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Crash on mapchange

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Jun 27th, 2012
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  1. #0 0xf6f8a71e in luaV_execute () from /emul/ia32-linux/mta-servers/Derby/mods/deathmatch/deathmatch.so
  2. #1 0xf6f804b8 in luaD_call () from /emul/ia32-linux/mta-servers/Derby/mods/deathmatch/deathmatch.so
  3. #2 0xf6f7b1e1 in f_call () from /emul/ia32-linux/mta-servers/Derby/mods/deathmatch/deathmatch.so
  4. #3 0xf6f7fa13 in luaD_rawrunprotected () from /emul/ia32-linux/mta-servers/Derby/mods/deathmatch/deathmatch.so
  5. #4 0xf6f7fa78 in luaD_pcall () from /emul/ia32-linux/mta-servers/Derby/mods/deathmatch/deathmatch.so
  6. #5 0xf6f7aff8 in lua_pcall () from /emul/ia32-linux/mta-servers/Derby/mods/deathmatch/deathmatch.so
  7. #6 0xf6ec37cd in CLuaArguments::Call () from /emul/ia32-linux/mta-servers/Derby/mods/deathmatch/deathmatch.so
  8. #7 0xf6dfdbf9 in CMapEvent::Call () from /emul/ia32-linux/mta-servers/Derby/mods/deathmatch/deathmatch.so
  9. #8 0xf6dfe58b in CMapEventManager::Call () from /emul/ia32-linux/mta-servers/Derby/mods/deathmatch/deathmatch.so
  10. #9 0xf6db1908 in CElement::CallParentEvent () from /emul/ia32-linux/mta-servers/Derby/mods/deathmatch/deathmatch.so
  11. #10 0xf6db255e in CElement::CallEvent () from /emul/ia32-linux/mta-servers/Derby/mods/deathmatch/deathmatch.so
  12. #11 0xf6e92f1c in CStaticFunctionDefinitions::TriggerEvent () from /emul/ia32-linux/mta-servers/Derby/mods/deathmatch/deathmatch.so
  13. #12 0xf6efe238 in CLuaFunctionDefinitions::TriggerEvent () from /emul/ia32-linux/mta-servers/Derby/mods/deathmatch/deathmatch.so
  14. #13 0xf6f7ffd1 in luaD_precall () from /emul/ia32-linux/mta-servers/Derby/mods/deathmatch/deathmatch.so
  15. #14 0xf6f8b430 in luaV_execute () from /emul/ia32-linux/mta-servers/Derby/mods/deathmatch/deathmatch.so
  16. #15 0xf6f804b8 in luaD_call () from /emul/ia32-linux/mta-servers/Derby/mods/deathmatch/deathmatch.so
  17. #16 0xf6f7b1e1 in f_call () from /emul/ia32-linux/mta-servers/Derby/mods/deathmatch/deathmatch.so
  18. #17 0xf6f7fa13 in luaD_rawrunprotected () from /emul/ia32-linux/mta-servers/Derby/mods/deathmatch/deathmatch.so
  19. #18 0xf6f7fa78 in luaD_pcall () from /emul/ia32-linux/mta-servers/Derby/mods/deathmatch/deathmatch.so
  20. #19 0xf6f7aff8 in lua_pcall () from /emul/ia32-linux/mta-servers/Derby/mods/deathmatch/deathmatch.so
  21. #20 0xf6ec37cd in CLuaArguments::Call () from /emul/ia32-linux/mta-servers/Derby/mods/deathmatch/deathmatch.so
  22. #21 0xf6dfdbf9 in CMapEvent::Call () from /emul/ia32-linux/mta-servers/Derby/mods/deathmatch/deathmatch.so
  23. #22 0xf6dfe58b in CMapEventManager::Call () from /emul/ia32-linux/mta-servers/Derby/mods/deathmatch/deathmatch.so
  24. #23 0xf6db1908 in CElement::CallParentEvent () from /emul/ia32-linux/mta-servers/Derby/mods/deathmatch/deathmatch.so
  25. #24 0xf6db255e in CElement::CallEvent () from /emul/ia32-linux/mta-servers/Derby/mods/deathmatch/deathmatch.so
  26. #25 0xf6e521b4 in CResource::Stop () from /emul/ia32-linux/mta-servers/Derby/mods/deathmatch/deathmatch.so
  27. #26 0xf6e774db in CResourceManager::ProcessQueue () from /emul/ia32-linux/mta-servers/Derby/mods/deathmatch/deathmatch.so
  28. #27 0xf6dd0697 in CGame::DoPulse () from /emul/ia32-linux/mta-servers/Derby/mods/deathmatch/deathmatch.so
  29. #28 0xf6d4a948 in CServer::DoPulse () from /emul/ia32-linux/mta-servers/Derby/mods/deathmatch/deathmatch.so
  30. #29 0xf74dc438 in CModManagerImpl::DoPulse () from ./core.so
  31. #30 0xf74dd521 in CServerImpl::MainLoop () from ./core.so
  32. #31 0xf74de8d4 in CServerImpl::Run () from ./core.so
  33. #32 0xf74df7ee in Run () from ./core.so
  34. #33 0x08048d43 in main ()
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