G4U55

Untitled

Jul 25th, 2021
123
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 2.72 KB | None | 0 0
  1. Patch V.2.1.2 Hotfix Notes
  2.  
  3. FIXED
  4.  
  5. Fixed - Fixed duplicating Tribes and Patrols
  6. Fixed - Turning off Tribes in Custom Mode no longer turns off Pumas and Jaguars as well
  7. Fixed - Player can no longer place ghosts inside pre-built structures
  8. Fixed - No weird sound can be heard when pausing the game during a dialogue
  9. Fixed - AIs no longer walk underwater in some places
  10. Fixed - Tribesman from small camps are no longer standing when not being attacked
  11. Fixed - Leeches no longer disappear from limbs while still reducing sanity
  12. Fixed - Quassia Amara flowers are now visible in Dryers
  13. Fixed - All slots in Dryer can now be usable after Quassia Amara is put there
  14. Fixed - The kindling icon no longer stays on the weapon slot after starting the fire
  15. Fixed - AI's can now reach all parts of Cartel and Harbor locations
  16. Fixed - Fixed TPP animation for Tribal Axe when crouching
  17. Fixed - Reputation for healing Wounded tribe is no longer doubled
  18. Fixed - Fixed animation for Tribal Axe when jumping from the TPP
  19. Fixed - Fixed animation for invisible radio when observing in TPP
  20. Fixed - Fixed attack animation when hitting object above waist level
  21. Fixed - Elder voice have now larger range for Co-op Players
  22. Fixed - Tribal Axe has now smoother animation when hitting tree
  23. Fixed - Radio no longer disappears from the Player’s hand during the first dialogue if Player holds any weapon/tool
  24. Fixed - Fixed LODs of Fire from toxic wastes
  25. Fixed - All AI camps have now proper structures
  26. Fixed - Amount of Infolog messages for a joining player is reduced
  27. Fixed - Drums respond quicker to players input
  28. Fixed - Poisoned Water no longer deals damage to Player
  29. Fixed - Fever has now limit of 10 stacks
  30. Fixed - Fixed FPP idle animation when holding Tribal Axe
  31. Fixed - Drums don’t have additional Triggers when built in co-op from Notebook
  32. Fixed - New TPP Low stamina animation for tribal axe
  33. Fixed - Drums no longer give the 'In use' prompt
  34. Fixed - Tribal Axe draw distance is increased
  35. Fixed - Hunter ranged attack fixed
  36. Fixed - Blocking Thug's attacks with spear no longer causes hands to stay in a block position during knockback animation
  37. Fixed - Player can now use the 'Harvest' option no matter where the animal corpse rolled
  38. Fixed - Fixed low stamina state idle animation for Tribal Axe
  39. Fixed - Player no longer receives double effects when moving in the Poisoned water
  40. Fixed - Player can now repeatedly attack objects with continuous attacks
  41. Fixed - Player should be able to collect all toxic wastes
  42. Fixed - Tribesman no longer disappear and duplicate in Small Camps after reload
  43. Fixed - Frame rate limit locked to 30FPS no longer causes knockback to push player twice the distance
  44.  
  45. Patch V.2.1.1 Hotfix Notes
  46.  
  47. CHANGES
  48.  
  49. Fever has a limit of 10 stacks now
Add Comment
Please, Sign In to add comment