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- //REPLACE the with "Bandit" to choose whats being replaced
- #define step
- with Bandit if ("replaced" not in self) && !instance_exists(GenCont)
- {
- replaced = 1
- {
- instance_create(x,y,BanditBoss)
- instance_delete(self)
- }
- }
- //REPLACE the x,y"BanditBoss" to choose what it's replaced to.
- //Go to appdata/local/nuclearthrone/api and open fields.gml to find out what the name of a thing is. (Ballguys are Exploder for example)
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