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Jan 29th, 2015
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  1. if (not isNil "b1") then
  2.  
  3. {
  4. removeAllWeapons b1;
  5. removeAllItems b1;
  6. removeAllAssignedItems b1;
  7. removeUniform b1;
  8. removeVest b1;
  9. removeBackpack b1;
  10. removeHeadgear b1;
  11. removeGoggles b1;
  12. sleep 1;
  13. b1 forceAddUniform "TRYK_Ub_OD_OD_CombatUniform";
  14. b1 addItemToUniform "H_Watchcap_camo";
  15. for "_i" from 1 to 5 do {b1 addItemToUniform "AGMbandage";};
  16. b1 addItemToUniform "AGM_EarBuds";
  17. for "_i" from 1 to 2 do {b1 addItemToUniform "AGM_Morphine";};
  18. for "_i" from 1 to 2 do {b1 addItemToUniform "AGM_Epipen";};
  19. b1 addItemToUniform "AGM_MapTools";
  20. b1 addItemToUniform "rhs_mag_30Rnd_556x45_Mk318_Stanag";
  21. b1 addVest "V_PlateCarrier1blk";
  22. for "_i" from 1 to 3 do {b1 addItemToVest "AGMbandage";};
  23. for "_i" from 1 to 2 do {b1 addItemToVest "AGM_Morphine";};
  24. for "_i" from 1 to 2 do {b1 addItemToVest "AGM_Epipen";};
  25. for "_i" from 1 to 2 do {b1 addItemToVest "AGMbloodbag";};
  26. for "_i" from 1 to 5 do {b1 addItemToVest "rhs_mag_30Rnd_556x45_Mk318_Stanag";};
  27. for "_i" from 1 to 3 do {b1 addItemToVest "RH_17Rnd_9x19_g17";};
  28. b1 addItemToVest "SmokeShell";
  29. for "_i" from 1 to 2 do {b1 addItemToVest "AGM_M84";};
  30. b1 addHeadgear "TRYK_H_PASGTbLK";
  31. b1 addGoggles "R3F_cagoule_noire";
  32.  
  33. b1 addWeapon "rhs_weap_m4a1_grip2";
  34. b1 addPrimaryWeaponItem "rhsusf_acc_compm4";
  35. b1 addWeapon "RH_g17";
  36. b1 addWeapon "Binocular";
  37.  
  38. b1 linkItem "ItemMap";
  39. b1 linkItem "ItemCompass";
  40. b1 linkItem "ItemWatch";
  41. b1 linkItem "tf_anprc152_3";
  42. b1 addWeapon "launchb_Titan_short_F";
  43. b1 setpos getpos bs1; b1 setdamage 0;
  44. }
  45.  
  46.  
  47.  
  48. else {};
  49.  
  50. if (not isNil "b2") then
  51.  
  52. {
  53. comment "Remove existing items";
  54. removeAllWeapons b2;
  55. removeAllItems b2;
  56. removeAllAssignedItems b2;
  57. removeUniform b2;
  58. removeVest b2;
  59. removeBackpack b2;
  60. removeHeadgear b2;
  61. removeGoggles b2;
  62. sleep 1;
  63. comment "Add containers";
  64. b2 forceAddUniform "R3F_uniform_f1";
  65. b2 addItemToUniform "H_Watchcap_camo";
  66. for "_i" from 1 to 3 do {b2 addItemToUniform "AGMbandage";};
  67. b2 addItemToUniform "AGM_EarBuds";
  68. for "_i" from 1 to 2 do {b2 addItemToUniform "AGM_Morphine";};
  69. b2 addItemToUniform "AGM_Epipen";
  70. b2 addItemToUniform "AGM_MapTools";
  71. b2 addVest "V_PlateCarrier1blk";
  72. for "_i" from 1 to 3 do {b2 addItemToVest "AGMbandage";};
  73. for "_i" from 1 to 2 do {b2 addItemToVest "AGM_Morphine";};
  74. for "_i" from 1 to 2 do {b2 addItemToVest "AGM_Epipen";};
  75. for "_i" from 1 to 2 do {b2 addItemToVest "AGMbloodbag";};
  76. for "_i" from 1 to 3 do {b2 addItemToVest "RH_17Rnd_9x19_g17";};
  77. for "_i" from 1 to 5 do {b2 addItemToVest "R3F_25Rnd_556x45_FAMAS";};
  78. for "_i" from 1 to 2 do {b2 addItemToVest "AGM_M84";};
  79. b2 addItemToVest "SmokeShell";
  80. b2 addHeadgear "TRYK_H_PASGTbLK";
  81. b2 addGoggles "R3F_cagoule_noire";
  82.  
  83. comment "Add weapons";
  84. b2 addWeapon "R3F_Famas_surb";
  85. b2 addWeapon "RH_g17";
  86. b2 addWeapon "Binocular";
  87.  
  88. comment "Add items";
  89. b2 linkItem "ItemMap";
  90. b2 linkItem "ItemCompass";
  91. b2 linkItem "ItemWatch";
  92. b2 linkItem "tf_anprc152_3";
  93. b2 setpos getpos bs2; b2 setdamage 0;
  94. }
  95.  
  96. else {};
  97.  
  98.  
  99.  
  100. if (not isNil "b3") then
  101.  
  102. {
  103. comment "Exported from Arsenal by rsdnfsdn";
  104.  
  105. comment "Remove existing items";
  106. removeAllWeapons b3;
  107. removeAllItems b3;
  108. removeAllAssignedItems b3;
  109. removeUniform b3;
  110. removeVest b3;
  111. removeBackpack b3;
  112. removeHeadgear b3;
  113. removeGoggles b3;
  114.  
  115. comment "Add containers";
  116. b3 forceAddUniform "TRYK_Ub_3c";
  117. b3 addItemToUniform "H_Watchcap_camo";
  118. for "_i" from 1 to 3 do {b3 addItemToUniform "AGMbandage";};
  119. b3 addItemToUniform "AGM_EarBuds";
  120. for "_i" from 1 to 2 do {b3 addItemToUniform "AGM_Morphine";};
  121. b3 addItemToUniform "AGM_Epipen";
  122. b3 addItemToUniform "AGM_MapTools";
  123. b3 addVest "V_PlateCarrier1blk";
  124. for "_i" from 1 to 3 do {b3 addItemToVest "AGMbandage";};
  125. for "_i" from 1 to 2 do {b3 addItemToVest "AGM_Morphine";};
  126. for "_i" from 1 to 2 do {b3 addItemToVest "AGM_Epipen";};
  127. for "_i" from 1 to 2 do {b3 addItemToVest "AGMbloodbag";};
  128. for "_i" from 1 to 2 do {b3 addItemToVest "AGM_M84";};
  129. b3 addItemToVest "SmokeShell";
  130. for "_i" from 1 to 5 do {b3 addItemToVest "hlc_30Rnd_556x45b_AUG";};
  131. for "_i" from 1 to 3 do {b3 addItemToVest "RH_12Rnd_45cal_usp";};
  132. b3 addHeadgear "TRYK_H_PASGTbLK";
  133. b3 addGoggles "R3F_cagoule_noire";
  134.  
  135. comment "Add weapons";
  136. b3 addWeapon "hlcrifle_auga2_t";
  137. b3 addPrimaryWeaponItem "optic_Hamr";
  138. b3 addWeapon "RH_usp";
  139. b3 addHandgunItem "RH_aacusp";
  140. b3 addWeapon "Binocular";
  141.  
  142. comment "Add items";
  143. b3 linkItem "ItemMap";
  144. b3 linkItem "ItemCompass";
  145. b3 linkItem "ItemWatch";
  146. b3 linkItem "tf_anprc152_3";
  147. b3 setpos getpos bs3; b3 setdamage 0;
  148. }
  149.  
  150. else {};
  151.  
  152.  
  153. if (not isNil "b4") then
  154.  
  155. {
  156.  
  157. comment "Exported from Arsenal by rsdnfsdn";
  158.  
  159. comment "Remove existing items";
  160. removeAllWeapons b4;
  161. removeAllItems b4;
  162. removeAllAssignedItems b4;
  163. removeUniform b4;
  164. removeVest b4;
  165. removeBackpack b4;
  166. removeHeadgear b4;
  167. removeGoggles b4;
  168.  
  169. comment "Add containers";
  170. b4 forceAddUniform "rhs_uniform_cu_ucp_patchless";
  171. b4 addItemToUniform "H_Watchcap_camo";
  172. for "_i" from 1 to 3 do {b4 addItemToUniform "AGMbandage";};
  173. b4 addItemToUniform "AGM_EarBuds";
  174. for "_i" from 1 to 2 do {b4 addItemToUniform "AGM_Morphine";};
  175. b4 addItemToUniform "AGM_Epipen";
  176. b4 addItemToUniform "AGM_MapTools";
  177. b4 addItemToUniform "RH_7Rnd_50_AE";
  178. b4 addVest "V_PlateCarrier1blk";
  179. for "_i" from 1 to 3 do {b4 addItemToVest "AGMbandage";};
  180. for "_i" from 1 to 2 do {b4 addItemToVest "AGM_Morphine";};
  181. for "_i" from 1 to 2 do {b4 addItemToVest "AGM_Epipen";};
  182. for "_i" from 1 to 2 do {b4 addItemToVest "AGMbloodbag";};
  183. for "_i" from 1 to 2 do {b4 addItemToVest "AGM_M84";};
  184. b4 addItemToVest "SmokeShell";
  185. b4 addItemToVest "rhsusf_100Rnd_556x45_soft_pouch";
  186. for "_i" from 1 to 4 do {b4 addItemToVest "RH_7Rnd_50_AE";};
  187. b4 addBackpack "B_AssaultPackblk";
  188. for "_i" from 1 to 4 do {b4 addItemToBackpack "rhsusf_100Rnd_556x45_soft_pouch";};
  189. b4 addHeadgear "rhsusf_ach_helmet_ESS_ucp";
  190. b4 addGoggles "R3F_cagoule_noire";
  191.  
  192. comment "Add weapons";
  193. b4 addWeapon "rhs_weap_m249_pip";
  194. b4 addWeapon "RH_Deagles";
  195. b4 addWeapon "Binocular";
  196.  
  197. comment "Add items";
  198. b4 linkItem "ItemMap";
  199. b4 linkItem "ItemCompass";
  200. b4 linkItem "ItemWatch";
  201. b4 linkItem "tf_anprc152_3";
  202. b4 setpos getpos bs4; b4 setdamage 0;
  203. }
  204.  
  205. else {};
  206.  
  207. if (not isNil "b5") then
  208.  
  209. {
  210.  
  211.  
  212. comment "Exported from Arsenal by rsdnfsdn";
  213.  
  214. comment "Remove existing items";
  215. removeAllWeapons b5;
  216. removeAllItems b5;
  217. removeAllAssignedItems b5;
  218. removeUniform b5;
  219. removeVest b5;
  220. removeBackpack b5;
  221. removeHeadgear b5;
  222. removeGoggles b5;
  223.  
  224. comment "Add containers";
  225. b5 forceAddUniform "rhs_uniform_cu_ocp_patchless";
  226. b5 addItemToUniform "H_Watchcap_camo";
  227. for "_i" from 1 to 2 do {b5 addItemToUniform "16Rnd_9x21_Mag";};
  228. b5 addItemToUniform "Chemlight_green";
  229. for "_i" from 1 to 2 do {b5 addItemToUniform "RH_20Rnd_57x28_FN";};
  230. b5 addVest "V_PlateCarrier1blk";
  231. for "_i" from 1 to 7 do {b5 addItemToVest "AGMbandage";};
  232. for "_i" from 1 to 4 do {b5 addItemToVest "AGM_Morphine";};
  233. for "_i" from 1 to 2 do {b5 addItemToVest "AGM_Epipen";};
  234. for "_i" from 1 to 2 do {b5 addItemToVest "AGMbloodbag";};
  235. for "_i" from 1 to 2 do {b5 addItemToVest "AGM_M84";};
  236. b5 addItemToVest "SmokeShell";
  237. for "_i" from 1 to 2 do {b5 addItemToVest "RH_20Rnd_57x28_FN";};
  238. for "_i" from 1 to 5 do {b5 addItemToVest "30Rnd_45ACP_Mag_SMG_01";};
  239. b5 addHeadgear "H_Watchcapblk";
  240. b5 addGoggles "Gbandanna_khk";
  241.  
  242. comment "Add weapons";
  243. b5 addWeapon "SMG_01_F";
  244. b5 addPrimaryWeaponItem "muzzle_snds_acp";
  245. b5 addWeapon "RH_fn57";
  246. b5 addWeapon "Binocular";
  247.  
  248. comment "Add items";
  249. b5 linkItem "ItemMap";
  250. b5 linkItem "ItemCompass";
  251. b5 linkItem "ItemWatch";
  252. b5 linkItem "tf_anprc152_3";
  253. b5 setpos getpos bs5; b5 setdamage 0;
  254. }
  255.  
  256. else {};
  257.  
  258. if (not isNil "b6") then
  259.  
  260. {
  261.  
  262. comment "Exported from Arsenal by rsdnfsdn";
  263.  
  264. comment "Remove existing items";
  265. removeAllWeapons b6;
  266. removeAllItems b6;
  267. removeAllAssignedItems b6;
  268. removeUniform b6;
  269. removeVest b6;
  270. removeBackpack b6;
  271. removeHeadgear b6;
  272. removeGoggles b6;
  273.  
  274. comment "Add containers";
  275. b6 forceAddUniform "Ub_CTRG_1";
  276. b6 addItemToUniform "H_Watchcap_camo";
  277. for "_i" from 1 to 2 do {b6 addItemToUniform "16Rnd_9x21_Mag";};
  278. b6 addItemToUniform "Chemlight_green";
  279. for "_i" from 1 to 2 do {b6 addItemToUniform "RH_20Rnd_57x28_FN";};
  280. b6 addVest "V_PlateCarrier1blk";
  281. for "_i" from 1 to 7 do {b6 addItemToVest "AGMbandage";};
  282. for "_i" from 1 to 4 do {b6 addItemToVest "AGM_Morphine";};
  283. for "_i" from 1 to 2 do {b6 addItemToVest "AGM_Epipen";};
  284. for "_i" from 1 to 2 do {b6 addItemToVest "AGMbloodbag";};
  285. for "_i" from 1 to 2 do {b6 addItemToVest "AGM_M84";};
  286. b6 addItemToVest "SmokeShell";
  287. for "_i" from 1 to 4 do {b6 addItemToVest "20Rnd_762x51_Mag";};
  288. for "_i" from 1 to 2 do {b6 addItemToVest "RH_20Rnd_57x28_FN";};
  289. b6 addHeadgear "Hbooniehat_khk_hs";
  290. b6 addGoggles "R3F_cagoule_noire";
  291.  
  292. comment "Add weapons";
  293. b6 addWeapon "rhs_weap_m14ebrri";
  294. b6 addWeapon "RH_fn57";
  295. b6 addWeapon "Binocular";
  296.  
  297. comment "Add items";
  298. b6 linkItem "ItemMap";
  299. b6 linkItem "ItemCompass";
  300. b6 linkItem "ItemWatch";
  301. b6 linkItem "tf_anprc152_3";
  302.  
  303. comment "Set identity";
  304. b6 setFace "WhiteHead_03";
  305. b6 setSpeaker "Male06ENG";
  306.  
  307. b6 setpos getpos bs6; b6 setdamage 0;
  308. }
  309.  
  310. else {};
  311.  
  312.  
  313. if (not isNil "r1") then
  314.  
  315. {
  316.  
  317. comment "Exported from Arsenal by rsdnfsdn";
  318.  
  319.  
  320. comment "Exported from Arsenal by rsdnfsdn";
  321.  
  322. comment "Remove existing items";
  323. removeAllWeapons r1;
  324. removeAllItems r1;
  325. removeAllAssignedItems r1;
  326. removeUniform r1;
  327. removeVest r1;
  328. removeBackpack r1;
  329. removeHeadgear r1;
  330. removeGoggles r1;
  331.  
  332. comment "Add containers";
  333. r1 forceAddUniform "UbG_Guerilla2_3";
  334. r1 addItemToUniform "H_Watchcap_camo";
  335. r1 addItemToUniform "Chemlight_green";
  336. r1 addItemToUniform "RH_17Rnd_9x19_g17";
  337. r1 addVest "V_PlateCarrier1blk";
  338. for "_i" from 1 to 7 do {r1 addItemToVest "AGMbandage";};
  339. for "_i" from 1 to 4 do {r1 addItemToVest "AGM_Morphine";};
  340. for "_i" from 1 to 2 do {r1 addItemToVest "AGM_Epipen";};
  341. for "_i" from 1 to 2 do {r1 addItemToVest "AGMbloodbag";};
  342. for "_i" from 1 to 2 do {r1 addItemToVest "AGM_M84";};
  343. r1 addItemToVest "SmokeShell";
  344. for "_i" from 1 to 3 do {r1 addItemToVest "RH_17Rnd_9x19_g17";};
  345. for "_i" from 1 to 3 do {r1 addItemToVest "hlc_30Rnd_762x39b_ak";};
  346. r1 addBackpack "B_AssaultPackblk";
  347. for "_i" from 1 to 3 do {r1 addItemToBackpack "hlc_30rnd_762x39_s_ak";};
  348. for "_i" from 1 to 3 do {r1 addItemToBackpack "hlc_30Rnd_762x39b_ak";};
  349. r1 addGoggles "Gbandanna_oli";
  350.  
  351. comment "Add weapons";
  352. r1 addWeapon "hlcrifle_akm";
  353. r1 addWeapon "RH_g17";
  354. r1 addWeapon "Binocular";
  355.  
  356. comment "Add items";
  357. r1 linkItem "ItemMap";
  358. r1 linkItem "ItemCompass";
  359. r1 linkItem "ItemWatch";
  360. r1 linkItem "tf_anprc152_3";
  361. r1 setpos getpos rs1; r1 setdamage 0;
  362. }
  363.  
  364. else {};
  365.  
  366. if (not isNil "r2") then
  367.  
  368. {
  369.  
  370. comment "Exported from Arsenal by rsdnfsdn";
  371.  
  372. r2 addWeapon "Throw";
  373. comment "Exported from Arsenal by rsdnfsdn";
  374.  
  375. comment "Remove existing items";
  376. removeAllWeapons r2;
  377. removeAllItems r2;
  378. removeAllAssignedItems r2;
  379. removeUniform r2;
  380. removeVest r2;
  381. removeBackpack r2;
  382. removeHeadgear r2;
  383. removeGoggles r2;
  384.  
  385. comment "Add containers";
  386. r2 forceAddUniform "UbG_Guerrilla_6_1";
  387. r2 addItemToUniform "H_Watchcap_camo";
  388. for "_i" from 1 to 2 do {r2 addItemToUniform "16Rnd_9x21_Mag";};
  389. r2 addItemToUniform "Chemlight_green";
  390. r2 addItemToUniform "RH_7Rnd_45cal_m1911";
  391. r2 addVest "V_PlateCarrier1blk";
  392. for "_i" from 1 to 7 do {r2 addItemToVest "AGMbandage";};
  393. for "_i" from 1 to 4 do {r2 addItemToVest "AGM_Morphine";};
  394. for "_i" from 1 to 2 do {r2 addItemToVest "AGM_Epipen";};
  395. for "_i" from 1 to 2 do {r2 addItemToVest "AGMbloodbag";};
  396. for "_i" from 1 to 2 do {r2 addItemToVest "AGM_M84";};
  397. r2 addItemToVest "SmokeShell";
  398. r2 addItemToVest "RH_7Rnd_45cal_m1911";
  399. for "_i" from 1 to 5 do {r2 addItemToVest "hlc_30Rnd_545x39b_AK";};
  400. r2 addHeadgear "TRYK_H_EARMUFF";
  401. r2 addGoggles "Gbalaclava_oli";
  402.  
  403. comment "Add weapons";
  404. r2 addWeapon "hlcrifle_ak74_dirty";
  405. r2 addPrimaryWeaponItem "hlc_optic_kobra";
  406. r2 addWeapon "RH_m1911";
  407. r2 addWeapon "Binocular";
  408.  
  409. comment "Add items";
  410. r2 linkItem "ItemMap";
  411. r2 linkItem "ItemCompass";
  412. r2 linkItem "ItemWatch";
  413. r2 linkItem "tf_anprc152_3";
  414. r2 setpos getpos rs2; r2 setdamage 0;
  415. }
  416.  
  417. else {};
  418.  
  419.  
  420. if (not isNil "r3") then
  421.  
  422. {
  423.  
  424.  
  425. r3 addweapon "Throw";
  426. comment "Exported from Arsenal by rsdnfsdn";
  427.  
  428. comment "Remove existing items";
  429. removeAllWeapons r3;
  430. removeAllItems r3;
  431. removeAllAssignedItems r3;
  432. removeUniform r3;
  433. removeVest r3;
  434. removeBackpack r3;
  435. removeHeadgear r3;
  436. removeGoggles r3;
  437.  
  438. comment "Add containers";
  439. r3 forceAddUniform "UbG_leader";
  440. r3 addItemToUniform "H_Watchcap_camo";
  441. for "_i" from 1 to 2 do {r3 addItemToUniform "16Rnd_9x21_Mag";};
  442. r3 addItemToUniform "Chemlight_green";
  443. r3 addItemToUniform "RH_7Rnd_50_AE";
  444. r3 addVest "V_PlateCarrier1blk";
  445. for "_i" from 1 to 7 do {r3 addItemToVest "AGMbandage";};
  446. for "_i" from 1 to 4 do {r3 addItemToVest "AGM_Morphine";};
  447. for "_i" from 1 to 2 do {r3 addItemToVest "AGM_Epipen";};
  448. for "_i" from 1 to 2 do {r3 addItemToVest "AGMbloodbag";};
  449. for "_i" from 1 to 2 do {r3 addItemToVest "AGM_M84";};
  450. r3 addItemToVest "SmokeShell";
  451. for "_i" from 1 to 5 do {r3 addItemToVest "hlc_20rnd_762x51b_G3";};
  452. for "_i" from 1 to 3 do {r3 addItemToVest "RH_7Rnd_50_AE";};
  453. r3 addHeadgear "H_Shemag_olive";
  454.  
  455. comment "Add weapons";
  456. r3 addWeapon "hlcrifle_g3sg1";
  457. r3 addPrimaryWeaponItem "HLC_Optic_ZFSG1";
  458. r3 addWeapon "RH_Deagles";
  459. r3 addWeapon "Binocular";
  460.  
  461. comment "Add items";
  462. r3 linkItem "ItemMap";
  463. r3 linkItem "ItemCompass";
  464. r3 linkItem "ItemWatch";
  465. r3 linkItem "tf_anprc152_3";
  466.  
  467. comment "Set identity";
  468. r3 setFace "WhiteHead_03";
  469. r3 setSpeaker "Male06ENG";
  470.  
  471. r3 setpos getpos rs3; r3 setdamage 0;
  472. }
  473.  
  474. else {};
  475.  
  476. if (not isNil "r4") then
  477.  
  478. {
  479.  
  480.  
  481. r4 addweapon "Throw";
  482. comment "Exported from Arsenal by rsdnfsdn";
  483.  
  484. comment "Remove existing items";
  485. removeAllWeapons r4;
  486. removeAllItems r4;
  487. removeAllAssignedItems r4;
  488. removeUniform r4;
  489. removeVest r4;
  490. removeBackpack r4;
  491. removeHeadgear r4;
  492. removeGoggles r4;
  493.  
  494. comment "Add containers";
  495. r4 forceAddUniform "U_Marshal";
  496. r4 addItemToUniform "H_Watchcap_camo";
  497. for "_i" from 1 to 2 do {r4 addItemToUniform "16Rnd_9x21_Mag";};
  498. r4 addItemToUniform "Chemlight_green";
  499. r4 addVest "V_PlateCarrier1blk";
  500. for "_i" from 1 to 7 do {r4 addItemToVest "AGMbandage";};
  501. for "_i" from 1 to 4 do {r4 addItemToVest "AGM_Morphine";};
  502. for "_i" from 1 to 2 do {r4 addItemToVest "AGM_Epipen";};
  503. for "_i" from 1 to 2 do {r4 addItemToVest "AGMbloodbag";};
  504. for "_i" from 1 to 2 do {r4 addItemToVest "AGM_M84";};
  505. r4 addItemToVest "SmokeShell";
  506. for "_i" from 1 to 6 do {r4 addItemToVest "R3F_7Rnd_M4S90";};
  507. for "_i" from 1 to 4 do {r4 addItemToVest "RH_30Rnd_9x19_UZI";};
  508. r4 addGoggles "Gbandannabeast";
  509.  
  510. comment "Add weapons";
  511. r4 addWeapon "R3F_M4S90";
  512. r4 addWeapon "RH_muzi";
  513. r4 addWeapon "Binocular";
  514.  
  515. comment "Add items";
  516. r4 linkItem "ItemMap";
  517. r4 linkItem "ItemCompass";
  518. r4 linkItem "ItemWatch";
  519. r4 linkItem "tf_anprc152_3";
  520. r4 setpos getpos rs4; r4 setdamage 0;
  521.  
  522. }
  523.  
  524. else {};
  525.  
  526. if (not isNil "r5") then
  527.  
  528. {
  529.  
  530. comment "Exported from Arsenal by rsdnfsdn";
  531.  
  532. comment "Remove existing items";
  533. removeAllWeapons r5;
  534. removeAllItems r5;
  535. removeAllAssignedItems r5;
  536. removeUniform r5;
  537. removeVest r5;
  538. removeBackpack r5;
  539. removeHeadgear r5;
  540. removeGoggles r5;
  541.  
  542. comment "Add containers";
  543. r5 forceAddUniform "MNP_CombatUniform_Militia_DF";
  544. r5 addItemToUniform "H_Watchcap_camo";
  545. for "_i" from 1 to 2 do {r5 addItemToUniform "16Rnd_9x21_Mag";};
  546. r5 addItemToUniform "Chemlight_green";
  547. r5 addVest "V_PlateCarrier1blk";
  548. for "_i" from 1 to 7 do {r5 addItemToVest "AGMbandage";};
  549. for "_i" from 1 to 4 do {r5 addItemToVest "AGM_Morphine";};
  550. for "_i" from 1 to 2 do {r5 addItemToVest "AGM_Epipen";};
  551. for "_i" from 1 to 2 do {r5 addItemToVest "AGMbloodbag";};
  552. for "_i" from 1 to 2 do {r5 addItemToVest "AGM_M84";};
  553. r5 addItemToVest "SmokeShell";
  554. r5 addItemToVest "hlc_75Rnd_762x39_mrpk";
  555. for "_i" from 1 to 3 do {r5 addItemToVest "RH_15Rnd_9x19_SIG";};
  556. r5 addBackpack "B_AssaultPackblk";
  557. for "_i" from 1 to 4 do {r5 addItemToBackpack "hlc_75Rnd_762x39_mrpk";};
  558. r5 addGoggles "Gbalaclavablk";
  559.  
  560. comment "Add weapons";
  561. r5 addWeapon "hlcriflerpk";
  562. r5 addWeapon "RH_p226";
  563. r5 addWeapon "Binocular";
  564.  
  565. comment "Add items";
  566. r5 linkItem "ItemMap";
  567. r5 linkItem "ItemCompass";
  568. r5 linkItem "ItemWatch";
  569. r5 linkItem "tf_anprc152_3";
  570.  
  571. r5 addWeapon "Throw";
  572. r5 setpos getpos rs5; r5 setdamage 0;
  573. }
  574.  
  575. else {};
  576.  
  577. if (not isNil "r6") then
  578.  
  579. {
  580. comment "Exported from Arsenal by rsdnfsdn";
  581.  
  582. comment "Remove existing items";
  583. removeAllWeapons r6;
  584. removeAllItems r6;
  585. removeAllAssignedItems r6;
  586. removeUniform r6;
  587. removeVest r6;
  588. removeBackpack r6;
  589. removeHeadgear r6;
  590. removeGoggles r6;
  591.  
  592. comment "Add containers";
  593. r6 forceAddUniform "MNP_CombatUniform_Militia_DF";
  594. r6 addItemToUniform "H_Watchcap_camo";
  595. for "_i" from 1 to 2 do {r6 addItemToUniform "16Rnd_9x21_Mag";};
  596. r6 addItemToUniform "Chemlight_green";
  597. r6 addVest "V_PlateCarrier1blk";
  598. for "_i" from 1 to 7 do {r6 addItemToVest "AGMbandage";};
  599. for "_i" from 1 to 4 do {r6 addItemToVest "AGM_Morphine";};
  600. for "_i" from 1 to 2 do {r6 addItemToVest "AGM_Epipen";};
  601. for "_i" from 1 to 2 do {r6 addItemToVest "AGMbloodbag";};
  602. for "_i" from 1 to 2 do {r6 addItemToVest "AGM_M84";};
  603. r6 addItemToVest "SmokeShell";
  604. r6 addItemToVest "hlc_75Rnd_762x39_mrpk";
  605. for "_i" from 1 to 3 do {r6 addItemToVest "RH_15Rnd_9x19_SIG";};
  606. r6 addBackpack "B_AssaultPackblk";
  607. for "_i" from 1 to 4 do {r6 addItemToBackpack "hlc_75Rnd_762x39_mrpk";};
  608. r6 addGoggles "Gbalaclavablk";
  609.  
  610. comment "Add weapons";
  611. r6 addWeapon "hlcriflerpk";
  612. r6 addWeapon "RH_p226";
  613. r6 addWeapon "Binocular";
  614.  
  615. comment "Add items";
  616. r6 linkItem "ItemMap";
  617. r6 linkItem "ItemCompass";
  618. r6 linkItem "ItemWatch";
  619. r6 linkItem "tf_anprc152_3";
  620.  
  621. r6 addWeapon "Throw";
  622.  
  623. r6 setpos getpos rs6; r6 setdamage 0;
  624. }
  625.  
  626. else {};
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