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Nov 28th, 2014
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  1. For some reason, my prefix is now unranked. This is my config:
  2.  
  3. "Timer.Rankings"
  4. {
  5. //* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
  6. //Green, Rookie. Regular, Trained, Experienced, Skilled, Remarkable, Professional, Specialist, Amazing, Stunning, Fantastic, Magnificent, Wicked, Boss, Superior, Epic, Veteran, Hardcore, Godly
  7. //Command Definitions
  8. //- You can define your own commands here to access plugin features.
  9. //- Commands that are prefixed with "sm_" will automatically generate ! and / versions.
  10. //- Each command must be defined one of the actions below:
  11. //- Actions:
  12. // - 1: Show Top Players (Obeys timer_ranks_limit_top_players)
  13. // - 2: Show Current Rank (Obeys timer_ranks_global_messages)
  14. // - 3: Show All Positions
  15. // - 5: Show Next Players (Obeys timer_ranks_limit_top_players)
  16. "Commands"
  17. {
  18. "sm_ptop" "1"
  19. "ptop" "1"
  20.  
  21. "sm_prank" "2"
  22. "prank" "2"
  23.  
  24. "sm_ranks" "3"
  25. "ranks" "3"
  26.  
  27. "sm_next" "5"
  28. "next" "5"
  29. }
  30.  
  31. //* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
  32. //Special Loading Definition
  33. //- This entry is used whenever a client's data has not loaded from the server.
  34. //- Do not change the "Loading" entry, or delete it, as it'll break things. If you do not want
  35. // to utilize this feature, set values for "tag", "chat", and "text" to ""
  36. "Loading"
  37. {
  38. "tag" "[Loading]"
  39. "chat" ""
  40. "text" ""
  41. }
  42.  
  43. //* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
  44. //Rank Position Definition
  45. //- These entries obey the ConVar timer_ranks_position_method, determining whether the "ranks"
  46. // or "points" value is the one used.
  47. //
  48. //- The "chat" and "text" keys support using Colors (either colors.inc or morecolors.inc)
  49. // - Limit colors to 2 to 3 colors per entry; using more is not recommended.
  50. // - Supports custom values, such as #FFFFFF for WHITE
  51. // - Also supports using {color} tags, depending on which configuration is used.
  52. // - CS:GO == colors.inc
  53. // - CS:S == morecolors.inc
  54. //
  55. //- Functionality for timer_ranks_position_method
  56. // - Method: Points (timer_ranks_position_method 0)
  57. // - Compares client's total number of points against the "points" value for each definition.
  58. // - If a client has 50 points, and definitions are 10, 30, and 80, the client will use the
  59. // definition for 30 points, as > 30 but < 80.
  60. // - Method: Ranks (timer_ranks_position_method 1)
  61. // - Grabs the client's current rank within the server and determines what defintion to use.
  62. // - The "ranks" value for each definition is the highest rank to consider anyone for.
  63. // - If there are ranks 3 10 and 50, ranks 1-3 use the first definition, 4-10 use the second,
  64. // and anyone 11-50 will use the third definition. If no other definitions are defined,
  65. // all other players are considered out of rankings and receive no tag.
  66. //
  67. //- Special Out-Of-Ranking Positions
  68. // - If a definition is declare with a "points" value of "-1" or a "ranks" value of "-1" (depending
  69. // what timer_ranks_position_method is set to), any player that falls outside the defined rankings
  70. // will receive that special position.
  71. // - These entries will not appear within the View Rank Positions command.
  72.  
  73. //* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
  74.  
  75. //Out Of Rankings
  76. "0"
  77. {
  78. "info" "[Unranked]"
  79.  
  80. "tag" "[Unranked]"
  81. "chat" "[Unranked] "
  82. "text" ""
  83.  
  84. "stars" "0"
  85. "points" "0"
  86. "ranks" "-1"
  87. }
  88.  
  89. //* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
  90. //Ranked
  91.  
  92. "1"
  93. {
  94. "info" "Champion"
  95.  
  96. "tag" "[Champion]"
  97. "chat" "#FFFFFF[#FF0000Champion#FFFFFF] #FF00FF"
  98. "text" "#FFFFFF"
  99.  
  100. "stars" "1"
  101. "points" "200000"
  102. "ranks" "0"
  103. }
  104.  
  105. "2"
  106. {
  107. "info" "Master"
  108.  
  109. "tag" "[Master]"
  110. "chat" "#FF00FF[Master] {teamcolor}"
  111. "text" ""
  112.  
  113. "stars" "0"
  114. "points" "50000"
  115. "ranks" "0"
  116. }
  117.  
  118. "3"
  119. {
  120. "info" "Diamond"
  121.  
  122. "tag" "[Diamond]"
  123. "chat" "#00FFFF[Diamond] {teamcolor}"
  124. "text" ""
  125.  
  126. "stars" "0"
  127. "points" "15000"
  128. "ranks" "0"
  129. }
  130.  
  131. "4"
  132. {
  133. "info" "Gold"
  134.  
  135. "tag" "[Gold]"
  136. "chat" "#DBA901[Gold] {teamcolor}"
  137. "text" ""
  138.  
  139. "stars" "0"
  140. "points" "5000"
  141. "ranks" "0"
  142. }
  143.  
  144. "5"
  145. {
  146. "info" "Silver"
  147.  
  148. "tag" "[Silver]"
  149. "chat" "#A4A4A4[Silver] {teamcolor}"
  150. "text" ""
  151.  
  152. "stars" "0"
  153. "points" "1000"
  154. "ranks" "0"
  155. }
  156.  
  157. "6"
  158. {
  159. "info" "Bronze"
  160.  
  161. "tag" "[Bronze]"
  162. "chat" "[Bronze] "
  163. "text" ""
  164.  
  165. "stars" "0"
  166. "points" "1"
  167. "ranks" "0"
  168. }
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