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- Initialize engine version: 5.3.6p8 (c04dd374db98)
- Forcing GfxDevice: Null
- NullGfxDevice:
- Version: NULL 1.0 [1.0]
- Renderer: Null Device
- Vendor: Unity Technologies
- Begin MonoManager ReloadAssembly
- Platform assembly: C:\Users\Administrator\Desktop\7d2d\7DaysToDieServer_Data\Managed\UnityEngine.dll (this message is harmless)
- Loading C:\Users\Administrator\Desktop\7d2d\7DaysToDieServer_Data\Managed\UnityEngine.dll into Unity Child Domain
- Platform assembly: C:\Users\Administrator\Desktop\7d2d\7DaysToDieServer_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
- Loading C:\Users\Administrator\Desktop\7d2d\7DaysToDieServer_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Platform assembly: C:\Users\Administrator\Desktop\7d2d\7DaysToDieServer_Data\Managed\Assembly-CSharp.dll (this message is harmless)
- Loading C:\Users\Administrator\Desktop\7d2d\7DaysToDieServer_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Platform assembly: C:\Users\Administrator\Desktop\7d2d\7DaysToDieServer_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
- Loading C:\Users\Administrator\Desktop\7d2d\7DaysToDieServer_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
- Platform assembly: C:\Users\Administrator\Desktop\7d2d\7DaysToDieServer_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
- Loading C:\Users\Administrator\Desktop\7d2d\7DaysToDieServer_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
- Platform assembly: C:\Users\Administrator\Desktop\7d2d\7DaysToDieServer_Data\Managed\UnityEngine.UI.dll (this message is harmless)
- Loading C:\Users\Administrator\Desktop\7d2d\7DaysToDieServer_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Platform assembly: C:\Users\Administrator\Desktop\7d2d\7DaysToDieServer_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
- Loading C:\Users\Administrator\Desktop\7d2d\7DaysToDieServer_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Platform assembly: C:\Users\Administrator\Desktop\7d2d\7DaysToDieServer_Data\Managed\AmplifyMotion.dll (this message is harmless)
- Loading C:\Users\Administrator\Desktop\7d2d\7DaysToDieServer_Data\Managed\AmplifyMotion.dll into Unity Child Domain
- Platform assembly: C:\Users\Administrator\Desktop\7d2d\7DaysToDieServer_Data\Managed\ICSharpCode.SharpZipLib.dll (this message is harmless)
- Loading C:\Users\Administrator\Desktop\7d2d\7DaysToDieServer_Data\Managed\ICSharpCode.SharpZipLib.dll into Unity Child Domain
- Platform assembly: C:\Users\Administrator\Desktop\7d2d\7DaysToDieServer_Data\Managed\libnoise.dll (this message is harmless)
- Loading C:\Users\Administrator\Desktop\7d2d\7DaysToDieServer_Data\Managed\libnoise.dll into Unity Child Domain
- Platform assembly: C:\Users\Administrator\Desktop\7d2d\7DaysToDieServer_Data\Managed\LogLibrary.dll (this message is harmless)
- Loading C:\Users\Administrator\Desktop\7d2d\7DaysToDieServer_Data\Managed\LogLibrary.dll into Unity Child Domain
- Platform assembly: C:\Users\Administrator\Desktop\7d2d\7DaysToDieServer_Data\Managed\ProfileAttribute.dll (this message is harmless)
- Loading C:\Users\Administrator\Desktop\7d2d\7DaysToDieServer_Data\Managed\ProfileAttribute.dll into Unity Child Domain
- Platform assembly: C:\Users\Administrator\Desktop\7d2d\7DaysToDieServer_Data\Managed\NSpeex.dll (this message is harmless)
- Loading C:\Users\Administrator\Desktop\7d2d\7DaysToDieServer_Data\Managed\NSpeex.dll into Unity Child Domain
- Platform assembly: C:\Users\Administrator\Desktop\7d2d\7DaysToDieServer_Data\Managed\EasyAntiCheat.Client.dll (this message is harmless)
- Loading C:\Users\Administrator\Desktop\7d2d\7DaysToDieServer_Data\Managed\EasyAntiCheat.Client.dll into Unity Child Domain
- Platform assembly: C:\Users\Administrator\Desktop\7d2d\7DaysToDieServer_Data\Managed\EasyAntiCheat.Server.dll (this message is harmless)
- Loading C:\Users\Administrator\Desktop\7d2d\7DaysToDieServer_Data\Managed\EasyAntiCheat.Server.dll into Unity Child Domain
- Platform assembly: C:\Users\Administrator\Desktop\7d2d\7DaysToDieServer_Data\Managed\System.Drawing.dll (this message is harmless)
- Loading C:\Users\Administrator\Desktop\7d2d\7DaysToDieServer_Data\Managed\System.Drawing.dll into Unity Child Domain
- Platform assembly: C:\Users\Administrator\Desktop\7d2d\7DaysToDieServer_Data\Managed\System.Windows.Forms.dll (this message is harmless)
- Loading C:\Users\Administrator\Desktop\7d2d\7DaysToDieServer_Data\Managed\System.Windows.Forms.dll into Unity Child Domain
- Platform assembly: C:\Users\Administrator\Desktop\7d2d\7DaysToDieServer_Data\Managed\LitJson.dll (this message is harmless)
- Loading C:\Users\Administrator\Desktop\7d2d\7DaysToDieServer_Data\Managed\LitJson.dll into Unity Child Domain
- - Completed reload, in 0.093 seconds
- Platform assembly: C:\Users\Administrator\Desktop\7d2d\7DaysToDieServer_Data\Managed\System.Core.dll (this message is harmless)
- Platform assembly: C:\Users\Administrator\Desktop\7d2d\7DaysToDieServer_Data\Managed\System.dll (this message is harmless)
- Platform assembly: C:\Users\Administrator\Desktop\7d2d\7DaysToDieServer_Data\Managed\System.Xml.dll (this message is harmless)
- Platform assembly: C:\Users\Administrator\Desktop\7d2d\7DaysToDieServer_Data\Managed\UnityScript.Lang.dll (this message is harmless)
- Platform assembly: C:\Users\Administrator\Desktop\7d2d\7DaysToDieServer_Data\Managed\Boo.Lang.dll (this message is harmless)
- The referenced script on this Behaviour (Game Object 'wdwFocusHealthState') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'AudioMixerManager') is missing!
- (Filename: Line: 1655)
- UnloadTime: 0.959611 ms
- HDR Render Texture not supported, disabling HDR on reflection probe.
- (Filename: Line: 257)
- Platform assembly: C:\Users\Administrator\Desktop\7d2d\7DaysToDieServer_Data\Managed\SDX.Payload.dll (this message is harmless)
- 2017-03-05T14:44:52 0.012 INF Awake
- Unable to add 'smallEngineDesc' to the Localization dictionary.
- An element with the same key already exists in the dictionary.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Unable to add 'yuccaSeed' to the Localization dictionary.
- An element with the same key already exists in the dictionary.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Unable to add 'workMortarAndPestle' to the Localization dictionary.
- An element with the same key already exists in the dictionary.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- 2017-03-05T14:44:52 0.074 INF Version: Alpha 15.2 (b7) Compatibility Version: Alpha 15.2, Build: Windows 64 Bit
- 2017-03-05T14:44:52 0.074 INF System information:
- 2017-03-05T14:44:52 0.075 INF OS: Windows 8.1 (6.3.0) 64bit
- 2017-03-05T14:44:52 0.075 INF CPU: Intel(R) Pentium(R) CPU G840 @ 2.80GHz (cores: 2)
- 2017-03-05T14:44:52 0.075 INF RAM: 8081 MB
- 2017-03-05T14:44:52 0.076 INF GPU: Null Device (128 MB)
- 2017-03-05T14:44:52 0.076 INF Graphics API: NULL 1.0 [1.0] (shader level 2.0)
- 2017-03-05T14:44:52 0.085 INF Last played version: Alpha 15.2
- 2017-03-05T14:44:52 0.085 INF Local UTC offset: -5 hours
- 2017-03-05T14:44:52 0.086 INF Command line arguments: 7daystodieserver -logfile 7DaysToDieServer_Data\output_log__2017-03-05__14-44-50.txt -quit -batchmode -nographics -configfile=serverconfig.xml -dedicated
- 2017-03-05T14:44:52 0.093 INF Parsing server configfile: C:/Users/Administrator/Desktop/7d2d/7DaysToDieServer_Data/../serverconfig.xml
- 2017-03-05T14:44:52 0.146 INF Parsing server configfile successfully completed
- 2017-03-05T14:44:52 0.147 INF Starting dedicated server level=Random Gen game name=GNAMOD
- 2017-03-05T14:44:52 0.147 INF Maximum allowed players: 40
- 2017-03-05T14:44:52 0.147 INF Game mode: GameModeSurvivalMP
- 2017-03-05T14:44:52 0.152 INF Starting PlayerInputManager...
- 2017-03-05T14:44:52 0.175 INF InControl (version 1.6.6 build 8695, native module = False, XInput = False)
- 2017-03-05T14:44:52 0.337 INF Starting UserProfileManager...
- 2017-03-05T14:44:52 0.339 WRN ApplyAllowControllerOption, sets: 3
- 2017-03-05T14:44:53 0.902 INF Texture quality is set to 3
- 2017-03-05T14:44:53 0.940 INF [NET] Disabling protocol: UNET
- 2017-03-05T14:44:53 0.942 INF [NET] Disabling protocol: RakNet
- 2017-03-05T14:44:53 0.943 INF [NET] Disabling protocol: SteamNetworking
- 2017-03-05T14:44:53 0.948 INF NET: InitCallbacks
- 2017-03-05T14:44:53 0.951 INF [MODS] Start loading
- 2017-03-05T14:44:53 0.952 INF [MODS] Trying to load from Allocs_CommandExtensions
- 2017-03-05T14:44:53 0.965 WRN [MODS] Not loading DLL, only supported on the dedicated server build
- 2017-03-05T14:44:53 0.966 INF [MODS] Loaded Mod: Allocs command extensions (12)
- 2017-03-05T14:44:53 0.966 INF [MODS] Trying to load from Allocs_CommonFunc
- 2017-03-05T14:44:53 0.967 WRN [MODS] Not loading DLL, only supported on the dedicated server build
- 2017-03-05T14:44:53 0.967 INF [MODS] Loaded Mod: Allocs server fixes (14)
- 2017-03-05T14:44:53 0.967 INF [MODS] Trying to load from Allocs_WebAndMapRendering
- 2017-03-05T14:44:53 0.968 WRN [MODS] Not loading DLL, only supported on the dedicated server build
- 2017-03-05T14:44:53 0.968 INF [MODS] Loaded Mod: Allocs MapRendering and Webinterface (19)
- 2017-03-05T14:44:53 0.968 INF [MODS] Trying to load from SDX
- 2017-03-05T14:44:53 0.969 INF [MODS] Loaded Mod: True Survival (1)
- 2017-03-05T14:44:53 0.969 INF [MODS] Trying to load from SMX
- 2017-03-05T14:44:53 0.969 INF [MODS] Loaded Mod: SMX (15b104er08)
- 2017-03-05T14:44:53 0.970 INF [MODS] Trying to load from TrueSurvival
- 2017-03-05T14:44:53 0.970 WRN [MODS] C:/Users/Administrator/Desktop/7d2d/7DaysToDieServer_Data/../Mods/Mod with same name already loaded, ignoring
- 2017-03-05T14:44:53 0.971 INF [MODS] Loading done
- 2017-03-05T14:44:53 0.984 INF Loading permissions file at 'c:/Users/Administrator/Desktop/7d2d/Saves/serveradmin.xml'
- 2017-03-05T14:44:53 1.015 INF Loading permissions file done.
- 2017-03-05T14:44:54 1.827 INF Reloading serveradmin.xml
- 2017-03-05T14:44:54 1.827 INF Loading permissions file at 'c:/Users/Administrator/Desktop/7d2d/Saves/serveradmin.xml'
- 2017-03-05T14:44:54 1.828 INF Loading permissions file done.
- UMA Overlay loading took 895 ms
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- UMA Slot loading took 3 ms
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Platform assembly: C:\Users\Administrator\Desktop\7d2d\7DaysToDieServer_Data\Managed\Mods.dll (this message is harmless)
- SDX: Could not find bundle 'paprika'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- 2017-03-05T14:45:09 16.996 ERR Loading and parsing 'blocks.xml' (Model '#paprika?smallPlantPrefab' not found on block with id 260)
- 2017-03-05T14:45:09 16.996 ERR Loading of blocks aborted due to errors!
- 2017-03-05T14:45:09 16.998 ERR at BlockShapeModelEntity.Init (.Block _block) [0x00000] in <filename unknown>:0
- at BlocksFromXml.CreateBlocks (.XmlFile _xmlFile, Boolean _fillLookupTable) [0x00000] in <filename unknown>:0
- 2017-03-05T14:45:09 17.132 ERR Loading and parsing items xml file (Unknown block name 'wallTorch' in use_action!/ at ItemActionPlaceAsBlock.ReadFrom (.DynamicProperties _props) [0x00000] in <filename unknown>:0
- at ItemClassesFromXml.CreateItems (.XmlFile _xmlFile) [0x00000] in <filename unknown>:0 )
- 2017-03-05T14:45:09 17.133 ERR Loading of items aborted due to errors!
- 2017-03-05T14:45:09 17.133 ERR at ItemActionPlaceAsBlock.ReadFrom (.DynamicProperties _props) [0x00000] in <filename unknown>:0
- at ItemClassesFromXml.CreateItems (.XmlFile _xmlFile) [0x00000] in <filename unknown>:0
- Exception: Block with name 'treeTallGrassDiagonal' not found!
- at BlockPlantGrowing.LateInit () [0x00000] in <filename unknown>:0
- at Block.LateInitAll () [0x00000] in <filename unknown>:0
- at WorldStaticData.Init (System.String _name, .XmlFile _xmlFile) [0x00000] in <filename unknown>:0
- at WorldStaticData.JJ (System.String ) [0x00000] in <filename unknown>:0
- at WorldStaticData+AA.MoveNext () [0x00000] in <filename unknown>:0
- at GameManager+VN.MoveNext () [0x00000] in <filename unknown>:0
- at GameManager.Awake () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- 2017-03-05T14:45:09 17.308 INF Atlas reset took 88 ms
- 2017-03-05T14:45:09 17.309 INF Atlas load took 164 ms
- Platform assembly: C:\Users\Administrator\Desktop\7d2d\7DaysToDieServer_Data\Managed\Mono.Posix.dll (this message is harmless)
- Fallback handler could not load library C:/Users/Administrator/Desktop/7d2d/7DaysToDieServer_Data/Mono/libc
- Fallback handler could not load library C:/Users/Administrator/Desktop/7d2d/7DaysToDieServer_Data/Mono/.\libc
- Fallback handler could not load library C:/Users/Administrator/Desktop/7d2d/7DaysToDieServer_Data/Mono/libc
- 2017-03-05T14:45:09 17.366 INF NET: Starting server protocols
- 2017-03-05T14:45:09 17.386 INF NET: UNET server started
- 2017-03-05T14:45:09 17.441 INF NET: Unity NW server started
- 2017-03-05T14:45:09 17.442 INF [Steamworks.NET] NET: Server started
- SDX: SDX ModEngine::StartModScripts
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- 2017-03-05T14:45:09 17.443 INF StartGame
- 2017-03-05T14:45:09 17.552 INF Atlas reset took 107 ms
- 2017-03-05T14:45:10 18.375 EXC An element with the same key already exists in the dictionary.
- ArgumentException: An element with the same key already exists in the dictionary.
- at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.Texture2D].Add (System.String key, UnityEngine.Texture2D value) [0x00000] in <filename unknown>:0
- at ModManager.LoadItemIcons () [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- Logger:masterLogException(Exception)
- Logger:Exception(Exception)
- Log:Exception(Exception)
- ModManager:LoadItemIcons()
- GameManager:StartGame()
- ConnectionManager:Net_ServerInitialized()
- NetworkCommon:StartServers(String)
- MainMenuMono:Start()
- (Filename: Line: -1)
- 2017-03-05T14:45:10 18.379 EXC An element with the same key already exists in the dictionary.
- ArgumentException: An element with the same key already exists in the dictionary.
- at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.Texture2D].Add (System.String key, UnityEngine.Texture2D value) [0x00000] in <filename unknown>:0
- at ModManager.LoadItemIcons () [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- Logger:masterLogException(Exception)
- Logger:Exception(Exception)
- Log:Exception(Exception)
- ModManager:LoadItemIcons()
- GameManager:StartGame()
- ConnectionManager:Net_ServerInitialized()
- NetworkCommon:StartServers(String)
- MainMenuMono:Start()
- (Filename: Line: -1)
- 2017-03-05T14:45:10 18.383 EXC An element with the same key already exists in the dictionary.
- ArgumentException: An element with the same key already exists in the dictionary.
- at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.Texture2D].Add (System.String key, UnityEngine.Texture2D value) [0x00000] in <filename unknown>:0
- at ModManager.LoadItemIcons () [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- Logger:masterLogException(Exception)
- Logger:Exception(Exception)
- Log:Exception(Exception)
- ModManager:LoadItemIcons()
- GameManager:StartGame()
- ConnectionManager:Net_ServerInitialized()
- NetworkCommon:StartServers(String)
- MainMenuMono:Start()
- (Filename: Line: -1)
- 2017-03-05T14:45:10 18.388 EXC An element with the same key already exists in the dictionary.
- ArgumentException: An element with the same key already exists in the dictionary.
- at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.Texture2D].Add (System.String key, UnityEngine.Texture2D value) [0x00000] in <filename unknown>:0
- at ModManager.LoadItemIcons () [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- Logger:masterLogException(Exception)
- Logger:Exception(Exception)
- Log:Exception(Exception)
- ModManager:LoadItemIcons()
- GameManager:StartGame()
- ConnectionManager:Net_ServerInitialized()
- NetworkCommon:StartServers(String)
- MainMenuMono:Start()
- (Filename: Line: -1)
- 2017-03-05T14:45:10 18.392 EXC An element with the same key already exists in the dictionary.
- ArgumentException: An element with the same key already exists in the dictionary.
- at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.Texture2D].Add (System.String key, UnityEngine.Texture2D value) [0x00000] in <filename unknown>:0
- at ModManager.LoadItemIcons () [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- Logger:masterLogException(Exception)
- Logger:Exception(Exception)
- Log:Exception(Exception)
- ModManager:LoadItemIcons()
- GameManager:StartGame()
- ConnectionManager:Net_ServerInitialized()
- NetworkCommon:StartServers(String)
- MainMenuMono:Start()
- (Filename: Line: -1)
- 2017-03-05T14:45:10 18.395 EXC An element with the same key already exists in the dictionary.
- ArgumentException: An element with the same key already exists in the dictionary.
- at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.Texture2D].Add (System.String key, UnityEngine.Texture2D value) [0x00000] in <filename unknown>:0
- at ModManager.LoadItemIcons () [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- Logger:masterLogException(Exception)
- Logger:Exception(Exception)
- Log:Exception(Exception)
- ModManager:LoadItemIcons()
- GameManager:StartGame()
- ConnectionManager:Net_ServerInitialized()
- NetworkCommon:StartServers(String)
- MainMenuMono:Start()
- (Filename: Line: -1)
- 2017-03-05T14:45:10 18.422 INF Atlas resized to fit more icons. Old 1615 icons, 4096x4096, now 2589 icons, 8192x8192
- 2017-03-05T14:45:11 19.508 INF Adding 975 sprites to atlas took 2062 ms
- 2017-03-05T14:45:11 19.531 INF Persistent GamePrefs saved
- GamePref.AdminFileName = serveradmin.xml
- GamePref.AirDropFrequency = 72
- GamePref.AirDropMarker = False
- GamePref.AutopilotMode = 0
- GamePref.BlockDurabilityModifier = 100
- GamePref.BuildCreate = False
- GamePref.ConnectToServerIP = 127.0.0.1
- GamePref.ConnectToServerPort = 26900
- GamePref.ControlPanelEnabled = True
- GamePref.ControlPanelPort = 8080
- GamePref.CraftTimer =
- GamePref.CreateLevelDim = 8
- GamePref.CreateLevelName = My Level
- GamePref.CreativeMenuEnabled = False
- GamePref.DayCount = 3
- GamePref.DayLightLength = 19
- GamePref.DayNightLength = 90
- GamePref.DebugMenuEnabled = False
- GamePref.DebugMenuShowTasks = False
- GamePref.DebugStopEnemiesMoving = False
- GamePref.DropOnDeath = 1
- GamePref.DropOnQuit = 0
- GamePref.DynamicSpawner =
- GamePref.EACEnabled = True
- GamePref.EnemyDifficulty = 0
- GamePref.EnemySenseMemory = 44
- GamePref.EnemySpawnMode = 1
- GamePref.FavoriteServersList =
- GamePref.FragLimit = 20
- GamePref.GameDifficulty = 3
- GamePref.GameMode = GameModeSurvivalMP
- GamePref.GameName = GNAMOD
- GamePref.GameNameClient = My Game
- GamePref.GameVersion = Alpha 15.2
- GamePref.GameWorld = Random Gen
- GamePref.JoiningOptions = True
- GamePref.LandClaimDeadZone = 30
- GamePref.LandClaimDecayMode = 2
- GamePref.LandClaimExpiryTime = 7
- GamePref.LandClaimOfflineDurabilityModifier = 0
- GamePref.LandClaimOnlineDurabilityModifier = 0
- GamePref.LandClaimSize = 1
- GamePref.LastGameResetRevision = 0
- GamePref.LootAbundance = 85
- GamePref.LootRespawnDays = 15
- GamePref.LootTimer =
- GamePref.MatchLength = 10
- GamePref.MaxSpawnedAnimals = 70
- GamePref.MaxSpawnedZombies = 60
- GamePref.NoGraphicsMode = True
- GamePref.OptionsAA = 0
- GamePref.OptionsAllowController = False
- GamePref.OptionsAmbientVolumeLevel = 1
- GamePref.OptionsBackgroundGlobalOpacity = 0.75
- GamePref.OptionsBloom = False
- GamePref.OptionsDeferredLighting = True
- GamePref.OptionsDOF = False
- GamePref.OptionsFieldOfView = 50
- GamePref.OptionsForegroundGlobalOpacity = 1
- GamePref.OptionsGamma = 0.375
- GamePref.OptionsGraphicsQuality = 1
- GamePref.OptionsGrassDistance = 1
- GamePref.OptionsHudOpacity = 1
- GamePref.OptionsHudSize = 2
- GamePref.OptionsImageEffects = False
- GamePref.OptionsInvertMouse = False
- GamePref.OptionsLODDistance = 0.5
- GamePref.OptionsMicVolumeLevel = 0.75
- GamePref.OptionsMotionBlur = 0
- GamePref.OptionsMouseSensitivity = 0.5
- GamePref.OptionsMusicVolumeLevel = 0.5
- GamePref.OptionsObjectBlur = False
- GamePref.OptionsOverallAudioVolumeLevel = 1
- GamePref.OptionsPlayerModel = playerMale
- GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
- GamePref.OptionsReflectedShadows = False
- GamePref.OptionsReflectionQuality = 0
- GamePref.OptionsResolution = 0
- GamePref.OptionsShadowDistance = 0
- GamePref.OptionsShowCompass = True
- GamePref.OptionsShowCrosshair = True
- GamePref.OptionsSSAO = False
- GamePref.OptionsStabSpawnBlocksOnGround = True
- GamePref.OptionsSunShafts = False
- GamePref.OptionsTempCelsius = False
- GamePref.OptionsTextureQuality = 2
- GamePref.OptionsTreeQuality = 1
- GamePref.OptionsUMATextureQuality = 1
- GamePref.OptionsViewDistance = 8
- GamePref.OptionsVoiceChatEnabled = True
- GamePref.OptionsVoiceVolumeLevel = 0.75
- GamePref.OptionsVsync = 1
- GamePref.OptionsWaterParticleLimiter = 0
- GamePref.OptionsWaterQuality = 0
- GamePref.PersistentPlayerProfiles = True
- GamePref.PlayerAutologin = False
- GamePref.PlayerId =
- GamePref.PlayerKillingMode = 3
- GamePref.PlayerName = Player
- GamePref.PlayerSafeZoneHours = 5
- GamePref.PlayerSafeZoneLevel = 5
- GamePref.PlayerToken =
- GamePref.RebuildMap = False
- GamePref.SaveGameFolder = c:/Users/Administrator/Desktop/7d2d/Saves
- GamePref.SelectionContextMode = 0
- GamePref.SelectionOperationMode = 0
- GamePref.ServerDescription = A true apocalyptic experience
- GamePref.ServerDisabledNetworkProtocols =
- GamePref.ServerIP =
- GamePref.ServerIsPublic = True
- GamePref.ServerMaxPlayerCount = 40
- GamePref.ServerName = The Dead Shall Rise (PVP) CBSM True Survival Mod!
- GamePref.ServerPort = 26900
- GamePref.ServerWebsiteURL = http://thedeadshallrise.enjin.com
- GamePref.ShowFriendPlayerOnMap = True
- GamePref.TelnetEnabled = True
- GamePref.TelnetPort = 8081
- GamePref.ZombiePlayers = True
- GamePref.ZombiesRun = 1
- GameStat.AirDropFrequency = 0
- GameStat.AirDropMarker = False
- GameStat.AnimalCount = 0
- GameStat.BlockDurabilityModifier = 1
- GameStat.ChunkStabilityEnabled = True
- GameStat.CraftTimer =
- GameStat.CurrentRoundIx = 0
- GameStat.DayLightLength = 16
- GameStat.DayLimitActive = False
- GameStat.DayLimitThisRound = 0
- GameStat.Difficulty = 2
- GameStat.DropOnDeath = 1
- GameStat.DropOnQuit = 0
- GameStat.EnemyCount = 0
- GameStat.EnemyDifficulty = Normal
- GameStat.EnemySenseMemory = 60
- GameStat.EnemySpawnMode = 3
- GameStat.FragLimitActive = False
- GameStat.FragLimitThisRound = 0
- GameStat.GameDifficulty = 2
- GameStat.GameModeId = 0
- GameStat.GameState = 0
- GameStat.GlobalMessageToShow =
- GameStat.IsCreativeMenuEnabled = False
- GameStat.IsFlyingEnabled = False
- GameStat.IsPlayerCollisionEnabled = True
- GameStat.IsPlayerDamageEnabled = True
- GameStat.IsResetMapOnRestart = False
- GameStat.IsSaveSupplyCrates = True
- GameStat.IsSpawnEnemies = True
- GameStat.IsSpawnNearOtherPlayer = False
- GameStat.IsTeleportEnabled = False
- GameStat.IsVersionCheckDone = False
- GameStat.LandClaimDeadZone = 30
- GameStat.LandClaimDecayMode = 0
- GameStat.LandClaimExpiryTime = 3
- GameStat.LandClaimOfflineDurabilityModifier = 32
- GameStat.LandClaimOnlineDurabilityModifier = 32
- GameStat.LandClaimSize = 7
- GameStat.LoadScene =
- GameStat.LootTimer =
- GameStat.PlayerKillingMode = KillStrangersOnly
- GameStat.ScoreDiedMultiplier = -5
- GameStat.ScorePlayerKillMultiplier = 1
- GameStat.ScoreZombieKillMultiplier = 1
- GameStat.ShowAllPlayersOnMap = False
- GameStat.ShowFriendPlayerOnMap = True
- GameStat.ShowSpawnWindow = False
- GameStat.ShowWindow =
- GameStat.ShowZombieCounter = False
- GameStat.TimeLimitActive = False
- GameStat.TimeLimitThisRound = 0
- GameStat.TimeOfDayIncPerSec = 20
- GameStat.ZombieHordeMeter = False
- 2017-03-05T14:45:11 19.558 INF StartAsServer
- 2017-03-05T14:45:11 19.565 INF createWorld: Random Gen, GNAMOD, GameModeSurvivalMP
- Exception: Block with name 'hardStone' not found!
- at WorldBiomes.YJ (System.String ) [0x00000] in <filename unknown>:0
- at WorldBiomes.QJ (Byte , System.String , System.Xml.XmlElement , Boolean ) [0x00000] in <filename unknown>:0
- at WorldBiomes.QJ (Byte , System.String , System.Xml.XmlElement , Boolean ) [0x00000] in <filename unknown>:0
- at WorldBiomes.FJ (System.Xml.XmlDocument , Boolean ) [0x00000] in <filename unknown>:0
- at WorldBiomes..ctor (System.Xml.XmlDocument _genxml, Boolean _instantiateReferences) [0x00000] in <filename unknown>:0
- at GameManager.PQ (System.String , System.String ) [0x00000] in <filename unknown>:0
- at GameManager.GF () [0x00000] in <filename unknown>:0
- at GameManager.StartGame () [0x00000] in <filename unknown>:0
- at ConnectionManager.Net_ServerInitialized () [0x00000] in <filename unknown>:0
- at NetworkCommon.StartServers (System.String _password) [0x00000] in <filename unknown>:0
- at MainMenuMono.Start () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- Setting up 1 worker threads for Enlighten.
- Thread -> id: ba0 -> priority: 1
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