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- [ParseCmdLine] command-line args: "C:\Program Files (x86)\Spring\spring.exe C:\Users\ovid9\Documents\My Games\Spring\script.txt"
- Using configuration source: "C:\Users\ovid9\Documents\My Games\Spring\springsettings.cfg"
- Available log sections: KeyBindings, AutohostInterface, Net, CSMFGroundTextures, RoamMeshDrawer, BumpWater, DynWater, SkyBox, DecalsDrawerGL4, FarTextureHandler, Model, Piece, ModelDrawer, OBJParser, WorldObjectModelRenderer, Shader, Texture, Font, GroundMoveType, Path, UnitScript, CregSerializer, ArchiveScanner, VFS, Sound, LuaSocket
- Enabled log sections: Sound(LOG_LEVEL_INFO)
- Enable or disable log sections using the LogSections configuration key
- or the SPRING_LOG_SECTIONS environment variable (both comma separated).
- Use "none" to disable the default log sections.
- LogOutput initialized.
- Spring 95.0
- Build date/time: Nov 5 2013 05:02:50
- Build environment: boost-105300, GNU libstdc++ version 20130531
- Compiler: gcc-4.8.1
- OS: Microsoft Windows
- Microsoft Windows 7 Home Premium Edition, 64-bit Service Pack 1 (build 7601)
- Intel(R) Core(TM)2 Duo CPU P8700 @ 2.53GHz; 3932MB RAM, 7862MB pagefile
- OS: emulated 32bit mode
- [CMyMath::Init] CPU SSE mask: 126, flags:
- SSE 1.0: 1, SSE 2.0: 1
- SSE 3.0: 1, SSSE 3.0: 1
- SSE 4.1: 1, SSE 4.2: 0
- SSE 4.0A: 0, SSE 5.0A: 0
- using streflop SSE FP-math mode, CPU supports SSE instructions
- Supported Video modes: 1280x800, 1024x768, 800x600, 640x480, 640x400, 512x384, 320x200
- [SetSDLVideoMode] video mode set to 1280x800/32bit (windowed)
- [Watchdog] disabled
- Using read-write data directory: C:\Users\ovid9\Documents\My Games\Spring\
- Using read-only data directory: C:\Program Files (x86)\Spring\
- Scanning: C:\Program Files (x86)\Spring\maps
- Scanning: C:\Program Files (x86)\Spring\base
- Scanning: C:\Program Files (x86)\Spring\games
- Scanning: C:\Users\ovid9\Documents\My Games\Spring\maps
- Scanning: C:\Users\ovid9\Documents\My Games\Spring\games
- Scanning: C:\Users\ovid9\Documents\My Games\Spring\packages
- [Threading] Main thread CPU affinity mask set: 3
- [f=0000000] SDL version: 1.2.10
- [f=0000000] GL version: 2.1.0 - Build 8.15.10.2869
- [f=0000000] GL vendor: Intel
- [f=0000000] GL renderer: Mobile Intel(R) 4 Series Express Chipset Family
- [f=0000000] GLSL version: 1.20 - Intel Build 8.15.10.2869
- [f=0000000] GLEW version: 1.5.8
- [f=0000000] Video RAM: unknown
- [f=0000000] GL info:
- haveARB: 0, haveGLSL: 0, ATI hacks: 1
- FBO support: 1, NPOT-texture support: 1, 24bit Z-buffer support: 0
- maximum texture size: 4096, compress MIP-map textures: 1
- maximum SmoothPointSize: 10, maximum vec4 varying/attributes: 10/16
- maximum drawbuffers: 8, maximum recommended indices/vertices: 1024/1024
- number of UniformBufferBindings: 0 (0kB)
- [f=0000000] VSync disabled
- [f=0000000] [Sound] OpenAL info:
- [f=0000000] [Sound] Available Devices:
- [f=0000000] [Sound] DirectSound Software
- [f=0000000] [Sound] Device: DirectSound Software
- [f=0000000] [Sound] Vendor: OpenAL Community
- [f=0000000] [Sound] Version: 1.1 ALSOFT 1.11.753
- [f=0000000] [Sound] Renderer: OpenAL Soft
- [f=0000000] [Sound] AL Extensions: AL_EXTX_buffer_sub_data AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_OFFSET AL_EXTX_sample_buffer_object AL_EXT_source_distance_model AL_LOKI_quadriphonic
- [f=0000000] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_disconnect ALC_EXT_EFX ALC_EXTX_thread_local_context
- [f=0000000] [Sound] EFX Enabled: yes
- [f=0000000] [Sound] Max Sounds: 32
- [f=0000000] Joysticks found: 0
- [f=0000000] Warning: Joystick 0 not found
- [f=0000000] [Initialize] CPU Clock: win32::TimeGetTime
- [f=0000000] [Initialize] CPU Cores: 2
- [f=0000000] [Startup] loading startscript from: C:\Users\ovid9\Documents\My Games\Spring\script.txt
- [f=0000000] Connecting to local server
- [f=0000000] Binding UDP socket to IP (v6) :: port 8452
- [f=0000000] [UDPListener] successfully bound socket on port 8452
- [f=0000000] PreGame::StartServer: 25 ms
- [f=0000000] Using map: IsisDelta_v02
- [f=0000000] Using game: Balanced Annihilation V7.84
- [f=0000000] Using game archive: balanced_annihilation-v7.84.sdz
- [f=0000000] recording demo: demos/20131224_133239_IsisDelta_v02_95.sdf
- [f=0000000] PreGame::GameDataReceived: 99 ms
- [f=0000000] [PG::UpdateClientNet] user number 0 (team 1, allyteam 0)
- [f=0000000] Allowing pushing enemy units
- [f=0000000] [Threading] Main thread CPU affinity mask set: 3
- [f=0000000] [LuaIntro] Searching for new Widgets
- [f=0000000] [LuaIntro] Scanning: LuaIntro/Addons/
- [f=0000000] [LuaIntro] Scanning: LuaIntro/Widgets/
- [f=0000000] [LuaIntro] Scanning: LuaIntro/SystemAddons/
- [f=0000000] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
- [f=0000000] [LuaIntro] Scanning: LuaIntro/chili/
- [f=0000000] [LuaIntro] Found new widget "SpringLogo"
- [f=0000000] [LuaIntro] Found new widget "LoadTexture"
- [f=0000000] [LuaIntro] Found new widget "LoadProgress"
- [f=0000000] [LuaIntro] Found new widget "Main"
- [f=0000000] [LuaIntro] Found new widget "Music"
- [f=0000000] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown
- [f=0000000] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua>
- [f=0000000] [LuaIntro] Loading widget: Main <main.lua>
- [f=0000000] [LuaIntro] Loading widget: Music <music.lua>
- [f=0000000] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua>
- [f=0000000] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
- [f=0000000] LoadingScreen: single-threaded
- [f=0000000] Parsing Map Information
- [f=0000000] Loading SMF
- [f=0000000] Loading Map (38 MB)
- [f=0000000] Loading Radar Icons
- [f=0000000] Loading GameData Definitions
- [f=0000000] Loading all definitions: 0.197000
- [f=0000000] Game::LoadDefs (GameData): 245 ms
- [f=0000000] Loading Sound Definitions
- [f=0000000] [Sound] parsed 27 sounds from gamedata/sounds.lua
- [f=0000000] [Sound] Error: Unable to open audio file: IncomingChat
- [f=0000000] [Sound] Error: CSound::GetSoundId: could not find sound: IncomingChat
- [f=0000000] Game::LoadDefs (Sound): 3 ms
- [f=0000000] Creating Smooth Height Mesh
- [f=0000000] SmoothHeightMesh::MakeSmoothMesh: 55 ms
- [f=0000000] Creating QuadField & CEGs
- [f=0000000] [CDamageArrayHandler] number of ArmorDefs: 11
- [f=0000000] [RegisterAssimpModelFormats] supported Assimp model formats: *.3d;*.3ds;*.ac;*.ac3d;*.acc;*.ase;*.ask;*.b3d;*.blend;*.bvh;*.cob;*.csm;*.dae;*.dxf;*.enff;*.hmp;*.ifc;*.irr;*.irrmesh;*.lwo;*.lws;*.lxo;*.m3;*.md2;*.md3;*.md5anim;*.md5camera;*.md5mesh;*.mdc;*.mdl;*.mesh.xml;*.mot;*.ms3d;*.ndo;*.nff;*.obj;*.off;*.pk3;*.ply;*.prj;*.q3o;*.q3s;*.raw;*.scn;*.smd;*.stl;*.ter;*.uc;*.vta;*.x;*.xgl;*.xml;*.zgl;
- [f=0000000] Creating Unit Textures
- [f=0000000] Creating Sky
- [f=0000000] Loading Weapon Definitions
- [f=0000000] Loading Unit Definitions
- [f=0000000] Loading Feature Definitions
- [f=0000000] Reading Estimate PathCosts [8]
- [f=0000000] Reading Estimate PathCosts [32]
- [f=0000000] [CPathManager] pathing data checksum: a94050d6
- [f=0000000] [IPathManager::GetInstance] using DEFAULT path-manager
- [f=0000000] Initializing Map Features
- [f=0000000] Creating ShadowHandler & DecalHandler
- [f=0000000] FBO::maxSamples: 0
- [f=0000000] Warning: [Init] GPU does not support either ARB or GLSL shaders for shadow rendering
- [f=0000000] Creating GroundDrawer
- [f=0000000] Loading Map Tiles
- [f=0000000] Loading Square Textures
- [f=0000000] CSMFGroundTextures::ConvolveHeightMap: 2 ms
- [f=0000000] Switching to ROAM Mesh Rendering
- [f=0000000] Creating TreeDrawer
- [f=0000000] Error: [CreateProgramObject] Tried to create "treeNearDefShaderARB" a ARB shader program on hardware w/o support for it!
- [f=0000000] Error: [CreateShaderObject] Tried to create a ARB shader ("ARB/treeNS.vp") on a hardware that does not support them!
- [f=0000000] Creating ProjectileDrawer & UnitDrawer
- [f=0000000] Creating Projectile Textures
- [f=0000000] Warning: [CCEG::Load] krogtaarblaster: Unknown tag CSimpleParticleSystem::size
- [f=0000000] Creating Water
- [f=0000000] Game::LoadInterface (Camera&Mouse): 118 ms
- [f=0000000] Game::LoadInterface (Console): 4 ms
- [f=0000000] Loading LuaRules
- [f=0000000] Loaded synced gadget: Metalspot Finder Gadget <mex_spot_finder.lua>
- [f=0000000] Loaded synced gadget: Rez Exp <unit_rez_exp.lua>
- [f=0000000] Loaded synced gadget: ranks api <api_ranks.lua>
- [f=0000000] Loaded synced gadget: No Self-D <unit_prevent_share_selfd.lua>
- [f=0000000] Loaded synced gadget: CameraBroadcast <camera_lockcamera.lua>
- [f=0000000] Loaded synced gadget: Awards <gui_awards.lua>
- [f=0000000] Loaded synced gadget: Air Release <unit_air_release_manager.lua>
- [f=0000000] Loaded synced gadget: AirPlantParents <unit_air_plants.lua>
- [f=0000000] Loaded synced gadget: Bomber Control <unit_bomber_control.lua>
- [f=0000000] Loaded synced gadget: Commando Watch <unit_commando_watch.lua>
- [f=0000000] Loaded synced gadget: Cursor Broadcast <cmd_mouse_pos_broadcast.lua>
- [f=0000000] Loaded synced gadget: DGun CmdType Fix <unit_dgun_cmdtype_fix.lua>
- [f=0000000] Loaded synced gadget: Death Messages <game_death_messages.lua>
- [f=0000000] Loaded synced gadget: DirectControl <unit_direct_control.lua>
- [f=0000000] Loaded synced gadget: DragonsDisguise <unit_set_neutral.lua>
- [f=0000000] Loaded synced gadget: Dynamic collision volume & Hitsphere Scaledown <unit_dynamic_collision_volume.lua>
- [f=0000000] Loaded synced gadget: Energy Conversion <game_energy_conversion.lua>
- [f=0000000] Loaded synced gadget: FinishedBuilding <unit_finished_building.lua>
- [f=0000000] Loaded synced gadget: Game End <game_end.lua>
- [f=0000000] Loaded synced gadget: Initial Spawn <game_initial_spawn.lua>
- [f=0000000] Loaded synced gadget: Juno Damage <unit_juno_damage.lua>
- [f=0000000] Loaded synced gadget: Lightning Spash Damage <unit_lightning_splash_dmg.lua>
- [f=0000000] Loaded synced gadget: Lua unit script framework <unit_script.lua>
- [f=0000000] Loaded synced gadget: Maverick Exp <unit_maverick_exp.lua>
- [f=0000000] Loaded synced gadget: Merc/Scr stockpile control <unit_mercscr_stockpile_limit.lua>
- [f=0000000] Loaded synced gadget: Napalm <lups_napalm.lua>
- [f=0000000] Loaded synced gadget: No Land Damage <unit_no_land_damage.lua>
- [f=0000000] Loaded synced gadget: No Self Pwn <unit_noselfpwn.lua>
- [f=0000000] Loaded synced gadget: NoCost <cmd_nocost.lua>
- [f=0000000] Loaded synced gadget: Nonblocking mines <unit_nonblocking_mines.lua>
- [f=0000000] Loaded synced gadget: Paralyse Multiplier <unit_paralyze_multiplier.lua>
- [f=0000000] Loaded synced gadget: Passive Builders II <unit_passive_builders_ii.lua>
- [f=0000000] Loaded synced gadget: PopUpWaterStructures <unit_pop_up_water_structures.lua>
- [f=0000000] Loaded synced gadget: Prevent Excessive Share <game_prevent_excessive_share.lua>
- [f=0000000] Loaded synced gadget: Prevent Lab Hax <unit_prevent_lab_hax.lua>
- [f=0000000] Loaded synced gadget: Prevent Load Hax <unit_prevent_load_hax.lua>
- [f=0000000] Loaded synced gadget: Prevent Outside Aircraft hacks <unit_prevent_aircraft_hax.lua>
- [f=0000000] Loaded synced gadget: Prevent Range Hax <unit_prevent_range_hax.lua>
- [f=0000000] Loaded synced gadget: Prevent Strange Orders <unit_prevent_strange_orders.lua>
- [f=0000000] Loaded synced gadget: Prevent Unload Hax <unit_prevent_unload_hax.lua>
- [f=0000000] Loaded synced gadget: Reclaim Fix <unit_reclaim_fix.lua>
- [f=0000000] Loaded synced gadget: Reclaim flash <gfx_reclaim_flash.lua>
- [f=0000000] Loaded synced gadget: ShieldDrain <unit_shield_watch.lua>
- [f=0000000] Loaded synced gadget: Shockwaves <lups_shockwaves.lua>
- [f=0000000] Loaded synced gadget: Start Point Remover Gadget <init_start_point_remover_gadget.lua>
- [f=0000000] Loaded synced gadget: Stealthy Passengers <unit_stealthy_passengers.lua>
- [f=0000000] Loaded synced gadget: Target on the move <unit_target_on_the_move.lua>
- [f=0000000] Loaded synced gadget: Team Resourcing <game_team_resources.lua>
- [f=0000000] Loaded synced gadget: Transportee Hider <unit_transportee_hider.lua>
- [f=0000000] Loaded synced gadget: Unit transportable nanos <unit_transportable_nanos.lua>
- [f=0000000] Loaded synced gadget: Watereffects <fx_watersplash.lua>
- [f=0000000] Loaded synced gadget: fx_reclaim_shards <fx_reclaim_shards.lua>
- [f=0000000] Loaded synced gadget: fx_wreck_shards <fx_wreck_shards.lua>
- [f=0000000] Loaded synced gadget: gfx_dynamic_lighting.lua <gfx_dynamic_lighting.lua>
- [f=0000000] Loaded synced gadget: lups_wrapper.lua <lups_wrapper.lua>
- [f=0000000] Loaded synced gadget: mo_combomb_full_damage <mo_combomb_full_damage.lua>
- [f=0000000] Loaded synced gadget: mo_enemywrecks <mo_enemywrecks.lua>
- [f=0000000] Loaded synced gadget: mo_noshare <mo_noshare.lua>
- [f=0000000] Loaded synced gadget: transportfix <unit_transportfix.lua>
- [f=0000000] Loaded synced gadget: Area Attack <areaattack.lua>
- [f=0000000] Loaded synced gadget: C Is For Control <comiscontrol.lua>
- [f=0000000] Loaded synced gadget: Coop II <mo_coop_ii.lua>
- [f=0000000] Loaded synced gadget: CustomUnitShaders <gfx_customunitshaders.lua>
- [f=0000000] Loaded synced gadget: Take Manager <cmd_idle_players.lua>
- [f=0000000] Loaded synced gadget: Team Com Ends <teamcomends.lua>
- [f=0000000] Loaded synced gadget: LupsSyncedManager <lups_manager.lua>
- [f=0000000] Loaded synced gadget: Mex Upgrader Gadget <unit_mex_upgrader.lua>
- [f=0000000] Loaded synced gadget: Crashing Aircraft <unit_crashing_aircraft.lua>
- [f=0000000] <LockCamera>: Sorry for the camera switch spam, but this is the only reliable way to list camera states other than hardcoding them
- [f=0000000] Switching to Overview style camera
- [f=0000000] Switching to Smooth style camera
- [f=0000000] Switching to Overhead (TA) style camera
- [f=0000000] Switching to Free style camera
- [f=0000000] Switching to Total War style camera
- [f=0000000] Switching to Rotatable overhead camera
- [f=0000000] Switching to Orbit style camera
- [f=0000000] Switching to FPS style camera
- [f=0000000] Switching to Overhead (TA) style camera
- [f=0000000] Loaded unsynced gadget: Engine Taskbar Stuff <engine_taskbar_stuff.lua>
- [f=0000000] Loaded unsynced gadget: Metalspot Finder Gadget <mex_spot_finder.lua>
- [f=0000000] Loaded unsynced gadget: ranks api <api_ranks.lua>
- [f=0000000] Loaded unsynced gadget: CustomIcons <unit_customicons.lua>
- [f=0000000] Loaded unsynced gadget: CameraBroadcast <camera_lockcamera.lua>
- [f=0000000] Loaded unsynced gadget: Awards <gui_awards.lua>
- [f=0000000] Loaded unsynced gadget: Air Release <unit_air_release_manager.lua>
- [f=0000000] Loaded unsynced gadget: AirPlantParents <unit_air_plants.lua>
- [f=0000000] Loaded unsynced gadget: Cursor Broadcast <cmd_mouse_pos_broadcast.lua>
- [f=0000000] Loaded unsynced gadget: DragonsDisguise <unit_set_neutral.lua>
- [f=0000000] Loaded unsynced gadget: Dynamic collision volume & Hitsphere Scaledown <unit_dynamic_collision_volume.lua>
- [f=0000000] Loaded unsynced gadget: FinishedBuilding <unit_finished_building.lua>
- [f=0000000] Loaded unsynced gadget: Initial Spawn <game_initial_spawn.lua>
- [f=0000000] Loaded unsynced gadget: Juno Damage <unit_juno_damage.lua>
- [f=0000000] Loaded unsynced gadget: Merc/Scr stockpile control <unit_mercscr_stockpile_limit.lua>
- [f=0000000] Loaded unsynced gadget: Napalm <lups_napalm.lua>
- [f=0000000] Loaded unsynced gadget: NoCost <cmd_nocost.lua>
- [f=0000000] Loaded unsynced gadget: PopUpWaterStructures <unit_pop_up_water_structures.lua>
- [f=0000000] Loaded unsynced gadget: Prevent Unload Hax <unit_prevent_unload_hax.lua>
- [f=0000000] Loaded unsynced gadget: Reclaim Fix <unit_reclaim_fix.lua>
- [f=0000000] Loaded unsynced gadget: Reclaim flash <gfx_reclaim_flash.lua>
- [f=0000000] Loaded unsynced gadget: ShieldDrain <unit_shield_watch.lua>
- [f=0000000] Loaded unsynced gadget: Shockwaves <lups_shockwaves.lua>
- [f=0000000] Loaded unsynced gadget: Start Point Remover Gadget <init_start_point_remover_gadget.lua>
- [f=0000000] Loaded unsynced gadget: Target on the move <unit_target_on_the_move.lua>
- [f=0000000] Loaded unsynced gadget: Transportee Hider <unit_transportee_hider.lua>
- [f=0000000] Loaded unsynced gadget: Watereffects <fx_watersplash.lua>
- [f=0000000] Loaded unsynced gadget: fx_reclaim_shards <fx_reclaim_shards.lua>
- [f=0000000] Loaded unsynced gadget: fx_wreck_shards <fx_wreck_shards.lua>
- [f=0000000] Loaded unsynced gadget: gfx_dynamic_lighting.lua <gfx_dynamic_lighting.lua>
- [f=0000000] Loaded unsynced gadget: mo_enemywrecks <mo_enemywrecks.lua>
- [f=0000000] Loaded unsynced gadget: mo_greenfields <mo_greenfields.lua>
- [f=0000000] Loaded unsynced gadget: mo_noowner <mo_noowner.lua>
- [f=0000000] Loaded unsynced gadget: mo_noshare <mo_noshare.lua>
- [f=0000000] Loaded unsynced gadget: mo_nowrecks <mo_nowrecks.lua>
- [f=0000000] Loaded unsynced gadget: transportfix <unit_transportfix.lua>
- [f=0000000] Loaded unsynced gadget: Area Attack <areaattack.lua>
- [f=0000000] Loaded unsynced gadget: C Is For Control <comiscontrol.lua>
- [f=0000000] Loaded unsynced gadget: Coop II <mo_coop_ii.lua>
- [f=0000000] Loaded unsynced gadget: Take Manager <cmd_idle_players.lua>
- [f=0000000] Loaded unsynced gadget: LupsSyncedManager <lups_manager.lua>
- [f=0000000] Loaded unsynced gadget: Mex Upgrader Gadget <unit_mex_upgrader.lua>
- [f=0000000] Loaded unsynced gadget: Crashing Aircraft <unit_crashing_aircraft.lua>
- [f=0000000] Loaded unsynced gadget: Lups <lups_wrapper.lua>
- [f=0000000] Loading LuaGaia
- [f=0000000] Loading LuaUI
- [f=0000000] LuaSocketEnabled: yes
- [f=0000000] This game has locked LuaUI access
- [f=0000000] This game has locked LuaUI access
- [f=0000000] Using LUAUI_DIRNAME = LuaUI/
- [f=0000000] Reloaded ctrlpanel from file: LuaUI/ctrlpanel.txt
- [f=0000000] LuaUI: bound F11 to the widget selector
- [f=0000000] LuaUI: bound CTRL+F11 to tweak mode
- [f=0000000] Loading widget from mod: Red_UI_Framework <red_ui_framework.lua> ...
- [f=0000000] Loading widget from mod: Metalspot Finder <wg_metalspot_finder.lua> ...
- [f=0000000] Loading widget from mod: Faction Change <gui_faction_change.lua> ...
- [f=0000000] Loading widget from mod: MexUpg Helper <cmd_mex_upgrade_helper.lua> ...
- [f=0000000] Loading widget from mod: Red Tooltip <gui_red_tooltip.lua> ...
- [f=0000000] Loading widget from mod: HealthBars <unit_healthbars.lua> ...
- [f=0000000] Loading widget from mod: LockCamera <camera_lockcamera.lua> ...
- [f=0000000] Loading widget from mod: AdvPlayersList <gui_advplayerslist.lua> ...
- [f=0000000] Loading widget from mod: BuildETA <gui_build_eta.lua> ...
- [f=0000000] Loading widget from mod: Initial Queue <unit_initial_queue.lua> ...
- [f=0000000] Loading widget from mod: Projectile lights <gfx_projectile_lights.lua> ...
- [f=0000000] Loading widget from mod: Anti Range <gui_anti_range.lua> ...
- [f=0000000] Loading widget from mod: Auto First Build Facing <autofirstbuildfacing.lua> ...
- [f=0000000] Loading widget from mod: Auto group <unit_auto_group.lua> ...
- [f=0000000] Loading widget from mod: Autoquit <autoquit.lua> ...
- [f=0000000] Loading widget from mod: BA_AllyCursors <gui_ba_ally_cursors.lua> ...
- [f=0000000] Loading widget from mod: Build Split <cmd_buildsplit.lua> ...
- [f=0000000] Loading widget from mod: BuildBar <gui_buildbar.lua> ...
- [f=0000000] Loading widget from mod: CameraFlip <camera_flip.lua> ...
- [f=0000000] Loading widget from mod: Com Counter <gui_comcounter.lua> ...
- [f=0000000] Loading widget from mod: Com DontBreakCloak <unit_com_dontbreakcloak.lua> ...
- [f=0000000] Loading widget from mod: Defense Range <gui_defenserange.lua> ...
- [f=0000000] Loading widget from mod: DontMove <unit_dontmove.lua> ...
- [f=0000000] Loading widget from mod: Easy Facing <gui_easyfacing.lua> ...
- [f=0000000] Loading widget from mod: Energy Conversion Info <gui_energy_conversion.lua> ...
- [f=0000000] Loading widget from mod: GameTypeInfo <gui_game_type_info.lua> ...
- [f=0000000] Loading widget from mod: Ghost Radar <unit_ghostradar.lua> ...
- [f=0000000] Loading widget from mod: Ghost Site <unit_ghostsite.lua> ...
- [f=0000000] Loading widget from mod: Group Label <gui_group_label.lua> ...
- [f=0000000] Loading widget from mod: Highlight Geos <gui_highlight_geos.lua> ...
- [f=0000000] Loading widget from mod: Holdfire Fix <unit_holdfire_fix.lua> ...
- [f=0000000] Loading widget from mod: ImmobileBuilder <unit_immobile_builder.lua> ...
- [f=0000000] Loading widget from mod: Load Own Moving <unit_load_own_moving.lua> ...
- [f=0000000] Loading widget from mod: Loop Select <unit_loop_select.lua> ...
- [f=0000000] Loading widget from mod: Mex Snap <cmd_mex_snap.lua> ...
- [f=0000000] Loading widget from mod: MoreSounds <unit_more_sounds.lua> ...
- [f=0000000] Loading widget from mod: NoDuplicateOrders <cmd_no_duplicate_orders.lua> ...
- [f=0000000] Loading widget from mod: Pause Screen <gui_pausescreen.lua> ...
- [f=0000000] Loading widget from mod: Persistent Build Spacing <gui_persistent_build_spacing.lua> ...
- [f=0000000] Loading widget from mod: Point Tracker <gui_point_tracker.lua> ...
- [f=0000000] Loading widget from mod: ReclaimInfo <gui_reclaiminfo.lua> ...
- [f=0000000] Loading widget from mod: Red Build/Order Menu <gui_red_buildordermenu.lua> ...
- [f=0000000] Loading widget from mod: Red Console <gui_red_console.lua> ...
- [f=0000000] Loading widget from mod: Red Resource Bars <gui_red_resourcebars.lua> ...
- [f=0000000] Loading widget from mod: Red_Drawing <red_ui_framework_drawing.lua> ...
- [f=0000000] Loading widget from mod: RelativeMinimap <minimap_relative.lua> ...
- [f=0000000] Loading widget from mod: SelectionButtons <gui_selbuttons.lua> ...
- [f=0000000] Loading widget from mod: Share Tracker <unit_share_tracker.lua> ...
- [f=0000000] Loading widget from mod: SmoothCam <camera_smoothcam.lua> ...
- [f=0000000] Loading widget from mod: Specific Unit Reclaimer <unit_specific_unit_reclaimer.lua> ...
- [f=0000000] Loading widget from mod: Spectate Selected <gui_spectate_selected.lua> ...
- [f=0000000] Loading widget from mod: State Reverse Toggle <cmd_state_reverse_toggle.lua> ...
- [f=0000000] Loading widget from mod: Stockpiler (dynamic) <unit_stockpile_dynamic.lua> ...
- [f=0000000] Loading widget from mod: Take Proxy <cmd_take_proxy.lua> ...
- [f=0000000] Loading widget from mod: Transport AI <unit_transport_ai.lua> ...
- [f=0000000] Loading widget from mod: Volume OSD <snd_volume_osd.lua> ...
- [f=0000000] Loading widget from mod: Wait reclaim <cmd_wait_reclaim.lua> ...
- [f=0000000] Loading widget from mod: Attack AoE <gui_attack_aoe.lua> ...
- [f=0000000] Loading widget from mod: Attack and Move Notification <unit_attackmovenotification.lua> ...
- [f=0000000] Loading widget from mod: Building Hotkeys <cmd_building_hotkeys.lua> ...
- [f=0000000] Loading widget from mod: Context Build <cmd_context_build.lua> ...
- [f=0000000] Loading widget from mod: Prospector <gui_prospector.lua> ...
- [f=0000000] Loading widget from mod: Red Minimap <gui_red_minimap.lua> ...
- [f=0000000] Loading widget from mod: Set Target Hotkeys <cmd_target_on_the_move_hotkeys.lua> ...
- [f=0000000] Loading widget from mod: BA Waypoint Dragger <unit_waypoint_dragger_2.lua> ...
- [f=0000000] Loading widget from mod: Bomber control <unit_bomber_control.lua> ...
- [f=0000000] Loading widget from mod: CommandInsert <gui_commandinsert.lua> ...
- [f=0000000] Loading widget from mod: Rank Icons <gui_xp.lua> ...
- [f=0000000] Loading widget from mod: Select n Center! <gui_center_n_select.lua> ...
- [f=0000000] Loading widget from mod: LupsManager <gfx_lups_manager.lua> ...
- [f=0000000] Loading widget from mod: Mouse Buildspacing <gui_buildspacing.lua> ...
- [f=0000000] Loading widget from mod: Lups <lups_wrapper.lua> ...
- [f=0000000] Loading widget from mod: CustomFormations2 <unit_customformations2.lua> ...
- [f=0000000] LuaUI v0.3
- [f=0000000] Initializing PathCache
- [f=0000000] Finalizing
- [f=0000000] Loaded DecalsDrawer: Legacy
- [f=0000000] Warning: FBO-FARTEXTURE: None/Unsupported textures/buffers attached!
- [f=0000000] Warning: FBO-FARTEXTURE: None/Unsupported textures/buffers attached!
- [f=0000000] Warning: FBO-FARTEXTURE: None/Unsupported textures/buffers attached!
- [f=0000000] Warning: FBO-FARTEXTURE: None/Unsupported textures/buffers attached!
- [f=0000000] Warning: FBO-FARTEXTURE: None/Unsupported textures/buffers attached!
- [f=0000000] Warning: FBO-FARTEXTURE: None/Unsupported textures/buffers attached!
- [f=0000000] Warning: FBO-FARTEXTURE: None/Unsupported textures/buffers attached!
- [f=0000000] Connection attempt from Player
- [f=0000000] -> Version: 95.0
- [f=0000000] -> Connection established (given id 0)
- [f=0000000] Player Player finished loading and is now ingame
- [f=0000000] GameID: 6ae1b95231d1c329b24190d2c0802f04
- [f=0000030] Skirmish AI "Bot1" (ID:0, Short-Name:"RAI", Version:"0.601") took over control of team 0
- [f=0000306] Buildings set to face East
- [f=0004173] Error: Spring 95.0 has crashed.
- [f=0004173] Error: DLL information:
- [f=0004173] Error: 0x00400000 spring
- [f=0004173] Error: 0x77140000 ntdll
- [f=0004173] Error: 0x74e10000 kernel32
- [f=0004173] Error: 0x75180000 KERNELBASE
- [f=0004173] Error: 0x74f30000 ADVAPI32
- [f=0004173] Error: 0x75860000 msvcrt
- [f=0004173] Error: 0x74dc0000 sechost
- [f=0004173] Error: 0x75210000 RPCRT4
- [f=0004173] Error: 0x74b60000 SspiCli
- [f=0004173] Error: 0x74b50000 CRYPTBASE
- [f=0004173] Error: 0x72180000 GLU32
- [f=0004173] Error: 0x701c0000 OPENGL32
- [f=0004173] Error: 0x75a20000 GDI32
- [f=0004173] Error: 0x76c30000 USER32
- [f=0004173] Error: 0x75af0000 LPK
- [f=0004173] Error: 0x76b90000 USP10
- [f=0004173] Error: 0x700d0000 DDRAW
- [f=0004173] Error: 0x73d60000 DCIMAN32
- [f=0004173] Error: 0x74fe0000 SETUPAPI
- [f=0004173] Error: 0x75ac0000 CFGMGR32
- [f=0004173] Error: 0x76aa0000 OLEAUT32
- [f=0004173] Error: 0x74c60000 ole32
- [f=0004173] Error: 0x74df0000 DEVOBJ
- [f=0004173] Error: 0x748b0000 dwmapi
- [f=0004173] Error: 0x74bc0000 IMAGEHLP
- [f=0004173] Error: 0x75b00000 SHELL32
- [f=0004173] Error: 0x75560000 SHLWAPI
- [f=0004173] Error: 0x716e0000 WINMM
- [f=0004173] Error: 0x751d0000 WS2_32
- [f=0004173] Error: 0x75ab0000 NSI
- [f=0004173] Error: 0x10000000 DevIL
- [f=0004173] Error: 0x721c0000 MSVCP80
- [f=0004173] Error: 0x71040000 MSVCR80
- [f=0004173] Error: 0x6b600000 OpenAL32
- [f=0004173] Error: 0x70780000 vorbisfile
- [f=0004173] Error: 0x68140000 ogg
- [f=0004173] Error: 0x64cc0000 vorbis
- [f=0004173] Error: 0x62e80000 zlib1
- [f=0004173] Error: 0x66fc0000 freetype6
- [f=0004173] Error: 0x62aa0000 glew32
- [f=0004173] Error: 0x01350000 SDL
- [f=0004173] Error: 0x7c340000 MSVCR71
- [f=0004173] Error: 0x74c00000 IMM32
- [f=0004173] Error: 0x75780000 MSCTF
- [f=0004173] Error: 0x73e50000 dsound
- [f=0004173] Error: 0x716b0000 POWRPROF
- [f=0004173] Error: 0x75910000 CLBCatQ
- [f=0004173] Error: 0x742a0000 MMDevApi
- [f=0004173] Error: 0x73ed0000 PROPSYS
- [f=0004173] Error: 0x73d30000 wdmaud
- [f=0004173] Error: 0x73c90000 ksuser
- [f=0004173] Error: 0x73d20000 AVRT
- [f=0004173] Error: 0x74250000 AUDIOSES
- [f=0004173] Error: 0x717a0000 msacm32
- [f=0004173] Error: 0x70b80000 MSACM32
- [f=0004173] Error: 0x717b0000 midimap
- [f=0004173] Error: 0x71c90000 profapi
- [f=0004173] Error: 0x717c0000 uxtheme
- [f=0004173] Error: 0x03fe0000 ig4icd32
- [f=0004173] Error: 0x70b50000 DINPUT
- [f=0004173] Error: 0x70db0000 HID
- [f=0004173] Error: 0x75360000 WINTRUST
- [f=0004173] Error: 0x75660000 CRYPT32
- [f=0004173] Error: 0x74de0000 MSASN1
- [f=0004173] Error: 0x71ba0000 mswsock
- [f=0004173] Error: 0x71b60000 wship6
- [f=0004173] Error: 0x71b80000 wshtcpip
- [f=0004
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