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  1. Initialize engine version: 5.3.6p8 (c04dd374db98)
  2. Forcing GfxDevice: Null
  3. NullGfxDevice:
  4. Version: NULL 1.0 [1.0]
  5. Renderer: Null Device
  6. Vendor: Unity Technologies
  7. Begin MonoManager ReloadAssembly
  8. Platform assembly: C:\Users\Administrator\Desktop\7d2d\7DaysToDieServer_Data\Managed\UnityEngine.dll (this message is harmless)
  9. Loading C:\Users\Administrator\Desktop\7d2d\7DaysToDieServer_Data\Managed\UnityEngine.dll into Unity Child Domain
  10. Platform assembly: C:\Users\Administrator\Desktop\7d2d\7DaysToDieServer_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
  11. Loading C:\Users\Administrator\Desktop\7d2d\7DaysToDieServer_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  12. Platform assembly: C:\Users\Administrator\Desktop\7d2d\7DaysToDieServer_Data\Managed\Assembly-CSharp.dll (this message is harmless)
  13. Loading C:\Users\Administrator\Desktop\7d2d\7DaysToDieServer_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  14. Platform assembly: C:\Users\Administrator\Desktop\7d2d\7DaysToDieServer_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
  15. Loading C:\Users\Administrator\Desktop\7d2d\7DaysToDieServer_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
  16. Platform assembly: C:\Users\Administrator\Desktop\7d2d\7DaysToDieServer_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
  17. Loading C:\Users\Administrator\Desktop\7d2d\7DaysToDieServer_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
  18. Platform assembly: C:\Users\Administrator\Desktop\7d2d\7DaysToDieServer_Data\Managed\UnityEngine.UI.dll (this message is harmless)
  19. Loading C:\Users\Administrator\Desktop\7d2d\7DaysToDieServer_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  20. Platform assembly: C:\Users\Administrator\Desktop\7d2d\7DaysToDieServer_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
  21. Loading C:\Users\Administrator\Desktop\7d2d\7DaysToDieServer_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  22. Platform assembly: C:\Users\Administrator\Desktop\7d2d\7DaysToDieServer_Data\Managed\AmplifyMotion.dll (this message is harmless)
  23. Loading C:\Users\Administrator\Desktop\7d2d\7DaysToDieServer_Data\Managed\AmplifyMotion.dll into Unity Child Domain
  24. Platform assembly: C:\Users\Administrator\Desktop\7d2d\7DaysToDieServer_Data\Managed\ICSharpCode.SharpZipLib.dll (this message is harmless)
  25. Loading C:\Users\Administrator\Desktop\7d2d\7DaysToDieServer_Data\Managed\ICSharpCode.SharpZipLib.dll into Unity Child Domain
  26. Platform assembly: C:\Users\Administrator\Desktop\7d2d\7DaysToDieServer_Data\Managed\libnoise.dll (this message is harmless)
  27. Loading C:\Users\Administrator\Desktop\7d2d\7DaysToDieServer_Data\Managed\libnoise.dll into Unity Child Domain
  28. Platform assembly: C:\Users\Administrator\Desktop\7d2d\7DaysToDieServer_Data\Managed\LogLibrary.dll (this message is harmless)
  29. Loading C:\Users\Administrator\Desktop\7d2d\7DaysToDieServer_Data\Managed\LogLibrary.dll into Unity Child Domain
  30. Platform assembly: C:\Users\Administrator\Desktop\7d2d\7DaysToDieServer_Data\Managed\ProfileAttribute.dll (this message is harmless)
  31. Loading C:\Users\Administrator\Desktop\7d2d\7DaysToDieServer_Data\Managed\ProfileAttribute.dll into Unity Child Domain
  32. Platform assembly: C:\Users\Administrator\Desktop\7d2d\7DaysToDieServer_Data\Managed\NSpeex.dll (this message is harmless)
  33. Loading C:\Users\Administrator\Desktop\7d2d\7DaysToDieServer_Data\Managed\NSpeex.dll into Unity Child Domain
  34. Platform assembly: C:\Users\Administrator\Desktop\7d2d\7DaysToDieServer_Data\Managed\EasyAntiCheat.Client.dll (this message is harmless)
  35. Loading C:\Users\Administrator\Desktop\7d2d\7DaysToDieServer_Data\Managed\EasyAntiCheat.Client.dll into Unity Child Domain
  36. Platform assembly: C:\Users\Administrator\Desktop\7d2d\7DaysToDieServer_Data\Managed\EasyAntiCheat.Server.dll (this message is harmless)
  37. Loading C:\Users\Administrator\Desktop\7d2d\7DaysToDieServer_Data\Managed\EasyAntiCheat.Server.dll into Unity Child Domain
  38. Platform assembly: C:\Users\Administrator\Desktop\7d2d\7DaysToDieServer_Data\Managed\System.Drawing.dll (this message is harmless)
  39. Loading C:\Users\Administrator\Desktop\7d2d\7DaysToDieServer_Data\Managed\System.Drawing.dll into Unity Child Domain
  40. Platform assembly: C:\Users\Administrator\Desktop\7d2d\7DaysToDieServer_Data\Managed\System.Windows.Forms.dll (this message is harmless)
  41. Loading C:\Users\Administrator\Desktop\7d2d\7DaysToDieServer_Data\Managed\System.Windows.Forms.dll into Unity Child Domain
  42. Platform assembly: C:\Users\Administrator\Desktop\7d2d\7DaysToDieServer_Data\Managed\LitJson.dll (this message is harmless)
  43. Loading C:\Users\Administrator\Desktop\7d2d\7DaysToDieServer_Data\Managed\LitJson.dll into Unity Child Domain
  44. - Completed reload, in 0.093 seconds
  45. Platform assembly: C:\Users\Administrator\Desktop\7d2d\7DaysToDieServer_Data\Managed\System.Core.dll (this message is harmless)
  46. Platform assembly: C:\Users\Administrator\Desktop\7d2d\7DaysToDieServer_Data\Managed\System.dll (this message is harmless)
  47. Platform assembly: C:\Users\Administrator\Desktop\7d2d\7DaysToDieServer_Data\Managed\System.Xml.dll (this message is harmless)
  48. Platform assembly: C:\Users\Administrator\Desktop\7d2d\7DaysToDieServer_Data\Managed\UnityScript.Lang.dll (this message is harmless)
  49. Platform assembly: C:\Users\Administrator\Desktop\7d2d\7DaysToDieServer_Data\Managed\Boo.Lang.dll (this message is harmless)
  50. The referenced script on this Behaviour (Game Object 'wdwFocusHealthState') is missing!
  51.  
  52. (Filename: Line: 1655)
  53.  
  54. The referenced script on this Behaviour (Game Object 'AudioMixerManager') is missing!
  55.  
  56. (Filename: Line: 1655)
  57.  
  58. UnloadTime: 0.959611 ms
  59. HDR Render Texture not supported, disabling HDR on reflection probe.
  60.  
  61. (Filename: Line: 257)
  62.  
  63. Platform assembly: C:\Users\Administrator\Desktop\7d2d\7DaysToDieServer_Data\Managed\SDX.Payload.dll (this message is harmless)
  64. 2017-03-05T14:44:52 0.012 INF Awake
  65. Unable to add 'smallEngineDesc' to the Localization dictionary.
  66. An element with the same key already exists in the dictionary.
  67.  
  68. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  69.  
  70. Unable to add 'yuccaSeed' to the Localization dictionary.
  71. An element with the same key already exists in the dictionary.
  72.  
  73. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  74.  
  75. Unable to add 'workMortarAndPestle' to the Localization dictionary.
  76. An element with the same key already exists in the dictionary.
  77.  
  78. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  79.  
  80. 2017-03-05T14:44:52 0.074 INF Version: Alpha 15.2 (b7) Compatibility Version: Alpha 15.2, Build: Windows 64 Bit
  81. 2017-03-05T14:44:52 0.074 INF System information:
  82. 2017-03-05T14:44:52 0.075 INF OS: Windows 8.1 (6.3.0) 64bit
  83. 2017-03-05T14:44:52 0.075 INF CPU: Intel(R) Pentium(R) CPU G840 @ 2.80GHz (cores: 2)
  84. 2017-03-05T14:44:52 0.075 INF RAM: 8081 MB
  85. 2017-03-05T14:44:52 0.076 INF GPU: Null Device (128 MB)
  86. 2017-03-05T14:44:52 0.076 INF Graphics API: NULL 1.0 [1.0] (shader level 2.0)
  87. 2017-03-05T14:44:52 0.085 INF Last played version: Alpha 15.2
  88. 2017-03-05T14:44:52 0.085 INF Local UTC offset: -5 hours
  89. 2017-03-05T14:44:52 0.086 INF Command line arguments: 7daystodieserver -logfile 7DaysToDieServer_Data\output_log__2017-03-05__14-44-50.txt -quit -batchmode -nographics -configfile=serverconfig.xml -dedicated
  90. 2017-03-05T14:44:52 0.093 INF Parsing server configfile: C:/Users/Administrator/Desktop/7d2d/7DaysToDieServer_Data/../serverconfig.xml
  91. 2017-03-05T14:44:52 0.146 INF Parsing server configfile successfully completed
  92. 2017-03-05T14:44:52 0.147 INF Starting dedicated server level=Random Gen game name=GNAMOD
  93. 2017-03-05T14:44:52 0.147 INF Maximum allowed players: 40
  94. 2017-03-05T14:44:52 0.147 INF Game mode: GameModeSurvivalMP
  95. 2017-03-05T14:44:52 0.152 INF Starting PlayerInputManager...
  96. 2017-03-05T14:44:52 0.175 INF InControl (version 1.6.6 build 8695, native module = False, XInput = False)
  97. 2017-03-05T14:44:52 0.337 INF Starting UserProfileManager...
  98. 2017-03-05T14:44:52 0.339 WRN ApplyAllowControllerOption, sets: 3
  99. 2017-03-05T14:44:53 0.902 INF Texture quality is set to 3
  100. 2017-03-05T14:44:53 0.940 INF [NET] Disabling protocol: UNET
  101. 2017-03-05T14:44:53 0.942 INF [NET] Disabling protocol: RakNet
  102. 2017-03-05T14:44:53 0.943 INF [NET] Disabling protocol: SteamNetworking
  103. 2017-03-05T14:44:53 0.948 INF NET: InitCallbacks
  104. 2017-03-05T14:44:53 0.951 INF [MODS] Start loading
  105. 2017-03-05T14:44:53 0.952 INF [MODS] Trying to load from Allocs_CommandExtensions
  106. 2017-03-05T14:44:53 0.965 WRN [MODS] Not loading DLL, only supported on the dedicated server build
  107. 2017-03-05T14:44:53 0.966 INF [MODS] Loaded Mod: Allocs command extensions (12)
  108. 2017-03-05T14:44:53 0.966 INF [MODS] Trying to load from Allocs_CommonFunc
  109. 2017-03-05T14:44:53 0.967 WRN [MODS] Not loading DLL, only supported on the dedicated server build
  110. 2017-03-05T14:44:53 0.967 INF [MODS] Loaded Mod: Allocs server fixes (14)
  111. 2017-03-05T14:44:53 0.967 INF [MODS] Trying to load from Allocs_WebAndMapRendering
  112. 2017-03-05T14:44:53 0.968 WRN [MODS] Not loading DLL, only supported on the dedicated server build
  113. 2017-03-05T14:44:53 0.968 INF [MODS] Loaded Mod: Allocs MapRendering and Webinterface (19)
  114. 2017-03-05T14:44:53 0.968 INF [MODS] Trying to load from SDX
  115. 2017-03-05T14:44:53 0.969 INF [MODS] Loaded Mod: True Survival (1)
  116. 2017-03-05T14:44:53 0.969 INF [MODS] Trying to load from SMX
  117. 2017-03-05T14:44:53 0.969 INF [MODS] Loaded Mod: SMX (15b104er08)
  118. 2017-03-05T14:44:53 0.970 INF [MODS] Trying to load from TrueSurvival
  119. 2017-03-05T14:44:53 0.970 WRN [MODS] C:/Users/Administrator/Desktop/7d2d/7DaysToDieServer_Data/../Mods/Mod with same name already loaded, ignoring
  120. 2017-03-05T14:44:53 0.971 INF [MODS] Loading done
  121. 2017-03-05T14:44:53 0.984 INF Loading permissions file at 'c:/Users/Administrator/Desktop/7d2d/Saves/serveradmin.xml'
  122. 2017-03-05T14:44:53 1.015 INF Loading permissions file done.
  123. 2017-03-05T14:44:54 1.827 INF Reloading serveradmin.xml
  124. 2017-03-05T14:44:54 1.827 INF Loading permissions file at 'c:/Users/Administrator/Desktop/7d2d/Saves/serveradmin.xml'
  125. 2017-03-05T14:44:54 1.828 INF Loading permissions file done.
  126. UMA Overlay loading took 895 ms
  127.  
  128. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  129.  
  130. UMA Slot loading took 3 ms
  131.  
  132. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  133.  
  134. Platform assembly: C:\Users\Administrator\Desktop\7d2d\7DaysToDieServer_Data\Managed\Mods.dll (this message is harmless)
  135. SDX: Could not find bundle 'paprika'
  136.  
  137. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  138.  
  139. 2017-03-05T14:45:09 16.996 ERR Loading and parsing 'blocks.xml' (Model '#paprika?smallPlantPrefab' not found on block with id 260)
  140. 2017-03-05T14:45:09 16.996 ERR Loading of blocks aborted due to errors!
  141. 2017-03-05T14:45:09 16.998 ERR at BlockShapeModelEntity.Init (.Block _block) [0x00000] in <filename unknown>:0
  142. at BlocksFromXml.CreateBlocks (.XmlFile _xmlFile, Boolean _fillLookupTable) [0x00000] in <filename unknown>:0
  143. 2017-03-05T14:45:09 17.132 ERR Loading and parsing items xml file (Unknown block name 'wallTorch' in use_action!/ at ItemActionPlaceAsBlock.ReadFrom (.DynamicProperties _props) [0x00000] in <filename unknown>:0
  144. at ItemClassesFromXml.CreateItems (.XmlFile _xmlFile) [0x00000] in <filename unknown>:0 )
  145. 2017-03-05T14:45:09 17.133 ERR Loading of items aborted due to errors!
  146. 2017-03-05T14:45:09 17.133 ERR at ItemActionPlaceAsBlock.ReadFrom (.DynamicProperties _props) [0x00000] in <filename unknown>:0
  147. at ItemClassesFromXml.CreateItems (.XmlFile _xmlFile) [0x00000] in <filename unknown>:0
  148. Exception: Block with name 'treeTallGrassDiagonal' not found!
  149. at BlockPlantGrowing.LateInit () [0x00000] in <filename unknown>:0
  150. at Block.LateInitAll () [0x00000] in <filename unknown>:0
  151. at WorldStaticData.Init (System.String _name, .XmlFile _xmlFile) [0x00000] in <filename unknown>:0
  152. at WorldStaticData.JJ (System.String ) [0x00000] in <filename unknown>:0
  153. at WorldStaticData+AA.MoveNext () [0x00000] in <filename unknown>:0
  154. at GameManager+VN.MoveNext () [0x00000] in <filename unknown>:0
  155. at GameManager.Awake () [0x00000] in <filename unknown>:0
  156.  
  157. (Filename: Line: -1)
  158.  
  159. 2017-03-05T14:45:09 17.308 INF Atlas reset took 88 ms
  160. 2017-03-05T14:45:09 17.309 INF Atlas load took 164 ms
  161. Platform assembly: C:\Users\Administrator\Desktop\7d2d\7DaysToDieServer_Data\Managed\Mono.Posix.dll (this message is harmless)
  162. Fallback handler could not load library C:/Users/Administrator/Desktop/7d2d/7DaysToDieServer_Data/Mono/libc
  163. Fallback handler could not load library C:/Users/Administrator/Desktop/7d2d/7DaysToDieServer_Data/Mono/.\libc
  164. Fallback handler could not load library C:/Users/Administrator/Desktop/7d2d/7DaysToDieServer_Data/Mono/libc
  165. 2017-03-05T14:45:09 17.366 INF NET: Starting server protocols
  166. 2017-03-05T14:45:09 17.386 INF NET: UNET server started
  167. 2017-03-05T14:45:09 17.441 INF NET: Unity NW server started
  168. 2017-03-05T14:45:09 17.442 INF [Steamworks.NET] NET: Server started
  169. SDX: SDX ModEngine::StartModScripts
  170.  
  171. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  172.  
  173. 2017-03-05T14:45:09 17.443 INF StartGame
  174. 2017-03-05T14:45:09 17.552 INF Atlas reset took 107 ms
  175. 2017-03-05T14:45:10 18.375 EXC An element with the same key already exists in the dictionary.
  176. ArgumentException: An element with the same key already exists in the dictionary.
  177. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.Texture2D].Add (System.String key, UnityEngine.Texture2D value) [0x00000] in <filename unknown>:0
  178. at ModManager.LoadItemIcons () [0x00000] in <filename unknown>:0
  179. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  180. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  181. UnityEngine.Logger:LogException(Exception, Object)
  182. UnityEngine.Debug:LogException(Exception)
  183. Logger:masterLogException(Exception)
  184. Logger:Exception(Exception)
  185. Log:Exception(Exception)
  186. ModManager:LoadItemIcons()
  187. GameManager:StartGame()
  188. ConnectionManager:Net_ServerInitialized()
  189. NetworkCommon:StartServers(String)
  190. MainMenuMono:Start()
  191.  
  192. (Filename: Line: -1)
  193.  
  194. 2017-03-05T14:45:10 18.379 EXC An element with the same key already exists in the dictionary.
  195. ArgumentException: An element with the same key already exists in the dictionary.
  196. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.Texture2D].Add (System.String key, UnityEngine.Texture2D value) [0x00000] in <filename unknown>:0
  197. at ModManager.LoadItemIcons () [0x00000] in <filename unknown>:0
  198. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  199. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  200. UnityEngine.Logger:LogException(Exception, Object)
  201. UnityEngine.Debug:LogException(Exception)
  202. Logger:masterLogException(Exception)
  203. Logger:Exception(Exception)
  204. Log:Exception(Exception)
  205. ModManager:LoadItemIcons()
  206. GameManager:StartGame()
  207. ConnectionManager:Net_ServerInitialized()
  208. NetworkCommon:StartServers(String)
  209. MainMenuMono:Start()
  210.  
  211. (Filename: Line: -1)
  212.  
  213. 2017-03-05T14:45:10 18.383 EXC An element with the same key already exists in the dictionary.
  214. ArgumentException: An element with the same key already exists in the dictionary.
  215. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.Texture2D].Add (System.String key, UnityEngine.Texture2D value) [0x00000] in <filename unknown>:0
  216. at ModManager.LoadItemIcons () [0x00000] in <filename unknown>:0
  217. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  218. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  219. UnityEngine.Logger:LogException(Exception, Object)
  220. UnityEngine.Debug:LogException(Exception)
  221. Logger:masterLogException(Exception)
  222. Logger:Exception(Exception)
  223. Log:Exception(Exception)
  224. ModManager:LoadItemIcons()
  225. GameManager:StartGame()
  226. ConnectionManager:Net_ServerInitialized()
  227. NetworkCommon:StartServers(String)
  228. MainMenuMono:Start()
  229.  
  230. (Filename: Line: -1)
  231.  
  232. 2017-03-05T14:45:10 18.388 EXC An element with the same key already exists in the dictionary.
  233. ArgumentException: An element with the same key already exists in the dictionary.
  234. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.Texture2D].Add (System.String key, UnityEngine.Texture2D value) [0x00000] in <filename unknown>:0
  235. at ModManager.LoadItemIcons () [0x00000] in <filename unknown>:0
  236. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  237. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  238. UnityEngine.Logger:LogException(Exception, Object)
  239. UnityEngine.Debug:LogException(Exception)
  240. Logger:masterLogException(Exception)
  241. Logger:Exception(Exception)
  242. Log:Exception(Exception)
  243. ModManager:LoadItemIcons()
  244. GameManager:StartGame()
  245. ConnectionManager:Net_ServerInitialized()
  246. NetworkCommon:StartServers(String)
  247. MainMenuMono:Start()
  248.  
  249. (Filename: Line: -1)
  250.  
  251. 2017-03-05T14:45:10 18.392 EXC An element with the same key already exists in the dictionary.
  252. ArgumentException: An element with the same key already exists in the dictionary.
  253. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.Texture2D].Add (System.String key, UnityEngine.Texture2D value) [0x00000] in <filename unknown>:0
  254. at ModManager.LoadItemIcons () [0x00000] in <filename unknown>:0
  255. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  256. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  257. UnityEngine.Logger:LogException(Exception, Object)
  258. UnityEngine.Debug:LogException(Exception)
  259. Logger:masterLogException(Exception)
  260. Logger:Exception(Exception)
  261. Log:Exception(Exception)
  262. ModManager:LoadItemIcons()
  263. GameManager:StartGame()
  264. ConnectionManager:Net_ServerInitialized()
  265. NetworkCommon:StartServers(String)
  266. MainMenuMono:Start()
  267.  
  268. (Filename: Line: -1)
  269.  
  270. 2017-03-05T14:45:10 18.395 EXC An element with the same key already exists in the dictionary.
  271. ArgumentException: An element with the same key already exists in the dictionary.
  272. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.Texture2D].Add (System.String key, UnityEngine.Texture2D value) [0x00000] in <filename unknown>:0
  273. at ModManager.LoadItemIcons () [0x00000] in <filename unknown>:0
  274. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  275. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  276. UnityEngine.Logger:LogException(Exception, Object)
  277. UnityEngine.Debug:LogException(Exception)
  278. Logger:masterLogException(Exception)
  279. Logger:Exception(Exception)
  280. Log:Exception(Exception)
  281. ModManager:LoadItemIcons()
  282. GameManager:StartGame()
  283. ConnectionManager:Net_ServerInitialized()
  284. NetworkCommon:StartServers(String)
  285. MainMenuMono:Start()
  286.  
  287. (Filename: Line: -1)
  288.  
  289. 2017-03-05T14:45:10 18.422 INF Atlas resized to fit more icons. Old 1615 icons, 4096x4096, now 2589 icons, 8192x8192
  290. 2017-03-05T14:45:11 19.508 INF Adding 975 sprites to atlas took 2062 ms
  291. 2017-03-05T14:45:11 19.531 INF Persistent GamePrefs saved
  292. GamePref.AdminFileName = serveradmin.xml
  293. GamePref.AirDropFrequency = 72
  294. GamePref.AirDropMarker = False
  295. GamePref.AutopilotMode = 0
  296. GamePref.BlockDurabilityModifier = 100
  297. GamePref.BuildCreate = False
  298. GamePref.ConnectToServerIP = 127.0.0.1
  299. GamePref.ConnectToServerPort = 26900
  300. GamePref.ControlPanelEnabled = True
  301. GamePref.ControlPanelPort = 8080
  302. GamePref.CraftTimer =
  303. GamePref.CreateLevelDim = 8
  304. GamePref.CreateLevelName = My Level
  305. GamePref.CreativeMenuEnabled = False
  306. GamePref.DayCount = 3
  307. GamePref.DayLightLength = 19
  308. GamePref.DayNightLength = 90
  309. GamePref.DebugMenuEnabled = False
  310. GamePref.DebugMenuShowTasks = False
  311. GamePref.DebugStopEnemiesMoving = False
  312. GamePref.DropOnDeath = 1
  313. GamePref.DropOnQuit = 0
  314. GamePref.DynamicSpawner =
  315. GamePref.EACEnabled = True
  316. GamePref.EnemyDifficulty = 0
  317. GamePref.EnemySenseMemory = 44
  318. GamePref.EnemySpawnMode = 1
  319. GamePref.FavoriteServersList =
  320. GamePref.FragLimit = 20
  321. GamePref.GameDifficulty = 3
  322. GamePref.GameMode = GameModeSurvivalMP
  323. GamePref.GameName = GNAMOD
  324. GamePref.GameNameClient = My Game
  325. GamePref.GameVersion = Alpha 15.2
  326. GamePref.GameWorld = Random Gen
  327. GamePref.JoiningOptions = True
  328. GamePref.LandClaimDeadZone = 30
  329. GamePref.LandClaimDecayMode = 2
  330. GamePref.LandClaimExpiryTime = 7
  331. GamePref.LandClaimOfflineDurabilityModifier = 0
  332. GamePref.LandClaimOnlineDurabilityModifier = 0
  333. GamePref.LandClaimSize = 1
  334. GamePref.LastGameResetRevision = 0
  335. GamePref.LootAbundance = 85
  336. GamePref.LootRespawnDays = 15
  337. GamePref.LootTimer =
  338. GamePref.MatchLength = 10
  339. GamePref.MaxSpawnedAnimals = 70
  340. GamePref.MaxSpawnedZombies = 60
  341. GamePref.NoGraphicsMode = True
  342. GamePref.OptionsAA = 0
  343. GamePref.OptionsAllowController = False
  344. GamePref.OptionsAmbientVolumeLevel = 1
  345. GamePref.OptionsBackgroundGlobalOpacity = 0.75
  346. GamePref.OptionsBloom = False
  347. GamePref.OptionsDeferredLighting = True
  348. GamePref.OptionsDOF = False
  349. GamePref.OptionsFieldOfView = 50
  350. GamePref.OptionsForegroundGlobalOpacity = 1
  351. GamePref.OptionsGamma = 0.375
  352. GamePref.OptionsGraphicsQuality = 1
  353. GamePref.OptionsGrassDistance = 1
  354. GamePref.OptionsHudOpacity = 1
  355. GamePref.OptionsHudSize = 2
  356. GamePref.OptionsImageEffects = False
  357. GamePref.OptionsInvertMouse = False
  358. GamePref.OptionsLODDistance = 0.5
  359. GamePref.OptionsMicVolumeLevel = 0.75
  360. GamePref.OptionsMotionBlur = 0
  361. GamePref.OptionsMouseSensitivity = 0.5
  362. GamePref.OptionsMusicVolumeLevel = 0.5
  363. GamePref.OptionsObjectBlur = False
  364. GamePref.OptionsOverallAudioVolumeLevel = 1
  365. GamePref.OptionsPlayerModel = playerMale
  366. GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
  367. GamePref.OptionsReflectedShadows = False
  368. GamePref.OptionsReflectionQuality = 0
  369. GamePref.OptionsResolution = 0
  370. GamePref.OptionsShadowDistance = 0
  371. GamePref.OptionsShowCompass = True
  372. GamePref.OptionsShowCrosshair = True
  373. GamePref.OptionsSSAO = False
  374. GamePref.OptionsStabSpawnBlocksOnGround = True
  375. GamePref.OptionsSunShafts = False
  376. GamePref.OptionsTempCelsius = False
  377. GamePref.OptionsTextureQuality = 2
  378. GamePref.OptionsTreeQuality = 1
  379. GamePref.OptionsUMATextureQuality = 1
  380. GamePref.OptionsViewDistance = 8
  381. GamePref.OptionsVoiceChatEnabled = True
  382. GamePref.OptionsVoiceVolumeLevel = 0.75
  383. GamePref.OptionsVsync = 1
  384. GamePref.OptionsWaterParticleLimiter = 0
  385. GamePref.OptionsWaterQuality = 0
  386. GamePref.PersistentPlayerProfiles = True
  387. GamePref.PlayerAutologin = False
  388. GamePref.PlayerId =
  389. GamePref.PlayerKillingMode = 3
  390. GamePref.PlayerName = Player
  391. GamePref.PlayerSafeZoneHours = 5
  392. GamePref.PlayerSafeZoneLevel = 5
  393. GamePref.PlayerToken =
  394. GamePref.RebuildMap = False
  395. GamePref.SaveGameFolder = c:/Users/Administrator/Desktop/7d2d/Saves
  396. GamePref.SelectionContextMode = 0
  397. GamePref.SelectionOperationMode = 0
  398. GamePref.ServerDescription = A true apocalyptic experience
  399. GamePref.ServerDisabledNetworkProtocols =
  400. GamePref.ServerIP =
  401. GamePref.ServerIsPublic = True
  402. GamePref.ServerMaxPlayerCount = 40
  403. GamePref.ServerName = The Dead Shall Rise (PVP) CBSM True Survival Mod!
  404. GamePref.ServerPort = 26900
  405. GamePref.ServerWebsiteURL = http://thedeadshallrise.enjin.com
  406. GamePref.ShowFriendPlayerOnMap = True
  407. GamePref.TelnetEnabled = True
  408. GamePref.TelnetPort = 8081
  409. GamePref.ZombiePlayers = True
  410. GamePref.ZombiesRun = 1
  411. GameStat.AirDropFrequency = 0
  412. GameStat.AirDropMarker = False
  413. GameStat.AnimalCount = 0
  414. GameStat.BlockDurabilityModifier = 1
  415. GameStat.ChunkStabilityEnabled = True
  416. GameStat.CraftTimer =
  417. GameStat.CurrentRoundIx = 0
  418. GameStat.DayLightLength = 16
  419. GameStat.DayLimitActive = False
  420. GameStat.DayLimitThisRound = 0
  421. GameStat.Difficulty = 2
  422. GameStat.DropOnDeath = 1
  423. GameStat.DropOnQuit = 0
  424. GameStat.EnemyCount = 0
  425. GameStat.EnemyDifficulty = Normal
  426. GameStat.EnemySenseMemory = 60
  427. GameStat.EnemySpawnMode = 3
  428. GameStat.FragLimitActive = False
  429. GameStat.FragLimitThisRound = 0
  430. GameStat.GameDifficulty = 2
  431. GameStat.GameModeId = 0
  432. GameStat.GameState = 0
  433. GameStat.GlobalMessageToShow =
  434. GameStat.IsCreativeMenuEnabled = False
  435. GameStat.IsFlyingEnabled = False
  436. GameStat.IsPlayerCollisionEnabled = True
  437. GameStat.IsPlayerDamageEnabled = True
  438. GameStat.IsResetMapOnRestart = False
  439. GameStat.IsSaveSupplyCrates = True
  440. GameStat.IsSpawnEnemies = True
  441. GameStat.IsSpawnNearOtherPlayer = False
  442. GameStat.IsTeleportEnabled = False
  443. GameStat.IsVersionCheckDone = False
  444. GameStat.LandClaimDeadZone = 30
  445. GameStat.LandClaimDecayMode = 0
  446. GameStat.LandClaimExpiryTime = 3
  447. GameStat.LandClaimOfflineDurabilityModifier = 32
  448. GameStat.LandClaimOnlineDurabilityModifier = 32
  449. GameStat.LandClaimSize = 7
  450. GameStat.LoadScene =
  451. GameStat.LootTimer =
  452. GameStat.PlayerKillingMode = KillStrangersOnly
  453. GameStat.ScoreDiedMultiplier = -5
  454. GameStat.ScorePlayerKillMultiplier = 1
  455. GameStat.ScoreZombieKillMultiplier = 1
  456. GameStat.ShowAllPlayersOnMap = False
  457. GameStat.ShowFriendPlayerOnMap = True
  458. GameStat.ShowSpawnWindow = False
  459. GameStat.ShowWindow =
  460. GameStat.ShowZombieCounter = False
  461. GameStat.TimeLimitActive = False
  462. GameStat.TimeLimitThisRound = 0
  463. GameStat.TimeOfDayIncPerSec = 20
  464. GameStat.ZombieHordeMeter = False
  465. 2017-03-05T14:45:11 19.558 INF StartAsServer
  466. 2017-03-05T14:45:11 19.565 INF createWorld: Random Gen, GNAMOD, GameModeSurvivalMP
  467. Exception: Block with name 'hardStone' not found!
  468. at WorldBiomes.YJ (System.String ) [0x00000] in <filename unknown>:0
  469. at WorldBiomes.QJ (Byte , System.String , System.Xml.XmlElement , Boolean ) [0x00000] in <filename unknown>:0
  470. at WorldBiomes.QJ (Byte , System.String , System.Xml.XmlElement , Boolean ) [0x00000] in <filename unknown>:0
  471. at WorldBiomes.FJ (System.Xml.XmlDocument , Boolean ) [0x00000] in <filename unknown>:0
  472. at WorldBiomes..ctor (System.Xml.XmlDocument _genxml, Boolean _instantiateReferences) [0x00000] in <filename unknown>:0
  473. at GameManager.PQ (System.String , System.String ) [0x00000] in <filename unknown>:0
  474. at GameManager.GF () [0x00000] in <filename unknown>:0
  475. at GameManager.StartGame () [0x00000] in <filename unknown>:0
  476. at ConnectionManager.Net_ServerInitialized () [0x00000] in <filename unknown>:0
  477. at NetworkCommon.StartServers (System.String _password) [0x00000] in <filename unknown>:0
  478. at MainMenuMono.Start () [0x00000] in <filename unknown>:0
  479.  
  480. (Filename: Line: -1)
  481.  
  482. Setting up 1 worker threads for Enlighten.
  483. Thread -> id: ba0 -> priority: 1
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