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- protected String getLivingSound()
- {
- return "mob.zombie.say";
- }
- /**
- * Returns the sound this mob makes when it is hurt.
- */
- protected String getHurtSound()
- {
- return "mob.zombie.hurt";
- }
- /**
- * Returns the sound this mob makes on death.
- */
- protected String getDeathSound()
- {
- return "mob.zombie.death";
- }
- protected void func_145780_a(int p_145780_1_, int p_145780_2_, int p_145780_3_, Block p_145780_4_)
- {
- this.playSound("mob.zombie.step", 0.15F, 1.0F);
- }
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