Advertisement
Kraken

Loewin 3.0

Jun 7th, 2014
228
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 2.20 KB | None | 0 0
  1. 6 Tenacity
  2. 4 Charm
  3. 4 Insight
  4.  
  5. 9 Fury - Defense
  6. 4 Magic - Support
  7. 7 Heart - Attack
  8.  
  9. 18 Resolve
  10.  
  11. Knight
  12.  
  13. Guardian: Free Action, 1 Overcharge (Defense)
  14. If you are in the same position as an enemy and they attempt to move out of that position, you can make
  15. a Support vs. Support challenge. If you win, they are unable to move out of your position.
  16.  
  17. Reflector: Free Action
  18. Once per round, if you successfully attack a target, you play put a Reflector effect on yourself or an
  19. ally within a range of 0-2. The reflector lasts until the end of your next turn. While it is active, any
  20. time an enemy successfully attacks the bearer, they ignore up to 3 points of damage from the attack, and
  21. the attacker takes those points of damage.
  22.  
  23. Boost: Free Action, 3/Scene, 1 Overcharge
  24. When making a magical challenge, you can take 1 Overcharge on the magical attribute you’re using for the
  25. challenge to roll an additional die and add it to your result. This die will give you another die and
  26. another point of Overcharge if it rolls a 6 as usual, and if you use it for an attack it gives +2 to the
  27. attack’s damage as usual.
  28.  
  29. Recover: 2/Episode
  30. While out of combat, a magical girl can use this to regain 1d6+2 Resolve.
  31.  
  32. +1 Common talent
  33. Empower: 1/Scene
  34. Grant yourself either the Excited or Calm status effect.
  35.  
  36. +1 spec talent
  37. Aura of Strength
  38. Any time you succeed on a defense roll you emit an aura that inflicts 2 damage to all enemies in the
  39. same position as you. This aura is not considered an attack action.
  40.  
  41. +1 any talent
  42. Desperation
  43. While your current Resolve is half of your Base Resolve or less, you get +2 to attack challenges and +2
  44. to the damage you cause with all of your attacks.
  45.  
  46. +2 T1 Advancements
  47. +2 Heart
  48.  
  49. +2 T2 Advancements
  50. Regeneration: Free Action, 1/Episode
  51. When you activate this talent, for the rest of the scene you regain 2 points of Resolve at the start of
  52. each round, up to your Base Resolve.
  53.  
  54. Defensive Switch
  55. Free Action, 2/Scene
  56. When an ally within a range of 0-3 is under attack (but before the enemy rolls for their attack
  57. challenge), use this power to switch positions with that ally and become the target of the attack, which
  58. you can then defend against normally.
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement