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Jun 27th, 2013
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  1. #pragma once
  2. #include "VisibleGameObject.h"
  3.  
  4.  
  5. class PlayerRacket :
  6. public VisibleGameObject
  7. {
  8. public:
  9. PlayerRacket();
  10. ~PlayerRacket();
  11.  
  12. };
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