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- #%%%%%%%%%%%%%%%%%%%%
- # Weapon animations %
- #%%%%%%%%%%%%%%%%%%%%
- Thing 172 (Skullrod => Granade launcher)
- Game = Doom
- ID = 2700
- SpawnID = 200
- Thing 284 (HornRodFX1 => Granade)
- Game = Doom
- Bits = LOGRAV+MISSILE+FLOORBOUNCE
- weapon 13 (skullrod)
- ammo type = 3
- ammo use = 1
- min ammo = -1
- # Spawn
- Frame 1242
- # Ready
- Frame 1243
- # Deselect
- Frame 1244
- # Select
- Frame 1245
- # Fire
- Frame 1246
- Duration = 3
- Sprite subnumber = 32768
- Frame 1247
- Duration = 4
- Next frame = 1249
- Frame 1249
- Duration = 4
- Sprite subnumber = 2
- Frame 1250
- Duration = 4
- Sprite subnumber = 3
- Frame 1251
- Sprite subnumber = 4
- Duration = 4
- Next frame = 1248
- # ReFire
- Frame 1248
- Sprite subnumber = 0
- [CODEPTR]
- # Native CodePointer : A_FireSkullRodPL1
- Frame 1247 = Null
- # Native CodePointer : A_FireSkullRodPL2
- Frame 1253 = Null
- Frame 1249 = Null
- Frame 1250 = Null
- Frame 1251 = Null
- # Projectile HornRodFX1
- Frame 1942
- Duration = -1
- #Redirect to Rocket in flight explosion frame
- Frame 1944
- Duration = 0
- Next frame = 127
- [STRINGS]
- TXT_WPNSKULLROD = Picked up a Grenade Launcher !
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