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Dec 24th, 2013
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  1. [ParseCmdLine] command-line args: "C:\Program Files (x86)\Spring\spring.exe C:\Users\ovid9\Documents\My Games\Spring\script.txt"
  2. Using configuration source: "C:\Users\ovid9\Documents\My Games\Spring\springsettings.cfg"
  3. Available log sections: KeyBindings, AutohostInterface, Net, CSMFGroundTextures, RoamMeshDrawer, BumpWater, DynWater, SkyBox, DecalsDrawerGL4, FarTextureHandler, Model, Piece, ModelDrawer, OBJParser, WorldObjectModelRenderer, Shader, Texture, Font, GroundMoveType, Path, UnitScript, CregSerializer, ArchiveScanner, VFS, Sound, LuaSocket
  4. Enabled log sections: Sound(LOG_LEVEL_INFO)
  5. Enable or disable log sections using the LogSections configuration key
  6. or the SPRING_LOG_SECTIONS environment variable (both comma separated).
  7. Use "none" to disable the default log sections.
  8. LogOutput initialized.
  9. Spring 95.0
  10. Build date/time: Nov 5 2013 05:02:50
  11. Build environment: boost-105300, GNU libstdc++ version 20130531
  12. Compiler: gcc-4.8.1
  13. OS: Microsoft Windows
  14. Microsoft Windows 7 Home Premium Edition, 64-bit Service Pack 1 (build 7601)
  15. Intel(R) Core(TM)2 Duo CPU P8700 @ 2.53GHz; 3932MB RAM, 7862MB pagefile
  16. OS: emulated 32bit mode
  17. [CMyMath::Init] CPU SSE mask: 126, flags:
  18. SSE 1.0: 1, SSE 2.0: 1
  19. SSE 3.0: 1, SSSE 3.0: 1
  20. SSE 4.1: 1, SSE 4.2: 0
  21. SSE 4.0A: 0, SSE 5.0A: 0
  22. using streflop SSE FP-math mode, CPU supports SSE instructions
  23. Supported Video modes: 1280x800, 1024x768, 800x600, 640x480, 640x400, 512x384, 320x200
  24. [SetSDLVideoMode] video mode set to 1280x800/32bit (windowed)
  25. [Watchdog] disabled
  26. Using read-write data directory: C:\Users\ovid9\Documents\My Games\Spring\
  27. Using read-only data directory: C:\Program Files (x86)\Spring\
  28. Scanning: C:\Program Files (x86)\Spring\maps
  29. Scanning: C:\Program Files (x86)\Spring\base
  30. Scanning: C:\Program Files (x86)\Spring\games
  31. Scanning: C:\Users\ovid9\Documents\My Games\Spring\maps
  32. Scanning: C:\Users\ovid9\Documents\My Games\Spring\games
  33. Scanning: C:\Users\ovid9\Documents\My Games\Spring\packages
  34. [Threading] Main thread CPU affinity mask set: 3
  35. [f=0000000] SDL version: 1.2.10
  36. [f=0000000] GL version: 2.1.0 - Build 8.15.10.2869
  37. [f=0000000] GL vendor: Intel
  38. [f=0000000] GL renderer: Mobile Intel(R) 4 Series Express Chipset Family
  39. [f=0000000] GLSL version: 1.20 - Intel Build 8.15.10.2869
  40. [f=0000000] GLEW version: 1.5.8
  41. [f=0000000] Video RAM: unknown
  42. [f=0000000] GL info:
  43. haveARB: 0, haveGLSL: 0, ATI hacks: 1
  44. FBO support: 1, NPOT-texture support: 1, 24bit Z-buffer support: 0
  45. maximum texture size: 4096, compress MIP-map textures: 1
  46. maximum SmoothPointSize: 10, maximum vec4 varying/attributes: 10/16
  47. maximum drawbuffers: 8, maximum recommended indices/vertices: 1024/1024
  48. number of UniformBufferBindings: 0 (0kB)
  49. [f=0000000] VSync disabled
  50. [f=0000000] [Sound] OpenAL info:
  51. [f=0000000] [Sound] Available Devices:
  52. [f=0000000] [Sound] DirectSound Software
  53. [f=0000000] [Sound] Device: DirectSound Software
  54. [f=0000000] [Sound] Vendor: OpenAL Community
  55. [f=0000000] [Sound] Version: 1.1 ALSOFT 1.11.753
  56. [f=0000000] [Sound] Renderer: OpenAL Soft
  57. [f=0000000] [Sound] AL Extensions: AL_EXTX_buffer_sub_data AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_OFFSET AL_EXTX_sample_buffer_object AL_EXT_source_distance_model AL_LOKI_quadriphonic
  58. [f=0000000] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_disconnect ALC_EXT_EFX ALC_EXTX_thread_local_context
  59. [f=0000000] [Sound] EFX Enabled: yes
  60. [f=0000000] [Sound] Max Sounds: 32
  61. [f=0000000] Joysticks found: 0
  62. [f=0000000] Warning: Joystick 0 not found
  63. [f=0000000] [Initialize] CPU Clock: win32::TimeGetTime
  64. [f=0000000] [Initialize] CPU Cores: 2
  65. [f=0000000] [Startup] loading startscript from: C:\Users\ovid9\Documents\My Games\Spring\script.txt
  66. [f=0000000] Connecting to local server
  67. [f=0000000] Binding UDP socket to IP (v6) :: port 8452
  68. [f=0000000] [UDPListener] successfully bound socket on port 8452
  69. [f=0000000] PreGame::StartServer: 25 ms
  70. [f=0000000] Using map: IsisDelta_v02
  71. [f=0000000] Using game: Balanced Annihilation V7.84
  72. [f=0000000] Using game archive: balanced_annihilation-v7.84.sdz
  73. [f=0000000] recording demo: demos/20131224_133239_IsisDelta_v02_95.sdf
  74. [f=0000000] PreGame::GameDataReceived: 99 ms
  75. [f=0000000] [PG::UpdateClientNet] user number 0 (team 1, allyteam 0)
  76. [f=0000000] Allowing pushing enemy units
  77. [f=0000000] [Threading] Main thread CPU affinity mask set: 3
  78. [f=0000000] [LuaIntro] Searching for new Widgets
  79. [f=0000000] [LuaIntro] Scanning: LuaIntro/Addons/
  80. [f=0000000] [LuaIntro] Scanning: LuaIntro/Widgets/
  81. [f=0000000] [LuaIntro] Scanning: LuaIntro/SystemAddons/
  82. [f=0000000] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
  83. [f=0000000] [LuaIntro] Scanning: LuaIntro/chili/
  84. [f=0000000] [LuaIntro] Found new widget "SpringLogo"
  85. [f=0000000] [LuaIntro] Found new widget "LoadTexture"
  86. [f=0000000] [LuaIntro] Found new widget "LoadProgress"
  87. [f=0000000] [LuaIntro] Found new widget "Main"
  88. [f=0000000] [LuaIntro] Found new widget "Music"
  89. [f=0000000] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown
  90. [f=0000000] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua>
  91. [f=0000000] [LuaIntro] Loading widget: Main <main.lua>
  92. [f=0000000] [LuaIntro] Loading widget: Music <music.lua>
  93. [f=0000000] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua>
  94. [f=0000000] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
  95. [f=0000000] LoadingScreen: single-threaded
  96. [f=0000000] Parsing Map Information
  97. [f=0000000] Loading SMF
  98. [f=0000000] Loading Map (38 MB)
  99. [f=0000000] Loading Radar Icons
  100. [f=0000000] Loading GameData Definitions
  101. [f=0000000] Loading all definitions: 0.197000
  102. [f=0000000] Game::LoadDefs (GameData): 245 ms
  103. [f=0000000] Loading Sound Definitions
  104. [f=0000000] [Sound] parsed 27 sounds from gamedata/sounds.lua
  105. [f=0000000] [Sound] Error: Unable to open audio file: IncomingChat
  106. [f=0000000] [Sound] Error: CSound::GetSoundId: could not find sound: IncomingChat
  107. [f=0000000] Game::LoadDefs (Sound): 3 ms
  108. [f=0000000] Creating Smooth Height Mesh
  109. [f=0000000] SmoothHeightMesh::MakeSmoothMesh: 55 ms
  110. [f=0000000] Creating QuadField & CEGs
  111. [f=0000000] [CDamageArrayHandler] number of ArmorDefs: 11
  112. [f=0000000] [RegisterAssimpModelFormats] supported Assimp model formats: *.3d;*.3ds;*.ac;*.ac3d;*.acc;*.ase;*.ask;*.b3d;*.blend;*.bvh;*.cob;*.csm;*.dae;*.dxf;*.enff;*.hmp;*.ifc;*.irr;*.irrmesh;*.lwo;*.lws;*.lxo;*.m3;*.md2;*.md3;*.md5anim;*.md5camera;*.md5mesh;*.mdc;*.mdl;*.mesh.xml;*.mot;*.ms3d;*.ndo;*.nff;*.obj;*.off;*.pk3;*.ply;*.prj;*.q3o;*.q3s;*.raw;*.scn;*.smd;*.stl;*.ter;*.uc;*.vta;*.x;*.xgl;*.xml;*.zgl;
  113. [f=0000000] Creating Unit Textures
  114. [f=0000000] Creating Sky
  115. [f=0000000] Loading Weapon Definitions
  116. [f=0000000] Loading Unit Definitions
  117. [f=0000000] Loading Feature Definitions
  118. [f=0000000] Reading Estimate PathCosts [8]
  119. [f=0000000] Reading Estimate PathCosts [32]
  120. [f=0000000] [CPathManager] pathing data checksum: a94050d6
  121. [f=0000000] [IPathManager::GetInstance] using DEFAULT path-manager
  122. [f=0000000] Initializing Map Features
  123. [f=0000000] Creating ShadowHandler & DecalHandler
  124. [f=0000000] FBO::maxSamples: 0
  125. [f=0000000] Warning: [Init] GPU does not support either ARB or GLSL shaders for shadow rendering
  126. [f=0000000] Creating GroundDrawer
  127. [f=0000000] Loading Map Tiles
  128. [f=0000000] Loading Square Textures
  129. [f=0000000] CSMFGroundTextures::ConvolveHeightMap: 2 ms
  130. [f=0000000] Switching to ROAM Mesh Rendering
  131. [f=0000000] Creating TreeDrawer
  132. [f=0000000] Error: [CreateProgramObject] Tried to create "treeNearDefShaderARB" a ARB shader program on hardware w/o support for it!
  133. [f=0000000] Error: [CreateShaderObject] Tried to create a ARB shader ("ARB/treeNS.vp") on a hardware that does not support them!
  134. [f=0000000] Creating ProjectileDrawer & UnitDrawer
  135. [f=0000000] Creating Projectile Textures
  136. [f=0000000] Warning: [CCEG::Load] krogtaarblaster: Unknown tag CSimpleParticleSystem::size
  137. [f=0000000] Creating Water
  138. [f=0000000] Game::LoadInterface (Camera&Mouse): 118 ms
  139. [f=0000000] Game::LoadInterface (Console): 4 ms
  140. [f=0000000] Loading LuaRules
  141. [f=0000000] Loaded synced gadget: Metalspot Finder Gadget <mex_spot_finder.lua>
  142. [f=0000000] Loaded synced gadget: Rez Exp <unit_rez_exp.lua>
  143. [f=0000000] Loaded synced gadget: ranks api <api_ranks.lua>
  144. [f=0000000] Loaded synced gadget: No Self-D <unit_prevent_share_selfd.lua>
  145. [f=0000000] Loaded synced gadget: CameraBroadcast <camera_lockcamera.lua>
  146. [f=0000000] Loaded synced gadget: Awards <gui_awards.lua>
  147. [f=0000000] Loaded synced gadget: Air Release <unit_air_release_manager.lua>
  148. [f=0000000] Loaded synced gadget: AirPlantParents <unit_air_plants.lua>
  149. [f=0000000] Loaded synced gadget: Bomber Control <unit_bomber_control.lua>
  150. [f=0000000] Loaded synced gadget: Commando Watch <unit_commando_watch.lua>
  151. [f=0000000] Loaded synced gadget: Cursor Broadcast <cmd_mouse_pos_broadcast.lua>
  152. [f=0000000] Loaded synced gadget: DGun CmdType Fix <unit_dgun_cmdtype_fix.lua>
  153. [f=0000000] Loaded synced gadget: Death Messages <game_death_messages.lua>
  154. [f=0000000] Loaded synced gadget: DirectControl <unit_direct_control.lua>
  155. [f=0000000] Loaded synced gadget: DragonsDisguise <unit_set_neutral.lua>
  156. [f=0000000] Loaded synced gadget: Dynamic collision volume & Hitsphere Scaledown <unit_dynamic_collision_volume.lua>
  157. [f=0000000] Loaded synced gadget: Energy Conversion <game_energy_conversion.lua>
  158. [f=0000000] Loaded synced gadget: FinishedBuilding <unit_finished_building.lua>
  159. [f=0000000] Loaded synced gadget: Game End <game_end.lua>
  160. [f=0000000] Loaded synced gadget: Initial Spawn <game_initial_spawn.lua>
  161. [f=0000000] Loaded synced gadget: Juno Damage <unit_juno_damage.lua>
  162. [f=0000000] Loaded synced gadget: Lightning Spash Damage <unit_lightning_splash_dmg.lua>
  163. [f=0000000] Loaded synced gadget: Lua unit script framework <unit_script.lua>
  164. [f=0000000] Loaded synced gadget: Maverick Exp <unit_maverick_exp.lua>
  165. [f=0000000] Loaded synced gadget: Merc/Scr stockpile control <unit_mercscr_stockpile_limit.lua>
  166. [f=0000000] Loaded synced gadget: Napalm <lups_napalm.lua>
  167. [f=0000000] Loaded synced gadget: No Land Damage <unit_no_land_damage.lua>
  168. [f=0000000] Loaded synced gadget: No Self Pwn <unit_noselfpwn.lua>
  169. [f=0000000] Loaded synced gadget: NoCost <cmd_nocost.lua>
  170. [f=0000000] Loaded synced gadget: Nonblocking mines <unit_nonblocking_mines.lua>
  171. [f=0000000] Loaded synced gadget: Paralyse Multiplier <unit_paralyze_multiplier.lua>
  172. [f=0000000] Loaded synced gadget: Passive Builders II <unit_passive_builders_ii.lua>
  173. [f=0000000] Loaded synced gadget: PopUpWaterStructures <unit_pop_up_water_structures.lua>
  174. [f=0000000] Loaded synced gadget: Prevent Excessive Share <game_prevent_excessive_share.lua>
  175. [f=0000000] Loaded synced gadget: Prevent Lab Hax <unit_prevent_lab_hax.lua>
  176. [f=0000000] Loaded synced gadget: Prevent Load Hax <unit_prevent_load_hax.lua>
  177. [f=0000000] Loaded synced gadget: Prevent Outside Aircraft hacks <unit_prevent_aircraft_hax.lua>
  178. [f=0000000] Loaded synced gadget: Prevent Range Hax <unit_prevent_range_hax.lua>
  179. [f=0000000] Loaded synced gadget: Prevent Strange Orders <unit_prevent_strange_orders.lua>
  180. [f=0000000] Loaded synced gadget: Prevent Unload Hax <unit_prevent_unload_hax.lua>
  181. [f=0000000] Loaded synced gadget: Reclaim Fix <unit_reclaim_fix.lua>
  182. [f=0000000] Loaded synced gadget: Reclaim flash <gfx_reclaim_flash.lua>
  183. [f=0000000] Loaded synced gadget: ShieldDrain <unit_shield_watch.lua>
  184. [f=0000000] Loaded synced gadget: Shockwaves <lups_shockwaves.lua>
  185. [f=0000000] Loaded synced gadget: Start Point Remover Gadget <init_start_point_remover_gadget.lua>
  186. [f=0000000] Loaded synced gadget: Stealthy Passengers <unit_stealthy_passengers.lua>
  187. [f=0000000] Loaded synced gadget: Target on the move <unit_target_on_the_move.lua>
  188. [f=0000000] Loaded synced gadget: Team Resourcing <game_team_resources.lua>
  189. [f=0000000] Loaded synced gadget: Transportee Hider <unit_transportee_hider.lua>
  190. [f=0000000] Loaded synced gadget: Unit transportable nanos <unit_transportable_nanos.lua>
  191. [f=0000000] Loaded synced gadget: Watereffects <fx_watersplash.lua>
  192. [f=0000000] Loaded synced gadget: fx_reclaim_shards <fx_reclaim_shards.lua>
  193. [f=0000000] Loaded synced gadget: fx_wreck_shards <fx_wreck_shards.lua>
  194. [f=0000000] Loaded synced gadget: gfx_dynamic_lighting.lua <gfx_dynamic_lighting.lua>
  195. [f=0000000] Loaded synced gadget: lups_wrapper.lua <lups_wrapper.lua>
  196. [f=0000000] Loaded synced gadget: mo_combomb_full_damage <mo_combomb_full_damage.lua>
  197. [f=0000000] Loaded synced gadget: mo_enemywrecks <mo_enemywrecks.lua>
  198. [f=0000000] Loaded synced gadget: mo_noshare <mo_noshare.lua>
  199. [f=0000000] Loaded synced gadget: transportfix <unit_transportfix.lua>
  200. [f=0000000] Loaded synced gadget: Area Attack <areaattack.lua>
  201. [f=0000000] Loaded synced gadget: C Is For Control <comiscontrol.lua>
  202. [f=0000000] Loaded synced gadget: Coop II <mo_coop_ii.lua>
  203. [f=0000000] Loaded synced gadget: CustomUnitShaders <gfx_customunitshaders.lua>
  204. [f=0000000] Loaded synced gadget: Take Manager <cmd_idle_players.lua>
  205. [f=0000000] Loaded synced gadget: Team Com Ends <teamcomends.lua>
  206. [f=0000000] Loaded synced gadget: LupsSyncedManager <lups_manager.lua>
  207. [f=0000000] Loaded synced gadget: Mex Upgrader Gadget <unit_mex_upgrader.lua>
  208. [f=0000000] Loaded synced gadget: Crashing Aircraft <unit_crashing_aircraft.lua>
  209. [f=0000000] <LockCamera>: Sorry for the camera switch spam, but this is the only reliable way to list camera states other than hardcoding them
  210. [f=0000000] Switching to Overview style camera
  211. [f=0000000] Switching to Smooth style camera
  212. [f=0000000] Switching to Overhead (TA) style camera
  213. [f=0000000] Switching to Free style camera
  214. [f=0000000] Switching to Total War style camera
  215. [f=0000000] Switching to Rotatable overhead camera
  216. [f=0000000] Switching to Orbit style camera
  217. [f=0000000] Switching to FPS style camera
  218. [f=0000000] Switching to Overhead (TA) style camera
  219. [f=0000000] Loaded unsynced gadget: Engine Taskbar Stuff <engine_taskbar_stuff.lua>
  220. [f=0000000] Loaded unsynced gadget: Metalspot Finder Gadget <mex_spot_finder.lua>
  221. [f=0000000] Loaded unsynced gadget: ranks api <api_ranks.lua>
  222. [f=0000000] Loaded unsynced gadget: CustomIcons <unit_customicons.lua>
  223. [f=0000000] Loaded unsynced gadget: CameraBroadcast <camera_lockcamera.lua>
  224. [f=0000000] Loaded unsynced gadget: Awards <gui_awards.lua>
  225. [f=0000000] Loaded unsynced gadget: Air Release <unit_air_release_manager.lua>
  226. [f=0000000] Loaded unsynced gadget: AirPlantParents <unit_air_plants.lua>
  227. [f=0000000] Loaded unsynced gadget: Cursor Broadcast <cmd_mouse_pos_broadcast.lua>
  228. [f=0000000] Loaded unsynced gadget: DragonsDisguise <unit_set_neutral.lua>
  229. [f=0000000] Loaded unsynced gadget: Dynamic collision volume & Hitsphere Scaledown <unit_dynamic_collision_volume.lua>
  230. [f=0000000] Loaded unsynced gadget: FinishedBuilding <unit_finished_building.lua>
  231. [f=0000000] Loaded unsynced gadget: Initial Spawn <game_initial_spawn.lua>
  232. [f=0000000] Loaded unsynced gadget: Juno Damage <unit_juno_damage.lua>
  233. [f=0000000] Loaded unsynced gadget: Merc/Scr stockpile control <unit_mercscr_stockpile_limit.lua>
  234. [f=0000000] Loaded unsynced gadget: Napalm <lups_napalm.lua>
  235. [f=0000000] Loaded unsynced gadget: NoCost <cmd_nocost.lua>
  236. [f=0000000] Loaded unsynced gadget: PopUpWaterStructures <unit_pop_up_water_structures.lua>
  237. [f=0000000] Loaded unsynced gadget: Prevent Unload Hax <unit_prevent_unload_hax.lua>
  238. [f=0000000] Loaded unsynced gadget: Reclaim Fix <unit_reclaim_fix.lua>
  239. [f=0000000] Loaded unsynced gadget: Reclaim flash <gfx_reclaim_flash.lua>
  240. [f=0000000] Loaded unsynced gadget: ShieldDrain <unit_shield_watch.lua>
  241. [f=0000000] Loaded unsynced gadget: Shockwaves <lups_shockwaves.lua>
  242. [f=0000000] Loaded unsynced gadget: Start Point Remover Gadget <init_start_point_remover_gadget.lua>
  243. [f=0000000] Loaded unsynced gadget: Target on the move <unit_target_on_the_move.lua>
  244. [f=0000000] Loaded unsynced gadget: Transportee Hider <unit_transportee_hider.lua>
  245. [f=0000000] Loaded unsynced gadget: Watereffects <fx_watersplash.lua>
  246. [f=0000000] Loaded unsynced gadget: fx_reclaim_shards <fx_reclaim_shards.lua>
  247. [f=0000000] Loaded unsynced gadget: fx_wreck_shards <fx_wreck_shards.lua>
  248. [f=0000000] Loaded unsynced gadget: gfx_dynamic_lighting.lua <gfx_dynamic_lighting.lua>
  249. [f=0000000] Loaded unsynced gadget: mo_enemywrecks <mo_enemywrecks.lua>
  250. [f=0000000] Loaded unsynced gadget: mo_greenfields <mo_greenfields.lua>
  251. [f=0000000] Loaded unsynced gadget: mo_noowner <mo_noowner.lua>
  252. [f=0000000] Loaded unsynced gadget: mo_noshare <mo_noshare.lua>
  253. [f=0000000] Loaded unsynced gadget: mo_nowrecks <mo_nowrecks.lua>
  254. [f=0000000] Loaded unsynced gadget: transportfix <unit_transportfix.lua>
  255. [f=0000000] Loaded unsynced gadget: Area Attack <areaattack.lua>
  256. [f=0000000] Loaded unsynced gadget: C Is For Control <comiscontrol.lua>
  257. [f=0000000] Loaded unsynced gadget: Coop II <mo_coop_ii.lua>
  258. [f=0000000] Loaded unsynced gadget: Take Manager <cmd_idle_players.lua>
  259. [f=0000000] Loaded unsynced gadget: LupsSyncedManager <lups_manager.lua>
  260. [f=0000000] Loaded unsynced gadget: Mex Upgrader Gadget <unit_mex_upgrader.lua>
  261. [f=0000000] Loaded unsynced gadget: Crashing Aircraft <unit_crashing_aircraft.lua>
  262. [f=0000000] Loaded unsynced gadget: Lups <lups_wrapper.lua>
  263. [f=0000000] Loading LuaGaia
  264. [f=0000000] Loading LuaUI
  265. [f=0000000] LuaSocketEnabled: yes
  266. [f=0000000] This game has locked LuaUI access
  267. [f=0000000] This game has locked LuaUI access
  268. [f=0000000] Using LUAUI_DIRNAME = LuaUI/
  269. [f=0000000] Reloaded ctrlpanel from file: LuaUI/ctrlpanel.txt
  270. [f=0000000] LuaUI: bound F11 to the widget selector
  271. [f=0000000] LuaUI: bound CTRL+F11 to tweak mode
  272. [f=0000000] Loading widget from mod: Red_UI_Framework <red_ui_framework.lua> ...
  273. [f=0000000] Loading widget from mod: Metalspot Finder <wg_metalspot_finder.lua> ...
  274. [f=0000000] Loading widget from mod: Faction Change <gui_faction_change.lua> ...
  275. [f=0000000] Loading widget from mod: MexUpg Helper <cmd_mex_upgrade_helper.lua> ...
  276. [f=0000000] Loading widget from mod: Red Tooltip <gui_red_tooltip.lua> ...
  277. [f=0000000] Loading widget from mod: HealthBars <unit_healthbars.lua> ...
  278. [f=0000000] Loading widget from mod: LockCamera <camera_lockcamera.lua> ...
  279. [f=0000000] Loading widget from mod: AdvPlayersList <gui_advplayerslist.lua> ...
  280. [f=0000000] Loading widget from mod: BuildETA <gui_build_eta.lua> ...
  281. [f=0000000] Loading widget from mod: Initial Queue <unit_initial_queue.lua> ...
  282. [f=0000000] Loading widget from mod: Projectile lights <gfx_projectile_lights.lua> ...
  283. [f=0000000] Loading widget from mod: Anti Range <gui_anti_range.lua> ...
  284. [f=0000000] Loading widget from mod: Auto First Build Facing <autofirstbuildfacing.lua> ...
  285. [f=0000000] Loading widget from mod: Auto group <unit_auto_group.lua> ...
  286. [f=0000000] Loading widget from mod: Autoquit <autoquit.lua> ...
  287. [f=0000000] Loading widget from mod: BA_AllyCursors <gui_ba_ally_cursors.lua> ...
  288. [f=0000000] Loading widget from mod: Build Split <cmd_buildsplit.lua> ...
  289. [f=0000000] Loading widget from mod: BuildBar <gui_buildbar.lua> ...
  290. [f=0000000] Loading widget from mod: CameraFlip <camera_flip.lua> ...
  291. [f=0000000] Loading widget from mod: Com Counter <gui_comcounter.lua> ...
  292. [f=0000000] Loading widget from mod: Com DontBreakCloak <unit_com_dontbreakcloak.lua> ...
  293. [f=0000000] Loading widget from mod: Defense Range <gui_defenserange.lua> ...
  294. [f=0000000] Loading widget from mod: DontMove <unit_dontmove.lua> ...
  295. [f=0000000] Loading widget from mod: Easy Facing <gui_easyfacing.lua> ...
  296. [f=0000000] Loading widget from mod: Energy Conversion Info <gui_energy_conversion.lua> ...
  297. [f=0000000] Loading widget from mod: GameTypeInfo <gui_game_type_info.lua> ...
  298. [f=0000000] Loading widget from mod: Ghost Radar <unit_ghostradar.lua> ...
  299. [f=0000000] Loading widget from mod: Ghost Site <unit_ghostsite.lua> ...
  300. [f=0000000] Loading widget from mod: Group Label <gui_group_label.lua> ...
  301. [f=0000000] Loading widget from mod: Highlight Geos <gui_highlight_geos.lua> ...
  302. [f=0000000] Loading widget from mod: Holdfire Fix <unit_holdfire_fix.lua> ...
  303. [f=0000000] Loading widget from mod: ImmobileBuilder <unit_immobile_builder.lua> ...
  304. [f=0000000] Loading widget from mod: Load Own Moving <unit_load_own_moving.lua> ...
  305. [f=0000000] Loading widget from mod: Loop Select <unit_loop_select.lua> ...
  306. [f=0000000] Loading widget from mod: Mex Snap <cmd_mex_snap.lua> ...
  307. [f=0000000] Loading widget from mod: MoreSounds <unit_more_sounds.lua> ...
  308. [f=0000000] Loading widget from mod: NoDuplicateOrders <cmd_no_duplicate_orders.lua> ...
  309. [f=0000000] Loading widget from mod: Pause Screen <gui_pausescreen.lua> ...
  310. [f=0000000] Loading widget from mod: Persistent Build Spacing <gui_persistent_build_spacing.lua> ...
  311. [f=0000000] Loading widget from mod: Point Tracker <gui_point_tracker.lua> ...
  312. [f=0000000] Loading widget from mod: ReclaimInfo <gui_reclaiminfo.lua> ...
  313. [f=0000000] Loading widget from mod: Red Build/Order Menu <gui_red_buildordermenu.lua> ...
  314. [f=0000000] Loading widget from mod: Red Console <gui_red_console.lua> ...
  315. [f=0000000] Loading widget from mod: Red Resource Bars <gui_red_resourcebars.lua> ...
  316. [f=0000000] Loading widget from mod: Red_Drawing <red_ui_framework_drawing.lua> ...
  317. [f=0000000] Loading widget from mod: RelativeMinimap <minimap_relative.lua> ...
  318. [f=0000000] Loading widget from mod: SelectionButtons <gui_selbuttons.lua> ...
  319. [f=0000000] Loading widget from mod: Share Tracker <unit_share_tracker.lua> ...
  320. [f=0000000] Loading widget from mod: SmoothCam <camera_smoothcam.lua> ...
  321. [f=0000000] Loading widget from mod: Specific Unit Reclaimer <unit_specific_unit_reclaimer.lua> ...
  322. [f=0000000] Loading widget from mod: Spectate Selected <gui_spectate_selected.lua> ...
  323. [f=0000000] Loading widget from mod: State Reverse Toggle <cmd_state_reverse_toggle.lua> ...
  324. [f=0000000] Loading widget from mod: Stockpiler (dynamic) <unit_stockpile_dynamic.lua> ...
  325. [f=0000000] Loading widget from mod: Take Proxy <cmd_take_proxy.lua> ...
  326. [f=0000000] Loading widget from mod: Transport AI <unit_transport_ai.lua> ...
  327. [f=0000000] Loading widget from mod: Volume OSD <snd_volume_osd.lua> ...
  328. [f=0000000] Loading widget from mod: Wait reclaim <cmd_wait_reclaim.lua> ...
  329. [f=0000000] Loading widget from mod: Attack AoE <gui_attack_aoe.lua> ...
  330. [f=0000000] Loading widget from mod: Attack and Move Notification <unit_attackmovenotification.lua> ...
  331. [f=0000000] Loading widget from mod: Building Hotkeys <cmd_building_hotkeys.lua> ...
  332. [f=0000000] Loading widget from mod: Context Build <cmd_context_build.lua> ...
  333. [f=0000000] Loading widget from mod: Prospector <gui_prospector.lua> ...
  334. [f=0000000] Loading widget from mod: Red Minimap <gui_red_minimap.lua> ...
  335. [f=0000000] Loading widget from mod: Set Target Hotkeys <cmd_target_on_the_move_hotkeys.lua> ...
  336. [f=0000000] Loading widget from mod: BA Waypoint Dragger <unit_waypoint_dragger_2.lua> ...
  337. [f=0000000] Loading widget from mod: Bomber control <unit_bomber_control.lua> ...
  338. [f=0000000] Loading widget from mod: CommandInsert <gui_commandinsert.lua> ...
  339. [f=0000000] Loading widget from mod: Rank Icons <gui_xp.lua> ...
  340. [f=0000000] Loading widget from mod: Select n Center! <gui_center_n_select.lua> ...
  341. [f=0000000] Loading widget from mod: LupsManager <gfx_lups_manager.lua> ...
  342. [f=0000000] Loading widget from mod: Mouse Buildspacing <gui_buildspacing.lua> ...
  343. [f=0000000] Loading widget from mod: Lups <lups_wrapper.lua> ...
  344. [f=0000000] Loading widget from mod: CustomFormations2 <unit_customformations2.lua> ...
  345. [f=0000000] LuaUI v0.3
  346. [f=0000000] Initializing PathCache
  347. [f=0000000] Finalizing
  348. [f=0000000] Loaded DecalsDrawer: Legacy
  349. [f=0000000] Warning: FBO-FARTEXTURE: None/Unsupported textures/buffers attached!
  350. [f=0000000] Warning: FBO-FARTEXTURE: None/Unsupported textures/buffers attached!
  351. [f=0000000] Warning: FBO-FARTEXTURE: None/Unsupported textures/buffers attached!
  352. [f=0000000] Warning: FBO-FARTEXTURE: None/Unsupported textures/buffers attached!
  353. [f=0000000] Warning: FBO-FARTEXTURE: None/Unsupported textures/buffers attached!
  354. [f=0000000] Warning: FBO-FARTEXTURE: None/Unsupported textures/buffers attached!
  355. [f=0000000] Warning: FBO-FARTEXTURE: None/Unsupported textures/buffers attached!
  356. [f=0000000] Connection attempt from Player
  357. [f=0000000] -> Version: 95.0
  358. [f=0000000] -> Connection established (given id 0)
  359. [f=0000000] Player Player finished loading and is now ingame
  360. [f=0000000] GameID: 6ae1b95231d1c329b24190d2c0802f04
  361. [f=0000030] Skirmish AI "Bot1" (ID:0, Short-Name:"RAI", Version:"0.601") took over control of team 0
  362. [f=0000306] Buildings set to face East
  363. [f=0004173] Error: Spring 95.0 has crashed.
  364. [f=0004173] Error: DLL information:
  365. [f=0004173] Error: 0x00400000 spring
  366. [f=0004173] Error: 0x77140000 ntdll
  367. [f=0004173] Error: 0x74e10000 kernel32
  368. [f=0004173] Error: 0x75180000 KERNELBASE
  369. [f=0004173] Error: 0x74f30000 ADVAPI32
  370. [f=0004173] Error: 0x75860000 msvcrt
  371. [f=0004173] Error: 0x74dc0000 sechost
  372. [f=0004173] Error: 0x75210000 RPCRT4
  373. [f=0004173] Error: 0x74b60000 SspiCli
  374. [f=0004173] Error: 0x74b50000 CRYPTBASE
  375. [f=0004173] Error: 0x72180000 GLU32
  376. [f=0004173] Error: 0x701c0000 OPENGL32
  377. [f=0004173] Error: 0x75a20000 GDI32
  378. [f=0004173] Error: 0x76c30000 USER32
  379. [f=0004173] Error: 0x75af0000 LPK
  380. [f=0004173] Error: 0x76b90000 USP10
  381. [f=0004173] Error: 0x700d0000 DDRAW
  382. [f=0004173] Error: 0x73d60000 DCIMAN32
  383. [f=0004173] Error: 0x74fe0000 SETUPAPI
  384. [f=0004173] Error: 0x75ac0000 CFGMGR32
  385. [f=0004173] Error: 0x76aa0000 OLEAUT32
  386. [f=0004173] Error: 0x74c60000 ole32
  387. [f=0004173] Error: 0x74df0000 DEVOBJ
  388. [f=0004173] Error: 0x748b0000 dwmapi
  389. [f=0004173] Error: 0x74bc0000 IMAGEHLP
  390. [f=0004173] Error: 0x75b00000 SHELL32
  391. [f=0004173] Error: 0x75560000 SHLWAPI
  392. [f=0004173] Error: 0x716e0000 WINMM
  393. [f=0004173] Error: 0x751d0000 WS2_32
  394. [f=0004173] Error: 0x75ab0000 NSI
  395. [f=0004173] Error: 0x10000000 DevIL
  396. [f=0004173] Error: 0x721c0000 MSVCP80
  397. [f=0004173] Error: 0x71040000 MSVCR80
  398. [f=0004173] Error: 0x6b600000 OpenAL32
  399. [f=0004173] Error: 0x70780000 vorbisfile
  400. [f=0004173] Error: 0x68140000 ogg
  401. [f=0004173] Error: 0x64cc0000 vorbis
  402. [f=0004173] Error: 0x62e80000 zlib1
  403. [f=0004173] Error: 0x66fc0000 freetype6
  404. [f=0004173] Error: 0x62aa0000 glew32
  405. [f=0004173] Error: 0x01350000 SDL
  406. [f=0004173] Error: 0x7c340000 MSVCR71
  407. [f=0004173] Error: 0x74c00000 IMM32
  408. [f=0004173] Error: 0x75780000 MSCTF
  409. [f=0004173] Error: 0x73e50000 dsound
  410. [f=0004173] Error: 0x716b0000 POWRPROF
  411. [f=0004173] Error: 0x75910000 CLBCatQ
  412. [f=0004173] Error: 0x742a0000 MMDevApi
  413. [f=0004173] Error: 0x73ed0000 PROPSYS
  414. [f=0004173] Error: 0x73d30000 wdmaud
  415. [f=0004173] Error: 0x73c90000 ksuser
  416. [f=0004173] Error: 0x73d20000 AVRT
  417. [f=0004173] Error: 0x74250000 AUDIOSES
  418. [f=0004173] Error: 0x717a0000 msacm32
  419. [f=0004173] Error: 0x70b80000 MSACM32
  420. [f=0004173] Error: 0x717b0000 midimap
  421. [f=0004173] Error: 0x71c90000 profapi
  422. [f=0004173] Error: 0x717c0000 uxtheme
  423. [f=0004173] Error: 0x03fe0000 ig4icd32
  424. [f=0004173] Error: 0x70b50000 DINPUT
  425. [f=0004173] Error: 0x70db0000 HID
  426. [f=0004173] Error: 0x75360000 WINTRUST
  427. [f=0004173] Error: 0x75660000 CRYPT32
  428. [f=0004173] Error: 0x74de0000 MSASN1
  429. [f=0004173] Error: 0x71ba0000 mswsock
  430. [f=0004173] Error: 0x71b60000 wship6
  431. [f=0004173] Error: 0x71b80000 wshtcpip
  432. [f=0004
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