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Posto by: Lukaas

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Jul 26th, 2014
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  1. CreateObject(10789,1923.6000000,-1777.1000000,15.3000000,0.0000000,0.0000000,90.0000000); //object(xenonroof_sfse) (1)
  2. CreateObject(1337,1893.1000000,-1701.2000000,35.0000000,0.0000000,0.0000000,0.0000000); //object(binnt07_la) (1)
  3. CreateObject(1676,1934.2000000,-1771.1000000,14.5000000,0.0000000,0.0000000,90.0000000); //object(washgaspump) (1)
  4. CreateObject(1676,1934.2000000,-1774.6000000,14.5000000,0.0000000,0.0000000,92.0000000); //object(washgaspump) (2)
  5. CreateObject(1676,1934.3000000,-1778.8000000,14.5000000,0.0000000,0.0000000,92.0000000); //object(washgaspump) (3)
  6. CreateObject(1676,1934.4000000,-1781.7000000,14.5000000,0.0000000,0.0000000,92.0000000); //object(washgaspump) (4)
  7. CreateObject(1676,1925.0000000,-1771.3000000,14.5000000,0.0000000,0.0000000,92.0000000); //object(washgaspump) (5)
  8. CreateObject(1676,1925.1000000,-1774.0000000,14.5000000,0.0000000,0.0000000,92.0000000); //object(washgaspump) (7)
  9. CreateObject(1676,1925.0000000,-1778.6000000,14.5000000,0.0000000,0.0000000,90.0000000); //object(washgaspump) (6)
  10. CreateObject(1676,1925.1000000,-1781.4000000,14.5000000,0.0000000,0.0000000,90.0000000); //object(washgaspump) (8)
  11. CreateObject(4848,1902.4000000,-1777.8000000,13.7000000,0.0000000,0.0000000,270.0000000); //object(sanpedbeaut) (1)
  12. CreateObject(1215,1946.7998000,-1762.2998000,13.1000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (5)
  13. CreateObject(997,1946.6000000,-1765.9000000,12.6000000,0.0000000,0.0000000,89.2500000); //object(lhouse_barrier3) (1)
  14. CreateObject(997,1946.6000000,-1769.0000000,12.6000000,0.0000000,0.0000000,89.2470000); //object(lhouse_barrier3) (2)
  15. CreateObject(997,1946.6000000,-1772.1000000,12.6000000,0.0000000,0.0000000,89.2470000); //object(lhouse_barrier3) (3)
  16. CreateObject(997,1946.6000000,-1775.2000000,12.6000000,0.0000000,0.0000000,89.2470000); //object(lhouse_barrier3) (4)
  17. CreateObject(997,1946.6000000,-1778.3000000,12.6000000,0.0000000,0.0000000,89.2470000); //object(lhouse_barrier3) (5)
  18. CreateObject(997,1948.3000000,-1781.0000000,12.5000000,0.0000000,359.0000000,121.7470000); //object(lhouse_barrier3) (6)
  19. CreateObject(997,1951.2000000,-1782.2000000,12.5000000,0.0000000,358.9950000,157.4950000); //object(lhouse_barrier3) (7)
  20. CreateObject(997,1954.3000000,-1781.7000000,12.5000000,0.0000000,358.9950000,188.9950000); //object(lhouse_barrier3) (8)
  21. CreateObject(997,1956.2000000,-1779.2000000,12.5000000,0.0000000,358.9950000,232.7420000); //object(lhouse_barrier3) (9)
  22. CreateObject(997,1956.3000000,-1776.1000000,12.5000000,0.0000000,358.9950000,266.4900000); //object(lhouse_barrier3) (10)
  23. CreateObject(997,1956.5000000,-1773.0000000,12.5000000,0.0000000,359.9950000,266.4840000); //object(lhouse_barrier3) (11)
  24. CreateObject(997,1956.5000000,-1769.9000000,12.5000000,0.0000000,359.9950000,267.9840000); //object(lhouse_barrier3) (12)
  25. CreateObject(997,1956.4000000,-1766.8000000,12.5000000,0.0000000,359.9890000,270.4840000); //object(lhouse_barrier3) (13)
  26. CreateObject(997,1956.3000000,-1763.7000000,12.5000000,0.0000000,359.9840000,270.4830000); //object(lhouse_barrier3) (14)
  27. CreateObject(997,1956.2000000,-1760.6000000,12.5000000,0.0000000,359.9840000,270.4830000); //object(lhouse_barrier3) (15)
  28. CreateObject(997,1954.1000000,-1758.2000000,12.5000000,0.0000000,359.9840000,310.4830000); //object(lhouse_barrier3) (16)
  29. CreateObject(997,1951.0000000,-1757.7000000,12.5000000,0.0000000,359.9780000,350.4790000); //object(lhouse_barrier3) (17)
  30. CreateObject(997,1948.2000000,-1759.1000000,12.5000000,0.0000000,359.9780000,26.4750000); //object(lhouse_barrier3) (18)
  31. CreateObject(997,1946.9000000,-1761.9000000,12.5000000,0.0000000,359.9780000,64.4720000); //object(lhouse_barrier3) (19)
  32. CreateObject(3502,1951.1000000,-1787.3000000,10.9000000,0.0000000,0.0000000,0.0000000); //object(vgsn_con_tube) (1)
  33. CreateObject(3502,1941.6000000,-1762.6000000,10.9000000,0.0000000,0.0000000,90.0000000); //object(vgsn_con_tube) (2)
  34. CreateObject(4639,1937.6000000,-1764.6000000,14.1000000,0.0000000,0.0000000,90.0000000); //object(paypark_lan02) (1)
  35. CreateObject(1215,1936.7000000,-1762.4000000,12.9000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (5)
  36. CreateObject(1215,1934.3000000,-1767.3000000,13.5000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (5)
  37. CreateObject(1215,1924.9000000,-1767.5000000,13.4000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (5)
  38. CreateObject(1215,1916.4000000,-1767.9000000,13.1000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (5)
  39. CreateObject(1215,1916.4000000,-1786.8000000,13.1000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (5)
  40. CreateObject(1215,1925.1000000,-1786.8000000,13.5000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (5)
  41. CreateObject(1215,1934.3000000,-1786.8000000,13.5000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (5)
  42. CreateObject(1215,1949.8000000,-1792.1000000,12.9000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (5)
  43. CreateObject(1215,1950.3000000,-1782.4000000,13.0000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (5)
  44. CreateObject(1374,1938.0000000,-1764.1000000,14.0000000,0.0000000,0.0000000,270.5000000); //object(traincross2) (1)
  45. CreateObject(1530,1913.5498000,-1762.1455100,15.6084500,0.0000000,0.0000000,0.0000000); //object(tag_vagos) (1)
  46. CreateObject(17969,1933.5595700,-1784.5517600,13.5115900,0.0000000,0.0000000,0.0000000); //object(hub_graffitti) (1)
  47. CreateObject(3506,1951.7000000,-1777.4000000,12.5000000,0.0000000,0.0000000,0.0000000); //object(vgsn_nitree_y02) (1)
  48. CreateObject(3506,1952.0000000,-1772.8000000,12.5000000,0.0000000,0.0000000,0.0000000); //object(vgsn_nitree_y02) (2)
  49. CreateObject(3506,1951.8000000,-1767.0000000,12.5000000,0.0000000,0.0000000,0.0000000); //object(vgsn_nitree_y02) (3)
  50. CreateObject(3506,1951.5000000,-1762.6000000,12.5000000,0.0000000,0.0000000,0.0000000); //object(vgsn_nitree_y02) (4)
  51. CreateObject(3515,1951.7000000,-1775.3000000,11.5000000,0.0000000,0.0000000,0.0000000); //object(vgsfountain) (1)
  52. CreateObject(3515,1951.8000000,-1770.0000000,11.3000000,0.0000000,0.0000000,0.0000000); //object(vgsfountain) (2)
  53. CreateObject(3515,1951.4000000,-1764.9000000,11.0000000,0.0000000,0.0000000,0.0000000); //object(vgsfountain) (3)
  54. CreateObject(1215,1952.9000000,-1778.2000000,13.1000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (5)
  55. CreateObject(1215,1952.9000000,-1776.9000000,13.1000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (5)
  56. CreateObject(1215,1952.9000000,-1774.0000000,13.1000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (5)
  57. CreateObject(1215,1953.0000000,-1775.5000000,13.1000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (5)
  58. CreateObject(1215,1952.9000000,-1772.6000000,13.1000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (5)
  59. CreateObject(1215,1952.9000000,-1771.2000000,13.1000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (5)
  60. CreateObject(1215,1952.9000000,-1769.9000000,13.1000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (5)
  61. CreateObject(1215,1952.9000000,-1768.5000000,13.1000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (5)
  62. CreateObject(1215,1952.9000000,-1767.2000000,13.1000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (5)
  63. CreateObject(1215,1952.9000000,-1766.0000000,13.1000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (5)
  64. CreateObject(1215,1952.9000000,-1764.7000000,13.1000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (5)
  65. CreateObject(1215,1953.0000000,-1763.5000000,13.1000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (5)
  66. CreateObject(1215,1952.7000000,-1762.5000000,13.1000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (5)
  67. CreateObject(1215,1952.0000000,-1761.5000000,13.1000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (5)
  68. CreateObject(1215,1951.0000000,-1761.6000000,13.1000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (5)
  69. CreateObject(1215,1950.6000000,-1762.8000000,13.2000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (5)
  70. CreateObject(1215,1950.7000000,-1764.1000000,13.1000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (5)
  71. CreateObject(1215,1950.7000000,-1765.4000000,13.1000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (5)
  72. CreateObject(1215,1950.8000000,-1766.7000000,13.1000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (5)
  73. CreateObject(1215,1950.9000000,-1768.0000000,13.1000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (5)
  74. CreateObject(1215,1950.9000000,-1769.0000000,13.1000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (5)
  75. CreateObject(1215,1950.9000000,-1770.1000000,13.1000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (5)
  76. CreateObject(1215,1950.9000000,-1771.4000000,13.1000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (5)
  77. CreateObject(1215,1950.9000000,-1772.8000000,13.1000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (5)
  78. CreateObject(1215,1951.0000000,-1774.1000000,13.1000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (5)
  79. CreateObject(1215,1951.0000000,-1775.4000000,13.1000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (5)
  80. CreateObject(1215,1950.8000000,-1776.6000000,13.4000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (5)
  81. CreateObject(1215,1950.8000000,-1777.8000000,13.4000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (5)
  82. CreateObject(1215,1951.6000000,-1778.4000000,13.1000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (5)
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