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Admin Hangout Tower

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Sep 24th, 2011
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  1. //---------------------------------------Hangout Tower!!!-----------------------------------------------------
  2. //by _ELIX_ plz keep the credits!
  3. CreateObject(4585, 1328.96, -4893.82, 10.01, 0.00, 0.00, 0.00);
  4. CreateObject(4585, 1328.96, -4893.82, 192.13, 0.00, 0.00, 0.00);
  5. CreateObject(4585, 1328.96, -4893.82, 376.78, 0.00, 0.00, 0.00);
  6. CreateObject(4585, 1328.96, -4893.82, 557.61, 0.00, 0.00, 0.00);
  7. CreateObject(4585, 1328.96, -4893.82, 736.09, 0.00, 0.00, 0.00);
  8. CreateObject(4585, 1328.96, -4893.82, 917.74, 0.00, 0.00, 0.00);
  9. CreateObject(4585, 1328.96, -4893.82, 1101.69, 0.00, 0.00, 0.00);
  10. CreateObject(18769, 1338.87, -4880.22, 1202.00, 0.00, 0.00, 0.00);
  11. CreateObject(18769, 1319.04, -4880.21, 1202.00, 0.00, 0.00, 0.00);
  12. CreateObject(18769, 1319.08, -4899.88, 1202.00, 0.00, 0.00, 0.00);
  13. CreateObject(18769, 1338.98, -4900.13, 1202.00, 0.00, 0.00, 0.00);
  14. CreateObject(18769, 1338.98, -4900.13, 1202.00, 0.00, 0.00, 0.00);
  15. CreateObject(18769, 1318.87, -4919.96, 1202.00, 0.00, 0.00, 0.00);
  16. CreateObject(18769, 1338.63, -4920.07, 1202.00, 0.00, 0.00, 0.00);
  17. CreateObject(18769, 1358.42, -4920.19, 1202.00, 0.00, 0.00, 0.00);
  18. CreateObject(18769, 1358.65, -4900.47, 1202.00, 0.00, 0.00, 0.00);
  19. CreateObject(18769, 1358.60, -4880.30, 1202.00, 0.00, 0.00, 0.00);
  20. CreateObject(18769, 1358.60, -4880.30, 1202.00, 0.00, 0.00, 0.00);
  21. CreateObject(18769, 1299.08, -4919.71, 1202.00, 0.00, 0.00, 0.00);
  22. CreateObject(18769, 1299.12, -4899.88, 1202.00, 0.00, 0.00, 0.00);
  23. CreateObject(18769, 1299.07, -4879.99, 1202.00, 0.00, 0.00, 0.00);
  24. CreateObject(18769, 1358.45, -4860.59, 1202.00, 0.00, 0.00, 0.00);
  25. CreateObject(18769, 1338.60, -4860.64, 1202.00, 0.00, 0.00, 0.00);
  26. CreateObject(18769, 1318.60, -4860.37, 1202.00, 0.00, 0.00, 0.00);
  27. CreateObject(18769, 1299.33, -4860.20, 1202.00, 0.00, 0.00, 0.00);
  28. CreateObject(18769, 1290.58, -4860.75, 1211.80, 0.00, -84.00, 0.00);
  29. CreateObject(18769, 1290.13, -4880.96, 1211.80, 0.00, -84.00, 0.00);
  30. CreateObject(18769, 1290.20, -4900.98, 1211.80, 0.00, -84.00, 0.00);
  31. CreateObject(18769, 1290.22, -4921.14, 1211.80, 0.00, -84.00, 0.00);
  32. CreateObject(18769, 1300.47, -4928.84, 1211.80, 0.00, -84.00, 90.66);
  33. CreateObject(18769, 1320.55, -4928.59, 1211.80, 0.00, -84.00, 90.66);
  34. CreateObject(18769, 1340.69, -4928.55, 1211.80, 0.00, -84.00, 90.66);
  35. CreateObject(18769, 1360.79, -4928.42, 1211.80, 0.00, -84.00, 90.66);
  36. CreateObject(18769, 1367.36, -4919.75, 1211.80, 0.00, -84.00, 178.83);
  37. CreateObject(18769, 1367.74, -4899.73, 1211.80, 0.00, -84.00, 178.83);
  38. CreateObject(18769, 1368.12, -4879.77, 1211.80, 0.00, -84.00, 178.83);
  39. CreateObject(18769, 1368.66, -4859.73, 1211.80, 0.00, -84.00, 178.83);
  40. CreateObject(18769, 1328.04, -4890.60, 1209.99, 0.00, 0.00, 359.34);
  41. CreateObject(18767, 1328.37, -4875.67, 1205.93, 0.00, 0.00, 0.00);
  42. CreateObject(18767, 1328.71, -4905.32, 1205.93, 0.00, 0.00, 179.90);
  43. CreateVehicle(471, 1309.0421, -4909.9219, 1202.9314, 0.0000, -1, -1, 100);
  44. CreateVehicle(471, 1328.8475, -4910.3477, 1202.9314, 0.0000, -1, -1, 100);
  45. CreateVehicle(471, 1348.6108, -4910.2124, 1202.9314, 0.0000, -1, -1, 100);
  46. CreateVehicle(471, 1348.7067, -4890.3604, 1202.9314, 0.0000, -1, -1, 100);
  47. CreateVehicle(471, 1328.8931, -4890.2368, 1202.9314, 0.0000, -1, -1, 100);
  48. CreateVehicle(471, 1309.0311, -4890.0918, 1202.9314, 0.0000, -1, -1, 100);
  49. CreateVehicle(471, 1308.9489, -4870.3340, 1202.9314, 0.0000, -1, -1, 100);
  50. CreateVehicle(471, 1328.7561, -4870.1719, 1202.9314, 0.0000, -1, -1, 100);
  51. CreateVehicle(471, 1348.6927, -4870.2266, 1202.9314, 0.0000, -1, -1, 100);
  52. CreateVehicle(425, 1328.6251, -4890.6177, 1212.5377, 0.0000, -1, -1, 100);
  53.  
  54.  
  55.  
  56. if (strcmp("/hangout", cmdtext, true, 10) == 0)
  57. {
  58. new vehicleid = GetPlayerVehicleID(playerid);
  59. new State = GetPlayerState(playerid);
  60. if(IsPlayerInAnyVehicle(playerid) && State == PLAYER_STATE_DRIVER)
  61. {
  62. LinkVehicleToInterior(vehicleid,0);
  63. SetPlayerInterior(playerid,0);
  64. return SetVehiclePos(vehicleid,1328.0449, -4890.5991, 1209.9856);
  65. }
  66. SetPlayerPos(playerid,1328.0449, -4890.5991, 1209.9856);
  67. SetPlayerInterior(playerid,0);
  68. return 1;
  69. }
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