents/chant_of_fortress.png
  2036. Loading tile from tileset /data/gfx/talents/gravity_locus.png
  2037. Loading tile from tileset /data/gfx/talents/celerity.png
  2038. Loading tile from tileset /data/gfx/talents/dust_to_dust.png
  2039. Loading tile from tileset /data/gfx/talents/temporal_bolt.png
  2040. Loading tile from tileset /data/gfx/talents/time_skip.png
  2041. Loading tile from tileset /data/gfx/talents/rune_of_the_rift.png
  2042. Loading tile from tileset /data/gfx/talents/stop.png
  2043. Loading tile from tileset /data/gfx/talents/attenuate.png
  2044. Loading tile from tileset /data/gfx/talents/gravity_spike.png
  2045. Loading tile from tileset /data/gfx/talents/repulsion_blast.png
  2046. Loading tile from tileset /data/gfx/talents/twist_fate.png
  2047. Loading tile from tileset /data/gfx/talents/induce_anomaly.png
  2048. Loading tile from tileset /data/gfx/talents/echoes_from_the_past.png
  2049. Loading tile from tileset /data/gfx/talents/gravity_well.png
  2050. Loading tile from tileset /data/gfx/talents/chrono_time_shield.png
  2051. Loading tile from tileset /data/gfx/talents/rune__reflection_shield.png
  2052. Loading tile from tileset /data/gfx/talents/infusion__wild.png
  2053. Loading tile from tileset /data/gfx/talents/precognition.png
  2054. Loading tile from tileset /data/gfx/talents/dimensional_step.png
  2055. Loading tile from tileset /data/gfx/talents/wormhole.png
  2056. Loading tile from tileset /data/gfx/talents/banish.png
  2057. Loading tile from tileset /data/gfx/talents/spatial_tether.png
  2058. Loading tile from tileset /data/gfx/talents/healing_light.png
  2059. Loading tile from tileset /data/gfx/talents/heal.png
  2060. Loading tile from tileset /data/gfx/talents/static_history.png
  2061. Loading tile from tileset /data/gfx/talents/timeless.png
  2062. Loading tile from tileset /data/gfx/talents/seal_fate.png
  2063. Loading tile from tileset /data/gfx/talents/webs_of_fate.png
  2064. Loading tile from tileset /data/gfx/talents/warp_mine_away.png
  2065. Loading tile from tileset /data/gfx/talents/dimensional_anchor.png
  2066. Loading tile from tileset /data/gfx/talents/temporal_reprieve.png
  2067. Loading tile from tileset /data/gfx/talents/time_stop.png
  2068. Loading tile from tileset /data/gfx/talents/materialize_barrier.png
  2069. Loading tile from tileset /data/gfx/talents/warp_mine_toward.png
  2070. Loading tile from tileset /data/gfx/talents/channel_staff.png
  2071. Loading tile from tileset /data/gfx/talents/see_the_threads.png
  2072. Loading tile from tileset /data/gfx/talents/command_staff.png
  2073. Loading tile from tileset /data/gfx/talents/dig_object.png
  2074. Loading tile from tileset /data/gfx/talents/teleport_point_zero.png
  2075. Loading tile from tileset /data/gfx/shockbolt/object/artifact/rod_of_recall.png
  2076. [PROFILE] mounted online on /current-profile
  2077. [PROFILE THREAD] batching CSETs
  2078. [PROFILE] unmounted online from /current-profile
  2079. [PROFILE] mounted online on /current-profile
  2080. [PROFILE THREAD] flushing CSETs
  2081. [PROFILE THREAD] flushing CSETs ignored, empty dataset
  2082. [PROFILE THREAD] batching CSETs
  2083. [PROFILE] unmounted online from /current-profile
  2084. [PROFILE] filtering save of uniques to profile online
  2085. [PROFILE] mounted online on /current-profile
  2086. [PROFILE THREAD] flushing CSETs
  2087. [PROFILE THREAD] flushing CSETs ignored, empty dataset
  2088. [PROFILE THREAD] batching CSETs
  2089. [PROFILE] unmounted online from /current-profile
  2090. [PROFILE] filtering save of allow_build to profile online
  2091. [PROFILE] mounted online on /current-profile
  2092. [PROFILE THREAD] flushing CSETs
  2093. [PROFILE THREAD] flushing CSETs ignored, empty dataset
  2094. [PROFILE THREAD] batching CSETs
  2095. [PROFILE] unmounted online from /current-profile
  2096. [PROFILE THREAD] flushing CSETs
  2097. [PROFILE THREAD] flushing CSETs ignored, empty dataset
  2098. [PROFILE THREAD] batching CSETs
  2099. [PROFILE] filtering save of lore to profile online
  2100. [PROFILE] mounted online on /current-profile
  2101. [PROFILE] unmounted online from /current-profile
  2102. [PROFILE THREAD] flushing CSETs
  2103. [PROFILE THREAD] flushing CSETs ignored, empty dataset
  2104. [PROFILE THREAD] batching CSETs
  2105. [PROFILE] filtering save of artifacts to profile online
  2106. [PROFILE] mounted online on /current-profile
  2107. [PROFILE] unmounted online from /current-profile
  2108. [PROFILE THREAD] flushing CSETs
  2109. [PROFILE THREAD] flushing CSETs ignored, empty dataset
  2110. [PROFILE] filtering save of deaths to profile online
  2111. [PROFILE] mounted online on /current-profile
  2112. [PROFILE THREAD] batching CSETs
  2113. [PROFILE] unmounted online from /current-profile
  2114. [PROFILE THREAD] flushing CSETs
  2115. [PROFILE THREAD] flushing CSETs ignored, empty dataset
  2116. [PROFILE] filtering save of achievements to profile online
  2117. [PROFILE THREAD] batching CSETs
  2118. [PROFILE] mounted online on /current-profile
  2119. [PROFILE] unmounted online from /current-profile
  2120. [PROFILE] filtering save of characters to profile online
  2121. [PROFILE] mounted online on /current-profile
  2122. [PROFILE THREAD] flushing CSETs
  2123. [PROFILE THREAD] flushing CSETs ignored, empty dataset
  2124. [PROFILE THREAD] batching CSETs
  2125. [PROFILE] unmounted online from /current-profile
  2126. [PROFILE] filtering save of escorts to profile online
  2127. [PROFILE] mounted online on /current-profile
  2128. [PROFILE THREAD] flushing CSETs
  2129. [PROFILE THREAD] flushing CSETs ignored, empty dataset
  2130. [PROFILE THREAD] batching CSETs
  2131. [PROFILE] unmounted online from /current-profile
  2132. [PROFILE THREAD] flushing CSETs
  2133. [PROFILE THREAD] flushing CSETs ignored, empty dataset
  2134. SDL_WINDOWEVENT_MOVED: ignored due to fullscreen
  2135. SDL_WINDOWEVENT_RESIZED: ignored due to fullscreen
  2136. [MUSIC] loading Dreaming of Flying.ogg sound "/data/music/Dreaming of Flying.ogg" : <static>
  2137. [MUSIC] playing Dreaming of Flying.ogg sound "/data/music/Dreaming of Flying.ogg" : <static>
  2138. Loading tile from tileset /data/gfx/talents/shaloren_speed.png
  2139. Loading tile from tileset /data/gfx/talents/magic_of_the_eternals.png
  2140. Loading tile from tileset /data/gfx/talents/thick_skin.png
  2141. Loading tile from tileset /data/gfx/talents/armour_training.png
  2142. Loading tile from tileset /data/gfx/talents/weapon_combat.png
  2143. Loading tile from tileset /data/gfx/talents/weapons_mastery.png
  2144. Loading tile from tileset /data/gfx/talents/knife_mastery.png
  2145. Loading tile from tileset /data/gfx/talents/heightened_senses.png
  2146. Loading tile from tileset /data/gfx/talents/charm_mastery.png
  2147. Loading tile from tileset /data/gfx/talents/piercing_sight.png
  2148. Loading tile from tileset /data/gfx/talents/evasion.png
  2149. Loading tile from tileset /data/gfx/talents/staff_mastery.png
  2150. Loading tile from tileset /data/gfx/talents/defensive_posture.png
  2151. Loading tile from tileset /data/gfx/talents/blunt_thrust.png
  2152. Loading tile from tileset /data/gfx/talents/waters_of_life.png
  2153. Loading tile from tileset /data/gfx/talents/elemental_harmony.png
  2154. Loading tile from tileset /data/gfx/talents/one_with_nature.png
  2155. Loading tile from tileset /data/gfx/talents/healing_nexus.png
  2156. Loading tile from tileset /data/gfx/talents/warp_mines.png
  2157. Loading tile from tileset /data/gfx/talents/time_dilation.png
  2158. Loading tile from tileset /data/gfx/talents/haste.png
  2159. Loading tile from tileset /data/gfx/talents/spacetime_stability.png
  2160. Loading tile from tileset /data/gfx/talents/rethread.png
  2161. Loading tile from tileset /data/gfx/talents/temporal_fugue.png
  2162. Loading tile from tileset /data/gfx/talents/braid_lifelines.png
  2163. Loading tile from tileset /data/gfx/talents/cease_to_exist.png
  2164. Loading tile from tileset /data/gfx/talents/empower.png
  2165. Loading tile from tileset /data/gfx/talents/extension.png
  2166. Loading tile from tileset /data/gfx/talents/matrix.png
  2167. Loading tile from tileset /data/gfx/talents/quicken.png
  2168. Loading tile from tileset /data/gfx/talents/foresight.png
  2169. Loading tile from tileset /data/gfx/talents/energy_decomposition.png
  2170. Loading tile from tileset /data/gfx/talents/energy_absorption.png
  2171. Loading tile from tileset /data/gfx/talents/redux.png
  2172. Loading tile from tileset /data/gfx/talents/entropy.png
  2173. Loading tile from tileset /data/gfx/talents/spin_fate.png
  2174. Loading tile from tileset /data/gfx/talents/fateweaver.png
  2175. Loading tile from tileset /data/gfx/talents/dimensional_shift.png
  2176. Loading tile from tileset /data/gfx/talents/phase_pulse.png
  2177. Loading tile from tileset /data/gfx/stats/strength.png
  2178. Loading tile from tileset /data/gfx/stats/dexterity.png
  2179. Loading tile from tileset /data/gfx/stats/constitution.png
  2180. Loading tile from tileset /data/gfx/stats/magic.png
  2181. Loading tile from tileset /data/gfx/stats/willpower.png
  2182. Loading tile from tileset /data/gfx/stats/cunning.png
  2183. [USERCHAT] channel achievement kahirus tome Exterminator false true
  2184. [ENGINE] Setting requested FPS to 3 (333 ms)
  2185. [LOG] Resting starts...
  2186. [ENGINE] Setting requested FPS to 30 (33 ms)
  2187. [LOG] Rested for 0 turns (stop reason: all resources and life at maximum).
  2188. [ENGINE] Setting requested FPS to 3 (333 ms)
  2189. [LOG] Resting starts...
  2190. [ENGINE] Setting requested FPS to 30 (33 ms)
  2191. [LOG] Rested for 0 turns (stop reason: all resources and life at maximum).
  2192. [LOG] Today is the 44th Regrowth of the 124th year of the Age of Ascendancy of Maj'Eyal.
  2193. The time is 03:43.
  2194. [LOG]
  2195. [LOG] #YELLOW_GREEN#There is a teleportation circle to the surface here (press '<', '>' or right click to use).
  2196. [LOG]
  2197. Using cached font /data/font/Salsa-Regular.ttf 12
  2198. Using cached font /data/font/Salsa-Regular.ttf 12
  2199. Using cached font /data/font/Salsa-Regular.ttf 12
  2200. Using cached font /data/font/Salsa-Regular.ttf 12
  2201. Using cached font /data/font/Salsa-Regular.ttf 12
  2202. Using cached font /data/font/Salsa-Regular.ttf 12
  2203. Using cached font /data/font/Salsa-Regular.ttf 12
  2204. Using cached font /data/font/Salsa-Regular.ttf 12
  2205. Using cached font /data/font/Salsa-Regular.ttf 12
  2206. Using cached font /data/font/Salsa-Regular.ttf 12
  2207. Using cached font /data/font/Salsa-Regular.ttf 12
  2208. Using cached font /data/font/Salsa-Regular.ttf 12
  2209. Using cached font /data/font/Salsa-Regular.ttf 12
  2210. Loading tile from tileset /data/gfx/shockbolt/object/artifact/belt_mighty_girdle.png
  2211. Loading tile from tileset /data/gfx/shockbolt/object/boots_drakeskin.png
  2212. Loading tile from tileset /data/gfx/shockbolt/object/artifact/windborn_azurite.png
  2213. Loading tile from tileset /data/gfx/shockbolt/object/artifact/prothotipes_prismatic_eye.png
  2214. Loading tile from tileset /data/gfx/shockbolt/object/lava_boulder.png
  2215. Loading tile from tileset /data/gfx/shockbolt/object/artifact/tooth_of_the_mouth.png
  2216. Loading tile from tileset /data/gfx/shockbolt/object/artifact/proxs_lucky_halfling_foot.png
  2217. Loading tile from tileset /data/gfx/shockbolt/object/artifact/orb_scrying.png
  2218. Loading tile from tileset /data/gfx/shockbolt/object/chest4.png
  2219. Loading tile from tileset /data/gfx/shockbolt/object/totem_yew.png
  2220. Loading tile from tileset /data/gfx/shockbolt/object/wand_yew.png
  2221. Loading tile from tileset /data/gfx/shockbolt/object/artifact/staff_of_destruction.png
  2222. Loading tile from tileset /data/gfx/shockbolt/object/artifact/robe_vestments_of_the_conclave.png
  2223. Loading tile from tileset /data/gfx/shockbolt/object/ring_voratun.png
  2224. Loading tile from tileset /data/gfx/shockbolt/object/lite_faenorian.png
  2225. Loading tile from tileset /data/gfx/shockbolt/object/artifact/time_shard.png
  2226. Loading tile from tileset /data/gfx/shockbolt/object/artifact/emblem_of_evasion.png
  2227. Loading tile from tileset /data/gfx/shockbolt/object/artifact/crystles_astral_bindings.png
  2228. Loading tile from tileset /data/gfx/shockbolt/object/cloak_linen.png
  2229. Loading tile from tileset /data/gfx/shockbolt/object/artifact/fez.png
  2230. [ENGINE] Setting requested FPS to 30 (33 ms)
  2231. [ENGINE] Setting requested FPS to 30 (33 ms)
  2232. [COROUTINE] registering savefilepipe thread: 0x14cc3250
  2233. [ENGINE] Setting requested FPS to 30 (33 ms)
  2234. [ENGINE] Setting requested FPS to 30 (33 ms)
  2235. [ZONE] Left zone Yiilkgur, the Sher'Tul Fortress
  2236. [SAVEFILE PIPE] looking for savefile to recover in the memory pipe level-shertul-fortress-1.teal ?=? zone-wilderness.teaz
  2237. [SAVEFILE PIPE] looking for savefile to recover in the memory pipe zone-shertul-fortress.teaz ?=? zone-wilderness.teaz
  2238. Loading savefile /save/riff_raff/
  2239. Check MD5 8e6bf0b9-fc0f-4018-90c1-3f7df63f7fec 8279521ef718262596672bf9220c5664 zone zone-wilderness.teaz
  2240. [ONLINE PROFILE] checking character md5 8e6bf0b9-fc0f-4018-90c1-3f7df63f7fec zone-wilderness.teaz 8279521ef718262596672bf9220c5664
  2241. Make wait background texture 7 : 1680x1050 (2048, 2048)
  2242. Loading entities file from file /data/zones/wilderness/npcs.lua
  2243. Loading entities file from file /data/zones/wilderness/grids.lua
  2244. Loading entities file from file /data/zones/wilderness/objects.lua
  2245. Loading entities file from memory /data/general/objects/objects.lua
  2246. Loading entities file from memory /data/general/objects/money.lua
  2247. Loading entities file from memory /data/general/objects/gem.lua
  2248. Loading entities file from memory /data/general/objects/lites.lua
  2249. Loading entities file from memory /data/general/objects/potions.lua
  2250. Loading entities file from memory /data/general/objects/scrolls.lua
  2251. Loading entities file from memory /data/general/objects/rods.lua
  2252. Loading entities file from memory /data/general/objects/wands.lua
  2253. Loading entities file from memory /data/general/objects/totems.lua
  2254. Loading entities file from memory /data/general/objects/torques.lua
  2255. Loading entities file from memory /data/general/objects/digger.lua
  2256. Loading entities file from memory /data/general/objects/misc-tools.lua
  2257. Loading entities file from memory /data/general/objects/jewelry.lua
  2258. Loading entities file from memory /data/general/objects/staves.lua
  2259. Loading entities file from memory /data/general/objects/mindstars.lua
  2260. Loading entities file from memory /data/general/objects/knifes.lua
  2261. Loading entities file from memory /data/general/objects/whips.lua
  2262. Loading entities file from memory /data/general/objects/swords.lua
  2263. Loading entities file from memory /data/general/objects/2hswords.lua
  2264. Loading entities file from memory /data/general/objects/maces.lua
  2265. Loading entities file from memory /data/general/objects/2hmaces.lua
  2266. Loading entities file from memory /data/general/objects/axes.lua
  2267. Loading entities file from memory /data/general/objects/2haxes.lua
  2268. Loading entities file from memory /data/general/objects/2htridents.lua
  2269. Loading entities file from memory /data/general/objects/bows.lua
  2270. Loading entities file from memory /data/general/objects/slings.lua
  2271. Loading entities file from memory /data/general/objects/shields.lua
  2272. Loading entities file from memory /data/general/objects/cloth-armors.lua
  2273. Loading entities file from memory /data/general/objects/light-armors.lua
  2274. Loading entities file from memory /data/general/objects/heavy-armors.lua
  2275. Loading entities file from memory /data/general/objects/massive-armors.lua
  2276. Loading entities file from memory /data/general/objects/leather-caps.lua
  2277. Loading entities file from memory /data/general/objects/helms.lua
  2278. Loading entities file from memory /data/general/objects/wizard-hat.lua
  2279. Loading entities file from memory /data/general/objects/leather-boots.lua
  2280. Loading entities file from memory /data/general/objects/heavy-boots.lua
  2281. Loading entities file from memory /data/general/objects/gloves.lua
  2282. Loading entities file from memory /data/general/objects/gauntlets.lua
  2283. Loading entities file from memory /data/general/objects/cloak.lua
  2284. Loading entities file from memory /data/general/objects/leather-belt.lua
  2285. Loading entities file from memory /data/general/objects/world-artifacts.lua
  2286. Importing Sulfurclash the dwarven lantern into world artifacts
  2287. Importing Bokedor the Jetprophet into world artifacts
  2288. Importing Issyhor the pulsing mindstar into world artifacts
  2289. Importing Voryba the stralite shield into world artifacts
  2290. Importing Rhitodin into world artifacts
  2291. Importing Layiravena into world artifacts
  2292. Importing Zerastir the Flashgrind into world artifacts
  2293. Importing Adyrin the Chargeborn into world artifacts
  2294. Importing elven-wood longbow 'Cinderwinter' into world artifacts
  2295. Importing Radhokhad the steel mail armour into world artifacts
  2296. Importing yew vilestaff 'Belurimira' into world artifacts
  2297. Importing dragonbone longbow 'Curesweep' into world artifacts
  2298. Importing gold amulet 'Chamadodil' into world artifacts
  2299. Importing dwarven-steel pickaxe 'Aruriamita' into world artifacts
  2300. Importing Torosin the hardened leather cap into world artifacts
  2301. Importing stralite greatsword 'Barohor' into world artifacts
  2302. Importing yew starstaff 'Adeta' into world artifacts
  2303. Importing Shimmerraze the hardened leather belt into world artifacts
  2304. Importing Mirecrack the voratun waraxe into world artifacts
  2305. Importing Furnacebliss into world artifacts
  2306. Importing Armaregoyon the dwarven-steel dagger into world artifacts
  2307. Importing cashmere wizard hat 'Ginik' into world artifacts
  2308. Importing elven-silk wizard hat 'Xanussra' into world artifacts
  2309. Importing hardened leather belt 'Hathyregolar' into world artifacts
  2310. Importing Manalasus the voratun longsword into world artifacts
  2311. Importing Silutta into world artifacts
  2312. Importing Bearahad the Moldstoker into world artifacts
  2313. Importing yew longbow 'Vorugaba' into world artifacts
  2314. Importing dragonbone vilestaff 'Blazemonster' into world artifacts
  2315. Importing stralite longsword 'Urthihek' into world artifacts
  2316. Importing stralite battleaxe 'Aerenn' into world artifacts
  2317. Importing Darkjustice into world artifacts
  2318. Importing Isoldatira into world artifacts
  2319. Importing Oluregogrim into world artifacts
  2320. Importing Radhildir into world artifacts
  2321. Importing dwarven-steel waraxe 'Betywen' into world artifacts
  2322. Importing Layewyn the steel plate armour into world artifacts
  2323. Importing Rainransom the pouch of steel shots into world artifacts
  2324. Importing dwarven-steel torque of kinetic psionic shield 'Plaguebender' into world artifacts
  2325. Importing Betheldamina the Obsidianwasp into world artifacts
  2326. Importing Airthorn the woollen robe into world artifacts
  2327. Importing Treehacker into world artifacts
  2328. Importing Xanena into world artifacts
  2329. Importing Furnacerock into world artifacts
  2330. Importing Porubeth the Corpserazor into world artifacts
  2331. Importing steel ring 'Islemina' into world artifacts
  2332. Importing Blazehunger the voratun ring into world artifacts
  2333. Importing drakeskin leather cap 'Duriroddamnir' into world artifacts
  2334. Importing dwarven-steel plate armour 'Tulogahell' into world artifacts
  2335. Importing dragonbone starstaff 'Polyda' into world artifacts
  2336. Loading entities file from memory /data/general/objects/boss-artifacts.lua
  2337. Loading entities file from memory /data/general/objects/quest-artifacts.lua
  2338. Loading entities file from memory /data/general/objects/special-artifacts.lua
  2339. Loading entities file from memory /data/general/objects/staves.lua
  2340. Loading entities file from memory /data-ashes-urhrok/general/objects/world-artifacts.lua
  2341. Loading entities file from file /data/zones/wilderness/traps.lua which does not exists!
  2342. Wait finished, counted 1, 145 ticks
  2343. Loaded zone World of Eyal with base_level 4.5
  2344. [ZONE] persisting to persist_last_zones wilderness
  2345. Loading level persistance level wilderness 1
  2346. Make wait background texture 400 : 1680x1050 (2048, 2048)
  2347. [SAVEFILE PIPE] looking for savefile to recover in the memory pipe level-shertul-fortress-1.teal ?=? level-wilderness-1.teal
  2348. [SAVEFILE PIPE] looking for savefile to recover in the memory pipe zone-shertul-fortress.teaz ?=? level-wilderness-1.teal
  2349. Loading savefile /save/riff_raff/
  2350. Check MD5 8e6bf0b9-fc0f-4018-90c1-3f7df63f7fec 5507c97f75bcbed6146eed893975fc92 level level-wilderness-1.teal
  2351. [ONLINE PROFILE] checking character md5 8e6bf0b9-fc0f-4018-90c1-3f7df63f7fec level-wilderness-1.teal 5507c97f75bcbed6146eed893975fc92
  2352. C Map size 35:21 :: 735
  2353. C Map seens texture: 8 (180x110)
  2354. Loading tile from tileset /data/gfx/shockbolt/terrain/water_grass_5_1.png
  2355. [SHADER] Loading from /data/gfx/shaders/water.lua
  2356. [SHADER] Loaded shader with totalname water[]
  2357. New GL Shader program 45
  2358. New GL Shader 46 of type 35632
  2359. [SHADER] created fragment shader from /data/gfx/shaders/water.frag
  2360. *p 45: Uniform: 0: 8B50 mapCoord
  2361. *p 45: Uniform: 1: 8B5E tex
  2362. *p 45: Uniform: 2: 8B52 texCoord
  2363. *p 45: Uniform: 3: 8B50 texSize
  2364. *p 45: Uniform: 4: 1406 tick
  2365. Loading tile from tileset /data/gfx/shockbolt/terrain/water_grass_5_1.png
  2366. Loading tile from tileset /data/gfx/shockbolt/terrain/sandfloor.png
  2367. Loading tile from tileset /data/gfx/shockbolt/terrain/sandfloor.png
  2368. Loading tile from tileset /data/gfx/shockbolt/terrain/ladder_down.png
  2369. Loading tile from tileset /data/gfx/shockbolt/terrain/grass_worldmap/grass_main_01.png
  2370. Loading tile terrain/tree.png
  2371. Loading tile from tileset /data/gfx/shockbolt/terrain/rocky_mountain.png
  2372. Loading tile from tileset /data/gfx/shockbolt/terrain/frozen_ground.png
  2373. Loading tile from tileset /data/gfx/shockbolt/terrain/grass.png
  2374. Loading tile from tileset /data/gfx/shockbolt/terrain/grass_hill_2_01.png
  2375. Loading tile bearscape/portal.png
  2376. Loading tile from tileset /data/gfx/shockbolt/terrain/grass_worldmap/grass_main_01.png
  2377. Loading tile from tileset /data/gfx/shockbolt/terrain/cave_entrance02.png
  2378. Loading tile from tileset /data/gfx/shockbolt/npc/humanoid_halfling_agrimley_the_hermit.png
  2379. Loading tile from tileset /data/gfx/shockbolt/terrain/grass_worldmap/grass_main_01.png
  2380. Loading tile from tileset /data/gfx/shockbolt/terrain/town1.png
  2381. Loading tile from tileset /data/gfx/shockbolt/terrain/cultivation.png
  2382. Loading tile terrain/palmtree.png
  2383. Loading tile from tileset /data/gfx/shockbolt/terrain/dungeon_entrance02.png
  2384. Loading tile from tileset /data/gfx/shockbolt/terrain/grass.png
  2385. Loading tile from tileset /data/gfx/shockbolt/terrain/village_01.png
  2386. Loading tile from tileset /data/gfx/shockbolt/npc/hostile_humanoid_ziguranth_patrol.png
  2387. Loading tile from tileset /data/gfx/shockbolt/npc/patrol_allied_kingdoms_allied_kingdoms_halfling_patrol.png
  2388. Loading tile from tileset /data/gfx/shockbolt/terrain/frozen_ground.png
  2389. Loading tile from tileset /data/gfx/shockbolt/terrain/demon_portal4.png
  2390. Loading tile from tileset /data/gfx/shockbolt/terrain/ruin_tower01.png
  2391. Loading tile from tileset /data/gfx/shockbolt/terrain/grass_worldmap/grass_main_01.png
  2392. Loading tile from tileset /data/gfx/shockbolt/terrain/road_going_right_01.png
  2393. Loading tile from tileset /data/gfx/shockbolt/terrain/jungle/jungle_grass_floor_01.png
  2394. Loading tile from tileset /data/gfx/shockbolt/terrain/jungle/jungle_grass_floor_01.png
  2395. Loading tile from tileset /data/gfx/shockbolt/terrain/water_grass_5_1.png
  2396. Loading tile from tileset /data/gfx/shockbolt/terrain/underwater/subsea_cave_entrance_01.png
  2397. Loading tile from tileset /data/gfx/shockbolt/terrain/jungle/jungle_grass_floor_01.png
  2398. Loading tile from tileset /data/gfx/shockbolt/terrain/ruin_entrance01.png
  2399. Loading tile from tileset /data/gfx/shockbolt/terrain/grass.png
  2400. Loading tile from tileset /data/gfx/shockbolt/terrain/maze_teleport.png
  2401. Loading tile from tileset /data/gfx/shockbolt/npc/patrol_allied_kingdoms_allied_kingdoms_human_patrol.png
  2402. Loading tile from tileset /data/gfx/shockbolt/terrain/road_going_left_01.png
  2403. Loading tile from tileset /data/gfx/shockbolt/terrain/grass.png
  2404. Loading tile from tileset /data/gfx/shockbolt/terrain/grass_hill_6_01.png
  2405. Loading tile from tileset /data/gfx/shockbolt/terrain/cave_entrance_closed02.png
  2406. Loading tile from tileset /data/gfx/shockbolt/terrain/frozen_ground.png
  2407. Loading tile from tileset /data/gfx/shockbolt/terrain/dungeon_entrance_closed02.png
  2408. Loading tile from tileset /data/gfx/shockbolt/terrain/town1.png
  2409. Loading tile terrain/burnt_tree.png
  2410. Loading tile from tileset /data/gfx/shockbolt/terrain/lava/lava_floor3.png
  2411. Loading tile from tileset /data/gfx/shockbolt/terrain/floor_pentagram.png
  2412. Loading tile from tileset /data/gfx/shockbolt/terrain/lava_floor.png
  2413. Loading tile from tileset /data/gfx/shockbolt/terrain/cave_entrance_closed01.png
  2414. Loading tile from tileset /data/gfx/shockbolt/terrain/grass.png
  2415. Loading tile from tileset /data/gfx/shockbolt/terrain/grass_hill_4_01.png
  2416. Loading tile from tileset /data/gfx/shockbolt/terrain/tower_entrance02.png
  2417. Loading tile from tileset /data/gfx/shockbolt/terrain/tower_entrance_up02.png
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  2878. Loading tile from tileset /data/gfx/shockbolt/terrain/lava/lava_floor_3_01.png
  2879. Loading tile from tileset /data/gfx/shockbolt/terrain/lava/lava_floor_1_04.png
  2880. Loading tile from tileset /data/gfx/shockbolt/terrain/lava/lava_floor_8_03.png
  2881. Loading tile from tileset /data/gfx/shockbolt/terrain/lava/lava_floor_6_05.png
  2882. Loading tile from tileset /data/gfx/shockbolt/terrain/golden_mountain5_1.png
  2883. Loading tile from tileset /data/gfx/shockbolt/terrain/golden_mountain4.png
  2884. Loading tile from tileset /data/gfx/shockbolt/terrain/golden_mountain6.png
  2885. Loading tile from tileset /data/gfx/shockbolt/terrain/golden_mountain8.png
  2886. Loading tile from tileset /data/gfx/shockbolt/terrain/golden_mountain7.png
  2887. Loading tile from tileset /data/gfx/shockbolt/terrain/golden_mountain9.png
  2888. Loading tile from tileset /data/gfx/shockbolt/terrain/golden_mountain1i.png
  2889. Loading tile from tileset /data/gfx/shockbolt/terrain/golden_mountain5_4.png
  2890. Loading tile from tileset /data/gfx/shockbolt/terrain/golden_mountain2.png
  2891. Loading tile from tileset /data/gfx/shockbolt/terrain/golden_mountain1.png
  2892. Loading tile from tileset /data/gfx/shockbolt/terrain/golden_mountain5_5.png
  2893. Loading tile from tileset /data/gfx/shockbolt/terrain/golden_mountain9i.png
  2894. Loading tile from tileset /data/gfx/shockbolt/terrain/golden_mountain5_3.png
  2895. Loading tile from tileset /data/gfx/shockbolt/terrain/golden_mountain7i.png
  2896. Loading tile from tileset /data/gfx/shockbolt/terrain/golden_mountain3.png
  2897. Loading tile from tileset /data/gfx/shockbolt/terrain/golden_mountain3i.png
  2898. Loading tile from tileset /data/gfx/shockbolt/terrain/golden_mountain5_6.png
  2899. Loading tile from tileset /data/gfx/shockbolt/terrain/golden_mountain5_2.png
  2900. Not gone east, no backup guardian
  2901. Running on level loads wilderness-1
  2902. [LOG] #YELLOW_GREEN#There is a Way into a strange lush forest here (press '<', '>' or right click to use).
  2903. Updating zone name Maj'Eyal
  2904. [PARTY] New member, add after Riff Raff Riff Raff
  2905. Adding entity 2822 after 2822
  2906. [MUSIC] stoping Dreaming of Flying.ogg
  2907. [MUSIC] loading Remembrance.ogg sound "/data/music/Remembrance.ogg" : <static>
  2908. [MUSIC] playing Remembrance.ogg sound "/data/music/Remembrance.ogg" : <static>
  2909. [LOG] #TEAL#You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
  2910. Updating zone name Maj'Eyal
  2911. C Map minimap texture: 404 (50x50; 64x64)
  2912. [SAVEFILE PIPE] new save running in the pipe: Riff Raff level :: level-shertul-fortress-1.teal :: table: 0x11d74648 => table: 0x0b7da4c8 (4028)
  2913. Loading savefile /save/riff_raff/
  2914. [ENGINE] Setting requested FPS to 30 (33 ms)
  2915. [ENGINE] Setting requested FPS to 30 (33 ms)
  2916. [ENGINE] Setting requested FPS to 30 (33 ms)
  2917. [ENGINE] Setting requested FPS to 30 (33 ms)
  2918. [LOG] Riff Raff deactivates Premonition.
  2919. [LOG] Riff Raff deactivates Matter Weaving.
  2920. Loading tile player/elf_male/base_shalore_01.png
  2921. ==SDM 128x128 :: 128x256
  2922. Cloned shader 28
  2923. [SHADER] setting reset param tick_start 37540
  2924. [LOG] Riff Raff deactivates Reality Smearing.
  2925. [LOG] Riff Raff deactivates Gravity Locus.
  2926. [LOG] Riff Raff deactivates Chant of Fortress.
  2927. [LOG] Riff Raff deactivates Contingency.
  2928. [LOG] Riff Raff deactivates Disintegration.
  2929. [LOG] Riff Raff deactivates Secrets of the Eternals.
  2930. [ONLINE PROFILE] saved character 8e6bf0b9-fc0f-4018-90c1-3f7df63f7fec
  2931. [ENGINE] Setting requested FPS to 30 (33 ms)
  2932. [ENGINE] Setting requested FPS to 30 (33 ms)
  2933. Saving JSON true
  2934. [LOG] Saving game...
  2935. [ENGINE] Setting requested FPS to 30 (33 ms)
  2936. [ENGINE] Setting requested FPS to 30 (33 ms)
  2937. [SAVEFILE PIPE] Already saving data game Riff Raff waiting for finish before piping...
  2938. [SAVEFILE PIPE] force waiting
  2939. Loading tile player/elf_male/base_shalore_01.png
  2940. ==SDM 128x128 :: 128x256
  2941. Cloned shader 28
  2942. [SHADER] setting reset param tick_start 37751
  2943. Make wait background texture 421 : 1680x1050 (2048, 2048)
  2944. [SAVEFILE PIPE] new save running in the pipe: Riff Raff zone :: zone-shertul-fortress.teaz :: table: 0x111b9950 => table: 0x14cc33c8 (1383)
  2945. Loading savefile /save/riff_raff/
  2946. [SAVEFILE PIPE] new save running in the pipe: Riff Raff game :: game.teag :: table: 0x103bfb18 => table: 0x18627608 (8651)
  2947. Loading savefile /save/riff_raff/
  2948. [SAVEFILE PIPE] new save running in the pipe: world :: world.teaw :: table: 0x11124e68 => table: 0x14ede8d8 (343)
  2949. Loading savefile /save//
  2950. [SAVEFILE PIPE] new save running in the pipe: party entity :: 8e6bf0b9-fc0f-4018-90c1-3f7df63f7fec-1.3.3.charball :: table: 0x14c44b58 => table: 0x182fe5a0 (79)
  2951. Loading savefile /save/party/
  2952. [SAVEFILE PIPE] unleashing save thread
  2953. Saving zipname /save/riff_raff/level-shertul-fortress-1.teal.tmp
  2954. Saved zipname /save/riff_raff/level-shertul-fortress-1.teal.tmp
  2955. [SAVEFILE PIPE] Checking save Riff Raff level /save/riff_raff/level-shertul-fortress-1.teal.tmp
  2956. Loading savefile /save/riff_raff/
  2957. Saved zipname /save/riff_raff/zone-shertul-fortress.teaz.tmp
  2958. [SAVEFILE] checked validity of type level => all fine
  2959. [SAVEFILE PIPE] Checking save Riff Raff zone /save/riff_raff/zone-shertul-fortress.teaz.tmp
  2960. Loading savefile /save/riff_raff/
  2961. [SAVEFILE] checked validity of type zone => all fine
  2962. Saved zipname /save/riff_raff/game.teag.tmp
  2963. [SAVEFILE PIPE] Checking save Riff Raff game /save/riff_raff/game.teag.tmp
  2964. Loading savefile /save/riff_raff/
  2965. [SAVEFILE] checked validity of type game => all fine
  2966. Saved zipname /save//world.teaw.tmp
  2967. [SAVEFILE PIPE] Checking save world /save//world.teaw.tmp
  2968. Loading savefile /save//
  2969. Saved zipname /charballs/8e6bf0b9-fc0f-4018-90c1-3f7df63f7fec-1.3.3.charball.tmp
  2970. [SAVEFILE] checked validity of type world => all fine
  2971. [SAVEFILE PIPE] Checking save party entity /charballs/8e6bf0b9-fc0f-4018-90c1-3f7df63f7fec-1.3.3.charball.tmp
  2972. Loading savefile /save/party/
  2973. [SAVEFILE] checked validity of type entity => all fine
  2974. [ONLINE PROFILE] saved character charball 8e6bf0b9-fc0f-4018-90c1-3f7df63f7fec
  2975. [LOG] Saving done.
  2976. [SAVEFILE PIPE] on end saveModuleProfile
  2977. [PROFILE] filtering save of scores to profile online
  2978. [PROFILE] mounted online on /current-profile
  2979. [PROFILE] unmounted online from /current-profile
  2980. [SAVEFILE PIPE] on end saveModuleProfile
  2981. [PROFILE] filtering save of scores to profile online
  2982. [PROFILE] mounted online on /current-profile
  2983. [PROFILE] unmounted online from /current-profile
  2984. [SAVEFILE PIPE] on end saveLevel_md5
  2985. Save MD5 8e6bf0b9-fc0f-4018-90c1-3f7df63f7fec ac54638694143a7e972cc630ad75d07a level /save/riff_raff/level-shertul-fortress-1.teal
  2986. [ONLINE PROFILE] saved character md5 8e6bf0b9-fc0f-4018-90c1-3f7df63f7fec level-shertul-fortress-1.teal ac54638694143a7e972cc630ad75d07a
  2987. [SAVEFILE PIPE] on end saveZone_md5
  2988. Save MD5 8e6bf0b9-fc0f-4018-90c1-3f7df63f7fec 568487520d71e4811dac1a7d398b5192 zone /save/riff_raff/zone-shertul-fortress.teaz
  2989. [ONLINE PROFILE] saved character md5 8e6bf0b9-fc0f-4018-90c1-3f7df63f7fec zone-shertul-fortress.teaz 568487520d71e4811dac1a7d398b5192
  2990. [SAVEFILE PIPE] on end saveGame_md5
  2991. Save MD5 8e6bf0b9-fc0f-4018-90c1-3f7df63f7fec 1fdd55d6fe9b20ffb34807d3493b867b game /save/riff_raff/game.teag
  2992. [ONLINE PROFILE] saved character md5 8e6bf0b9-fc0f-4018-90c1-3f7df63f7fec game.teag 1fdd55d6fe9b20ffb34807d3493b867b
  2993. [SAVEFILE PIPE] on end saveWorld_md5
  2994. [SAVEFILE PIPE] on end saveEntity_md5
  2995. [SAVEFILE PIPE] saving took 6 seconds
  2996. Wait finished, counted 3041, 1825 ticks
  2997. [SAVEFILE PIPE] All pipe saving emptied, resuming next save
  2998. [COROUTINE] registering savefilepipe thread: 0x1f4eacd0
  2999. [ENGINE] Setting requested FPS to 30 (33 ms)
  3000. [ENGINE] Setting requested FPS to 30 (33 ms)
  3001. [LOG] Riff Raff deactivates Secrets of the Eternals.
  3002. [LOG] Riff Raff deactivates Gravity Locus.
  3003. [LOG] Riff Raff deactivates Premonition.
  3004. [LOG] Riff Raff deactivates Contingency.
  3005. [LOG] Riff Raff deactivates Reality Smearing.
  3006. [LOG] Riff Raff deactivates Disintegration.
  3007. [LOG] Riff Raff deactivates Chant of Fortress.
  3008. [LOG] Riff Raff deactivates Matter Weaving.
  3009. Loading tile player/elf_male/base_shalore_01.png
  3010. ==SDM 128x128 :: 128x256
  3011. Cloned shader 28
  3012. [SHADER] setting reset param tick_start 40279
  3013. [ONLINE PROFILE] saved character 8e6bf0b9-fc0f-4018-90c1-3f7df63f7fec
  3014. [ENGINE] Setting requested FPS to 30 (33 ms)
  3015. [ENGINE] Setting requested FPS to 30 (33 ms)
  3016. Saving JSON true
  3017. [LOG] Saving game...
  3018. Loading tile player/elf_male/base_shalore_01.png
  3019. ==SDM 128x128 :: 128x256
  3020. Cloned shader 28
  3021. [SHADER] setting reset param tick_start 40467
  3022. [SAVEFILE PIPE] new save running in the pipe: Riff Raff game :: game.teag :: table: 0x103bfb18 => table: 0x1f132dc8 (8846)
  3023. Loading savefile /save/riff_raff/
  3024. [SAVEFILE PIPE] new save running in the pipe: world :: world.teaw :: table: 0x11124e68 => table: 0x1a4c2d20 (343)
  3025. Loading savefile /save//
  3026. [SAVEFILE PIPE] new save running in the pipe: party entity :: 8e6bf0b9-fc0f-4018-90c1-3f7df63f7fec-1.3.3.charball :: table: 0x1f3541e0 => table: 0x18a7d8c0 (79)
  3027. Loading savefile /save/party/
  3028. [SAVEFILE PIPE] unleashing save thread
  3029. Saving zipname /save/riff_raff/game.teag.tmp
  3030. Saved zipname /save/riff_raff/game.teag.tmp
  3031. [SAVEFILE PIPE] Checking save Riff Raff game /save/riff_raff/game.teag.tmp
  3032. Loading savefile /save/riff_raff/
  3033. [SAVEFILE] checked validity of type game => all fine
  3034. Saved zipname /save//world.teaw.tmp
  3035. [SAVEFILE PIPE] Checking save world /save//world.teaw.tmp
  3036. Loading savefile /save//
  3037. Saved zipname /charballs/8e6bf0b9-fc0f-4018-90c1-3f7df63f7fec-1.3.3.charball.tmp
  3038. [SAVEFILE] checked validity of type world => all fine
  3039. [SAVEFILE PIPE] Checking save party entity /charballs/8e6bf0b9-fc0f-4018-90c1-3f7df63f7fec-1.3.3.charball.tmp
  3040. Loading savefile /save/party/
  3041. [SAVEFILE] checked validity of type entity => all fine
  3042. [ONLINE PROFILE] saved character charball 8e6bf0b9-fc0f-4018-90c1-3f7df63f7fec
  3043. [LOG] Saving done.
  3044. [SAVEFILE PIPE] on end saveGame_md5
  3045. Save MD5 8e6bf0b9-fc0f-4018-90c1-3f7df63f7fec d98463dba0b44e7945f4fe4bf13204cb game /save/riff_raff/game.teag
  3046. [ONLINE PROFILE] saved character md5 8e6bf0b9-fc0f-4018-90c1-3f7df63f7fec game.teag d98463dba0b44e7945f4fe4bf13204cb
  3047. [SAVEFILE PIPE] on end saveWorld_md5
  3048. [SAVEFILE PIPE] on end saveEntity_md5
  3049. [SAVEFILE PIPE] saving took 3 seconds
  3050. [COROUTINE] dead savefilepipe
  3051. [USERCHAT] channel achievement julchiar tome Oozemancer (Exploration mode) false true
  3052. [SOUND] loading from /data/sound/ui/subtle_button_sound.ogg :=: sound "/data/sound/ui/subtle_button_sound.ogg" : <static>
  3053. [ZONE] Alternate layout computing for
  3054. [1] = {
  3055. [1] = DEFAULT
  3056. [2] = 1
  3057. }
  3058. [2] = {
  3059. [1] = BIGWORM
  3060. [2] = 2
  3061. }
  3062. [ZONE] Alternate layout computing for
  3063. [1] = {
  3064. [1] = DEFAULT
  3065. [2] = 1
  3066. }
  3067. [2] = {
  3068. [1] = OVERGROUND
  3069. [2] = 1
  3070. }
  3071. [ZONE] Alternate layout computing for
  3072. [1] = {
  3073. [1] = DEFAULT
  3074. [2] = 1
  3075. }
  3076. [2] = {
  3077. [1] = COLLAPSED
  3078. [2] = 2
  3079. }
  3080. [ZONE] Alternate layout computing for
  3081. [1] = {
  3082. [1] = DEFAULT
  3083. [2] = 1
  3084. }
  3085. [2] = {
  3086. [1] = TWISTED
  3087. [2] = 2
  3088. }
  3089. [ZONE] Alternate layout computing for
  3090. [1] = {
  3091. [1] = DEFAULT
  3092. [2] = 1
  3093. }
  3094. [2] = {
  3095. [1] = HIDEOUT
  3096. [2] = 2
  3097. }
  3098. [ZONE] Alternate layout computing for
  3099. [1] = {
  3100. [1] = DEFAULT
  3101. [2] = 1
  3102. }
  3103. [2] = {
  3104. [1] = CRYSTALINE
  3105. [2] = 2
  3106. }
  3107. [ZONE] Alternate layout computing for
  3108. [1] = {
  3109. [1] = DEFAULT
  3110. [2] = 1
  3111. }
  3112. [2] = {
  3113. [1] = FLOODED
  3114. [2] = 1
  3115. }
  3116. [ZONE] Alternate layout computing for
  3117. [1] = {
  3118. [1] = DEFAULT
  3119. [2] = 1
  3120. }
  3121. [2] = {
  3122. [1] = INVADED
  3123. [2] = 1
  3124. }
  3125. [ZONE] Alternate layout computing for
  3126. [1] = {
  3127. [1] = DEFAULT
  3128. [2] = 1
  3129. }
  3130. [2] = {
  3131. [1] = PURIFIED
  3132. [2] = 2
  3133. }
  3134. [ZONE] Alternate layout computing for
  3135. [1] = {
  3136. [1] = DEFAULT
  3137. [2] = 1
  3138. }
  3139. [2] = {
  3140. [1] = VOLCANO
  3141. [2] = 2
  3142. }
  3143. [ZONE] Alternate layout computing for
  3144. [1] = {
  3145. [1] = DEFAULT
  3146. [2] = 1
  3147. }
  3148. [2] = {
  3149. [1] = ALT1
  3150. [2] = 1
  3151. }
  3152. Deleting shader 28 (is clone 1)
  3153. Deleting shader 28 (is clone 1)
  3154. [USERCHAT] channel serial data seg tome 470
  3155. SDL_WINDOWEVENT_RESIZED: ignored due to fullscreen
  3156. [ENGINE] Setting requested FPS to 2 (500 ms)
  3157. [USERCHAT] channel achievement DarkCurse22 tome Level 10 (Exploration mode) false false
  3158. SDL_WINDOWEVENT_RESIZED: ignored due to fullscreen
  3159. [ENGINE] Setting requested FPS to 30 (33 ms)
  3160. Server latency 36
  3161. SDL_WINDOWEVENT_RESIZED: ignored due to fullscreen
  3162. [ENGINE] Setting requested FPS to 2 (500 ms)
  3163. SDL_WINDOWEVENT_RESIZED: ignored due to fullscreen
  3164. [ENGINE] Setting requested FPS to 30 (33 ms)
  3165. [ENGINE] Setting requested FPS to 6 (166 ms)
  3166. [LOG] Today is the 45th Regrowth of the 124th year of the Age of Ascendancy of Maj'Eyal.
  3167. The time is 04:55.
  3168. [LOG] Today is the 46th Regrowth of the 124th year of the Age of Ascendancy of Maj'Eyal.
  3169. The time is 00:30.
  3170. [ENGINE] Setting requested FPS to 30 (33 ms)
  3171. [LOG] Ran for 24 turns (stop reason: hostile spotted to the west (ziguranth patrol)).
  3172. [LOG]
  3173. [LOG] Today is the 47th Regrowth of the 124th year of the Age of Ascendancy of Maj'Eyal.
  3174. The time is 01:45.
  3175. [LOG]
  3176. [LOG] Today is the 48th Regrowth of the 124th year of the Age of Ascendancy of Maj'Eyal.
  3177. The time is 00:13.
  3178. [LOG]
  3179. [ENGINE] Setting requested FPS to 6 (166 ms)
  3180. [ENGINE] Setting requested FPS to 30 (33 ms)
  3181. [ENGINE] Setting requested FPS to 6 (166 ms)
  3182. [LOG] Today is the 49th Regrowth of the 124th year of the Age of Ascendancy of Maj'Eyal.
  3183. The time is 01:23.
  3184. [ENGINE] Setting requested FPS to 30 (33 ms)
  3185. [LOG]
  3186. [ENGINE] Setting requested FPS to 6 (166 ms)
  3187. [LOG] Today is the 50th Regrowth of the 124th year of the Age of Ascendancy of Maj'Eyal.
  3188. The time is 02:35.
  3189. [LOG] Today is the 51st Regrowth of the 124th year of the Age of Ascendancy of Maj'Eyal.
  3190. The time is 03:45.
  3191. [ENGINE] Setting requested FPS to 30 (33 ms)
  3192. [LOG]
  3193. [ENGINE] Setting requested FPS to 6 (166 ms)
  3194. [LOG] Today is the 52nd Regrowth of the 124th year of the Age of Ascendancy of Maj'Eyal.
  3195. The time is 02:08.
  3196. [ENGINE] Setting requested FPS to 30 (33 ms)
  3197. [LOG]
  3198. [ENGINE] Setting requested FPS to 6 (166 ms)
  3199. [LOG] Today is the 53rd Regrowth of the 124th year of the Age of Ascendancy of Maj'Eyal.
  3200. The time is 00:31.
  3201. [ENGINE] Setting requested FPS to 30 (33 ms)
  3202. [LOG] Ran for 6 turns (stop reason: hostile spotted to the south (ziguranth patrol)).
  3203. [LOG]
  3204. Deleting shader 28 (is clone 1)
  3205. [LOG] Today is the 54th Regrowth of the 124th year of the Age of Ascendancy of Maj'Eyal.
  3206. The time is 01:43.
  3207. [LOG]
  3208. [USERCHAT] channel achievement jirosima tome Dreaming my dreams (Exploration mode) false true
  3209. [ENGINE] Setting requested FPS to 6 (166 ms)
  3210. [LOG] #YELLOW_GREEN#There is a A gate into Last Hope's graveyard here (press '<', '>' or right click to use).
  3211. [ENGINE] Setting requested FPS to 30 (33 ms)
  3212. [LOG] Ran for 8 turns (stop reason: interesting terrain).
  3213. [LOG] Today is the 55th Regrowth of the 124th year of the Age of Ascendancy of Maj'Eyal.
  3214. The time is 02:53.
  3215. [LOG]
  3216. [ENGINE] Setting requested FPS to 30 (33 ms)
  3217. [ENGINE] Setting requested FPS to 30 (33 ms)
  3218. [COROUTINE] registering savefilepipe thread: 0x14de6f98
  3219. [ENGINE] Setting requested FPS to 30 (33 ms)
  3220. [ENGINE] Setting requested FPS to 30 (33 ms)
  3221. [ZONE] Left zone World of Eyal
  3222. [SAVEFILE PIPE] looking for savefile to recover in the memory pipe level-wilderness-1.teal ?=? zone-last-hope-graveyard.teaz
  3223. [SAVEFILE PIPE] looking for savefile to recover in the memory pipe zone-wilderness.teaz ?=? zone-last-hope-graveyard.teaz
  3224. Loading savefile /save/riff_raff/
  3225. Loading entities file from file /data/zones/last-hope-graveyard/npcs.lua
  3226. Loading entities file from file /data/general/npcs/skeleton.lua
  3227. Loading entities file from file /data/general/npcs/ghoul.lua
  3228. Loading entities file from file /data/general/npcs/vampire.lua
  3229. Loading entities file from file /data/general/npcs/bone-giant.lua
  3230. Loading entities file from file /data/general/npcs/lich.lua
  3231. Loading entities file from file /data/zones/last-hope-graveyard/grids.lua
  3232. Loading entities file from memory /data/general/grids/basic.lua
  3233. Loading entities file from file /data/general/grids/forest.lua
  3234. Loading entities file from file /data/general/grids/water.lua
  3235. Loading entities file from file /data/zones/last-hope-graveyard/objects.lua
  3236. Loading entities file from memory /data/general/objects/objects-maj-eyal.lua
  3237. Loading entities file from memory /data/general/objects/objects.lua
  3238. Loading entities file from memory /data/general/objects/money.lua
  3239. Loading entities file from memory /data/general/objects/gem.lua
  3240. Loading entities file from memory /data/general/objects/lites.lua
  3241. Loading entities file from memory /data/general/objects/potions.lua
  3242. Loading entities file from memory /data/general/objects/scrolls.lua
  3243. Loading entities file from memory /data/general/objects/rods.lua
  3244. Loading entities file from memory /data/general/objects/wands.lua
  3245. Loading entities file from memory /data/general/objects/totems.lua
  3246. Loading entities file from memory /data/general/objects/torques.lua
  3247. Loading entities file from memory /data/general/objects/digger.lua
  3248. Loading entities file from memory /data/general/objects/misc-tools.lua
  3249. Loading entities file from memory /data/general/objects/jewelry.lua
  3250. Loading entities file from memory /data/general/objects/staves.lua
  3251. Loading entities file from memory /data/general/objects/mindstars.lua
  3252. Loading entities file from memory /data/general/objects/knifes.lua
  3253. Loading entities file from memory /data/general/objects/whips.lua
  3254. Loading entities file from memory /data/general/objects/swords.lua
  3255. Loading entities file from memory /data/general/objects/2hswords.lua
  3256. Loading entities file from memory /data/general/objects/maces.lua
  3257. Loading entities file from memory /data/general/objects/2hmaces.lua
  3258. Loading entities file from memory /data/general/objects/axes.lua
  3259. Loading entities file from memory /data/general/objects/2haxes.lua
  3260. Loading entities file from memory /data/general/objects/2htridents.lua
  3261. Loading entities file from memory /data/general/objects/bows.lua
  3262. Loading entities file from memory /data/general/objects/slings.lua
  3263. Loading entities file from memory /data/general/objects/shields.lua
  3264. Loading entities file from memory /data/general/objects/cloth-armors.lua
  3265. Loading entities file from memory /data/general/objects/light-armors.lua
  3266. Loading entities file from memory /data/general/objects/heavy-armors.lua
  3267. Loading entities file from memory /data/general/objects/massive-armors.lua
  3268. Loading entities file from memory /data/general/objects/leather-caps.lua
  3269. Loading entities file from memory /data/general/objects/helms.lua
  3270. Loading entities file from memory /data/general/objects/wizard-hat.lua
  3271. Loading entities file from memory /data/general/objects/leather-boots.lua
  3272. Loading entities file from memory /data/general/objects/heavy-boots.lua
  3273. Loading entities file from memory /data/general/objects/gloves.lua
  3274. Loading entities file from memory /data/general/objects/gauntlets.lua
  3275. Loading entities file from memory /data/general/objects/cloak.lua
  3276. Loading entities file from memory /data/general/objects/leather-belt.lua
  3277. Loading entities file from memory /data/general/objects/world-artifacts.lua
  3278. Importing Sulfurclash the dwarven lantern into world artifacts
  3279. Importing Bokedor the Jetprophet into world artifacts
  3280. Importing Issyhor the pulsing mindstar into world artifacts
  3281. Importing Voryba the stralite shield into world artifacts
  3282. Importing Rhitodin into world artifacts
  3283. Importing Layiravena into world artifacts
  3284. Importing Zerastir the Flashgrind into world artifacts
  3285. Importing Adyrin the Chargeborn into world artifacts
  3286. Importing elven-wood longbow 'Cinderwinter' into world artifacts
  3287. Importing Radhokhad the steel mail armour into world artifacts
  3288. Importing yew vilestaff 'Belurimira' into world artifacts
  3289. Importing dragonbone longbow 'Curesweep' into world artifacts
  3290. Importing gold amulet 'Chamadodil' into world artifacts
  3291. Importing dwarven-steel pickaxe 'Aruriamita' into world artifacts
  3292. Importing Torosin the hardened leather cap into world artifacts
  3293. Importing stralite greatsword 'Barohor' into world artifacts
  3294. Importing yew starstaff 'Adeta' into world artifacts
  3295. Importing Shimmerraze the hardened leather belt into world artifacts
  3296. Importing Mirecrack the voratun waraxe into world artifacts
  3297. Importing Furnacebliss into world artifacts
  3298. Importing Armaregoyon the dwarven-steel dagger into world artifacts
  3299. Importing cashmere wizard hat 'Ginik' into world artifacts
  3300. Importing elven-silk wizard hat 'Xanussra' into world artifacts
  3301. Importing hardened leather belt 'Hathyregolar' into world artifacts
  3302. Importing Manalasus the voratun longsword into world artifacts
  3303. Importing Silutta into world artifacts
  3304. Importing Bearahad the Moldstoker into world artifacts
  3305. Importing yew longbow 'Vorugaba' into world artifacts
  3306. Importing dragonbone vilestaff 'Blazemonster' into world artifacts
  3307. Importing stralite longsword 'Urthihek' into world artifacts
  3308. Importing stralite battleaxe 'Aerenn' into world artifacts
  3309. Importing Darkjustice into world artifacts
  3310. Importing Isoldatira into world artifacts
  3311. Importing Oluregogrim into world artifacts
  3312. Importing Radhildir into world artifacts
  3313. Importing dwarven-steel waraxe 'Betywen' into world artifacts
  3314. Importing Layewyn the steel plate armour into world artifacts
  3315. Importing Rainransom the pouch of steel shots into world artifacts
  3316. Importing dwarven-steel torque of kinetic psionic shield 'Plaguebender' into world artifacts
  3317. Importing Betheldamina the Obsidianwasp into world artifacts
  3318. Importing Airthorn the woollen robe into world artifacts
  3319. Importing Treehacker into world artifacts
  3320. Importing Xanena into world artifacts
  3321. Importing Furnacerock into world artifacts
  3322. Importing Porubeth the Corpserazor into world artifacts
  3323. Importing steel ring 'Islemina' into world artifacts
  3324. Importing Blazehunger the voratun ring into world artifacts
  3325. Importing drakeskin leather cap 'Duriroddamnir' into world artifacts
  3326. Importing dwarven-steel plate armour 'Tulogahell' into world artifacts
  3327. Importing dragonbone starstaff 'Polyda' into world artifacts
  3328. Loading entities file from memory /data/general/objects/boss-artifacts.lua
  3329. Loading entities file from memory /data/general/objects/quest-artifacts.lua
  3330. Loading entities file from memory /data/general/objects/special-artifacts.lua
  3331. Loading entities file from memory /data/general/objects/staves.lua
  3332. Loading entities file from memory /data-ashes-urhrok/general/objects/world-artifacts.lua
  3333. Loading entities file from memory /data/general/objects/lore/spellhunt.lua
  3334. Loading entities file from memory /data/general/objects/lore/fun.lua
  3335. Loading entities file from memory /data/general/objects/lore/misc.lua
  3336. Loading entities file from memory /data/general/objects/lore/maj-eyal.lua
  3337. Loading entities file from memory /data/general/objects/world-artifacts-maj-eyal.lua
  3338. Loading entities file from memory /data/general/objects/boss-artifacts-maj-eyal.lua
  3339. Loading entities file from file /data/zones/last-hope-graveyard/traps.lua
  3340. Loading entities file from file /data/general/traps/water.lua
  3341. Initiated zone Last Hope Graveyard with base_level 34
  3342. [ZONE] persisting to persist_last_zones last-hope-graveyard
  3343. Loading level persistance level last-hope-graveyard 1
  3344. Make wait background texture 14 : 1680x1050 (2048, 2048)
  3345. [SAVEFILE PIPE] looking for savefile to recover in the memory pipe level-wilderness-1.teal ?=? level-last-hope-graveyard-1.teal
  3346. [SAVEFILE PIPE] looking for savefile to recover in the memory pipe zone-wilderness.teaz ?=? level-last-hope-graveyard-1.teal
  3347. Loading savefile /save/riff_raff/
  3348. Wait finished, counted 0, 53 ticks
  3349. Creating level last-hope-graveyard 1
  3350. Make wait background texture 502 : 1680x1050 (2048, 2048)
  3351. C Map size 35:21 :: 735
  3352. C Map seens texture: 507 (60x60)
  3353. Loading entities file from file /data/general/objects/egos/lite.lua
  3354. Loading entities file from file /data/general/objects/egos/infusions.lua
  3355. Loading entities file from file /data/general/objects/egos/wands.lua
  3356. Loading entities file from file /data/general/objects/egos/charms.lua
  3357. Loading entities file from file /data/general/objects/egos/wands-powers.lua
  3358. Loading entities file from file /data/general/objects/egos/totems.lua
  3359. Loading entities file from memory /data/general/objects/egos/charms.lua
  3360. Loading entities file from file /data/general/objects/egos/totems-powers.lua
  3361. Loading entities file from file /data/general/objects/egos/torques.lua
  3362. Loading entities file from memory /data/general/objects/egos/charms.lua
  3363. Loading entities file from file /data/general/objects/egos/torques-powers.lua
  3364. Loading entities file from file /data/general/objects/egos/digger.lua
  3365. Loading entities file from file /data/general/objects/egos/rings.lua
  3366. Loading entities file from file /data/general/objects/egos/amulets.lua
  3367. Loading entities file from file /data/general/objects/egos/staves.lua
  3368. Loading entities file from file /data/general/objects/egos/mindstars.lua
  3369. Loading entities file from file /data/general/objects/egos/weapon.lua
  3370. Loading entities file from file /data/general/objects/egos/bow.lua
  3371. Loading entities file from file /data/general/objects/egos/ranged.lua
  3372. Loading entities file from file /data/general/objects/egos/ammo.lua
  3373. Loading entities file from file /data/general/objects/egos/sling.lua
  3374. Loading entities file from memory /data/general/objects/egos/ranged.lua
  3375. Loading entities file from file /data/general/objects/egos/shield.lua
  3376. Loading entities file from file /data/general/objects/egos/robe.lua
  3377. Loading entities file from file /data/general/objects/egos/light-armor.lua
  3378. Loading entities file from file /data/general/objects/egos/armor.lua
  3379. Loading entities file from file /data/general/objects/egos/heavy-armor.lua
  3380. Loading entities file from memory /data/general/objects/egos/armor.lua
  3381. Loading entities file from file /data/general/objects/egos/massive-armor.lua
  3382. Loading entities file from memory /data/general/objects/egos/armor.lua
  3383. Loading entities file from file /data/general/objects/egos/helm.lua
  3384. Loading entities file from file /data/general/objects/egos/wizard-hat.lua
  3385. Loading entities file from file /data/general/objects/egos/light-boots.lua
  3386. Loading entities file from file /data/general/objects/egos/boots.lua
  3387. Loading entities file from memory /data/general/objects/egos/boots.lua
  3388. Loading entities file from file /data/general/objects/egos/gloves.lua
  3389. Loading entities file from file /data/general/objects/egos/cloak.lua
  3390. Loading entities file from file /data/general/objects/egos/belt.lua
  3391. Static generator using file /data/maps/zones/last-hope-graveyard.lua
  3392. [STATIC MAP] size 20 20
  3393. Loading tile from tileset /data/gfx/shockbolt/terrain/stone_road1.png
  3394. Loading tile from tileset /data/gfx/shockbolt/terrain/grass.png
  3395. Loading tile from tileset /data/gfx/shockbolt/terrain/worldmap.png
  3396. Loading tile from tileset /data/gfx/shockbolt/terrain/grass.png
  3397. Loading tile from tileset /data/gfx/shockbolt/terrain/grave_unopened_01_64.png
  3398. Loading tile from tileset /data/gfx/shockbolt/terrain/grave_unopened_03_64.png
  3399. Loading tile from tileset /data/gfx/shockbolt/terrain/grave_unopened_02_64.png
  3400. Loading tile from tileset /data/gfx/shockbolt/terrain/stone_road1.png
  3401. Wait finished, counted 280, 238 ticks
  3402. No zone events loaded
  3403. Loading tile from tileset /data/gfx/shockbolt/terrain/swamptree1.png
  3404. [SHADER] Loading from /data/gfx/shaders/tree.lua
  3405. [SHADER] Loaded shader with totalname tree[]
  3406. New GL Shader program 47
  3407. New GL Shader 48 of type 35632
  3408. [SHADER] created fragment shader from /data/gfx/shaders/tree.frag
  3409. *p 47: Uniform: 0: 1406 attenuation
  3410. *p 47: Uniform: 1: 8B50 mapCoord
  3411. *p 47: Uniform: 2: 8B5E tex
  3412. *p 47: Uniform: 3: 8B52 texCoord
  3413. *p 47: Uniform: 4: 1406 tick
  3414. Loading tile from tileset /data/gfx/shockbolt/terrain/swamptree2.png
  3415. Loading tile from tileset /data/gfx/shockbolt/terrain/swamptree3.png
  3416. Loading tile from tileset /data/gfx/shockbolt/terrain/grass/grass_7_01.png
  3417. Loading tile from tileset /data/gfx/shockbolt/terrain/grass/grass_8_01.png
  3418. Loading tile from tileset /data/gfx/shockbolt/terrain/grass/grass_4_02.png
  3419. Loading tile from tileset /data/gfx/shockbolt/terrain/grass/grass_inner_3_02.png
  3420. Loading tile from tileset /data/gfx/shockbolt/terrain/grass/grass_2_01.png
  3421. Loading tile from tileset /data/gfx/shockbolt/terrain/grass/grass_4_01.png
  3422. Loading tile from tileset /data/gfx/shockbolt/terrain/grass/grass_inner_9_02.png
  3423. Loading tile from tileset /data/gfx/shockbolt/terrain/grass/grass_2_02.png
  3424. Loading tile from tileset /data/gfx/shockbolt/terrain/grass/grass_1_01.png
  3425. Loading tile from tileset /data/gfx/shockbolt/terrain/grass/grass_8_02.png
  3426. Loading tile from tileset /data/gfx/shockbolt/terrain/grass/grass_9_01.png
  3427. Loading tile from tileset /data/gfx/shockbolt/terrain/grass/grass_6_02.png
  3428. Loading tile from tileset /data/gfx/shockbolt/terrain/grass/grass_inner_1_01.png
  3429. Loading tile from tileset /data/gfx/shockbolt/terrain/grass/grass_inner_7_02.png
  3430. Loading tile from tileset /data/gfx/shockbolt/terrain/grass/grass_6_01.png
  3431. Loading tile from tileset /data/gfx/shockbolt/terrain/grass/grass_inner_7_01.png
  3432. Loading tile from tileset /data/gfx/shockbolt/terrain/grass/grass_3_01.png
  3433. Loading tile from tileset /data/gfx/shockbolt/terrain/grass/grass_inner_3_01.png
  3434. Loading tile from tileset /data/gfx/shockbolt/terrain/grass/grass_inner_1_02.png
  3435. Loading tile from tileset /data/gfx/shockbolt/terrain/grass/grass_inner_9_01.png
  3436. Not gone east, no backup guardian
  3437. Running on level loads last-hope-graveyard-1
  3438. [LOG] #YELLOW_GREEN#There is an exit to the worldmap here (press '<', '>' or right click to use).
  3439. [PARTY] New member, add after Riff Raff Riff Raff
  3440. Adding entity 2822 after 2822
  3441. [MUSIC] stoping Remembrance.ogg
  3442. [MUSIC] loading Inside a dream.ogg sound "/data/music/Inside a dream.ogg" : <static>
  3443. [MUSIC] playing Inside a dream.ogg sound "/data/music/Inside a dream.ogg" : <static>
  3444. Updating zone name Last Hope Graveyard
  3445. C Map minimap texture: 23 (50x50; 64x64)
  3446. [SAVEFILE PIPE] new save running in the pipe: Riff Raff level :: level-wilderness-1.teal :: table: 0x0f5e1948 => table: 0x1531ccb0 (6627)
  3447. Loading savefile /save/riff_raff/
  3448. [ENGINE] Setting requested FPS to 30 (33 ms)
  3449. [ENGINE] Setting requested FPS to 30 (33 ms)
  3450. [ENGINE] Setting requested FPS to 30 (33 ms)
  3451. [ENGINE] Setting requested FPS to 30 (33 ms)
  3452. [LOG] Riff Raff deactivates Reality Smearing.
  3453. [LOG] Riff Raff deactivates Chant of Fortress.
  3454. [LOG] Riff Raff deactivates Secrets of the Eternals.
  3455. [LOG] Riff Raff deactivates Premonition.
  3456. [LOG] Riff Raff deactivates Disintegration.
  3457. [LOG] Riff Raff deactivates Gravity Locus.
  3458. [LOG] Riff Raff deactivates Contingency.
  3459. [LOG] Riff Raff deactivates Matter Weaving.
  3460. Loading tile player/elf_male/base_shalore_01.png
  3461. ==SDM 128x128 :: 128x256
  3462. Cloned shader 28
  3463. [SHADER] setting reset param tick_start 108165
  3464. [ONLINE PROFILE] saved character 8e6bf0b9-fc0f-4018-90c1-3f7df63f7fec
  3465. [ENGINE] Setting requested FPS to 30 (33 ms)
  3466. [ENGINE] Setting requested FPS to 30 (33 ms)
  3467. Saving JSON true
  3468. [LOG] Saving game...
  3469. [ENGINE] Setting requested FPS to 30 (33 ms)
  3470. [ENGINE] Setting requested FPS to 30 (33 ms)
  3471. [SAVEFILE PIPE] Already saving data game Riff Raff waiting for finish before piping...
  3472. [SAVEFILE PIPE] force waiting
  3473. Loading tile player/elf_male/base_shalore_01.png
  3474. ==SDM 128x128 :: 128x256
  3475. Cloned shader 28
  3476. [SHADER] setting reset param tick_start 108353
  3477. Make wait background texture 200 : 1680x1050 (2048, 2048)
  3478. [SAVEFILE PIPE] new save running in the pipe: Riff Raff zone :: zone-wilderness.teaz :: table: 0x0f2437a0 => table: 0x16305e50 (1305)
  3479. Loading savefile /save/riff_raff/
  3480. [SAVEFILE PIPE] new save running in the pipe: Riff Raff game :: game.teag :: table: 0x103bfb18 => table: 0x1a2b2100 (3635)
  3481. Loading savefile /save/riff_raff/
  3482. [SAVEFILE PIPE] new save running in the pipe: world :: world.teaw :: table: 0x11124e68 => table: 0x1f00a230 (343)
  3483. Loading savefile /save//
  3484. [SAVEFILE PIPE] new save running in the pipe: party entity :: 8e6bf0b9-fc0f-4018-90c1-3f7df63f7fec-1.3.3.charball :: table: 0x169a8920 => table: 0x0e083ae0 (79)
  3485. Loading savefile /save/party/
  3486. [SAVEFILE PIPE] unleashing save thread
  3487. Saving zipname /save/riff_raff/level-wilderness-1.teal.tmp
  3488. Saved zipname /save/riff_raff/level-wilderness-1.teal.tmp
  3489. [SAVEFILE PIPE] Checking save Riff Raff level /save/riff_raff/level-wilderness-1.teal.tmp
  3490. Loading savefile /save/riff_raff/
  3491. Saved zipname /save/riff_raff/zone-wilderness.teaz.tmp
  3492. [SAVEFILE] checked validity of type level => all fine
  3493. [SAVEFILE PIPE] Checking save Riff Raff zone /save/riff_raff/zone-wilderness.teaz.tmp
  3494. Loading savefile /save/riff_raff/
  3495. [SAVEFILE] checked validity of type zone => all fine
  3496. Saved zipname /save/riff_raff/game.teag.tmp
  3497. [SAVEFILE PIPE] Checking save Riff Raff game /save/riff_raff/game.teag.tmp
  3498. Loading savefile /save/riff_raff/
  3499. [SAVEFILE] checked validity of type game => all fine
  3500. Saved zipname /save//world.teaw.tmp
  3501. [SAVEFILE PIPE] Checking save world /save//world.teaw.tmp
  3502. Loading savefile /save//
  3503. Saved zipname /charballs/8e6bf0b9-fc0f-4018-90c1-3f7df63f7fec-1.3.3.charball.tmp
  3504. [SAVEFILE] checked validity of type world => all fine
  3505. [SAVEFILE PIPE] Checking save party entity /charballs/8e6bf0b9-fc0f-4018-90c1-3f7df63f7fec-1.3.3.charball.tmp
  3506. Loading savefile /save/party/
  3507. [SAVEFILE] checked validity of type entity => all fine
  3508. [ONLINE PROFILE] saved character charball 8e6bf0b9-fc0f-4018-90c1-3f7df63f7fec
  3509. [LOG] Saving done.
  3510. [SAVEFILE PIPE] on end saveModuleProfile
  3511. [PROFILE] filtering save of scores to profile online
  3512. [PROFILE] mounted online on /current-profile
  3513. [PROFILE] unmounted online from /current-profile
  3514. [SAVEFILE PIPE] on end saveModuleProfile
  3515. [PROFILE] filtering save of scores to profile online
  3516. [PROFILE] mounted online on /current-profile
  3517. [PROFILE] unmounted online from /current-profile
  3518. [SAVEFILE PIPE] on end saveLevel_md5
  3519. Save MD5 8e6bf0b9-fc0f-4018-90c1-3f7df63f7fec 9480623082ec9abde0fc4a4c5abd0a49 level /save/riff_raff/level-wilderness-1.teal
  3520. [ONLINE PROFILE] saved character md5 8e6bf0b9-fc0f-4018-90c1-3f7df63f7fec level-wilderness-1.teal 9480623082ec9abde0fc4a4c5abd0a49
  3521. [SAVEFILE PIPE] on end saveZone_md5
  3522. Save MD5 8e6bf0b9-fc0f-4018-90c1-3f7df63f7fec 86709ed10f73ad7deb69dc4485f9f1ff zone /save/riff_raff/zone-wilderness.teaz
  3523. [ONLINE PROFILE] saved character md5 8e6bf0b9-fc0f-4018-90c1-3f7df63f7fec zone-wilderness.teaz 86709ed10f73ad7deb69dc4485f9f1ff
  3524. [SAVEFILE PIPE] on end saveGame_md5
  3525. Save MD5 8e6bf0b9-fc0f-4018-90c1-3f7df63f7fec 51d4d3fc9321d8c6567056c3f7bc25d1 game /save/riff_raff/game.teag
  3526. [ONLINE PROFILE] saved character md5 8e6bf0b9-fc0f-4018-90c1-3f7df63f7fec game.teag 51d4d3fc9321d8c6567056c3f7bc25d1
  3527. [SAVEFILE PIPE] on end saveWorld_md5
  3528. [SAVEFILE PIPE] on end saveEntity_md5
  3529. [SAVEFILE PIPE] saving took 3 seconds
  3530. Wait finished, counted 2334, 1489 ticks
  3531. [SAVEFILE PIPE] All pipe saving emptied, resuming next save
  3532. [COROUTINE] registering savefilepipe thread: 0x1ed08e08
  3533. [ENGINE] Setting requested FPS to 30 (33 ms)
  3534. [ENGINE] Setting requested FPS to 30 (33 ms)
  3535. [LOG] Riff Raff deactivates Contingency.
  3536. [LOG] Riff Raff deactivates Disintegration.
  3537. [LOG] Riff Raff deactivates Chant of Fortress.
  3538. [LOG] Riff Raff deactivates Premonition.
  3539. [LOG] Riff Raff deactivates Matter Weaving.
  3540. Loading tile player/elf_male/base_shalore_01.png
  3541. ==SDM 128x128 :: 128x256
  3542. Cloned shader 28
  3543. [SHADER] setting reset param tick_start 110274
  3544. [LOG] Riff Raff deactivates Gravity Locus.
  3545. [LOG] Riff Raff deactivates Reality Smearing.
  3546. [LOG] Riff Raff deactivates Secrets of the Eternals.
  3547. [ONLINE PROFILE] saved character 8e6bf0b9-fc0f-4018-90c1-3f7df63f7fec
  3548. [ENGINE] Setting requested FPS to 30 (33 ms)
  3549. [ENGINE] Setting requested FPS to 30 (33 ms)
  3550. Saving JSON true
  3551. [LOG] Saving game...
  3552. Loading tile player/elf_male/base_shalore_01.png
  3553. ==SDM 128x128 :: 128x256
  3554. Cloned shader 28
  3555. [SHADER] setting reset param tick_start 110498
  3556. Deleting shader 28 (is clone 1)
  3557. [SAVEFILE PIPE] new save running in the pipe: Riff Raff game :: game.teag :: table: 0x103bfb18 => table: 0x15f4d988 (3755)
  3558. Loading savefile /save/riff_raff/
  3559. [SAVEFILE PIPE] new save running in the pipe: world :: world.teaw :: table: 0x11124e68 => table: 0x1a22fb38 (343)
  3560. Loading savefile /save//
  3561. [SAVEFILE PIPE] new save running in the pipe: party entity :: 8e6bf0b9-fc0f-4018-90c1-3f7df63f7fec-1.3.3.charball :: table: 0x1ec21f20 => table: 0x11c8d758 (79)
  3562. Loading savefile /save/party/
  3563. [SAVEFILE PIPE] unleashing save thread
  3564. Saving zipname /save/riff_raff/game.teag.tmp
  3565. [ENGINE] Setting requested FPS to 3 (333 ms)
  3566. [LOG] Resting starts...
  3567. [ENGINE] Setting requested FPS to 30 (33 ms)
  3568. [LOG] Rested for 0 turns (stop reason: all resources and life at maximum).
  3569. [ENGINE] Setting requested FPS to 6 (166 ms)
  3570. Saved zipname /save/riff_raff/game.teag.tmp
  3571. [SAVEFILE PIPE] Checking save Riff Raff game /save/riff_raff/game.teag.tmp
  3572. Loading savefile /save/riff_raff/
  3573. [SAVEFILE] checked validity of type game => all fine
  3574. Saved zipname /save//world.teaw.tmp
  3575. [SAVEFILE PIPE] Checking save world /save//world.teaw.tmp
  3576. Loading savefile /save//
  3577. Saved zipname /charballs/8e6bf0b9-fc0f-4018-90c1-3f7df63f7fec-1.3.3.charball.tmp
  3578. [SAVEFILE] checked validity of type world => all fine
  3579. [SAVEFILE PIPE] Checking save party entity /charballs/8e6bf0b9-fc0f-4018-90c1-3f7df63f7fec-1.3.3.charball.tmp
  3580. Loading savefile /save/party/
  3581. [SAVEFILE] checked validity of type entity => all fine
  3582. [ONLINE PROFILE] saved character charball 8e6bf0b9-fc0f-4018-90c1-3f7df63f7fec
  3583. [LOG] Saving done.
  3584. [SAVEFILE PIPE] on end saveGame_md5
  3585. Save MD5 8e6bf0b9-fc0f-4018-90c1-3f7df63f7fec 9c03b47fd31a8768e6702e88188fb2a8 game /save/riff_raff/game.teag
  3586. [ONLINE PROFILE] saved character md5 8e6bf0b9-fc0f-4018-90c1-3f7df63f7fec game.teag 9c03b47fd31a8768e6702e88188fb2a8
  3587. [SAVEFILE PIPE] on end saveWorld_md5
  3588. [SAVEFILE PIPE] on end saveEntity_md5
  3589. [SAVEFILE PIPE] saving took 1 seconds
  3590. [COROUTINE] dead savefilepipe
  3591. [LOG] #YELLOW_GREEN#There is an open mausoleum here (press '<', '>' or right click to use).
  3592. [ENGINE] Setting requested FPS to 30 (33 ms)
  3593. [LOG] Ran for 19 turns (stop reason: at exit).
  3594. [LOG]
  3595. Astar fail: destination unreachable
  3596. Astar fail: destination unreachable
  3597. [ENGINE] Setting requested FPS to 6 (166 ms)
  3598. [ENGINE] Setting requested FPS to 30 (33 ms)
  3599. [LOG] Lore found: #0080FF#gravestone
  3600. [LOG] You can read all your collected lore in the game menu, by pressing Escape.
  3601. [PROFILE] filtering save of lore to profile online
  3602. [PROFILE] mounted online on /current-profile
  3603. [PROFILE] unmounted online from /current-profile
  3604. [LORE] learnt last-hope-graveyard-33
  3605. [ENGINE] Setting requested FPS to 30 (33 ms)
  3606. [ENGINE] Setting requested FPS to 30 (33 ms)
  3607. [ENGINE] Setting requested FPS to 6 (166 ms)
  3608. [ENGINE] Setting requested FPS to 30 (33 ms)
  3609. [LOG]
  3610. [LOG] Lore found: #0080FF#gravestone
  3611. [LOG] You can read all your collected lore in the game menu, by pressing Escape.
  3612. [PROFILE] filtering save of lore to profile online
  3613. [PROFILE] mounted online on /current-profile
  3614. [PROFILE] unmounted online from /current-profile
  3615. [LORE] learnt last-hope-graveyard-33
  3616. [ENGINE] Setting requested FPS to 30 (33 ms)
  3617. [ENGINE] Setting requested FPS to 30 (33 ms)
  3618. Deleting shader 28 (is clone 1)
  3619. Deleting shader 28 (is clone 1)
  3620. [ENGINE] Setting requested FPS to 6 (166 ms)
  3621. [ENGINE] Setting requested FPS to 30 (33 ms)
  3622. [LOG]
  3623. [ENGINE] Setting requested FPS to 6 (166 ms)
  3624. [ENGINE] Setting requested FPS to 30 (33 ms)
  3625. Server latency 34
  3626. [LOG] Lore found: #0080FF#gravestone
  3627. [LOG] You can read all your collected lore in the game menu, by pressing Escape.
  3628. [PROFILE] filtering save of lore to profile online
  3629. [PROFILE] mounted online on /current-profile
  3630. [PROFILE] unmounted online from /current-profile
  3631. [LORE] learnt last-hope-graveyard-4
  3632. [ENGINE] Setting requested FPS to 30 (33 ms)
  3633. [ENGINE] Setting requested FPS to 30 (33 ms)
  3634. Deleting shader 28 (is clone 1)
  3635. [LOG]
  3636. [LOG] Lore found: #0080FF#gravestone
  3637. [LOG] You can read all your collected lore in the game menu, by pressing Escape.
  3638. [PROFILE] filtering save of lore to profile online
  3639. [PROFILE] mounted online on /current-profile
  3640. [PROFILE] unmounted online from /current-profile
  3641. [LORE] learnt last-hope-graveyard-37
  3642. [ENGINE] Setting requested FPS to 30 (33 ms)
  3643. [ENGINE] Setting requested FPS to 30 (33 ms)
  3644. [LOG]
  3645. [LOG] Lore found: #0080FF#gravestone
  3646. [LOG] You can read all your collected lore in the game menu, by pressing Escape.
  3647. [PROFILE] filtering save of lore to profile online
  3648. [PROFILE] mounted online on /current-profile
  3649. [PROFILE] unmounted online from /current-profile
  3650. [LORE] learnt last-hope-graveyard-26
  3651. [ENGINE] Setting requested FPS to 30 (33 ms)
  3652. [ENGINE] Setting requested FPS to 30 (33 ms)
  3653. [LOG]
  3654. [USERCHAT] channel achievement Xoedus tome A living one! true true
  3655. [LOG] Lore found: #0080FF#gravestone
  3656. [LOG] You can read all your collected lore in the game menu, by pressing Escape.
  3657. [PROFILE] filtering save of lore to profile online
  3658. [PROFILE] mounted online on /current-profile
  3659. [PROFILE] unmounted online from /current-profile
  3660. [LORE] learnt last-hope-graveyard-10
  3661. [ENGINE] Setting requested FPS to 30 (33 ms)
  3662. [ENGINE] Setting requested FPS to 30 (33 ms)
  3663. [USERCHAT] channel serial data rancarmel tome 509
  3664. [USERCHAT] channel achievement rancarmel tome Unstoppable false false
  3665. [USERCHAT] channel achievement Isotope-X tome Fear of Fours (Insane (Adventure) difficulty) true true
  3666. [ENGINE] Setting requested FPS to 6 (166 ms)
  3667. [ENGINE] Setting requested FPS to 30 (33 ms)
  3668. [LOG]
  3669. [USERCHAT] channel serial data spazztik20 tome 657
  3670. [USERCHAT] channel talk Isotope-X tome Ok. Ok.
  3671. Lore
  3672. [LOG] Lore found: #0080FF#gravestone
  3673. [LOG] You can read all your collected lore in the game menu, by pressing Escape.
  3674. [PROFILE] filtering save of lore to profile online
  3675. [PROFILE] mounted online on /current-profile
  3676. [PROFILE] unmounted online from /current-profile
  3677. [LORE] learnt last-hope-graveyard-29
  3678. [ENGINE] Setting requested FPS to 30 (33 ms)
  3679. [ENGINE] Setting requested FPS to 30 (33 ms)
  3680. [ENGINE] Setting requested FPS to 6 (166 ms)
  3681. [ENGINE] Setting requested FPS to 30 (33 ms)
  3682. [LOG]
  3683. [LOG] Lore found: #0080FF#gravestone
  3684. [LOG] You can read all your collected lore in the game menu, by pressing Escape.
  3685. [PROFILE] filtering save of lore to profile online
  3686. [PROFILE] mounted online on /current-profile
  3687. [PROFILE] unmounted online from /current-profile
  3688. [LORE] learnt last-hope-graveyard-17
  3689. [ENGINE] Setting requested FPS to 30 (33 ms)
  3690. [ENGINE] Setting requested FPS to 30 (33 ms)
  3691. [ENGINE] Setting requested FPS to 6 (166 ms)
  3692. [ENGINE] Setting requested FPS to 30 (33 ms)
  3693. [LOG]
  3694. [LOG] Lore found: #0080FF#gravestone
  3695. [LOG] You can read all your collected lore in the game menu, by pressing Escape.
  3696. [PROFILE] filtering save of lore to profile online
  3697. [PROFILE] mounted online on /current-profile
  3698. [PROFILE] unmounted online from /current-profile
  3699. [LORE] learnt last-hope-graveyard-32
  3700. [ENGINE] Setting requested FPS to 30 (33 ms)
  3701. [ENGINE] Setting requested FPS to 30 (33 ms)
  3702. Server latency 38
  3703. [ENGINE] Setting requested FPS to 6 (166 ms)
  3704. [ENGINE] Setting requested FPS to 30 (33 ms)
  3705. [LOG]
  3706. [LOG] Lore found: #0080FF#gravestone
  3707. [LOG] You can read all your collected lore in the game menu, by pressing Escape.
  3708. [PROFILE] filtering save of lore to profile online
  3709. [PROFILE] mounted online on /current-profile
  3710. [PROFILE] unmounted online from /current-profile
  3711. [LORE] learnt last-hope-graveyard-3
  3712. [ENGINE] Setting requested FPS to 30 (33 ms)
  3713. [ENGINE] Setting requested FPS to 30 (33 ms)
  3714. [ENGINE] Setting requested FPS to 6 (166 ms)
  3715. [ENGINE] Setting requested FPS to 30 (33 ms)
  3716. [LOG]
  3717. [LOG] Lore found: #0080FF#gravestone
  3718. [LOG] You can read all your collected lore in the game menu, by pressing Escape.
  3719. [PROFILE] filtering save of lore to profile online
  3720. [PROFILE] mounted online on /current-profile
  3721. [PROFILE] unmounted online from /current-profile
  3722. [LORE] learnt last-hope-graveyard-31
  3723. [ENGINE] Setting requested FPS to 30 (33 ms)
  3724. [ENGINE] Setting requested FPS to 30 (33 ms)
  3725. [ENGINE] Setting requested FPS to 6 (166 ms)
  3726. [ENGINE] Setting requested FPS to 30 (33 ms)
  3727. [LOG]
  3728. [LOG] Lore found: #0080FF#gravestone
  3729. [LOG] You can read all your collected lore in the game menu, by pressing Escape.
  3730. [PROFILE] filtering save of lore to profile online
  3731. [PROFILE] mounted online on /current-profile
  3732. [PROFILE] unmounted online from /current-profile
  3733. [LORE] learnt last-hope-graveyard-41
  3734. [ENGINE] Setting requested FPS to 30 (33 ms)
  3735. [ENGINE] Setting requested FPS to 30 (33 ms)
  3736. [ENGINE] Setting requested FPS to 6 (166 ms)
  3737. [ENGINE] Setting requested FPS to 30 (33 ms)
  3738. [LOG]
  3739. [LOG] Lore found: #0080FF#gravestone
  3740. [LOG] You can read all your collected lore in the game menu, by pressing Escape.
  3741. [PROFILE] filtering save of lore to profile online
  3742. [PROFILE] mounted online on /current-profile
  3743. [PROFILE] unmounted online from /current-profile
  3744. [LORE] learnt last-hope-graveyard-42
  3745. [ENGINE] Setting requested FPS to 30 (33 ms)
  3746. [ENGINE] Setting requested FPS to 30 (33 ms)
  3747. [ENGINE] Setting requested FPS to 6 (166 ms)
  3748. [ENGINE] Setting requested FPS to 30 (33 ms)
  3749. [LOG]
  3750. [LOG] Lore found: #0080FF#gravestone
  3751. [LOG] You can read all your collected lore in the game menu, by pressing Escape.
  3752. [PROFILE] filtering save of lore to profile online
  3753. [PROFILE] mounted online on /current-profile
  3754. [PROFILE] unmounted online from /current-profile
  3755. [LORE] learnt last-hope-graveyard-6
  3756. [ENGINE] Setting requested FPS to 30 (33 ms)
  3757. [ENGINE] Setting requested FPS to 30 (33 ms)
  3758. [USERCHAT] channel achievement erikkustrife tome Curse Lifter (Roguelike) false false
  3759. [ENGINE] Setting requested FPS to 6 (166 ms)
  3760. [ENGINE] Setting requested FPS to 30 (33 ms)
  3761. [LOG]
  3762. [LOG] Lore found: #0080FF#gravestone
  3763. [LOG] You can read all your collected lore in the game menu, by pressing Escape.
  3764. [PROFILE] filtering save of lore to profile online
  3765. [PROFILE] mounted online on /current-profile
  3766. [PROFILE] unmounted online from /current-profile
  3767. [LORE] learnt last-hope-graveyard-39
  3768. [ENGINE] Setting requested FPS to 30 (33 ms)
  3769. [ENGINE] Setting requested FPS to 30 (33 ms)
  3770. [USERCHAT] channel achievement valankir tome-spoiler Clone War false false
  3771. [ENGINE] Setting requested FPS to 6 (166 ms)
  3772. [ENGINE] Setting requested FPS to 30 (33 ms)
  3773. [LOG]
  3774. [LOG] Lore found: #0080FF#gravestone
  3775. [LOG] You can read all your collected lore in the game menu, by pressing Escape.
  3776. [PROFILE] filtering save of lore to profile online
  3777. [PROFILE] mounted online on /current-profile
  3778. [PROFILE] unmounted online from /current-profile
  3779. [LORE] learnt last-hope-graveyard-13
  3780. [ENGINE] Setting requested FPS to 30 (33 ms)
  3781. [ENGINE] Setting requested FPS to 30 (33 ms)
  3782. [ENGINE] Setting requested FPS to 6 (166 ms)
  3783. [ENGINE] Setting requested FPS to 30 (33 ms)
  3784. [LOG]
  3785. [LOG] Lore found: #0080FF#gravestone
  3786. [LOG] You can read all your collected lore in the game menu, by pressing Escape.
  3787. [PROFILE] filtering save of lore to profile online
  3788. [PROFILE] mounted online on /current-profile
  3789. [PROFILE] unmounted online from /current-profile
  3790. [LORE] learnt last-hope-graveyard-25
  3791. [ENGINE] Setting requested FPS to 30 (33 ms)
  3792. [ENGINE] Setting requested FPS to 30 (33 ms)
  3793. [USERCHAT] channel achievement blackcat12951 tome Rescuer of the lost false true
  3794. [ENGINE] Setting requested FPS to 6 (166 ms)
  3795. [ENGINE] Setting requested FPS to 30 (33 ms)
  3796. [LOG]
  3797. [LOG] Lore found: #0080FF#gravestone
  3798. [LOG] You can read all your collected lore in the game menu, by pressing Escape.
  3799. [PROFILE] filtering save of lore to profile online
  3800. [PROFILE] mounted online on /current-profile
  3801. [PROFILE] unmounted online from /current-profile
  3802. [LORE] learnt last-hope-graveyard-1
  3803. [ENGINE] Setting requested FPS to 30 (33 ms)
  3804. [ENGINE] Setting requested FPS to 30 (33 ms)
  3805. [ENGINE] Setting requested FPS to 6 (166 ms)
  3806. [ENGINE] Setting requested FPS to 30 (33 ms)
  3807. [LOG]
  3808. [LOG] Lore found: #0080FF#gravestone
  3809. [LOG] You can read all your collected lore in the game menu, by pressing Escape.
  3810. [PROFILE] filtering save of lore to profile online
  3811. [PROFILE] mounted online on /current-profile
  3812. [PROFILE] unmounted online from /current-profile
  3813. [LORE] learnt last-hope-graveyard-14
  3814. [ENGINE] Setting requested FPS to 30 (33 ms)
  3815. [ENGINE] Setting requested FPS to 30 (33 ms)
  3816. [ENGINE] Setting requested FPS to 6 (166 ms)
  3817. [ENGINE] Setting requested FPS to 30 (33 ms)
  3818. [LOG]
  3819. [ENGINE] Setting requested FPS to 6 (166 ms)
  3820. [ENGINE] Setting requested FPS to 30 (33 ms)
  3821. [ENGINE] Setting requested FPS to 6 (166 ms)
  3822. [ENGINE] Setting requested FPS to 30 (33 ms)
  3823. [LOG] Lore found: #0080FF#gravestone
  3824. [LOG] You can read all your collected lore in the game menu, by pressing Escape.
  3825. [PROFILE] filtering save of lore to profile online
  3826. [PROFILE] mounted online on /current-profile
  3827. [PROFILE] unmounted online from /current-profile
  3828. [LORE] learnt last-hope-graveyard-27
  3829. [ENGINE] Setting requested FPS to 30 (33 ms)
  3830. [ENGINE] Setting requested FPS to 30 (33 ms)
  3831. [ENGINE] Setting requested FPS to 6 (166 ms)
  3832. [ENGINE] Setting requested FPS to 30 (33 ms)
  3833. [LOG]
  3834. [LOG] Lore found: #0080FF#gravestone
  3835. [LOG] You can read all your collected lore in the game menu, by pressing Escape.
  3836. [PROFILE] filtering save of lore to profile online
  3837. [PROFILE] mounted online on /current-profile
  3838. [PROFILE] unmounted online from /current-profile
  3839. [LORE] learnt last-hope-graveyard-23
  3840. [ENGINE] Setting requested FPS to 30 (33 ms)
  3841. [ENGINE] Setting requested FPS to 30 (33 ms)
  3842. [ENGINE] Setting requested FPS to 6 (166 ms)
  3843. [ENGINE] Setting requested FPS to 30 (33 ms)
  3844. [LOG]
  3845. [LOG] Lore found: #0080FF#gravestone
  3846. [LOG] You can read all your collected lore in the game menu, by pressing Escape.
  3847. [PROFILE] filtering save of lore to profile online
  3848. [PROFILE] mounted online on /current-profile
  3849. [PROFILE] unmounted online from /current-profile
  3850. [LORE] learnt last-hope-graveyard-44
  3851. [ENGINE] Setting requested FPS to 30 (33 ms)
  3852. [ENGINE] Setting requested FPS to 30 (33 ms)
  3853. [ENGINE] Setting requested FPS to 6 (166 ms)
  3854. [ENGINE] Setting requested FPS to 30 (33 ms)
  3855. [LOG]
  3856. [LOG] Lore found: #0080FF#gravestone
  3857. [LOG] You can read all your collected lore in the game menu, by pressing Escape.
  3858. [PROFILE] filtering save of lore to profile online
  3859. [PROFILE] mounted online on /current-profile
  3860. [PROFILE] unmounted online from /current-profile
  3861. [LORE] learnt last-hope-graveyard-9
  3862. [ENGINE] Setting requested FPS to 30 (33 ms)
  3863. [ENGINE] Setting requested FPS to 30 (33 ms)
  3864. [ENGINE] Setting requested FPS to 6 (166 ms)
  3865. [ENGINE] Setting requested FPS to 30 (33 ms)
  3866. [LOG]
  3867. [LOG] Lore found: #0080FF#gravestone
  3868. [LOG] You can read all your collected lore in the game menu, by pressing Escape.
  3869. [PROFILE] filtering save of lore to profile online
  3870. [PROFILE] mounted online on /current-profile
  3871. [PROFILE] unmounted online from /current-profile
  3872. [LORE] learnt last-hope-graveyard-11
  3873. [ENGINE] Setting requested FPS to 30 (33 ms)
  3874. [ENGINE] Setting requested FPS to 30 (33 ms)
  3875. [USERCHAT] channel achievement kultako tome The Arena false false
  3876. [ENGINE] Setting requested FPS to 6 (166 ms)
  3877. [ENGINE] Setting requested FPS to 30 (33 ms)
  3878. [LOG]
  3879. [LOG] Lore found: #0080FF#gravestone
  3880. [LOG] You can read all your collected lore in the game menu, by pressing Escape.
  3881. [PROFILE] filtering save of lore to profile online
  3882. [PROFILE] mounted online on /current-profile
  3883. [PROFILE] unmounted online from /current-profile
  3884. [LORE] learnt last-hope-graveyard-15
  3885. [ENGINE] Setting requested FPS to 30 (33 ms)
  3886. [ENGINE] Setting requested FPS to 30 (33 ms)
  3887. [LOG]
  3888. [LOG] Lore found: #0080FF#gravestone
  3889. [LOG] You can read all your collected lore in the game menu, by pressing Escape.
  3890. [PROFILE] filtering save of lore to profile online
  3891. [PROFILE] mounted online on /current-profile
  3892. [PROFILE] unmounted online from /current-profile
  3893. [LORE] learnt last-hope-graveyard-30
  3894. [ENGINE] Setting requested FPS to 30 (33 ms)
  3895. [ENGINE] Setting requested FPS to 30 (33 ms)
  3896. [ENGINE] Setting requested FPS to 6 (166 ms)
  3897. [ENGINE] Setting requested FPS to 30 (33 ms)
  3898. [LOG]
  3899. [LOG] Lore found: #0080FF#gravestone
  3900. [LOG] You can read all your collected lore in the game menu, by pressing Escape.
  3901. [PROFILE] filtering save of lore to profile online
  3902. [PROFILE] mounted online on /current-profile
  3903. [PROFILE] unmounted online from /current-profile
  3904. [LORE] learnt last-hope-graveyard-36
  3905. [ENGINE] Setting requested FPS to 30 (33 ms)
  3906. [ENGINE] Setting requested FPS to 30 (33 ms)
  3907. [ENGINE] Setting requested FPS to 6 (166 ms)
  3908. [ENGINE] Setting requested FPS to 30 (33 ms)
  3909. [LOG]
  3910. [LOG] Lore found: #0080FF#gravestone
  3911. [LOG] You can read all your collected lore in the game menu, by pressing Escape.
  3912. [PROFILE] filtering save of lore to profile online
  3913. [PROFILE] mounted online on /current-profile
  3914. [PROFILE] unmounted online from /current-profile
  3915. [LORE] learnt last-hope-graveyard-21
  3916. [ENGINE] Setting requested FPS to 30 (33 ms)
  3917. [ENGINE] Setting requested FPS to 30 (33 ms)
  3918. [ENGINE] Setting requested FPS to 6 (166 ms)
  3919. [ENGINE] Setting requested FPS to 30 (33 ms)
  3920. [LOG]
  3921. [LOG] Lore found: #0080FF#gravestone
  3922. [LOG] You can read all your collected lore in the game menu, by pressing Escape.
  3923. [PROFILE] filtering save of lore to profile online
  3924. [PROFILE] mounted online on /current-profile
  3925. [PROFILE] unmounted online from /current-profile
  3926. [LORE] learnt last-hope-graveyard-7
  3927. [ENGINE] Setting requested FPS to 30 (33 ms)
  3928. [ENGINE] Setting requested FPS to 30 (33 ms)
  3929. [ENGINE] Setting requested FPS to 6 (166 ms)
  3930. [ENGINE] Setting requested FPS to 30 (33 ms)
  3931. [LOG]
  3932. [LOG] Lore found: #0080FF#gravestone
  3933. [LOG] You can read all your collected lore in the game menu, by pressing Escape.
  3934. [PROFILE] filtering save of lore to profile online
  3935. [PROFILE] mounted online on /current-profile
  3936. [PROFILE] unmounted online from /current-profile
  3937. [LORE] learnt last-hope-graveyard-12
  3938. [ENGINE] Setting requested FPS to 30 (33 ms)
  3939. [ENGINE] Setting requested FPS to 30 (33 ms)
  3940. [USERCHAT] channel achievement neludz tome Utterly Destroyed false false
  3941. [ENGINE] Setting requested FPS to 6 (166 ms)
  3942. [ENGINE] Setting requested FPS to 30 (33 ms)
  3943. [LOG]
  3944. [LOG] Lore found: #0080FF#gravestone
  3945. [LOG] You can read all your collected lore in the game menu, by pressing Escape.
  3946. [PROFILE] filtering save of lore to profile online
  3947. [PROFILE] mounted online on /current-profile
  3948. [PROFILE] unmounted online from /current-profile
  3949. [LORE] learnt last-hope-graveyard-24
  3950. [ENGINE] Setting requested FPS to 30 (33 ms)
  3951. [ENGINE] Setting requested FPS to 30 (33 ms)
  3952. [ENGINE] Setting requested FPS to 6 (166 ms)
  3953. [ENGINE] Setting requested FPS to 30 (33 ms)
  3954. [LOG]
  3955. [LOG] Lore found: #0080FF#gravestone
  3956. [LOG] You can read all your collected lore in the game menu, by pressing Escape.
  3957. [PROFILE] filtering save of lore to profile online
  3958. [PROFILE] mounted online on /current-profile
  3959. [PROFILE] unmounted online from /current-profile
  3960. [LORE] learnt last-hope-graveyard-20
  3961. [ENGINE] Setting requested FPS to 30 (33 ms)
  3962. [ENGINE] Setting requested FPS to 30 (33 ms)
  3963. [ENGINE] Setting requested FPS to 6 (166 ms)
  3964. [ENGINE] Setting requested FPS to 30 (33 ms)
  3965. [LOG]
  3966. [LOG] Lore found: #0080FF#gravestone
  3967. [LOG] You can read all your collected lore in the game menu, by pressing Escape.
  3968. [PROFILE] filtering save of lore to profile online
  3969. [PROFILE] mounted online on /current-profile
  3970. [PROFILE] unmounted online from /current-profile
  3971. [LORE] learnt last-hope-graveyard-19
  3972. [ENGINE] Setting requested FPS to 30 (33 ms)
  3973. [ENGINE] Setting requested FPS to 30 (33 ms)
  3974. [ENGINE] Setting requested FPS to 6 (166 ms)
  3975. [ENGINE] Setting requested FPS to 30 (33 ms)
  3976. [LOG]
  3977. [LOG] Lore found: #0080FF#gravestone
  3978. [LOG] You can read all your collected lore in the game menu, by pressing Escape.
  3979. [PROFILE] filtering save of lore to profile online
  3980. [PROFILE] mounted online on /current-profile
  3981. [PROFILE] unmounted online from /current-profile
  3982. [LORE] learnt last-hope-graveyard-2
  3983. [ENGINE] Setting requested FPS to 30 (33 ms)
  3984. [ENGINE] Setting requested FPS to 30 (33 ms)
  3985. [ENGINE] Setting requested FPS to 6 (166 ms)
  3986. [ENGINE] Setting requested FPS to 30 (33 ms)
  3987. [LOG]
  3988. [ENGINE] Setting requested FPS to 6 (166 ms)
  3989. [ENGINE] Setting requested FPS to 30 (33 ms)
  3990. [USERCHAT] channel achievement Zainde global Treasure Hoarder false false
  3991. [LOG] Lore found: #0080FF#gravestone
  3992. [LOG] You can read all your collected lore in the game menu, by pressing Escape.
  3993. [PROFILE] filtering save of lore to profile online
  3994. [PROFILE] mounted online on /current-profile
  3995. [PROFILE] unmounted online from /current-profile
  3996. [LORE] learnt last-hope-graveyard-16
  3997. [ENGINE] Setting requested FPS to 30 (33 ms)
  3998. [ENGINE] Setting requested FPS to 30 (33 ms)
  3999. [ENGINE] Setting requested FPS to 6 (166 ms)
  4000. [ENGINE] Setting requested FPS to 30 (33 ms)
  4001. [LOG]
  4002. [LOG] Lore found: #0080FF#gravestone
  4003. [LOG] You can read all your collected lore in the game menu, by pressing Escape.
  4004. [PROFILE] filtering save of lore to profile online
  4005. [PROFILE] mounted online on /current-profile
  4006. [PROFILE] unmounted online from /current-profile
  4007. [LORE] learnt last-hope-graveyard-38
  4008. [ENGINE] Setting requested FPS to 30 (33 ms)
  4009. [ENGINE] Setting requested FPS to 30 (33 ms)
  4010. [ENGINE] Setting requested FPS to 6 (166 ms)
  4011. [ENGINE] Setting requested FPS to 30 (33 ms)
  4012. [LOG]
  4013. [LOG] Lore found: #0080FF#gravestone
  4014. [LOG] You can read all your collected lore in the game menu, by pressing Escape.
  4015. [PROFILE] filtering save of lore to profile online
  4016. [PROFILE] mounted online on /current-profile
  4017. [PROFILE] unmounted online from /current-profile
  4018. [LORE] learnt last-hope-graveyard-22
  4019. [ENGINE] Setting requested FPS to 30 (33 ms)
  4020. [ENGINE] Setting requested FPS to 30 (33 ms)
  4021. [ENGINE] Setting requested FPS to 6 (166 ms)
  4022. [ENGINE] Setting requested FPS to 30 (33 ms)
  4023. [LOG]
  4024. [LOG] Lore found: #0080FF#gravestone
  4025. [LOG] You can read all your collected lore in the game menu, by pressing Escape.
  4026. [PROFILE] filtering save of lore to profile online
  4027. [PROFILE] mounted online on /current-profile
  4028. [PROFILE] unmounted online from /current-profile
  4029. [LORE] learnt last-hope-graveyard-35
  4030. [ENGINE] Setting requested FPS to 30 (33 ms)
  4031. [ENGINE] Setting requested FPS to 30 (33 ms)
  4032. [ENGINE] Setting requested FPS to 6 (166 ms)
  4033. [ENGINE] Setting requested FPS to 30 (33 ms)
  4034. [LOG]
  4035. [LOG] Lore found: #0080FF#gravestone
  4036. [LOG] You can read all your collected lore in the game menu, by pressing Escape.
  4037. [PROFILE] filtering save of lore to profile online
  4038. [PROFILE] mounted online on /current-profile
  4039. [PROFILE] unmounted online from /current-profile
  4040. [LORE] learnt last-hope-graveyard-8
  4041. [ENGINE] Setting requested FPS to 30 (33 ms)
  4042. [ENGINE] Setting requested FPS to 30 (33 ms)
  4043. [ENGINE] Setting requested FPS to 6 (166 ms)
  4044. [ENGINE] Setting requested FPS to 30 (33 ms)
  4045. [LOG]
  4046. [LOG] Lore found: #0080FF#gravestone
  4047. [LOG] You can read all your collected lore in the game menu, by pressing Escape.
  4048. [PROFILE] filtering save of lore to profile online
  4049. [PROFILE] mounted online on /current-profile
  4050. [PROFILE] unmounted online from /current-profile
  4051. [LORE] learnt last-hope-graveyard-43
  4052. [ENGINE] Setting requested FPS to 30 (33 ms)
  4053. [ENGINE] Setting requested FPS to 30 (33 ms)
  4054. [ENGINE] Setting requested FPS to 6 (166 ms)
  4055. [ENGINE] Setting requested FPS to 30 (33 ms)
  4056. [LOG]
  4057. [LOG] Lore found: #0080FF#gravestone
  4058. [LOG] You can read all your collected lore in the game menu, by pressing Escape.
  4059. [PROFILE] filtering save of lore to profile online
  4060. [PROFILE] mounted online on /current-profile
  4061. [PROFILE] unmounted online from /current-profile
  4062. [LORE] learnt last-hope-graveyard-40
  4063. [ENGINE] Setting requested FPS to 30 (33 ms)
  4064. [ENGINE] Setting requested FPS to 30 (33 ms)
  4065. [ENGINE] Setting requested FPS to 6 (166 ms)
  4066. [ENGINE] Setting requested FPS to 30 (33 ms)
  4067. [LOG]
  4068. [LOG] Lore found: #0080FF#gravestone
  4069. [LOG] You can read all your collected lore in the game menu, by pressing Escape.
  4070. [PROFILE] filtering save of lore to profile online
  4071. [PROFILE] mounted online on /current-profile
  4072. [PROFILE] unmounted online from /current-profile
  4073. [LORE] learnt last-hope-graveyard-5
  4074. [ENGINE] Setting requested FPS to 30 (33 ms)
  4075. [ENGINE] Setting requested FPS to 30 (33 ms)
  4076. [ENGINE] Setting requested FPS to 6 (166 ms)
  4077. [ENGINE] Setting requested FPS to 30 (33 ms)
  4078. [LOG]
  4079. [LOG] Lore found: #0080FF#gravestone
  4080. [LOG] You can read all your collected lore in the game menu, by pressing Escape.
  4081. [PROFILE] filtering save of lore to profile online
  4082. [PROFILE] mounted online on /current-profile
  4083. [PROFILE] unmounted online from /current-profile
  4084. [LORE] learnt last-hope-graveyard-33
  4085. [ENGINE] Setting requested FPS to 30 (33 ms)
  4086. [ENGINE] Setting requested FPS to 30 (33 ms)
  4087. [ENGINE] Setting requested FPS to 6 (166 ms)
  4088. [ENGINE] Setting requested FPS to 30 (33 ms)
  4089. [LOG]
  4090. Server latency 34
  4091. [LOG] Lore found: #0080FF#gravestone
  4092. [LOG] You can read all your collected lore in the game menu, by pressing Escape.
  4093. [PROFILE] filtering save of lore to profile online
  4094. [PROFILE] mounted online on /current-profile
  4095. [PROFILE] unmounted online from /current-profile
  4096. [LORE] learnt last-hope-graveyard-28
  4097. [ENGINE] Setting requested FPS to 30 (33 ms)
  4098. [ENGINE] Setting requested FPS to 30 (33 ms)
  4099. [ENGINE] Setting requested FPS to 6 (166 ms)
  4100. [ENGINE] Setting requested FPS to 30 (33 ms)
  4101. [LOG]
  4102. [LOG] Lore found: #0080FF#gravestone
  4103. [LOG] You can read all your collected lore in the game menu, by pressing Escape.
  4104. [PROFILE] filtering save of lore to profile online
  4105. [PROFILE] mounted online on /current-profile
  4106. [PROFILE] unmounted online from /current-profile
  4107. [LORE] learnt last-hope-graveyard-18
  4108. [ENGINE] Setting requested FPS to 30 (33 ms)
  4109. [ENGINE] Setting requested FPS to 30 (33 ms)
  4110. [ENGINE] Setting requested FPS to 6 (166 ms)
  4111. [ENGINE] Setting requested FPS to 30 (33 ms)
  4112. [LOG]
  4113. [LOG] Lore found: #0080FF#gravestone
  4114. [LOG] You can read all your collected lore in the game menu, by pressing Escape.
  4115. [PROFILE] filtering save of lore to profile online
  4116. [PROFILE] mounted online on /current-profile
  4117. [PROFILE] unmounted online from /current-profile
  4118. [LORE] learnt last-hope-graveyard-34
  4119. [ENGINE] Setting requested FPS to 30 (33 ms)
  4120. [ENGINE] Setting requested FPS to 30 (33 ms)
  4121. Lore
  4122. [ENGINE] Setting requested FPS to 3 (333 ms)
  4123. [LOG] Resting starts...
  4124. [ENGINE] Setting requested FPS to 30 (33 ms)
  4125. [LOG] Rested for 0 turns (stop reason: all resources and life at maximum).
  4126. [ENGINE] Setting requested FPS to 6 (166 ms)
  4127. [LOG] #YELLOW_GREEN#There is an open mausoleum here (press '<', '>' or right click to use).
  4128. [ENGINE] Setting requested FPS to 30 (33 ms)
  4129. [LOG] Ran for 16 turns (stop reason: at exit).
  4130. [ENGINE] Setting requested FPS to 30 (33 ms)
  4131. [LOG]
  4132. Deleting temp shader main_fbo/wobbling[]
  4133. Deleting temp shader main_fbo/timestop[]
  4134. Deleting temp shader full_fbo[]
  4135. Deleting temp shader main_fbo/gestures[]
  4136. Deleting temp shader main_fbo/blur[]
  4137. Deleting temp shader main_fbo/line_grids[]
  4138. Deleting temp shader main_fbo/motionblur[]
  4139. Deleting temp shader target_fbo[]
  4140. Deleting temp shader main_fbo/underwater[]
  4141. Deleting temp shader main_fbo[]
  4142. Deleting temp shader resources[color=vec3(0.29803921568627,0.4156862745098,0.7921568627451),distort=vec2(0.4,0.4),require_shader=4,speed=1000]
  4143. Deleting temp shader textoutline[]
  4144. Deleting temp shader sunaura[time_factor=5000]
  4145. Deleting temp shader resources[color=vec3(0.58823529411765,0,0),distort=vec2(1.5,1.5),require_shader=4,speed=1000]
  4146. Deleting temp shader resources2[amp=0.8,color1=vec3(0.1843137254902,0.62745098039216,0.70588235294118),color2=vec3(0.56078431372549,0.50196078431373,0.26666666666667),distort=vec2(0.1,0.25),require_shader=4,speed=20000]
  4147. Deleting temp shader stone[color1=vec4(0.4,0.4,0,1),color2=vec4(0.5,0.5,0,1),hide_center=1,xy=vec2(16,37),zoom=0.6]
  4148. Deleting temp shader runicshield[auraColor=vec4(0.85,0.3,1,1),bubbleColor=vec4(0.8,0.1,1,1),ellipsoidalFactor=1,scrollingSpeed=-1,shieldIntensity=0.14,time_factor=12000]
  4149. Deleting temp shader runicshield[auraColor=vec4(0.5,1,0.8,0.5),bubbleColor=vec4(0.5,1,0.8,0.2),ellipsoidalFactor=1,scrollingSpeed=1,shieldIntensity=0.1,time_factor=12000]
  4150. Deleting temp shader healing[beamColor1=vec4(1,0.13333333333333,0.13333333333333,1),beamColor2=vec4(1,0.37647058823529,0.37647058823529,1),beamsCount=8,circleColor=vec4(0,0,0,0),noup=2,time_factor=4000]
  4151. Deleting temp shader healing[beamColor1=vec4(1,0.13333333333333,0.13333333333333,1),beamColor2=vec4(1,0.37647058823529,0.37647058823529,1),beamsCount=8,circleColor=vec4(0,0,0,0),noup=1,time_factor=4000]
  4152. Deleting temp shader resources[color=vec3(1,0.84313725490196,0),distort=vec2(1.6,0.2),require_shader=4,speed=1000]
  4153. Deleting temp shader shield[color=vec3(0.3,0.4,0.7),ellipsoidalFactor=1,shieldIntensity=0.1,time_factor=8000]
  4154. Deleting temp shader objectsoutline[]
  4155. [ENGINE] Setting requested FPS to 30 (33 ms)
  4156. [ENGINE] Setting requested FPS to 30 (33 ms)
  4157. [COROUTINE] registering savefilepipe thread: 0x14674418
  4158. Loading level persistance level last-hope-graveyard 2
  4159. Make wait background texture 13 : 1680x1050 (2048, 2048)
  4160. [SAVEFILE PIPE] looking for savefile to recover in the memory pipe level-last-hope-graveyard-1.teal ?=? level-last-hope-graveyard-2.teal
  4161. Loading savefile /save/riff_raff/
  4162. Wait finished, counted 0, 44 ticks
  4163. Creating level last-hope-graveyard 2
  4164. Make wait background texture 415 : 1680x1050 (2048, 2048)
  4165. C Map size 35:21 :: 735
  4166. C Map seens texture: 423 (60x60)
  4167. Loading entities file from memory /data/general/objects/egos/lite.lua
  4168. Loading entities file from memory /data/general/objects/egos/infusions.lua
  4169. Loading entities file from memory /data/general/objects/egos/wands.lua
  4170. Loading entities file from memory /data/general/objects/egos/charms.lua
  4171. Loading entities file from memory /data/general/objects/egos/wands-powers.lua
  4172. Loading entities file from memory /data/general/objects/egos/totems.lua
  4173. Loading entities file from memory /data/general/objects/egos/charms.lua
  4174. Loading entities file from memory /data/general/objects/egos/totems-powers.lua
  4175. Loading entities file from memory /data/general/objects/egos/torques.lua
  4176. Loading entities file from memory /data/general/objects/egos/charms.lua
  4177. Loading entities file from memory /data/general/objects/egos/torques-powers.lua
  4178. Loading entities file from memory /data/general/objects/egos/digger.lua
  4179. Loading entities file from memory /data/general/objects/egos/rings.lua
  4180. Loading entities file from memory /data/general/objects/egos/amulets.lua
  4181. Loading entities file from memory /data/general/objects/egos/staves.lua
  4182. Loading entities file from memory /data/general/objects/egos/mindstars.lua
  4183. Loading entities file from memory /data/general/objects/egos/weapon.lua
  4184. Loading entities file from memory /data/general/objects/egos/bow.lua
  4185. Loading entities file from memory /data/general/objects/egos/ranged.lua
  4186. Loading entities file from memory /data/general/objects/egos/ammo.lua
  4187. Loading entities file from memory /data/general/objects/egos/sling.lua
  4188. Loading entities file from memory /data/general/objects/egos/ranged.lua
  4189. Loading entities file from memory /data/general/objects/egos/shield.lua
  4190. Loading entities file from memory /data/general/objects/egos/robe.lua
  4191. Loading entities file from memory /data/general/objects/egos/light-armor.lua
  4192. Loading entities file from memory /data/general/objects/egos/armor.lua
  4193. Loading entities file from memory /data/general/objects/egos/heavy-armor.lua
  4194. Loading entities file from memory /data/general/objects/egos/armor.lua
  4195. Loading entities file from memory /data/general/objects/egos/massive-armor.lua
  4196. Loading entities file from memory /data/general/objects/egos/armor.lua
  4197. Loading entities file from memory /data/general/objects/egos/helm.lua
  4198. Loading entities file from memory /data/general/objects/egos/wizard-hat.lua
  4199. Loading entities file from memory /data/general/objects/egos/light-boots.lua
  4200. Loading entities file from memory /data/general/objects/egos/boots.lua
  4201. Loading entities file from memory /data/general/objects/egos/boots.lua
  4202. Loading entities file from memory /data/general/objects/egos/gloves.lua
  4203. Loading entities file from memory /data/general/objects/egos/cloak.lua
  4204. Loading entities file from memory /data/general/objects/egos/belt.lua
  4205. Static generator using file /data/maps/zones/last-hope-mausoleum.lua
  4206. [STATIC MAP] size 50 25
  4207. Creating random boss Lisamina the bone giant 35 level 1 classes
  4208. Adding to random boss class Doomed Afflicted
  4209. power types: not_power_source = antimagic,nature power_source = psionic
  4210. Adding 8 random class talents to boss
  4211. * talent T_UNSEEN_FORCE
  4212. * talent T_DARK_TENDRILS
  4213. * talent T_REPROACH
  4214. * talent T_DEVOUR_LIFE
  4215. * talent T_FEED_POWER
  4216. * talent T_AGONY
  4217. * talent T_WILLFUL_STRIKE
  4218. * talent T_INSTILL_FEAR
  4219. [TOME ENTITY FILTER] selected Double Ego 48.706835901529 53
  4220. [TOME ENTITY FILTER] selected Ego 66.331082650072 98
  4221. [TOME ENTITY FILTER] selected Ego 57.186327287738 98
  4222. Creating random boss Velessra the skeleton warrior 35 level 1 classes
  4223. Adding to random boss class Corruptor Defiler
  4224. power types: not_power_source = antimagic,nature power_source = arcane
  4225. Adding 12 random class talents to boss
  4226. * talent T_CATALEPSY
  4227. * talent T_VIRULENT_DISEASE
  4228. * talent T_LIFE_TAP
  4229. * talent T_BLOOD_FRENZY
  4230. * talent T_CURSE_OF_IMPOTENCE
  4231. * talent T_DEATH_BLOW
  4232. * talent T_EVASION
  4233. * talent T_WARSHOUT
  4234. * talent T_BLOOD_VENGEANCE
  4235. * talent T_OVERKILL
  4236. * talent T_STUNNING_BLOW
  4237. * talent T_BONE_GRAB
  4238. [TOME ENTITY FILTER] selected Double Ego 25.371258105005 53
  4239. [TOME ENTITY FILTER] selected Ego 74.288371595156 98
  4240. fight: silk robe of the mind (#RESIST#) shimmering elven-wood starstaff of might :: OFFHAND BODY
  4241. Creating random boss Cyrebrelrana the bone giant 35 level 1 classes
  4242. Adding to random boss class Corruptor Defiler
  4243. power types: not_power_source = antimagic,nature power_source = arcane
  4244. Adding 7 random class talents to boss
  4245. * talent T_BONE_SPEAR
  4246. * talent T_CORRUPTED_NEGATION
  4247. * talent T_CHARM_MASTERY
  4248. * talent T_BLOOD_VENGEANCE
  4249. * talent T_SOUL_ROT
  4250. * talent T_BONE_SHIELD
  4251. * talent T_CURSE_OF_DEFENSELESSNESS
  4252. [TOME ENTITY FILTER] selected Ego 65.163065308044 98
  4253. [TOME ENTITY FILTER] selected Ego 64.875182149204 98
  4254. fight: mindwoven silk robe yew vilestaff of fate :: OFFHAND BODY
  4255. Creating random boss Isluta the skeleton archer 35 level 1 classes
  4256. Adding to random boss class Cursed Afflicted
  4257. power types: not_power_source = antimagic,nature power_source = technique,psionic
  4258. Adding 9 random class talents to boss
  4259. * talent T_SANCTUARY
  4260. * talent T_FRENZY
  4261. * talent T_BECKON
  4262. * talent T_BLOOD_FRENZY
  4263. * talent T_DISMAY
  4264. * talent T_SUNDER_ARMOUR
  4265. * talent T_REPEL
  4266. * talent T_RAMPAGE
  4267. * talent T_EVASION
  4268. [TOME ENTITY FILTER] selected Ego 95.481120657521 98
  4269. [TOME ENTITY FILTER] selected Ego 67.162308665263 98
  4270. fight: stralite mail armour of stability stralite battleaxe of daylight :: OFFHAND BODY
  4271. Creating random boss Emille the vampire 35 level 1 classes
  4272. Adding to random boss class Skirmisher Rogue
  4273. power types: not_power_source = antimagic,nature power_source = technique
  4274. Adding 6 random class talents to boss
  4275. * talent T_SKIRMISHER_SUPERB_AGILITY
  4276. * talent T_VILE_POISONS
  4277. * talent T_STICKY_SMOKE
  4278. * talent T_SKIRMISHER_PACE_YOURSELF
  4279. * talent T_ARMOUR_TRAINING
  4280. * talent T_SKIRMISHER_BUCKLER_MASTERY
  4281. [TOME ENTITY FILTER] selected Ego 95.169467971001 98
  4282. [TOME ENTITY FILTER] selected Double Ego 37.670891025027 53
  4283. fight: steady reinforced leather sling of lightning spiked reinforced leather armour :: nil MAINHAND
  4284. [TOME ENTITY FILTER] selected Ego 84.409017133622 98
  4285. [TOME ENTITY FILTER] selected Double Ego 12.768156895593 53
  4286. fight: deadly pouch of stralite shots of accuracy steady reinforced leather sling of lightning :: nil QUIVER
  4287. fight: deadly pouch of stralite shots of accuracy spiked reinforced leather armour :: nil QUIVER
  4288. Creating random boss Xeraldann the vampire lord 35 level 1 classes
  4289. Adding to random boss class Marauder Rogue
  4290. power types: not_power_source = antimagic,nature power_source = technique_ranged,technique,arcane,psionic
  4291. Adding 11 random class talents to boss
  4292. * talent T_UNENDING_FRENZY
  4293. * talent T_TOXIC_DEATH
  4294. * talent T_EXPLOIT_WEAKNESS
  4295. * talent T_ADRENALINE_SURGE
  4296. * talent T_PRECISION
  4297. * talent T_COUNTER_ATTACK
  4298. * talent T_SET_UP
  4299. * talent T_SPELL_SHIELD
  4300. * talent T_BLOODY_BUTCHER
  4301. * talent T_CHARM_MASTERY
  4302. * talent T_HEIGHTENED_SENSES
  4303. [TOME ENTITY FILTER] selected Ego 69.825402004138 98
  4304. [TOME ENTITY FILTER] selected Double Ego 35.107651022986 53
  4305. fight: acidic stralite dagger of massacre stralite dagger of phasing :: nil MAINHAND
  4306. fight: acidic stralite dagger of massacre stralite dagger of phasing :: nil OFFHAND
  4307. [TOME ENTITY FILTER] selected Ego 80.768325462185 98
  4308. fight: prismatic drakeskin leather armour stralite dagger of phasing :: nil BODY
  4309. fight: prismatic drakeskin leather armour acidic stralite dagger of massacre :: nil BODY
  4310. [TOME ENTITY FILTER] selected Double Ego 22.121095345849 53
  4311. fight: miner's drakeskin leather cap of strength (#STATBONUS#) stralite dagger of phasing :: nil HEAD
  4312. fight: miner's drakeskin leather cap of strength (#STATBONUS#) acidic stralite dagger of massacre :: nil HEAD
  4313. fight: miner's drakeskin leather cap of strength (#STATBONUS#) prismatic drakeskin leather armour :: nil HEAD
  4314. Creating random boss Xanyra the skeleton archer 35 level 1 classes
  4315. Adding to random boss class Skirmisher Rogue
  4316. power types: not_power_source = antimagic,nature power_source = technique
  4317. Adding 8 random class talents to boss
  4318. * talent T_KNIFE_MASTERY
  4319. * talent T_STICKY_SMOKE
  4320. * talent T_SKIRMISHER_BOMBARDMENT
  4321. * talent T_DISENGAGE
  4322. * talent T_SKIRMISHER_KNEECAPPER
  4323. * talent T_EMPOWER_POISONS
  4324. * talent T_HEAVE
  4325. * talent T_SKIRMISHER_NOGGIN_KNOCKER
  4326. [TOME ENTITY FILTER] selected Double Ego 36.908937710083 53
  4327. [TOME ENTITY FILTER] selected Ego 93.804253846827 98
  4328. fight: ranger's drakeskin leather sling spiked hardened leather armour of lightning resistance :: nil MAINHAND
  4329. [TOME ENTITY FILTER] selected Ego 95.169849797424 98
  4330. [TOME ENTITY FILTER] selected Double Ego 9.8302947915695 53
  4331. fight: icy pouch of stralite shots of accuracy ranger's drakeskin leather sling :: nil QUIVER
  4332. fight: icy pouch of stralite shots of accuracy spiked hardened leather armour of lightning resistance :: nil QUIVER
  4333. Creating random boss Salitira the vampire lord 35 level 1 classes
  4334. class Wyrmic rejected due to power source
  4335. Adding to random boss class Cursed Afflicted
  4336. power types: not_power_source = antimagic,nature power_source = technique,psionic
  4337. Adding 8 random class talents to boss
  4338. * talent T_EXOTIC_WEAPONS_MASTERY
  4339. * talent T_HARASS_PREY
  4340. * talent T_SANCTUARY
  4341. * talent T_TENACITY
  4342. * talent T_CHARM_MASTERY
  4343. * talent T_DOMINATE
  4344. * talent T_PRETERNATURAL_SENSES
  4345. * talent T_SLASH
  4346. [TOME ENTITY FILTER] selected Double Ego 19.212233773249 53
  4347. [TOME ENTITY FILTER] selected Ego 97.797303379466 98
  4348. fight: prismatic stralite mail armour hateful stralite battleaxe of daylight :: OFFHAND BODY
  4349. [TOME ENTITY FILTER] selected Double Ego 23.818512879735 53
  4350. [TOME ENTITY FILTER] selected Ego 57.971133590204 98
  4351. [TOME ENTITY FILTER] selected Double Ego 44.985886239211 53
  4352. Added unique mod.class.Object/Golden Three-Edged Sword 'The Truth' :: 1
  4353. [TOME ENTITY FILTER] selected Double Ego 8.0426012529159 53
  4354. [TOME ENTITY FILTER] selected Double Ego 14.933775378143 53
  4355. fight: mindwoven woollen robe of light (#RESIST#) potent yew vilestaff of might :: OFFHAND BODY
  4356. Added unique mod.class.NPC/Celia :: 1
  4357. [SHADER] Loading from /data/gfx/shaders/spinningwinds.lua
  4358. [SHADER] Loaded shader with totalname spinningwinds[ellipsoidalFactor=vec2(1,1),noup=2,time_factor=6000,verticalIntensityAdjust=-3]
  4359. New GL Shader program 49
  4360. New GL Shader 50 of type 35632
  4361. [SHADER] created fragment shader from /data/gfx/shaders/spinningwinds.frag
  4362. *p 49: Uniform: 0: 8B50 ellipsoidalFactor
  4363. *p 49: Uniform: 1: 1406 noup
  4364. *p 49: Uniform: 2: 8B5E tex
  4365. *p 49: Uniform: 3: 1406 tick
  4366. *p 49: Uniform: 4: 1406 time_factor
  4367. [SHADER] Loading from /data/gfx/shaders/spinningwinds.lua
  4368. [SHADER] Loaded shader with totalname spinningwinds[ellipsoidalFactor=vec2(1,1),noup=1,time_factor=6000,verticalIntensityAdjust=-3]
  4369. New GL Shader program 51
  4370. *p 51: Uniform: 0: 8B50 ellipsoidalFactor
  4371. *p 51: Uniform: 1: 1406 noup
  4372. *p 51: Uniform: 2: 8B5E tex
  4373. *p 51: Uniform: 3: 1406 tick
  4374. *p 51: Uniform: 4: 1406 time_factor
  4375. [SHADER] Loading from /data/gfx/shaders/flamewings.lua
  4376. [SHADER] Loaded shader with totalname flamewings[]
  4377. New GL Shader program 52
  4378. New GL Shader 53 of type 35632
  4379. [SHADER] created fragment shader from /data/gfx/shaders/flamewings.frag
  4380. *p 52: Uniform: 0: 1406 deploy_factor
  4381. *p 52: Uniform: 1: 1406 ellipsoidalFactor
  4382. *p 52: Uniform: 2: 1406 flap
  4383. *p 52: Uniform: 3: 8B5E tex
  4384. *p 52: Uniform: 4: 1406 tick
  4385. *p 52: Uniform: 5: 1406 tick_start
  4386. *p 52: Uniform: 6: 1406 time_factor
  4387. [SHADER] setting reset param tick_start 259774
  4388. Loading tile from tileset /data/gfx/shockbolt/terrain/granite_wall1.png
  4389. Loading tile from tileset /data/gfx/shockbolt/terrain/marble_floor.png
  4390. Loading tile from tileset /data/gfx/shockbolt/terrain/stair_up.png
  4391. Loading tile from tileset /data/gfx/shockbolt/terrain/marble_floor.png
  4392. Loading tile from tileset /data/gfx/shockbolt/object/scroll-lore.png
  4393. Loading tile from tileset /data/gfx/shockbolt/terrain/coffin_unopened_01_64.png
  4394. Loading tile from tileset /data/gfx/shockbolt/terrain/granite_door1.png
  4395. Deleting shader 33 (is clone 0)
  4396. Loading tile from tileset /data/gfx/shockbolt/terrain/marble_floor.png
  4397. Loading tile from tileset /data/gfx/shockbolt/terrain/floor_pentagram.png
  4398. Loading tile from tileset /data/gfx/shockbolt/invis.png
  4399. Loading tile from tileset /data/gfx/shockbolt/npc/humanoid_human_celia.png
  4400. Wait finished, counted 810, 426 ticks
  4401. No zone events loaded
  4402. Loading tile from tileset /data/gfx/shockbolt/terrain/granite_wall2_3.png
  4403. Loading tile from tileset /data/gfx/shockbolt/terrain/granite_wall2_13.png
  4404. Loading tile from tileset /data/gfx/shockbolt/terrain/granite_wall2_11.png
  4405. Loading tile from tileset /data/gfx/shockbolt/terrain/granite_wall2_1.png
  4406. Loading tile from tileset /data/gfx/shockbolt/terrain/granite_wall2_15.png
  4407. Loading tile from tileset /data/gfx/shockbolt/terrain/marble_floor.png
  4408. Loading tile from tileset /data/gfx/shockbolt/terrain/granite_door1_vert.png
  4409. Loading tile from tileset /data/gfx/shockbolt/terrain/granite_door1_vert_north.png
  4410. Loading tile from tileset /data/gfx/shockbolt/terrain/marble_floor.png
  4411. Loading tile from tileset /data/gfx/shockbolt/terrain/granite_wall_pillar_small.png
  4412. Loading tile from tileset /data/gfx/shockbolt/terrain/granite_wall_pillar_small_top.png
  4413. Not gone east, no backup guardian
  4414. Running on level loads last-hope-graveyard-2
  4415. [LOG] #YELLOW_GREEN#There is a previous level here (press '<', '>' or right click to use).
  4416. [PARTY] New member, add after Riff Raff Riff Raff
  4417. Adding entity 2822 after 2822
  4418. Updating zone name Mausoleum
  4419. C Map minimap texture: 453 (50x50; 64x64)
  4420. [SAVEFILE PIPE] new save running in the pipe: Riff Raff level :: level-last-hope-graveyard-1.teal :: table: 0x1ecd1e38 => table: 0x1687a298 (2123)
  4421. Loading savefile /save/riff_raff/
  4422. [ENGINE] Setting requested FPS to 30 (33 ms)
  4423. [ENGINE] Setting requested FPS to 30 (33 ms)
  4424. [ENGINE] Setting requested FPS to 30 (33 ms)
  4425. [ENGINE] Setting requested FPS to 30 (33 ms)
  4426. [LOG] Riff Raff deactivates Contingency.
  4427. [LOG] Riff Raff deactivates Secrets of the Eternals.
  4428. [LOG] Riff Raff deactivates Reality Smearing.
  4429. [LOG] Riff Raff deactivates Disintegration.
  4430. [LOG] Riff Raff deactivates Gravity Locus.
  4431. [LOG] Riff Raff deactivates Matter Weaving.
  4432. Loading tile player/elf_male/base_shalore_01.png
  4433. ==SDM 128x128 :: 128x256
  4434. Cloned shader 28
  4435. [SHADER] setting reset param tick_start 260915
  4436. [LOG] Riff Raff deactivates Premonition.
  4437. [LOG] Riff Raff deactivates Chant of Fortress.
  4438. [ONLINE PROFILE] saved character 8e6bf0b9-fc0f-4018-90c1-3f7df63f7fec
  4439. [ENGINE] Setting requested FPS to 30 (33 ms)
  4440. [ENGINE] Setting requested FPS to 30 (33 ms)
  4441. Saving JSON true
  4442. [LOG] Saving game...
  4443. Loading tile player/elf_male/base_shalore_01.png
  4444. ==SDM 128x128 :: 128x256
  4445. Cloned shader 28
  4446. [SHADER] setting reset param tick_start 261088
  4447. [SAVEFILE PIPE] new save running in the pipe: Riff Raff game :: game.teag :: table: 0x103bfb18 => table: 0x1ef9bff8 (4462)
  4448. Loading savefile /save/riff_raff/
  4449. [SAVEFILE PIPE] new save running in the pipe: world :: world.teaw :: table: 0x11124e68 => table: 0x1ec4ec00 (343)
  4450. Loading savefile /save//
  4451. [SAVEFILE PIPE] new save running in the pipe: party entity :: 8e6bf0b9-fc0f-4018-90c1-3f7df63f7fec-1.3.3.charball :: table: 0x16af9658 => table: 0x0e3596a0 (108)
  4452. Loading savefile /save/party/
  4453. [SAVEFILE PIPE] unleashing save thread
  4454. Saving zipname /save/riff_raff/level-last-hope-graveyard-1.teal.tmp
  4455. Saved zipname /save/riff_raff/level-last-hope-graveyard-1.teal.tmp
  4456. [SAVEFILE PIPE] Checking save Riff Raff level /save/riff_raff/level-last-hope-graveyard-1.teal.tmp
  4457. Loading savefile /save/riff_raff/
  4458. [SAVEFILE] checked validity of type level => all fine
  4459. Saved zipname /save/riff_raff/game.teag.tmp
  4460. [SAVEFILE PIPE] Checking save Riff Raff game /save/riff_raff/game.teag.tmp
  4461. Loading savefile /save/riff_raff/
  4462. [SAVEFILE] checked validity of type game => all fine
  4463. Saved zipname /save//world.teaw.tmp
  4464. [SAVEFILE PIPE] Checking save world /save//world.teaw.tmp
  4465. Loading savefile /save//
  4466. Saved zipname /charballs/8e6bf0b9-fc0f-4018-90c1-3f7df63f7fec-1.3.3.charball.tmp
  4467. [SAVEFILE] checked validity of type world => all fine
  4468. [SAVEFILE PIPE] Checking save party entity /charballs/8e6bf0b9-fc0f-4018-90c1-3f7df63f7fec-1.3.3.charball.tmp
  4469. Loading savefile /save/party/
  4470. [SAVEFILE] checked validity of type entity => all fine
  4471. [ONLINE PROFILE] saved character charball 8e6bf0b9-fc0f-4018-90c1-3f7df63f7fec
  4472. [LOG] Saving done.
  4473. [SAVEFILE PIPE] on end saveModuleProfile
  4474. [PROFILE] filtering save of scores to profile online
  4475. [PROFILE] mounted online on /current-profile
  4476. [PROFILE] unmounted online from /current-profile
  4477. [SAVEFILE PIPE] on end saveLevel_md5
  4478. Save MD5 8e6bf0b9-fc0f-4018-90c1-3f7df63f7fec 79e8a0fcf4555a09c3c968ff1fbec21a level /save/riff_raff/level-last-hope-graveyard-1.teal
  4479. [ONLINE PROFILE] saved character md5 8e6bf0b9-fc0f-4018-90c1-3f7df63f7fec level-last-hope-graveyard-1.teal 79e8a0fcf4555a09c3c968ff1fbec21a
  4480. [SAVEFILE PIPE] on end saveGame_md5
  4481. Save MD5 8e6bf0b9-fc0f-4018-90c1-3f7df63f7fec 4dea2b16110cbb9a8d869605d01c5489 game /save/riff_raff/game.teag
  4482. [ONLINE PROFILE] saved character md5 8e6bf0b9-fc0f-4018-90c1-3f7df63f7fec game.teag 4dea2b16110cbb9a8d869605d01c5489
  4483. [SAVEFILE PIPE] on end saveWorld_md5
  4484. [SAVEFILE PIPE] on end saveEntity_md5
  4485. [SAVEFILE PIPE] saving took 3 seconds
  4486. [COROUTINE] dead savefilepipe
  4487. [ENGINE] Setting requested FPS to 3 (333 ms)
  4488. [LOG] Resting starts...
  4489. [ENGINE] Setting requested FPS to 30 (33 ms)
  4490. [LOG] Rested for 0 turns (stop reason: all resources and life at maximum).
  4491. [ENGINE] Setting requested FPS to 6 (166 ms)
  4492. [LOG] Lore found: #0080FF#A creased letter
  4493. [LOG] You can read all your collected lore in the game menu, by pressing Escape.
  4494. [PROFILE] filtering save of lore to profile online
  4495. [PROFILE] mounted online on /current-profile
  4496. [PROFILE] unmounted online from /current-profile
  4497. [LORE] learnt celia-letter
  4498. [QUEST] try update status on Riff Raff grave-necromancer 1 note
  4499. [ENGINE] Setting requested FPS to 30 (33 ms)
  4500. [LOG] Ran for 2 turns (stop reason: learnt lore).
  4501. [ENGINE] Setting requested FPS to 30 (33 ms)
  4502. [LOG]
  4503. [USERCHAT] channel achievement fumbykid tome Level 40 true false
  4504. Loading tile from tileset /data/gfx/shockbolt/terrain/marble_floor.png
  4505. Loading tile from tileset /data/gfx/shockbolt/terrain/granite_door1_open.png
  4506. [SOUND] loading from /data/sound/ambient/door_creaks/creak_3.lua :=: /data/sound/ambient/door_creaks/creak_3.ogg :>
  4507. [SOUND] :=> sound "/data/sound/ambient/door_creaks/creak_3.ogg" : <static>
  4508. Deleting shader 28 (is clone 1)
  4509. [ENGINE] Setting requested FPS to 3 (333 ms)
  4510. [LOG] Resting starts...
  4511. [ENGINE] Setting requested FPS to 30 (33 ms)
  4512. [LOG] Rested for 0 turns (stop reason: all resources and life at maximum).
  4513. [ENGINE] Setting requested FPS to 6 (166 ms)
  4514. [ENGINE] Setting requested FPS to 30 (33 ms)
  4515. [LOG]
  4516. Loading tile from tileset /data/gfx/shockbolt/invis.png
  4517. Loading tile from tileset /data/gfx/shockbolt/npc/undead_giant_bone_giant.png
  4518. Added unique mod.class.NPC/Lisamina the bone giant :: 1
  4519. [LOG] Lisamina the bone giant activates Call Shadows.
  4520. [CALLBACK] upgrading to prioritized talents_on_act_base
  4521. [LOG] Lisamina the bone giant activates Gesture of Pain.
  4522. [LOG] You were not the first here: the corpse was turned into an undead.
  4523. Loading tile from tileset /data/gfx/shockbolt/terrain/coffin_opened_01_64.png
  4524. Deleting temp shader water[]
  4525. [LOG] Riff Raff casts Time Skip.
  4526. [SPELL CRIT %] 55.7
  4527. [LOG] Riff Raff casts Dust to Dust.
  4528. [SPELL CRIT %] 55.7
  4529. [LOG] #{bold}#Riff Raff's spell attains critical power!#{normal}#
  4530. [LOG] Riff Raff is surging arcane power.
  4531. [SHADER] Loading from /data/gfx/shaders/lightning.lua
  4532. [SHADER] Loaded shader with totalname lightning[]
  4533. New GL Shader program 33
  4534. New GL Shader 54 of type 35632
  4535. [SHADER] created fragment shader from /data/gfx/shaders/lightning.frag
  4536. *p 33: Uniform: 0: 8B51 color1
  4537. *p 33: Uniform: 1: 8B51 color2
  4538. *p 33: Uniform: 2: 8B5E tex
  4539. [SOUND] loading from /data/sound/talents/arcane.ogg :=: sound "/data/sound/talents/arcane.ogg" : <static>
  4540. checkHit 69.5 36.540999839946
  4541. => chance to hit 100
  4542. [LOG] Lisamina the bone giant looks a little pale around the edges.
  4543. [LOG] Lisamina the bone giant has moved forward in time!
  4544. Loading tile from tileset /data/gfx/talents/gather_the_threads.png
  4545. [LOG] #UID:2822:0##fbd578#Riff Raff#LAST# hits Lisamina the bone giant for #aaaaaa#18 physical#LAST#, #{bold}##LIGHT_STEEL_BLUE#183 temporal#{normal}##LAST#, #{bold}##aaaaaa#130 physical#{normal}##LAST#, #LIGHT_STEEL_BLUE#157 temporal#LAST# (487 total damage).
  4546. [LOG]
  4547. Added unique mod.class.NPC/Lisamina the bone giant :: 2
  4548. [LOG] Lisamina the bone giant uses Dark Tendrils.
  4549. [MIND CRIT %] 24.7
  4550. [LOG] #{bold}#Lisamina the bone giant's mind surges with critical power!#{normal}#
  4551. [1] = {
  4552. [turns_used] = 0
  4553. [cd] = 46
  4554. [name] = Grace of the Eternals
  4555. [fct] = function: 0x1ee18240
  4556. }
  4557. [2] = {
  4558. [turns_used] = 0
  4559. [cd] = 30
  4560. [name] = Temporal Form
  4561. [fct] = function: 0x144e6d30
  4562. }
  4563. [3] = {
  4564. [turns_used] = 0
  4565. [cd] = 24
  4566. [name] = Haste
  4567. [fct] = function: 0x1edb1ac8
  4568. }
  4569. [LOG] Riff Raff casts Grace of the Eternals.
  4570. [LOG] Riff Raff speeds up.
  4571. [LOG] Riff Raff casts Temporal Form.
  4572. [LOG] Riff Raff threads time as a shell!
  4573. Loading tile from tileset /data/gfx/shockbolt/npc/elemental_temporal_telugoroth.png
  4574. [SHADER] Loading from /data/gfx/shaders/shadow_simulacrum.lua
  4575. [SHADER] Loaded shader with totalname shadow_simulacrum[base=0.5,color=vec3(0.2,0.1,0.8),time_factor=500]
  4576. New GL Shader program 55
  4577. New GL Shader 56 of type 35632
  4578. [SHADER] created fragment shader from /data/gfx/shaders/shadow_simulacrum.frag
  4579. *p 55: Uniform: 0: 1406 base
  4580. *p 55: Uniform: 1: 8B51 color
  4581. *p 55: Uniform: 2: 8B50 p2
  4582. *p 55: Uniform: 3: 8B5E tex
  4583. *p 55: Uniform: 4: 1406 tick
  4584. *p 55: Uniform: 5: 1406 time_factor
  4585. [LOG] Riff Raff casts Haste.
  4586. [LOG] Riff Raff speeds up.
  4587. [LOG]
  4588. Loading tile from tileset /data/gfx/talents/temporal_form.png
  4589. Loading tile from tileset /data/gfx/talents/anomaly_rearrange.png
  4590. Loading tile from tileset /data/gfx/talents/anomaly_temporal_storm.png
  4591. [USERCHAT] channel achievement blackcat12951 tome The secret city false true
  4592. [LOG] Riff Raff casts Rune of the Rift.
  4593. checkHit 69.5 57.390999839946
  4594. => chance to hit 81
  4595. [SPELL CRIT %] 55.7
  4596. [LOG] Lisamina the bone giant has moved forward in time!
  4597. [LOG] #UID:2822:0##fbd578#Riff Raff#LAST# hits Lisamina the bone giant for #LIGHT_STEEL_BLUE#886 temporal#LAST# damage.
  4598. [LOG]
  4599. Loading tile from tileset /data/gfx/effects/rune_cooldown.png
  4600. [ENGINE] Setting requested FPS to 3 (333 ms)
  4601. [LOG] Resting starts...
  4602. [LOG] Riff Raff retunes the fabric of spacetime.
  4603. [SHADER] Loading from /data/gfx/shaders/healing.lua
  4604. [SHADER] Loaded shader with totalname healing[beamColor1=vec4(0.71372549019608,0.87058823529412,0.95294117647059,1),beamColor2=vec4(0.36078431372549,0.69803921568627,0.76078431372549,1),beamsCount=15,noup=2,time_factor=3000]
  4605. New GL Shader program 57
  4606. *p 57: Uniform: 0: 8B52 beamColor1
  4607. *p 57: Uniform: 1: 8B52 beamColor2
  4608. *p 57: Uniform: 2: 1406 beamsCount
  4609. *p 57: Uniform: 3: 8B52 circleColor
  4610. *p 57: Uniform: 4: 1406 circleDescendSpeed
  4611. *p 57: Uniform: 5: 1406 circleRotationSpeed
  4612. *p 57: Uniform: 6: 1406 noup
  4613. *p 57: Uniform: 7: 8B5E tex
  4614. *p 57: Uniform: 8: 1406 tick
  4615. *p 57: Uniform: 9: 1406 tick_start
  4616. *p 57: Uniform: 10: 1406 time_factor
  4617. [SHADER] Loading from /data/gfx/shaders/healing.lua
  4618. [SHADER] Loaded shader with totalname healing[beamColor1=vec4(0.71372549019608,0.87058823529412,0.95294117647059,1),beamColor2=vec4(0.36078431372549,0.69803921568627,0.76078431372549,1),beamsCount=15,noup=1,time_factor=3000]
  4619. New GL Shader program 58
  4620. *p 58: Uniform: 0: 8B52 beamColor1
  4621. *p 58: Uniform: 1: 8B52 beamColor2
  4622. *p 58: Uniform: 2: 1406 beamsCount
  4623. *p 58: Uniform: 3: 8B52 circleColor
  4624. *p 58: Uniform: 4: 1406 circleDescendSpeed
  4625. *p 58: Uniform: 5: 1406 circleRotationSpeed
  4626. *p 58: Uniform: 6: 1406 noup
  4627. *p 58: Uniform: 7: 8B5E tex
  4628. *p 58: Uniform: 8: 1406 tick
  4629. *p 58: Uniform: 9: 1406 tick_start
  4630. *p 58: Uniform: 10: 1406 time_factor
  4631. [LOG] #00ff00##UID:1091:0#Talent Time Skip is ready to use.
  4632. [LOG] Riff Raff casts a protective shield just in time!
  4633. [LOG] #OLIVE_DRAB#Your premonition allows you to raise a shield just in time!
  4634. [LOG] Riff Raff spins fate.
  4635. [SHADER] Loading from /data/gfx/shaders/volumetric/conic_cylinder.lua
  4636. [SHADER] Loaded shader with totalname volumetric/conic_cylinder[growSpeed=0.004,noup=2]
  4637. New GL Shader program 59
  4638. New GL Shader 60 of type 35632
  4639. [SHADER] created fragment shader from /data/gfx/shaders/volumetric/volumetric.frag
  4640. *p 59: Uniform: 0: 1406 coneAngle
  4641. *p 59: Uniform: 1: 1406 cylinderHeight
  4642. *p 59: Uniform: 2: 1406 cylinderRadius
  4643. *p 59: Uniform: 3: 1406 density
  4644. *p 59: Uniform: 4: 1406 growSpeed
  4645. *p 59: Uniform: 5: 1406 isSphere
  4646. *p 59: Uniform: 6: 1406 scrollingSpeed
  4647. *p 59: Uniform: 7: 1406 shininess
  4648. *p 59: Uniform: 8: 1406 side
  4649. *p 59: Uniform: 9: 8B5E tex
  4650. *p 59: Uniform: 10: 1406 tick
  4651. *p 59: Uniform: 11: 1406 tick_start
  4652. *p 59: Uniform: 12: 1406 topTransperency
  4653. *p 59: Uniform: 13: 1406 twist
  4654. [SHADER] setting reset param tick_start 282483
  4655. [SHADER] Loading from /data/gfx/shaders/volumetric/conic_cylinder.lua
  4656. [SHADER] Loaded shader with totalname volumetric/conic_cylinder[growSpeed=0.004,noup=1]
  4657. New GL Shader program 61
  4658. *p 61: Uniform: 0: 1406 coneAngle
  4659. *p 61: Uniform: 1: 1406 cylinderHeight
  4660. *p 61: Uniform: 2: 1406 cylinderRadius
  4661. *p 61: Uniform: 3: 1406 density
  4662. *p 61: Uniform: 4: 1406 growSpeed
  4663. *p 61: Uniform: 5: 1406 isSphere
  4664. *p 61: Uniform: 6: 1406 scrollingSpeed
  4665. *p 61: Uniform: 7: 1406 shininess
  4666. *p 61: Uniform: 8: 1406 side
  4667. *p 61: Uniform: 9: 8B5E tex
  4668. *p 61: Uniform: 10: 1406 tick
  4669. *p 61: Uniform: 11: 1406 tick_start
  4670. *p 61: Uniform: 12: 1406 topTransperency
  4671. *p 61: Uniform: 13: 1406 twist
  4672. [SHADER] setting reset param tick_start 282483
  4673. [LOG] Riff Raff weaves fate.
  4674. [ENGINE] Setting requested FPS to 30 (33 ms)
  4675. [LOG] Riff Raff converts damage into paradox.
  4676. [SHADER] Loading from /data/gfx/shaders/volumetric/transparent_cylinder.lua
  4677. [SHADER] Loaded shader with totalname volumetric/transparent_cylinder[density=15,growSpeed=0.004,noup=2,scrollingSpeed=0.0002]
  4678. New GL Shader program 62
  4679. *p 62: Uniform: 0: 1406 coneAngle
  4680. *p 62: Uniform: 1: 1406 cylinderHeight
  4681. *p 62: Uniform: 2: 1406 cylinderRadius
  4682. *p 62: Uniform: 3: 1406 density
  4683. *p 62: Uniform: 4: 1406 growSpeed
  4684. *p 62: Uniform: 5: 1406 isSphere
  4685. *p 62: Uniform: 6: 1406 scrollingSpeed
  4686. *p 62: Uniform: 7: 1406 shininess
  4687. *p 62: Uniform: 8: 1406 side
  4688. *p 62: Uniform: 9: 8B5E tex
  4689. *p 62: Uniform: 10: 1406 tick
  4690. *p 62: Uniform: 11: 1406 tick_start
  4691. *p 62: Uniform: 12: 1406 topTransperency
  4692. *p 62: Uniform: 13: 1406 twist
  4693. [SHADER] setting reset param tick_start 282483
  4694. [SHADER] Loading from /data/gfx/shaders/volumetric/transparent_cylinder.lua
  4695. [SHADER] Loaded shader with totalname volumetric/transparent_cylinder[density=15,growSpeed=0.004,noup=1,scrollingSpeed=0.0002]
  4696. New GL Shader program 63
  4697. *p 63: Uniform: 0: 1406 coneAngle
  4698. *p 63: Uniform: 1: 1406 cylinderHeight
  4699. *p 63: Uniform: 2: 1406 cylinderRadius
  4700. *p 63: Uniform: 3: 1406 density
  4701. *p 63: Uniform: 4: 1406 growSpeed
  4702. *p 63: Uniform: 5: 1406 isSphere
  4703. *p 63: Uniform: 6: 1406 scrollingSpeed
  4704. *p 63: Uniform: 7: 1406 shininess
  4705. *p 63: Uniform: 8: 1406 side
  4706. *p 63: Uniform: 9: 8B5E tex
  4707. *p 63: Uniform: 10: 1406 tick
  4708. *p 63: Uniform: 11: 1406 tick_start
  4709. *p 63: Uniform: 12: 1406 topTransperency
  4710. *p 63: Uniform: 13: 1406 twist
  4711. [SHADER] setting reset param tick_start 282483
  4712. [ENGINE] Setting requested FPS to 30 (33 ms)
  4713. [ENGINE] Setting requested FPS to 30 (33 ms)
  4714. [LOG] Rested for 4 turns (stop reason: taken damage).
  4715. [LOG] #LIGHT_BLUE##UID:2822:0##fbd578#Riff Raff#LAST# converts damage to paradox!
  4716. [LOG] Lisamina the bone giant's creeping dark hits #fbd578#Riff Raff#LAST# for #LIGHT_BLUE#(14 converted)#LAST#, #{bold}##GREY#33 darkness#{normal}##LAST# (33 total damage).
  4717. [LOG]
  4718. Added unique mod.class.NPC/Lisamina the bone giant :: 3
  4719. Loading tile from tileset /data/gfx/shockbolt/npc/undead_shadow_shadow.png
  4720. [SOUND] loading from /data/sound/talents/spell_generic.ogg :=: sound "/data/sound/talents/spell_generic.ogg" : <static>
  4721. [TARGET] Passing target shadow from Lisamina the bone giant to Riff Raff
  4722. [LOG] Lisamina the bone giant uses Willful Strike.
  4723. [MIND CRIT %] 24.7
  4724. [ENGINE] Setting requested FPS to 30 (33 ms)
  4725. [ENGINE] Setting requested FPS to 30 (33 ms)
  4726. [ENGINE] Setting requested FPS to 30 (33 ms)
  4727. [LOG] Riff Raff was smashed!
  4728. [ENGINE] Setting requested FPS to 30 (33 ms)
  4729. [ENGINE] Setting requested FPS to 30 (33 ms)
  4730. [LOG] #LIGHT_BLUE##UID:2822:0##fbd578#Riff Raff#LAST# converts damage to paradox!
  4731. [LOG] #UID:33283:0#Lisamina the bone giant hits #fbd578#Riff Raff#LAST# for #LIGHT_BLUE#(53 converted)#LAST#, #aaaaaa#124 physical#LAST#, #LIGHT_BLUE#(7 converted)#LAST#, #aaaaaa#17 physical#LAST# (142 total damage).
  4732. [LOG]
  4733. Deleting shader 28 (is clone 1)
  4734. [LOG] Riff Raff casts Time Shield.
  4735. [LOG] The very fabric of time alters around Riff Raff.
  4736. [SHADER] Loading from /data/gfx/shaders/shield.lua
  4737. [SHADER] Loaded shader with totalname shield[color=vec3(1,1,0.3),horizontalScrollingSpeed=-0.2,shieldIntensity=0.1,time_factor=2000,verticalScrollingSpeed=-1]
  4738. New GL Shader program 64
  4739. *p 64: Uniform: 0: 1406 aadjust
  4740. *p 64: Uniform: 1: 1406 antialiasingRadius
  4741. *p 64: Uniform: 2: 8B51 color
  4742. *p 64: Uniform: 3: 1406 ellipsoidalFactor
  4743. *p 64: Uniform: 4: 1406 horizontalScrollingSpeed
  4744. *p 64: Uniform: 5: 8B50 impact
  4745. *p 64: Uniform: 6: 8B51 impact_color
  4746. *p 64: Uniform: 7: 1406 impact_tick
  4747. *p 64: Uniform: 8: 1406 impact_time
  4748. *p 64: Uniform: 9: 1406 oscillationSpeed
  4749. *p 64: Uniform: 10: 1406 shieldIntensity
  4750. *p 64: Uniform: 11: 8B5E tex
  4751. *p 64: Uniform: 12: 1406 tick
  4752. *p 64: Uniform: 13: 1406 tick_start
  4753. *p 64: Uniform: 14: 1406 time_factor
  4754. *p 64: Uniform: 15: 1406 verticalScrollingSpeed
  4755. *p 64: Uniform: 16: 1406 wobblingPower
  4756. *p 64: Uniform: 17: 1406 wobblingSpeed
  4757. [SHADER] setting reset param tick_start 286734
  4758. Shader delayed load running for resources
  4759. [SHADER] Loading from /data/gfx/shaders/resources.lua
  4760. [SHADER] Loaded shader with totalname resources[a=0.7,color=vec3(0.5,0.5,0.5),distort=vec2(0.5,0.5),require_shader=4,speed=5000]
  4761. New GL Shader program 65
  4762. *p 65: Uniform: 0: 1406 a
  4763. *p 65: Uniform: 1: 1406 amp
  4764. *p 65: Uniform: 2: 8B51 color
  4765. *p 65: Uniform: 3: 8B50 p2
  4766. *p 65: Uniform: 4: 1406 speed
  4767. *p 65: Uniform: 5: 8B5E tex
  4768. *p 65: Uniform: 6: 1406 tick
  4769. Loading tile from tileset /data/gfx/talents/time_shield.png
  4770. [LOG] Riff Raff casts Time Skip.
  4771. [SPELL CRIT %] 55.7
  4772. [LOG] #{bold}#Riff Raff's spell attains critical power!#{normal}#
  4773. checkHit 75.952507950044 78.240999839946
  4774. => chance to hit 45
  4775. [LOG] Lisamina the bone giant resists!
  4776. [LOG] #UID:2822:0##fbd578#Riff Raff#LAST# hits Lisamina the bone giant for #{bold}##LIGHT_STEEL_BLUE#498 temporal#{normal}##LAST# damage.
  4777. [LOG]
  4778. [LOG] Riff Raff casts Stop.
  4779. [SPELL] friendly fire chance 98.4
  4780. [SPELL CRIT %] 55.7
  4781. [LOG] You collect a new ingredient: #LIGHT_GREEN##UID:8:0#pouch of bone giant dust#WHITE#.
  4782. [SOUND] loading from /data/sound/talents/tidalwave.ogg :=: sound "/data/sound/talents/tidalwave.ogg" : <static>
  4783. [LOG] #LIGHT_RED#You feel the edges of spacetime begin to ripple and bend!
  4784. [LOG] #UID:2822:0##fbd578#Riff Raff#LAST# hits Lisamina the bone giant for #LIGHT_STEEL_BLUE#401 temporal#LAST# damage.
  4785. [LOG] #UID:2822:0##fbd578#Riff Raff#LAST# hits Shadow for #LIGHT_STEEL_BLUE#334 temporal#LAST# damage.
  4786. [LOG] #{bold}##UID:2822:0##fbd578#Riff Raff#LAST# killed Lisamina the bone giant!#{normal}#
  4787. [LOG] #{bold}##UID:2822:0##fbd578#Riff Raff#LAST# killed Shadow!#{normal}#
  4788. Loading tile from tileset /data/gfx/shockbolt/object/pouch_bone_giant_dust.png
  4789. [LOG]
  4790. [ENGINE] Setting requested FPS to 3 (333 ms)
  4791. [LOG] Resting starts...
  4792. [LOG] Riff Raff retunes the fabric of spacetime.
  4793. [LOG] Riff Raff slows down.
  4794. [LOG] Riff Raff stops spinning fate.
  4795. [LOG] Riff Raff stops converting damage to paradox..
  4796. [LOG] Riff Raff stops weaving fate.
  4797. [LOG] #LIGHT_BLUE#Spacetime feels more stable.
  4798. [LOG] The protective shield of Riff Raff disappears.
  4799. [LOG] Riff Raff slows down.
  4800. [LOG] #00ff00##UID:1091:0#Talent Time Skip is ready to use.
  4801. [LOG] Riff Raff is no longer embeded in time.
  4802. Loading tile player/elf_male/base_shalore_01.png
  4803. ==SDM 128x128 :: 128x256
  4804. Cloned shader 28
  4805. [SHADER] setting reset param tick_start 292044
  4806. [LOG] The dark tendrils lash at Riff Raff.
  4807. [ENGINE] Setting requested FPS to 30 (33 ms)
  4808. [LOG] Riff Raff is pinned to the ground.
  4809. [LOG] The fabric of time around Riff Raff stabilizes to normal.
  4810. [LOG] #00ff00##UID:1065:0#Talent Stop is ready to use.
  4811. [LOG] #00ff00##UID:192:0#Talent Rune of the Rift is ready to use.
  4812. [LOG] Riff Raff is no longer pinned.
  4813. [LOG] Riff Raff is no longer surging arcane power.
  4814. [LOG] The dark tendrils dissipate.
  4815. [LOG] #00ff00##UID:1064:0#Talent Time Shield is ready to use.
  4816. [LOG] #00ff00##UID:1057:0#Talent Haste is ready to use.
  4817. [LOG] #00ff00##UID:1274:0#Talent Temporal Form is ready to use.
  4818. [LOG] #00ff00##UID:303:0#Talent Grace of the Eternals is ready to use.
  4819. Loading tile from tileset /data/gfx/talents/temporal_form.png
  4820. [ENGINE] Setting requested FPS to 30 (33 ms)
  4821. [LOG] Rested for 106 turns (stop reason: all resources and life at maximum).
  4822. [LOG]
  4823. [ENGINE] Setting requested FPS to 3 (333 ms)
  4824. [LOG] Resting starts...
  4825. [ENGINE] Setting requested FPS to 30 (33 ms)
  4826. [LOG] Rested for 0 turns (stop reason: all resources and life at maximum).
  4827. [ENGINE] Setting requested FPS to 6 (166 ms)
  4828. [Identify] mindwoven cashmere robe true
  4829. [LOG] Riff Raff picks up (a.): #00FF80##UID:33284:0#mindwoven cashmere robe (2 def, 0 armour)#LAST#.
  4830. [ENGINE] Setting requested FPS to 30 (33 ms)
  4831. [LOG]
  4832. [ENGINE] Setting requested FPS to 6 (166 ms)
  4833. [ENGINE] Setting requested FPS to 30 (33 ms)
  4834. [LOG] Ran for 6 turns (stop reason: interesting terrain).
  4835. [LOG]
  4836. [SOUND] loading from /data/sound/ambient/door_creaks/creak_2.lua :=: /data/sound/ambient/door_creaks/creak_2.ogg :>
  4837. [SOUND] :=> sound "/data/sound/ambient/door_creaks/creak_2.ogg" : <static>
  4838. [ENGINE] Setting requested FPS to 6 (166 ms)
  4839. [ENGINE] Setting requested FPS to 30 (33 ms)
  4840. [USERCHAT] channel serial data rancarmel tome 488
  4841. Loading tile from tileset /data/gfx/shockbolt/npc/skeleton_warrior.png
  4842. Added unique mod.class.NPC/Velessra the skeleton warrior :: 1
  4843. [LOG] Velessra the skeleton warrior activates Blood Frenzy.
  4844. [CALLBACK] upgrading to prioritized talents_on_act_base
  4845. [LOG] Velessra the skeleton warrior activates Overkill.
  4846. [SOUND] loading from /data/sound/talents/flame.ogg :=: unknown file
  4847. [LOG] Velessra the skeleton warrior activates Blood Vengeance.
  4848. [LOG] You were not the first here: the corpse was turned into an undead.
  4849. Deleting shader 28 (is clone 1)
  4850. [LOG] Riff Raff casts Time Skip.
  4851. [SPELL CRIT %] 55.7
  4852. checkHit 67.5 44.037995274942
  4853. => chance to hit 100
  4854. [LOG] Velessra the skeleton warrior looks a little pale around the edges.
  4855. [LOG] Velessra the skeleton warrior has moved forward in time!
  4856. [LOG] #UID:2822:0##fbd578#Riff Raff#LAST# hits Velessra the skeleton warrior for #aaaaaa#22 physical#LAST#, #LIGHT_STEEL_BLUE#157 temporal#LAST# (179 total damage).
  4857. [LOG]
  4858. Added unique mod.class.NPC/Velessra the skeleton warrior :: 2
  4859. [1] = {
  4860. [turns_used] = 0
  4861. [cd] = 46
  4862. [name] = Grace of the Eternals
  4863. [fct] = function: 0x1112c680
  4864. }
  4865. [2] = {
  4866. [turns_used] = 0
  4867. [cd] = 30
  4868. [name] = Temporal Form
  4869. [fct] = function: 0x144830e0
  4870. }
  4871. [3] = {
  4872. [turns_used] = 0
  4873. [cd] = 24
  4874. [name] = Haste
  4875. [fct] = function: 0x1112c330
  4876. }
  4877. [LOG] Riff Raff casts Grace of the Eternals.
  4878. [LOG] Riff Raff speeds up.
  4879. [LOG] Riff Raff casts Temporal Form.
  4880. [LOG] Riff Raff threads time as a shell!
  4881. [LOG] Riff Raff casts Haste.
  4882. [LOG] Riff Raff speeds up.
  4883. [LOG]
  4884. [LOG] Riff Raff casts Rune of the Rift.
  4885. checkHit 67.5 64.287995274942
  4886. => chance to hit 59
  4887. [SPELL CRIT %] 55.7
  4888. [LOG] #{bold}#Riff Raff's spell attains critical power!#{normal}#
  4889. [LOG] Riff Raff is surging arcane power.
  4890. [LOG] Velessra the skeleton warrior has moved forward in time!
  4891. [LOG] #UID:2822:0##fbd578#Riff Raff#LAST# hits Velessra the skeleton warrior for #{bold}##LIGHT_STEEL_BLUE#1550 temporal#{normal}##LAST# damage.
  4892. [LOG]
  4893. [ENGINE] Setting requested FPS to 3 (333 ms)
  4894. [LOG] Resting starts...
  4895. [LOG] Riff Raff retunes the fabric of spacetime.
  4896. [LOG] #00ff00##UID:1091:0#Talent Time Skip is ready to use.
  4897. Added unique mod.class.NPC/Velessra the skeleton warrior :: 3
  4898. [ENGINE] Setting requested FPS to 30 (33 ms)
  4899. [LOG] Rested for 5 turns (stop reason: hostile spotted to the south (Velessra the skeleton warrior)).
  4900. [LOG]
  4901. [LOG] Riff Raff casts Time Skip.
  4902. [SPELL CRIT %] 55.7
  4903. Loading tile from tileset /data/gfx/shockbolt/object/staff_elvenwood.png
  4904. [SOUND] loading from /data/sound/creatures/skeletons/skell_die.ogg :=: sound "/data/sound/creatures/skeletons/skell_die.ogg" : <static>
  4905. [LOG] #UID:2822:0##fbd578#Riff Raff#LAST# hits Velessra the skeleton warrior for #LIGHT_STEEL_BLUE#271 temporal#LAST# damage.
  4906. [LOG] #{bold}##UID:2822:0##fbd578#Riff Raff#LAST# killed Velessra the skeleton warrior!#{normal}#
  4907. [LOG]
  4908. [ENGINE] Setting requested FPS to 3 (333 ms)
  4909. [LOG] Resting starts...
  4910. [LOG] Riff Raff retunes the fabric of spacetime.
  4911. [LOG] Riff Raff slows down.
  4912. [LOG] Riff Raff slows down.
  4913. [LOG] #00ff00##UID:1091:0#Talent Time Skip is ready to use.
  4914. [LOG] Riff Raff is no longer surging arcane power.
  4915. [LOG] Riff Raff is no longer embeded in time.
  4916. Loading tile player/elf_male/base_shalore_01.png
  4917. ==SDM 128x128 :: 128x256
  4918. Cloned shader 28
  4919. [SHADER] setting reset param tick_start 303456
  4920. [LOG] #00ff00##UID:192:0#Talent Rune of the Rift is ready to use.
  4921. [LOG] #00ff00##UID:1057:0#Talent Haste is ready to use.
  4922. [LOG] #00ff00##UID:1274:0#Talent Temporal Form is ready to use.
  4923. [LOG] #00ff00##UID:303:0#Talent Grace of the Eternals is ready to use.
  4924. [ENGINE] Setting requested FPS to 30 (33 ms)
  4925. [LOG] Rested for 43 turns (stop reason: all resources and life at maximum).
  4926. [LOG]
  4927. [ENGINE] Setting requested FPS to 6 (166 ms)
  4928. [Identify] silk robe of the mind (#RESIST#) true
  4929. [LOG] Riff Raff picks up (b.): #00FF80##UID:33297:0#silk robe of the mind (+15%) (3 def, 0 armour)#LAST#.
  4930. [Identify] shimmering elven-wood starstaff of might true
  4931. [LOG] Riff Raff picks up (a.): #00FF80##UID:33291:0#shimmering elven-wood starstaff of might (25-30 power, 5 apr, light element)#LAST#.
  4932. [ENGINE] Setting requested FPS to 30 (33 ms)
  4933. [LOG]
  4934. Loading tile from tileset /data/gfx/shockbolt/object/robe_silk.png
  4935. Server latency 35
  4936. [ENGINE] Setting requested FPS to 6 (166 ms)
  4937. [ENGINE] Setting requested FPS to 30 (33 ms)
  4938. [SOUND] loading from /data/sound/ambient/door_creaks/creak_1.lua :=: /data/sound/ambient/door_creaks/creak_1.ogg :>
  4939. [SOUND] :=> sound "/data/sound/ambient/door_creaks/creak_1.ogg" : <static>
  4940. [ENGINE] Setting requested FPS to 6 (166 ms)
  4941. [ENGINE] Setting requested FPS to 30 (33 ms)
  4942. [LOG] There is nothing there.
  4943. [USERCHAT] channel achievement cezar0002 tome The sky is falling! false false
  4944. [ENGINE] Setting requested FPS to 6 (166 ms)
  4945. [ENGINE] Setting requested FPS to 30 (33 ms)
  4946. [LOG] Ran for 6 turns (stop reason: interesting terrain).
  4947. [LOG]
  4948. [ENGINE] Setting requested FPS to 6 (166 ms)
  4949. [ENGINE] Setting requested FPS to 30 (33 ms)
  4950. Added unique mod.class.NPC/Cyrebrelrana the bone giant :: 1
  4951. [LOG] Cyrebrelrana the bone giant activates Bone Shield.
  4952. [SHADER] Loading from /data/gfx/shaders/boneshield.lua
  4953. [SHADER] Loaded shader with totalname boneshield[]
  4954. New GL Shader program 66
  4955. New GL Shader 67 of type 35632
  4956. [SHADER] created fragment shader from /data/gfx/shaders/boneshield.frag
  4957. *p 66: Uniform: 0: 1406 chargesCount
  4958. *p 66: Uniform: 1: 8B50 ellipsoidalFactor
  4959. *p 66: Uniform: 2: 1406 scrollingSpeed
  4960. *p 66: Uniform: 3: 1406 side
  4961. *p 66: Uniform: 4: 8B5E tex
  4962. *p 66: Uniform: 5: 1406 tick
  4963. [SHADER] setting reset param chargesCount 0
  4964. [SHADER] setting reset param chargesCount 6
  4965. [SOUND] loading from /data/sound/talents/spell_generic2.ogg :=: sound "/data/sound/talents/spell_generic2.ogg" : <static>
  4966. [CALLBACK] upgrading to prioritized talents_on_rest
  4967. [CALLBACK] upgrading to prioritized talents_on_act_base
  4968. [LOG] Cyrebrelrana the bone giant activates Blood Vengeance.
  4969. [LOG] You were not the first here: the corpse was turned into an undead.
  4970. [LOG] Riff Raff casts Time Skip.
  4971. [SPELL CRIT %] 55.7
  4972. [SHADER] setting reset param chargesCount 5
  4973. [SHADER] setting reset param chargesCount 4
  4974. checkHit 67.5 48.334506308864
  4975. => chance to hit 98
  4976. [LOG] Cyrebrelrana the bone giant looks a little pale around the edges.
  4977. [LOG] Cyrebrelrana the bone giant has moved forward in time!
  4978. [LOG] #UID:2822:0##fbd578#Riff Raff#LAST# hits Cyrebrelrana the bone giant for #SLATE#(18 to bones)#LAST#, #aaaaaa#0 physical#LAST#, #SLATE#(157 to bones)#LAST#, #LIGHT_STEEL_BLUE#0 temporal#LAST# (0 total damage).
  4979. [LOG]
  4980. Added unique mod.class.NPC/Cyrebrelrana the bone giant :: 2
  4981. [1] = {
  4982. [turns_used] = 0
  4983. [cd] = 46
  4984. [name] = Grace of the Eternals
  4985. [fct] = function: 0x1687cdb8
  4986. }
  4987. [2] = {
  4988. [turns_used] = 0
  4989. [cd] = 30
  4990. [name] = Temporal Form
  4991. [fct] = function: 0x116b33b0
  4992. }
  4993. [3] = {
  4994. [turns_used] = 0
  4995. [cd] = 24
  4996. [name] = Haste
  4997. [fct] = function: 0x1ea58220
  4998. }
  4999. [LOG] Riff Raff casts Grace of the Eternals.
  5000. [LOG] Riff Raff speeds up.
  5001. [LOG] Riff Raff casts Temporal Form.
  5002. [LOG] Riff Raff threads time as a shell!
  5003. [LOG] Riff Raff casts Haste.
  5004. [LOG] Riff Raff speeds up.
  5005. [LOG]
  5006. [LOG] Riff Raff casts Rune of the Rift.
  5007. checkHit 67.5 68.584506308864
  5008. => chance to hit 48
  5009. [SPELL CRIT %] 55.7
  5010. [LOG] #{bold}#Riff Raff's spell attains critical power!#{normal}#
  5011. [LOG] Riff Raff is surging arcane power.
  5012. [SHADER] setting reset param chargesCount 3
  5013. [LOG] Cyrebrelrana the bone giant has moved forward in time!
  5014. [LOG] #UID:2822:0##fbd578#Riff Raff#LAST# hits Cyrebrelrana the bone giant for #SLATE#(1550 to bones)#LAST#, #{bold}##LIGHT_STEEL_BLUE#0 temporal#{normal}##LAST# (0 total damage).
  5015. [LOG]
  5016. [ENGINE] Setting requested FPS to 3 (333 ms)
  5017. [LOG] Resting starts...
  5018. [LOG] Riff Raff retunes the fabric of spacetime.
  5019. [LOG] #00ff00##UID:1091:0#Talent Time Skip is ready to use.
  5020. Added unique mod.class.NPC/Cyrebrelrana the bone giant :: 3
  5021. AI took for target 33304 Cyrebrelrana the bone giant :: 2822 Riff Raff 9 < 100
  5022. [LOG] Cyrebrelrana the bone giant casts Pacification Hex.
  5023. checkHit 42.433333333333 49.333333333333
  5024. => chance to hit 33
  5025. [ENGINE] Setting requested FPS to 30 (33 ms)
  5026. [LOG] Riff Raff is hexed!
  5027. [SOUND] loading from /data/sound/talents/slime.ogg :=: sound "/data/sound/talents/slime.ogg" : <static>
  5028. [ENGINE] Setting requested FPS to 30 (33 ms)
  5029. [LOG] Rested for 6 turns (stop reason: hostile spotted to the south (Cyrebrelrana the bone giant)).
  5030. [LOG]
  5031. Loading tile from tileset /data/gfx/talents/pacification_hex.png
  5032. [LOG] Riff Raff casts Time Skip.
  5033. Deleting shader 28 (is clone 1)
  5034. [USERCHAT] channel serial data erikkustrife tome 646
  5035. [LOG] Riff Raff uses Infusion: Wild.
  5036. [LOG] Riff Raff is free from the hex.
  5037. [LOG] Riff Raff is cured!
  5038. [LOG] Riff Raff lessens the pain.
  5039. Loading tile from tileset /data/gfx/effects/infusion_cooldown.png
  5040. [LOG] Riff Raff casts Time Skip.
  5041. [SPELL CRIT %] 55.7
  5042. [SHADER] setting reset param chargesCount 2
  5043. checkHit 69.5 89.434506308864
  5044. => chance to hit 1
  5045. [LOG] Cyrebrelrana the bone giant resists!
  5046. [LOG] #UID:2822:0##fbd578#Riff Raff#LAST# hits Cyrebrelrana the bone giant for #SLATE#(271 to bones)#LAST#, #LIGHT_STEEL_BLUE#0 temporal#LAST# (0 total damage).
  5047. [LOG]
  5048. [LOG] Riff Raff casts Time Shield.
  5049. [LOG] The very fabric of time alters around Riff Raff.
  5050. Cloned shader 64
  5051. [SHADER] setting reset param tick_start 333302
  5052. [LOG] Riff Raff casts Seal Fate.
  5053. [SHADER] Loading from /data/gfx/shaders/volumetric/no_idea_but_looks_cool.lua
  5054. [SHADER] Loaded shader with totalname volumetric/no_idea_but_looks_cool[density=40,growSpeed=0.004,noup=2,scrollingSpeed=0.0002,shininess=60]
  5055. New GL Shader program 68
  5056. *p 68: Uniform: 0: 1406 coneAngle
  5057. *p 68: Uniform: 1: 1406 cylinderHeight
  5058. *p 68: Uniform: 2: 1406 cylinderRadius
  5059. *p 68: Uniform: 3: 1406 density
  5060. *p 68: Uniform: 4: 1406 growSpeed
  5061. *p 68: Uniform: 5: 1406 isSphere
  5062. *p 68: Uniform: 6: 1406 scrollingSpeed
  5063. *p 68: Uniform: 7: 1406 shininess
  5064. *p 68: Uniform: 8: 1406 side
  5065. *p 68: Uniform: 9: 8B5E tex
  5066. *p 68: Uniform: 10: 1406 tick
  5067. *p 68: Uniform: 11: 1406 tick_start
  5068. *p 68: Uniform: 12: 1406 topTransperency
  5069. *p 68: Uniform: 13: 1406 twist
  5070. [SHADER] setting reset param tick_start 335427
  5071. [SHADER] Loading from /data/gfx/shaders/volumetric/no_idea_but_looks_cool.lua
  5072. [SHADER] Loaded shader with totalname volumetric/no_idea_but_looks_cool[density=40,growSpeed=0.004,noup=1,scrollingSpeed=0.0002,shininess=60]
  5073. New GL Shader program 69
  5074. *p 69: Uniform: 0: 1406 coneAngle
  5075. *p 69: Uniform: 1: 1406 cylinderHeight
  5076. *p 69: Uniform: 2: 1406 cylinderRadius
  5077. *p 69: Uniform: 3: 1406 density
  5078. *p 69: Uniform: 4: 1406 growSpeed
  5079. *p 69: Uniform: 5: 1406 isSphere
  5080. *p 69: Uniform: 6: 1406 scrollingSpeed
  5081. *p 69: Uniform: 7: 1406 shininess
  5082. *p 69: Uniform: 8: 1406 side
  5083. *p 69: Uniform: 9: 8B5E tex
  5084. *p 69: Uniform: 10: 1406 tick
  5085. *p 69: Uniform: 11: 1406 tick_start
  5086. *p 69: Uniform: 12: 1406 topTransperency
  5087. *p 69: Uniform: 13: 1406 twist
  5088. [SHADER] setting reset param tick_start 335427
  5089. [CALLBACK] upgrading to prioritized talents_on_deal_damage
  5090. [LOG] Riff Raff casts Webs of Fate.
  5091. [SHADER] Loading from /data/gfx/shaders/volumetric/fast_sphere.lua
  5092. [SHADER] Loaded shader with totalname volumetric/fast_sphere[density=40,growSpeed=0.004,noup=2,scrollingSpeed=0.001,shininess=40]
  5093. New GL Shader program 70
  5094. *p 70: Uniform: 0: 1406 coneAngle
  5095. *p 70: Uniform: 1: 1406 cylinderHeight
  5096. *p 70: Uniform: 2: 1406 cylinderRadius
  5097. *p 70: Uniform: 3: 1406 density
  5098. *p 70: Uniform: 4: 1406 growSpeed
  5099. *p 70: Uniform: 5: 1406 isSphere
  5100. *p 70: Uniform: 6: 1406 scrollingSpeed
  5101. *p 70: Uniform: 7: 1406 shininess
  5102. *p 70: Uniform: 8: 1406 side
  5103. *p 70: Uniform: 9: 8B5E tex
  5104. *p 70: Uniform: 10: 1406 tick
  5105. *p 70: Uniform: 11: 1406 tick_start
  5106. *p 70: Uniform: 12: 1406 topTransperency
  5107. *p 70: Uniform: 13: 1406 twist
  5108. [SHADER] setting reset param tick_start 335959
  5109. [SHADER] Loading from /data/gfx/shaders/volumetric/fast_sphere.lua
  5110. [SHADER] Loaded shader with totalname volumetric/fast_sphere[density=40,growSpeed=0.004,noup=1,scrollingSpeed=0.001,shininess=40]
  5111. New GL Shader program 71
  5112. *p 71: Uniform: 0: 1406 coneAngle
  5113. *p 71: Uniform: 1: 1406 cylinderHeight
  5114. *p 71: Uniform: 2: 1406 cylinderRadius
  5115. *p 71: Uniform: 3: 1406 density
  5116. *p 71: Uniform: 4: 1406 growSpeed
  5117. *p 71: Uniform: 5: 1406 isSphere
  5118. *p 71: Uniform: 6: 1406 scrollingSpeed
  5119. *p 71: Uniform: 7: 1406 shininess
  5120. *p 71: Uniform: 8: 1406 side
  5121. *p 71: Uniform: 9: 8B5E tex
  5122. *p 71: Uniform: 10: 1406 tick
  5123. *p 71: Uniform: 11: 1406 tick_start
  5124. *p 71: Uniform: 12: 1406 topTransperency
  5125. *p 71: Uniform: 13: 1406 twist
  5126. [SHADER] setting reset param tick_start 335959
  5127. [LOG] #LIGHT_RED#You feel the edges of spacetime begin to ripple and bend!
  5128. [LOG] Riff Raff casts Stop.
  5129. [SPELL] friendly fire chance 98.4
  5130. [SPELL CRIT %] 55.7
  5131. [SHADER] setting reset param chargesCount 1
  5132. [LOG] #UID:2822:0##fbd578#Riff Raff#LAST# hits Cyrebrelrana the bone giant for #SLATE#(396 to bones)#LAST#, #LIGHT_STEEL_BLUE#0 temporal#LAST# (0 total damage).
  5133. [LOG] Cyrebrelrana the bone giant casts Curse of Defenselessness.
  5134. [ENGINE] Setting requested FPS to 30 (33 ms)
  5135. checkHit 39.4 49.333333333333
  5136. => chance to hit 26
  5137. [ENGINE] Setting requested FPS to 30 (33 ms)
  5138. [LOG] Riff Raff is cursed.
  5139. [LOG]
  5140. Loading tile from tileset /data/gfx/talents/curse_of_defenselessness.png
  5141. Loading tile from tileset /data/gfx/effects/spellshocked.png
  5142. [USERCHAT] channel achievement Bouree tome Best album ever! (Nightmare (Roguelike) difficulty) false true
  5143. [LOG] Riff Raff casts Attenuate.
  5144. [SPELL CRIT %] 55.7
  5145. [LOG] #{bold}#Riff Raff's spell attains critical power!#{normal}#
  5146. checkHit 48.334506308864 82.828341364435
  5147. => chance to hit 0
  5148. [LOG] Cyrebrelrana the bone giant is being being removed from the timeline!
  5149. [CALLBACK] upgrading to prioritized talents_on_hit
  5150. [SHADER] setting reset param chargesCount 0
  5151. [LOG] Cyrebrelrana the bone giant casts Soul Rot.
  5152. [SPELL CRIT %] 51.797836696677
  5153. [LOG] #{bold}#Cyrebrelrana the bone giant's spell attains critical power!#{normal}#
  5154. [LOG] #UID:2822:0##fbd578#Riff Raff#LAST# deflects the projectile from Cyrebrelrana the bone giant to the north!
  5155. Adding entity 33601 after 33304
  5156. [LOG] Attenuate from Riff Raff hits Cyrebrelrana the bone giant for #SLATE#(272 to bones)#LAST# damage.
  5157. [LOG] #UID:2822:0##fbd578#Riff Raff#LAST# hits Cyrebrelrana the bone giant for #{bold}##LIGHT_STEEL_BLUE#0 temporal#{normal}##LAST# damage.
  5158. [LOG]
  5159. Deleting temp shader tree[]
  5160. [LOG] Riff Raff casts Repulsion Blast.
  5161. [SPELL CRIT %] 55.7
  5162. [LOG] Riff Raff spins fate.
  5163. Cloned shader 59
  5164. [SHADER] setting reset param tick_start 361226
  5165. Cloned shader 61
  5166. [SHADER] setting reset param tick_start 361226
  5167. [LOG] Riff Raff weaves fate.
  5168. [LOG] Riff Raff casts Dust to Dust.
  5169. [SPELL CRIT %] 55.7
  5170. checkHit 84.747288772739 35.250300386204
  5171. => chance to hit 95
  5172. [KNOCKBACK] from 6 6 over 4
  5173. [KNOCKBACK] try 9 18 3
  5174. [LOG] Cyrebrelrana the bone giant slams into something solid!
  5175. [SHADER] Loading from /data/gfx/shaders/distort.lua
  5176. [SHADER] Loaded shader with totalname distort[blacken=30,power=0.06,power_time=1000000]
  5177. New GL Shader program 72
  5178. New GL Shader 73 of type 35632
  5179. [SHADER] created fragment shader from /data/gfx/shaders/distort.frag
  5180. *p 72: Uniform: 0: 1406 blacken
  5181. *p 72: Uniform: 1: 8B5E mainfbo
  5182. *p 72: Uniform: 2: 1406 power
  5183. *p 72: Uniform: 3: 1406 power_amp
  5184. *p 72: Uniform: 4: 1406 power_time
  5185. *p 72: Uniform: 5: 8B5E tex
  5186. *p 72: Uniform: 6: 8B50 texSize
  5187. *p 72: Uniform: 7: 1406 tick
  5188. [SOUND] loading from /data/sound/talents/earth.ogg :=: sound "/data/sound/talents/earth.ogg" : <static>
  5189. [LOG] #UID:2822:0##fbd578#Riff Raff#LAST# hits Cyrebrelrana the bone giant for #LIGHT_STEEL_BLUE#200 temporal#LAST#, #LIGHT_STEEL_BLUE#184 temporal#LAST#, #aaaaaa#108 physical#LAST#, #aaaaaa#117 physical#LAST#, #LIGHT_STEEL_BLUE#50 temporal#LAST#, #aaaaaa#29 physical#LAST# (688 total damage).
  5190. [LOG] Riff Raff slows down.
  5191. [LOG] Cyrebrelrana the bone giant casts Drain.
  5192. [SPELL CRIT %] 8
  5193. Projectile slowing down from 15
  5194. Projectile slowing down to 8.0454545454546
  5195. Adding entity 33602 after 33304
  5196. [LOG] #UID:2822:0##fbd578#Riff Raff#LAST# hits Cyrebrelrana the bone giant for #LIGHT_STEEL_BLUE#272 temporal#LAST# damage.
  5197. [LOG]
  5198. [LOG] Riff Raff casts Gravity Spike.
  5199. [SPELL] friendly fire chance 98.4
  5200. [LOG]
  5201. [LOG] Riff Raff casts Gravity Spike.
  5202. [SPELL] friendly fire chance 98.4
  5203. Server latency 39
  5204. checkHit 85.655324655536 35.250300386204
  5205. => chance to hit 95
  5206. [PULL] from 8 8 towards 8 17 over 3
  5207. [PULL] try nil nil 2
  5208. [LOG] Cyrebrelrana the bone giant is drawn in by the singularity!
  5209. [SPELL CRIT %] 55.7
  5210. [LOG] #{bold}#Riff Raff's spell attains critical power!#{normal}#
  5211. [SHADER] Loading from /data/gfx/shaders/distort.lua
  5212. [SHADER] Loaded shader with totalname distort[]
  5213. New GL Shader program 74
  5214. *p 74: Uniform: 0: 1406 blacken
  5215. *p 74: Uniform: 1: 8B5E mainfbo
  5216. *p 74: Uniform: 2: 1406 power
  5217. *p 74: Uniform: 3: 1406 power_amp
  5218. *p 74: Uniform: 4: 1406 power_time
  5219. *p 74: Uniform: 5: 8B5E tex
  5220. *p 74: Uniform: 6: 8B50 texSize
  5221. *p 74: Uniform: 7: 1406 tick
  5222. [LOG] #UID:2822:0##fbd578#Riff Raff#LAST# hits Cyrebrelrana the bone giant for #LIGHT_STEEL_BLUE#393 temporal#LAST#, #aaaaaa#230 physical#LAST# (623 total damage).
  5223. [SHADER] setting reset param chargesCount 1
  5224. [LOG] A part of Cyrebrelrana the bone giant's bone shield regenerates.
  5225. [LOG] Cyrebrelrana the bone giant casts Soul Rot.
  5226. [SPELL CRIT %] 51.797836696677
  5227. Projectile slowing down from 10
  5228. Projectile slowing down to 5.3636363636364
  5229. Adding entity 33603 after 33304
  5230. [LOG] #UID:2822:0##fbd578#Riff Raff#LAST# hits Cyrebrelrana the bone giant for #LIGHT_STEEL_BLUE#272 temporal#LAST# damage.
  5231. [LOG]
  5232. [LOG] Riff Raff casts Dust to Dust.
  5233. [LOG] Riff Raff slows down.
  5234. [LOG] #00ff00##UID:1031:0#Talent Attenuate is ready to use.
  5235. [SHADER] setting reset param chargesCount 0
  5236. [LOG] Cyrebrelrana the bone giant casts Bone Spear.
  5237. [SPELL CRIT %] 8
  5238. [LOG] Cyrebrelrana the bone giant has been removed from the timeline!
  5239. Loading tile from tileset /data/gfx/shockbolt/object/staff_yew.png
  5240. [LOG] You collect a new ingredient: #LIGHT_GREEN##UID:8:0#pouch of bone giant dust#WHITE#.
  5241. [LOG] #UID:33304:0#Cyrebrelrana the bone giant hits #fbd578#Riff Raff#LAST# for #aaaaaa#(10 webs of fate)#LAST#, #STEEL_BLUE#(70 to time)#LAST#, #aaaaaa#0 physical#LAST# (0 total damage).
  5242. [LOG] Attenuate from Riff Raff hits Cyrebrelrana the bone giant for #SLATE#(227 to bones)#LAST# damage.
  5243. [LOG] #UID:2822:0##fbd578#Riff Raff#LAST# hits Cyrebrelrana the bone giant for #LIGHT_STEEL_BLUE#0 temporal#LAST#, #LIGHT_STEEL_BLUE#9 temporal#LAST# (9 total damage).
  5244. [LOG] #{bold}##UID:2822:0##fbd578#Riff Raff#LAST# killed Cyrebrelrana the bone giant!#{normal}#
  5245. [LOG]
  5246. [ENGINE] Setting requested FPS to 3 (333 ms)
  5247. [LOG] Resting starts...
  5248. [LOG] Riff Raff retunes the fabric of spacetime.
  5249. [LOG] Riff Raff feels pain again.
  5250. [LOG] #00ff00##UID:1033:0#Talent Repulsion Blast is ready to use.
  5251. [LOG] #00ff00##UID:1091:0#Talent Time Skip is ready to use.
  5252. [LOG] Riff Raff is no longer embeded in time.
  5253. Loading tile player/elf_male/base_shalore_01.png
  5254. ==SDM 128x128 :: 128x256
  5255. Cloned shader 28
  5256. [SHADER] setting reset param tick_start 371946
  5257. [LOG] Riff Raff is no longer cursed.
  5258. [LOG] Riff Raff stops spinning fate.
  5259. [LOG] Riff Raff stops weaving fate.
  5260. [LOG] #00ff00##UID:1065:0#Talent Stop is ready to use.
  5261. [LOG] The fabric of time around Riff Raff stabilizes to normal.
  5262. Time shield restoration field 69.865487070088 6.9865487070088
  5263. [LOG] The powerful time-altering energies generate a restoration field on Riff Raff.
  5264. [LOG] #00ff00##UID:1034:0#Talent Gravity Spike is ready to use.
  5265. [LOG] #00ff00##UID:192:0#Talent Rune of the Rift is ready to use.
  5266. [LOG] #LIGHT_BLUE#Spacetime feels more stable.
  5267. [LOG] #00ff00##UID:1026:0#Talent Seal Fate is ready to use.
  5268. [LOG] #00ff00##UID:1028:0#Talent Webs of Fate is ready to use.
  5269. [LOG] Riff Raff is no longer surging arcane power.
  5270. [LOG] The fabric of time around Riff Raff returns to normal.
  5271. [LOG] #00ff00##UID:68:0#Talent Infusion: Wild is ready to use.
  5272. [LOG] #00ff00##UID:1064:0#Talent Time Shield is ready to use.
  5273. [LOG] #00ff00##UID:1057:0#Talent Haste is ready to use.
  5274. [LOG] #00ff00##UID:1274:0#Talent Temporal Form is ready to use.
  5275. [LOG] #00ff00##UID:303:0#Talent Grace of the Eternals is ready to use.
  5276. [ENGINE] Setting requested FPS to 30 (33 ms)
  5277. [LOG] Rested for 37 turns (stop reason: all resources and life at maximum).
  5278. [LOG]
  5279. [ENGINE] Setting requested FPS to 6 (166 ms)
  5280. [Identify] mindwoven silk robe true
  5281. [LOG] Riff Raff picks up (c.): #00FF80##UID:33309:0#mindwoven silk robe (3 def, 0 armour)#LAST#.
  5282. [Identify] yew vilestaff of fate true
  5283. [LOG] Riff Raff picks up (a.): #00FF80##UID:33305:0#yew vilestaff of fate (20-24 power, 4 apr, acid element)#LAST#.
  5284. [ENGINE] Setting requested FPS to 30 (33 ms)
  5285. [LOG]
  5286. [ENGINE] Setting requested FPS to 6 (166 ms)
  5287. [ENGINE] Setting requested FPS to 30 (33 ms)
  5288. [SOUND] loading from /data/sound/ambient/door_creaks/creak_4.lua :=: /data/sound/ambient/door_creaks/creak_4.ogg :>
  5289. [SOUND] :=> sound "/data/sound/ambient/door_creaks/creak_4.ogg" : <static>
  5290. [ENGINE] Setting requested FPS to 6 (166 ms)
  5291. [ENGINE] Setting requested FPS to 30 (33 ms)
  5292. Deleting shader 28 (is clone 1)
  5293. [USERCHAT] channel serial data seg tome 472
  5294. Loading tile from tileset /data/gfx/shockbolt/npc/skeleton_archer.png
  5295. Added unique mod.class.NPC/Isluta the skeleton archer :: 1
  5296. [LOG] Isluta the skeleton archer activates Repel.
  5297. [LOG] Isluta the skeleton archer activates Gloom.
  5298. [CALLBACK] upgrading to prioritized talents_on_act_base
  5299. [LOG] Isluta the skeleton archer activates Blood Frenzy.
  5300. [LOG] You were not the first here: the corpse was turned into an undead.
  5301. [LOG] Riff Raff casts Time Skip.
  5302. Deleting shader 59 (is clone 1)
  5303. [SPELL CRIT %] 55.7
  5304. [LOG] #{bold}#Riff Raff's spell attains critical power!#{normal}#
  5305. [LOG] Riff Raff is surging arcane power.
  5306. [LOG] #F53CBE#Isluta the skeleton archer begins rampaging!
  5307. Loading tile npc/skeleton_archer.png
  5308. ==SDM 64x64 :: 64x128
  5309. Loading tile particles_images/bloodwings.png
  5310. [SHADER] Loading from /data/gfx/shaders/awesomeaura.lua
  5311. [SHADER] Loaded shader with totalname awesomeaura[alpha=0.7,time_factor=5000]
  5312. New GL Shader program 75
  5313. New GL Shader 76 of type 35632
  5314. [SHADER] created fragment shader from /data/gfx/shaders/awesomeaura.frag
  5315. *p 75: Uniform: 0: 1406 alpha
  5316. *p 75: Uniform: 1: 1406 flameScale
  5317. *p 75: Uniform: 2: 8B5E flames
  5318. *p 75: Uniform: 3: 8B5E tex
  5319. *p 75: Uniform: 4: 1406 tick
  5320. *p 75: Uniform: 5: 1406 time_factor
  5321. Loading tile from tileset /data/gfx/shockbolt/npc/skeleton_archer.png
  5322. checkHit 69.5 34.978174965067
  5323. => chance to hit 100
  5324. [LOG] Isluta the skeleton archer looks a little pale around the edges.
  5325. [LOG] Isluta the skeleton archer has moved forward in time!
  5326. [LOG] #UID:2822:0##fbd578#Riff Raff#LAST# hits Isluta the skeleton archer for #{bold}##aaaaaa#36 physical#{normal}##LAST#, #{bold}##LIGHT_STEEL_BLUE#274 temporal#{normal}##LAST# (310 total damage).
  5327. [LOG]
  5328. Added unique mod.class.NPC/Isluta the skeleton archer :: 2
  5329. AI took for target 33315 Isluta the skeleton archer :: 2822 Riff Raff 9 < 100
  5330. [LOG] Isluta the skeleton archer uses Beckon.
  5331. [ENGINE] Setting requested FPS to 30 (33 ms)
  5332. [LOG] Riff Raff has been beckoned.
  5333. [1] = {
  5334. [turns_used] = 0
  5335. [cd] = 46
  5336. [name] = Grace of the Eternals
  5337. [fct] = function: 0x184b02f8
  5338. }
  5339. [2] = {
  5340. [turns_used] = 0
  5341. [cd] = 30
  5342. [name] = Temporal Form
  5343. [fct] = function: 0x1627e3f8
  5344. }
  5345. [3] = {
  5346. [turns_used] = 0
  5347. [cd] = 24
  5348. [name] = Haste
  5349. [fct] = function: 0x11c2c490
  5350. }
  5351. [LOG] Riff Raff casts Grace of the Eternals.
  5352. [LOG] Riff Raff speeds up.
  5353. [LOG] Riff Raff casts Temporal Form.
  5354. [LOG] Riff Raff threads time as a shell!
  5355. [LOG] Riff Raff casts Haste.
  5356. [LOG] Riff Raff speeds up.
  5357. checkHit 40 42.433333333333
  5358. => chance to hit 44
  5359. [LOG]
  5360. Loading tile from tileset /data/gfx/talents/beckon.png
  5361. [LOG] Riff Raff casts Rune of the Rift.
  5362. checkHit 63.857473810454 55.828174965067
  5363. => chance to hit 71
  5364. [SPELL CRIT %] 55.7
  5365. [LOG] #{bold}#Riff Raff's spell attains critical power!#{normal}#
  5366. [LOG] Isluta the skeleton archer has moved forward in time!
  5367. [LOG] #UID:2822:0##fbd578#Riff Raff#LAST# hits Isluta the skeleton archer for #{bold}##LIGHT_STEEL_BLUE#1550 temporal#{normal}##LAST# damage.
  5368. checkHit 40 42.433333333333
  5369. => chance to hit 44
  5370. [LOG] #F53CBE#Riff Raff struggles against the beckoning.
  5371. checkHit 40 42.433333333333
  5372. => chance to hit 44
  5373. [LOG]
  5374. Deleting shader 61 (is clone 1)
  5375. Deleting shader 64 (is clone 1)
  5376. checkHit 40 42.433333333333
  5377. => chance to hit 44
  5378. [LOG] #F53CBE#Riff Raff struggles against the beckoning.
  5379. [LOG]
  5380. [LOG] #00ff00##UID:1091:0#Talent Time Skip is ready to use.
  5381. checkHit 40 42.433333333333
  5382. => chance to hit 44
  5383. checkHit 40 42.433333333333
  5384. => chance to hit 44
  5385. [LOG] #F53CBE#Riff Raff struggles against the beckoning.
  5386. [LOG]
  5387. checkHit 40 42.433333333333
  5388. => chance to hit 44
  5389. checkHit 40 42.433333333333
  5390. => chance to hit 44
  5391. Added unique mod.class.NPC/Isluta the skeleton archer :: 3
  5392. checkHit 40 42.433333333333
  5393. => chance to hit 44
  5394. [LOG] Isluta the skeleton archer uses Re-assemble.
  5395. [SHADER] Loading from /data/gfx/shaders/healing.lua
  5396. [SHADER] Loaded shader with totalname healing[beamColor1=vec4(0.79607843137255,0.79607843137255,0.79607843137255,1),beamColor2=vec4(0.2078431372549,0.2078431372549,0.2078431372549,1),beamsCount=15,noup=2,time_factor=6000]
  5397. New GL Shader program 77
  5398. *p 77: Uniform: 0: 8B52 beamColor1
  5399. *p 77: Uniform: 1: 8B52 beamColor2
  5400. *p 77: Uniform: 2: 1406 beamsCount
  5401. *p 77: Uniform: 3: 8B52 circleColor
  5402. *p 77: Uniform: 4: 1406 circleDescendSpeed
  5403. *p 77: Uniform: 5: 1406 circleRotationSpeed
  5404. *p 77: Uniform: 6: 1406 noup
  5405. *p 77: Uniform: 7: 8B5E tex
  5406. *p 77: Uniform: 8: 1406 tick
  5407. *p 77: Uniform: 9: 1406 tick_start
  5408. *p 77: Uniform: 10: 1406 time_factor
  5409. [SHADER] Loading from /data/gfx/shaders/healing.lua
  5410. [SHADER] Loaded shader with totalname healing[beamColor1=vec4(0.79607843137255,0.79607843137255,0.79607843137255,1),beamColor2=vec4(0.2078431372549,0.2078431372549,0.2078431372549,1),beamsCount=15,noup=1,time_factor=6000]
  5411. New GL Shader program 78
  5412. *p 78: Uniform: 0: 8B52 beamColor1
  5413. *p 78: Uniform: 1: 8B52 beamColor2
  5414. *p 78: Uniform: 2: 1406 beamsCount
  5415. *p 78: Uniform: 3: 8B52 circleColor
  5416. *p 78: Uniform: 4: 1406 circleDescendSpeed
  5417. *p 78: Uniform: 5: 1406 circleRotationSpeed
  5418. *p 78: Uniform: 6: 1406 noup
  5419. *p 78: Uniform: 7: 8B5E tex
  5420. *p 78: Uniform: 8: 1406 tick
  5421. *p 78: Uniform: 9: 1406 tick_start
  5422. *p 78: Uniform: 10: 1406 time_factor
  5423. [SOUND] loading from /data/sound/talents/heal.ogg :=: sound "/data/sound/talents/heal.ogg" : <static>
  5424. [LOG] Isluta the skeleton archer receives #LIGHT_GREEN#289 healing#LAST# from Re-assemble.
  5425. checkHit 40 42.433333333333
  5426. => chance to hit 44
  5427. [LOG]
  5428. [LOG] Riff Raff casts Time Skip.
  5429. [SPELL CRIT %] 55.7
  5430. checkHit 66.313522833953 75.585417108204
  5431. => chance to hit 27
  5432. [LOG] Isluta the skeleton archer resists!
  5433. [LOG] #UID:2822:0##fbd578#Riff Raff#LAST# hits Isluta the skeleton archer for #LIGHT_STEEL_BLUE#262 temporal#LAST# damage.
  5434. AI took for target 33315 Isluta the skeleton archer :: 2822 Riff Raff 9 < 100
  5435. [LOG] Isluta the skeleton archer uses Evasion.
  5436. [LOG] Isluta the skeleton archer tries to evade attacks.
  5437. checkHit 40 42.433333333333
  5438. => chance to hit 44
  5439. checkHit 40 42.433333333333
  5440. => chance to hit 44
  5441. [LOG]
  5442. [LOG] Riff Raff casts Time Shield.
  5443. [LOG] The very fabric of time alters around Riff Raff.
  5444. Cloned shader 64
  5445. [SHADER] setting reset param tick_start 398559
  5446. [LOG] Riff Raff casts Stop.
  5447. [SPELL] friendly fire chance 98.4
  5448. [SPELL CRIT %] 55.7
  5449. [LOG] #{bold}#Riff Raff's spell attains critical power!#{normal}#
  5450. Loading tile from tileset /data/gfx/shockbolt/object/2haxe_stralite.png
  5451. checkHit 39.329153287868 73.062459351632
  5452. => chance to hit 0
  5453. [LOG] #LIGHT_RED#You feel the edges of spacetime begin to ripple and bend!
  5454. [LOG] #UID:2822:0##fbd578#Riff Raff#LAST# hits Isluta the skeleton archer for #{bold}##LIGHT_STEEL_BLUE#639 temporal#{normal}##LAST# damage.
  5455. [LOG] #{bold}##UID:2822:0##fbd578#Riff Raff#LAST# killed Isluta the skeleton archer!#{normal}#
  5456. [LOG] Riff Raff slows down.
  5457. [LOG] #LIGHT_BLUE#Spacetime feels more stable.
  5458. [LOG] Riff Raff is no longer beckoned.
  5459. [LOG]
  5460. [ENGINE] Setting requested FPS to 3 (333 ms)
  5461. [LOG] Resting starts...
  5462. [LOG] Riff Raff retunes the fabric of spacetime.
  5463. [LOG] Riff Raff slows down.
  5464. [LOG] Riff Raff is no longer embeded in time.
  5465. Loading tile player/elf_male/base_shalore_01.png
  5466. ==SDM 128x128 :: 128x256
  5467. Cloned shader 28
  5468. [SHADER] setting reset param tick_start 400957
  5469. [LOG] #00ff00##UID:1091:0#Talent Time Skip is ready to use.
  5470. [LOG] #00ff00##UID:192:0#Talent Rune of the Rift is ready to use.
  5471. [LOG] #00ff00##UID:1065:0#Talent Stop is ready to use.
  5472. [LOG] The fabric of time around Riff Raff stabilizes to normal.
  5473. [LOG] Riff Raff is no longer surging arcane power.
  5474. [LOG] #00ff00##UID:1057:0#Talent Haste is ready to use.
  5475. [LOG] #00ff00##UID:1064:0#Talent Time Shield is ready to use.
  5476. [LOG] #00ff00##UID:1274:0#Talent Temporal Form is ready to use.
  5477. [LOG] #00ff00##UID:303:0#Talent Grace of the Eternals is ready to use.
  5478. [ENGINE] Setting requested FPS to 30 (33 ms)
  5479. [LOG] Rested for 40 turns (stop reason: all resources and life at maximum).
  5480. [LOG]
  5481. [ENGINE] Setting requested FPS to 6 (166 ms)
  5482. [Identify] stralite mail armour of stability true
  5483. [LOG] Riff Raff picks up (f.): #00FF80##UID:33320:0#stralite mail armour of stability (4 def, 8 armour)#LAST#.
  5484. [Identify] stralite battleaxe of daylight true
  5485. [LOG] Riff Raff picks up (c.): #00FF80##UID:33316:0#stralite battleaxe of daylight (40.5-60.75 power, 3 apr)#LAST#.
  5486. [ENGINE] Setting requested FPS to 30 (33 ms)
  5487. [LOG]
  5488. Loading tile from tileset /data/gfx/shockbolt/object/mail_stralite.png
  5489. [ENGINE] Setting requested FPS to 6 (166 ms)
  5490. [ENGINE] Setting requested FPS to 30 (33 ms)
  5491. [ENGINE] Setting requested FPS to 6 (166 ms)
  5492. [ENGINE] Setting requested FPS to 30 (33 ms)
  5493. Loading tile from tileset /data/gfx/shockbolt/npc/vampire.png
  5494. Added unique mod.class.NPC/Emille the vampire :: 1
  5495. [LOG] Emille the vampire activates Deadly Poison.
  5496. [LOG] Emille the vampire activates Blurred Mortality.
  5497. [LOG] Emille the vampire activates Blur Sight.
  5498. [LOG] Emille the vampire activates Insidious Poison.
  5499. [LOG] Emille the vampire activates Crippling Poison.
  5500. [LOG] Emille the vampire deactivates Insidious Poison.
  5501. [LOG] Emille the vampire activates Stoning Poison.
  5502. [LOG] Emille the vampire deactivates Crippling Poison.
  5503. [LOG] Emille the vampire activates Pace Yourself.
  5504. [LOG] Emille the vampire activates Vampiric Gift.
  5505. Cloned shader 52
  5506. [SHADER] setting reset param tick_start 404812
  5507. [LOG] Emille the vampire activates Numbing Poison.
  5508. [LOG] Emille the vampire deactivates Deadly Poison.
  5509. [LOG] You were not the first here: the corpse was turned into an undead.
  5510. Deleting shader 28 (is clone 1)
  5511. [USERCHAT] channel achievement Leonard Wolfe tome The secret city false false
  5512. [USERCHAT] channel achievement CremeDelight tome The secret city false false
  5513. [LOG] Riff Raff casts Time Skip.
  5514. [SPELL CRIT %] 55.7
  5515. checkHit 67.5 20.86998783434
  5516. => chance to hit 100
  5517. [LOG] Emille the vampire looks a little pale around the edges.
  5518. [LOG] Emille the vampire has moved forward in time!
  5519. [LOG] #UID:2822:0##fbd578#Riff Raff#LAST# hits Emille the vampire for #aaaaaa#22 physical#LAST#, #LIGHT_STEEL_BLUE#157 temporal#LAST# (179 total damage).
  5520. [LOG]
  5521. Added unique mod.class.NPC/Emille the vampire :: 2
  5522. [LOG] Emille the vampire uses Sticky Smoke.
  5523. Projectile slowing down from 10
  5524. Projectile slowing down to 5.3636363636364
  5525. Adding entity 33617 after 33330
  5526. [1] = {
  5527. [turns_used] = 0
  5528. [cd] = 46
  5529. [name] = Grace of the Eternals
  5530. [fct] = function: 0x1eb332e0
  5531. }
  5532. [2] = {
  5533. [turns_used] = 0
  5534. [cd] = 30
  5535. [name] = Temporal Form
  5536. [fct] = function: 0x1eb33920
  5537. }
  5538. [3] = {
  5539. [turns_used] = 0
  5540. [cd] = 24
  5541. [name] = Haste
  5542. [fct] = function: 0x1e964c28
  5543. }
  5544. [LOG] Riff Raff casts Grace of the Eternals.
  5545. [LOG] Riff Raff speeds up.
  5546. [LOG] Riff Raff casts Temporal Form.
  5547. [LOG] Riff Raff threads time as a shell!
  5548. [LOG] Riff Raff casts Haste.
  5549. [LOG] Riff Raff speeds up.
  5550. [LOG]
  5551. [LOG] Riff Raff casts Rune of the Rift.
  5552. [USERCHAT] channel serial data marchello tome 817
  5553. Deleting shader 64 (is clone 1)
  5554. [LOG] Riff Raff casts Rune of the Rift.
  5555. checkHit 67.5 41.11998783434
  5556. => chance to hit 100
  5557. [SPELL CRIT %] 55.7
  5558. [LOG] Emille the vampire has moved forward in time!
  5559. [LOG] #UID:2822:0##fbd578#Riff Raff#LAST# hits Emille the vampire for #LIGHT_STEEL_BLUE#886 temporal#LAST# damage.
  5560. [LOG] Riff Raff resists!
  5561. [LOG]
  5562. [ENGINE] Setting requested FPS to 3 (333 ms)
  5563. [LOG] Resting starts...
  5564. [LOG] Riff Raff retunes the fabric of spacetime.
  5565. [LOG] #00ff00##UID:1091:0#Talent Time Skip is ready to use.
  5566. Added unique mod.class.NPC/Emille the vampire :: 3
  5567. [ENGINE] Setting requested FPS to 30 (33 ms)
  5568. [LOG] Rested for 6 turns (stop reason: hostile spotted to the south (Emille the vampire)).
  5569. [LOG]
  5570. [USERCHAT] channel achievement marchello tome Unstoppable (Nightmare (Roguelike) difficulty) false false
  5571. [LOG] Riff Raff casts Time Skip.
  5572. [SPELL CRIT %] 55.7
  5573. checkHit 67.5 61.36998783434
  5574. => chance to hit 66
  5575. [LOG] Emille the vampire resists!
  5576. [LOG] Emille the vampire casts Circle of Death.
  5577. [SPELL CRIT %] 16.6
  5578. [SOUND] loading from /data/sound/talents/fire.ogg :=: sound "/data/sound/talents/fire.ogg" : <static>
  5579. [LOG] #UID:2822:0##fbd578#Riff Raff#LAST# hits Emille the vampire for #LIGHT_STEEL_BLUE#265 temporal#LAST# damage.
  5580. [LOG]
  5581. [LOG] Riff Raff casts Time Shield.
  5582. [LOG] The very fabric of time alters around Riff Raff.
  5583. Cloned shader 64
  5584. [SHADER] setting reset param tick_start 425788
  5585. Server latency 47
  5586. [LOG] Riff Raff casts Stop.
  5587. [SPELL] friendly fire chance 98.4
  5588. [SPELL CRIT %] 55.7
  5589. checkHit 20.527431420333 72.208542152222
  5590. => chance to hit 0
  5591. [LOG] Emille the vampire is stunned!
  5592. [LOG] #UID:2822:0##fbd578#Riff Raff#LAST# hits Emille the vampire for #LIGHT_STEEL_BLUE#371 temporal#LAST# damage.
  5593. [LOG] Riff Raff resists the baneful energy!
  5594. [LOG] Emille the vampire uses Kneecapper.
  5595. [ARCHERY ACQUIRE TARGETS WITH] steady reinforced leather sling of lightning deadly pouch of stralite shots of accuracy
  5596. [PROJECTILE SPEED] :: 10
  5597. [SHOOT] speed 0.8 => 800
  5598. [SOUND] loading from /data/sound/actions/sling.ogg :=: sound "/data/sound/actions/sling.ogg" : <static>
  5599. [SHOOT WITH] steady reinforced leather sling of lightning deadly pouch of stralite shots of accuracy
  5600. Projectile slowing down from 200
  5601. Projectile slowing down to 107.27272727273
  5602. Adding entity 33623 after 33330
  5603. [ATTACK ARCHERY] to Riff Raff :: 147.04407547293 5 22.398720652434 :: 2.0768882040742
  5604. checkHit 78.75 37.074360326217
  5605. => chance to hit 100
  5606. [ATTACK ARCHERY] raw dam 147.04407547293 versus 22.398720652434 with APR 5
  5607. [ATTACK ARCHERY] after armor 129.6453548205
  5608. [ATTACK ARCHERY] after range 153
  5609. [PHYS CRIT %] 21.1
  5610. [ATTACK ARCHERY] after crit 153
  5611. [ATTACK ARCHERY] after mult 317.76389522336
  5612. [ATTACK] mace accuracy bonus 78.75 37.074360326217 = 1.0416756396738
  5613. [ATTACK ARCHERY] after hook 331.00690882202
  5614. [LOG] Riff Raff spins fate.
  5615. Cloned shader 59
  5616. [SHADER] setting reset param tick_start 428281
  5617. Cloned shader 61
  5618. [SHADER] setting reset param tick_start 428281
  5619. [LOG] Riff Raff weaves fate.
  5620. [ENGINE] Setting requested FPS to 30 (33 ms)
  5621. checkHit 21.175 79
  5622. => chance to hit 0
  5623. [ENGINE] Setting requested FPS to 30 (33 ms)
  5624. [LOG] Riff Raff resists being knocked down.
  5625. [LOG] Riff Raff casts a protective shield just in time!
  5626. [LOG] #OLIVE_DRAB#Your premonition allows you to raise a shield just in time!
  5627. [ENGINE] Setting requested FPS to 30 (33 ms)
  5628. [LOG] Riff Raff is poisoned!
  5629. [LOG] Emille the vampire's Kneecapper hits #fbd578#Riff Raff#LAST# for #STEEL_BLUE#(82 to time)#LAST#, #aaaaaa#0 physical#LAST#, #STEEL_BLUE#(2 to time)#LAST#, #ROYAL_BLUE#0 lightning#LAST# (0 total damage).
  5630. Loading tile from tileset /data/gfx/talents/slow.png
  5631. Loading tile from tileset /data/gfx/effects/numbing_poison.png
  5632. Loading tile from tileset /data/gfx/effects/offbalance.png
  5633. [LOG]
  5634. [LOG] Numbing Poison from Emille the vampire hits #fbd578#Riff Raff#LAST# for #STEEL_BLUE#(5 to time)#LAST#, #LIGHT_GREEN#0 nature#LAST# (0 total damage).
  5635. [USERCHAT] channel achievement amiable global Level 10 (Nightmare (Roguelike) difficulty) false false
  5636. [LOG] Riff Raff casts Attenuate.
  5637. [SPELL CRIT %] 55.7
  5638. checkHit 20.86998783434 75.104983100498
  5639. => chance to hit 0
  5640. [LOG] Emille the vampire is being being removed from the timeline!
  5641. [CALLBACK] upgrading to prioritized talents_on_hit
  5642. [LOG] #LIGHT_RED#You feel the edges of spacetime begin to ripple and bend!
  5643. [LOG] Riff Raff resists the baneful energy!
  5644. [LOG]
  5645. [USERCHAT] channel serial data seg tome 445
  5646. [LOG] Riff Raff casts Gravity Spike.
  5647. [SPELL] friendly fire chance 98.4
  5648. [LOG] Riff Raff casts Repulsion Blast.
  5649. [SPELL CRIT %] 55.7
  5650. checkHit 76.233997160583 20.527431420333
  5651. => chance to hit 95
  5652. [KNOCKBACK] from 11 11 over 4
  5653. [KNOCKBACK] try 10 18 3
  5654. [KNOCKBACK] try 9 19 2 :: true
  5655. [LOG] Emille the vampire has been removed from the timeline!
  5656. Loading tile from tileset /data/gfx/shockbolt/object/sling_reinforced.png
  5657. [KNOCKBACK] failsafe knocked to 10 18 ::
  5658. [LOG] #UID:2822:0##fbd578#Riff Raff#LAST# hits Emille the vampire for #LIGHT_STEEL_BLUE#106 temporal#LAST#, #aaaaaa#78 physical#LAST#, #LIGHT_STEEL_BLUE#27 temporal#LAST#, #aaaaaa#19 physical#LAST# (230 total damage).
  5659. [LOG] #{bold}##UID:2822:0##fbd578#Riff Raff#LAST# killed Emille the vampire!#{normal}#
  5660. [LOG] Riff Raff slows down.
  5661. [LOG] Numbing Poison from Emille the vampire hits #fbd578#Riff Raff#LAST# for #STEEL_BLUE#(5 to time)#LAST#, #LIGHT_GREEN#0 nature#LAST# (0 total damage).
  5662. [LOG]
  5663. [ENGINE] Setting requested FPS to 3 (333 ms)
  5664. [LOG] Resting starts...
  5665. [LOG] Riff Raff retunes the fabric of spacetime.
  5666. [LOG] Riff Raff resists the baneful energy!
  5667. [LOG] Numbing Poison from Emille the vampire hits #fbd578#Riff Raff#LAST# for #STEEL_BLUE#(5 to time)#LAST#, #LIGHT_GREEN#0 nature#LAST# (0 total damage).
  5668. [LOG] Riff Raff resists the baneful energy!
  5669. [LOG] #LIGHT_BLUE#Spacetime feels more stable.
  5670. [LOG] Riff Raff slows down.
  5671. [LOG] Numbing Poison from Emille the vampire hits #fbd578#Riff Raff#LAST# for #STEEL_BLUE#(5 to time)#LAST#, #LIGHT_GREEN#0 nature#LAST# (0 total damage).
  5672. [LOG] Riff Raff resists the baneful energy!
  5673. [LOG] #00ff00##UID:1031:0#Talent Attenuate is ready to use.
  5674. [LOG] #00ff00##UID:1033:0#Talent Repulsion Blast is ready to use.
  5675. [LOG] #00ff00##UID:1091:0#Talent Time Skip is ready to use.
  5676. [LOG] Numbing Poison from Emille the vampire hits #fbd578#Riff Raff#LAST# for #STEEL_BLUE#(5 to time)#LAST#, #LIGHT_GREEN#0 nature#LAST# (0 total damage).
  5677. [LOG] The protective shield of Riff Raff disappears.
  5678. [LOG] Riff Raff is no longer poisoned.
  5679. [LOG] Riff Raff is no longer embeded in time.
  5680. Loading tile player/elf_male/base_shalore_01.png
  5681. ==SDM 128x128 :: 128x256
  5682. Cloned shader 28
  5683. [SHADER] setting reset param tick_start 441696
  5684. [LOG] Riff Raff stops spinning fate.
  5685. [LOG] Riff Raff stops weaving fate.
  5686. [LOG] #00ff00##UID:1065:0#Talent Stop is ready to use.
  5687. [LOG] The fabric of time around Riff Raff stabilizes to normal.
  5688. Time shield restoration field 109.49497528601 10.949497528601
  5689. [LOG] The powerful time-altering energies generate a restoration field on Riff Raff.
  5690. [LOG] #00ff00##UID:192:0#Talent Rune of the Rift is ready to use.
  5691. [LOG] The fabric of time around Riff Raff returns to normal.
  5692. [LOG] #00ff00##UID:1064:0#Talent Time Shield is ready to use.
  5693. [LOG] #00ff00##UID:1057:0#Talent Haste is ready to use.
  5694. [LOG] #00ff00##UID:1274:0#Talent Temporal Form is ready to use.
  5695. [LOG] #00ff00##UID:303:0#Talent Grace of the Eternals is ready to use.
  5696. [ENGINE] Setting requested FPS to 30 (33 ms)
  5697. [LOG] Rested for 40 turns (stop reason: all resources and life at maximum).
  5698. [LOG]
  5699. [ENGINE] Setting requested FPS to 3 (333 ms)
  5700. [LOG] Resting starts...
  5701. [ENGINE] Setting requested FPS to 30 (33 ms)
  5702. [LOG] Rested for 0 turns (stop reason: all resources and life at maximum).
  5703. [ENGINE] Setting requested FPS to 6 (166 ms)
  5704. [Identify] iron shield of lightning resistance (#RESIST#) true
  5705. [LOG] Riff Raff picks up (d.): #00FF80##UID:33341:0#iron shield of lightning resistance (+15%) (4 def, 2 armour, 18.5 block)#LAST#.
  5706. [Identify] deadly pouch of stralite shots of accuracy true
  5707. [LOG] Riff Raff picks up (d.): #00FF80##UID:33345:0#deadly pouch of stralite shots of accuracy (19/20, 48.5-58.2 power, 5 apr)#LAST#.
  5708. [Identify] spiked reinforced leather armour true
  5709. [LOG] Riff Raff picks up (i.): #00FF80##UID:33331:0#spiked reinforced leather armour (4 def, 7 armour)#LAST#.
  5710. [Identify] steady reinforced leather sling of lightning true
  5711. [LOG] Riff Raff picks up (d.): #00FF80##UID:33335:0#steady reinforced leather sling of lightning#LAST#.
  5712. [ENGINE] Setting requested FPS to 30 (33 ms)
  5713. [LOG]
  5714. Loading tile from tileset /data/gfx/shockbolt/object/leather_reinforced.png
  5715. Loading tile from tileset /data/gfx/shockbolt/object/shot_stralite.png
  5716. Loading tile from tileset /data/gfx/shockbolt/object/shield_iron.png
  5717. [ENGINE] Setting requested FPS to 6 (166 ms)
  5718. [ENGINE] Setting requested FPS to 30 (33 ms)
  5719. Deleting shader 28 (is clone 1)
  5720. Deleting shader 59 (is clone 1)
  5721. Deleting shader 61 (is clone 1)
  5722. Deleting shader 64 (is clone 1)
  5723. [ENGINE] Setting requested FPS to 6 (166 ms)
  5724. [ENGINE] Setting requested FPS to 30 (33 ms)
  5725. Loading tile from tileset /data/gfx/shockbolt/npc/vampire_lord.png
  5726. Added unique mod.class.NPC/Xeraldann the vampire lord :: 1
  5727. [TOME ENTITY FILTER] selected Ego 62.669178353778 65.5
  5728. [TOME ENTITY FILTER] selected Ego 49.419090981693 65.5
  5729. [TOME ENTITY FILTER] selected basic 97.892558615863 103.5
  5730. Loading tile from tileset /data/gfx/shockbolt/npc/undead_ghoul_ghoul.png
  5731. [LOG] Xeraldann the vampire lord activates Blurred Mortality.
  5732. [LOG] Xeraldann the vampire lord activates Precision.
  5733. [LOG] Xeraldann the vampire lord activates Vampiric Gift.
  5734. Cloned shader 52
  5735. [SHADER] setting reset param tick_start 460963
  5736. [LOG] Xeraldann the vampire lord activates Phantasmal Shield.
  5737. [LOG] Xeraldann the vampire lord activates Exploit Weakness.
  5738. [LOG] Xeraldann the vampire lord activates Blur Sight.
  5739. [LOG] You were not the first here: the corpse was turned into an undead.
  5740. [USERCHAT] channel serial data vakna global 623
  5741. [LOG] Riff Raff casts Time Shield.
  5742. [LOG] The very fabric of time alters around Riff Raff.
  5743. Cloned shader 64
  5744. [SHADER] setting reset param tick_start 465640
  5745. [LOG] Riff Raff casts Stop.
  5746. [SPELL] friendly fire chance 98.4
  5747. [LOG] Riff Raff casts Seal Fate.
  5748. Cloned shader 68
  5749. [SHADER] setting reset param tick_start 472387
  5750. Cloned shader 69
  5751. [SHADER] setting reset param tick_start 472387
  5752. [CALLBACK] upgrading to prioritized talents_on_deal_damage
  5753. [LOG] Riff Raff casts Webs of Fate.
  5754. Cloned shader 70
  5755. [SHADER] setting reset param tick_start 472754
  5756. Cloned shader 71
  5757. [SHADER] setting reset param tick_start 472754
  5758. [LOG] Riff Raff casts Stop.
  5759. [SPELL] friendly fire chance 98.4
  5760. [SPELL CRIT %] 55.7
  5761. [LOG] #{bold}#Riff Raff's spell attains critical power!#{normal}#
  5762. [LOG] Riff Raff is surging arcane power.
  5763. [LOG] Riff Raff spins fate.
  5764. Cloned shader 59
  5765. [SHADER] setting reset param tick_start 474756
  5766. Cloned shader 61
  5767. [SHADER] setting reset param tick_start 474756
  5768. [LOG] Riff Raff weaves fate.
  5769. checkHit 35.9626118762 76.926228427616
  5770. => chance to hit 0
  5771. [LOG] Xeraldann the vampire lord is stunned!
  5772. [TAKE HIT] after flat damage cap 35.491312647209
  5773. [TAKE HIT] after flat damage cap 373.525
  5774. checkHit 39.4949682295 76.926228427616
  5775. => chance to hit 0
  5776. [LOG] Ghoul is stunned!
  5777. [LOG] #LIGHT_RED#You feel the edges of spacetime begin to ripple and bend!
  5778. [LOG] #UID:2822:0##fbd578#Riff Raff#LAST# hits Ghoul for #aaaaaa#35 physical#LAST#, #LIGHT_GREY#(16 resilience)#LAST#, #LIGHT_STEEL_BLUE#374 temporal#LAST# (409 total damage).
  5779. [LOG] #UID:2822:0##fbd578#Riff Raff#LAST# hits Xeraldann the vampire lord for #{bold}##aaaaaa#55 physical#{normal}##LAST#, #{bold}##LIGHT_STEEL_BLUE#390 temporal#{normal}##LAST# (445 total damage).
  5780. [TARGET] Passing target skeleton warrior from Xeraldann the vampire lord to Riff Raff
  5781. [LOG] Xeraldann the vampire lord uses Stun.
  5782. [ATTACK] attacking with stralite dagger of phasing
  5783. [ATTACK] to Riff Raff :: 59.875814158901 41.175557665328 22.398720652434 28.574360326217 :: 1.1324555320337
  5784. checkHit 44.333333333333 28.574360326217
  5785. => chance to hit 90
  5786. [ATTACJ] dagger accuracy bonus 44.333333333333 28.574360326217 = 1.0787948650356 previous 41.175557665328
  5787. [ATTACK] raw dam 59.875814158901 versus 22.398720652434 0.3 with APR 44.419980174332
  5788. [ATTACK] after armor 59.875814158901
  5789. [ATTACK] after range 59
  5790. [PHYS CRIT %] 11.9
  5791. [ATTACK] after crit 88.5
  5792. [ATTACK] after mult 100.22231458498
  5793. [LOG] #{bold}##UID:33355:0#Xeraldann the vampire lord performs a melee critical strike against #fbd578#Riff Raff#LAST#!#{normal}#
  5794. [LOG] #CRIMSON#Xeraldann the vampire lord's beneficial effect was stripped!#LAST#
  5795. [ENGINE] Setting requested FPS to 30 (33 ms)
  5796. [ATTACK] attacking with acidic stralite dagger of massacre
  5797. [ATTACK] to Riff Raff :: 65.4854417575 33.175557665328 22.398720652434 31.574360326217 :: 0.56622776601684
  5798. checkHit 44.333333333333 31.574360326217
  5799. => chance to hit 82
  5800. [ATTACJ] dagger accuracy bonus 44.333333333333 31.574360326217 = 1.0637948650356 previous 33.175557665328
  5801. [ATTACK] raw dam 65.4854417575 versus 22.398720652434 0.3 with APR 35.291987889067
  5802. [ATTACK] after armor 65.4854417575
  5803. [ATTACK] after range 66
  5804. [PHYS CRIT %] 11.9
  5805. [ATTACK] after crit 66
  5806. [ATTACK] after mult 37.371032557111
  5807. [LOG] Riff Raff casts a protective shield just in time!
  5808. [LOG] #OLIVE_DRAB#Your premonition allows you to raise a shield just in time!
  5809. [ENGINE] Setting requested FPS to 30 (33 ms)
  5810. [SOUND] loading from /data/sound/actions/melee.lua :=: /data/sound/actions/melee.ogg :>
  5811. [SOUND] :=> sound "/data/sound/actions/melee.ogg" : <static>
  5812. [SOUND] loading from /data/sound/actions/melee_hit_squish.lua :=: /data/sound/actions/melee_hit_squish.ogg :>
  5813. [SOUND] :=> sound "/data/sound/actions/melee_hit_squish.ogg" : <static>
  5814. [ENGINE] Setting requested FPS to 30 (33 ms)
  5815. checkHit 24.175 57.191632668417
  5816. => chance to hit 0
  5817. [ENGINE] Setting requested FPS to 30 (33 ms)
  5818. [LOG] Riff Raff is stunned!
  5819. skeleton warrior 33624 dumb ai talents can use Stunning Blow T_STUNNING_BLOW
  5820. skeleton warrior 33624 dumb ai talents can use Attack T_ATTACK
  5821. skeleton warrior 33624 dumb ai talents can use Bone Armour T_BONE_ARMOUR
  5822. dumb ai uses T_ATTACK
  5823. [ATTACK] attacking with arcing dwarven-steel greatsword
  5824. [ATTACK] to Riff Raff :: 119.69021813071 2 22.398720652434 31.574360326217 :: 1
  5825. checkHit 52 31.574360326217
  5826. => chance to hit 100
  5827. [ATTACK] raw dam 119.69021813071 versus 22.398720652434 0.3 with APR 2
  5828. [ATTACK] after armor 99.291497478276
  5829. [ATTACK] after range 102
  5830. [PHYS CRIT %] 3.5
  5831. [ATTACK] after crit 102
  5832. [ATTACK] after mult 102
  5833. [TAKE HIT] after flat damage cap 3.2265011303672
  5834. [LOG] #UID:33624:0#Skeleton warrior hits #fbd578#Riff Raff#LAST# for #aaaaaa#(12 webs of fate)#LAST#, #STEEL_BLUE#(83 to time)#LAST#, #aaaaaa#0 physical#LAST#, #ROYAL_BLUE#(1 webs of fate)#LAST#, #STEEL_BLUE#(7 to time)#LAST#, #ROYAL_BLUE#0 lightning#LAST# (0 total damage).
  5835. [LOG] #UID:2822:0##fbd578#Riff Raff#LAST# hits Skeleton warrior for #aaaaaa#2 physical#LAST#, #aaaaaa#0 physical#LAST#, #GREEN#0 acid#LAST#, #aaaaaa#1 physical#LAST#, #GREY#6 darkness#LAST#, #aaaaaa#0 physical#LAST#, #YELLOW#3 light#LAST# (12 total damage).
  5836. [LOG] #UID:2822:0##fbd578#Riff Raff#LAST# hits Ghoul for #aaaaaa#3 physical#LAST# damage.
  5837. [LOG] #UID:2822:0##fbd578#Riff Raff#LAST# hits Xeraldann the vampire lord for #{bold}##aaaaaa#4 physical#{normal}##LAST#, #aaaaaa#3 physical#LAST#, #GREY#16 darkness#LAST#, #aaaaaa#1 physical#LAST#, #YELLOW#13 light#LAST#, #aaaaaa#3 physical#LAST#, #GREY#16 darkness#LAST#, #aaaaaa#1 physical#LAST#, #YELLOW#13 light#LAST#, #aaaaaa#0 physical#LAST#, #ROYAL_BLUE#0 lightning#LAST# (69 total damage).
  5838. [LOG] #UID:33355:0#Xeraldann the vampire lord hits #fbd578#Riff Raff#LAST# for #aaaaaa#(3 webs of fate)#LAST#, #STEEL_BLUE#(22 to time)#LAST#, #{bold}##aaaaaa#0 physical#{normal}##LAST#, #aaaaaa#(1 webs of fate)#LAST#, #STEEL_BLUE#(9 to time)#LAST#, #aaaaaa#0 physical#LAST#, #GREEN#(0 webs of fate)#LAST#, #STEEL_BLUE#(2 to time)#LAST#, #GREEN#0 acid#LAST# (0 total damage).
  5839. [1] = {
  5840. [turns_used] = 0
  5841. [cd] = 46
  5842. [name] = Grace of the Eternals
  5843. [fct] = function: 0x1410d428
  5844. }
  5845. [2] = {
  5846. [turns_used] = 0
  5847. [cd] = 30
  5848. [name] = Temporal Form
  5849. [fct] = function: 0x1eca5080
  5850. }
  5851. [3] = {
  5852. [turns_used] = 0
  5853. [cd] = 24
  5854. [name] = Haste
  5855. [fct] = function: 0x184e7650
  5856. }
  5857. [LOG] Riff Raff casts Grace of the Eternals.
  5858. [LOG] Riff Raff speeds up.
  5859. [LOG] Riff Raff casts Temporal Form.
  5860. [LOG] Riff Raff threads time as a shell!
  5861. [LOG] Riff Raff casts Haste.
  5862. [LOG] Riff Raff speeds up.
  5863. [LOG]
  5864. Loading tile from tileset /data/gfx/talents/exploit_weakness.png
  5865. Loading tile from tileset /data/gfx/effects/stunned.png
  5866. [USERCHAT] channel serial data ephialtis tome 437
  5867. [LOG] Riff Raff uses Infusion: Wild.
  5868. [LOG] Riff Raff is cured!
  5869. [LOG] Riff Raff lessens the pain.
  5870. [LOG] Riff Raff casts Attenuate.
  5871. [SPELL CRIT %] 55.7
  5872. checkHit 11.288268193821 83.131836237452
  5873. => chance to hit 0
  5874. [LOG] Skeleton warrior is being being removed from the timeline!
  5875. [CALLBACK] upgrading to prioritized talents_on_hit
  5876. checkHit 40.214885310105 83.131836237452
  5877. => chance to hit 0
  5878. [LOG] Xeraldann the vampire lord is being being removed from the timeline!
  5879. [CALLBACK] upgrading to prioritized talents_on_hit
  5880. [LOG] Riff Raff is being being grounded in the timeline!
  5881. checkHit 11.521946073771 83.131836237452
  5882. => chance to hit 0
  5883. [LOG] Ghoul is being being removed from the timeline!
  5884. [CALLBACK] upgrading to prioritized talents_on_hit
  5885. [LOG] #fbd578#Riff Raff#LAST# receives #LIGHT_GREEN#35 healing#LAST# from Attenuate from Riff Raff.
  5886. [LOG]
  5887. [LOG] Riff Raff casts Gravity Spike.
  5888. [SPELL] friendly fire chance 98.4
  5889. checkHit 84.174712868663 32.579744420632
  5890. => chance to hit 95
  5891. [PULL] from 16 16 towards 16 8 over 3
  5892. [PULL] try 16 8 2
  5893. checkHit 84.174712868663 35.9626118762
  5894. => chance to hit 95
  5895. [PULL] from 16 16 towards 16 8 over 2
  5896. [PULL] try nil nil 1
  5897. [LOG] Skeleton warrior is drawn in by the singularity!
  5898. checkHit 84.174712868663 35.9626118762
  5899. => chance to hit 95
  5900. [PULL] from 16 16 towards 16 8 over 3
  5901. [PULL] try nil nil 2
  5902. [LOG] Xeraldann the vampire lord is drawn in by the singularity!
  5903. checkHit 84.174712868663 39.4949682295
  5904. => chance to hit 95
  5905. [PULL] from 15 15 towards 16 8 over 3
  5906. [PULL] try 16 8 2
  5907. checkHit 84.174712868663 35.9626118762
  5908. => chance to hit 95
  5909. [PULL] from 16 16 towards 16 8 over 2
  5910. [PULL] try nil nil 1
  5911. [LOG] Ghoul is drawn in by the singularity!
  5912. [SPELL CRIT %] 55.7
  5913. [LOG] Riff Raff casts Impending Doom.
  5914. checkHit 11.288268193821 72.5
  5915. => chance to hit 0
  5916. [LOG] Skeleton warrior is doomed!
  5917. [TAKE HIT] after flat damage cap 92.378638416994
  5918. [TAKE HIT] after flat damage cap 43.357610064301
  5919. [LOG] #UID:2822:0##fbd578#Riff Raff#LAST# hits Skeleton warrior for #LIGHT_STEEL_BLUE#92 temporal#LAST#, #aaaaaa#67 physical#LAST# (160 total damage).
  5920. [LOG] #UID:2822:0##fbd578#Riff Raff#LAST# hits Ghoul for #LIGHT_STEEL_BLUE#92 temporal#LAST#, #aaaaaa#43 physical#LAST# (136 total damage).
  5921. [LOG] #UID:2822:0##fbd578#Riff Raff#LAST# hits Xeraldann the vampire lord for #LIGHT_STEEL_BLUE#111 temporal#LAST#, #aaaaaa#81 physical#LAST# (192 total damage).
  5922. [LOG] Xeraldann the vampire lord diseases Riff Raff.
  5923. [ATTACK] attacking with stralite dagger of phasing
  5924. [ATTACK] to Riff Raff :: 59.875814158901 41.175557665328 22.398720652434 33.074360326217 :: 1.1708203932499
  5925. checkHit 44.333333333333 33.074360326217
  5926. => chance to hit 79
  5927. [ATTACJ] dagger accuracy bonus 44.333333333333 33.074360326217 = 1.0562948650356 previous 41.175557665328
  5928. [ATTACK] raw dam 59.875814158901 versus 22.398720652434 0.3 with APR 43.493530126862
  5929. [ATTACK] after armor 59.875814158901
  5930. [ATTACK] after range 73
  5931. [PHYS CRIT %] 11.9
  5932. [ATTACK] after crit 73
  5933. [ATTACK] after mult 85.469888707245
  5934. [TAKE HIT] after flat damage cap 0.91347197851278
  5935. [TAKE HIT] after flat damage cap 0.42873506827675
  5936. [ENGINE] Setting requested FPS to 30 (33 ms)
  5937. [ATTACK] attacking with acidic stralite dagger of massacre
  5938. [ATTACK] to Riff Raff :: 65.4854417575 33.175557665328 22.398720652434 36.074360326217 :: 0.58541019662497
  5939. checkHit 44.333333333333 36.074360326217
  5940. => chance to hit 71
  5941. [ATTACJ] dagger accuracy bonus 44.333333333333 36.074360326217 = 1.0412948650356 previous 33.175557665328
  5942. [ATTACK] raw dam 65.4854417575 versus 22.398720652434 0.3 with APR 34.545537841597
  5943. [ATTACK] after armor 65.4854417575
  5944. [ATTACK] after range 66
  5945. [PHYS CRIT %] 11.9
  5946. [ATTACK] after crit 66
  5947. [ATTACK] after mult 38.637072977248
  5948. [ENGINE] Setting requested FPS to 30 (33 ms)
  5949. checkHit 45.6 57.191632668417
  5950. => chance to hit 22
  5951. [ENGINE] Setting requested FPS to 30 (33 ms)
  5952. [LOG] Riff Raff is afflicted by a rotting disease!
  5953. skeleton warrior 33624 dumb ai talents can use Stunning Blow T_STUNNING_BLOW
  5954. skeleton warrior 33624 dumb ai talents can use Attack T_ATTACK
  5955. skeleton warrior 33624 dumb ai talents can use Bone Armour T_BONE_ARMOUR
  5956. dumb ai uses T_ATTACK
  5957. [ATTACK] attacking with arcing dwarven-steel greatsword
  5958. [ATTACK] to Riff Raff :: 119.69021813071 2 22.398720652434 36.074360326217 :: 1
  5959. checkHit 52 36.074360326217
  5960. => chance to hit 90
  5961. [ATTACK] raw dam 119.69021813071 versus 22.398720652434 0.3 with APR 2
  5962. [ATTACK] after armor 99.291497478276
  5963. [ATTACK] after range 112
  5964. [PHYS CRIT %] 3.5
  5965. [ATTACK] after crit 112
  5966. [ATTACK] after mult 112
  5967. [TAKE HIT] after flat damage cap 63.869192004596
  5968. [LOG] #UID:33624:0#Skeleton warrior hits #fbd578#Riff Raff#LAST# for #aaaaaa#(9 webs of fate)#LAST#, #STEEL_BLUE#(63 to time)#LAST#, #aaaaaa#0 physical#LAST#, #ROYAL_BLUE#(1 webs of fate)#LAST#, #STEEL_BLUE#(5 to time)#LAST#, #ROYAL_BLUE#0 lightning#LAST# (0 total damage).
  5969. [LOG] #UID:2822:0##fbd578#Riff Raff#LAST# hits Skeleton warrior for #LIGHT_STEEL_BLUE#0 temporal#LAST#, #aaaaaa#0 physical#LAST#, #LIGHT_STEEL_BLUE#20 temporal#LAST#, #PURPLE#14 arcane#LAST#, #LIGHT_STEEL_BLUE#64 temporal#LAST#, #LIGHT_STEEL_BLUE#0 temporal#LAST#, #ROYAL_BLUE#0 lightning#LAST#, #LIGHT_STEEL_BLUE#6 temporal#LAST#, #GREY#5 darkness#LAST#, #LIGHT_STEEL_BLUE#3 temporal#LAST#, #YELLOW#2 light#LAST# (116 total damage).
  5970. [LOG] #UID:2822:0##fbd578#Riff Raff#LAST# hits Xeraldann the vampire lord for #LIGHT_STEEL_BLUE#64 temporal#LAST#, #LIGHT_STEEL_BLUE#6 temporal#LAST#, #GREY#4 darkness#LAST#, #LIGHT_STEEL_BLUE#3 temporal#LAST#, #YELLOW#3 light#LAST#, #LIGHT_STEEL_BLUE#0 temporal#LAST#, #GREEN#0 acid#LAST#, #LIGHT_STEEL_BLUE#6 temporal#LAST#, #GREY#4 darkness#LAST#, #LIGHT_STEEL_BLUE#3 temporal#LAST#, #YELLOW#3 light#LAST#, #LIGHT_STEEL_BLUE#4 temporal#LAST#, #aaaaaa#3 physical#LAST# (106 total damage).
  5971. [LOG] #UID:2822:0##fbd578#Riff Raff#LAST# hits Ghoul for #LIGHT_STEEL_BLUE#1 temporal#LAST#, #aaaaaa#0 physical#LAST#, #LIGHT_STEEL_BLUE#64 temporal#LAST# (65 total damage).
  5972. [LOG] #UID:33355:0#Xeraldann the vampire lord hits #fbd578#Riff Raff#LAST# for #aaaaaa#(2 webs of fate)#LAST#, #STEEL_BLUE#(16 to time)#LAST#, #aaaaaa#0 physical#LAST#, #aaaaaa#(1 webs of fate)#LAST#, #STEEL_BLUE#(7 to time)#LAST#, #aaaaaa#0 physical#LAST#, #GREEN#(0 webs of fate)#LAST#, #STEEL_BLUE#(2 to time)#LAST#, #GREEN#0 acid#LAST# (0 total damage).
  5973. Loading tile from tileset /data/gfx/talents/rotting_disease.png
  5974. [LOG]
  5975. [LOG] Riff Raff casts Repulsion Blast.
  5976. Server latency 38
  5977. [LOG] Riff Raff casts Timeless.
  5978. [LOG] Riff Raff is not stunned anymore.
  5979. Deleting temp shader spinningwinds[ellipsoidalFactor=vec2(1,1),noup=1,time_factor=6000,verticalIntensityAdjust=-3]
  5980. Deleting temp shader spinningwinds[ellipsoidalFactor=vec2(1,1),noup=2,time_factor=6000,verticalIntensityAdjust=-3]
  5981. [LOG] Riff Raff casts Repulsion Blast.
  5982. [SPELL CRIT %] 55.7
  5983. [LOG] #{bold}#Riff Raff's spell attains critical power!#{normal}#
  5984. [LOG] #00ffff#Welcome to level 35 [Riff Raff].
  5985. [LOG] Riff Raff has 3 stat point(s), 2 class talent point(s), 2 generic talent point(s) to spend. Press p to use them.
  5986. [ONLINE PROFILE] current character Riff Raff the level 35 Shalore Paradox Mage
  5987. Loading tile from tileset /data/gfx/shockbolt/object/money_small.png
  5988. [LOG] Riff Raff casts Impending Doom.
  5989. checkHit 40.214885310105 76
  5990. => chance to hit 0
  5991. [LOG] Xeraldann the vampire lord is doomed!
  5992. [TAKE HIT] after flat damage cap 366.4149823074
  5993. [LOG] Ghoul has been removed from the timeline!
  5994. Loading tile from tileset /data/gfx/shockbolt/object/money_large.png
  5995. [LOG] You collect a new ingredient: #LIGHT_GREEN##UID:22:0#chunk of ghoul flesh#WHITE#.
  5996. checkHit 76 35.9626118762
  5997. => chance to hit 95
  5998. [KNOCKBACK] from 15 15 over 6
  5999. [KNOCKBACK] try 17 9 5
  6000. [LOG] Xeraldann the vampire lord slams into something solid!
  6001. Loading tile from tileset /data/gfx/shockbolt/object/ghoul_flesh.png
  6002. [SOUND] loading from /data/sound/actions/levelup.ogg :=: sound "/data/sound/actions/levelup.ogg" : <static>
  6003. [LOG] #UID:2822:0##fbd578#Riff Raff#LAST# hits Skeleton warrior for #{bold}##LIGHT_STEEL_BLUE#366 temporal#{normal}##LAST# damage.
  6004. [LOG] #UID:2822:0##fbd578#Riff Raff#LAST# hits Ghoul for #{bold}##LIGHT_STEEL_BLUE#366 temporal#{normal}##LAST# damage.
  6005. [LOG] #UID:2822:0##fbd578#Riff Raff#LAST# hits Xeraldann the vampire lord for #{bold}##LIGHT_STEEL_BLUE#366 temporal#{normal}##LAST#, #{bold}##aaaaaa#268 physical#{normal}##LAST#, #LIGHT_STEEL_BLUE#92 temporal#LAST#, #aaaaaa#67 physical#LAST# (793 total damage).
  6006. [LOG] #{bold}##UID:2822:0##fbd578#Riff Raff#LAST# killed Skeleton warrior!#{normal}#
  6007. [LOG] #{bold}##UID:2822:0##fbd578#Riff Raff#LAST# killed Ghoul!#{normal}#
  6008. [LOG] #00ff00##UID:1034:0#Talent Gravity Spike is ready to use.
  6009. [LOG] #00ff00##UID:1092:0#Talent Temporal Reprieve is ready to use.
  6010. [LOG] #fbd578#Riff Raff#LAST# receives #LIGHT_GREEN#35 healing#LAST# from Attenuate from Riff Raff.
  6011. [LOG] #UID:2822:0##fbd578#Riff Raff#LAST# hits Xeraldann the vampire lord for #LIGHT_STEEL_BLUE#1 temporal#LAST#, #DARK_GREEN#1 blight#LAST# (2 total damage).
  6012. [LOG] #UID:33355:0#Xeraldann the vampire lord hits #fbd578#Riff Raff#LAST# for #DARK_GREEN#(1 webs of fate)#LAST#, #STEEL_BLUE#(10 to time)#LAST#, #DARK_GREEN#0 blight#LAST# (0 total damage).
  6013. [LOG]
  6014. [LOG] Riff Raff casts Attenuate.
  6015. [SPELL CRIT %] 55.7
  6016. [LOG] #{bold}#Riff Raff's spell attains critical power!#{normal}#
  6017. checkHit 40.214885310105 79.10771579103
  6018. => chance to hit 0
  6019. [LOG] Xeraldann the vampire lord uses Skullcracker.
  6020. [ATTACK] to Riff Raff :: 193.46813526997 33.175557665328 22.398720652434 36.074360326217 :: 1
  6021. checkHit 47.666666666667 36.074360326217
  6022. => chance to hit 79
  6023. [ATTACK] raw dam 193.46813526997 versus 22.398720652434 0.3 with APR 33.175557665328
  6024. [ATTACK] after armor 193.46813526997
  6025. [ATTACK] after range 211
  6026. [PHYS CRIT %] 4.9
  6027. [ATTACK] after crit 211
  6028. [ATTACK] after mult 211
  6029. [LOG] Xeraldann the vampire lord has been removed from the timeline!
  6030. Loading tile from tileset /data/gfx/shockbolt/object/knife_stralite.png
  6031. [LOG] You collect a new ingredient: #LIGHT_GREEN##UID:35:0#vampire lord fang#WHITE#.
  6032. [ENGINE] Setting requested FPS to 30 (33 ms)
  6033. checkHit 48.433333333333 47.666666666667
  6034. => chance to hit 52
  6035. [LOG] #ORANGE#Riff Raff shrugs off the effect 'Confused'!
  6036. [ENGINE] Setting requested FPS to 30 (33 ms)
  6037. [LOG] #UID:33355:0#Xeraldann the vampire lord hits #fbd578#Riff Raff#LAST# for #aaaaaa#(6 webs of fate)#LAST#, #STEEL_BLUE#(38 to time)#LAST#, #aaaaaa#0 physical#LAST# (0 total damage).
  6038. [LOG] #UID:2822:0##fbd578#Riff Raff#LAST# hits Xeraldann the vampire lord for #{bold}##LIGHT_STEEL_BLUE#64 temporal#{normal}##LAST#, #{bold}##PURPLE#43 arcane#{normal}##LAST#, #LIGHT_STEEL_BLUE#370 temporal#LAST#, #LIGHT_STEEL_BLUE#6 temporal#LAST# (483 total damage).
  6039. [LOG] #{bold}##UID:2822:0##fbd578#Riff Raff#LAST# killed Xeraldann the vampire lord!#{normal}#
  6040. [LOG]
  6041. Loading tile from tileset /data/gfx/shockbolt/object/vampire_lord_fang.png
  6042. [ENGINE] Setting requested FPS to 3 (333 ms)
  6043. [LOG] Resting starts...
  6044. [LOG] Riff Raff retunes the fabric of spacetime.
  6045. [LOG] #00ff00##UID:1065:0#Talent Stop is ready to use.
  6046. [LOG] Rotting Disease from Xeraldann the vampire lord hits #fbd578#Riff Raff#LAST# for #STEEL_BLUE#(11 to time)#LAST#, #DARK_GREEN#0 blight#LAST# (0 total damage).
  6047. [LOG] Rotting Disease from Xeraldann the vampire lord hits #fbd578#Riff Raff#LAST# for #STEEL_BLUE#(11 to time)#LAST#, #DARK_GREEN#0 blight#LAST# (0 total damage).
  6048. [LOG] Riff Raff is free from the rotting disease.
  6049. [LOG] #00ff00##UID:1033:0#Talent Repulsion Blast is ready to use.
  6050. [LOG] #00ff00##UID:1031:0#Talent Attenuate is ready to use.
  6051. [LOG] Riff Raff stops weaving fate.
  6052. [LOG] Riff Raff stops spinning fate.
  6053. [LOG] #00ff00##UID:1028:0#Talent Webs of Fate is ready to use.
  6054. [LOG] #00ff00##UID:1026:0#Talent Seal Fate is ready to use.
  6055. [LOG] Riff Raff is no longer being grounded.
  6056. [LOG] The fabric of time around Riff Raff stabilizes to normal.
  6057. Time shield restoration field 287.2302064165 28.72302064165
  6058. [LOG] The powerful time-altering energies generate a restoration field on Riff Raff.
  6059. [LOG] The protective shield of Riff Raff disappears.
  6060. [LOG] Riff Raff feels pain again.
  6061. [LOG] Riff Raff slows down.
  6062. [LOG] #00ff00##UID:68:0#Talent Infusion: Wild is ready to use.
  6063. [LOG] Riff Raff is no longer surging arcane power.
  6064. [LOG] #00ff00##UID:1064:0#Talent Time Shield is ready to use.
  6065. [LOG] Riff Raff slows down.
  6066. [LOG] The fabric of time around Riff Raff returns to normal.
  6067. [LOG] Riff Raff is no longer embeded in time.
  6068. Loading tile player/elf_male/base_shalore_01.png
  6069. ==SDM 128x128 :: 128x256
  6070. Cloned shader 28
  6071. [SHADER] setting reset param tick_start 510233
  6072. [LOG] #00ff00##UID:1057:0#Talent Haste is ready to use.
  6073. [LOG] #00ff00##UID:1274:0#Talent Temporal Form is ready to use.
  6074. [LOG] #00ff00##UID:306:0#Talent Timeless is ready to use.
  6075. [LOG] #00ff00##UID:303:0#Talent Grace of the Eternals is ready to use.
  6076. [ENGINE] Setting requested FPS to 30 (33 ms)
  6077. [LOG] Rested for 46 turns (stop reason: all resources and life at maximum).
  6078. [LOG]
  6079. [ENGINE] Setting requested FPS to 3 (333 ms)
  6080. [LOG] Resting starts...
  6081. [ENGINE] Setting requested FPS to 30 (33 ms)
  6082. [LOG] Rested for 0 turns (stop reason: all resources and life at maximum).
  6083. [SOUND] loading from /data/sound/actions/coins.lua :=: /data/sound/actions/coins.ogg :>
  6084. [SOUND] :=> sound "/data/sound/actions/coins.ogg" : <static>
  6085. [LOG] You pickup 0.65 gold pieces.
  6086. [LOG]
  6087. [Identify] miner's drakeskin leather cap of strength (#STATBONUS#) true
  6088. [LOG] Riff Raff picks up (n.): #00FF80##UID:33370:0#miner's drakeskin leather cap of strength (+6) (0 def, 9 armour)#LAST#.
  6089. [Identify] prismatic drakeskin leather armour true
  6090. [LOG] Riff Raff picks up (k.): #00FF80##UID:33366:0#prismatic drakeskin leather armour (5 def, 8 armour)#LAST#.
  6091. [Identify] acidic stralite dagger of massacre true
  6092. [LOG] Riff Raff picks up (d.): #00FF80##UID:33360:0#acidic stralite dagger of massacre (36-46.8 power, 9 apr)#LAST#.
  6093. [Identify] stralite dagger of phasing true
  6094. [LOG] Riff Raff picks up (e.): #00FF80##UID:33356:0#stralite dagger of phasing (27.5-35.75 power, 17 apr)#LAST#.
  6095. [LOG]
  6096. Loading tile from tileset /data/gfx/shockbolt/object/leather_drakeskin.png
  6097. Loading tile from tileset /data/gfx/shockbolt/object/cap_drakeskin.png
  6098. [LOG] You pickup 2.00 gold pieces.
  6099. [LOG]
  6100. [ENGINE] Setting requested FPS to 3 (333 ms)
  6101. [LOG] Resting starts...
  6102. [ENGINE] Setting requested FPS to 30 (33 ms)
  6103. [LOG] Rested for 0 turns (stop reason: all resources and life at maximum).
  6104. [ENGINE] Setting requested FPS to 6 (166 ms)
  6105. [ENGINE] Setting requested FPS to 30 (33 ms)
  6106. [LOG]
  6107. Deleting shader 59 (is clone 1)
  6108. Deleting shader 70 (is clone 1)
  6109. Deleting shader 68 (is clone 1)
  6110. Deleting shader 28 (is clone 1)
  6111. Deleting temp shader volumetric/transparent_cylinder[density=15,growSpeed=0.004,noup=1,scrollingSpeed=0.0002]
  6112. Deleting temp shader volumetric/transparent_cylinder[density=15,growSpeed=0.004,noup=2,scrollingSpeed=0.0002]
  6113. Deleting shader 61 (is clone 1)
  6114. Deleting shader 71 (is clone 1)
  6115. Deleting shader 69 (is clone 1)
  6116. Deleting shader 64 (is clone 1)
  6117. Deleting shader 63 (is clone 0)
  6118. Deleting shader 62 (is clone 0)
  6119. [USERCHAT] channel achievement seizki global Exterminator (Nightmare (Adventure) difficulty) false false
  6120. [ENGINE] Setting requested FPS to 3 (333 ms)
  6121. [LOG] Resting starts...
  6122. [ENGINE] Setting requested FPS to 30 (33 ms)
  6123. [LOG] Rested for 0 turns (stop reason: all resources and life at maximum).
  6124. Deleting temp shader resources[a=0.7,color=vec3(0.5,0.5,0.5),distort=vec2(0.5,0.5),require_shader=4,speed=5000]
  6125. [ENGINE] Setting requested FPS to 3 (333 ms)
  6126. [LOG] Resting starts...
  6127. [ENGINE] Setting requested FPS to 30 (33 ms)
  6128. [LOG] Rested for 0 turns (stop reason: all resources and life at maximum).
  6129. [ENGINE] Setting requested FPS to 6 (166 ms)
  6130. [ENGINE] Setting requested FPS to 30 (33 ms)
  6131. [LOG]
  6132. [LOG] There is nothing there.
  6133. [ENGINE] Setting requested FPS to 6 (166 ms)
  6134. [ENGINE] Setting requested FPS to 30 (33 ms)
  6135. [LOG]
  6136. [ENGINE] Setting requested FPS to 6 (166 ms)
  6137. [ENGINE] Setting requested FPS to 30 (33 ms)
  6138. Added unique mod.class.NPC/Xanyra the skeleton archer :: 1
  6139. [LOG] Xanyra the skeleton archer activates Bombardment.
  6140. [LOG] You were not the first here: the corpse was turned into an undead.
  6141. [LOG] Riff Raff casts Time Skip.
  6142. [SPELL CRIT %] 55.7
  6143. [LOG] #{bold}#Riff Raff's spell attains critical power!#{normal}#
  6144. [LOG] Riff Raff is surging arcane power.
  6145. checkHit 69.5 21.124987613843
  6146. => chance to hit 100
  6147. [LOG] Xanyra the skeleton archer looks a little pale around the edges.
  6148. [LOG] Xanyra the skeleton archer has moved forward in time!
  6149. [LOG] #UID:2822:0##fbd578#Riff Raff#LAST# hits Xanyra the skeleton archer for #{bold}##aaaaaa#39 physical#{normal}##LAST#, #{bold}##LIGHT_STEEL_BLUE#274 temporal#{normal}##LAST# (313 total damage).
  6150. [LOG]
  6151. Added unique mod.class.NPC/Xanyra the skeleton archer :: 2
  6152. [LOG] Xanyra the skeleton archer uses Sticky Smoke.
  6153. Projectile slowing down from 10
  6154. Projectile slowing down to 5.3636363636364
  6155. Adding entity 33637 after 33379
  6156. [ENGINE] Setting requested FPS to 30 (33 ms)
  6157. checkHit 19.35 78.25
  6158. => chance to hit 0
  6159. [ENGINE] Setting requested FPS to 30 (33 ms)
  6160. [LOG] Riff Raff is surrounded by a thick smoke.
  6161. [1] = {
  6162. [turns_used] = 0
  6163. [cd] = 46
  6164. [name] = Grace of the Eternals
  6165. [fct] = function: 0x11d84808
  6166. }
  6167. [2] = {
  6168. [turns_used] = 0
  6169. [cd] = 30
  6170. [name] = Temporal Form
  6171. [fct] = function: 0x1f478da0
  6172. }
  6173. [3] = {
  6174. [turns_used] = 0
  6175. [cd] = 24
  6176. [name] = Haste
  6177. [fct] = function: 0x14e12d30
  6178. }
  6179. [LOG] Riff Raff casts Grace of the Eternals.
  6180. [LOG] Riff Raff speeds up.
  6181. [LOG] Riff Raff casts Temporal Form.
  6182. [LOG] Riff Raff threads time as a shell!
  6183. [LOG] Riff Raff casts Haste.
  6184. [LOG] Riff Raff speeds up.
  6185. [LOG]
  6186. Loading tile from tileset /data/gfx/talents/sticky_smoke.png
  6187. [LOG] Riff Raff casts Rune of the Rift.
  6188. checkHit 69.5 41.974987613843
  6189. => chance to hit 100
  6190. [SPELL CRIT %] 55.7
  6191. [LOG] #{bold}#Riff Raff's spell attains critical power!#{normal}#
  6192. [LOG] Xanyra the skeleton archer has moved forward in time!
  6193. [LOG] #UID:2822:0##fbd578#Riff Raff#LAST# hits Xanyra the skeleton archer for #{bold}##LIGHT_STEEL_BLUE#1318 temporal#{normal}##LAST# damage.
  6194. [LOG]
  6195. Server latency 34
  6196. [ENGINE] Setting requested FPS to 3 (333 ms)
  6197. [LOG] Resting starts...
  6198. [LOG] Riff Raff retunes the fabric of spacetime.
  6199. [LOG] #00ff00##UID:1091:0#Talent Time Skip is ready to use.
  6200. Added unique mod.class.NPC/Xanyra the skeleton archer :: 3
  6201. [ENGINE] Setting requested FPS to 30 (33 ms)
  6202. [LOG] Rested for 5 turns (stop reason: hostile spotted to the north (Xanyra the skeleton archer)).
  6203. [LOG]
  6204. [USERCHAT] channel achievement hk tome Treasure Hunter (Roguelike) false false
  6205. [LOG] Riff Raff casts Time Skip.
  6206. [SPELL CRIT %] 55.7
  6207. Loading tile from tileset /data/gfx/shockbolt/object/sling_drakeskin.png
  6208. [LOG] #UID:2822:0##fbd578#Riff Raff#LAST# hits Xanyra the skeleton archer for #LIGHT_STEEL_BLUE#277 temporal#LAST# damage.
  6209. [LOG] #{bold}##UID:2822:0##fbd578#Riff Raff#LAST# killed Xanyra the skeleton archer!#{normal}#
  6210. [LOG]
  6211. [ENGINE] Setting requested FPS to 3 (333 ms)
  6212. [LOG] Resting starts...
  6213. [LOG] Riff Raff retunes the fabric of spacetime.
  6214. [LOG] Riff Raff slows down.
  6215. [LOG] The smoke around Riff Raff dissipate.
  6216. [LOG] Riff Raff slows down.
  6217. [LOG] #00ff00##UID:1091:0#Talent Time Skip is ready to use.
  6218. [LOG] Riff Raff is no longer surging arcane power.
  6219. [LOG] Riff Raff is no longer embeded in time.
  6220. Loading tile player/elf_male/base_shalore_01.png
  6221. ==SDM 128x128 :: 128x256
  6222. Cloned shader 28
  6223. [SHADER] setting reset param tick_start 550633
  6224. [LOG] #00ff00##UID:192:0#Talent Rune of the Rift is ready to use.
  6225. [LOG] #00ff00##UID:1057:0#Talent Haste is ready to use.
  6226. [LOG] #00ff00##UID:1274:0#Talent Temporal Form is ready to use.
  6227. [LOG] #00ff00##UID:303:0#Talent Grace of the Eternals is ready to use.
  6228. [ENGINE] Setting requested FPS to 30 (33 ms)
  6229. [LOG] Rested for 43 turns (stop reason: all resources and life at maximum).
  6230. [LOG]
  6231. [ENGINE] Setting requested FPS to 6 (166 ms)
  6232. [Identify] gloomy stralite shield true
  6233. [LOG] Riff Raff picks up (i.): #00FF80##UID:33390:0#gloomy stralite shield (10 def, 2 armour, 146.5 block)#LAST#.
  6234. [Identify] icy pouch of stralite shots of accuracy true
  6235. [LOG] Riff Raff picks up (h.): #00FF80##UID:33394:0#icy pouch of stralite shots of accuracy (22/22, 47-56.4 power, 5 apr)#LAST#.
  6236. [Identify] spiked hardened leather armour of lightning resistance true
  6237. [LOG] Riff Raff picks up (n.): #00FF80##UID:33380:0#spiked hardened leather armour of lightning resistance (3 def, 6 armour)#LAST#.
  6238. [Identify] ranger's drakeskin leather sling true
  6239. [LOG] Riff Raff picks up (g.): #00FF80##UID:33386:0#ranger's drakeskin leather sling#LAST#.
  6240. [ENGINE] Setting requested FPS to 30 (33 ms)
  6241. [LOG]
  6242. Loading tile from tileset /data/gfx/shockbolt/object/leather_hardened.png
  6243. Loading tile from tileset /data/gfx/shockbolt/object/shield_stralite.png
  6244. [ENGINE] Setting requested FPS to 6 (166 ms)
  6245. [ENGINE] Setting requested FPS to 30 (33 ms)
  6246. Deleting temp shader boneshield[]
  6247. [ENGINE] Setting requested FPS to 6 (166 ms)
  6248. [ENGINE] Setting requested FPS to 30 (33 ms)
  6249. Loading tile from tileset /data/gfx/shockbolt/object/artifact/golden_3_edged_sword.png
  6250. Added unique mod.class.Object/Golden Three-Edged Sword 'The Truth' :: 2
  6251. [LOG] The corpse had a treasure!
  6252. [ENGINE] Setting requested FPS to 3 (333 ms)
  6253. [LOG] Resting starts...
  6254. [ENGINE] Setting requested FPS to 30 (33 ms)
  6255. [LOG] Rested for 0 turns (stop reason: all resources and life at maximum).
  6256. [LOG]
  6257. [PROFILE] filtering save of artifacts to profile online
  6258. [PROFILE] mounted online on /current-profile
  6259. [PROFILE] unmounted online from /current-profile
  6260. [Identify] Golden Three-Edged Sword 'The Truth' true
  6261. [LOG] Riff Raff picks up (d.): #FFD700##UID:33401:0#Golden Three-Edged Sword 'The Truth' (49-78.4 power, 9 apr)#LAST#.
  6262. [LOG] Lore found: #0080FF#Golden Three-Edged Sword 'The Truth'
  6263. [LOG] You can read all your collected lore in the game menu, by pressing Escape.
  6264. [LORE] learnt Golden Three-Edged Sword 'The Truth'
  6265. [LOG]
  6266. Deleting shader 28 (is clone 1)
  6267. [ENGINE] Setting requested FPS to 6 (166 ms)
  6268. [ENGINE] Setting requested FPS to 30 (33 ms)
  6269. [ENGINE] Setting requested FPS to 6 (166 ms)
  6270. [ENGINE] Setting requested FPS to 30 (33 ms)
  6271. Added unique mod.class.NPC/Salitira the vampire lord :: 1
  6272. Loading tile from tileset /data/gfx/shockbolt/npc/elder_vampire.png
  6273. [LOG] Elder vampire activates Blurred Mortality.
  6274. [LOG] Elder vampire activates Blur Sight.
  6275. [LOG] Elder vampire activates Vampiric Gift.
  6276. Cloned shader 52
  6277. [SHADER] setting reset param tick_start 565547
  6278. [LOG] Elder vampire activates Phantasmal Shield.
  6279. [LOG] Salitira the vampire lord activates Blurred Mortality.
  6280. [LOG] Salitira the vampire lord activates Vampiric Gift.
  6281. Cloned shader 52
  6282. [SHADER] setting reset param tick_start 565547
  6283. [LOG] Salitira the vampire lord activates Phantasmal Shield.
  6284. [LOG] Salitira the vampire lord activates Blur Sight.
  6285. [LOG] Salitira the vampire lord activates Gloom.
  6286. [CALLBACK] upgrading to prioritized talents_on_act_base
  6287. [LOG] You were not the first here: the corpse was turned into an undead.
  6288. [LOG] Riff Raff casts Time Shield.
  6289. [LOG] The very fabric of time alters around Riff Raff.
  6290. Cloned shader 64
  6291. [SHADER] setting reset param tick_start 573034
  6292. [LOG] Riff Raff casts Seal Fate.
  6293. Cloned shader 68
  6294. [SHADER] setting reset param tick_start 573899
  6295. Cloned shader 69
  6296. [SHADER] setting reset param tick_start 573899
  6297. [CALLBACK] upgrading to prioritized talents_on_deal_damage
  6298. [LOG] Riff Raff casts Webs of Fate.
  6299. Cloned shader 70
  6300. [SHADER] setting reset param tick_start 574496
  6301. Cloned shader 71
  6302. [SHADER] setting reset param tick_start 574496
  6303. [MOUSE] pre starting drag'n'drop
  6304. [LOG] Riff Raff casts Dimensional Step.
  6305. [ENGINE] Setting requested FPS to 30 (33 ms)
  6306. [ENGINE] Setting requested FPS to 30 (33 ms)
  6307. [SOUND] loading from /data/sound/talents/teleport.ogg :=: sound "/data/sound/talents/teleport.ogg" : <static>
  6308. [LOG] #LIGHT_RED#You feel the edges of spacetime begin to ripple and bend!
  6309. [LOG] Riff Raff casts Stop.
  6310. [SPELL] friendly fire chance 98.4
  6311. [SPELL CRIT %] 55.7
  6312. [LOG] Riff Raff spins fate.
  6313. Cloned shader 59
  6314. [SHADER] setting reset param tick_start 578826
  6315. Cloned shader 61
  6316. [SHADER] setting reset param tick_start 578826
  6317. [LOG] Riff Raff weaves fate.
  6318. checkHit 26.247344541729 75.865130672326
  6319. => chance to hit 0
  6320. [LOG] Elder vampire is stunned!
  6321. checkHit 38.953577266951 75.865130672326
  6322. => chance to hit 0
  6323. [LOG] Salitira the vampire lord is stunned!
  6324. [LOG] Salitira the vampire lord casts Impending Doom.
  6325. [LOG] #UID:2822:0##fbd578#Riff Raff#LAST# hits Bone giant for #aaaaaa#26 physical#LAST#, #LIGHT_STEEL_BLUE#226 temporal#LAST# (251 total damage).
  6326. [LOG] #UID:2822:0##fbd578#Riff Raff#LAST# hits Bone giant for #aaaaaa#26 physical#LAST#, #LIGHT_STEEL_BLUE#192 temporal#LAST# (218 total damage).
  6327. [LOG] #UID:2822:0##fbd578#Riff Raff#LAST# hits Salitira the vampire lord for #aaaaaa#22 physical#LAST#, #LIGHT_STEEL_BLUE#226 temporal#LAST# (247 total damage).
  6328. [LOG] #UID:2822:0##fbd578#Riff Raff#LAST# hits Elder vampire for #aaaaaa#32 physical#LAST#, #LIGHT_STEEL_BLUE#226 temporal#LAST# (257 total damage).
  6329. [1] = {
  6330. [turns_used] = 0
  6331. [cd] = 46
  6332. [name] = Grace of the Eternals
  6333. [fct] = function: 0x14324b98
  6334. }
  6335. [2] = {
  6336. [turns_used] = 0
  6337. [cd] = 30
  6338. [name] = Temporal Form
  6339. [fct] = function: 0x11eafe98
  6340. }
  6341. [3] = {
  6342. [turns_used] = 0
  6343. [cd] = 24
  6344. [name] = Haste
  6345. [fct] = function: 0x11e19db0
  6346. }
  6347. [LOG] Riff Raff casts Grace of the Eternals.
  6348. [LOG] Riff Raff speeds up.
  6349. [LOG] Riff Raff casts Temporal Form.
  6350. [LOG] Riff Raff threads time as a shell!
  6351. [LOG] Riff Raff casts Haste.
  6352. [LOG] Riff Raff speeds up.
  6353. [LOG]
  6354. [LOG] Riff Raff casts Attenuate.
  6355. [SPELL CRIT %] 55.7
  6356. checkHit 30.908984068114 80.208619471344
  6357. => chance to hit 0
  6358. [LOG] Elder vampire is being being removed from the timeline!
  6359. [CALLBACK] upgrading to prioritized talents_on_hit
  6360. checkHit 14.322327289534 80.208619471344
  6361. => chance to hit 0
  6362. [LOG] Bone giant is being being removed from the timeline!
  6363. [CALLBACK] upgrading to prioritized talents_on_hit
  6364. checkHit 34.586854389315 80.208619471344
  6365. => chance to hit 0
  6366. [LOG] Salitira the vampire lord is being being removed from the timeline!
  6367. [CALLBACK] upgrading to prioritized talents_on_hit
  6368. [LOG] Riff Raff is being being grounded in the timeline!
  6369. checkHit 14.858246764533 80.208619471344
  6370. => chance to hit 0
  6371. [LOG] Bone giant is being being removed from the timeline!
  6372. [CALLBACK] upgrading to prioritized talents_on_hit
  6373. [LOG] Salitira the vampire lord casts Rune: Manasurge.
  6374. [LOG] Salitira the vampire lord starts to surge mana.
  6375. [LOG] #fbd578#Riff Raff#LAST# receives #LIGHT_GREEN#34 healing#LAST# from Attenuate from Riff Raff.
  6376. [LOG]
  6377. [LOG] #STEEL_BLUE#You take control of Anomaly Entropy.
  6378. [ENGINE] Setting requested FPS to 30 (33 ms)
  6379. [SHADER] Loading from /data/gfx/shaders/volumetric/fast_sphere.lua
  6380. [SHADER] Loaded shader with totalname volumetric/fast_sphere[density=30,growSpeed=0.004,noup=2,scrollingSpeed=-0.004,twist=30]
  6381. New GL Shader program 62
  6382. *p 62: Uniform: 0: 1406 coneAngle
  6383. *p 62: Uniform: 1: 1406 cylinderHeight
  6384. *p 62: Uniform: 2: 1406 cylinderRadius
  6385. *p 62: Uniform: 3: 1406 density
  6386. *p 62: Uniform: 4: 1406 growSpeed
  6387. *p 62: Uniform: 5: 1406 isSphere
  6388. *p 62: Uniform: 6: 1406 scrollingSpeed
  6389. *p 62: Uniform: 7: 1406 shininess
  6390. *p 62: Uniform: 8: 1406 side
  6391. *p 62: Uniform: 9: 8B5E tex
  6392. *p 62: Uniform: 10: 1406 tick
  6393. *p 62: Uniform: 11: 1406 tick_start
  6394. *p 62: Uniform: 12: 1406 topTransperency
  6395. *p 62: Uniform: 13: 1406 twist
  6396. [SHADER] setting reset param tick_start 584442
  6397. [SHADER] Loading from /data/gfx/shaders/volumetric/fast_sphere.lua
  6398. [SHADER] Loaded shader with totalname volumetric/fast_sphere[density=30,growSpeed=0.004,noup=1,scrollingSpeed=-0.004,twist=30]
  6399. New GL Shader program 63
  6400. *p 63: Uniform: 0: 1406 coneAngle
  6401. *p 63: Uniform: 1: 1406 cylinderHeight
  6402. *p 63: Uniform: 2: 1406 cylinderRadius
  6403. *p 63: Uniform: 3: 1406 density
  6404. *p 63: Uniform: 4: 1406 growSpeed
  6405. *p 63: Uniform: 5: 1406 isSphere
  6406. *p 63: Uniform: 6: 1406 scrollingSpeed
  6407. *p 63: Uniform: 7: 1406 shininess
  6408. *p 63: Uniform: 8: 1406 side
  6409. *p 63: Uniform: 9: 8B5E tex
  6410. *p 63: Uniform: 10: 1406 tick
  6411. *p 63: Uniform: 11: 1406 tick_start
  6412. *p 63: Uniform: 12: 1406 topTransperency
  6413. *p 63: Uniform: 13: 1406 twist
  6414. [SHADER] setting reset param tick_start 584442
  6415. [SOUND] loading from /data/sound/talents/echo.ogg :=: sound "/data/sound/talents/echo.ogg" : <static>
  6416. [LOG] Riff Raff casts Gravity Spike.
  6417. [SPELL] friendly fire chance 98.4
  6418. checkHit 81.202652356331 26.247344541729
  6419. => chance to hit 95
  6420. [PULL] from 23 23 towards 23 8 over 3
  6421. [PULL] try 23 8 2
  6422. checkHit 81.202652356331 32.436093912011
  6423. => chance to hit 95
  6424. [PULL] from 23 23 towards 23 8 over 2
  6425. [PULL] try nil nil 1
  6426. [LOG] Elder vampire is drawn in by the singularity!
  6427. checkHit 81.202652356331 32.436093912011
  6428. => chance to hit 95
  6429. [PULL] from 23 23 towards 23 8 over 3
  6430. [PULL] try nil nil 2
  6431. [LOG] Bone giant is drawn in by the singularity!
  6432. checkHit 81.202652356331 38.953577266951
  6433. => chance to hit 95
  6434. [PULL] from 22 22 towards 23 8 over 3
  6435. [PULL] try 23 8 2
  6436. checkHit 81.202652356331 32.436093912011
  6437. => chance to hit 95
  6438. [PULL] from 23 23 towards 23 8 over 2
  6439. [PULL] try nil nil 1
  6440. [LOG] Salitira the vampire lord is drawn in by the singularity!
  6441. checkHit 81.202652356331 33.464991194653
  6442. => chance to hit 95
  6443. [LOG] Bone giant resists the knockback!
  6444. [SPELL CRIT %] 55.7
  6445. [LOG] Salitira the vampire lord stops surging mana.
  6446. [LOG] #CRIMSON#Salitira the vampire lord's beneficial effect was stripped!#LAST#
  6447. [LOG] #UID:2822:0##fbd578#Riff Raff#LAST# hits Elder vampire for #LIGHT_STEEL_BLUE#224 temporal#LAST#, #aaaaaa#164 physical#LAST# (388 total damage).
  6448. [LOG] #UID:2822:0##fbd578#Riff Raff#LAST# hits Bone giant for #LIGHT_STEEL_BLUE#225 temporal#LAST#, #aaaaaa#157 physical#LAST# (383 total damage).
  6449. [LOG] #UID:2822:0##fbd578#Riff Raff#LAST# hits Bone giant for #LIGHT_STEEL_BLUE#224 temporal#LAST#, #aaaaaa#131 physical#LAST# (356 total damage).
  6450. [LOG] #UID:2822:0##fbd578#Riff Raff#LAST# hits Salitira the vampire lord for #LIGHT_STEEL_BLUE#224 temporal#LAST#, #aaaaaa#112 physical#LAST# (336 total damage).
  6451. checkHit 45.592947850455 44.433333333333
  6452. => chance to hit 53
  6453. [LOG] Bone giant has been removed from the timeline!
  6454. [LOG] You collect a new ingredient: #LIGHT_GREEN##UID:8:0#pouch of bone giant dust#WHITE#.
  6455. [LOG] Bone giant has been removed from the timeline!
  6456. [LOG] You collect a new ingredient: #LIGHT_GREEN##UID:8:0#pouch of bone giant dust#WHITE#.
  6457. [LOG] #UID:2822:0##fbd578#Riff Raff#LAST# hits Salitira the vampire lord for #LIGHT_STEEL_BLUE#155 temporal#LAST# damage.
  6458. [LOG] #UID:2822:0##fbd578#Riff Raff#LAST# hits Bone giant for #LIGHT_STEEL_BLUE#130 temporal#LAST# damage.
  6459. [LOG] #UID:2822:0##fbd578#Riff Raff#LAST# hits Bone giant for #LIGHT_STEEL_BLUE#155 temporal#LAST# damage.
  6460. [LOG] #{bold}##UID:2822:0##fbd578#Riff Raff#LAST# killed Bone giant!#{normal}#
  6461. [LOG] #{bold}##UID:2822:0##fbd578#Riff Raff#LAST# killed Bone giant!#{normal}#
  6462. [LOG] #UID:2822:0##fbd578#Riff Raff#LAST# hits Elder vampire for #LIGHT_STEEL_BLUE#155 temporal#LAST# damage.
  6463. [LOG] #fbd578#Riff Raff#LAST# receives #LIGHT_GREEN#34 healing#LAST# from Attenuate from Riff Raff.
  6464. [LOG]
  6465. [USERCHAT] channel achievement jumpyed global Squadmate (Roguelike) false false
  6466. [LOG] Riff Raff casts Twist Fate.
  6467. [LOG] #STEEL_BLUE#Casts Anomaly Entropy.
  6468. [USERCHAT] channel achievement PoetApe global Exterminator (Roguelike) false false
  6469. [LOG] Elder vampire's Rune: Shielding is disrupted!
  6470. [LOG] Elder vampire's Rune: Invisibility is disrupted!
  6471. [LOG] Elder vampire's Summon is disrupted!
  6472. [LOG] Salitira the vampire lord's Rune: Shielding is disrupted!
  6473. [LOG] Salitira the vampire lord's Slash is disrupted!
  6474. [LOG] Salitira the vampire lord's Stun is disrupted!
  6475. [LOG] Salitira the vampire lord's Rotting Disease is disrupted!
  6476. [LOG]
  6477. [USERCHAT] channel achievement Lunanon tome Level 30 (Exploration mode) false false
  6478. [USERCHAT] channel achievement scumbag tome That was close (Roguelike) true false
  6479. Deleting temp shader lightning[]
  6480. [LOG] Riff Raff casts Repulsion Blast.
  6481. [SPELL CRIT %] 55.7
  6482. [LOG] Elder vampire has been removed from the timeline!
  6483. [LOG] You collect a new ingredient: #LIGHT_GREEN##UID:11:0#vial of elder vampire blood#WHITE#.
  6484. checkHit 81.083121847321 38.953577266951
  6485. => chance to hit 95
  6486. [KNOCKBACK] from 24 24 over 3
  6487. [KNOCKBACK] try 21 10 2
  6488. [LOG] Salitira the vampire lord slams into something solid!
  6489. Loading tile from tileset /data/gfx/shockbolt/object/vial_elder_vampire_blood.png
  6490. [LOG] #UID:2822:0##fbd578#Riff Raff#LAST# hits Elder vampire for #LIGHT_STEEL_BLUE#193 temporal#LAST# damage.
  6491. [LOG] #UID:2822:0##fbd578#Riff Raff#LAST# hits Salitira the vampire lord for #LIGHT_STEEL_BLUE#139 temporal#LAST#, #aaaaaa#69 physical#LAST#, #LIGHT_STEEL_BLUE#35 temporal#LAST#, #aaaaaa#17 physical#LAST# (260 total damage).
  6492. [LOG] #{bold}##UID:2822:0##fbd578#Riff Raff#LAST# killed Elder vampire!#{normal}#
  6493. [LOG] #UID:2822:0##fbd578#Riff Raff#LAST# hits Salitira the vampire lord for #LIGHT_STEEL_BLUE#112 temporal#LAST# damage.
  6494. [LOG] #fbd578#Riff Raff#LAST# receives #LIGHT_GREEN#34 healing#LAST# from Attenuate from Riff Raff.
  6495. [LOG]
  6496. [USERCHAT] channel achievement alukarte tome Tactical master (Exploration mode) true false
  6497. Deleting shader 33 (is clone 0)
  6498. Deleting shader 52 (is clone 1)
  6499. [LOG] Riff Raff casts Dust to Dust.
  6500. [SPELL CRIT %] 55.7
  6501. [LOG] #{bold}#Riff Raff's spell attains critical power!#{normal}#
  6502. [LOG] Riff Raff is surging arcane power.
  6503. [LOG] Riff Raff casts Impending Doom.
  6504. checkHit 34.586854389315 72.5
  6505. => chance to hit 0
  6506. [LOG] Salitira the vampire lord is doomed!
  6507. [SHADER] Loading from /data/gfx/shaders/lightning.lua
  6508. [SHADER] Loaded shader with totalname lightning[]
  6509. New GL Shader program 33
  6510. *p 33: Uniform: 0: 8B51 color1
  6511. *p 33: Uniform: 1: 8B51 color2
  6512. *p 33: Uniform: 2: 8B5E tex
  6513. [LOG] #UID:2822:0##fbd578#Riff Raff#LAST# hits Salitira the vampire lord for #{bold}##LIGHT_STEEL_BLUE#272 temporal#{normal}##LAST#, #{bold}##LIGHT_STEEL_BLUE#136 temporal#{normal}##LAST#, #{bold}##aaaaaa#68 physical#{normal}##LAST# (475 total damage).
  6514. [LOG]
  6515. [LOG] Riff Raff casts Temporal Bolt.
  6516. [SPELL CRIT %] 55.7
  6517. Projectile slowing down from 3
  6518. Projectile slowing down to 1.6090909090909
  6519. Adding entity 33651 after 2822
  6520. [LOG] #UID:2822:0##fbd578#Riff Raff#LAST# hits Salitira the vampire lord for #LIGHT_STEEL_BLUE#135 temporal#LAST# damage.
  6521. [LOG] #UID:2822:0##fbd578#Riff Raff#LAST# hits Salitira the vampire lord for #LIGHT_STEEL_BLUE#45 temporal#LAST#, #PURPLE#30 arcane#LAST#, #LIGHT_STEEL_BLUE#112 temporal#LAST# (187 total damage).
  6522. [LOG] #00ff00##UID:1031:0#Talent Attenuate is ready to use.
  6523. [LOG] #fbd578#Riff Raff#LAST# receives #LIGHT_GREEN#34 healing#LAST# from Attenuate from Riff Raff.
  6524. [LOG]
  6525. Server latency 40
  6526. [LOG] Riff Raff casts Attenuate.
  6527. [SPELL CRIT %] 55.7
  6528. [LOG] #{bold}#Riff Raff's spell attains critical power!#{normal}#
  6529. checkHit 34.586854389315 90.914845491277
  6530. => chance to hit 0
  6531. [LOG] #UID:2822:0##fbd578#Riff Raff#LAST# hits Salitira the vampire lord for #{bold}##LIGHT_STEEL_BLUE#197 temporal#{normal}##LAST# damage.
  6532. [LOG]
  6533. [LOG] Riff Raff casts Time Skip.
  6534. [LOG] Riff Raff casts Rune of the Rift.
  6535. checkHit 76 34.586854389315
  6536. => chance to hit 100
  6537. [SPELL CRIT %] 55.7
  6538. [LOG] Salitira the vampire lord has been removed from the timeline!
  6539. [LOG] You collect a new ingredient: #LIGHT_GREEN##UID:35:0#vampire lord fang#WHITE#.
  6540. [LOG] #UID:2822:0##fbd578#Riff Raff#LAST# hits Salitira the vampire lord for #LIGHT_STEEL_BLUE#886 temporal#LAST# damage.
  6541. [LOG] #{bold}##UID:2822:0##fbd578#Riff Raff#LAST# killed Salitira the vampire lord!#{normal}#
  6542. [LOG] #fbd578#Riff Raff#LAST# receives #LIGHT_GREEN#129 healing#LAST# from Attenuate from Riff Raff.
  6543. [LOG]
  6544. [ENGINE] Setting requested FPS to 3 (333 ms)
  6545. [LOG] Resting starts...
  6546. [LOG] Riff Raff retunes the fabric of spacetime.
  6547. [LOG] #00ff00##UID:1033:0#Talent Repulsion Blast is ready to use.
  6548. [LOG] #00ff00##UID:1090:0#Talent Temporal Bolt is ready to use.
  6549. [LOG] #00ff00##UID:1041:0#Talent Dust to Dust is ready to use.
  6550. [LOG] Riff Raff is no longer being grounded.
  6551. [LOG] Riff Raff slows down.
  6552. [LOG] #00ff00##UID:1034:0#Talent Gravity Spike is ready to use.
  6553. [LOG] #00ff00##UID:1065:0#Talent Stop is ready to use.
  6554. [LOG] Riff Raff stops weaving fate.
  6555. [LOG] Riff Raff stops spinning fate.
  6556. [LOG] The fabric of time around Riff Raff stabilizes to normal.
  6557. [LOG] #00ff00##UID:1031:0#Talent Attenuate is ready to use.
  6558. [LOG] Riff Raff slows down.
  6559. [LOG] #00ff00##UID:1051:0#Talent Dimensional Step is ready to use.
  6560. [LOG] #LIGHT_BLUE#Spacetime feels more stable.
  6561. [LOG] #00ff00##UID:1028:0#Talent Webs of Fate is ready to use.
  6562. [LOG] Riff Raff is no longer embeded in time.
  6563. Loading tile player/elf_male/base_shalore_01.png
  6564. ==SDM 128x128 :: 128x256
  6565. Cloned shader 28
  6566. [SHADER] setting reset param tick_start 616751
  6567. [LOG] #00ff00##UID:1026:0#Talent Seal Fate is ready to use.
  6568. [LOG] Riff Raff is no longer surging arcane power.
  6569. [LOG] #00ff00##UID:1064:0#Talent Time Shield is ready to use.
  6570. [LOG] #00ff00##UID:192:0#Talent Rune of the Rift is ready to use.
  6571. [LOG] #00ff00##UID:1032:0#Talent Twist Fate is ready to use.
  6572. [LOG] #00ff00##UID:1057:0#Talent Haste is ready to use.
  6573. [LOG] #00ff00##UID:1274:0#Talent Temporal Form is ready to use.
  6574. [LOG] #00ff00##UID:303:0#Talent Grace of the Eternals is ready to use.
  6575. [ENGINE] Setting requested FPS to 30 (33 ms)
  6576. [LOG] Rested for 43 turns (stop reason: all resources and life at maximum).
  6577. [LOG]
  6578. [Identify] prismatic stralite mail armour true
  6579. [LOG] Riff Raff picks up (s.): #00FF80##UID:33413:0#prismatic stralite mail armour (4 def, 8 armour)#LAST#.
  6580. [Identify] hateful stralite battleaxe of daylight true
  6581. [LOG] Riff Raff picks up (c.): #00FF80##UID:33407:0#hateful stralite battleaxe of daylight (42-63 power, 3 apr)#LAST#.
  6582. [LOG]
  6583. [ENGINE] Setting requested FPS to 3 (333 ms)
  6584. [LOG] Resting starts...
  6585. [ENGINE] Setting requested FPS to 30 (33 ms)
  6586. [LOG] Rested for 0 turns (stop reason: all resources and life at maximum).
  6587. [ENGINE] Setting requested FPS to 6 (166 ms)
  6588. [ENGINE] Setting requested FPS to 30 (33 ms)
  6589. [LOG]
  6590. Deleting shader 70 (is clone 1)
  6591. Deleting shader 68 (is clone 1)
  6592. Deleting shader 28 (is clone 1)
  6593. [ENGINE] Setting requested FPS to 6 (166 ms)
  6594. [ENGINE] Setting requested FPS to 30 (33 ms)
  6595. [USERCHAT] channel achievement alukarte tome Evil denied (Exploration mode) true false
  6596. [USERCHAT] channel achievement alukarte tome The Sun Still Shines (Exploration mode) true true
  6597. Deleting shader 59 (is clone 1)
  6598. [USERCHAT] channel achievement Caulastrea tome Dreaming my dreams (Insane (Adventure) difficulty) false true
  6599. [LOG] There is nothing there.
  6600. Deleting shader 61 (is clone 1)
  6601. Deleting shader 71 (is clone 1)
  6602. Deleting shader 69 (is clone 1)
  6603. Deleting shader 64 (is clone 1)
  6604. [USERCHAT] channel serial data seg tome 517
  6605. [LOG]
  6606. [ENGINE] Setting requested FPS to 6 (166 ms)
  6607. [ENGINE] Setting requested FPS to 30 (33 ms)
  6608. [LOG] Ran for 6 turns (stop reason: interesting terrain).
  6609. [LOG]
  6610. Deleting temp shader awesomeaura[alpha=0.7,time_factor=5000]
  6611. Deleting shader 75 (is clone 0)
  6612. [USERCHAT] channel achievement yunshikeng tome Wibbly Wobbly Timey Wimey Stuff false true
  6613. [USERCHAT] channel achievement sskk123456 tome Level 10 (Nightmare (Adventure) difficulty) false false
  6614. Server latency 44
  6615. [ENGINE] Setting requested FPS to 3 (333 ms)
  6616. [LOG] Resting starts...
  6617. [ENGINE] Setting requested FPS to 30 (33 ms)
  6618. [LOG] Rested for 0 turns (stop reason: all resources and life at maximum).
  6619. Deleting temp shader healing[beamColor1=vec4(0.79607843137255,0.79607843137255,0.79607843137255,1),beamColor2=vec4(0.2078431372549,0.2078431372549,0.2078431372549,1),beamsCount=15,noup=1,time_factor=6000]
  6620. Deleting temp shader healing[beamColor1=vec4(0.79607843137255,0.79607843137255,0.79607843137255,1),beamColor2=vec4(0.2078431372549,0.2078431372549,0.2078431372549,1),beamsCount=15,noup=2,time_factor=6000]
  6621. Loading tile from tileset /data/gfx/shockbolt/terrain/granite_door1_open_vert.png
  6622. Loading tile from tileset /data/gfx/shockbolt/terrain/granite_door1_open_vert_north.png
  6623. [USERCHAT] channel achievement droisntns tome Exterminator false false
  6624. [LOG] Riff Raff casts Time Skip.
  6625. Deleting shader 78 (is clone 0)
  6626. Deleting shader 77 (is clone 0)
  6627. [SPELL CRIT %] 55.7
  6628. [LOG] #YELLOW#You hear all the doors being shattered into pieces.
  6629. [QUEST] try update status on Riff Raff grave-necromancer 1 coffins
  6630. [LOG] #LIGHT_GREEN#Quest 'And now for a grave' status updated! #WHITE#(Press 'j' to see the quest log)
  6631. [LOG] Riff Raff casts Dust to Dust.
  6632. [SPELL CRIT %] 55.7
  6633. [LOG] #{bold}#Riff Raff's spell attains critical power!#{normal}#
  6634. [LOG] Riff Raff is surging arcane power.
  6635. checkHit 69.5 47.522744314464
  6636. => chance to hit 100
  6637. [LOG] Celia looks a little pale around the edges.
  6638. [LOG] Celia has moved forward in time!
  6639. [LOG] #UID:2822:0##fbd578#Riff Raff#LAST# hits Celia for #aaaaaa#14 physical#LAST#, #{bold}##LIGHT_STEEL_BLUE#157 temporal#{normal}##LAST#, #{bold}##aaaaaa#101 physical#{normal}##LAST#, #LIGHT_STEEL_BLUE#135 temporal#LAST# (407 total damage).
  6640. [LOG]
  6641. [USERCHAT] channel serial data kalikisun tome 638
  6642. Added unique mod.class.NPC/Celia :: 2
  6643. [SPELL] friendly fire chance 100
  6644. [LOG] Celia casts Circle of Death.
  6645. [SPELL CRIT %] 12
  6646. [ENGINE] Setting requested FPS to 30 (33 ms)
  6647. checkHit 39.4 49.333333333333
  6648. => chance to hit 26
  6649. [ENGINE] Setting requested FPS to 30 (33 ms)
  6650. [LOG] Riff Raff loses sight!
  6651. [LOG] Riff Raff casts a protective shield just in time!
  6652. [LOG] #OLIVE_DRAB#Your premonition allows you to raise a shield just in time!
  6653. [LOG] Riff Raff spins fate.
  6654. Cloned shader 59
  6655. [SHADER] setting reset param tick_start 692890
  6656. Cloned shader 61
  6657. [SHADER] setting reset param tick_start 692890
  6658. [LOG] Riff Raff weaves fate.
  6659. [ENGINE] Setting requested FPS to 30 (33 ms)
  6660. [LOG] Riff Raff converts damage into paradox.
  6661. [SHADER] Loading from /data/gfx/shaders/volumetric/transparent_cylinder.lua
  6662. [SHADER] Loaded shader with totalname volumetric/transparent_cylinder[density=15,growSpeed=0.004,noup=2,scrollingSpeed=0.0002]
  6663. New GL Shader program 75
  6664. *p 75: Uniform: 0: 1406 coneAngle
  6665. *p 75: Uniform: 1: 1406 cylinderHeight
  6666. *p 75: Uniform: 2: 1406 cylinderRadius
  6667. *p 75: Uniform: 3: 1406 density
  6668. *p 75: Uniform: 4: 1406 growSpeed
  6669. *p 75: Uniform: 5: 1406 isSphere
  6670. *p 75: Uniform: 6: 1406 scrollingSpeed
  6671. *p 75: Uniform: 7: 1406 shininess
  6672. *p 75: Uniform: 8: 1406 side
  6673. *p 75: Uniform: 9: 8B5E tex
  6674. *p 75: Uniform: 10: 1406 tick
  6675. *p 75: Uniform: 11: 1406 tick_start
  6676. *p 75: Uniform: 12: 1406 topTransperency
  6677. *p 75: Uniform: 13: 1406 twist
  6678. [SHADER] setting reset param tick_start 692890
  6679. [SHADER] Loading from /data/gfx/shaders/volumetric/transparent_cylinder.lua
  6680. [SHADER] Loaded shader with totalname volumetric/transparent_cylinder[density=15,growSpeed=0.004,noup=1,scrollingSpeed=0.0002]
  6681. New GL Shader program 77
  6682. *p 77: Uniform: 0: 1406 coneAngle
  6683. *p 77: Uniform: 1: 1406 cylinderHeight
  6684. *p 77: Uniform: 2: 1406 cylinderRadius
  6685. *p 77: Uniform: 3: 1406 density
  6686. *p 77: Uniform: 4: 1406 growSpeed
  6687. *p 77: Uniform: 5: 1406 isSphere
  6688. *p 77: Uniform: 6: 1406 scrollingSpeed
  6689. *p 77: Uniform: 7: 1406 shininess
  6690. *p 77: Uniform: 8: 1406 side
  6691. *p 77: Uniform: 9: 8B5E tex
  6692. *p 77: Uniform: 10: 1406 tick
  6693. *p 77: Uniform: 11: 1406 tick_start
  6694. *p 77: Uniform: 12: 1406 topTransperency
  6695. *p 77: Uniform: 13: 1406 twist
  6696. [SHADER] setting reset param tick_start 692890
  6697. [LOG] #LIGHT_BLUE##UID:2822:0##fbd578#Riff Raff#LAST# converts damage to paradox!
  6698. [LOG] Something hits #fbd578#Riff Raff#LAST# for #LIGHT_BLUE#(8 converted)#LAST#, #GREY#20 darkness#LAST# (20 total damage).
  6699. [LOG]
  6700. Loading tile from tileset /data/gfx/effects/bane_blinded.png
  6701. [LOG] Riff Raff casts Rune of the Rift.
  6702. [USERCHAT] channel achievement fumbykid tome Race through fire false true
  6703. [LOG] Riff Raff casts Stop.
  6704. [SPELL] friendly fire chance 98.4
  6705. [LOG] Riff Raff casts Time Shield.
  6706. [LOG] The very fabric of time alters around Riff Raff.
  6707. Cloned shader 64
  6708. [SHADER] setting reset param tick_start 707291
  6709. [LOG] Riff Raff casts Seal Fate.
  6710. Cloned shader 68
  6711. [SHADER] setting reset param tick_start 708551
  6712. Cloned shader 69
  6713. [SHADER] setting reset param tick_start 708551
  6714. [CALLBACK] upgrading to prioritized talents_on_deal_damage
  6715. [LOG] Riff Raff casts Webs of Fate.
  6716. Cloned shader 70
  6717. [SHADER] setting reset param tick_start 708918
  6718. Cloned shader 71
  6719. [SHADER] setting reset param tick_start 708918
  6720. [LOG] #LIGHT_RED#You feel the edges of spacetime begin to ripple and bend!
  6721. [LOG] Riff Raff casts Stop.
  6722. [SPELL] friendly fire chance 98.4
  6723. [SPELL CRIT %] 55.7
  6724. [LOG] #{bold}#Riff Raff's spell attains critical power!#{normal}#
  6725. checkHit 17.112715914131 81.811602151538
  6726. => chance to hit 0
  6727. [LOG] #UID:2822:0##fbd578#Riff Raff#LAST# hits Something for #{bold}##aaaaaa#45 physical#{normal}##LAST#, #{bold}##LIGHT_STEEL_BLUE#430 temporal#{normal}##LAST# (474 total damage).
  6728. [SPELL] friendly fire chance 100
  6729. [TOME ENTITY FILTER] selected Ego 63.759765724479 65.5
  6730. [LOG] Something hits #fbd578#Riff Raff#LAST# for #GREY#(1 webs of fate)#LAST#, #STEEL_BLUE#(8 to time)#LAST#, #GREY#0 darkness#LAST# (0 total damage).
  6731. [LOG] #UID:2822:0##fbd578#Riff Raff#LAST# hits Something for #aaaaaa#0 physical#LAST#, #GREY#1 darkness#LAST# (2 total damage).
  6732. [LOG]
  6733. [LOG] Riff Raff casts Attenuate.
  6734. [SPELL CRIT %] 55.7
  6735. [LOG] #{bold}#Riff Raff's spell attains critical power!#{normal}#
  6736. checkHit 47.522744314464 88.228767511718
  6737. => chance to hit 0
  6738. [CALLBACK] upgrading to prioritized talents_on_hit
  6739. AI took for target 33419 Celia :: 2822 Riff Raff 49 < 100
  6740. [SPELL] friendly fire chance 100
  6741. [TARGET] Passing target ghoul from degenerated skeleton warrior to Riff Raff
  6742. degenerated skeleton warrior 33656 dumb ai talents can use Bone Armour T_BONE_ARMOUR
  6743. dumb ai uses T_BONE_ARMOUR
  6744. [SHADER] Loading from /data/gfx/shaders/shield.lua
  6745. [SHADER] Loaded shader with totalname shield[color=vec3(0.79607843137255,0.79607843137255,0.79607843137255),shieldIntensity=0.2]
  6746. New GL Shader program 78
  6747. *p 78: Uniform: 0: 1406 aadjust
  6748. *p 78: Uniform: 1: 1406 antialiasingRadius
  6749. *p 78: Uniform: 2: 8B51 color
  6750. *p 78: Uniform: 3: 1406 ellipsoidalFactor
  6751. *p 78: Uniform: 4: 1406 horizontalScrollingSpeed
  6752. *p 78: Uniform: 5: 8B50 impact
  6753. *p 78: Uniform: 6: 8B51 impact_color
  6754. *p 78: Uniform: 7: 1406 impact_tick
  6755. *p 78: Uniform: 8: 1406 impact_time
  6756. *p 78: Uniform: 9: 1406 oscillationSpeed
  6757. *p 78: Uniform: 10: 1406 shieldIntensity
  6758. *p 78: Uniform: 11: 8B5E tex
  6759. *p 78: Uniform: 12: 1406 tick
  6760. *p 78: Uniform: 13: 1406 tick_start
  6761. *p 78: Uniform: 14: 1406 time_factor
  6762. *p 78: Uniform: 15: 1406 verticalScrollingSpeed
  6763. *p 78: Uniform: 16: 1406 wobblingPower
  6764. *p 78: Uniform: 17: 1406 wobblingSpeed
  6765. [SHADER] setting reset param tick_start 716526
  6766. [LOG] #UID:2822:0##fbd578#Riff Raff#LAST# hits Something for #{bold}##aaaaaa#18 physical#{normal}##LAST#, #{bold}##LIGHT_STEEL_BLUE#177 temporal#{normal}##LAST# (196 total damage).
  6767. [LOG] #00ff00##UID:1091:0#Talent Time Skip is ready to use.
  6768. [LOG]
  6769. [LOG] Something hits #fbd578#Riff Raff#LAST# for #GREY#(1 webs of fate)#LAST#, #STEEL_BLUE#(8 to time)#LAST#, #GREY#0 darkness#LAST# (0 total damage).
  6770. [LOG] #UID:2822:0##fbd578#Riff Raff#LAST# hits Something for #aaaaaa#0 physical#LAST#, #SLATE#(1 absorbed)#LAST#, #GREY#0 darkness#LAST# (0 total damage).
  6771. [LOG] Something hits Something for #SLATE#(0 absorbed)#LAST# damage.
  6772. [USERCHAT] channel achievement powlov global The secret city false false
  6773. [LOG] Riff Raff casts Gravity Spike.
  6774. [SPELL] friendly fire chance 98.4
  6775. [USERCHAT] channel achievement ephialtis tome Size matters false false
  6776. checkHit 91.230909969817 17.112715914131
  6777. => chance to hit 95
  6778. [PULL] from 35 35 towards 34 12 over 3
  6779. [PULL] try 34 12 2
  6780. [PULL] try nil nil 1 ::
  6781. [PULL] failsafe pulled to 34 12 ::
  6782. checkHit 91.230909969817 22.606709680891
  6783. => chance to hit 95
  6784. [PULL] from 31 31 towards 34 12 over 3
  6785. [PULL] try 32 11 2
  6786. [PULL] try 33 12 1 ::
  6787. [PULL] try 34 12 0 :: true
  6788. checkHit 91.230909969817 17.112715914131
  6789. => chance to hit 95
  6790. [PULL] from 34 34 towards 34 12 over 0
  6791. [PULL] try nil nil -1
  6792. [PULL] failsafe pulled to 33 12 ::
  6793. [SPELL CRIT %] 55.7
  6794. [LOG] #{bold}#Riff Raff's spell attains critical power!#{normal}#
  6795. [LOG] #UID:2822:0##fbd578#Riff Raff#LAST# hits Something for #aaaaaa#436 physical#LAST# damage.
  6796. [LOG] #UID:2822:0##fbd578#Riff Raff#LAST# hits Something for #SLATE#(207 absorbed)#LAST#, #aaaaaa#265 physical#LAST# (265 total damage).
  6797. [SPELL] friendly fire chance 100
  6798. ghoul 33661 dumb ai talents can use Ghoulish Leap T_GHOULISH_LEAP
  6799. dumb ai uses T_GHOULISH_LEAP
  6800. [LOG] Riff Raff resists!
  6801. [LOG] Something hits #fbd578#Riff Raff#LAST# for #1133F3#(3 webs of fate)#LAST#, #STEEL_BLUE#(21 to time)#LAST#, #1133F3#0 cold#LAST# (0 total damage).
  6802. [LOG] #UID:2822:0##fbd578#Riff Raff#LAST# hits Something for #aaaaaa#18 physical#LAST#, #LIGHT_STEEL_BLUE#177 temporal#LAST#, #aaaaaa#0 physical#LAST#, #1133F3#3 cold#LAST# (199 total damage).
  6803. [LOG]
  6804. [LOG] Riff Raff casts Dust to Dust.
  6805. [SPELL CRIT %] 55.7
  6806. [LOG] Riff Raff casts Impending Doom.
  6807. checkHit 11.114833487655 78
  6808. => chance to hit 0
  6809. [LOG] #UID:2822:0##fbd578#Riff Raff#LAST# hits Something for #aaaaaa#20 physical#LAST#, #LIGHT_STEEL_BLUE#170 temporal#LAST#, #aaaaaa#175 physical#LAST# (365 total damage).
  6810. [TAKE HIT] after flat damage cap 0.19255842097644
  6811. [TAKE HIT] after flat damage cap 1.3192401655322
  6812. [LOG] Riff Raff stops converting damage to paradox..
  6813. [LOG] Something hits #fbd578#Riff Raff#LAST# for #GREY#(1 webs of fate)#LAST#, #STEEL_BLUE#(8 to time)#LAST#, #GREY#0 darkness#LAST# (0 total damage).
  6814. [LOG] #UID:2822:0##fbd578#Riff Raff#LAST# hits Something for #aaaaaa#0 physical#LAST#, #GREY#1 darkness#LAST# (2 total damage).
  6815. [ATTACK] attacking with innate combat
  6816. [ATTACK] to Riff Raff :: 20.13050341412 3 22.398720652434 36.074360326217 :: 1
  6817. checkHit 32.5 36.074360326217
  6818. => chance to hit 42
  6819. [LOG] Something misses #fbd578#Riff Raff#LAST#.
  6820. [TAKE HIT] after flat damage cap 0.51400603497628
  6821. [TAKE HIT] after flat damage cap 2.7007109064984
  6822. [ENGINE] Setting requested FPS to 30 (33 ms)
  6823. checkHit 28.675 49.333333333333
  6824. => chance to hit 0
  6825. [ENGINE] Setting requested FPS to 30 (33 ms)
  6826. [LOG] Riff Raff is encased in ice!
  6827. [LOG] Something hits #fbd578#Riff Raff#LAST# for #1133F3#(3 webs of fate)#LAST#, #STEEL_BLUE#(21 to time)#LAST#, #1133F3#0 cold#LAST# (0 total damage).
  6828. [LOG] #UID:2822:0##fbd578#Riff Raff#LAST# hits Something for #aaaaaa#18 physical#LAST#, #LIGHT_STEEL_BLUE#177 temporal#LAST# (196 total damage).
  6829. [LOG] #UID:2822:0##fbd578#Riff Raff#LAST# hits Something for #aaaaaa#1 physical#LAST#, #1133F3#3 cold#LAST# (3 total damage).
  6830. Loading tile player/elf_male/base_shadow_01.png
  6831. Loading tile player/elf_male/base_shalore_01.png
  6832. ==SDM 128x128 :: 128x256
  6833. Cloned shader 28
  6834. [SHADER] setting reset param tick_start 725185
  6835. Loading tile from tileset /data/gfx/shockbolt/npc/iceblock.png
  6836. Loading tile from tileset /data/gfx/talents/freeze.png
  6837. [LOG]
  6838. [USERCHAT] channel achievement Gluecost tome The Arena (Roguelike) false false
  6839. [USERCHAT] channel achievement pufflesmash tome Treasure Hunter (Insane (Roguelike) difficulty) false false
  6840. Server latency 34
  6841. [LOG] Riff Raff uses Infusion: Wild.
  6842. [LOG] Riff Raff is free from the ice.
  6843. [LOG] Riff Raff is cured!
  6844. [LOG] Riff Raff lessens the pain.
  6845. Loading tile player/elf_male/base_shalore_01.png
  6846. ==SDM 128x128 :: 128x256
  6847. Cloned shader 28
  6848. [SHADER] setting reset param tick_start 732100
  6849. [LOG] Riff Raff casts Temporal Bolt.
  6850. [SPELL CRIT %] 55.7
  6851. [LOG] #{bold}#Riff Raff's spell attains critical power!#{normal}#
  6852. Projectile slowing down from 3
  6853. Projectile slowing down to 1.6090909090909
  6854. Adding entity 33681 after 2822
  6855. [LOG] Something hits #fbd578#Riff Raff#LAST# for #GREY#(1 webs of fate)#LAST#, #STEEL_BLUE#(7 to time)#LAST#, #GREY#0 darkness#LAST# (0 total damage).
  6856. [LOG] #UID:2822:0##fbd578#Riff Raff#LAST# hits Something for #aaaaaa#0 physical#LAST#, #GREY#1 darkness#LAST# (1 total damage).
  6857. [LOG]
  6858. [LOG] Riff Raff casts Repulsion Blast.
  6859. [SPELL CRIT %] 55.7
  6860. [LOG] #{bold}#Riff Raff's spell attains critical power!#{normal}#
  6861. checkHit 95.439697966326 15.085003946134
  6862. => chance to hit 95
  6863. [KNOCKBACK] from 28 28 over 5
  6864. [KNOCKBACK] try 31 12 4
  6865. [KNOCKBACK] try 32 12 3 ::
  6866. [KNOCKBACK] try 33 12 2 ::
  6867. [KNOCKBACK] try 34 12 1 ::
  6868. [KNOCKBACK] try 35 12 0 ::
  6869. [KNOCKBACK] ok knocked to 35 12 ::
  6870. [LOG] #UID:2822:0##fbd578#Riff Raff#LAST# hits Something for #{bold}##aaaaaa#309 physical#{normal}##LAST# damage.
  6871. AI took for target 33419 Celia :: 2822 Riff Raff 49 < 100
  6872. [SPELL] friendly fire chance 100
  6873. [ENGINE] Setting requested FPS to 30 (33 ms)
  6874. [LOG] Riff Raff is on fire!
  6875. ghoul 33661 dumb ai talents can use Retch T_RETCH
  6876. ghoul 33661 dumb ai talents can use Poisonous Bite T_BITE_POISON
  6877. ghoul 33661 dumb ai talents can use Attack T_ATTACK
  6878. ghoul 33661 dumb ai talents can use Stun T_STUN
  6879. ghoul 33661 dumb ai talents can use Rotting Disease T_ROTTING_DISEASE
  6880. dumb ai uses T_BITE_POISON
  6881. [ATTACK] attacking with innate combat
  6882. [ATTACK] to Riff Raff :: 20.13050341412 3 22.398720652434 36.074360326217 :: 7.6520643323748
  6883. checkHit 32.5 36.074360326217
  6884. => chance to hit 42
  6885. [LOG] Something misses #fbd578#Riff Raff#LAST#.
  6886. [LOG] Something hits #fbd578#Riff Raff#LAST# for #1133F3#(6 webs of fate)#LAST#, #STEEL_BLUE#(43 to time)#LAST#, #1133F3#0 cold#LAST# (0 total damage).
  6887. [LOG] #UID:2822:0##fbd578#Riff Raff#LAST# hits Something for #aaaaaa#15 physical#LAST#, #LIGHT_STEEL_BLUE#146 temporal#LAST# (161 total damage).
  6888. [LOG] #UID:2822:0##fbd578#Riff Raff#LAST# hits Something for #aaaaaa#1 physical#LAST#, #1133F3#1 cold#LAST# (2 total damage).
  6889. Loading tile from tileset /data/gfx/talents/flame.png
  6890. [LOG] The protective shield of Riff Raff disappears.
  6891. [LOG] #00ff00##UID:1031:0#Talent Attenuate is ready to use.
  6892. [LOG] #00ff00##UID:1041:0#Talent Dust to Dust is ready to use.
  6893. [LOG] Something hits #fbd578#Riff Raff#LAST# for #LIGHT_RED#(4 webs of fate)#LAST#, #STEEL_BLUE#(27 to time)#LAST#, #LIGHT_RED#0 fire#LAST# (0 total damage).
  6894. [LOG] Something hits #fbd578#Riff Raff#LAST# for #GREY#(3 webs of fate)#LAST#, #STEEL_BLUE#(19 to time)#LAST#, #GREY#0 darkness#LAST# (0 total damage).
  6895. [LOG] #UID:2822:0##fbd578#Riff Raff#LAST# hits Something for #aaaaaa#0 physical#LAST#, #GREY#1 darkness#LAST#, #aaaaaa#0 physical#LAST#, #LIGHT_RED#2 fire#LAST# (4 total damage).
  6896. [LOG]
  6897. Deleting shader 28 (is clone 1)
  6898. [LOG] Riff Raff casts Attenuate.
  6899. [SPELL CRIT %] 55.7
  6900. checkHit 17.624594020896 96.582140483064
  6901. => chance to hit 0
  6902. [CALLBACK] upgrading to prioritized talents_on_hit
  6903. checkHit 47.522744314464 96.582140483064
  6904. => chance to hit 0
  6905. [SPELL] friendly fire chance 100
  6906. [ATTACK] attacking with innate combat
  6907. [ATTACK] to Riff Raff :: 20.13050341412 3 22.398720652434 36.074360326217 :: 1
  6908. checkHit 32.5 36.074360326217
  6909. => chance to hit 42
  6910. [LOG] Something misses #fbd578#Riff Raff#LAST#.
  6911. [LOG] Riff Raff casts a protective shield just in time!
  6912. [LOG] #OLIVE_DRAB#Your premonition allows you to raise a shield just in time!
  6913. [LOG] Something hits #fbd578#Riff Raff#LAST# for #1133F3#(5 webs of fate)#LAST#, #STEEL_BLUE#(33 to time)#LAST#, #1133F3#0 cold#LAST# (0 total damage).
  6914. [LOG] #UID:2822:0##fbd578#Riff Raff#LAST# hits Something for #aaaaaa#28 physical#LAST#, #LIGHT_STEEL_BLUE#266 temporal#LAST#, #aaaaaa#1 physical#LAST#, #1133F3#4 cold#LAST# (299 total damage).
  6915. [LOG] #UID:2822:0##fbd578#Riff Raff#LAST# hits Something for #aaaaaa#13 physical#LAST#, #LIGHT_STEEL_BLUE#92 temporal#LAST# (105 total damage).
  6916. [TAKE HIT] after flat damage cap 0.65154729921342
  6917. [TAKE HIT] after flat damage cap 3.4233856751632
  6918. [LOG] #00ff00##UID:1090:0#Talent Temporal Bolt is ready to use.
  6919. [LOG] Something hits #fbd578#Riff Raff#LAST# for #LIGHT_RED#(4 webs of fate)#LAST#, #STEEL_BLUE#(27 to time)#LAST#, #LIGHT_RED#0 fire#LAST# (0 total damage).
  6920. [LOG] Something hits #fbd578#Riff Raff#LAST# for #GREY#(3 webs of fate)#LAST#, #STEEL_BLUE#(20 to time)#LAST#, #GREY#0 darkness#LAST# (0 total damage).
  6921. [LOG] #UID:2822:0##fbd578#Riff Raff#LAST# hits Something for #aaaaaa#0 physical#LAST#, #GREY#1 darkness#LAST# (2 total damage).
  6922. [LOG] #UID:2822:0##fbd578#Riff Raff#LAST# hits Something for #aaaaaa#1 physical#LAST#, #LIGHT_RED#3 fire#LAST# (4 total damage).
  6923. [LOG]
  6924. [LOG] Riff Raff casts Dust to Dust.
  6925. [SPELL CRIT %] 55.7
  6926. [LOG] #{bold}#Riff Raff's spell attains critical power!#{normal}#
  6927. [LOG] #UID:2822:0##fbd578#Riff Raff#LAST# hits Something for #{bold}##aaaaaa#31 physical#{normal}##LAST#, #{bold}##LIGHT_STEEL_BLUE#223 temporal#{normal}##LAST# (254 total damage).
  6928. [SPELL] friendly fire chance 100
  6929. ghoul 33661 dumb ai talents can use Retch T_RETCH
  6930. ghoul 33661 dumb ai talents can use Attack T_ATTACK
  6931. ghoul 33661 dumb ai talents can use Stun T_STUN
  6932. ghoul 33661 dumb ai talents can use Rotting Disease T_ROTTING_DISEASE
  6933. dumb ai uses T_ROTTING_DISEASE
  6934. [ATTACK] attacking with innate combat
  6935. [ATTACK] to Riff Raff :: 20.13050341412 3 22.398720652434 36.074360326217 :: 1.0700877125496
  6936. checkHit 32.5 36.074360326217
  6937. => chance to hit 42
  6938. [LOG] Something misses #fbd578#Riff Raff#LAST#.
  6939. [ENGINE] Setting requested FPS to 30 (33 ms)
  6940. checkHit 24.175 49.333333333333
  6941. => chance to hit 0
  6942. [ENGINE] Setting requested FPS to 30 (33 ms)
  6943. [LOG] Riff Raff is encased in ice!
  6944. [LOG] Something hits #fbd578#Riff Raff#LAST# for #STEEL_BLUE#(44 to time)#LAST#, #1133F3#0 cold#LAST# (0 total damage).
  6945. [LOG] Something hits Something for #aaaaaa#28 physical#LAST#, #LIGHT_STEEL_BLUE#266 temporal#LAST# (294 total damage).
  6946. Loading tile player/elf_male/base_shalore_01.png
  6947. ==SDM 128x128 :: 128x256
  6948. Cloned shader 28
  6949. [SHADER] setting reset param tick_start 748167
  6950. [LOG] Riff Raff recovers sight.
  6951. [LOG] Something hits #fbd578#Riff Raff#LAST# for #STEEL_BLUE#(36 to time)#LAST#, #LIGHT_RED#0 fire#LAST# (0 total damage).
  6952. [1] = {
  6953. [turns_used] = 0
  6954. [cd] = 46
  6955. [name] = Grace of the Eternals
  6956. [fct] = function: 0x0a1ff5d0
  6957. }
  6958. [2] = {
  6959. [turns_used] = 0
  6960. [cd] = 30
  6961. [name] = Temporal Form
  6962. [fct] = function: 0x14e915b0
  6963. }
  6964. [3] = {
  6965. [turns_used] = 0
  6966. [cd] = 24
  6967. [name] = Haste
  6968. [fct] = function: 0x1ef63f78
  6969. }
  6970. [LOG] Riff Raff casts Grace of the Eternals.
  6971. [LOG] Riff Raff speeds up.
  6972. [LOG] Riff Raff casts Temporal Form.
  6973. [LOG] Riff Raff threads time as a shell!
  6974. [LOG] #STEEL_BLUE#You take control of Anomaly Dig.
  6975. [ENGINE] Setting requested FPS to 30 (33 ms)
  6976. Cloned shader 62
  6977. [SHADER] setting reset param tick_start 748216
  6978. Cloned shader 63
  6979. [SHADER] setting reset param tick_start 748216
  6980. [LOG] Riff Raff casts Haste.
  6981. [LOG] Riff Raff speeds up.
  6982. [LOG]
  6983. [LOG] Riff Raff casts Timeless.
  6984. [LOG] Riff Raff stops burning.
  6985. [LOG] Riff Raff is free from the ice.
  6986. [LOG] Riff Raff casts Dimensional Step.
  6987. [ENGINE] Setting requested FPS to 30 (33 ms)
  6988. [ENGINE] Setting requested FPS to 30 (33 ms)
  6989. [LOG] Riff Raff casts Stop.
  6990. [SPELL] friendly fire chance 98.4
  6991. [SPELL CRIT %] 55.7
  6992. [LOG] #{bold}#Riff Raff's spell attains critical power!#{normal}#
  6993. [LOG] Celia has been removed from the timeline!
  6994. [PROFILE] filtering save of allow_build to profile online
  6995. [PROFILE] mounted online on /current-profile
  6996. [PROFILE] unmounted online from /current-profile
  6997. [QUEST] try update status on Riff Raff grave-necromancer 1 kill
  6998. [LOG] #LIGHT_GREEN#Quest 'And now for a grave' status updated! #WHITE#(Press 'j' to see the quest log)
  6999. [QUEST] try update status on Riff Raff grave-necromancer 1 nil
  7000. [QUEST] try update status on Riff Raff grave-necromancer 100 nil
  7001. [LOG] #LIGHT_GREEN#Quest 'And now for a grave' is done! #WHITE#(Press 'j' to see the quest log)
  7002. [LOG] #LIGHT_GREEN#Quest 'And now for a grave' completed! #WHITE#(Press 'j' to see the quest log)
  7003. [PROFILE] filtering save of uniques to profile online
  7004. [PROFILE] mounted online on /current-profile
  7005. [PROFILE] unmounted online from /current-profile
  7006. checkHit 17.112715914131 99.767578048121
  7007. => chance to hit 0
  7008. [LOG] #UID:2822:0##fbd578#Riff Raff#LAST# hits Celia for #{bold}##LIGHT_STEEL_BLUE#742 temporal#{normal}##LAST# damage.
  7009. [LOG] #{bold}##UID:2822:0##fbd578#Riff Raff#LAST# killed Celia!#{normal}#
  7010. [LOG]
  7011. [ENGINE] Setting requested FPS to 3 (333 ms)
  7012. [LOG] Resting starts...
  7013. [LOG] Riff Raff retunes the fabric of spacetime.
  7014. [ENGINE] Setting requested FPS to 30 (33 ms)
  7015. [LOG] Rested for 0 turns (stop reason: hostile spotted to the northwest (ghoul)).
  7016. Loading tile from tileset /data/gfx/talents/spacetime_tuning.png
  7017. [LOG]
  7018. [LOG] Riff Raff turns matter to dust.
  7019. [SOUND] loading from /data/sound/talents/breath.lua :=: /data/sound/talents/breath.ogg :>
  7020. [SOUND] :=> sound "/data/sound/talents/breath.ogg" : <static>
  7021. [SOUND] loading from /data/sound/talents/dispel.ogg :=: sound "/data/sound/talents/dispel.ogg" : <static>
  7022. [LOG] The fabric of time around Riff Raff stabilizes to normal.
  7023. [SOUND] loading from /data/sound/talents/shield_end1.ogg :=: sound "/data/sound/talents/shield_end1.ogg" : <static>
  7024. Time shield restoration field 320.64518826113 32.064518826113
  7025. [LOG] The powerful time-altering energies generate a restoration field on Riff Raff.
  7026. Loading tile from tileset /data/gfx/effects/time_dot.png
  7027. [LOG]
  7028. Deleting shader 62 (is clone 1)
  7029. [USERCHAT] channel serial data kalikisun tome 725
  7030. [LOG] Riff Raff casts Time Skip.
  7031. [SPELL CRIT %] 55.7
  7032. [TAKE HIT] after flat damage cap 255.72685367094
  7033. checkHit 97.125293879019 11.365745369046
  7034. => chance to hit 100
  7035. [LOG] Ghoul looks a little pale around the edges.
  7036. [LOG] Ghoul has moved forward in time!
  7037. [LOG] #UID:2822:0##fbd578#Riff Raff#LAST# hits Ghoul for #LIGHT_STEEL_BLUE#256 temporal#LAST# damage.
  7038. [LOG] Riff Raff feels pain again.
  7039. [LOG] #fbd578#Riff Raff#LAST# receives #LIGHT_GREEN#35 healing#LAST# from Temporal Restoration Field.
  7040. [LOG]
  7041. [ENGINE] Setting requested FPS to 3 (333 ms)
  7042. [LOG] Resting starts...
  7043. [LOG] Riff Raff retunes the fabric of spacetime.
  7044. [LOG] Riff Raff stops weaving fate.
  7045. [LOG] Riff Raff stops spinning fate.
  7046. [LOG] #00ff00##UID:1064:0#Talent Time Shield is ready to use.
  7047. [ENGINE] Setting requested FPS to 30 (33 ms)
  7048. [LOG] Rested for 4 turns (stop reason: hostile spotted to the northwest (ghoul)).
  7049. [LOG]
  7050. [LOG] Riff Raff casts Rune of the Rift.
  7051. checkHit 73.5 40.503333532752
  7052. => chance to hit 100
  7053. [SPELL CRIT %] 55.7
  7054. [LOG] #{bold}#Riff Raff's spell attains critical power!#{normal}#
  7055. [TAKE HIT] after flat damage cap 304.7
  7056. [LOG] Riff Raff casts Impending Doom.
  7057. [LOG] Riff Raff casts Dust to Dust.
  7058. [SPELL CRIT %] 55.7
  7059. [LOG] #UID:2822:0##fbd578#Riff Raff#LAST# hits Ghoul for #LIGHT_GREY#(960 resilience)#LAST#, #{bold}##LIGHT_STEEL_BLUE#305 temporal#{normal}##LAST# (305 total damage).
  7060. [LOG] #{bold}##UID:2822:0##fbd578#Riff Raff#LAST# killed Ghoul!#{normal}#
  7061. [LOG]
  7062. [ENGINE] Setting requested FPS to 3 (333 ms)
  7063. [LOG] Resting starts...
  7064. [LOG] Riff Raff retunes the fabric of spacetime.
  7065. [LOG] The protective shield of Riff Raff disappears.
  7066. [LOG] #00ff00##UID:68:0#Talent Infusion: Wild is ready to use.
  7067. [LOG] The fabric of time around Riff Raff returns to normal.
  7068. [LOG] #00ff00##UID:1091:0#Talent Time Skip is ready to use.
  7069. [LOG] #00ff00##UID:1065:0#Talent Stop is ready to use.
  7070. [LOG] #00ff00##UID:1051:0#Talent Dimensional Step is ready to use.
  7071. [LOG] #LIGHT_BLUE#Spacetime feels more stable.
  7072. [LOG] Riff Raff slows down.
  7073. [LOG] Riff Raff slows down.
  7074. [LOG] Riff Raff is no longer embeded in time.
  7075. Loading tile player/elf_male/base_shalore_01.png
  7076. ==SDM 128x128 :: 128x256
  7077. Cloned shader 28
  7078. [SHADER] setting reset param tick_start 774505
  7079. [LOG] Riff Raff is no longer surging arcane power.
  7080. [LOG] #00ff00##UID:1057:0#Talent Haste is ready to use.
  7081. [LOG] #00ff00##UID:192:0#Talent Rune of the Rift is ready to use.
  7082. [LOG] #00ff00##UID:1274:0#Talent Temporal Form is ready to use.
  7083. [LOG] #00ff00##UID:306:0#Talent Timeless is ready to use.
  7084. [LOG] #00ff00##UID:303:0#Talent Grace of the Eternals is ready to use.
  7085. [ENGINE] Setting requested FPS to 30 (33 ms)
  7086. [LOG] Rested for 39 turns (stop reason: all resources and life at maximum).
  7087. [LOG]
  7088. [Identify] thick cashmere cloak of protection true
  7089. [LOG] Riff Raff picks up (w.): #00FF80##UID:33426:0#thick cashmere cloak of protection (2 def, 5 armour)#LAST#.
  7090. [Identify] invisibility rune of the duelist true
  7091. [LOG] Riff Raff picks up (a.): #00FF80##UID:33432:0#invisibility rune of the duelist (power 10 for 6 turns)#LAST#.
  7092. [Identify] miner's hardened leather cap of strength (#STATBONUS#) true
  7093. [LOG] Riff Raff picks up (z.): #00FF80##UID:33436:0#miner's hardened leather cap of strength (+4) (0 def, 6 armour)#LAST#.
  7094. [PROFILE] filtering save of artifacts to profile online
  7095. [PROFILE] mounted online on /current-profile
  7096. [PROFILE] unmounted online from /current-profile
  7097. [Identify] Golden Three-Edged Sword 'The Truth' true
  7098. [LOG] Riff Raff picks up (g.): #FFD700##UID:33442:0#Golden Three-Edged Sword 'The Truth' (49-78.4 power, 9 apr)#LAST#.
  7099. [Identify] mindwoven woollen robe of light (#RESIST#) true
  7100. [LOG] Riff Raff picks up (p.): #00FF80##UID:33449:0#mindwoven woollen robe of light (+19%) (0 def, 0 armour)#LAST#.
  7101. [Identify] potent yew vilestaff of might true
  7102. [LOG] Riff Raff picks up (b.): #00FF80##UID:33443:0#potent yew vilestaff of might (22-26.4 power, 4 apr, fire element)#LAST#.
  7103. Loading tile from tileset /data/gfx/shockbolt/object/robe_woollen.png
  7104. [LORE] learnt Golden Three-Edged Sword 'The Truth'
  7105. [LOG]
  7106. [ENGINE] Setting requested FPS to 3 (333 ms)
  7107. [LOG] Resting starts...
  7108. [ENGINE] Setting requested FPS to 30 (33 ms)
  7109. [LOG] Rested for 0 turns (stop reason: all resources and life at maximum).
  7110. Deleting shader 28 (is clone 1)
  7111. [ENGINE] Setting requested FPS to 3 (333 ms)
  7112. [LOG] Resting starts...
  7113. [ENGINE] Setting requested FPS to 30 (33 ms)
  7114. [LOG] Rested for 0 turns (stop reason: all resources and life at maximum).
  7115. [ENGINE] Setting requested FPS to 6 (166 ms)
  7116. [ENGINE] Setting requested FPS to 30 (33 ms)
  7117. [LOG] There is nowhere left to explore.
  7118. [LOG]
  7119. [LOG] Today is the 56th Regrowth of the 124th year of the Age of Ascendancy of Maj'Eyal.
  7120. The time is 00:00.
  7121. [LOG]
  7122. [ENGINE] Setting requested FPS to 3 (333 ms)
  7123. [LOG] Resting starts...
  7124. [ENGINE] Setting requested FPS to 30 (33 ms)
  7125. [LOG] Rested for 0 turns (stop reason: all resources and life at maximum).
  7126. [ENGINE] Setting requested FPS to 6 (166 ms)
  7127. [ENGINE] Setting requested FPS to 30 (33 ms)
  7128. [LOG] There is nowhere left to explore.
  7129. [ENGINE] Setting requested FPS to 6 (166 ms)
  7130. [ENGINE] Setting requested FPS to 30 (33 ms)
  7131. [LOG]
  7132. [ENGINE] Setting requested FPS to 6 (166 ms)
  7133. [ENGINE] Setting requested FPS to 30 (33 ms)
  7134. Deleting shader 63 (is clone 1)
  7135. [ENGINE] Setting requested FPS to 6 (166 ms)
  7136. [ENGINE] Setting requested FPS to 30 (33 ms)
  7137. [ENGINE] Setting requested FPS to 6 (166 ms)
  7138. [ENGINE] Setting requested FPS to 30 (33 ms)
  7139. Using cached font /data/font/Salsa-Regular.ttf 12
  7140. Using cached font /data/font/Salsa-Regular.ttf 12
  7141. Using cached font /data/font/Salsa-Regular.ttf 12
  7142. Using cached font /data/font/Salsa-Regular.ttf 12
  7143. Using cached font /data/font/Salsa-Regular.ttf 12
  7144. Using cached font /data/font/Salsa-Regular.ttf 12
  7145. Using cached font /data/font/Salsa-Regular.ttf 12
  7146. Using cached font /data/font/Salsa-Regular.ttf 12
  7147. Using cached font /data/font/Salsa-Regular.ttf 12
  7148. Using cached font /data/font/Salsa-Regular.ttf 12
  7149. Using cached font /data/font/Salsa-Regular.ttf 12
  7150. Using cached font /data/font/Salsa-Regular.ttf 12
  7151. Using cached font /data/font/Salsa-Regular.ttf 12
  7152. Using cached font /data/font/Salsa-Regular.ttf 12
  7153. Server latency 41
  7154. [USERCHAT] channel achievement malatesta23 tome The Arena false false
  7155. [USERCHAT] channel achievement HellFalcon tome Level 10 (Nightmare (Roguelike) difficulty) false false
  7156. [USERCHAT] channel serial data seg tome 487
  7157. Deleting temp shader flamewings[]
  7158. C Map minimap texture: 453 (50x25; 64x32)
  7159. [USERCHAT] channel achievement julchiar tome Utterly Destroyed (Exploration mode) false true
  7160. C Map minimap texture: 453 (50x50; 64x64)
  7161. Server latency 34
  7162. [USERCHAT] channel achievement socr tome Fear me not! (Roguelike) false false
  7163. SDL_WINDOWEVENT_RESIZED: ignored due to fullscreen
  7164. [ENGINE] Setting requested FPS to 2 (500 ms)
  7165. Server latency 40
  7166. [USERCHAT] channel achievement yunshikeng tome The Arena false false
  7167. [USERCHAT] channel achievement powlov global Eye of the storm false false
  7168. [USERCHAT] channel talk XLambda tome and I died
  7169. [USERCHAT] channel talk XLambda tome dangit
  7170. [USERCHAT] channel serial data kalikisun tome 655
  7171. [USERCHAT] channel achievement conlaoch global Once bitten, twice shy (Nightmare (Adventure) difficulty) false true
  7172. [USERCHAT] channel achievement droisntns tome Level 20 false false
  7173. [USERCHAT] channel achievement DarkCurse22 tome Treasure Hunter (Exploration mode) false false
  7174. [USERCHAT] channel achievement DarkCurse22 tome Level 20 (Exploration mode) false false
  7175. [USERCHAT] channel achievement Krhel tome Treasure Hunter (Insane (Adventure) difficulty) false false
  7176. Server latency 36
  7177. [USERCHAT] channel serial data julchiar tome 442
  7178. SDL_WINDOWEVENT_RESIZED: ignored due to fullscreen
  7179. [ENGINE] Setting requested FPS to 30 (33 ms)
  7180. Deleting temp shader volumetric/transparent_cylinder[density=15,growSpeed=0.004,noup=1,scrollingSpeed=0.0002]
  7181. Deleting temp shader shield[color=vec3(0.79607843137255,0.79607843137255,0.79607843137255),shieldIntensity=0.2]
  7182. Deleting temp shader volumetric/no_idea_but_looks_cool[density=40,growSpeed=0.004,noup=2,scrollingSpeed=0.0002,shininess=60]
  7183. Deleting temp shader distort[blacken=30,power=0.06,power_time=1000000]
  7184. Deleting temp shader volumetric/fast_sphere[density=40,growSpeed=0.004,noup=1,scrollingSpeed=0.001,shininess=40]
  7185. Deleting temp shader volumetric/conic_cylinder[growSpeed=0.004,noup=2]
  7186. Deleting temp shader distort[]
  7187. Deleting temp shader volumetric/no_idea_but_looks_cool[density=40,growSpeed=0.004,noup=1,scrollingSpeed=0.0002,shininess=60]
  7188. Deleting temp shader volumetric/fast_sphere[density=40,growSpeed=0.004,noup=2,scrollingSpeed=0.001,shininess=40]
  7189. Deleting temp shader volumetric/conic_cylinder[growSpeed=0.004,noup=1]
  7190. Deleting temp shader volumetric/transparent_cylinder[density=15,growSpeed=0.004,noup=2,scrollingSpeed=0.0002]
  7191. Deleting temp shader shield[color=vec3(1,1,0.3),horizontalScrollingSpeed=-0.2,shieldIntensity=0.1,time_factor=2000,verticalScrollingSpeed=-1]
  7192. Deleting temp shader volumetric/fast_sphere[density=30,growSpeed=0.004,noup=1,scrollingSpeed=-0.004,twist=30]
  7193. Deleting temp shader volumetric/fast_sphere[density=30,growSpeed=0.004,noup=2,scrollingSpeed=-0.004,twist=30]
  7194. SDL_WINDOWEVENT_RESIZED: ignored due to fullscreen
  7195. [ENGINE] Setting requested FPS to 2 (500 ms)
  7196. Deleting shader 78 (is clone 0)
  7197. Deleting shader 77 (is clone 0)
  7198. Deleting shader 75 (is clone 0)
  7199. Deleting shader 74 (is clone 0)
  7200. Deleting shader 72 (is clone 0)
  7201. [USERCHAT] channel achievement Ghihom global Lost in translation false true
  7202. [USERCHAT] channel talk kahirus tome what's better? +70 life or +9 armor on berserker?
  7203. [USERCHAT] channel achievement valankir tome-spoiler There and back again true false
  7204. [USERCHAT] channel achievement bheka tome That was close true false
  7205. Deleting shader 63 (is clone 0)
  7206. Deleting shader 62 (is clone 0)
  7207. [USERCHAT] channel achievement ephialtis tome The Legend of Garkul false false
  7208. [USERCHAT] channel achievement ephialtis tome A different point of view false false
  7209. Server latency 35
  7210. [USERCHAT] channel serial data groinoid tome 472
  7211. [USERCHAT] channel achievement julchiar tome Fool of a Took! false true
  7212. [USERCHAT] channel serial data julchiar tome 492
  7213. [USERCHAT] channel achievement julchiar tome Utterly Destroyed false true
  7214. [USERCHAT] channel achievement ephialtis tome Home sweet home false false
  7215. [USERCHAT] channel serial data seg tome 473
  7216. SDL_WINDOWEVENT_RESIZED: ignored due to fullscreen
  7217. [ENGINE] Setting requested FPS to 30 (33 ms)
  7218. Deleting temp shader shadow_simulacrum[base=0.5,color=vec3(0.2,0.1,0.8),time_factor=500]
  7219. Deleting temp shader lightning[]
  7220. Deleting temp shader healing[beamColor1=vec4(0.71372549019608,0.87058823529412,0.95294117647059,1),beamColor2=vec4(0.36078431372549,0.69803921568627,0.76078431372549,1),beamsCount=15,noup=1,time_factor=3000]
  7221. Deleting temp shader healing[beamColor1=vec4(0.71372549019608,0.87058823529412,0.95294117647059,1),beamColor2=vec4(0.36078431372549,0.69803921568627,0.76078431372549,1),beamsCount=15,noup=2,time_factor=3000]
  7222. Deleting temp shader crystalineaura[color=vec3(0.58823529411765,0.58823529411765,0.19607843137255),growthSpeed=2,spikeLength=0.6,spikeOffset=0.123123,spikeWidth=4,time_factor=1000]
  7223. [ENGINE] Setting requested FPS to 30 (33 ms)
  7224. [ENGINE] Setting requested FPS to 30 (33 ms)
  7225. Deleting shader 33 (is clone 0)
  7226. Deleting shader 58 (is clone 0)
  7227. Deleting shader 57 (is clone 0)
  7228. Deleting shader 55 (is clone 0)
  7229. [PROFILE] filtering save of scores to profile online
  7230. [PROFILE] mounted online on /current-profile
  7231. [PROFILE] unmounted online from /current-profile
  7232. [ENGINE] Setting requested FPS to 30 (33 ms)
  7233. [ENGINE] Setting requested FPS to 30 (33 ms)
  7234. [COROUTINE] registerin
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