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  1. //******************************************************************************
  2. // Common Server Settings
  3. //******************************************************************************
  4. // Log Settings
  5. set logfile "0" // 0 = NO log, 1 = log file enabled
  6. set g_logsync "0" // 0=no log, 1=buffered, 2=continuous, 3=append
  7. set sv_log_damage "0"
  8. set g_log "games_mp_rotu.log" // Name of log file, default is games_mp.log TWICE
  9.  
  10. // Network options
  11. //set com_hunkMegs "512"
  12. set net_noipx "1" // Allow ONLY tcp/ip protocol, player/server communications
  13.  
  14. // Server Network Mode
  15. set dedicated "2" // 0 = Listen, 1 = LAN, 2 = Internet
  16.  
  17. // Master servers
  18. set sv_gamespy "1"
  19.  
  20. set sv_privateclients "2" // Number of private player slots, maxclients - privateclients = public slots
  21.  
  22. // Ping
  23. set sv_minPing "0" // MIN player ping on CONNECT, any lower and player isnt allowed to connect
  24. set sv_maxping "350" // MAX player ping on CONNECT, any higher and player isnt allowed to connect
  25.  
  26. // Rate
  27. //set sv_maxRate "5000"
  28.  
  29. // FPS
  30. //set sv_fps "20"
  31.  
  32. // Drop inactive players
  33. set sv_timeout "300"
  34. set sv_zombietime "1"
  35. //set g_inactivity "90"
  36. set g_inactivityspectator "0"
  37.  
  38. // AntiFlooding Settings
  39. set sv_floodProtect "1"
  40. set sv_reconnectlimit "3"
  41.  
  42. // Anti Cheat Settings
  43. set sv_disableClientConsole "0"
  44. set cl_autocmd "0"
  45. set sv_cheats "0"
  46. set sv_pure "1"
  47. set g_banIPs ""
  48. set g_no_script_spam "1"
  49. //set sv_punkbuster "0"
  50.  
  51. // Temporary Ban duration, in seconds
  52. set sv_kickBanTime "3600"
  53.  
  54. // In-game voice communication system
  55. set sv_voice "0"
  56. set sv_voiceQuality "1"
  57. set voice_deadChat "0"
  58. set voice_global "0"
  59. set voice_localEcho "0"
  60. set winvoice_mic_mute "1"
  61.  
  62. //******************************************************************************
  63. // Misc
  64. //******************************************************************************
  65.  
  66. set sv_allowAnonymous "0" // allows anonymous players to join the server
  67. set g_antilag "1"
  68. set g_compassShowEnemies "0"
  69. //ui_maxclients 32
  70. set g_allowVote 0 // Enable Voting
  71. set g_deadChat 1 // Allow dead players to chat with living players
  72. set g_speed "220" // change the speed at which players sprint/run at. Default is 190
  73.  
  74. //******************************************************************************
  75. // GAME TYPES
  76. //******************************************************************************
  77.  
  78. //******************************************************************************
  79. // DEATHMATCH
  80. //******************************************************************************
  81. set scr_dm_scorelimit 150
  82. set scr_dm_timelimit 10
  83. set scr_dm_roundlimit 1
  84. set scr_dm_numlives 0
  85. set scr_dm_playerrespawndelay 0
  86. set scr_dm_waverespawndelay 0
  87.  
  88. //******************************************************************************
  89. // DOMINATION
  90. //******************************************************************************
  91. set scr_dom_scorelimit 200
  92. set scr_dom_timelimit 0
  93. set scr_dom_roundlimit 1
  94. set scr_dom_numlives 0
  95. set scr_dom_playerrespawndelay 0
  96. set scr_dom_waverespawndelay 0
  97.  
  98. //******************************************************************************
  99. // TEAM DEATHMATCH
  100. //******************************************************************************
  101. set scr_war_scorelimit 750
  102. set scr_war_timelimit 10
  103. set scr_war_roundlimit 1
  104. set scr_war_numlives 0
  105. set scr_war_playerrespawndelay 0
  106. set scr_war_waverespawndelay 0
  107.  
  108. //******************************************************************************
  109. // SABOTAGE
  110. //******************************************************************************
  111. set scr_sab_scorelimit 1
  112. set scr_sab_timelimit 20
  113. set scr_sab_roundlimit 0
  114. set scr_sab_roundswitch 1
  115. set scr_sab_numlives 0
  116. set scr_sab_bombtimer 30
  117. set scr_sab_planttime 2.5
  118. set scr_sab_defusetime 5
  119. set scr_sab_hotpotato 0
  120. set scr_sab_playerrespawndelay 7.5
  121. set scr_sab_waverespawndelay 0
  122.  
  123. //******************************************************************************
  124. // SEARCH AND DESTROY CLASSIC
  125. //******************************************************************************
  126.  
  127. set scr_sd_scorelimit 13
  128. set scr_sd_timelimit 1.75
  129. set scr_sd_roundlimit 0
  130. set scr_sd_roundswitch 10 // rounds between switching teams
  131. set scr_sd_numlives 1 // elimination
  132. set scr_sd_bombtimer 45
  133. set scr_sd_planttime 5
  134. set scr_sd_defusetime 7
  135. set scr_sd_multibomb 0
  136. set scr_sd_playerrespawndelay 0
  137. set scr_sd_waverespawndelay 0
  138.  
  139. //******************************************************************************
  140. // CAPTURE THE FLAG -- NOT INCLUDED IN COD4
  141. //******************************************************************************
  142. //set scr_ctf_scorelimit 10
  143. //set scr_ctf_timelimit 5
  144. //set scr_ctf_roundlimit 2
  145. //set scr_ctf_roundswitch 1
  146. //set scr_ctf_numlives 0
  147. //set scr_ctf_playerrespawndelay 0
  148. //set scr_ctf_waverespawndelay 15
  149.  
  150. //******************************************************************************
  151. // KING OF THE HILL
  152. //******************************************************************************
  153. set scr_koth_scorelimit 250
  154. set scr_koth_timelimit 15
  155. set scr_koth_roundlimit 1
  156. set scr_koth_roundswitch 1
  157. set scr_koth_numlives 0
  158. set scr_koth_playerrespawndelay 0
  159. set scr_koth_waverespawndelay 0
  160. set koth_autodestroytime 60
  161. set koth_spawntime 0
  162. set koth_kothmode 0
  163. set koth_capturetime 20
  164. set koth_destroytime 10
  165. set koth_delayPlayer 0
  166. set koth_spawnDelay 60
  167.  
  168. //******************************************************************************
  169. // gameplay
  170. //******************************************************************************
  171. set scr_game_allowkillcam 1
  172. set scr_game_onlyheadshots 0
  173. set scr_game_deathpointloss 0
  174. set scr_game_suicidepointloss 0
  175. set scr_team_teamkillpointloss 1
  176. // Spectate mode, 0 = disabled, 1 = team only, 2 = all (2 recommended)
  177. set scr_game_spectatetype 2
  178. set scr_game_forceuav 0
  179. set scr_game_matchstarttime 15
  180.  
  181. //******************************************************************************
  182. // hardpoints
  183. //******************************************************************************
  184. set scr_game_hardpoints 0 // Allow artillery, uav, helicopter
  185. set scr_hardpoint_allowartillery 1
  186. set scr_hardpoint_allowuav 1
  187. set scr_hardpoint_allowhelicopter 1
  188.  
  189. //******************************************************************************
  190. // teams
  191. //******************************************************************************
  192. set scr_team_fftype 0
  193. set scr_team_teamkillspawndelay 20
  194. set scr_team_kickteamkillers 0
  195.  
  196. //******************************************************************************
  197. // player
  198. //******************************************************************************
  199. set scr_player_maxhealth 100
  200. set scr_player_suicidespawndelay 0
  201. set scr_player_healthregentime 5
  202. set scr_player_forcerespawn 1
  203. set scr_player_sprinttime 4
  204.  
  205. //******************************************************************************
  206. // UI
  207. //******************************************************************************
  208. set scr_hardcore 1
  209. set scr_oldschool_mw 0
  210. set ui_hud_obituaries 1
  211. set ui_hud_showobjicons 1
  212.  
  213. //******************************************************************************
  214. // PLAYER CONTROL
  215. //******************************************************************************
  216.  
  217. //******************************************************************************
  218. // limits the number of players that can choose each class type
  219. //******************************************************************************
  220. set class_assault_limit 99
  221. set class_specops_limit 99
  222. set class_heavygunner_limit 99
  223. set class_demolitions_limit 99
  224. set class_sniper_limit 99
  225.  
  226. //******************************************************************************
  227. // perks
  228. //******************************************************************************
  229. set perk_allow_specialty_parabolic 1
  230. set perk_allow_specialty_gpsjammer 1
  231. set perk_allow_specialty_holdbreath 1
  232. set perk_allow_specialty_quieter 1
  233. set perk_allow_specialty_longersprint 1
  234. set perk_allow_specialty_detectexplosive 1
  235. set perk_allow_specialty_explosivedamage 1
  236. set perk_allow_specialty_pistoldeath 1
  237. set perk_allow_specialty_grenadepulldeath 1
  238. set perk_allow_specialty_bulletdamage 1
  239. set perk_allow_specialty_bulletpenetration 1
  240. set perk_allow_specialty_bulletaccuracy 1
  241. set perk_allow_specialty_rof 1
  242. set perk_allow_specialty_fastreload 1
  243. set perk_allow_specialty_extraammo 1
  244. set perk_allow_specialty_armorvest 1
  245. set perk_allow_specialty_fraggrenade 1
  246. set perk_allow_specialty_specialgrenade 1
  247. set perk_allow_c4_mp 1
  248. set perk_allow_claymore_mp 1
  249. set perk_allow_rpg_mp 1
  250.  
  251. //******************************************************************************
  252. // assault class default loadout
  253. //******************************************************************************
  254. set class_assault_primary m16
  255. set class_assault_primary_attachment gl
  256. set class_assault_secondary beretta
  257. set class_assault_secondary_attachment none
  258. set class_assault_perk1 specialty_null
  259. set class_assault_perk2 specialty_bulletdamage
  260. set class_assault_perk3 specialty_longersprint
  261. set class_assault_grenade concussion_grenade
  262. set class_assault_camo camo_none
  263. set class_assault_frags 1
  264. set class_assault_special 1
  265.  
  266. //******************************************************************************
  267. // specops class default loadout
  268. //******************************************************************************
  269. set class_specops_primary mp5
  270. set class_specops_primary_attachment none
  271. set class_specops_secondary usp
  272. set class_specops_secondary_attachment silencer
  273. set class_specops_perk1 c4_mp
  274. set class_specops_perk2 specialty_explosivedamage
  275. set class_specops_perk3 specialty_bulletaccuracy
  276. set class_specops_grenade flash_grenade
  277. set class_specops_camo camo_none
  278. set class_specops_frags 1
  279. set class_specops_special 1
  280.  
  281. //******************************************************************************
  282. // heavygunner class default loadout
  283. //******************************************************************************
  284. set class_heavygunner_primary saw
  285. set class_heavygunner_primary_attachment none
  286. set class_heavygunner_secondary usp
  287. set class_heavygunner_secondary_attachment none
  288. set class_heavygunner_perk1 specialty_specialgrenade
  289. set class_heavygunner_perk2 specialty_armorvest
  290. set class_heavygunner_perk3 specialty_bulletpenetration
  291. set class_heavygunner_grenade concussion_grenade
  292. set class_heavygunner_camo camo_none
  293. set class_heavygunner_frags 1
  294. set class_heavygunner_special 1
  295.  
  296. //******************************************************************************
  297. // demolitions class default loadout
  298. //******************************************************************************
  299. set class_demolitions_primary winchester1200
  300. set class_demolitions_primary_attachment none
  301. set class_demolitions_secondary beretta
  302. set class_demolitions_secondary_attachment none
  303. set class_demolitions_perk1 rpg_mp
  304. set class_demolitions_perk2 specialty_explosivedamage
  305. set class_demolitions_perk3 specialty_longersprint
  306. set class_demolitions_grenade smoke_grenade
  307. set class_demolitions_camo camo_none
  308. set class_demolitions_frags 1
  309. set class_demolitions_special 1
  310.  
  311. //******************************************************************************
  312. // sniper class default loadout
  313. //******************************************************************************
  314. set class_sniper_primary m40a3
  315. set class_sniper_primary_attachment none
  316. set class_sniper_secondary beretta
  317. set class_sniper_secondary_attachment silencer
  318. set class_sniper_perk1 specialty_specialgrenade
  319. set class_sniper_perk2 specialty_bulletdamage
  320. set class_sniper_perk3 specialty_bulletpenetration
  321. set class_sniper_grenade flash_grenade
  322. set class_sniper_camo camo_none
  323. set class_sniper_frags 1
  324. set class_sniper_special 1
  325.  
  326. set class_assault_movespeed 0.95
  327. set class_specops_movespeed 1.00
  328. set class_heavygunner_movespeed 0.875
  329. set class_demolitions_movespeed 1.00
  330. set class_sniper_movespeed 1.00
  331.  
  332. set scr_enable_nightvision 1
  333. set scr_enable_music 1
  334. set scr_enable_hiticon 1
  335.  
  336. //******************************************************************************
  337. // WEAPON CONTROL
  338. //******************************************************************************
  339.  
  340. //******************************************************************************
  341. // Enables Dropping of Specified Weapon Class
  342. //******************************************************************************
  343. set class_assault_allowdrop 1
  344. set class_specops_allowdrop 1
  345. set class_heavygunner_allowdrop 1
  346. set class_demolitions_allowdrop 1
  347. set class_sniper_allowdrop 1
  348.  
  349. //******************************************************************************
  350. // Assault Rifles
  351. //******************************************************************************
  352. set weap_allow_m16 1
  353. set weap_allow_ak47 1
  354. set weap_allow_m4 1
  355. set weap_allow_g3 1
  356. set weap_allow_g36c 1
  357. set weap_allow_m14 1
  358. set weap_allow_mp44 1
  359.  
  360. //******************************************************************************
  361. // Assault Attachments
  362. //******************************************************************************
  363. set attach_allow_assault_none 1
  364. set attach_allow_assault_gl 1
  365. set attach_allow_assault_reflex 1
  366. set attach_allow_assault_silencer 1
  367. set attach_allow_assault_acog 1
  368.  
  369. //******************************************************************************
  370. // SMG
  371. //******************************************************************************
  372. set weap_allow_mp5 1
  373. set weap_allow_skorpion 1
  374. set weap_allow_uzi 1
  375. set weap_allow_ak74u 1
  376. set weap_allow_p90 1
  377.  
  378. //******************************************************************************
  379. // SMG Attachments
  380. //******************************************************************************
  381. set attach_allow_smg_none 1
  382. set attach_allow_smg_reflex 1
  383. set attach_allow_smg_silencer 1
  384. set attach_allow_smg_acog 1
  385.  
  386. //******************************************************************************
  387. // Shotguns
  388. //******************************************************************************
  389. set weap_allow_m1014 1
  390. set weap_allow_winchester1200 1
  391.  
  392. //******************************************************************************
  393. // Shotgun Attachments
  394. //******************************************************************************
  395. set attach_allow_shotgun_none 1
  396. set attach_allow_shotgun_reflex 1
  397. set attach_allow_shotgun_grip 1
  398.  
  399. //******************************************************************************
  400. // LMG
  401. //******************************************************************************
  402. set weap_allow_saw 1
  403. set weap_allow_rpd 1
  404. set weap_allow_m60e4 1
  405.  
  406. //******************************************************************************
  407. // LMG Attachments
  408. //******************************************************************************
  409. set attach_allow_lmg_none 1
  410. set attach_allow_lmg_reflex 1
  411. set attach_allow_lmg_grip 1
  412. set attach_allow_lmg_acog 1
  413.  
  414. //******************************************************************************
  415. // Sniper Rifles
  416. //******************************************************************************
  417. set weap_allow_dragunov 1
  418. set weap_allow_m40a3 1
  419. set weap_allow_barrett 1
  420. set weap_allow_remington700 1
  421. set weap_allow_m21 1
  422.  
  423. //******************************************************************************
  424. // Sniper Attachments
  425. //******************************************************************************
  426. set attach_allow_sniper_none 1
  427. set attach_allow_sniper_acog 1
  428.  
  429. //******************************************************************************
  430. // Pistols
  431. //******************************************************************************
  432. set weap_allow_beretta 1
  433. set weap_allow_colt45 1
  434. set weap_allow_usp 1
  435. set weap_allow_deserteagle 1
  436. set weap_allow_deserteaglegold 1
  437.  
  438. //******************************************************************************
  439. // Pistol Attachments
  440. //******************************************************************************
  441. set attach_allow_pistol_none 1
  442. set attach_allow_pistol_silencer 1
  443.  
  444. //******************************************************************************
  445. // Grenades
  446. //******************************************************************************
  447. set weap_allow_frag_grenade 1
  448. set weap_allow_concussion_grenade 1
  449. set weap_allow_flash_grenade 1
  450. set weap_allow_smoke_grenade 1
  451.  
  452. //******************************************************************************
  453. // MAP ROTATION
  454. //******************************************************************************
  455.  
  456. //******************************************************************************
  457. // First gametype to load
  458. // "dm" - free for all deathmatch
  459. // "dom" - domination
  460. // "koth" - headquarters
  461. // "sab" - sabotage
  462. // "sd" - search & destroy
  463. // "war" - team deathmatch
  464. //******************************************************************************
  465. // set g_gametype "sd"
  466.  
  467. //******************************************************************************
  468. // DM -- FREE FOR ALL DEATHMATCH
  469. //******************************************************************************
  470. //set sv_mapRotation "gametype dm map mp_backlot gametype dm map mp_bloc gametype dm map mp_bog gametype dm map mp_cargoship gametype dm map mp_citystreets gametype dm map mp_convoy gametype dm map mp_countdown gametype dm map mp_crash gametype dm map mp_crossfire gametype dm map mp_farm gametype dm map mp_overgrown gametype dm map mp_pipeline gametype dm map mp_shipment gametype dm map mp_showdown gametype dm map mp_strike gametype dm map mp_vacant"
  471.  
  472. //******************************************************************************
  473. // DOM -- DOMINATION
  474. //******************************************************************************
  475. //set sv_mapRotation "gametype dom map mp_backlot gametype dom map mp_bloc gametype dom map mp_bog gametype dom map mp_cargoship gametype dom map mp_citystreets gametype dom map mp_convoy gametype dom map mp_countdown gametype dom map mp_crash gametype dom map mp_crossfire gametype dom map mp_farm gametype dom map mp_overgrown gametype dom map mp_pipeline gametype dom map mp_shipment gametype dom map mp_showdown gametype dom map mp_strike gametype dom map mp_vacant"
  476.  
  477. //******************************************************************************
  478. // KOTH -- HEADQUARTERS
  479. //******************************************************************************
  480. //set sv_mapRotation "gametype koth map mp_backlot gametype koth map mp_bloc gametype koth map mp_bog gametype koth map mp_cargoship gametype koth map mp_citystreets gametype koth map mp_convoy gametype koth map mp_countdown gametype koth map mp_crash gametype koth map mp_crossfire gametype koth map mp_farm gametype koth map mp_overgrown gametype koth map mp_pipeline gametype koth map mp_shipment gametype koth map mp_showdown gametype koth map mp_strike gametype koth map mp_vacant"
  481.  
  482. //******************************************************************************
  483. // SAB -- SABOTAGE
  484. //******************************************************************************
  485. //set sv_mapRotation "gametype sab map mp_backlot gametype sab map mp_bloc gametype sab map mp_bog gametype sab map mp_cargoship gametype sab map mp_citystreets gametype sab map mp_convoy gametype sab map mp_countdown gametype sab map mp_crash gametype sab map mp_crossfire gametype sab map mp_farm gametype sab map mp_overgrown gametype sab map mp_pipeline gametype sab map mp_shipment gametype sab map mp_showdown gametype sab map mp_strike gametype sab map mp_vacant"
  486.  
  487. //******************************************************************************
  488. // SD -- SEARCH & DESTROY
  489. //******************************************************************************
  490. //set sv_mapRotation "gametype sd map mp_backlot gametype sd map mp_bloc gametype sd map mp_bog gametype sd map mp_cargoship gametype sd map mp_citystreets gametype sd map mp_convoy gametype sd map mp_countdown gametype sd map mp_crash gametype sd map mp_crossfire gametype sd map mp_farm gametype sd map mp_overgrown gametype sd map mp_pipeline gametype sd map mp_shipment gametype sd map mp_showdown gametype sd map mp_strike gametype sd map mp_vacant"
  491. // set sv_mapRotation "gametype sd map mp_crash gametype sd map mp_crossfire gametype sd map mp_vacant gametype sd map mp_backlot gametype sd map mp_strike map mp_marketcenter"
  492.  
  493. //******************************************************************************
  494. // WAR -- TEAM DEATH MATCH
  495. //******************************************************************************
  496. //set sv_mapRotation "gametype war map mp_backlot gametype war map mp_bloc gametype war map mp_bog gametype war map mp_cargoship gametype war map mp_citystreets gametype war map mp_convoy gametype war map mp_countdown gametype war map mp_crash gametype war map mp_crossfire gametype war map mp_farm gametype war map mp_overgrown gametype war map mp_pipeline gametype war map mp_shipment gametype war map mp_showdown gametype war map mp_strike gametype war map mp_vacant"
  497.  
  498. // Execute configs
  499. exec general.cfg
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