Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- <?xml version="1.0"?>
- <node>
- <node>
- <attribute name="Is Enabled" value="true" />
- <attribute name="Name" value="" />
- <attribute name="Position" value="0 0 0" />
- <attribute name="Rotation" value="1 0 0 0" />
- <attribute name="Scale" value="1 1 1" />
- <attribute name="Variables" value="" />
- <attribute name="Network Position" value="0 0 0" />
- <attribute name="Network Rotation" value="" />
- <attribute name="Network Parent Node" value="" />
- <component Type="Camera">
- <attribute name="Is Enabled" value="true" />
- <attribute name="Near Clip" value="0.1" />
- <attribute name="Far Clip" value="1000" />
- <attribute name="FOV" value="45" />
- <attribute name="Aspect Ratio" value="1" />
- <attribute name="Fill Mode" value="0" />
- <attribute name="Auto Aspect Ratio" value="true" />
- <attribute name="Orthographic" value="false" />
- <attribute name="Orthographic Size" value="20" />
- <attribute name="Zoom" value="1" />
- <attribute name="LOD Bias" value="1" />
- <attribute name="View Mask" value="-1" />
- <attribute name="View Override Flags" value="0" />
- <attribute name="Projection Offset" value="0 0" />
- <attribute name="Reflection Plane" value="0 1 0 0" />
- <attribute name="Clip Plane" value="0 1 0 0" />
- <attribute name="Use Reflection" value="false" />
- <attribute name="Use Clipping" value="false" />
- </component>
- <component Type="GameObject">
- <attribute name="Game Lifetime" value="-1" />
- </component>
- </node>
- <node>
- <attribute name="Is Enabled" value="true" />
- <attribute name="Name" value="" />
- <attribute name="Position" value="0 0 0" />
- <attribute name="Rotation" value="1 0 0 0" />
- <attribute name="Scale" value="1 1 1" />
- <attribute name="Variables" value="" />
- <attribute name="Network Position" value="0 0 0" />
- <attribute name="Network Rotation" value="" />
- <attribute name="Network Parent Node" value="" />
- <component Type="StaticModel">
- <attribute name="Is Enabled" value="true" />
- <attribute name="Model" value="" />
- <attribute name="Material" value="" />
- <attribute name="Is Occluder" value="false" />
- <attribute name="Can Be Occluded" value="true" />
- <attribute name="Cast Shadows" value="false" />
- <attribute name="Draw Distance" value="0" />
- <attribute name="Shadow Distance" value="0" />
- <attribute name="LOD Bias" value="1" />
- <attribute name="Max Lights" value="0" />
- <attribute name="View Mask" value="-1" />
- <attribute name="Light Mask" value="-1" />
- <attribute name="Shadow Mask" value="-1" />
- <attribute name="Zone Mask" value="-1" />
- <attribute name="Occlusion LOD Level" value="-1" />
- </component>
- <component Type="RigidBody">
- <attribute name="Is Enabled" value="true" />
- <attribute name="Physics Rotation" value="1 0 0 0" />
- <attribute name="Physics Position" value="0 0 0" />
- <attribute name="Mass" value="0" />
- <attribute name="Friction" value="0.5" />
- <attribute name="Anisotropic Friction" value="1 1 1" />
- <attribute name="Rolling Friction" value="0" />
- <attribute name="Restitution" value="0" />
- <attribute name="Linear Velocity" value="0 0 0" />
- <attribute name="Angular Velocity" value="0 0 0" />
- <attribute name="Linear Factor" value="1 1 1" />
- <attribute name="Angular Factor" value="1 1 1" />
- <attribute name="Linear Damping" value="0" />
- <attribute name="Angular Damping" value="0" />
- <attribute name="Linear Rest Threshold" value="0.8" />
- <attribute name="Angular Rest Threshold" value="1" />
- <attribute name="Collision Layer" value="1" />
- <attribute name="Collision Mask" value="-1" />
- <attribute name="Contact Threshold" value="1e+18" />
- <attribute name="CCD Radius" value="0" />
- <attribute name="CCD Motion Threshold" value="0" />
- <attribute name="Network Angular Velocity" value="" />
- <attribute name="Collision Event Mode" value="1" />
- <attribute name="Use Gravity" value="true" />
- <attribute name="Is Kinematic" value="false" />
- <attribute name="Is Trigger" value="false" />
- <attribute name="Gravity Override" value="0 0 0" />
- </component>
- <component Type="CollisionShape">
- <attribute name="Is Enabled" value="true" />
- <attribute name="Shape Type" value="0" />
- <attribute name="Size" value="1 1 1" />
- <attribute name="Offset Position" value="0 0 0" />
- <attribute name="Offset Rotation" value="1 0 0 0" />
- <attribute name="Model" value="" />
- <attribute name="LOD Level" value="0" />
- <attribute name="Collision Margin" value="0.04" />
- <attribute name="CustomGeometry NodeID" value="0" />
- </component>
- <component Type="GameObject">
- <attribute name="Game Lifetime" value="-1" />
- </component>
- </node>
- <node>
- <attribute name="Is Enabled" value="true" />
- <attribute name="Name" value="" />
- <attribute name="Position" value="0 0 0" />
- <attribute name="Rotation" value="1 0 0 0" />
- <attribute name="Scale" value="1 1 1" />
- <attribute name="Variables" value="" />
- <attribute name="Network Position" value="0 0 0" />
- <attribute name="Network Rotation" value="" />
- <attribute name="Network Parent Node" value="" />
- <component Type="Light">
- <attribute name="Is Enabled" value="true" />
- <attribute name="Light Type" value="2" />
- <attribute name="Color" value="1 1 1 1" />
- <attribute name="Specular Intensity" value="1" />
- <attribute name="Brightness Multiplier" value="1" />
- <attribute name="Range" value="10" />
- <attribute name="Spot FOV" value="30" />
- <attribute name="Spot Aspect Ratio" value="1" />
- <attribute name="Attenuation Texture" value="" />
- <attribute name="Light Shape Texture" value="" />
- <attribute name="Can Be Occluded" value="true" />
- <attribute name="Cast Shadows" value="false" />
- <attribute name="Per Vertex" value="false" />
- <attribute name="Draw Distance" value="0" />
- <attribute name="Fade Distance" value="0" />
- <attribute name="Shadow Distance" value="0" />
- <attribute name="Shadow Fade Distance" value="0" />
- <attribute name="Shadow Intensity" value="0" />
- <attribute name="Shadow Resolution" value="1" />
- <attribute name="Focus To Scene" value="true" />
- <attribute name="Non-uniform View" value="true" />
- <attribute name="Auto-Reduce Size" value="true" />
- <attribute name="CSM Splits" value="1000 0 0 0" />
- <attribute name="CSM Fade Start" value="0.8" />
- <attribute name="CSM Bias Auto Adjust" value="1" />
- <attribute name="View Size Quantize" value="0.5" />
- <attribute name="View Size Minimum" value="3" />
- <attribute name="Depth Constant Bias" value="0.0002" />
- <attribute name="Depth Slope Bias" value="0.5" />
- <attribute name="Near/Farclip Ratio" value="0.002" />
- <attribute name="View Mask" value="-1" />
- <attribute name="Light Mask" value="-1" />
- </component>
- <component Type="GameObject">
- <attribute name="Game Lifetime" value="-1" />
- </component>
- </node>
- <node>
- <attribute name="Is Enabled" value="true" />
- <attribute name="Name" value="" />
- <attribute name="Position" value="0 0 0" />
- <attribute name="Rotation" value="1 0 0 0" />
- <attribute name="Scale" value="1 1 1" />
- <attribute name="Variables" value="" />
- <attribute name="Network Position" value="0 0 0" />
- <attribute name="Network Rotation" value="" />
- <attribute name="Network Parent Node" value="" />
- <component Type="StaticModel">
- <attribute name="Is Enabled" value="true" />
- <attribute name="Model" value="" />
- <attribute name="Material" value="" />
- <attribute name="Is Occluder" value="false" />
- <attribute name="Can Be Occluded" value="true" />
- <attribute name="Cast Shadows" value="false" />
- <attribute name="Draw Distance" value="0" />
- <attribute name="Shadow Distance" value="0" />
- <attribute name="LOD Bias" value="1" />
- <attribute name="Max Lights" value="0" />
- <attribute name="View Mask" value="-1" />
- <attribute name="Light Mask" value="-1" />
- <attribute name="Shadow Mask" value="-1" />
- <attribute name="Zone Mask" value="-1" />
- <attribute name="Occlusion LOD Level" value="-1" />
- </component>
- <component Type="GameObject">
- <attribute name="Game Lifetime" value="-1" />
- </component>
- </node>
- <node>
- <attribute name="Is Enabled" value="true" />
- <attribute name="Name" value="" />
- <attribute name="Position" value="0 0 0" />
- <attribute name="Rotation" value="1 0 0 0" />
- <attribute name="Scale" value="1 1 1" />
- <attribute name="Variables" value="" />
- <attribute name="Network Position" value="0 0 0" />
- <attribute name="Network Rotation" value="" />
- <attribute name="Network Parent Node" value="" />
- <component Type="StaticModel">
- <attribute name="Is Enabled" value="true" />
- <attribute name="Model" value="" />
- <attribute name="Material" value="" />
- <attribute name="Is Occluder" value="false" />
- <attribute name="Can Be Occluded" value="true" />
- <attribute name="Cast Shadows" value="false" />
- <attribute name="Draw Distance" value="0" />
- <attribute name="Shadow Distance" value="0" />
- <attribute name="LOD Bias" value="1" />
- <attribute name="Max Lights" value="0" />
- <attribute name="View Mask" value="-1" />
- <attribute name="Light Mask" value="-1" />
- <attribute name="Shadow Mask" value="-1" />
- <attribute name="Zone Mask" value="-1" />
- <attribute name="Occlusion LOD Level" value="-1" />
- </component>
- <component Type="GameObject">
- <attribute name="Game Lifetime" value="-1" />
- </component>
- </node>
- <node>
- <attribute name="Is Enabled" value="true" />
- <attribute name="Name" value="" />
- <attribute name="Position" value="0 0 0" />
- <attribute name="Rotation" value="1 0 0 0" />
- <attribute name="Scale" value="1 1 1" />
- <attribute name="Variables" value="" />
- <attribute name="Network Position" value="0 0 0" />
- <attribute name="Network Rotation" value="" />
- <attribute name="Network Parent Node" value="" />
- <component Type="StaticModel">
- <attribute name="Is Enabled" value="true" />
- <attribute name="Model" value="" />
- <attribute name="Material" value="" />
- <attribute name="Is Occluder" value="false" />
- <attribute name="Can Be Occluded" value="true" />
- <attribute name="Cast Shadows" value="false" />
- <attribute name="Draw Distance" value="0" />
- <attribute name="Shadow Distance" value="0" />
- <attribute name="LOD Bias" value="1" />
- <attribute name="Max Lights" value="0" />
- <attribute name="View Mask" value="-1" />
- <attribute name="Light Mask" value="-1" />
- <attribute name="Shadow Mask" value="-1" />
- <attribute name="Zone Mask" value="-1" />
- <attribute name="Occlusion LOD Level" value="-1" />
- </component>
- <component Type="GameObject">
- <attribute name="Game Lifetime" value="-1" />
- </component>
- </node>
- <node>
- <attribute name="Is Enabled" value="true" />
- <attribute name="Name" value="" />
- <attribute name="Position" value="0 0 0" />
- <attribute name="Rotation" value="1 0 0 0" />
- <attribute name="Scale" value="1 1 1" />
- <attribute name="Variables" value="" />
- <attribute name="Network Position" value="0 0 0" />
- <attribute name="Network Rotation" value="" />
- <attribute name="Network Parent Node" value="" />
- <component Type="StaticModel">
- <attribute name="Is Enabled" value="true" />
- <attribute name="Model" value="" />
- <attribute name="Material" value="" />
- <attribute name="Is Occluder" value="false" />
- <attribute name="Can Be Occluded" value="true" />
- <attribute name="Cast Shadows" value="false" />
- <attribute name="Draw Distance" value="0" />
- <attribute name="Shadow Distance" value="0" />
- <attribute name="LOD Bias" value="1" />
- <attribute name="Max Lights" value="0" />
- <attribute name="View Mask" value="-1" />
- <attribute name="Light Mask" value="-1" />
- <attribute name="Shadow Mask" value="-1" />
- <attribute name="Zone Mask" value="-1" />
- <attribute name="Occlusion LOD Level" value="-1" />
- </component>
- <component Type="GameObject">
- <attribute name="Game Lifetime" value="-1" />
- </component>
- </node>
- <node>
- <attribute name="Is Enabled" value="true" />
- <attribute name="Name" value="" />
- <attribute name="Position" value="0 0 0" />
- <attribute name="Rotation" value="1 0 0 0" />
- <attribute name="Scale" value="1 1 1" />
- <attribute name="Variables" value="" />
- <attribute name="Network Position" value="0 0 0" />
- <attribute name="Network Rotation" value="" />
- <attribute name="Network Parent Node" value="" />
- <component Type="StaticModel">
- <attribute name="Is Enabled" value="true" />
- <attribute name="Model" value="" />
- <attribute name="Material" value="" />
- <attribute name="Is Occluder" value="false" />
- <attribute name="Can Be Occluded" value="true" />
- <attribute name="Cast Shadows" value="false" />
- <attribute name="Draw Distance" value="0" />
- <attribute name="Shadow Distance" value="0" />
- <attribute name="LOD Bias" value="1" />
- <attribute name="Max Lights" value="0" />
- <attribute name="View Mask" value="-1" />
- <attribute name="Light Mask" value="-1" />
- <attribute name="Shadow Mask" value="-1" />
- <attribute name="Zone Mask" value="-1" />
- <attribute name="Occlusion LOD Level" value="-1" />
- </component>
- <component Type="GameObject">
- <attribute name="Game Lifetime" value="-1" />
- </component>
- </node>
- <node>
- <attribute name="Is Enabled" value="true" />
- <attribute name="Name" value="" />
- <attribute name="Position" value="0 0 0" />
- <attribute name="Rotation" value="1 0 0 0" />
- <attribute name="Scale" value="1 1 1" />
- <attribute name="Variables" value="" />
- <attribute name="Network Position" value="0 0 0" />
- <attribute name="Network Rotation" value="" />
- <attribute name="Network Parent Node" value="" />
- <component Type="StaticModel">
- <attribute name="Is Enabled" value="true" />
- <attribute name="Model" value="" />
- <attribute name="Material" value="" />
- <attribute name="Is Occluder" value="false" />
- <attribute name="Can Be Occluded" value="true" />
- <attribute name="Cast Shadows" value="false" />
- <attribute name="Draw Distance" value="0" />
- <attribute name="Shadow Distance" value="0" />
- <attribute name="LOD Bias" value="1" />
- <attribute name="Max Lights" value="0" />
- <attribute name="View Mask" value="-1" />
- <attribute name="Light Mask" value="-1" />
- <attribute name="Shadow Mask" value="-1" />
- <attribute name="Zone Mask" value="-1" />
- <attribute name="Occlusion LOD Level" value="-1" />
- </component>
- <component Type="GameObject">
- <attribute name="Game Lifetime" value="-1" />
- </component>
- </node>
- <node>
- <attribute name="Is Enabled" value="true" />
- <attribute name="Name" value="" />
- <attribute name="Position" value="0 0 0" />
- <attribute name="Rotation" value="1 0 0 0" />
- <attribute name="Scale" value="1 1 1" />
- <attribute name="Variables" value="" />
- <attribute name="Network Position" value="0 0 0" />
- <attribute name="Network Rotation" value="" />
- <attribute name="Network Parent Node" value="" />
- <component Type="StaticModel">
- <attribute name="Is Enabled" value="true" />
- <attribute name="Model" value="" />
- <attribute name="Material" value="" />
- <attribute name="Is Occluder" value="false" />
- <attribute name="Can Be Occluded" value="true" />
- <attribute name="Cast Shadows" value="false" />
- <attribute name="Draw Distance" value="0" />
- <attribute name="Shadow Distance" value="0" />
- <attribute name="LOD Bias" value="1" />
- <attribute name="Max Lights" value="0" />
- <attribute name="View Mask" value="-1" />
- <attribute name="Light Mask" value="-1" />
- <attribute name="Shadow Mask" value="-1" />
- <attribute name="Zone Mask" value="-1" />
- <attribute name="Occlusion LOD Level" value="-1" />
- </component>
- <component Type="GameObject">
- <attribute name="Game Lifetime" value="-1" />
- </component>
- </node>
- <node>
- <attribute name="Is Enabled" value="true" />
- <attribute name="Name" value="" />
- <attribute name="Position" value="0 0 0" />
- <attribute name="Rotation" value="1 0 0 0" />
- <attribute name="Scale" value="1 1 1" />
- <attribute name="Variables" value="" />
- <attribute name="Network Position" value="0 0 0" />
- <attribute name="Network Rotation" value="" />
- <attribute name="Network Parent Node" value="" />
- <component Type="StaticModel">
- <attribute name="Is Enabled" value="true" />
- <attribute name="Model" value="" />
- <attribute name="Material" value="" />
- <attribute name="Is Occluder" value="false" />
- <attribute name="Can Be Occluded" value="true" />
- <attribute name="Cast Shadows" value="false" />
- <attribute name="Draw Distance" value="0" />
- <attribute name="Shadow Distance" value="0" />
- <attribute name="LOD Bias" value="1" />
- <attribute name="Max Lights" value="0" />
- <attribute name="View Mask" value="-1" />
- <attribute name="Light Mask" value="-1" />
- <attribute name="Shadow Mask" value="-1" />
- <attribute name="Zone Mask" value="-1" />
- <attribute name="Occlusion LOD Level" value="-1" />
- </component>
- <component Type="GameObject">
- <attribute name="Game Lifetime" value="-1" />
- </component>
- </node>
- <node>
- <attribute name="Is Enabled" value="true" />
- <attribute name="Name" value="" />
- <attribute name="Position" value="0 0 0" />
- <attribute name="Rotation" value="1 0 0 0" />
- <attribute name="Scale" value="1 1 1" />
- <attribute name="Variables" value="" />
- <attribute name="Network Position" value="0 0 0" />
- <attribute name="Network Rotation" value="" />
- <attribute name="Network Parent Node" value="" />
- <component Type="StaticModel">
- <attribute name="Is Enabled" value="true" />
- <attribute name="Model" value="" />
- <attribute name="Material" value="" />
- <attribute name="Is Occluder" value="false" />
- <attribute name="Can Be Occluded" value="true" />
- <attribute name="Cast Shadows" value="false" />
- <attribute name="Draw Distance" value="0" />
- <attribute name="Shadow Distance" value="0" />
- <attribute name="LOD Bias" value="1" />
- <attribute name="Max Lights" value="0" />
- <attribute name="View Mask" value="-1" />
- <attribute name="Light Mask" value="-1" />
- <attribute name="Shadow Mask" value="-1" />
- <attribute name="Zone Mask" value="-1" />
- <attribute name="Occlusion LOD Level" value="-1" />
- </component>
- <component Type="GameObject">
- <attribute name="Game Lifetime" value="-1" />
- </component>
- </node>
- <node>
- <attribute name="Is Enabled" value="true" />
- <attribute name="Name" value="" />
- <attribute name="Position" value="0 0 0" />
- <attribute name="Rotation" value="1 0 0 0" />
- <attribute name="Scale" value="1 1 1" />
- <attribute name="Variables" value="" />
- <attribute name="Network Position" value="0 0 0" />
- <attribute name="Network Rotation" value="" />
- <attribute name="Network Parent Node" value="" />
- <component Type="StaticModel">
- <attribute name="Is Enabled" value="true" />
- <attribute name="Model" value="" />
- <attribute name="Material" value="" />
- <attribute name="Is Occluder" value="false" />
- <attribute name="Can Be Occluded" value="true" />
- <attribute name="Cast Shadows" value="false" />
- <attribute name="Draw Distance" value="0" />
- <attribute name="Shadow Distance" value="0" />
- <attribute name="LOD Bias" value="1" />
- <attribute name="Max Lights" value="0" />
- <attribute name="View Mask" value="-1" />
- <attribute name="Light Mask" value="-1" />
- <attribute name="Shadow Mask" value="-1" />
- <attribute name="Zone Mask" value="-1" />
- <attribute name="Occlusion LOD Level" value="-1" />
- </component>
- <component Type="GameObject">
- <attribute name="Game Lifetime" value="-1" />
- </component>
- </node>
- <node>
- <attribute name="Is Enabled" value="true" />
- <attribute name="Name" value="" />
- <attribute name="Position" value="0 0 0" />
- <attribute name="Rotation" value="1 0 0 0" />
- <attribute name="Scale" value="1 1 1" />
- <attribute name="Variables" value="" />
- <attribute name="Network Position" value="0 0 0" />
- <attribute name="Network Rotation" value="" />
- <attribute name="Network Parent Node" value="" />
- <component Type="StaticModel">
- <attribute name="Is Enabled" value="true" />
- <attribute name="Model" value="" />
- <attribute name="Material" value="" />
- <attribute name="Is Occluder" value="false" />
- <attribute name="Can Be Occluded" value="true" />
- <attribute name="Cast Shadows" value="false" />
- <attribute name="Draw Distance" value="0" />
- <attribute name="Shadow Distance" value="0" />
- <attribute name="LOD Bias" value="1" />
- <attribute name="Max Lights" value="0" />
- <attribute name="View Mask" value="-1" />
- <attribute name="Light Mask" value="-1" />
- <attribute name="Shadow Mask" value="-1" />
- <attribute name="Zone Mask" value="-1" />
- <attribute name="Occlusion LOD Level" value="-1" />
- </component>
- <component Type="GameObject">
- <attribute name="Game Lifetime" value="-1" />
- </component>
- </node>
- <node>
- <attribute name="Is Enabled" value="true" />
- <attribute name="Name" value="" />
- <attribute name="Position" value="0 0 0" />
- <attribute name="Rotation" value="1 0 0 0" />
- <attribute name="Scale" value="1 1 1" />
- <attribute name="Variables" value="" />
- <attribute name="Network Position" value="0 0 0" />
- <attribute name="Network Rotation" value="" />
- <attribute name="Network Parent Node" value="" />
- <component Type="StaticModel">
- <attribute name="Is Enabled" value="true" />
- <attribute name="Model" value="" />
- <attribute name="Material" value="" />
- <attribute name="Is Occluder" value="false" />
- <attribute name="Can Be Occluded" value="true" />
- <attribute name="Cast Shadows" value="false" />
- <attribute name="Draw Distance" value="0" />
- <attribute name="Shadow Distance" value="0" />
- <attribute name="LOD Bias" value="1" />
- <attribute name="Max Lights" value="0" />
- <attribute name="View Mask" value="-1" />
- <attribute name="Light Mask" value="-1" />
- <attribute name="Shadow Mask" value="-1" />
- <attribute name="Zone Mask" value="-1" />
- <attribute name="Occlusion LOD Level" value="-1" />
- </component>
- <component Type="GameObject">
- <attribute name="Game Lifetime" value="-1" />
- </component>
- </node>
- <node>
- <attribute name="Is Enabled" value="true" />
- <attribute name="Name" value="" />
- <attribute name="Position" value="0 0 0" />
- <attribute name="Rotation" value="1 0 0 0" />
- <attribute name="Scale" value="1 1 1" />
- <attribute name="Variables" value="" />
- <attribute name="Network Position" value="0 0 0" />
- <attribute name="Network Rotation" value="" />
- <attribute name="Network Parent Node" value="" />
- <component Type="StaticModel">
- <attribute name="Is Enabled" value="true" />
- <attribute name="Model" value="" />
- <attribute name="Material" value="" />
- <attribute name="Is Occluder" value="false" />
- <attribute name="Can Be Occluded" value="true" />
- <attribute name="Cast Shadows" value="false" />
- <attribute name="Draw Distance" value="0" />
- <attribute name="Shadow Distance" value="0" />
- <attribute name="LOD Bias" value="1" />
- <attribute name="Max Lights" value="0" />
- <attribute name="View Mask" value="-1" />
- <attribute name="Light Mask" value="-1" />
- <attribute name="Shadow Mask" value="-1" />
- <attribute name="Zone Mask" value="-1" />
- <attribute name="Occlusion LOD Level" value="-1" />
- </component>
- <component Type="GameObject">
- <attribute name="Game Lifetime" value="-1" />
- </component>
- </node>
- <node>
- <attribute name="Is Enabled" value="true" />
- <attribute name="Name" value="" />
- <attribute name="Position" value="0 0 0" />
- <attribute name="Rotation" value="1 0 0 0" />
- <attribute name="Scale" value="1 1 1" />
- <attribute name="Variables" value="" />
- <attribute name="Network Position" value="0 0 0" />
- <attribute name="Network Rotation" value="" />
- <attribute name="Network Parent Node" value="" />
- <component Type="StaticModel">
- <attribute name="Is Enabled" value="true" />
- <attribute name="Model" value="" />
- <attribute name="Material" value="" />
- <attribute name="Is Occluder" value="false" />
- <attribute name="Can Be Occluded" value="true" />
- <attribute name="Cast Shadows" value="false" />
- <attribute name="Draw Distance" value="0" />
- <attribute name="Shadow Distance" value="0" />
- <attribute name="LOD Bias" value="1" />
- <attribute name="Max Lights" value="0" />
- <attribute name="View Mask" value="-1" />
- <attribute name="Light Mask" value="-1" />
- <attribute name="Shadow Mask" value="-1" />
- <attribute name="Zone Mask" value="-1" />
- <attribute name="Occlusion LOD Level" value="-1" />
- </component>
- <component Type="GameObject">
- <attribute name="Game Lifetime" value="-1" />
- </component>
- </node>
- <node>
- <attribute name="Is Enabled" value="true" />
- <attribute name="Name" value="" />
- <attribute name="Position" value="0 0 0" />
- <attribute name="Rotation" value="1 0 0 0" />
- <attribute name="Scale" value="1 1 1" />
- <attribute name="Variables" value="" />
- <attribute name="Network Position" value="0 0 0" />
- <attribute name="Network Rotation" value="" />
- <attribute name="Network Parent Node" value="" />
- <component Type="StaticModel">
- <attribute name="Is Enabled" value="true" />
- <attribute name="Model" value="" />
- <attribute name="Material" value="" />
- <attribute name="Is Occluder" value="false" />
- <attribute name="Can Be Occluded" value="true" />
- <attribute name="Cast Shadows" value="false" />
- <attribute name="Draw Distance" value="0" />
- <attribute name="Shadow Distance" value="0" />
- <attribute name="LOD Bias" value="1" />
- <attribute name="Max Lights" value="0" />
- <attribute name="View Mask" value="-1" />
- <attribute name="Light Mask" value="-1" />
- <attribute name="Shadow Mask" value="-1" />
- <attribute name="Zone Mask" value="-1" />
- <attribute name="Occlusion LOD Level" value="-1" />
- </component>
- <component Type="GameObject">
- <attribute name="Game Lifetime" value="-1" />
- </component>
- </node>
- <node>
- <attribute name="Is Enabled" value="true" />
- <attribute name="Name" value="" />
- <attribute name="Position" value="0 0 0" />
- <attribute name="Rotation" value="1 0 0 0" />
- <attribute name="Scale" value="1 1 1" />
- <attribute name="Variables" value="" />
- <attribute name="Network Position" value="0 0 0" />
- <attribute name="Network Rotation" value="" />
- <attribute name="Network Parent Node" value="" />
- <component Type="StaticModel">
- <attribute name="Is Enabled" value="true" />
- <attribute name="Model" value="" />
- <attribute name="Material" value="" />
- <attribute name="Is Occluder" value="false" />
- <attribute name="Can Be Occluded" value="true" />
- <attribute name="Cast Shadows" value="false" />
- <attribute name="Draw Distance" value="0" />
- <attribute name="Shadow Distance" value="0" />
- <attribute name="LOD Bias" value="1" />
- <attribute name="Max Lights" value="0" />
- <attribute name="View Mask" value="-1" />
- <attribute name="Light Mask" value="-1" />
- <attribute name="Shadow Mask" value="-1" />
- <attribute name="Zone Mask" value="-1" />
- <attribute name="Occlusion LOD Level" value="-1" />
- </component>
- <component Type="GameObject">
- <attribute name="Game Lifetime" value="-1" />
- </component>
- </node>
- <node>
- <attribute name="Is Enabled" value="true" />
- <attribute name="Name" value="" />
- <attribute name="Position" value="0 0 0" />
- <attribute name="Rotation" value="1 0 0 0" />
- <attribute name="Scale" value="1 1 1" />
- <attribute name="Variables" value="" />
- <attribute name="Network Position" value="0 0 0" />
- <attribute name="Network Rotation" value="" />
- <attribute name="Network Parent Node" value="" />
- <component Type="StaticModel">
- <attribute name="Is Enabled" value="true" />
- <attribute name="Model" value="" />
- <attribute name="Material" value="" />
- <attribute name="Is Occluder" value="false" />
- <attribute name="Can Be Occluded" value="true" />
- <attribute name="Cast Shadows" value="false" />
- <attribute name="Draw Distance" value="0" />
- <attribute name="Shadow Distance" value="0" />
- <attribute name="LOD Bias" value="1" />
- <attribute name="Max Lights" value="0" />
- <attribute name="View Mask" value="-1" />
- <attribute name="Light Mask" value="-1" />
- <attribute name="Shadow Mask" value="-1" />
- <attribute name="Zone Mask" value="-1" />
- <attribute name="Occlusion LOD Level" value="-1" />
- </component>
- <component Type="GameObject">
- <attribute name="Game Lifetime" value="-1" />
- </component>
- </node>
- <node>
- <attribute name="Is Enabled" value="true" />
- <attribute name="Name" value="" />
- <attribute name="Position" value="0 0 0" />
- <attribute name="Rotation" value="1 0 0 0" />
- <attribute name="Scale" value="1 1 1" />
- <attribute name="Variables" value="" />
- <attribute name="Network Position" value="0 0 0" />
- <attribute name="Network Rotation" value="" />
- <attribute name="Network Parent Node" value="" />
- <component Type="StaticModel">
- <attribute name="Is Enabled" value="true" />
- <attribute name="Model" value="" />
- <attribute name="Material" value="" />
- <attribute name="Is Occluder" value="false" />
- <attribute name="Can Be Occluded" value="true" />
- <attribute name="Cast Shadows" value="false" />
- <attribute name="Draw Distance" value="0" />
- <attribute name="Shadow Distance" value="0" />
- <attribute name="LOD Bias" value="1" />
- <attribute name="Max Lights" value="0" />
- <attribute name="View Mask" value="-1" />
- <attribute name="Light Mask" value="-1" />
- <attribute name="Shadow Mask" value="-1" />
- <attribute name="Zone Mask" value="-1" />
- <attribute name="Occlusion LOD Level" value="-1" />
- </component>
- <component Type="GameObject">
- <attribute name="Game Lifetime" value="-1" />
- </component>
- </node>
- <node>
- <attribute name="Is Enabled" value="true" />
- <attribute name="Name" value="" />
- <attribute name="Position" value="0 0 0" />
- <attribute name="Rotation" value="1 0 0 0" />
- <attribute name="Scale" value="1 1 1" />
- <attribute name="Variables" value="" />
- <attribute name="Network Position" value="0 0 0" />
- <attribute name="Network Rotation" value="" />
- <attribute name="Network Parent Node" value="" />
- <component Type="StaticModel">
- <attribute name="Is Enabled" value="true" />
- <attribute name="Model" value="" />
- <attribute name="Material" value="" />
- <attribute name="Is Occluder" value="false" />
- <attribute name="Can Be Occluded" value="true" />
- <attribute name="Cast Shadows" value="false" />
- <attribute name="Draw Distance" value="0" />
- <attribute name="Shadow Distance" value="0" />
- <attribute name="LOD Bias" value="1" />
- <attribute name="Max Lights" value="0" />
- <attribute name="View Mask" value="-1" />
- <attribute name="Light Mask" value="-1" />
- <attribute name="Shadow Mask" value="-1" />
- <attribute name="Zone Mask" value="-1" />
- <attribute name="Occlusion LOD Level" value="-1" />
- </component>
- <component Type="GameObject">
- <attribute name="Game Lifetime" value="-1" />
- </component>
- </node>
- <node>
- <attribute name="Is Enabled" value="true" />
- <attribute name="Name" value="" />
- <attribute name="Position" value="0 0 0" />
- <attribute name="Rotation" value="1 0 0 0" />
- <attribute name="Scale" value="1 1 1" />
- <attribute name="Variables" value="" />
- <attribute name="Network Position" value="0 0 0" />
- <attribute name="Network Rotation" value="" />
- <attribute name="Network Parent Node" value="" />
- <component Type="StaticModel">
- <attribute name="Is Enabled" value="true" />
- <attribute name="Model" value="" />
- <attribute name="Material" value="" />
- <attribute name="Is Occluder" value="false" />
- <attribute name="Can Be Occluded" value="true" />
- <attribute name="Cast Shadows" value="false" />
- <attribute name="Draw Distance" value="0" />
- <attribute name="Shadow Distance" value="0" />
- <attribute name="LOD Bias" value="1" />
- <attribute name="Max Lights" value="0" />
- <attribute name="View Mask" value="-1" />
- <attribute name="Light Mask" value="-1" />
- <attribute name="Shadow Mask" value="-1" />
- <attribute name="Zone Mask" value="-1" />
- <attribute name="Occlusion LOD Level" value="-1" />
- </component>
- <component Type="GameObject">
- <attribute name="Game Lifetime" value="-1" />
- </component>
- </node>
- <node>
- <attribute name="Is Enabled" value="true" />
- <attribute name="Name" value="" />
- <attribute name="Position" value="0 0 0" />
- <attribute name="Rotation" value="1 0 0 0" />
- <attribute name="Scale" value="1 1 1" />
- <attribute name="Variables" value="" />
- <attribute name="Network Position" value="0 0 0" />
- <attribute name="Network Rotation" value="" />
- <attribute name="Network Parent Node" value="" />
- <component Type="StaticModel">
- <attribute name="Is Enabled" value="true" />
- <attribute name="Model" value="" />
- <attribute name="Material" value="" />
- <attribute name="Is Occluder" value="false" />
- <attribute name="Can Be Occluded" value="true" />
- <attribute name="Cast Shadows" value="false" />
- <attribute name="Draw Distance" value="0" />
- <attribute name="Shadow Distance" value="0" />
- <attribute name="LOD Bias" value="1" />
- <attribute name="Max Lights" value="0" />
- <attribute name="View Mask" value="-1" />
- <attribute name="Light Mask" value="-1" />
- <attribute name="Shadow Mask" value="-1" />
- <attribute name="Zone Mask" value="-1" />
- <attribute name="Occlusion LOD Level" value="-1" />
- </component>
- <component Type="GameObject">
- <attribute name="Game Lifetime" value="-1" />
- </component>
- </node>
- <node>
- <attribute name="Is Enabled" value="true" />
- <attribute name="Name" value="" />
- <attribute name="Position" value="0 0 0" />
- <attribute name="Rotation" value="1 0 0 0" />
- <attribute name="Scale" value="1 1 1" />
- <attribute name="Variables" value="" />
- <attribute name="Network Position" value="0 0 0" />
- <attribute name="Network Rotation" value="" />
- <attribute name="Network Parent Node" value="" />
- <component Type="StaticModel">
- <attribute name="Is Enabled" value="true" />
- <attribute name="Model" value="" />
- <attribute name="Material" value="" />
- <attribute name="Is Occluder" value="false" />
- <attribute name="Can Be Occluded" value="true" />
- <attribute name="Cast Shadows" value="false" />
- <attribute name="Draw Distance" value="0" />
- <attribute name="Shadow Distance" value="0" />
- <attribute name="LOD Bias" value="1" />
- <attribute name="Max Lights" value="0" />
- <attribute name="View Mask" value="-1" />
- <attribute name="Light Mask" value="-1" />
- <attribute name="Shadow Mask" value="-1" />
- <attribute name="Zone Mask" value="-1" />
- <attribute name="Occlusion LOD Level" value="-1" />
- </component>
- <component Type="GameObject">
- <attribute name="Game Lifetime" value="-1" />
- </component>
- </node>
- <node>
- <attribute name="Is Enabled" value="true" />
- <attribute name="Name" value="" />
- <attribute name="Position" value="0 0 0" />
- <attribute name="Rotation" value="1 0 0 0" />
- <attribute name="Scale" value="1 1 1" />
- <attribute name="Variables" value="" />
- <attribute name="Network Position" value="0 0 0" />
- <attribute name="Network Rotation" value="" />
- <attribute name="Network Parent Node" value="" />
- <component Type="StaticModel">
- <attribute name="Is Enabled" value="true" />
- <attribute name="Model" value="" />
- <attribute name="Material" value="" />
- <attribute name="Is Occluder" value="false" />
- <attribute name="Can Be Occluded" value="true" />
- <attribute name="Cast Shadows" value="false" />
- <attribute name="Draw Distance" value="0" />
- <attribute name="Shadow Distance" value="0" />
- <attribute name="LOD Bias" value="1" />
- <attribute name="Max Lights" value="0" />
- <attribute name="View Mask" value="-1" />
- <attribute name="Light Mask" value="-1" />
- <attribute name="Shadow Mask" value="-1" />
- <attribute name="Zone Mask" value="-1" />
- <attribute name="Occlusion LOD Level" value="-1" />
- </component>
- <component Type="GameObject">
- <attribute name="Game Lifetime" value="-1" />
- </component>
- </node>
- <node>
- <attribute name="Is Enabled" value="true" />
- <attribute name="Name" value="" />
- <attribute name="Position" value="0 0 0" />
- <attribute name="Rotation" value="1 0 0 0" />
- <attribute name="Scale" value="1 1 1" />
- <attribute name="Variables" value="" />
- <attribute name="Network Position" value="0 0 0" />
- <attribute name="Network Rotation" value="" />
- <attribute name="Network Parent Node" value="" />
- <component Type="StaticModel">
- <attribute name="Is Enabled" value="true" />
- <attribute name="Model" value="" />
- <attribute name="Material" value="" />
- <attribute name="Is Occluder" value="false" />
- <attribute name="Can Be Occluded" value="true" />
- <attribute name="Cast Shadows" value="false" />
- <attribute name="Draw Distance" value="0" />
- <attribute name="Shadow Distance" value="0" />
- <attribute name="LOD Bias" value="1" />
- <attribute name="Max Lights" value="0" />
- <attribute name="View Mask" value="-1" />
- <attribute name="Light Mask" value="-1" />
- <attribute name="Shadow Mask" value="-1" />
- <attribute name="Zone Mask" value="-1" />
- <attribute name="Occlusion LOD Level" value="-1" />
- </component>
- <component Type="GameObject">
- <attribute name="Game Lifetime" value="-1" />
- </component>
- </node>
- <node>
- <attribute name="Is Enabled" value="true" />
- <attribute name="Name" value="" />
- <attribute name="Position" value="0 0 0" />
- <attribute name="Rotation" value="1 0 0 0" />
- <attribute name="Scale" value="1 1 1" />
- <attribute name="Variables" value="" />
- <attribute name="Network Position" value="0 0 0" />
- <attribute name="Network Rotation" value="" />
- <attribute name="Network Parent Node" value="" />
- <component Type="StaticModel">
- <attribute name="Is Enabled" value="true" />
- <attribute name="Model" value="" />
- <attribute name="Material" value="" />
- <attribute name="Is Occluder" value="false" />
- <attribute name="Can Be Occluded" value="true" />
- <attribute name="Cast Shadows" value="false" />
- <attribute name="Draw Distance" value="0" />
- <attribute name="Shadow Distance" value="0" />
- <attribute name="LOD Bias" value="1" />
- <attribute name="Max Lights" value="0" />
- <attribute name="View Mask" value="-1" />
- <attribute name="Light Mask" value="-1" />
- <attribute name="Shadow Mask" value="-1" />
- <attribute name="Zone Mask" value="-1" />
- <attribute name="Occlusion LOD Level" value="-1" />
- </component>
- <component Type="GameObject">
- <attribute name="Game Lifetime" value="-1" />
- </component>
- </node>
- <node>
- <attribute name="Is Enabled" value="true" />
- <attribute name="Name" value="" />
- <attribute name="Position" value="0 0 0" />
- <attribute name="Rotation" value="1 0 0 0" />
- <attribute name="Scale" value="1 1 1" />
- <attribute name="Variables" value="" />
- <attribute name="Network Position" value="0 0 0" />
- <attribute name="Network Rotation" value="" />
- <attribute name="Network Parent Node" value="" />
- <component Type="StaticModel">
- <attribute name="Is Enabled" value="true" />
- <attribute name="Model" value="" />
- <attribute name="Material" value="" />
- <attribute name="Is Occluder" value="false" />
- <attribute name="Can Be Occluded" value="true" />
- <attribute name="Cast Shadows" value="false" />
- <attribute name="Draw Distance" value="0" />
- <attribute name="Shadow Distance" value="0" />
- <attribute name="LOD Bias" value="1" />
- <attribute name="Max Lights" value="0" />
- <attribute name="View Mask" value="-1" />
- <attribute name="Light Mask" value="-1" />
- <attribute name="Shadow Mask" value="-1" />
- <attribute name="Zone Mask" value="-1" />
- <attribute name="Occlusion LOD Level" value="-1" />
- </component>
- <component Type="GameObject">
- <attribute name="Game Lifetime" value="-1" />
- </component>
- </node>
- <node>
- <attribute name="Is Enabled" value="true" />
- <attribute name="Name" value="" />
- <attribute name="Position" value="0 0 0" />
- <attribute name="Rotation" value="1 0 0 0" />
- <attribute name="Scale" value="1 1 1" />
- <attribute name="Variables" value="" />
- <attribute name="Network Position" value="0 0 0" />
- <attribute name="Network Rotation" value="" />
- <attribute name="Network Parent Node" value="" />
- <component Type="StaticModel">
- <attribute name="Is Enabled" value="true" />
- <attribute name="Model" value="" />
- <attribute name="Material" value="" />
- <attribute name="Is Occluder" value="false" />
- <attribute name="Can Be Occluded" value="true" />
- <attribute name="Cast Shadows" value="false" />
- <attribute name="Draw Distance" value="0" />
- <attribute name="Shadow Distance" value="0" />
- <attribute name="LOD Bias" value="1" />
- <attribute name="Max Lights" value="0" />
- <attribute name="View Mask" value="-1" />
- <attribute name="Light Mask" value="-1" />
- <attribute name="Shadow Mask" value="-1" />
- <attribute name="Zone Mask" value="-1" />
- <attribute name="Occlusion LOD Level" value="-1" />
- </component>
- <component Type="GameObject">
- <attribute name="Game Lifetime" value="-1" />
- </component>
- </node>
- <node>
- <attribute name="Is Enabled" value="true" />
- <attribute name="Name" value="" />
- <attribute name="Position" value="0 0 0" />
- <attribute name="Rotation" value="1 0 0 0" />
- <attribute name="Scale" value="1 1 1" />
- <attribute name="Variables" value="" />
- <attribute name="Network Position" value="0 0 0" />
- <attribute name="Network Rotation" value="" />
- <attribute name="Network Parent Node" value="" />
- <component Type="StaticModel">
- <attribute name="Is Enabled" value="true" />
- <attribute name="Model" value="" />
- <attribute name="Material" value="" />
- <attribute name="Is Occluder" value="false" />
- <attribute name="Can Be Occluded" value="true" />
- <attribute name="Cast Shadows" value="false" />
- <attribute name="Draw Distance" value="0" />
- <attribute name="Shadow Distance" value="0" />
- <attribute name="LOD Bias" value="1" />
- <attribute name="Max Lights" value="0" />
- <attribute name="View Mask" value="-1" />
- <attribute name="Light Mask" value="-1" />
- <attribute name="Shadow Mask" value="-1" />
- <attribute name="Zone Mask" value="-1" />
- <attribute name="Occlusion LOD Level" value="-1" />
- </component>
- <component Type="GameObject">
- <attribute name="Game Lifetime" value="-1" />
- </component>
- </node>
- <node>
- <attribute name="Is Enabled" value="true" />
- <attribute name="Name" value="" />
- <attribute name="Position" value="0 0 0" />
- <attribute name="Rotation" value="1 0 0 0" />
- <attribute name="Scale" value="1 1 1" />
- <attribute name="Variables" value="" />
- <attribute name="Network Position" value="0 0 0" />
- <attribute name="Network Rotation" value="" />
- <attribute name="Network Parent Node" value="" />
- <component Type="StaticModel">
- <attribute name="Is Enabled" value="true" />
- <attribute name="Model" value="" />
- <attribute name="Material" value="" />
- <attribute name="Is Occluder" value="false" />
- <attribute name="Can Be Occluded" value="true" />
- <attribute name="Cast Shadows" value="false" />
- <attribute name="Draw Distance" value="0" />
- <attribute name="Shadow Distance" value="0" />
- <attribute name="LOD Bias" value="1" />
- <attribute name="Max Lights" value="0" />
- <attribute name="View Mask" value="-1" />
- <attribute name="Light Mask" value="-1" />
- <attribute name="Shadow Mask" value="-1" />
- <attribute name="Zone Mask" value="-1" />
- <attribute name="Occlusion LOD Level" value="-1" />
- </component>
- <component Type="GameObject">
- <attribute name="Game Lifetime" value="-1" />
- </component>
- </node>
- <node>
- <attribute name="Is Enabled" value="true" />
- <attribute name="Name" value="" />
- <attribute name="Position" value="0 0 0" />
- <attribute name="Rotation" value="1 0 0 0" />
- <attribute name="Scale" value="1 1 1" />
- <attribute name="Variables" value="" />
- <attribute name="Network Position" value="0 0 0" />
- <attribute name="Network Rotation" value="" />
- <attribute name="Network Parent Node" value="" />
- <component Type="StaticModel">
- <attribute name="Is Enabled" value="true" />
- <attribute name="Model" value="" />
- <attribute name="Material" value="" />
- <attribute name="Is Occluder" value="false" />
- <attribute name="Can Be Occluded" value="true" />
- <attribute name="Cast Shadows" value="false" />
- <attribute name="Draw Distance" value="0" />
- <attribute name="Shadow Distance" value="0" />
- <attribute name="LOD Bias" value="1" />
- <attribute name="Max Lights" value="0" />
- <attribute name="View Mask" value="-1" />
- <attribute name="Light Mask" value="-1" />
- <attribute name="Shadow Mask" value="-1" />
- <attribute name="Zone Mask" value="-1" />
- <attribute name="Occlusion LOD Level" value="-1" />
- </component>
- <component Type="GameObject">
- <attribute name="Game Lifetime" value="-1" />
- </component>
- </node>
- <node>
- <attribute name="Is Enabled" value="true" />
- <attribute name="Name" value="" />
- <attribute name="Position" value="0 0 0" />
- <attribute name="Rotation" value="1 0 0 0" />
- <attribute name="Scale" value="1 1 1" />
- <attribute name="Variables" value="" />
- <attribute name="Network Position" value="0 0 0" />
- <attribute name="Network Rotation" value="" />
- <attribute name="Network Parent Node" value="" />
- <component Type="StaticModel">
- <attribute name="Is Enabled" value="true" />
- <attribute name="Model" value="" />
- <attribute name="Material" value="" />
- <attribute name="Is Occluder" value="false" />
- <attribute name="Can Be Occluded" value="true" />
- <attribute name="Cast Shadows" value="false" />
- <attribute name="Draw Distance" value="0" />
- <attribute name="Shadow Distance" value="0" />
- <attribute name="LOD Bias" value="1" />
- <attribute name="Max Lights" value="0" />
- <attribute name="View Mask" value="-1" />
- <attribute name="Light Mask" value="-1" />
- <attribute name="Shadow Mask" value="-1" />
- <attribute name="Zone Mask" value="-1" />
- <attribute name="Occlusion LOD Level" value="-1" />
- </component>
- <component Type="GameObject">
- <attribute name="Game Lifetime" value="-1" />
- </component>
- </node>
- <node>
- <attribute name="Is Enabled" value="true" />
- <attribute name="Name" value="" />
- <attribute name="Position" value="0 0 0" />
- <attribute name="Rotation" value="1 0 0 0" />
- <attribute name="Scale" value="1 1 1" />
- <attribute name="Variables" value="" />
- <attribute name="Network Position" value="0 0 0" />
- <attribute name="Network Rotation" value="" />
- <attribute name="Network Parent Node" value="" />
- <component Type="StaticModel">
- <attribute name="Is Enabled" value="true" />
- <attribute name="Model" value="" />
- <attribute name="Material" value="" />
- <attribute name="Is Occluder" value="false" />
- <attribute name="Can Be Occluded" value="true" />
- <attribute name="Cast Shadows" value="false" />
- <attribute name="Draw Distance" value="0" />
- <attribute name="Shadow Distance" value="0" />
- <attribute name="LOD Bias" value="1" />
- <attribute name="Max Lights" value="0" />
- <attribute name="View Mask" value="-1" />
- <attribute name="Light Mask" value="-1" />
- <attribute name="Shadow Mask" value="-1" />
- <attribute name="Zone Mask" value="-1" />
- <attribute name="Occlusion LOD Level" value="-1" />
- </component>
- <component Type="GameObject">
- <attribute name="Game Lifetime" value="-1" />
- </component>
- </node>
- <node>
- <attribute name="Is Enabled" value="true" />
- <attribute name="Name" value="" />
- <attribute name="Position" value="0 0 0" />
- <attribute name="Rotation" value="1 0 0 0" />
- <attribute name="Scale" value="1 1 1" />
- <attribute name="Variables" value="" />
- <attribute name="Network Position" value="0 0 0" />
- <attribute name="Network Rotation" value="" />
- <attribute name="Network Parent Node" value="" />
- <component Type="StaticModel">
- <attribute name="Is Enabled" value="true" />
- <attribute name="Model" value="" />
- <attribute name="Material" value="" />
- <attribute name="Is Occluder" value="false" />
- <attribute name="Can Be Occluded" value="true" />
- <attribute name="Cast Shadows" value="false" />
- <attribute name="Draw Distance" value="0" />
- <attribute name="Shadow Distance" value="0" />
- <attribute name="LOD Bias" value="1" />
- <attribute name="Max Lights" value="0" />
- <attribute name="View Mask" value="-1" />
- <attribute name="Light Mask" value="-1" />
- <attribute name="Shadow Mask" value="-1" />
- <attribute name="Zone Mask" value="-1" />
- <attribute name="Occlusion LOD Level" value="-1" />
- </component>
- <component Type="GameObject">
- <attribute name="Game Lifetime" value="-1" />
- </component>
- </node>
- <node>
- <attribute name="Is Enabled" value="true" />
- <attribute name="Name" value="" />
- <attribute name="Position" value="0 0 0" />
- <attribute name="Rotation" value="1 0 0 0" />
- <attribute name="Scale" value="1 1 1" />
- <attribute name="Variables" value="" />
- <attribute name="Network Position" value="0 0 0" />
- <attribute name="Network Rotation" value="" />
- <attribute name="Network Parent Node" value="" />
- <component Type="StaticModel">
- <attribute name="Is Enabled" value="true" />
- <attribute name="Model" value="" />
- <attribute name="Material" value="" />
- <attribute name="Is Occluder" value="false" />
- <attribute name="Can Be Occluded" value="true" />
- <attribute name="Cast Shadows" value="false" />
- <attribute name="Draw Distance" value="0" />
- <attribute name="Shadow Distance" value="0" />
- <attribute name="LOD Bias" value="1" />
- <attribute name="Max Lights" value="0" />
- <attribute name="View Mask" value="-1" />
- <attribute name="Light Mask" value="-1" />
- <attribute name="Shadow Mask" value="-1" />
- <attribute name="Zone Mask" value="-1" />
- <attribute name="Occlusion LOD Level" value="-1" />
- </component>
- <component Type="GameObject">
- <attribute name="Game Lifetime" value="-1" />
- </component>
- </node>
- <node>
- <attribute name="Is Enabled" value="true" />
- <attribute name="Name" value="" />
- <attribute name="Position" value="0 0 0" />
- <attribute name="Rotation" value="1 0 0 0" />
- <attribute name="Scale" value="1 1 1" />
- <attribute name="Variables" value="" />
- <attribute name="Network Position" value="0 0 0" />
- <attribute name="Network Rotation" value="" />
- <attribute name="Network Parent Node" value="" />
- <component Type="StaticModel">
- <attribute name="Is Enabled" value="true" />
- <attribute name="Model" value="" />
- <attribute name="Material" value="" />
- <attribute name="Is Occluder" value="false" />
- <attribute name="Can Be Occluded" value="true" />
- <attribute name="Cast Shadows" value="false" />
- <attribute name="Draw Distance" value="0" />
- <attribute name="Shadow Distance" value="0" />
- <attribute name="LOD Bias" value="1" />
- <attribute name="Max Lights" value="0" />
- <attribute name="View Mask" value="-1" />
- <attribute name="Light Mask" value="-1" />
- <attribute name="Shadow Mask" value="-1" />
- <attribute name="Zone Mask" value="-1" />
- <attribute name="Occlusion LOD Level" value="-1" />
- </component>
- <component Type="GameObject">
- <attribute name="Game Lifetime" value="-1" />
- </component>
- </node>
- <node>
- <attribute name="Is Enabled" value="true" />
- <attribute name="Name" value="" />
- <attribute name="Position" value="0 0 0" />
- <attribute name="Rotation" value="1 0 0 0" />
- <attribute name="Scale" value="1 1 1" />
- <attribute name="Variables" value="" />
- <attribute name="Network Position" value="0 0 0" />
- <attribute name="Network Rotation" value="" />
- <attribute name="Network Parent Node" value="" />
- <component Type="StaticModel">
- <attribute name="Is Enabled" value="true" />
- <attribute name="Model" value="" />
- <attribute name="Material" value="" />
- <attribute name="Is Occluder" value="false" />
- <attribute name="Can Be Occluded" value="true" />
- <attribute name="Cast Shadows" value="false" />
- <attribute name="Draw Distance" value="0" />
- <attribute name="Shadow Distance" value="0" />
- <attribute name="LOD Bias" value="1" />
- <attribute name="Max Lights" value="0" />
- <attribute name="View Mask" value="-1" />
- <attribute name="Light Mask" value="-1" />
- <attribute name="Shadow Mask" value="-1" />
- <attribute name="Zone Mask" value="-1" />
- <attribute name="Occlusion LOD Level" value="-1" />
- </component>
- <component Type="GameObject">
- <attribute name="Game Lifetime" value="-1" />
- </component>
- </node>
- <node>
- <attribute name="Is Enabled" value="true" />
- <attribute name="Name" value="" />
- <attribute name="Position" value="0 0 0" />
- <attribute name="Rotation" value="1 0 0 0" />
- <attribute name="Scale" value="1 1 1" />
- <attribute name="Variables" value="" />
- <attribute name="Network Position" value="0 0 0" />
- <attribute name="Network Rotation" value="" />
- <attribute name="Network Parent Node" value="" />
- <component Type="StaticModel">
- <attribute name="Is Enabled" value="true" />
- <attribute name="Model" value="" />
- <attribute name="Material" value="" />
- <attribute name="Is Occluder" value="false" />
- <attribute name="Can Be Occluded" value="true" />
- <attribute name="Cast Shadows" value="false" />
- <attribute name="Draw Distance" value="0" />
- <attribute name="Shadow Distance" value="0" />
- <attribute name="LOD Bias" value="1" />
- <attribute name="Max Lights" value="0" />
- <attribute name="View Mask" value="-1" />
- <attribute name="Light Mask" value="-1" />
- <attribute name="Shadow Mask" value="-1" />
- <attribute name="Zone Mask" value="-1" />
- <attribute name="Occlusion LOD Level" value="-1" />
- </component>
- <component Type="GameObject">
- <attribute name="Game Lifetime" value="-1" />
- </component>
- </node>
- <node>
- <attribute name="Is Enabled" value="true" />
- <attribute name="Name" value="" />
- <attribute name="Position" value="0 0 0" />
- <attribute name="Rotation" value="1 0 0 0" />
- <attribute name="Scale" value="1 1 1" />
- <attribute name="Variables" value="" />
- <attribute name="Network Position" value="0 0 0" />
- <attribute name="Network Rotation" value="" />
- <attribute name="Network Parent Node" value="" />
- <component Type="StaticModel">
- <attribute name="Is Enabled" value="true" />
- <attribute name="Model" value="" />
- <attribute name="Material" value="" />
- <attribute name="Is Occluder" value="false" />
- <attribute name="Can Be Occluded" value="true" />
- <attribute name="Cast Shadows" value="false" />
- <attribute name="Draw Distance" value="0" />
- <attribute name="Shadow Distance" value="0" />
- <attribute name="LOD Bias" value="1" />
- <attribute name="Max Lights" value="0" />
- <attribute name="View Mask" value="-1" />
- <attribute name="Light Mask" value="-1" />
- <attribute name="Shadow Mask" value="-1" />
- <attribute name="Zone Mask" value="-1" />
- <attribute name="Occlusion LOD Level" value="-1" />
- </component>
- <component Type="GameObject">
- <attribute name="Game Lifetime" value="-1" />
- </component>
- </node>
- <node>
- <attribute name="Is Enabled" value="true" />
- <attribute name="Name" value="" />
- <attribute name="Position" value="0 0 0" />
- <attribute name="Rotation" value="1 0 0 0" />
- <attribute name="Scale" value="1 1 1" />
- <attribute name="Variables" value="" />
- <attribute name="Network Position" value="0 0 0" />
- <attribute name="Network Rotation" value="" />
- <attribute name="Network Parent Node" value="" />
- <component Type="StaticModel">
- <attribute name="Is Enabled" value="true" />
- <attribute name="Model" value="" />
- <attribute name="Material" value="" />
- <attribute name="Is Occluder" value="false" />
- <attribute name="Can Be Occluded" value="true" />
- <attribute name="Cast Shadows" value="false" />
- <attribute name="Draw Distance" value="0" />
- <attribute name="Shadow Distance" value="0" />
- <attribute name="LOD Bias" value="1" />
- <attribute name="Max Lights" value="0" />
- <attribute name="View Mask" value="-1" />
- <attribute name="Light Mask" value="-1" />
- <attribute name="Shadow Mask" value="-1" />
- <attribute name="Zone Mask" value="-1" />
- <attribute name="Occlusion LOD Level" value="-1" />
- </component>
- <component Type="GameObject">
- <attribute name="Game Lifetime" value="-1" />
- </component>
- </node>
- <node>
- <attribute name="Is Enabled" value="true" />
- <attribute name="Name" value="" />
- <attribute name="Position" value="0 0 0" />
- <attribute name="Rotation" value="1 0 0 0" />
- <attribute name="Scale" value="1 1 1" />
- <attribute name="Variables" value="" />
- <attribute name="Network Position" value="0 0 0" />
- <attribute name="Network Rotation" value="" />
- <attribute name="Network Parent Node" value="" />
- <component Type="StaticModel">
- <attribute name="Is Enabled" value="true" />
- <attribute name="Model" value="" />
- <attribute name="Material" value="" />
- <attribute name="Is Occluder" value="false" />
- <attribute name="Can Be Occluded" value="true" />
- <attribute name="Cast Shadows" value="false" />
- <attribute name="Draw Distance" value="0" />
- <attribute name="Shadow Distance" value="0" />
- <attribute name="LOD Bias" value="1" />
- <attribute name="Max Lights" value="0" />
- <attribute name="View Mask" value="-1" />
- <attribute name="Light Mask" value="-1" />
- <attribute name="Shadow Mask" value="-1" />
- <attribute name="Zone Mask" value="-1" />
- <attribute name="Occlusion LOD Level" value="-1" />
- </component>
- <component Type="GameObject">
- <attribute name="Game Lifetime" value="-1" />
- </component>
- </node>
- <node>
- <attribute name="Is Enabled" value="true" />
- <attribute name="Name" value="" />
- <attribute name="Position" value="0 0 0" />
- <attribute name="Rotation" value="1 0 0 0" />
- <attribute name="Scale" value="1 1 1" />
- <attribute name="Variables" value="" />
- <attribute name="Network Position" value="0 0 0" />
- <attribute name="Network Rotation" value="" />
- <attribute name="Network Parent Node" value="" />
- <component Type="StaticModel">
- <attribute name="Is Enabled" value="true" />
- <attribute name="Model" value="" />
- <attribute name="Material" value="" />
- <attribute name="Is Occluder" value="false" />
- <attribute name="Can Be Occluded" value="true" />
- <attribute name="Cast Shadows" value="false" />
- <attribute name="Draw Distance" value="0" />
- <attribute name="Shadow Distance" value="0" />
- <attribute name="LOD Bias" value="1" />
- <attribute name="Max Lights" value="0" />
- <attribute name="View Mask" value="-1" />
- <attribute name="Light Mask" value="-1" />
- <attribute name="Shadow Mask" value="-1" />
- <attribute name="Zone Mask" value="-1" />
- <attribute name="Occlusion LOD Level" value="-1" />
- </component>
- <component Type="GameObject">
- <attribute name="Game Lifetime" value="-1" />
- </component>
- </node>
- <node>
- <attribute name="Is Enabled" value="true" />
- <attribute name="Name" value="" />
- <attribute name="Position" value="0 0 0" />
- <attribute name="Rotation" value="1 0 0 0" />
- <attribute name="Scale" value="1 1 1" />
- <attribute name="Variables" value="" />
- <attribute name="Network Position" value="0 0 0" />
- <attribute name="Network Rotation" value="" />
- <attribute name="Network Parent Node" value="" />
- <component Type="StaticModel">
- <attribute name="Is Enabled" value="true" />
- <attribute name="Model" value="" />
- <attribute name="Material" value="" />
- <attribute name="Is Occluder" value="false" />
- <attribute name="Can Be Occluded" value="true" />
- <attribute name="Cast Shadows" value="false" />
- <attribute name="Draw Distance" value="0" />
- <attribute name="Shadow Distance" value="0" />
- <attribute name="LOD Bias" value="1" />
- <attribute name="Max Lights" value="0" />
- <attribute name="View Mask" value="-1" />
- <attribute name="Light Mask" value="-1" />
- <attribute name="Shadow Mask" value="-1" />
- <attribute name="Zone Mask" value="-1" />
- <attribute name="Occlusion LOD Level" value="-1" />
- </component>
- <component Type="GameObject">
- <attribute name="Game Lifetime" value="-1" />
- </component>
- </node>
- <node>
- <attribute name="Is Enabled" value="true" />
- <attribute name="Name" value="" />
- <attribute name="Position" value="0 0 0" />
- <attribute name="Rotation" value="1 0 0 0" />
- <attribute name="Scale" value="1 1 1" />
- <attribute name="Variables" value="" />
- <attribute name="Network Position" value="0 0 0" />
- <attribute name="Network Rotation" value="" />
- <attribute name="Network Parent Node" value="" />
- <component Type="StaticModel">
- <attribute name="Is Enabled" value="true" />
- <attribute name="Model" value="" />
- <attribute name="Material" value="" />
- <attribute name="Is Occluder" value="false" />
- <attribute name="Can Be Occluded" value="true" />
- <attribute name="Cast Shadows" value="false" />
- <attribute name="Draw Distance" value="0" />
- <attribute name="Shadow Distance" value="0" />
- <attribute name="LOD Bias" value="1" />
- <attribute name="Max Lights" value="0" />
- <attribute name="View Mask" value="-1" />
- <attribute name="Light Mask" value="-1" />
- <attribute name="Shadow Mask" value="-1" />
- <attribute name="Zone Mask" value="-1" />
- <attribute name="Occlusion LOD Level" value="-1" />
- </component>
- <component Type="GameObject">
- <attribute name="Game Lifetime" value="-1" />
- </component>
- </node>
- <node>
- <attribute name="Is Enabled" value="true" />
- <attribute name="Name" value="" />
- <attribute name="Position" value="0 0 0" />
- <attribute name="Rotation" value="1 0 0 0" />
- <attribute name="Scale" value="1 1 1" />
- <attribute name="Variables" value="" />
- <attribute name="Network Position" value="0 0 0" />
- <attribute name="Network Rotation" value="" />
- <attribute name="Network Parent Node" value="" />
- <component Type="StaticModel">
- <attribute name="Is Enabled" value="true" />
- <attribute name="Model" value="" />
- <attribute name="Material" value="" />
- <attribute name="Is Occluder" value="false" />
- <attribute name="Can Be Occluded" value="true" />
- <attribute name="Cast Shadows" value="false" />
- <attribute name="Draw Distance" value="0" />
- <attribute name="Shadow Distance" value="0" />
- <attribute name="LOD Bias" value="1" />
- <attribute name="Max Lights" value="0" />
- <attribute name="View Mask" value="-1" />
- <attribute name="Light Mask" value="-1" />
- <attribute name="Shadow Mask" value="-1" />
- <attribute name="Zone Mask" value="-1" />
- <attribute name="Occlusion LOD Level" value="-1" />
- </component>
- <component Type="GameObject">
- <attribute name="Game Lifetime" value="-1" />
- </component>
- </node>
- <node>
- <attribute name="Is Enabled" value="true" />
- <attribute name="Name" value="" />
- <attribute name="Position" value="0 0 0" />
- <attribute name="Rotation" value="1 0 0 0" />
- <attribute name="Scale" value="1 1 1" />
- <attribute name="Variables" value="" />
- <attribute name="Network Position" value="0 0 0" />
- <attribute name="Network Rotation" value="" />
- <attribute name="Network Parent Node" value="" />
- <component Type="StaticModel">
- <attribute name="Is Enabled" value="true" />
- <attribute name="Model" value="" />
- <attribute name="Material" value="" />
- <attribute name="Is Occluder" value="false" />
- <attribute name="Can Be Occluded" value="true" />
- <attribute name="Cast Shadows" value="false" />
- <attribute name="Draw Distance" value="0" />
- <attribute name="Shadow Distance" value="0" />
- <attribute name="LOD Bias" value="1" />
- <attribute name="Max Lights" value="0" />
- <attribute name="View Mask" value="-1" />
- <attribute name="Light Mask" value="-1" />
- <attribute name="Shadow Mask" value="-1" />
- <attribute name="Zone Mask" value="-1" />
- <attribute name="Occlusion LOD Level" value="-1" />
- </component>
- <component Type="GameObject">
- <attribute name="Game Lifetime" value="-1" />
- </component>
- </node>
- <node>
- <attribute name="Is Enabled" value="true" />
- <attribute name="Name" value="" />
- <attribute name="Position" value="0 0 0" />
- <attribute name="Rotation" value="1 0 0 0" />
- <attribute name="Scale" value="1 1 1" />
- <attribute name="Variables" value="" />
- <attribute name="Network Position" value="0 0 0" />
- <attribute name="Network Rotation" value="" />
- <attribute name="Network Parent Node" value="" />
- <component Type="StaticModel">
- <attribute name="Is Enabled" value="true" />
- <attribute name="Model" value="" />
- <attribute name="Material" value="" />
- <attribute name="Is Occluder" value="false" />
- <attribute name="Can Be Occluded" value="true" />
- <attribute name="Cast Shadows" value="false" />
- <attribute name="Draw Distance" value="0" />
- <attribute name="Shadow Distance" value="0" />
- <attribute name="LOD Bias" value="1" />
- <attribute name="Max Lights" value="0" />
- <attribute name="View Mask" value="-1" />
- <attribute name="Light Mask" value="-1" />
- <attribute name="Shadow Mask" value="-1" />
- <attribute name="Zone Mask" value="-1" />
- <attribute name="Occlusion LOD Level" value="-1" />
- </component>
- <component Type="GameObject">
- <attribute name="Game Lifetime" value="-1" />
- </component>
- </node>
- <node>
- <attribute name="Is Enabled" value="true" />
- <attribute name="Name" value="" />
- <attribute name="Position" value="0 0 0" />
- <attribute name="Rotation" value="1 0 0 0" />
- <attribute name="Scale" value="1 1 1" />
- <attribute name="Variables" value="" />
- <attribute name="Network Position" value="0 0 0" />
- <attribute name="Network Rotation" value="" />
- <attribute name="Network Parent Node" value="" />
- <component Type="StaticModel">
- <attribute name="Is Enabled" value="true" />
- <attribute name="Model" value="" />
- <attribute name="Material" value="" />
- <attribute name="Is Occluder" value="false" />
- <attribute name="Can Be Occluded" value="true" />
- <attribute name="Cast Shadows" value="false" />
- <attribute name="Draw Distance" value="0" />
- <attribute name="Shadow Distance" value="0" />
- <attribute name="LOD Bias" value="1" />
- <attribute name="Max Lights" value="0" />
- <attribute name="View Mask" value="-1" />
- <attribute name="Light Mask" value="-1" />
- <attribute name="Shadow Mask" value="-1" />
- <attribute name="Zone Mask" value="-1" />
- <attribute name="Occlusion LOD Level" value="-1" />
- </component>
- <component Type="GameObject">
- <attribute name="Game Lifetime" value="-1" />
- </component>
- </node>
- <node>
- <attribute name="Is Enabled" value="true" />
- <attribute name="Name" value="" />
- <attribute name="Position" value="0 0 0" />
- <attribute name="Rotation" value="1 0 0 0" />
- <attribute name="Scale" value="1 1 1" />
- <attribute name="Variables" value="" />
- <attribute name="Network Position" value="0 0 0" />
- <attribute name="Network Rotation" value="" />
- <attribute name="Network Parent Node" value="" />
- <component Type="StaticModel">
- <attribute name="Is Enabled" value="true" />
- <attribute name="Model" value="" />
- <attribute name="Material" value="" />
- <attribute name="Is Occluder" value="false" />
- <attribute name="Can Be Occluded" value="true" />
- <attribute name="Cast Shadows" value="false" />
- <attribute name="Draw Distance" value="0" />
- <attribute name="Shadow Distance" value="0" />
- <attribute name="LOD Bias" value="1" />
- <attribute name="Max Lights" value="0" />
- <attribute name="View Mask" value="-1" />
- <attribute name="Light Mask" value="-1" />
- <attribute name="Shadow Mask" value="-1" />
- <attribute name="Zone Mask" value="-1" />
- <attribute name="Occlusion LOD Level" value="-1" />
- </component>
- <component Type="GameObject">
- <attribute name="Game Lifetime" value="-1" />
- </component>
- </node>
- <node>
- <attribute name="Is Enabled" value="true" />
- <attribute name="Name" value="" />
- <attribute name="Position" value="0 0 0" />
- <attribute name="Rotation" value="1 0 0 0" />
- <attribute name="Scale" value="1 1 1" />
- <attribute name="Variables" value="" />
- <attribute name="Network Position" value="0 0 0" />
- <attribute name="Network Rotation" value="" />
- <attribute name="Network Parent Node" value="" />
- <component Type="StaticModel">
- <attribute name="Is Enabled" value="true" />
- <attribute name="Model" value="" />
- <attribute name="Material" value="" />
- <attribute name="Is Occluder" value="false" />
- <attribute name="Can Be Occluded" value="true" />
- <attribute name="Cast Shadows" value="false" />
- <attribute name="Draw Distance" value="0" />
- <attribute name="Shadow Distance" value="0" />
- <attribute name="LOD Bias" value="1" />
- <attribute name="Max Lights" value="0" />
- <attribute name="View Mask" value="-1" />
- <attribute name="Light Mask" value="-1" />
- <attribute name="Shadow Mask" value="-1" />
- <attribute name="Zone Mask" value="-1" />
- <attribute name="Occlusion LOD Level" value="-1" />
- </component>
- <component Type="GameObject">
- <attribute name="Game Lifetime" value="-1" />
- </component>
- </node>
- <node>
- <attribute name="Is Enabled" value="true" />
- <attribute name="Name" value="" />
- <attribute name="Position" value="0 0 0" />
- <attribute name="Rotation" value="1 0 0 0" />
- <attribute name="Scale" value="1 1 1" />
- <attribute name="Variables" value="" />
- <attribute name="Network Position" value="0 0 0" />
- <attribute name="Network Rotation" value="" />
- <attribute name="Network Parent Node" value="" />
- <component Type="StaticModel">
- <attribute name="Is Enabled" value="true" />
- <attribute name="Model" value="" />
- <attribute name="Material" value="" />
- <attribute name="Is Occluder" value="false" />
- <attribute name="Can Be Occluded" value="true" />
- <attribute name="Cast Shadows" value="false" />
- <attribute name="Draw Distance" value="0" />
- <attribute name="Shadow Distance" value="0" />
- <attribute name="LOD Bias" value="1" />
- <attribute name="Max Lights" value="0" />
- <attribute name="View Mask" value="-1" />
- <attribute name="Light Mask" value="-1" />
- <attribute name="Shadow Mask" value="-1" />
- <attribute name="Zone Mask" value="-1" />
- <attribute name="Occlusion LOD Level" value="-1" />
- </component>
- <component Type="GameObject">
- <attribute name="Game Lifetime" value="-1" />
- </component>
- </node>
- <node>
- <attribute name="Is Enabled" value="true" />
- <attribute name="Name" value="" />
- <attribute name="Position" value="0 0 0" />
- <attribute name="Rotation" value="1 0 0 0" />
- <attribute name="Scale" value="1 1 1" />
- <attribute name="Variables" value="" />
- <attribute name="Network Position" value="0 0 0" />
- <attribute name="Network Rotation" value="" />
- <attribute name="Network Parent Node" value="" />
- <component Type="StaticModel">
- <attribute name="Is Enabled" value="true" />
- <attribute name="Model" value="" />
- <attribute name="Material" value="" />
- <attribute name="Is Occluder" value="false" />
- <attribute name="Can Be Occluded" value="true" />
- <attribute name="Cast Shadows" value="false" />
- <attribute name="Draw Distance" value="0" />
- <attribute name="Shadow Distance" value="0" />
- <attribute name="LOD Bias" value="1" />
- <attribute name="Max Lights" value="0" />
- <attribute name="View Mask" value="-1" />
- <attribute name="Light Mask" value="-1" />
- <attribute name="Shadow Mask" value="-1" />
- <attribute name="Zone Mask" value="-1" />
- <attribute name="Occlusion LOD Level" value="-1" />
- </component>
- <component Type="GameObject">
- <attribute name="Game Lifetime" value="-1" />
- </component>
- </node>
- <node>
- <attribute name="Is Enabled" value="true" />
- <attribute name="Name" value="" />
- <attribute name="Position" value="0 0 0" />
- <attribute name="Rotation" value="1 0 0 0" />
- <attribute name="Scale" value="1 1 1" />
- <attribute name="Variables" value="" />
- <attribute name="Network Position" value="0 0 0" />
- <attribute name="Network Rotation" value="" />
- <attribute name="Network Parent Node" value="" />
- <component Type="StaticModel">
- <attribute name="Is Enabled" value="true" />
- <attribute name="Model" value="" />
- <attribute name="Material" value="" />
- <attribute name="Is Occluder" value="false" />
- <attribute name="Can Be Occluded" value="true" />
- <attribute name="Cast Shadows" value="false" />
- <attribute name="Draw Distance" value="0" />
- <attribute name="Shadow Distance" value="0" />
- <attribute name="LOD Bias" value="1" />
- <attribute name="Max Lights" value="0" />
- <attribute name="View Mask" value="-1" />
- <attribute name="Light Mask" value="-1" />
- <attribute name="Shadow Mask" value="-1" />
- <attribute name="Zone Mask" value="-1" />
- <attribute name="Occlusion LOD Level" value="-1" />
- </component>
- <component Type="GameObject">
- <attribute name="Game Lifetime" value="-1" />
- </component>
- </node>
- <node>
- <attribute name="Is Enabled" value="true" />
- <attribute name="Name" value="" />
- <attribute name="Position" value="0 0 0" />
- <attribute name="Rotation" value="1 0 0 0" />
- <attribute name="Scale" value="1 1 1" />
- <attribute name="Variables" value="" />
- <attribute name="Network Position" value="0 0 0" />
- <attribute name="Network Rotation" value="" />
- <attribute name="Network Parent Node" value="" />
- <component Type="StaticModel">
- <attribute name="Is Enabled" value="true" />
- <attribute name="Model" value="" />
- <attribute name="Material" value="" />
- <attribute name="Is Occluder" value="false" />
- <attribute name="Can Be Occluded" value="true" />
- <attribute name="Cast Shadows" value="false" />
- <attribute name="Draw Distance" value="0" />
- <attribute name="Shadow Distance" value="0" />
- <attribute name="LOD Bias" value="1" />
- <attribute name="Max Lights" value="0" />
- <attribute name="View Mask" value="-1" />
- <attribute name="Light Mask" value="-1" />
- <attribute name="Shadow Mask" value="-1" />
- <attribute name="Zone Mask" value="-1" />
- <attribute name="Occlusion LOD Level" value="-1" />
- </component>
- <component Type="GameObject">
- <attribute name="Game Lifetime" value="-1" />
- </component>
- </node>
- <node>
- <attribute name="Is Enabled" value="true" />
- <attribute name="Name" value="" />
- <attribute name="Position" value="0 0 0" />
- <attribute name="Rotation" value="1 0 0 0" />
- <attribute name="Scale" value="1 1 1" />
- <attribute name="Variables" value="" />
- <attribute name="Network Position" value="0 0 0" />
- <attribute name="Network Rotation" value="" />
- <attribute name="Network Parent Node" value="" />
- <component Type="StaticModel">
- <attribute name="Is Enabled" value="true" />
- <attribute name="Model" value="" />
- <attribute name="Material" value="" />
- <attribute name="Is Occluder" value="false" />
- <attribute name="Can Be Occluded" value="true" />
- <attribute name="Cast Shadows" value="false" />
- <attribute name="Draw Distance" value="0" />
- <attribute name="Shadow Distance" value="0" />
- <attribute name="LOD Bias" value="1" />
- <attribute name="Max Lights" value="0" />
- <attribute name="View Mask" value="-1" />
- <attribute name="Light Mask" value="-1" />
- <attribute name="Shadow Mask" value="-1" />
- <attribute name="Zone Mask" value="-1" />
- <attribute name="Occlusion LOD Level" value="-1" />
- </component>
- <component Type="GameObject">
- <attribute name="Game Lifetime" value="-1" />
- </component>
- </node>
- <node>
- <attribute name="Is Enabled" value="true" />
- <attribute name="Name" value="" />
- <attribute name="Position" value="0 0 0" />
- <attribute name="Rotation" value="1 0 0 0" />
- <attribute name="Scale" value="1 1 1" />
- <attribute name="Variables" value="" />
- <attribute name="Network Position" value="0 0 0" />
- <attribute name="Network Rotation" value="" />
- <attribute name="Network Parent Node" value="" />
- <component Type="StaticModel">
- <attribute name="Is Enabled" value="true" />
- <attribute name="Model" value="" />
- <attribute name="Material" value="" />
- <attribute name="Is Occluder" value="false" />
- <attribute name="Can Be Occluded" value="true" />
- <attribute name="Cast Shadows" value="false" />
- <attribute name="Draw Distance" value="0" />
- <attribute name="Shadow Distance" value="0" />
- <attribute name="LOD Bias" value="1" />
- <attribute name="Max Lights" value="0" />
- <attribute name="View Mask" value="-1" />
- <attribute name="Light Mask" value="-1" />
- <attribute name="Shadow Mask" value="-1" />
- <attribute name="Zone Mask" value="-1" />
- <attribute name="Occlusion LOD Level" value="-1" />
- </component>
- <component Type="GameObject">
- <attribute name="Game Lifetime" value="-1" />
- </component>
- </node>
- <node>
- <attribute name="Is Enabled" value="true" />
- <attribute name="Name" value="" />
- <attribute name="Position" value="0 0 0" />
- <attribute name="Rotation" value="1 0 0 0" />
- <attribute name="Scale" value="1 1 1" />
- <attribute name="Variables" value="" />
- <attribute name="Network Position" value="0 0 0" />
- <attribute name="Network Rotation" value="" />
- <attribute name="Network Parent Node" value="" />
- <component Type="StaticModel">
- <attribute name="Is Enabled" value="true" />
- <attribute name="Model" value="" />
- <attribute name="Material" value="" />
- <attribute name="Is Occluder" value="false" />
- <attribute name="Can Be Occluded" value="true" />
- <attribute name="Cast Shadows" value="false" />
- <attribute name="Draw Distance" value="0" />
- <attribute name="Shadow Distance" value="0" />
- <attribute name="LOD Bias" value="1" />
- <attribute name="Max Lights" value="0" />
- <attribute name="View Mask" value="-1" />
- <attribute name="Light Mask" value="-1" />
- <attribute name="Shadow Mask" value="-1" />
- <attribute name="Zone Mask" value="-1" />
- <attribute name="Occlusion LOD Level" value="-1" />
- </component>
- <component Type="GameObject">
- <attribute name="Game Lifetime" value="-1" />
- </component>
- </node>
- <node>
- <attribute name="Is Enabled" value="true" />
- <attribute name="Name" value="" />
- <attribute name="Position" value="0 0 0" />
- <attribute name="Rotation" value="1 0 0 0" />
- <attribute name="Scale" value="1 1 1" />
- <attribute name="Variables" value="" />
- <attribute name="Network Position" value="0 0 0" />
- <attribute name="Network Rotation" value="" />
- <attribute name="Network Parent Node" value="" />
- <component Type="StaticModel">
- <attribute name="Is Enabled" value="true" />
- <attribute name="Model" value="" />
- <attribute name="Material" value="" />
- <attribute name="Is Occluder" value="false" />
- <attribute name="Can Be Occluded" value="true" />
- <attribute name="Cast Shadows" value="false" />
- <attribute name="Draw Distance" value="0" />
- <attribute name="Shadow Distance" value="0" />
- <attribute name="LOD Bias" value="1" />
- <attribute name="Max Lights" value="0" />
- <attribute name="View Mask" value="-1" />
- <attribute name="Light Mask" value="-1" />
- <attribute name="Shadow Mask" value="-1" />
- <attribute name="Zone Mask" value="-1" />
- <attribute name="Occlusion LOD Level" value="-1" />
- </component>
- <component Type="GameObject">
- <attribute name="Game Lifetime" value="-1" />
- </component>
- </node>
- <node>
- <attribute name="Is Enabled" value="true" />
- <attribute name="Name" value="" />
- <attribute name="Position" value="0 0 0" />
- <attribute name="Rotation" value="1 0 0 0" />
- <attribute name="Scale" value="1 1 1" />
- <attribute name="Variables" value="" />
- <attribute name="Network Position" value="0 0 0" />
- <attribute name="Network Rotation" value="" />
- <attribute name="Network Parent Node" value="" />
- <component Type="StaticModel">
- <attribute name="Is Enabled" value="true" />
- <attribute name="Model" value="" />
- <attribute name="Material" value="" />
- <attribute name="Is Occluder" value="false" />
- <attribute name="Can Be Occluded" value="true" />
- <attribute name="Cast Shadows" value="false" />
- <attribute name="Draw Distance" value="0" />
- <attribute name="Shadow Distance" value="0" />
- <attribute name="LOD Bias" value="1" />
- <attribute name="Max Lights" value="0" />
- <attribute name="View Mask" value="-1" />
- <attribute name="Light Mask" value="-1" />
- <attribute name="Shadow Mask" value="-1" />
- <attribute name="Zone Mask" value="-1" />
- <attribute name="Occlusion LOD Level" value="-1" />
- </component>
- <component Type="GameObject">
- <attribute name="Game Lifetime" value="-1" />
- </component>
- </node>
- <node>
- <attribute name="Is Enabled" value="true" />
- <attribute name="Name" value="" />
- <attribute name="Position" value="0 0 0" />
- <attribute name="Rotation" value="1 0 0 0" />
- <attribute name="Scale" value="1 1 1" />
- <attribute name="Variables" value="" />
- <attribute name="Network Position" value="0 0 0" />
- <attribute name="Network Rotation" value="" />
- <attribute name="Network Parent Node" value="" />
- <component Type="StaticModel">
- <attribute name="Is Enabled" value="true" />
- <attribute name="Model" value="" />
- <attribute name="Material" value="" />
- <attribute name="Is Occluder" value="false" />
- <attribute name="Can Be Occluded" value="true" />
- <attribute name="Cast Shadows" value="false" />
- <attribute name="Draw Distance" value="0" />
- <attribute name="Shadow Distance" value="0" />
- <attribute name="LOD Bias" value="1" />
- <attribute name="Max Lights" value="0" />
- <attribute name="View Mask" value="-1" />
- <attribute name="Light Mask" value="-1" />
- <attribute name="Shadow Mask" value="-1" />
- <attribute name="Zone Mask" value="-1" />
- <attribute name="Occlusion LOD Level" value="-1" />
- </component>
- <component Type="GameObject">
- <attribute name="Game Lifetime" value="-1" />
- </component>
- </node>
- <node>
- <attribute name="Is Enabled" value="true" />
- <attribute name="Name" value="" />
- <attribute name="Position" value="0 0 0" />
- <attribute name="Rotation" value="1 0 0 0" />
- <attribute name="Scale" value="1 1 1" />
- <attribute name="Variables" value="" />
- <attribute name="Network Position" value="0 0 0" />
- <attribute name="Network Rotation" value="" />
- <attribute name="Network Parent Node" value="" />
- <component Type="StaticModel">
- <attribute name="Is Enabled" value="true" />
- <attribute name="Model" value="" />
- <attribute name="Material" value="" />
- <attribute name="Is Occluder" value="false" />
- <attribute name="Can Be Occluded" value="true" />
- <attribute name="Cast Shadows" value="false" />
- <attribute name="Draw Distance" value="0" />
- <attribute name="Shadow Distance" value="0" />
- <attribute name="LOD Bias" value="1" />
- <attribute name="Max Lights" value="0" />
- <attribute name="View Mask" value="-1" />
- <attribute name="Light Mask" value="-1" />
- <attribute name="Shadow Mask" value="-1" />
- <attribute name="Zone Mask" value="-1" />
- <attribute name="Occlusion LOD Level" value="-1" />
- </component>
- <component Type="GameObject">
- <attribute name="Game Lifetime" value="-1" />
- </component>
- </node>
- <node>
- <attribute name="Is Enabled" value="true" />
- <attribute name="Name" value="" />
- <attribute name="Position" value="0 0 0" />
- <attribute name="Rotation" value="1 0 0 0" />
- <attribute name="Scale" value="1 1 1" />
- <attribute name="Variables" value="" />
- <attribute name="Network Position" value="0 0 0" />
- <attribute name="Network Rotation" value="" />
- <attribute name="Network Parent Node" value="" />
- <component Type="StaticModel">
- <attribute name="Is Enabled" value="true" />
- <attribute name="Model" value="" />
- <attribute name="Material" value="" />
- <attribute name="Is Occluder" value="false" />
- <attribute name="Can Be Occluded" value="true" />
- <attribute name="Cast Shadows" value="false" />
- <attribute name="Draw Distance" value="0" />
- <attribute name="Shadow Distance" value="0" />
- <attribute name="LOD Bias" value="1" />
- <attribute name="Max Lights" value="0" />
- <attribute name="View Mask" value="-1" />
- <attribute name="Light Mask" value="-1" />
- <attribute name="Shadow Mask" value="-1" />
- <attribute name="Zone Mask" value="-1" />
- <attribute name="Occlusion LOD Level" value="-1" />
- </component>
- <component Type="GameObject">
- <attribute name="Game Lifetime" value="-1" />
- </component>
- </node>
- <node>
- <attribute name="Is Enabled" value="true" />
- <attribute name="Name" value="" />
- <attribute name="Position" value="0 0 0" />
- <attribute name="Rotation" value="1 0 0 0" />
- <attribute name="Scale" value="1 1 1" />
- <attribute name="Variables" value="" />
- <attribute name="Network Position" value="0 0 0" />
- <attribute name="Network Rotation" value="" />
- <attribute name="Network Parent Node" value="" />
- <component Type="StaticModel">
- <attribute name="Is Enabled" value="true" />
- <attribute name="Model" value="" />
- <attribute name="Material" value="" />
- <attribute name="Is Occluder" value="false" />
- <attribute name="Can Be Occluded" value="true" />
- <attribute name="Cast Shadows" value="false" />
- <attribute name="Draw Distance" value="0" />
- <attribute name="Shadow Distance" value="0" />
- <attribute name="LOD Bias" value="1" />
- <attribute name="Max Lights" value="0" />
- <attribute name="View Mask" value="-1" />
- <attribute name="Light Mask" value="-1" />
- <attribute name="Shadow Mask" value="-1" />
- <attribute name="Zone Mask" value="-1" />
- <attribute name="Occlusion LOD Level" value="-1" />
- </component>
- <component Type="GameObject">
- <attribute name="Game Lifetime" value="-1" />
- </component>
- </node>
- <node>
- <attribute name="Is Enabled" value="true" />
- <attribute name="Name" value="" />
- <attribute name="Position" value="0 0 0" />
- <attribute name="Rotation" value="1 0 0 0" />
- <attribute name="Scale" value="1 1 1" />
- <attribute name="Variables" value="" />
- <attribute name="Network Position" value="0 0 0" />
- <attribute name="Network Rotation" value="" />
- <attribute name="Network Parent Node" value="" />
- <component Type="StaticModel">
- <attribute name="Is Enabled" value="true" />
- <attribute name="Model" value="" />
- <attribute name="Material" value="" />
- <attribute name="Is Occluder" value="false" />
- <attribute name="Can Be Occluded" value="true" />
- <attribute name="Cast Shadows" value="false" />
- <attribute name="Draw Distance" value="0" />
- <attribute name="Shadow Distance" value="0" />
- <attribute name="LOD Bias" value="1" />
- <attribute name="Max Lights" value="0" />
- <attribute name="View Mask" value="-1" />
- <attribute name="Light Mask" value="-1" />
- <attribute name="Shadow Mask" value="-1" />
- <attribute name="Zone Mask" value="-1" />
- <attribute name="Occlusion LOD Level" value="-1" />
- </component>
- <component Type="GameObject">
- <attribute name="Game Lifetime" value="-1" />
- </component>
- </node>
- <node>
- <attribute name="Is Enabled" value="true" />
- <attribute name="Name" value="" />
- <attribute name="Position" value="0 0 0" />
- <attribute name="Rotation" value="1 0 0 0" />
- <attribute name="Scale" value="1 1 1" />
- <attribute name="Variables" value="" />
- <attribute name="Network Position" value="0 0 0" />
- <attribute name="Network Rotation" value="" />
- <attribute name="Network Parent Node" value="" />
- <component Type="StaticModel">
- <attribute name="Is Enabled" value="true" />
- <attribute name="Model" value="" />
- <attribute name="Material" value="" />
- <attribute name="Is Occluder" value="false" />
- <attribute name="Can Be Occluded" value="true" />
- <attribute name="Cast Shadows" value="false" />
- <attribute name="Draw Distance" value="0" />
- <attribute name="Shadow Distance" value="0" />
- <attribute name="LOD Bias" value="1" />
- <attribute name="Max Lights" value="0" />
- <attribute name="View Mask" value="-1" />
- <attribute name="Light Mask" value="-1" />
- <attribute name="Shadow Mask" value="-1" />
- <attribute name="Zone Mask" value="-1" />
- <attribute name="Occlusion LOD Level" value="-1" />
- </component>
- <component Type="GameObject">
- <attribute name="Game Lifetime" value="-1" />
- </component>
- </node>
- <node>
- <attribute name="Is Enabled" value="true" />
- <attribute name="Name" value="" />
- <attribute name="Position" value="0 0 0" />
- <attribute name="Rotation" value="1 0 0 0" />
- <attribute name="Scale" value="1 1 1" />
- <attribute name="Variables" value="" />
- <attribute name="Network Position" value="0 0 0" />
- <attribute name="Network Rotation" value="" />
- <attribute name="Network Parent Node" value="" />
- <component Type="StaticModel">
- <attribute name="Is Enabled" value="true" />
- <attribute name="Model" value="" />
- <attribute name="Material" value="" />
- <attribute name="Is Occluder" value="false" />
- <attribute name="Can Be Occluded" value="true" />
- <attribute name="Cast Shadows" value="false" />
- <attribute name="Draw Distance" value="0" />
- <attribute name="Shadow Distance" value="0" />
- <attribute name="LOD Bias" value="1" />
- <attribute name="Max Lights" value="0" />
- <attribute name="View Mask" value="-1" />
- <attribute name="Light Mask" value="-1" />
- <attribute name="Shadow Mask" value="-1" />
- <attribute name="Zone Mask" value="-1" />
- <attribute name="Occlusion LOD Level" value="-1" />
- </component>
- <component Type="GameObject">
- <attribute name="Game Lifetime" value="-1" />
- </component>
- </node>
- <node>
- <attribute name="Is Enabled" value="true" />
- <attribute name="Name" value="" />
- <attribute name="Position" value="0 0 0" />
- <attribute name="Rotation" value="1 0 0 0" />
- <attribute name="Scale" value="1 1 1" />
- <attribute name="Variables" value="" />
- <attribute name="Network Position" value="0 0 0" />
- <attribute name="Network Rotation" value="" />
- <attribute name="Network Parent Node" value="" />
- <component Type="StaticModel">
- <attribute name="Is Enabled" value="true" />
- <attribute name="Model" value="" />
- <attribute name="Material" value="" />
- <attribute name="Is Occluder" value="false" />
- <attribute name="Can Be Occluded" value="true" />
- <attribute name="Cast Shadows" value="false" />
- <attribute name="Draw Distance" value="0" />
- <attribute name="Shadow Distance" value="0" />
- <attribute name="LOD Bias" value="1" />
- <attribute name="Max Lights" value="0" />
- <attribute name="View Mask" value="-1" />
- <attribute name="Light Mask" value="-1" />
- <attribute name="Shadow Mask" value="-1" />
- <attribute name="Zone Mask" value="-1" />
- <attribute name="Occlusion LOD Level" value="-1" />
- </component>
- <component Type="GameObject">
- <attribute name="Game Lifetime" value="-1" />
- </component>
- </node>
- <node>
- <attribute name="Is Enabled" value="true" />
- <attribute name="Name" value="" />
- <attribute name="Position" value="0 0 0" />
- <attribute name="Rotation" value="1 0 0 0" />
- <attribute name="Scale" value="1 1 1" />
- <attribute name="Variables" value="" />
- <attribute name="Network Position" value="0 0 0" />
- <attribute name="Network Rotation" value="" />
- <attribute name="Network Parent Node" value="" />
- <component Type="StaticModel">
- <attribute name="Is Enabled" value="true" />
- <attribute name="Model" value="" />
- <attribute name="Material" value="" />
- <attribute name="Is Occluder" value="false" />
- <attribute name="Can Be Occluded" value="true" />
- <attribute name="Cast Shadows" value="false" />
- <attribute name="Draw Distance" value="0" />
- <attribute name="Shadow Distance" value="0" />
- <attribute name="LOD Bias" value="1" />
- <attribute name="Max Lights" value="0" />
- <attribute name="View Mask" value="-1" />
- <attribute name="Light Mask" value="-1" />
- <attribute name="Shadow Mask" value="-1" />
- <attribute name="Zone Mask" value="-1" />
- <attribute name="Occlusion LOD Level" value="-1" />
- </component>
- <component Type="GameObject">
- <attribute name="Game Lifetime" value="-1" />
- </component>
- </node>
- <node>
- <attribute name="Is Enabled" value="true" />
- <attribute name="Name" value="" />
- <attribute name="Position" value="0 0 0" />
- <attribute name="Rotation" value="1 0 0 0" />
- <attribute name="Scale" value="1 1 1" />
- <attribute name="Variables" value="" />
- <attribute name="Network Position" value="0 0 0" />
- <attribute name="Network Rotation" value="" />
- <attribute name="Network Parent Node" value="" />
- <component Type="StaticModel">
- <attribute name="Is Enabled" value="true" />
- <attribute name="Model" value="" />
- <attribute name="Material" value="" />
- <attribute name="Is Occluder" value="false" />
- <attribute name="Can Be Occluded" value="true" />
- <attribute name="Cast Shadows" value="false" />
- <attribute name="Draw Distance" value="0" />
- <attribute name="Shadow Distance" value="0" />
- <attribute name="LOD Bias" value="1" />
- <attribute name="Max Lights" value="0" />
- <attribute name="View Mask" value="-1" />
- <attribute name="Light Mask" value="-1" />
- <attribute name="Shadow Mask" value="-1" />
- <attribute name="Zone Mask" value="-1" />
- <attribute name="Occlusion LOD Level" value="-1" />
- </component>
- <component Type="GameObject">
- <attribute name="Game Lifetime" value="-1" />
- </component>
- </node>
- <node>
- <attribute name="Is Enabled" value="true" />
- <attribute name="Name" value="" />
- <attribute name="Position" value="0 0 0" />
- <attribute name="Rotation" value="1 0 0 0" />
- <attribute name="Scale" value="1 1 1" />
- <attribute name="Variables" value="" />
- <attribute name="Network Position" value="0 0 0" />
- <attribute name="Network Rotation" value="" />
- <attribute name="Network Parent Node" value="" />
- <component Type="StaticModel">
- <attribute name="Is Enabled" value="true" />
- <attribute name="Model" value="" />
- <attribute name="Material" value="" />
- <attribute name="Is Occluder" value="false" />
- <attribute name="Can Be Occluded" value="true" />
- <attribute name="Cast Shadows" value="false" />
- <attribute name="Draw Distance" value="0" />
- <attribute name="Shadow Distance" value="0" />
- <attribute name="LOD Bias" value="1" />
- <attribute name="Max Lights" value="0" />
- <attribute name="View Mask" value="-1" />
- <attribute name="Light Mask" value="-1" />
- <attribute name="Shadow Mask" value="-1" />
- <attribute name="Zone Mask" value="-1" />
- <attribute name="Occlusion LOD Level" value="-1" />
- </component>
- <component Type="GameObject">
- <attribute name="Game Lifetime" value="-1" />
- </component>
- </node>
- <node>
- <attribute name="Is Enabled" value="true" />
- <attribute name="Name" value="" />
- <attribute name="Position" value="0 0 0" />
- <attribute name="Rotation" value="1 0 0 0" />
- <attribute name="Scale" value="1 1 1" />
- <attribute name="Variables" value="" />
- <attribute name="Network Position" value="0 0 0" />
- <attribute name="Network Rotation" value="" />
- <attribute name="Network Parent Node" value="" />
- <component Type="StaticModel">
- <attribute name="Is Enabled" value="true" />
- <attribute name="Model" value="" />
- <attribute name="Material" value="" />
- <attribute name="Is Occluder" value="false" />
- <attribute name="Can Be Occluded" value="true" />
- <attribute name="Cast Shadows" value="false" />
- <attribute name="Draw Distance" value="0" />
- <attribute name="Shadow Distance" value="0" />
- <attribute name="LOD Bias" value="1" />
- <attribute name="Max Lights" value="0" />
- <attribute name="View Mask" value="-1" />
- <attribute name="Light Mask" value="-1" />
- <attribute name="Shadow Mask" value="-1" />
- <attribute name="Zone Mask" value="-1" />
- <attribute name="Occlusion LOD Level" value="-1" />
- </component>
- <component Type="GameObject">
- <attribute name="Game Lifetime" value="-1" />
- </component>
- </node>
- <node>
- <attribute name="Is Enabled" value="true" />
- <attribute name="Name" value="" />
- <attribute name="Position" value="0 0 0" />
- <attribute name="Rotation" value="1 0 0 0" />
- <attribute name="Scale" value="1 1 1" />
- <attribute name="Variables" value="" />
- <attribute name="Network Position" value="0 0 0" />
- <attribute name="Network Rotation" value="" />
- <attribute name="Network Parent Node" value="" />
- <component Type="StaticModel">
- <attribute name="Is Enabled" value="true" />
- <attribute name="Model" value="" />
- <attribute name="Material" value="" />
- <attribute name="Is Occluder" value="false" />
- <attribute name="Can Be Occluded" value="true" />
- <attribute name="Cast Shadows" value="false" />
- <attribute name="Draw Distance" value="0" />
- <attribute name="Shadow Distance" value="0" />
- <attribute name="LOD Bias" value="1" />
- <attribute name="Max Lights" value="0" />
- <attribute name="View Mask" value="-1" />
- <attribute name="Light Mask" value="-1" />
- <attribute name="Shadow Mask" value="-1" />
- <attribute name="Zone Mask" value="-1" />
- <attribute name="Occlusion LOD Level" value="-1" />
- </component>
- <component Type="GameObject">
- <attribute name="Game Lifetime" value="-1" />
- </component>
- </node>
- <node>
- <attribute name="Is Enabled" value="true" />
- <attribute name="Name" value="" />
- <attribute name="Position" value="0 0 0" />
- <attribute name="Rotation" value="1 0 0 0" />
- <attribute name="Scale" value="1 1 1" />
- <attribute name="Variables" value="" />
- <attribute name="Network Position" value="0 0 0" />
- <attribute name="Network Rotation" value="" />
- <attribute name="Network Parent Node" value="" />
- <component Type="StaticModel">
- <attribute name="Is Enabled" value="true" />
- <attribute name="Model" value="" />
- <attribute name="Material" value="" />
- <attribute name="Is Occluder" value="false" />
- <attribute name="Can Be Occluded" value="true" />
- <attribute name="Cast Shadows" value="false" />
- <attribute name="Draw Distance" value="0" />
- <attribute name="Shadow Distance" value="0" />
- <attribute name="LOD Bias" value="1" />
- <attribute name="Max Lights" value="0" />
- <attribute name="View Mask" value="-1" />
- <attribute name="Light Mask" value="-1" />
- <attribute name="Shadow Mask" value="-1" />
- <attribute name="Zone Mask" value="-1" />
- <attribute name="Occlusion LOD Level" value="-1" />
- </component>
- <component Type="GameObject">
- <attribute name="Game Lifetime" value="-1" />
- </component>
- </node>
- <node>
- <attribute name="Is Enabled" value="true" />
- <attribute name="Name" value="" />
- <attribute name="Position" value="0 0 0" />
- <attribute name="Rotation" value="1 0 0 0" />
- <attribute name="Scale" value="1 1 1" />
- <attribute name="Variables" value="" />
- <attribute name="Network Position" value="0 0 0" />
- <attribute name="Network Rotation" value="" />
- <attribute name="Network Parent Node" value="" />
- <component Type="StaticModel">
- <attribute name="Is Enabled" value="true" />
- <attribute name="Model" value="" />
- <attribute name="Material" value="" />
- <attribute name="Is Occluder" value="false" />
- <attribute name="Can Be Occluded" value="true" />
- <attribute name="Cast Shadows" value="false" />
- <attribute name="Draw Distance" value="0" />
- <attribute name="Shadow Distance" value="0" />
- <attribute name="LOD Bias" value="1" />
- <attribute name="Max Lights" value="0" />
- <attribute name="View Mask" value="-1" />
- <attribute name="Light Mask" value="-1" />
- <attribute name="Shadow Mask" value="-1" />
- <attribute name="Zone Mask" value="-1" />
- <attribute name="Occlusion LOD Level" value="-1" />
- </component>
- <component Type="GameObject">
- <attribute name="Game Lifetime" value="-1" />
- </component>
- </node>
- <node>
- <attribute name="Is Enabled" value="true" />
- <attribute name="Name" value="" />
- <attribute name="Position" value="0 0 0" />
- <attribute name="Rotation" value="1 0 0 0" />
- <attribute name="Scale" value="1 1 1" />
- <attribute name="Variables" value="" />
- <attribute name="Network Position" value="0 0 0" />
- <attribute name="Network Rotation" value="" />
- <attribute name="Network Parent Node" value="" />
- <component Type="StaticModel">
- <attribute name="Is Enabled" value="true" />
- <attribute name="Model" value="" />
- <attribute name="Material" value="" />
- <attribute name="Is Occluder" value="false" />
- <attribute name="Can Be Occluded" value="true" />
- <attribute name="Cast Shadows" value="false" />
- <attribute name="Draw Distance" value="0" />
- <attribute name="Shadow Distance" value="0" />
- <attribute name="LOD Bias" value="1" />
- <attribute name="Max Lights" value="0" />
- <attribute name="View Mask" value="-1" />
- <attribute name="Light Mask" value="-1" />
- <attribute name="Shadow Mask" value="-1" />
- <attribute name="Zone Mask" value="-1" />
- <attribute name="Occlusion LOD Level" value="-1" />
- </component>
- <component Type="GameObject">
- <attribute name="Game Lifetime" value="-1" />
- </component>
- </node>
- <node>
- <attribute name="Is Enabled" value="true" />
- <attribute name="Name" value="" />
- <attribute name="Position" value="0 0 0" />
- <attribute name="Rotation" value="1 0 0 0" />
- <attribute name="Scale" value="1 1 1" />
- <attribute name="Variables" value="" />
- <attribute name="Network Position" value="0 0 0" />
- <attribute name="Network Rotation" value="" />
- <attribute name="Network Parent Node" value="" />
- <component Type="StaticModel">
- <attribute name="Is Enabled" value="true" />
- <attribute name="Model" value="" />
- <attribute name="Material" value="" />
- <attribute name="Is Occluder" value="false" />
- <attribute name="Can Be Occluded" value="true" />
- <attribute name="Cast Shadows" value="false" />
- <attribute name="Draw Distance" value="0" />
- <attribute name="Shadow Distance" value="0" />
- <attribute name="LOD Bias" value="1" />
- <attribute name="Max Lights" value="0" />
- <attribute name="View Mask" value="-1" />
- <attribute name="Light Mask" value="-1" />
- <attribute name="Shadow Mask" value="-1" />
- <attribute name="Zone Mask" value="-1" />
- <attribute name="Occlusion LOD Level" value="-1" />
- </component>
- <component Type="GameObject">
- <attribute name="Game Lifetime" value="-1" />
- </component>
- </node>
- <node>
- <attribute name="Is Enabled" value="true" />
- <attribute name="Name" value="" />
- <attribute name="Position" value="0 0 0" />
- <attribute name="Rotation" value="1 0 0 0" />
- <attribute name="Scale" value="1 1 1" />
- <attribute name="Variables" value="" />
- <attribute name="Network Position" value="0 0 0" />
- <attribute name="Network Rotation" value="" />
- <attribute name="Network Parent Node" value="" />
- <component Type="StaticModel">
- <attribute name="Is Enabled" value="true" />
- <attribute name="Model" value="" />
- <attribute name="Material" value="" />
- <attribute name="Is Occluder" value="false" />
- <attribute name="Can Be Occluded" value="true" />
- <attribute name="Cast Shadows" value="false" />
- <attribute name="Draw Distance" value="0" />
- <attribute name="Shadow Distance" value="0" />
- <attribute name="LOD Bias" value="1" />
- <attribute name="Max Lights" value="0" />
- <attribute name="View Mask" value="-1" />
- <attribute name="Light Mask" value="-1" />
- <attribute name="Shadow Mask" value="-1" />
- <attribute name="Zone Mask" value="-1" />
- <attribute name="Occlusion LOD Level" value="-1" />
- </component>
- <component Type="GameObject">
- <attribute name="Game Lifetime" value="-1" />
- </component>
- </node>
- <node>
- <attribute name="Is Enabled" value="true" />
- <attribute name="Name" value="" />
- <attribute name="Position" value="0 0 0" />
- <attribute name="Rotation" value="1 0 0 0" />
- <attribute name="Scale" value="1 1 1" />
- <attribute name="Variables" value="" />
- <attribute name="Network Position" value="0 0 0" />
- <attribute name="Network Rotation" value="" />
- <attribute name="Network Parent Node" value="" />
- <component Type="StaticModel">
- <attribute name="Is Enabled" value="true" />
- <attribute name="Model" value="" />
- <attribute name="Material" value="" />
- <attribute name="Is Occluder" value="false" />
- <attribute name="Can Be Occluded" value="true" />
- <attribute name="Cast Shadows" value="false" />
- <attribute name="Draw Distance" value="0" />
- <attribute name="Shadow Distance" value="0" />
- <attribute name="LOD Bias" value="1" />
- <attribute name="Max Lights" value="0" />
- <attribute name="View Mask" value="-1" />
- <attribute name="Light Mask" value="-1" />
- <attribute name="Shadow Mask" value="-1" />
- <attribute name="Zone Mask" value="-1" />
- <attribute name="Occlusion LOD Level" value="-1" />
- </component>
- <component Type="GameObject">
- <attribute name="Game Lifetime" value="-1" />
- </component>
- </node>
- <node>
- <attribute name="Is Enabled" value="true" />
- <attribute name="Name" value="" />
- <attribute name="Position" value="0 0 0" />
- <attribute name="Rotation" value="1 0 0 0" />
- <attribute name="Scale" value="1 1 1" />
- <attribute name="Variables" value="" />
- <attribute name="Network Position" value="0 0 0" />
- <attribute name="Network Rotation" value="" />
- <attribute name="Network Parent Node" value="" />
- <component Type="StaticModel">
- <attribute name="Is Enabled" value="true" />
- <attribute name="Model" value="" />
- <attribute name="Material" value="" />
- <attribute name="Is Occluder" value="false" />
- <attribute name="Can Be Occluded" value="true" />
- <attribute name="Cast Shadows" value="false" />
- <attribute name="Draw Distance" value="0" />
- <attribute name="Shadow Distance" value="0" />
- <attribute name="LOD Bias" value="1" />
- <attribute name="Max Lights" value="0" />
- <attribute name="View Mask" value="-1" />
- <attribute name="Light Mask" value="-1" />
- <attribute name="Shadow Mask" value="-1" />
- <attribute name="Zone Mask" value="-1" />
- <attribute name="Occlusion LOD Level" value="-1" />
- </component>
- <component Type="GameObject">
- <attribute name="Game Lifetime" value="-1" />
- </component>
- </node>
- <node>
- <attribute name="Is Enabled" value="true" />
- <attribute name="Name" value="" />
- <attribute name="Position" value="0 0 0" />
- <attribute name="Rotation" value="1 0 0 0" />
- <attribute name="Scale" value="1 1 1" />
- <attribute name="Variables" value="" />
- <attribute name="Network Position" value="0 0 0" />
- <attribute name="Network Rotation" value="" />
- <attribute name="Network Parent Node" value="" />
- <component Type="StaticModel">
- <attribute name="Is Enabled" value="true" />
- <attribute name="Model" value="" />
- <attribute name="Material" value="" />
- <attribute name="Is Occluder" value="false" />
- <attribute name="Can Be Occluded" value="true" />
- <attribute name="Cast Shadows" value="false" />
- <attribute name="Draw Distance" value="0" />
- <attribute name="Shadow Distance" value="0" />
- <attribute name="LOD Bias" value="1" />
- <attribute name="Max Lights" value="0" />
- <attribute name="View Mask" value="-1" />
- <attribute name="Light Mask" value="-1" />
- <attribute name="Shadow Mask" value="-1" />
- <attribute name="Zone Mask" value="-1" />
- <attribute name="Occlusion LOD Level" value="-1" />
- </component>
- <component Type="GameObject">
- <attribute name="Game Lifetime" value="-1" />
- </component>
- </node>
- <node>
- <attribute name="Is Enabled" value="true" />
- <attribute name="Name" value="" />
- <attribute name="Position" value="0 0 0" />
- <attribute name="Rotation" value="1 0 0 0" />
- <attribute name="Scale" value="1 1 1" />
- <attribute name="Variables" value="" />
- <attribute name="Network Position" value="0 0 0" />
- <attribute name="Network Rotation" value="" />
- <attribute name="Network Parent Node" value="" />
- <component Type="StaticModel">
- <attribute name="Is Enabled" value="true" />
- <attribute name="Model" value="" />
- <attribute name="Material" value="" />
- <attribute name="Is Occluder" value="false" />
- <attribute name="Can Be Occluded" value="true" />
- <attribute name="Cast Shadows" value="false" />
- <attribute name="Draw Distance" value="0" />
- <attribute name="Shadow Distance" value="0" />
- <attribute name="LOD Bias" value="1" />
- <attribute name="Max Lights" value="0" />
- <attribute name="View Mask" value="-1" />
- <attribute name="Light Mask" value="-1" />
- <attribute name="Shadow Mask" value="-1" />
- <attribute name="Zone Mask" value="-1" />
- <attribute name="Occlusion LOD Level" value="-1" />
- </component>
- <component Type="GameObject">
- <attribute name="Game Lifetime" value="-1" />
- </component>
- </node>
- <node>
- <attribute name="Is Enabled" value="true" />
- <attribute name="Name" value="" />
- <attribute name="Position" value="0 0 0" />
- <attribute name="Rotation" value="1 0 0 0" />
- <attribute name="Scale" value="1 1 1" />
- <attribute name="Variables" value="" />
- <attribute name="Network Position" value="0 0 0" />
- <attribute name="Network Rotation" value="" />
- <attribute name="Network Parent Node" value="" />
- <component Type="StaticModel">
- <attribute name="Is Enabled" value="true" />
- <attribute name="Model" value="" />
- <attribute name="Material" value="" />
- <attribute name="Is Occluder" value="false" />
- <attribute name="Can Be Occluded" value="true" />
- <attribute name="Cast Shadows" value="false" />
- <attribute name="Draw Distance" value="0" />
- <attribute name="Shadow Distance" value="0" />
- <attribute name="LOD Bias" value="1" />
- <attribute name="Max Lights" value="0" />
- <attribute name="View Mask" value="-1" />
- <attribute name="Light Mask" value="-1" />
- <attribute name="Shadow Mask" value="-1" />
- <attribute name="Zone Mask" value="-1" />
- <attribute name="Occlusion LOD Level" value="-1" />
- </component>
- <component Type="GameObject">
- <attribute name="Game Lifetime" value="-1" />
- </component>
- </node>
- <node>
- <attribute name="Is Enabled" value="true" />
- <attribute name="Name" value="" />
- <attribute name="Position" value="0 0 0" />
- <attribute name="Rotation" value="1 0 0 0" />
- <attribute name="Scale" value="1 1 1" />
- <attribute name="Variables" value="" />
- <attribute name="Network Position" value="0 0 0" />
- <attribute name="Network Rotation" value="" />
- <attribute name="Network Parent Node" value="" />
- <component Type="StaticModel">
- <attribute name="Is Enabled" value="true" />
- <attribute name="Model" value="" />
- <attribute name="Material" value="" />
- <attribute name="Is Occluder" value="false" />
- <attribute name="Can Be Occluded" value="true" />
- <attribute name="Cast Shadows" value="false" />
- <attribute name="Draw Distance" value="0" />
- <attribute name="Shadow Distance" value="0" />
- <attribute name="LOD Bias" value="1" />
- <attribute name="Max Lights" value="0" />
- <attribute name="View Mask" value="-1" />
- <attribute name="Light Mask" value="-1" />
- <attribute name="Shadow Mask" value="-1" />
- <attribute name="Zone Mask" value="-1" />
- <attribute name="Occlusion LOD Level" value="-1" />
- </component>
- <component Type="GameObject">
- <attribute name="Game Lifetime" value="-1" />
- </component>
- </node>
- <node>
- <attribute name="Is Enabled" value="true" />
- <attribute name="Name" value="" />
- <attribute name="Position" value="0 0 0" />
- <attribute name="Rotation" value="1 0 0 0" />
- <attribute name="Scale" value="1 1 1" />
- <attribute name="Variables" value="" />
- <attribute name="Network Position" value="0 0 0" />
- <attribute name="Network Rotation" value="" />
- <attribute name="Network Parent Node" value="" />
- <component Type="StaticModel">
- <attribute name="Is Enabled" value="true" />
- <attribute name="Model" value="" />
- <attribute name="Material" value="" />
- <attribute name="Is Occluder" value="false" />
- <attribute name="Can Be Occluded" value="true" />
- <attribute name="Cast Shadows" value="false" />
- <attribute name="Draw Distance" value="0" />
- <attribute name="Shadow Distance" value="0" />
- <attribute name="LOD Bias" value="1" />
- <attribute name="Max Lights" value="0" />
- <attribute name="View Mask" value="-1" />
- <attribute name="Light Mask" value="-1" />
- <attribute name="Shadow Mask" value="-1" />
- <attribute name="Zone Mask" value="-1" />
- <attribute name="Occlusion LOD Level" value="-1" />
- </component>
- <component Type="GameObject">
- <attribute name="Game Lifetime" value="-1" />
- </component>
- </node>
- <node>
- <attribute name="Is Enabled" value="true" />
- <attribute name="Name" value="" />
- <attribute name="Position" value="0 0 0" />
- <attribute name="Rotation" value="1 0 0 0" />
- <attribute name="Scale" value="1 1 1" />
- <attribute name="Variables" value="" />
- <attribute name="Network Position" value="0 0 0" />
- <attribute name="Network Rotation" value="" />
- <attribute name="Network Parent Node" value="" />
- <component Type="StaticModel">
- <attribute name="Is Enabled" value="true" />
- <attribute name="Model" value="" />
- <attribute name="Material" value="" />
- <attribute name="Is Occluder" value="false" />
- <attribute name="Can Be Occluded" value="true" />
- <attribute name="Cast Shadows" value="false" />
- <attribute name="Draw Distance" value="0" />
- <attribute name="Shadow Distance" value="0" />
- <attribute name="LOD Bias" value="1" />
- <attribute name="Max Lights" value="0" />
- <attribute name="View Mask" value="-1" />
- <attribute name="Light Mask" value="-1" />
- <attribute name="Shadow Mask" value="-1" />
- <attribute name="Zone Mask" value="-1" />
- <attribute name="Occlusion LOD Level" value="-1" />
- </component>
- <component Type="GameObject">
- <attribute name="Game Lifetime" value="-1" />
- </component>
- </node>
- <node>
- <attribute name="Is Enabled" value="true" />
- <attribute name="Name" value="" />
- <attribute name="Position" value="0 0 0" />
- <attribute name="Rotation" value="1 0 0 0" />
- <attribute name="Scale" value="1 1 1" />
- <attribute name="Variables" value="" />
- <attribute name="Network Position" value="0 0 0" />
- <attribute name="Network Rotation" value="" />
- <attribute name="Network Parent Node" value="" />
- <component Type="StaticModel">
- <attribute name="Is Enabled" value="true" />
- <attribute name="Model" value="" />
- <attribute name="Material" value="" />
- <attribute name="Is Occluder" value="false" />
- <attribute name="Can Be Occluded" value="true" />
- <attribute name="Cast Shadows" value="false" />
- <attribute name="Draw Distance" value="0" />
- <attribute name="Shadow Distance" value="0" />
- <attribute name="LOD Bias" value="1" />
- <attribute name="Max Lights" value="0" />
- <attribute name="View Mask" value="-1" />
- <attribute name="Light Mask" value="-1" />
- <attribute name="Shadow Mask" value="-1" />
- <attribute name="Zone Mask" value="-1" />
- <attribute name="Occlusion LOD Level" value="-1" />
- </component>
- <component Type="GameObject">
- <attribute name="Game Lifetime" value="-1" />
- </component>
- </node>
- <node>
- <attribute name="Is Enabled" value="true" />
- <attribute name="Name" value="" />
- <attribute name="Position" value="0 0 0" />
- <attribute name="Rotation" value="1 0 0 0" />
- <attribute name="Scale" value="1 1 1" />
- <attribute name="Variables" value="" />
- <attribute name="Network Position" value="0 0 0" />
- <attribute name="Network Rotation" value="" />
- <attribute name="Network Parent Node" value="" />
- <component Type="StaticModel">
- <attribute name="Is Enabled" value="true" />
- <attribute name="Model" value="" />
- <attribute name="Material" value="" />
- <attribute name="Is Occluder" value="false" />
- <attribute name="Can Be Occluded" value="true" />
- <attribute name="Cast Shadows" value="false" />
- <attribute name="Draw Distance" value="0" />
- <attribute name="Shadow Distance" value="0" />
- <attribute name="LOD Bias" value="1" />
- <attribute name="Max Lights" value="0" />
- <attribute name="View Mask" value="-1" />
- <attribute name="Light Mask" value="-1" />
- <attribute name="Shadow Mask" value="-1" />
- <attribute name="Zone Mask" value="-1" />
- <attribute name="Occlusion LOD Level" value="-1" />
- </component>
- <component Type="GameObject">
- <attribute name="Game Lifetime" value="-1" />
- </component>
- </node>
- <node>
- <attribute name="Is Enabled" value="true" />
- <attribute name="Name" value="" />
- <attribute name="Position" value="0 0 0" />
- <attribute name="Rotation" value="1 0 0 0" />
- <attribute name="Scale" value="1 1 1" />
- <attribute name="Variables" value="" />
- <attribute name="Network Position" value="0 0 0" />
- <attribute name="Network Rotation" value="" />
- <attribute name="Network Parent Node" value="" />
- <component Type="StaticModel">
- <attribute name="Is Enabled" value="true" />
- <attribute name="Model" value="" />
- <attribute name="Material" value="" />
- <attribute name="Is Occluder" value="false" />
- <attribute name="Can Be Occluded" value="true" />
- <attribute name="Cast Shadows" value="false" />
- <attribute name="Draw Distance" value="0" />
- <attribute name="Shadow Distance" value="0" />
- <attribute name="LOD Bias" value="1" />
- <attribute name="Max Lights" value="0" />
- <attribute name="View Mask" value="-1" />
- <attribute name="Light Mask" value="-1" />
- <attribute name="Shadow Mask" value="-1" />
- <attribute name="Zone Mask" value="-1" />
- <attribute name="Occlusion LOD Level" value="-1" />
- </component>
- <component Type="GameObject">
- <attribute name="Game Lifetime" value="-1" />
- </component>
- </node>
- <node>
- <attribute name="Is Enabled" value="true" />
- <attribute name="Name" value="" />
- <attribute name="Position" value="0 0 0" />
- <attribute name="Rotation" value="1 0 0 0" />
- <attribute name="Scale" value="1 1 1" />
- <attribute name="Variables" value="" />
- <attribute name="Network Position" value="0 0 0" />
- <attribute name="Network Rotation" value="" />
- <attribute name="Network Parent Node" value="" />
- <component Type="StaticModel">
- <attribute name="Is Enabled" value="true" />
- <attribute name="Model" value="" />
- <attribute name="Material" value="" />
- <attribute name="Is Occluder" value="false" />
- <attribute name="Can Be Occluded" value="true" />
- <attribute name="Cast Shadows" value="false" />
- <attribute name="Draw Distance" value="0" />
- <attribute name="Shadow Distance" value="0" />
- <attribute name="LOD Bias" value="1" />
- <attribute name="Max Lights" value="0" />
- <attribute name="View Mask" value="-1" />
- <attribute name="Light Mask" value="-1" />
- <attribute name="Shadow Mask" value="-1" />
- <attribute name="Zone Mask" value="-1" />
- <attribute name="Occlusion LOD Level" value="-1" />
- </component>
- <component Type="GameObject">
- <attribute name="Game Lifetime" value="-1" />
- </component>
- </node>
- <node>
- <attribute name="Is Enabled" value="true" />
- <attribute name="Name" value="" />
- <attribute name="Position" value="0 0 0" />
- <attribute name="Rotation" value="1 0 0 0" />
- <attribute name="Scale" value="1 1 1" />
- <attribute name="Variables" value="" />
- <attribute name="Network Position" value="0 0 0" />
- <attribute name="Network Rotation" value="" />
- <attribute name="Network Parent Node" value="" />
- <component Type="StaticModel">
- <attribute name="Is Enabled" value="true" />
- <attribute name="Model" value="" />
- <attribute name="Material" value="" />
- <attribute name="Is Occluder" value="false" />
- <attribute name="Can Be Occluded" value="true" />
- <attribute name="Cast Shadows" value="false" />
- <attribute name="Draw Distance" value="0" />
- <attribute name="Shadow Distance" value="0" />
- <attribute name="LOD Bias" value="1" />
- <attribute name="Max Lights" value="0" />
- <attribute name="View Mask" value="-1" />
- <attribute name="Light Mask" value="-1" />
- <attribute name="Shadow Mask" value="-1" />
- <attribute name="Zone Mask" value="-1" />
- <attribute name="Occlusion LOD Level" value="-1" />
- </component>
- <component Type="GameObject">
- <attribute name="Game Lifetime" value="-1" />
- </component>
- </node>
- <node>
- <attribute name="Is Enabled" value="true" />
- <attribute name="Name" value="" />
- <attribute name="Position" value="0 0 0" />
- <attribute name="Rotation" value="1 0 0 0" />
- <attribute name="Scale" value="1 1 1" />
- <attribute name="Variables" value="" />
- <attribute name="Network Position" value="0 0 0" />
- <attribute name="Network Rotation" value="" />
- <attribute name="Network Parent Node" value="" />
- <component Type="StaticModel">
- <attribute name="Is Enabled" value="true" />
- <attribute name="Model" value="" />
- <attribute name="Material" value="" />
- <attribute name="Is Occluder" value="false" />
- <attribute name="Can Be Occluded" value="true" />
- <attribute name="Cast Shadows" value="false" />
- <attribute name="Draw Distance" value="0" />
- <attribute name="Shadow Distance" value="0" />
- <attribute name="LOD Bias" value="1" />
- <attribute name="Max Lights" value="0" />
- <attribute name="View Mask" value="-1" />
- <attribute name="Light Mask" value="-1" />
- <attribute name="Shadow Mask" value="-1" />
- <attribute name="Zone Mask" value="-1" />
- <attribute name="Occlusion LOD Level" value="-1" />
- </component>
- <component Type="GameObject">
- <attribute name="Game Lifetime" value="-1" />
- </component>
- </node>
- <node>
- <attribute name="Is Enabled" value="true" />
- <attribute name="Name" value="" />
- <attribute name="Position" value="0 0 0" />
- <attribute name="Rotation" value="1 0 0 0" />
- <attribute name="Scale" value="1 1 1" />
- <attribute name="Variables" value="" />
- <attribute name="Network Position" value="0 0 0" />
- <attribute name="Network Rotation" value="" />
- <attribute name="Network Parent Node" value="" />
- <component Type="StaticModel">
- <attribute name="Is Enabled" value="true" />
- <attribute name="Model" value="" />
- <attribute name="Material" value="" />
- <attribute name="Is Occluder" value="false" />
- <attribute name="Can Be Occluded" value="true" />
- <attribute name="Cast Shadows" value="false" />
- <attribute name="Draw Distance" value="0" />
- <attribute name="Shadow Distance" value="0" />
- <attribute name="LOD Bias" value="1" />
- <attribute name="Max Lights" value="0" />
- <attribute name="View Mask" value="-1" />
- <attribute name="Light Mask" value="-1" />
- <attribute name="Shadow Mask" value="-1" />
- <attribute name="Zone Mask" value="-1" />
- <attribute name="Occlusion LOD Level" value="-1" />
- </component>
- <component Type="GameObject">
- <attribute name="Game Lifetime" value="-1" />
- </component>
- </node>
- <node>
- <attribute name="Is Enabled" value="true" />
- <attribute name="Name" value="" />
- <attribute name="Position" value="0 0 0" />
- <attribute name="Rotation" value="1 0 0 0" />
- <attribute name="Scale" value="1 1 1" />
- <attribute name="Variables" value="" />
- <attribute name="Network Position" value="0 0 0" />
- <attribute name="Network Rotation" value="" />
- <attribute name="Network Parent Node" value="" />
- <component Type="StaticModel">
- <attribute name="Is Enabled" value="true" />
- <attribute name="Model" value="" />
- <attribute name="Material" value="" />
- <attribute name="Is Occluder" value="false" />
- <attribute name="Can Be Occluded" value="true" />
- <attribute name="Cast Shadows" value="false" />
- <attribute name="Draw Distance" value="0" />
- <attribute name="Shadow Distance" value="0" />
- <attribute name="LOD Bias" value="1" />
- <attribute name="Max Lights" value="0" />
- <attribute name="View Mask" value="-1" />
- <attribute name="Light Mask" value="-1" />
- <attribute name="Shadow Mask" value="-1" />
- <attribute name="Zone Mask" value="-1" />
- <attribute name="Occlusion LOD Level" value="-1" />
- </component>
- <component Type="GameObject">
- <attribute name="Game Lifetime" value="-1" />
- </component>
- </node>
- <node>
- <attribute name="Is Enabled" value="true" />
- <attribute name="Name" value="" />
- <attribute name="Position" value="0 0 0" />
- <attribute name="Rotation" value="1 0 0 0" />
- <attribute name="Scale" value="1 1 1" />
- <attribute name="Variables" value="" />
- <attribute name="Network Position" value="0 0 0" />
- <attribute name="Network Rotation" value="" />
- <attribute name="Network Parent Node" value="" />
- <component Type="StaticModel">
- <attribute name="Is Enabled" value="true" />
- <attribute name="Model" value="" />
- <attribute name="Material" value="" />
- <attribute name="Is Occluder" value="false" />
- <attribute name="Can Be Occluded" value="true" />
- <attribute name="Cast Shadows" value="false" />
- <attribute name="Draw Distance" value="0" />
- <attribute name="Shadow Distance" value="0" />
- <attribute name="LOD Bias" value="1" />
- <attribute name="Max Lights" value="0" />
- <attribute name="View Mask" value="-1" />
- <attribute name="Light Mask" value="-1" />
- <attribute name="Shadow Mask" value="-1" />
- <attribute name="Zone Mask" value="-1" />
- <attribute name="Occlusion LOD Level" value="-1" />
- </component>
- <component Type="GameObject">
- <attribute name="Game Lifetime" value="-1" />
- </component>
- </node>
- <node>
- <attribute name="Is Enabled" value="true" />
- <attribute name="Name" value="" />
- <attribute name="Position" value="0 0 0" />
- <attribute name="Rotation" value="1 0 0 0" />
- <attribute name="Scale" value="1 1 1" />
- <attribute name="Variables" value="" />
- <attribute name="Network Position" value="0 0 0" />
- <attribute name="Network Rotation" value="" />
- <attribute name="Network Parent Node" value="" />
- <component Type="StaticModel">
- <attribute name="Is Enabled" value="true" />
- <attribute name="Model" value="" />
- <attribute name="Material" value="" />
- <attribute name="Is Occluder" value="false" />
- <attribute name="Can Be Occluded" value="true" />
- <attribute name="Cast Shadows" value="false" />
- <attribute name="Draw Distance" value="0" />
- <attribute name="Shadow Distance" value="0" />
- <attribute name="LOD Bias" value="1" />
- <attribute name="Max Lights" value="0" />
- <attribute name="View Mask" value="-1" />
- <attribute name="Light Mask" value="-1" />
- <attribute name="Shadow Mask" value="-1" />
- <attribute name="Zone Mask" value="-1" />
- <attribute name="Occlusion LOD Level" value="-1" />
- </component>
- <component Type="GameObject">
- <attribute name="Game Lifetime" value="-1" />
- </component>
- </node>
- <node>
- <attribute name="Is Enabled" value="true" />
- <attribute name="Name" value="" />
- <attribute name="Position" value="0 0 0" />
- <attribute name="Rotation" value="1 0 0 0" />
- <attribute name="Scale" value="1 1 1" />
- <attribute name="Variables" value="" />
- <attribute name="Network Position" value="0 0 0" />
- <attribute name="Network Rotation" value="" />
- <attribute name="Network Parent Node" value="" />
- <component Type="StaticModel">
- <attribute name="Is Enabled" value="true" />
- <attribute name="Model" value="" />
- <attribute name="Material" value="" />
- <attribute name="Is Occluder" value="false" />
- <attribute name="Can Be Occluded" value="true" />
- <attribute name="Cast Shadows" value="false" />
- <attribute name="Draw Distance" value="0" />
- <attribute name="Shadow Distance" value="0" />
- <attribute name="LOD Bias" value="1" />
- <attribute name="Max Lights" value="0" />
- <attribute name="View Mask" value="-1" />
- <attribute name="Light Mask" value="-1" />
- <attribute name="Shadow Mask" value="-1" />
- <attribute name="Zone Mask" value="-1" />
- <attribute name="Occlusion LOD Level" value="-1" />
- </component>
- <component Type="GameObject">
- <attribute name="Game Lifetime" value="-1" />
- </component>
- </node>
- <node>
- <attribute name="Is Enabled" value="true" />
- <attribute name="Name" value="" />
- <attribute name="Position" value="0 0 0" />
- <attribute name="Rotation" value="1 0 0 0" />
- <attribute name="Scale" value="1 1 1" />
- <attribute name="Variables" value="" />
- <attribute name="Network Position" value="0 0 0" />
- <attribute name="Network Rotation" value="" />
- <attribute name="Network Parent Node" value="" />
- <component Type="StaticModel">
- <attribute name="Is Enabled" value="true" />
- <attribute name="Model" value="" />
- <attribute name="Material" value="" />
- <attribute name="Is Occluder" value="false" />
- <attribute name="Can Be Occluded" value="true" />
- <attribute name="Cast Shadows" value="false" />
- <attribute name="Draw Distance" value="0" />
- <attribute name="Shadow Distance" value="0" />
- <attribute name="LOD Bias" value="1" />
- <attribute name="Max Lights" value="0" />
- <attribute name="View Mask" value="-1" />
- <attribute name="Light Mask" value="-1" />
- <attribute name="Shadow Mask" value="-1" />
- <attribute name="Zone Mask" value="-1" />
- <attribute name="Occlusion LOD Level" value="-1" />
- </component>
- <component Type="GameObject">
- <attribute name="Game Lifetime" value="-1" />
- </component>
- </node>
- <node>
- <attribute name="Is Enabled" value="true" />
- <attribute name="Name" value="" />
- <attribute name="Position" value="0 0 0" />
- <attribute name="Rotation" value="1 0 0 0" />
- <attribute name="Scale" value="1 1 1" />
- <attribute name="Variables" value="" />
- <attribute name="Network Position" value="0 0 0" />
- <attribute name="Network Rotation" value="" />
- <attribute name="Network Parent Node" value="" />
- <component Type="StaticModel">
- <attribute name="Is Enabled" value="true" />
- <attribute name="Model" value="" />
- <attribute name="Material" value="" />
- <attribute name="Is Occluder" value="false" />
- <attribute name="Can Be Occluded" value="true" />
- <attribute name="Cast Shadows" value="false" />
- <attribute name="Draw Distance" value="0" />
- <attribute name="Shadow Distance" value="0" />
- <attribute name="LOD Bias" value="1" />
- <attribute name="Max Lights" value="0" />
- <attribute name="View Mask" value="-1" />
- <attribute name="Light Mask" value="-1" />
- <attribute name="Shadow Mask" value="-1" />
- <attribute name="Zone Mask" value="-1" />
- <attribute name="Occlusion LOD Level" value="-1" />
- </component>
- <component Type="GameObject">
- <attribute name="Game Lifetime" value="-1" />
- </component>
- </node>
- <node>
- <attribute name="Is Enabled" value="true" />
- <attribute name="Name" value="" />
- <attribute name="Position" value="0 0 0" />
- <attribute name="Rotation" value="1 0 0 0" />
- <attribute name="Scale" value="1 1 1" />
- <attribute name="Variables" value="" />
- <attribute name="Network Position" value="0 0 0" />
- <attribute name="Network Rotation" value="" />
- <attribute name="Network Parent Node" value="" />
- <component Type="StaticModel">
- <attribute name="Is Enabled" value="true" />
- <attribute name="Model" value="" />
- <attribute name="Material" value="" />
- <attribute name="Is Occluder" value="false" />
- <attribute name="Can Be Occluded" value="true" />
- <attribute name="Cast Shadows" value="false" />
- <attribute name="Draw Distance" value="0" />
- <attribute name="Shadow Distance" value="0" />
- <attribute name="LOD Bias" value="1" />
- <attribute name="Max Lights" value="0" />
- <attribute name="View Mask" value="-1" />
- <attribute name="Light Mask" value="-1" />
- <attribute name="Shadow Mask" value="-1" />
- <attribute name="Zone Mask" value="-1" />
- <attribute name="Occlusion LOD Level" value="-1" />
- </component>
- <component Type="GameObject">
- <attribute name="Game Lifetime" value="-1" />
- </component>
- </node>
- <node>
- <attribute name="Is Enabled" value="true" />
- <attribute name="Name" value="" />
- <attribute name="Position" value="0 0 0" />
- <attribute name="Rotation" value="1 0 0 0" />
- <attribute name="Scale" value="1 1 1" />
- <attribute name="Variables" value="" />
- <attribute name="Network Position" value="0 0 0" />
- <attribute name="Network Rotation" value="" />
- <attribute name="Network Parent Node" value="" />
- <component Type="StaticModel">
- <attribute name="Is Enabled" value="true" />
- <attribute name="Model" value="" />
- <attribute name="Material" value="" />
- <attribute name="Is Occluder" value="false" />
- <attribute name="Can Be Occluded" value="true" />
- <attribute name="Cast Shadows" value="false" />
- <attribute name="Draw Distance" value="0" />
- <attribute name="Shadow Distance" value="0" />
- <attribute name="LOD Bias" value="1" />
- <attribute name="Max Lights" value="0" />
- <attribute name="View Mask" value="-1" />
- <attribute name="Light Mask" value="-1" />
- <attribute name="Shadow Mask" value="-1" />
- <attribute name="Zone Mask" value="-1" />
- <attribute name="Occlusion LOD Level" value="-1" />
- </component>
- <component Type="GameObject">
- <attribute name="Game Lifetime" value="-1" />
- </component>
- </node>
- <node>
- <attribute name="Is Enabled" value="true" />
- <attribute name="Name" value="" />
- <attribute name="Position" value="0 0 0" />
- <attribute name="Rotation" value="1 0 0 0" />
- <attribute name="Scale" value="1 1 1" />
- <attribute name="Variables" value="" />
- <attribute name="Network Position" value="0 0 0" />
- <attribute name="Network Rotation" value="" />
- <attribute name="Network Parent Node" value="" />
- <component Type="StaticModel">
- <attribute name="Is Enabled" value="true" />
- <attribute name="Model" value="" />
- <attribute name="Material" value="" />
- <attribute name="Is Occluder" value="false" />
- <attribute name="Can Be Occluded" value="true" />
- <attribute name="Cast Shadows" value="false" />
- <attribute name="Draw Distance" value="0" />
- <attribute name="Shadow Distance" value="0" />
- <attribute name="LOD Bias" value="1" />
- <attribute name="Max Lights" value="0" />
- <attribute name="View Mask" value="-1" />
- <attribute name="Light Mask" value="-1" />
- <attribute name="Shadow Mask" value="-1" />
- <attribute name="Zone Mask" value="-1" />
- <attribute name="Occlusion LOD Level" value="-1" />
- </component>
- <component Type="GameObject">
- <attribute name="Game Lifetime" value="-1" />
- </component>
- </node>
- <node>
- <attribute name="Is Enabled" value="true" />
- <attribute name="Name" value="" />
- <attribute name="Position" value="0 0 0" />
- <attribute name="Rotation" value="1 0 0 0" />
- <attribute name="Scale" value="1 1 1" />
- <attribute name="Variables" value="" />
- <attribute name="Network Position" value="0 0 0" />
- <attribute name="Network Rotation" value="" />
- <attribute name="Network Parent Node" value="" />
- <component Type="StaticModel">
- <attribute name="Is Enabled" value="true" />
- <attribute name="Model" value="" />
- <attribute name="Material" value="" />
- <attribute name="Is Occluder" value="false" />
- <attribute name="Can Be Occluded" value="true" />
- <attribute name="Cast Shadows" value="false" />
- <attribute name="Draw Distance" value="0" />
- <attribute name="Shadow Distance" value="0" />
- <attribute name="LOD Bias" value="1" />
- <attribute name="Max Lights" value="0" />
- <attribute name="View Mask" value="-1" />
- <attribute name="Light Mask" value="-1" />
- <attribute name="Shadow Mask" value="-1" />
- <attribute name="Zone Mask" value="-1" />
- <attribute name="Occlusion LOD Level" value="-1" />
- </component>
- <component Type="GameObject">
- <attribute name="Game Lifetime" value="-1" />
- </component>
- </node>
- <node>
- <attribute name="Is Enabled" value="true" />
- <attribute name="Name" value="" />
- <attribute name="Position" value="0 0 0" />
- <attribute name="Rotation" value="1 0 0 0" />
- <attribute name="Scale" value="1 1 1" />
- <attribute name="Variables" value="" />
- <attribute name="Network Position" value="0 0 0" />
- <attribute name="Network Rotation" value="" />
- <attribute name="Network Parent Node" value="" />
- <component Type="StaticModel">
- <attribute name="Is Enabled" value="true" />
- <attribute name="Model" value="" />
- <attribute name="Material" value="" />
- <attribute name="Is Occluder" value="false" />
- <attribute name="Can Be Occluded" value="true" />
- <attribute name="Cast Shadows" value="false" />
- <attribute name="Draw Distance" value="0" />
- <attribute name="Shadow Distance" value="0" />
- <attribute name="LOD Bias" value="1" />
- <attribute name="Max Lights" value="0" />
- <attribute name="View Mask" value="-1" />
- <attribute name="Light Mask" value="-1" />
- <attribute name="Shadow Mask" value="-1" />
- <attribute name="Zone Mask" value="-1" />
- <attribute name="Occlusion LOD Level" value="-1" />
- </component>
- <component Type="GameObject">
- <attribute name="Game Lifetime" value="-1" />
- </component>
- </node>
- <node>
- <attribute name="Is Enabled" value="true" />
- <attribute name="Name" value="" />
- <attribute name="Position" value="0 0 0" />
- <attribute name="Rotation" value="1 0 0 0" />
- <attribute name="Scale" value="1 1 1" />
- <attribute name="Variables" value="" />
- <attribute name="Network Position" value="0 0 0" />
- <attribute name="Network Rotation" value="" />
- <attribute name="Network Parent Node" value="" />
- <component Type="StaticModel">
- <attribute name="Is Enabled" value="true" />
- <attribute name="Model" value="" />
- <attribute name="Material" value="" />
- <attribute name="Is Occluder" value="false" />
- <attribute name="Can Be Occluded" value="true" />
- <attribute name="Cast Shadows" value="false" />
- <attribute name="Draw Distance" value="0" />
- <attribute name="Shadow Distance" value="0" />
- <attribute name="LOD Bias" value="1" />
- <attribute name="Max Lights" value="0" />
- <attribute name="View Mask" value="-1" />
- <attribute name="Light Mask" value="-1" />
- <attribute name="Shadow Mask" value="-1" />
- <attribute name="Zone Mask" value="-1" />
- <attribute name="Occlusion LOD Level" value="-1" />
- </component>
- <component Type="GameObject">
- <attribute name="Game Lifetime" value="-1" />
- </component>
- </node>
- <node>
- <attribute name="Is Enabled" value="true" />
- <attribute name="Name" value="" />
- <attribute name="Position" value="0 0 0" />
- <attribute name="Rotation" value="1 0 0 0" />
- <attribute name="Scale" value="1 1 1" />
- <attribute name="Variables" value="" />
- <attribute name="Network Position" value="0 0 0" />
- <attribute name="Network Rotation" value="" />
- <attribute name="Network Parent Node" value="" />
- <component Type="StaticModel">
- <attribute name="Is Enabled" value="true" />
- <attribute name="Model" value="" />
- <attribute name="Material" value="" />
- <attribute name="Is Occluder" value="false" />
- <attribute name="Can Be Occluded" value="true" />
- <attribute name="Cast Shadows" value="false" />
- <attribute name="Draw Distance" value="0" />
- <attribute name="Shadow Distance" value="0" />
- <attribute name="LOD Bias" value="1" />
- <attribute name="Max Lights" value="0" />
- <attribute name="View Mask" value="-1" />
- <attribute name="Light Mask" value="-1" />
- <attribute name="Shadow Mask" value="-1" />
- <attribute name="Zone Mask" value="-1" />
- <attribute name="Occlusion LOD Level" value="-1" />
- </component>
- <component Type="GameObject">
- <attribute name="Game Lifetime" value="-1" />
- </component>
- </node>
- <node>
- <attribute name="Is Enabled" value="true" />
- <attribute name="Name" value="" />
- <attribute name="Position" value="0 0 0" />
- <attribute name="Rotation" value="1 0 0 0" />
- <attribute name="Scale" value="1 1 1" />
- <attribute name="Variables" value="" />
- <attribute name="Network Position" value="0 0 0" />
- <attribute name="Network Rotation" value="" />
- <attribute name="Network Parent Node" value="" />
- <component Type="StaticModel">
- <attribute name="Is Enabled" value="true" />
- <attribute name="Model" value="" />
- <attribute name="Material" value="" />
- <attribute name="Is Occluder" value="false" />
- <attribute name="Can Be Occluded" value="true" />
- <attribute name="Cast Shadows" value="false" />
- <attribute name="Draw Distance" value="0" />
- <attribute name="Shadow Distance" value="0" />
- <attribute name="LOD Bias" value="1" />
- <attribute name="Max Lights" value="0" />
- <attribute name="View Mask" value="-1" />
- <attribute name="Light Mask" value="-1" />
- <attribute name="Shadow Mask" value="-1" />
- <attribute name="Zone Mask" value="-1" />
- <attribute name="Occlusion LOD Level" value="-1" />
- </component>
- <component Type="GameObject">
- <attribute name="Game Lifetime" value="-1" />
- </component>
- </node>
- <node>
- <attribute name="Is Enabled" value="true" />
- <attribute name="Name" value="" />
- <attribute name="Position" value="0 0 0" />
- <attribute name="Rotation" value="1 0 0 0" />
- <attribute name="Scale" value="1 1 1" />
- <attribute name="Variables" value="" />
- <attribute name="Network Position" value="0 0 0" />
- <attribute name="Network Rotation" value="" />
- <attribute name="Network Parent Node" value="" />
- <component Type="StaticModel">
- <attribute name="Is Enabled" value="true" />
- <attribute name="Model" value="" />
- <attribute name="Material" value="" />
- <attribute name="Is Occluder" value="false" />
- <attribute name="Can Be Occluded" value="true" />
- <attribute name="Cast Shadows" value="false" />
- <attribute name="Draw Distance" value="0" />
- <attribute name="Shadow Distance" value="0" />
- <attribute name="LOD Bias" value="1" />
- <attribute name="Max Lights" value="0" />
- <attribute name="View Mask" value="-1" />
- <attribute name="Light Mask" value="-1" />
- <attribute name="Shadow Mask" value="-1" />
- <attribute name="Zone Mask" value="-1" />
- <attribute name="Occlusion LOD Level" value="-1" />
- </component>
- <component Type="GameObject">
- <attribute name="Game Lifetime" value="-1" />
- </component>
- </node>
- <node>
- <attribute name="Is Enabled" value="true" />
- <attribute name="Name" value="" />
- <attribute name="Position" value="0 0 0" />
- <attribute name="Rotation" value="1 0 0 0" />
- <attribute name="Scale" value="1 1 1" />
- <attribute name="Variables" value="" />
- <attribute name="Network Position" value="0 0 0" />
- <attribute name="Network Rotation" value="" />
- <attribute name="Network Parent Node" value="" />
- <component Type="StaticModel">
- <attribute name="Is Enabled" value="true" />
- <attribute name="Model" value="" />
- <attribute name="Material" value="" />
- <attribute name="Is Occluder" value="false" />
- <attribute name="Can Be Occluded" value="true" />
- <attribute name="Cast Shadows" value="false" />
- <attribute name="Draw Distance" value="0" />
- <attribute name="Shadow Distance" value="0" />
- <attribute name="LOD Bias" value="1" />
- <attribute name="Max Lights" value="0" />
- <attribute name="View Mask" value="-1" />
- <attribute name="Light Mask" value="-1" />
- <attribute name="Shadow Mask" value="-1" />
- <attribute name="Zone Mask" value="-1" />
- <attribute name="Occlusion LOD Level" value="-1" />
- </component>
- <component Type="GameObject">
- <attribute name="Game Lifetime" value="-1" />
- </component>
- </node>
- <node>
- <attribute name="Is Enabled" value="true" />
- <attribute name="Name" value="" />
- <attribute name="Position" value="0 0 0" />
- <attribute name="Rotation" value="1 0 0 0" />
- <attribute name="Scale" value="1 1 1" />
- <attribute name="Variables" value="" />
- <attribute name="Network Position" value="0 0 0" />
- <attribute name="Network Rotation" value="" />
- <attribute name="Network Parent Node" value="" />
- <component Type="StaticModel">
- <attribute name="Is Enabled" value="true" />
- <attribute name="Model" value="" />
- <attribute name="Material" value="" />
- <attribute name="Is Occluder" value="false" />
- <attribute name="Can Be Occluded" value="true" />
- <attribute name="Cast Shadows" value="false" />
- <attribute name="Draw Distance" value="0" />
- <attribute name="Shadow Distance" value="0" />
- <attribute name="LOD Bias" value="1" />
- <attribute name="Max Lights" value="0" />
- <attribute name="View Mask" value="-1" />
- <attribute name="Light Mask" value="-1" />
- <attribute name="Shadow Mask" value="-1" />
- <attribute name="Zone Mask" value="-1" />
- <attribute name="Occlusion LOD Level" value="-1" />
- </component>
- <component Type="GameObject">
- <attribute name="Game Lifetime" value="-1" />
- </component>
- </node>
- <node>
- <attribute name="Is Enabled" value="true" />
- <attribute name="Name" value="" />
- <attribute name="Position" value="0 0 0" />
- <attribute name="Rotation" value="1 0 0 0" />
- <attribute name="Scale" value="1 1 1" />
- <attribute name="Variables" value="" />
- <attribute name="Network Position" value="0 0 0" />
- <attribute name="Network Rotation" value="" />
- <attribute name="Network Parent Node" value="" />
- <component Type="StaticModel">
- <attribute name="Is Enabled" value="true" />
- <attribute name="Model" value="" />
- <attribute name="Material" value="" />
- <attribute name="Is Occluder" value="false" />
- <attribute name="Can Be Occluded" value="true" />
- <attribute name="Cast Shadows" value="false" />
- <attribute name="Draw Distance" value="0" />
- <attribute name="Shadow Distance" value="0" />
- <attribute name="LOD Bias" value="1" />
- <attribute name="Max Lights" value="0" />
- <attribute name="View Mask" value="-1" />
- <attribute name="Light Mask" value="-1" />
- <attribute name="Shadow Mask" value="-1" />
- <attribute name="Zone Mask" value="-1" />
- <attribute name="Occlusion LOD Level" value="-1" />
- </component>
- <component Type="GameObject">
- <attribute name="Game Lifetime" value="-1" />
- </component>
- </node>
- <node>
- <attribute name="Is Enabled" value="true" />
- <attribute name="Name" value="" />
- <attribute name="Position" value="0 0 0" />
- <attribute name="Rotation" value="1 0 0 0" />
- <attribute name="Scale" value="1 1 1" />
- <attribute name="Variables" value="" />
- <attribute name="Network Position" value="0 0 0" />
- <attribute name="Network Rotation" value="" />
- <attribute name="Network Parent Node" value="" />
- <component Type="StaticModel">
- <attribute name="Is Enabled" value="true" />
- <attribute name="Model" value="" />
- <attribute name="Material" value="" />
- <attribute name="Is Occluder" value="false" />
- <attribute name="Can Be Occluded" value="true" />
- <attribute name="Cast Shadows" value="false" />
- <attribute name="Draw Distance" value="0" />
- <attribute name="Shadow Distance" value="0" />
- <attribute name="LOD Bias" value="1" />
- <attribute name="Max Lights" value="0" />
- <attribute name="View Mask" value="-1" />
- <attribute name="Light Mask" value="-1" />
- <attribute name="Shadow Mask" value="-1" />
- <attribute name="Zone Mask" value="-1" />
- <attribute name="Occlusion LOD Level" value="-1" />
- </component>
- <component Type="GameObject">
- <attribute name="Game Lifetime" value="-1" />
- </component>
- </node>
- <node>
- <attribute name="Is Enabled" value="true" />
- <attribute name="Name" value="" />
- <attribute name="Position" value="0 0 0" />
- <attribute name="Rotation" value="1 0 0 0" />
- <attribute name="Scale" value="1 1 1" />
- <attribute name="Variables" value="" />
- <attribute name="Network Position" value="0 0 0" />
- <attribute name="Network Rotation" value="" />
- <attribute name="Network Parent Node" value="" />
- <component Type="StaticModel">
- <attribute name="Is Enabled" value="true" />
- <attribute name="Model" value="" />
- <attribute name="Material" value="" />
- <attribute name="Is Occluder" value="false" />
- <attribute name="Can Be Occluded" value="true" />
- <attribute name="Cast Shadows" value="false" />
- <attribute name="Draw Distance" value="0" />
- <attribute name="Shadow Distance" value="0" />
- <attribute name="LOD Bias" value="1" />
- <attribute name="Max Lights" value="0" />
- <attribute name="View Mask" value="-1" />
- <attribute name="Light Mask" value="-1" />
- <attribute name="Shadow Mask" value="-1" />
- <attribute name="Zone Mask" value="-1" />
- <attribute name="Occlusion LOD Level" value="-1" />
- </component>
- <component Type="GameObject">
- <attribute name="Game Lifetime" value="-1" />
- </component>
- </node>
- <node>
- <attribute name="Is Enabled" value="true" />
- <attribute name="Name" value="" />
- <attribute name="Position" value="0 0 0" />
- <attribute name="Rotation" value="1 0 0 0" />
- <attribute name="Scale" value="1 1 1" />
- <attribute name="Variables" value="" />
- <attribute name="Network Position" value="0 0 0" />
- <attribute name="Network Rotation" value="" />
- <attribute name="Network Parent Node" value="" />
- <component Type="StaticModel">
- <attribute name="Is Enabled" value="true" />
- <attribute name="Model" value="" />
- <attribute name="Material" value="" />
- <attribute name="Is Occluder" value="false" />
- <attribute name="Can Be Occluded" value="true" />
- <attribute name="Cast Shadows" value="false" />
- <attribute name="Draw Distance" value="0" />
- <attribute name="Shadow Distance" value="0" />
- <attribute name="LOD Bias" value="1" />
- <attribute name="Max Lights" value="0" />
- <attribute name="View Mask" value="-1" />
- <attribute name="Light Mask" value="-1" />
- <attribute name="Shadow Mask" value="-1" />
- <attribute name="Zone Mask" value="-1" />
- <attribute name="Occlusion LOD Level" value="-1" />
- </component>
- <component Type="GameObject">
- <attribute name="Game Lifetime" value="-1" />
- </component>
- </node>
- <node>
- <attribute name="Is Enabled" value="true" />
- <attribute name="Name" value="" />
- <attribute name="Position" value="0 0 0" />
- <attribute name="Rotation" value="1 0 0 0" />
- <attribute name="Scale" value="1 1 1" />
- <attribute name="Variables" value="" />
- <attribute name="Network Position" value="0 0 0" />
- <attribute name="Network Rotation" value="" />
- <attribute name="Network Parent Node" value="" />
- <component Type="StaticModel">
- <attribute name="Is Enabled" value="true" />
- <attribute name="Model" value="" />
- <attribute name="Material" value="" />
- <attribute name="Is Occluder" value="false" />
- <attribute name="Can Be Occluded" value="true" />
- <attribute name="Cast Shadows" value="false" />
- <attribute name="Draw Distance" value="0" />
- <attribute name="Shadow Distance" value="0" />
- <attribute name="LOD Bias" value="1" />
- <attribute name="Max Lights" value="0" />
- <attribute name="View Mask" value="-1" />
- <attribute name="Light Mask" value="-1" />
- <attribute name="Shadow Mask" value="-1" />
- <attribute name="Zone Mask" value="-1" />
- <attribute name="Occlusion LOD Level" value="-1" />
- </component>
- <component Type="GameObject">
- <attribute name="Game Lifetime" value="-1" />
- </component>
- </node>
- <node>
- <attribute name="Is Enabled" value="true" />
- <attribute name="Name" value="" />
- <attribute name="Position" value="0 0 0" />
- <attribute name="Rotation" value="1 0 0 0" />
- <attribute name="Scale" value="1 1 1" />
- <attribute name="Variables" value="" />
- <attribute name="Network Position" value="0 0 0" />
- <attribute name="Network Rotation" value="" />
- <attribute name="Network Parent Node" value="" />
- <component Type="StaticModel">
- <attribute name="Is Enabled" value="true" />
- <attribute name="Model" value="" />
- <attribute name="Material" value="" />
- <attribute name="Is Occluder" value="false" />
- <attribute name="Can Be Occluded" value="true" />
- <attribute name="Cast Shadows" value="false" />
- <attribute name="Draw Distance" value="0" />
- <attribute name="Shadow Distance" value="0" />
- <attribute name="LOD Bias" value="1" />
- <attribute name="Max Lights" value="0" />
- <attribute name="View Mask" value="-1" />
- <attribute name="Light Mask" value="-1" />
- <attribute name="Shadow Mask" value="-1" />
- <attribute name="Zone Mask" value="-1" />
- <attribute name="Occlusion LOD Level" value="-1" />
- </component>
- <component Type="GameObject">
- <attribute name="Game Lifetime" value="-1" />
- </component>
- </node>
- <node>
- <attribute name="Is Enabled" value="true" />
- <attribute name="Name" value="" />
- <attribute name="Position" value="0 0 0" />
- <attribute name="Rotation" value="1 0 0 0" />
- <attribute name="Scale" value="1 1 1" />
- <attribute name="Variables" value="" />
- <attribute name="Network Position" value="0 0 0" />
- <attribute name="Network Rotation" value="" />
- <attribute name="Network Parent Node" value="" />
- <component Type="StaticModel">
- <attribute name="Is Enabled" value="true" />
- <attribute name="Model" value="" />
- <attribute name="Material" value="" />
- <attribute name="Is Occluder" value="false" />
- <attribute name="Can Be Occluded" value="true" />
- <attribute name="Cast Shadows" value="false" />
- <attribute name="Draw Distance" value="0" />
- <attribute name="Shadow Distance" value="0" />
- <attribute name="LOD Bias" value="1" />
- <attribute name="Max Lights" value="0" />
- <attribute name="View Mask" value="-1" />
- <attribute name="Light Mask" value="-1" />
- <attribute name="Shadow Mask" value="-1" />
- <attribute name="Zone Mask" value="-1" />
- <attribute name="Occlusion LOD Level" value="-1" />
- </component>
- <component Type="GameObject">
- <attribute name="Game Lifetime" value="-1" />
- </component>
- </node>
- <node>
- <attribute name="Is Enabled" value="true" />
- <attribute name="Name" value="" />
- <attribute name="Position" value="0 0 0" />
- <attribute name="Rotation" value="1 0 0 0" />
- <attribute name="Scale" value="1 1 1" />
- <attribute name="Variables" value="" />
- <attribute name="Network Position" value="0 0 0" />
- <attribute name="Network Rotation" value="" />
- <attribute name="Network Parent Node" value="" />
- <component Type="StaticModel">
- <attribute name="Is Enabled" value="true" />
- <attribute name="Model" value="" />
- <attribute name="Material" value="" />
- <attribute name="Is Occluder" value="false" />
- <attribute name="Can Be Occluded" value="true" />
- <attribute name="Cast Shadows" value="false" />
- <attribute name="Draw Distance" value="0" />
- <attribute name="Shadow Distance" value="0" />
- <attribute name="LOD Bias" value="1" />
- <attribute name="Max Lights" value="0" />
- <attribute name="View Mask" value="-1" />
- <attribute name="Light Mask" value="-1" />
- <attribute name="Shadow Mask" value="-1" />
- <attribute name="Zone Mask" value="-1" />
- <attribute name="Occlusion LOD Level" value="-1" />
- </component>
- <component Type="GameObject">
- <attribute name="Game Lifetime" value="-1" />
- </component>
- </node>
- <node>
- <attribute name="Is Enabled" value="true" />
- <attribute name="Name" value="" />
- <attribute name="Position" value="0 0 0" />
- <attribute name="Rotation" value="1 0 0 0" />
- <attribute name="Scale" value="1 1 1" />
- <attribute name="Variables" value="" />
- <attribute name="Network Position" value="0 0 0" />
- <attribute name="Network Rotation" value="" />
- <attribute name="Network Parent Node" value="" />
- <component Type="StaticModel">
- <attribute name="Is Enabled" value="true" />
- <attribute name="Model" value="" />
- <attribute name="Material" value="" />
- <attribute name="Is Occluder" value="false" />
- <attribute name="Can Be Occluded" value="true" />
- <attribute name="Cast Shadows" value="false" />
- <attribute name="Draw Distance" value="0" />
- <attribute name="Shadow Distance" value="0" />
- <attribute name="LOD Bias" value="1" />
- <attribute name="Max Lights" value="0" />
- <attribute name="View Mask" value="-1" />
- <attribute name="Light Mask" value="-1" />
- <attribute name="Shadow Mask" value="-1" />
- <attribute name="Zone Mask" value="-1" />
- <attribute name="Occlusion LOD Level" value="-1" />
- </component>
- <component Type="GameObject">
- <attribute name="Game Lifetime" value="-1" />
- </component>
- </node>
- <node>
- <attribute name="Is Enabled" value="true" />
- <attribute name="Name" value="" />
- <attribute name="Position" value="0 0 0" />
- <attribute name="Rotation" value="1 0 0 0" />
- <attribute name="Scale" value="1 1 1" />
- <attribute name="Variables" value="" />
- <attribute name="Network Position" value="0 0 0" />
- <attribute name="Network Rotation" value="" />
- <attribute name="Network Parent Node" value="" />
- <component Type="StaticModel">
- <attribute name="Is Enabled" value="true" />
- <attribute name="Model" value="" />
- <attribute name="Material" value="" />
- <attribute name="Is Occluder" value="false" />
- <attribute name="Can Be Occluded" value="true" />
- <attribute name="Cast Shadows" value="false" />
- <attribute name="Draw Distance" value="0" />
- <attribute name="Shadow Distance" value="0" />
- <attribute name="LOD Bias" value="1" />
- <attribute name="Max Lights" value="0" />
- <attribute name="View Mask" value="-1" />
- <attribute name="Light Mask" value="-1" />
- <attribute name="Shadow Mask" value="-1" />
- <attribute name="Zone Mask" value="-1" />
- <attribute name="Occlusion LOD Level" value="-1" />
- </component>
- <component Type="GameObject">
- <attribute name="Game Lifetime" value="-1" />
- </component>
- </node>
- <node>
- <attribute name="Is Enabled" value="true" />
- <attribute name="Name" value="" />
- <attribute name="Position" value="0 0 0" />
- <attribute name="Rotation" value="1 0 0 0" />
- <attribute name="Scale" value="1 1 1" />
- <attribute name="Variables" value="" />
- <attribute name="Network Position" value="0 0 0" />
- <attribute name="Network Rotation" value="" />
- <attribute name="Network Parent Node" value="" />
- <component Type="StaticModel">
- <attribute name="Is Enabled" value="true" />
- <attribute name="Model" value="" />
- <attribute name="Material" value="" />
- <attribute name="Is Occluder" value="false" />
- <attribute name="Can Be Occluded" value="true" />
- <attribute name="Cast Shadows" value="false" />
- <attribute name="Draw Distance" value="0" />
- <attribute name="Shadow Distance" value="0" />
- <attribute name="LOD Bias" value="1" />
- <attribute name="Max Lights" value="0" />
- <attribute name="View Mask" value="-1" />
- <attribute name="Light Mask" value="-1" />
- <attribute name="Shadow Mask" value="-1" />
- <attribute name="Zone Mask" value="-1" />
- <attribute name="Occlusion LOD Level" value="-1" />
- </component>
- <component Type="GameObject">
- <attribute name="Game Lifetime" value="-1" />
- </component>
- </node>
- <node>
- <attribute name="Is Enabled" value="true" />
- <attribute name="Name" value="" />
- <attribute name="Position" value="0 0 0" />
- <attribute name="Rotation" value="1 0 0 0" />
- <attribute name="Scale" value="1 1 1" />
- <attribute name="Variables" value="" />
- <attribute name="Network Position" value="0 0 0" />
- <attribute name="Network Rotation" value="" />
- <attribute name="Network Parent Node" value="" />
- <component Type="StaticModel">
- <attribute name="Is Enabled" value="true" />
- <attribute name="Model" value="" />
- <attribute name="Material" value="" />
- <attribute name="Is Occluder" value="false" />
- <attribute name="Can Be Occluded" value="true" />
- <attribute name="Cast Shadows" value="false" />
- <attribute name="Draw Distance" value="0" />
- <attribute name="Shadow Distance" value="0" />
- <attribute name="LOD Bias" value="1" />
- <attribute name="Max Lights" value="0" />
- <attribute name="View Mask" value="-1" />
- <attribute name="Light Mask" value="-1" />
- <attribute name="Shadow Mask" value="-1" />
- <attribute name="Zone Mask" value="-1" />
- <attribute name="Occlusion LOD Level" value="-1" />
- </component>
- <component Type="GameObject">
- <attribute name="Game Lifetime" value="-1" />
- </component>
- </node>
- <node>
- <attribute name="Is Enabled" value="true" />
- <attribute name="Name" value="" />
- <attribute name="Position" value="0 0 0" />
- <attribute name="Rotation" value="1 0 0 0" />
- <attribute name="Scale" value="1 1 1" />
- <attribute name="Variables" value="" />
- <attribute name="Network Position" value="0 0 0" />
- <attribute name="Network Rotation" value="" />
- <attribute name="Network Parent Node" value="" />
- <component Type="StaticModel">
- <attribute name="Is Enabled" value="true" />
- <attribute name="Model" value="" />
- <attribute name="Material" value="" />
- <attribute name="Is Occluder" value="false" />
- <attribute name="Can Be Occluded" value="true" />
- <attribute name="Cast Shadows" value="false" />
- <attribute name="Draw Distance" value="0" />
- <attribute name="Shadow Distance" value="0" />
- <attribute name="LOD Bias" value="1" />
- <attribute name="Max Lights" value="0" />
- <attribute name="View Mask" value="-1" />
- <attribute name="Light Mask" value="-1" />
- <attribute name="Shadow Mask" value="-1" />
- <attribute name="Zone Mask" value="-1" />
- <attribute name="Occlusion LOD Level" value="-1" />
- </component>
- <component Type="GameObject">
- <attribute name="Game Lifetime" value="-1" />
- </component>
- </node>
- <node>
- <attribute name="Is Enabled" value="true" />
- <attribute name="Name" value="" />
- <attribute name="Position" value="0 0 0" />
- <attribute name="Rotation" value="1 0 0 0" />
- <attribute name="Scale" value="1 1 1" />
- <attribute name="Variables" value="" />
- <attribute name="Network Position" value="0 0 0" />
- <attribute name="Network Rotation" value="" />
- <attribute name="Network Parent Node" value="" />
- <component Type="StaticModel">
- <attribute name="Is Enabled" value="true" />
- <attribute name="Model" value="" />
- <attribute name="Material" value="" />
- <attribute name="Is Occluder" value="false" />
- <attribute name="Can Be Occluded" value="true" />
- <attribute name="Cast Shadows" value="false" />
- <attribute name="Draw Distance" value="0" />
- <attribute name="Shadow Distance" value="0" />
- <attribute name="LOD Bias" value="1" />
- <attribute name="Max Lights" value="0" />
- <attribute name="View Mask" value="-1" />
- <attribute name="Light Mask" value="-1" />
- <attribute name="Shadow Mask" value="-1" />
- <attribute name="Zone Mask" value="-1" />
- <attribute name="Occlusion LOD Level" value="-1" />
- </component>
- <component Type="GameObject">
- <attribute name="Game Lifetime" value="-1" />
- </component>
- </node>
- <node>
- <attribute name="Is Enabled" value="true" />
- <attribute name="Name" value="" />
- <attribute name="Position" value="0 0 0" />
- <attribute name="Rotation" value="1 0 0 0" />
- <attribute name="Scale" value="1 1 1" />
- <attribute name="Variables" value="" />
- <attribute name="Network Position" value="0 0 0" />
- <attribute name="Network Rotation" value="" />
- <attribute name="Network Parent Node" value="" />
- <component Type="StaticModel">
- <attribute name="Is Enabled" value="true" />
- <attribute name="Model" value="" />
- <attribute name="Material" value="" />
- <attribute name="Is Occluder" value="false" />
- <attribute name="Can Be Occluded" value="true" />
- <attribute name="Cast Shadows" value="false" />
- <attribute name="Draw Distance" value="0" />
- <attribute name="Shadow Distance" value="0" />
- <attribute name="LOD Bias" value="1" />
- <attribute name="Max Lights" value="0" />
- <attribute name="View Mask" value="-1" />
- <attribute name="Light Mask" value="-1" />
- <attribute name="Shadow Mask" value="-1" />
- <attribute name="Zone Mask" value="-1" />
- <attribute name="Occlusion LOD Level" value="-1" />
- </component>
- <component Type="GameObject">
- <attribute name="Game Lifetime" value="-1" />
- </component>
- </node>
- <node>
- <attribute name="Is Enabled" value="true" />
- <attribute name="Name" value="" />
- <attribute name="Position" value="0 0 0" />
- <attribute name="Rotation" value="1 0 0 0" />
- <attribute name="Scale" value="1 1 1" />
- <attribute name="Variables" value="" />
- <attribute name="Network Position" value="0 0 0" />
- <attribute name="Network Rotation" value="" />
- <attribute name="Network Parent Node" value="" />
- <component Type="StaticModel">
- <attribute name="Is Enabled" value="true" />
- <attribute name="Model" value="" />
- <attribute name="Material" value="" />
- <attribute name="Is Occluder" value="false" />
- <attribute name="Can Be Occluded" value="true" />
- <attribute name="Cast Shadows" value="false" />
- <attribute name="Draw Distance" value="0" />
- <attribute name="Shadow Distance" value="0" />
- <attribute name="LOD Bias" value="1" />
- <attribute name="Max Lights" value="0" />
- <attribute name="View Mask" value="-1" />
- <attribute name="Light Mask" value="-1" />
- <attribute name="Shadow Mask" value="-1" />
- <attribute name="Zone Mask" value="-1" />
- <attribute name="Occlusion LOD Level" value="-1" />
- </component>
- <component Type="GameObject">
- <attribute name="Game Lifetime" value="-1" />
- </component>
- </node>
- <node>
- <attribute name="Is Enabled" value="true" />
- <attribute name="Name" value="" />
- <attribute name="Position" value="0 0 0" />
- <attribute name="Rotation" value="1 0 0 0" />
- <attribute name="Scale" value="1 1 1" />
- <attribute name="Variables" value="" />
- <attribute name="Network Position" value="0 0 0" />
- <attribute name="Network Rotation" value="" />
- <attribute name="Network Parent Node" value="" />
- <component Type="StaticModel">
- <attribute name="Is Enabled" value="true" />
- <attribute name="Model" value="" />
- <attribute name="Material" value="" />
- <attribute name="Is Occluder" value="false" />
- <attribute name="Can Be Occluded" value="true" />
- <attribute name="Cast Shadows" value="false" />
- <attribute name="Draw Distance" value="0" />
- <attribute name="Shadow Distance" value="0" />
- <attribute name="LOD Bias" value="1" />
- <attribute name="Max Lights" value="0" />
- <attribute name="View Mask" value="-1" />
- <attribute name="Light Mask" value="-1" />
- <attribute name="Shadow Mask" value="-1" />
- <attribute name="Zone Mask" value="-1" />
- <attribute name="Occlusion LOD Level" value="-1" />
- </component>
- <component Type="GameObject">
- <attribute name="Game Lifetime" value="-1" />
- </component>
- </node>
- <node>
- <attribute name="Is Enabled" value="true" />
- <attribute name="Name" value="" />
- <attribute name="Position" value="0 0 0" />
- <attribute name="Rotation" value="1 0 0 0" />
- <attribute name="Scale" value="1 1 1" />
- <attribute name="Variables" value="" />
- <attribute name="Network Position" value="0 0 0" />
- <attribute name="Network Rotation" value="" />
- <attribute name="Network Parent Node" value="" />
- <component Type="StaticModel">
- <attribute name="Is Enabled" value="true" />
- <attribute name="Model" value="" />
- <attribute name="Material" value="" />
- <attribute name="Is Occluder" value="false" />
- <attribute name="Can Be Occluded" value="true" />
- <attribute name="Cast Shadows" value="false" />
- <attribute name="Draw Distance" value="0" />
- <attribute name="Shadow Distance" value="0" />
- <attribute name="LOD Bias" value="1" />
- <attribute name="Max Lights" value="0" />
- <attribute name="View Mask" value="-1" />
- <attribute name="Light Mask" value="-1" />
- <attribute name="Shadow Mask" value="-1" />
- <attribute name="Zone Mask" value="-1" />
- <attribute name="Occlusion LOD Level" value="-1" />
- </component>
- <component Type="GameObject">
- <attribute name="Game Lifetime" value="-1" />
- </component>
- </node>
- <node>
- <attribute name="Is Enabled" value="true" />
- <attribute name="Name" value="" />
- <attribute name="Position" value="0 0 0" />
- <attribute name="Rotation" value="1 0 0 0" />
- <attribute name="Scale" value="1 1 1" />
- <attribute name="Variables" value="" />
- <attribute name="Network Position" value="0 0 0" />
- <attribute name="Network Rotation" value="" />
- <attribute name="Network Parent Node" value="" />
- <component Type="StaticModel">
- <attribute name="Is Enabled" value="true" />
- <attribute name="Model" value="" />
- <attribute name="Material" value="" />
- <attribute name="Is Occluder" value="false" />
- <attribute name="Can Be Occluded" value="true" />
- <attribute name="Cast Shadows" value="false" />
- <attribute name="Draw Distance" value="0" />
- <attribute name="Shadow Distance" value="0" />
- <attribute name="LOD Bias" value="1" />
- <attribute name="Max Lights" value="0" />
- <attribute name="View Mask" value="-1" />
- <attribute name="Light Mask" value="-1" />
- <attribute name="Shadow Mask" value="-1" />
- <attribute name="Zone Mask" value="-1" />
- <attribute name="Occlusion LOD Level" value="-1" />
- </component>
- <component Type="GameObject">
- <attribute name="Game Lifetime" value="-1" />
- </component>
- </node>
- <node>
- <attribute name="Is Enabled" value="true" />
- <attribute name="Name" value="" />
- <attribute name="Position" value="0 0 0" />
- <attribute name="Rotation" value="1 0 0 0" />
- <attribute name="Scale" value="1 1 1" />
- <attribute name="Variables" value="" />
- <attribute name="Network Position" value="0 0 0" />
- <attribute name="Network Rotation" value="" />
- <attribute name="Network Parent Node" value="" />
- <component Type="StaticModel">
- <attribute name="Is Enabled" value="true" />
- <attribute name="Model" value="" />
- <attribute name="Material" value="" />
- <attribute name="Is Occluder" value="false" />
- <attribute name="Can Be Occluded" value="true" />
- <attribute name="Cast Shadows" value="false" />
- <attribute name="Draw Distance" value="0" />
- <attribute name="Shadow Distance" value="0" />
- <attribute name="LOD Bias" value="1" />
- <attribute name="Max Lights" value="0" />
- <attribute name="View Mask" value="-1" />
- <attribute name="Light Mask" value="-1" />
- <attribute name="Shadow Mask" value="-1" />
- <attribute name="Zone Mask" value="-1" />
- <attribute name="Occlusion LOD Level" value="-1" />
- </component>
- <component Type="GameObject">
- <attribute name="Game Lifetime" value="-1" />
- </component>
- </node>
- <node>
- <attribute name="Is Enabled" value="true" />
- <attribute name="Name" value="" />
- <attribute name="Position" value="0 0 0" />
- <attribute name="Rotation" value="1 0 0 0" />
- <attribute name="Scale" value="1 1 1" />
- <attribute name="Variables" value="" />
- <attribute name="Network Position" value="0 0 0" />
- <attribute name="Network Rotation" value="" />
- <attribute name="Network Parent Node" value="" />
- <component Type="StaticModel">
- <attribute name="Is Enabled" value="true" />
- <attribute name="Model" value="" />
- <attribute name="Material" value="" />
- <attribute name="Is Occluder" value="false" />
- <attribute name="Can Be Occluded" value="true" />
- <attribute name="Cast Shadows" value="false" />
- <attribute name="Draw Distance" value="0" />
- <attribute name="Shadow Distance" value="0" />
- <attribute name="LOD Bias" value="1" />
- <attribute name="Max Lights" value="0" />
- <attribute name="View Mask" value="-1" />
- <attribute name="Light Mask" value="-1" />
- <attribute name="Shadow Mask" value="-1" />
- <attribute name="Zone Mask" value="-1" />
- <attribute name="Occlusion LOD Level" value="-1" />
- </component>
- <component Type="GameObject">
- <attribute name="Game Lifetime" value="-1" />
- </component>
- </node>
- <node>
- <attribute name="Is Enabled" value="true" />
- <attribute name="Name" value="" />
- <attribute name="Position" value="0 0 0" />
- <attribute name="Rotation" value="1 0 0 0" />
- <attribute name="Scale" value="1 1 1" />
- <attribute name="Variables" value="" />
- <attribute name="Network Position" value="0 0 0" />
- <attribute name="Network Rotation" value="" />
- <attribute name="Network Parent Node" value="" />
- <component Type="StaticModel">
- <attribute name="Is Enabled" value="true" />
- <attribute name="Model" value="" />
- <attribute name="Material" value="" />
- <attribute name="Is Occluder" value="false" />
- <attribute name="Can Be Occluded" value="true" />
- <attribute name="Cast Shadows" value="false" />
- <attribute name="Draw Distance" value="0" />
- <attribute name="Shadow Distance" value="0" />
- <attribute name="LOD Bias" value="1" />
- <attribute name="Max Lights" value="0" />
- <attribute name="View Mask" value="-1" />
- <attribute name="Light Mask" value="-1" />
- <attribute name="Shadow Mask" value="-1" />
- <attribute name="Zone Mask" value="-1" />
- <attribute name="Occlusion LOD Level" value="-1" />
- </component>
- <component Type="GameObject">
- <attribute name="Game Lifetime" value="-1" />
- </component>
- </node>
- <node>
- <attribute name="Is Enabled" value="true" />
- <attribute name="Name" value="" />
- <attribute name="Position" value="0 0 0" />
- <attribute name="Rotation" value="1 0 0 0" />
- <attribute name="Scale" value="1 1 1" />
- <attribute name="Variables" value="" />
- <attribute name="Network Position" value="0 0 0" />
- <attribute name="Network Rotation" value="" />
- <attribute name="Network Parent Node" value="" />
- <component Type="StaticModel">
- <attribute name="Is Enabled" value="true" />
- <attribute name="Model" value="" />
- <attribute name="Material" value="" />
- <attribute name="Is Occluder" value="false" />
- <attribute name="Can Be Occluded" value="true" />
- <attribute name="Cast Shadows" value="false" />
- <attribute name="Draw Distance" value="0" />
- <attribute name="Shadow Distance" value="0" />
- <attribute name="LOD Bias" value="1" />
- <attribute name="Max Lights" value="0" />
- <attribute name="View Mask" value="-1" />
- <attribute name="Light Mask" value="-1" />
- <attribute name="Shadow Mask" value="-1" />
- <attribute name="Zone Mask" value="-1" />
- <attribute name="Occlusion LOD Level" value="-1" />
- </component>
- <component Type="GameObject">
- <attribute name="Game Lifetime" value="-1" />
- </component>
- </node>
- <node>
- <attribute name="Is Enabled" value="true" />
- <attribute name="Name" value="" />
- <attribute name="Position" value="0 0 0" />
- <attribute name="Rotation" value="1 0 0 0" />
- <attribute name="Scale" value="1 1 1" />
- <attribute name="Variables" value="" />
- <attribute name="Network Position" value="0 0 0" />
- <attribute name="Network Rotation" value="" />
- <attribute name="Network Parent Node" value="" />
- <component Type="StaticModel">
- <attribute name="Is Enabled" value="true" />
- <attribute name="Model" value="" />
- <attribute name="Material" value="" />
- <attribute name="Is Occluder" value="false" />
- <attribute name="Can Be Occluded" value="true" />
- <attribute name="Cast Shadows" value="false" />
- <attribute name="Draw Distance" value="0" />
- <attribute name="Shadow Distance" value="0" />
- <attribute name="LOD Bias" value="1" />
- <attribute name="Max Lights" value="0" />
- <attribute name="View Mask" value="-1" />
- <attribute name="Light Mask" value="-1" />
- <attribute name="Shadow Mask" value="-1" />
- <attribute name="Zone Mask" value="-1" />
- <attribute name="Occlusion LOD Level" value="-1" />
- </component>
- <component Type="GameObject">
- <attribute name="Game Lifetime" value="-1" />
- </component>
- </node>
- <node>
- <attribute name="Is Enabled" value="true" />
- <attribute name="Name" value="" />
- <attribute name="Position" value="0 0 0" />
- <attribute name="Rotation" value="1 0 0 0" />
- <attribute name="Scale" value="1 1 1" />
- <attribute name="Variables" value="" />
- <attribute name="Network Position" value="0 0 0" />
- <attribute name="Network Rotation" value="" />
- <attribute name="Network Parent Node" value="" />
- <component Type="StaticModel">
- <attribute name="Is Enabled" value="true" />
- <attribute name="Model" value="" />
- <attribute name="Material" value="" />
- <attribute name="Is Occluder" value="false" />
- <attribute name="Can Be Occluded" value="true" />
- <attribute name="Cast Shadows" value="false" />
- <attribute name="Draw Distance" value="0" />
- <attribute name="Shadow Distance" value="0" />
- <attribute name="LOD Bias" value="1" />
- <attribute name="Max Lights" value="0" />
- <attribute name="View Mask" value="-1" />
- <attribute name="Light Mask" value="-1" />
- <attribute name="Shadow Mask" value="-1" />
- <attribute name="Zone Mask" value="-1" />
- <attribute name="Occlusion LOD Level" value="-1" />
- </component>
- <component Type="GameObject">
- <attribute name="Game Lifetime" value="-1" />
- </component>
- </node>
- <node>
- <attribute name="Is Enabled" value="true" />
- <attribute name="Name" value="" />
- <attribute name="Position" value="0 0 0" />
- <attribute name="Rotation" value="1 0 0 0" />
- <attribute name="Scale" value="1 1 1" />
- <attribute name="Variables" value="" />
- <attribute name="Network Position" value="0 0 0" />
- <attribute name="Network Rotation" value="" />
- <attribute name="Network Parent Node" value="" />
- <component Type="StaticModel">
- <attribute name="Is Enabled" value="true" />
- <attribute name="Model" value="" />
- <attribute name="Material" value="" />
- <attribute name="Is Occluder" value="false" />
- <attribute name="Can Be Occluded" value="true" />
- <attribute name="Cast Shadows" value="false" />
- <attribute name="Draw Distance" value="0" />
- <attribute name="Shadow Distance" value="0" />
- <attribute name="LOD Bias" value="1" />
- <attribute name="Max Lights" value="0" />
- <attribute name="View Mask" value="-1" />
- <attribute name="Light Mask" value="-1" />
- <attribute name="Shadow Mask" value="-1" />
- <attribute name="Zone Mask" value="-1" />
- <attribute name="Occlusion LOD Level" value="-1" />
- </component>
- <component Type="GameObject">
- <attribute name="Game Lifetime" value="-1" />
- </component>
- </node>
- <node>
- <attribute name="Is Enabled" value="true" />
- <attribute name="Name" value="" />
- <attribute name="Position" value="0 0 0" />
- <attribute name="Rotation" value="1 0 0 0" />
- <attribute name="Scale" value="1 1 1" />
- <attribute name="Variables" value="" />
- <attribute name="Network Position" value="0 0 0" />
- <attribute name="Network Rotation" value="" />
- <attribute name="Network Parent Node" value="" />
- <component Type="StaticModel">
- <attribute name="Is Enabled" value="true" />
- <attribute name="Model" value="" />
- <attribute name="Material" value="" />
- <attribute name="Is Occluder" value="false" />
- <attribute name="Can Be Occluded" value="true" />
- <attribute name="Cast Shadows" value="false" />
- <attribute name="Draw Distance" value="0" />
- <attribute name="Shadow Distance" value="0" />
- <attribute name="LOD Bias" value="1" />
- <attribute name="Max Lights" value="0" />
- <attribute name="View Mask" value="-1" />
- <attribute name="Light Mask" value="-1" />
- <attribute name="Shadow Mask" value="-1" />
- <attribute name="Zone Mask" value="-1" />
- <attribute name="Occlusion LOD Level" value="-1" />
- </component>
- <component Type="GameObject">
- <attribute name="Game Lifetime" value="-1" />
- </component>
- </node>
- <node>
- <attribute name="Is Enabled" value="true" />
- <attribute name="Name" value="" />
- <attribute name="Position" value="0 0 0" />
- <attribute name="Rotation" value="1 0 0 0" />
- <attribute name="Scale" value="1 1 1" />
- <attribute name="Variables" value="" />
- <attribute name="Network Position" value="0 0 0" />
- <attribute name="Network Rotation" value="" />
- <attribute name="Network Parent Node" value="" />
- <component Type="StaticModel">
- <attribute name="Is Enabled" value="true" />
- <attribute name="Model" value="" />
- <attribute name="Material" value="" />
- <attribute name="Is Occluder" value="false" />
- <attribute name="Can Be Occluded" value="true" />
- <attribute name="Cast Shadows" value="false" />
- <attribute name="Draw Distance" value="0" />
- <attribute name="Shadow Distance" value="0" />
- <attribute name="LOD Bias" value="1" />
- <attribute name="Max Lights" value="0" />
- <attribute name="View Mask" value="-1" />
- <attribute name="Light Mask" value="-1" />
- <attribute name="Shadow Mask" value="-1" />
- <attribute name="Zone Mask" value="-1" />
- <attribute name="Occlusion LOD Level" value="-1" />
- </component>
- <component Type="GameObject">
- <attribute name="Game Lifetime" value="-1" />
- </component>
- </node>
- <node>
- <attribute name="Is Enabled" value="true" />
- <attribute name="Name" value="" />
- <attribute name="Position" value="0 0 0" />
- <attribute name="Rotation" value="1 0 0 0" />
- <attribute name="Scale" value="1 1 1" />
- <attribute name="Variables" value="" />
- <attribute name="Network Position" value="0 0 0" />
- <attribute name="Network Rotation" value="" />
- <attribute name="Network Parent Node" value="" />
- <component Type="StaticModel">
- <attribute name="Is Enabled" value="true" />
- <attribute name="Model" value="" />
- <attribute name="Material" value="" />
- <attribute name="Is Occluder" value="false" />
- <attribute name="Can Be Occluded" value="true" />
- <attribute name="Cast Shadows" value="false" />
- <attribute name="Draw Distance" value="0" />
- <attribute name="Shadow Distance" value="0" />
- <attribute name="LOD Bias" value="1" />
- <attribute name="Max Lights" value="0" />
- <attribute name="View Mask" value="-1" />
- <attribute name="Light Mask" value="-1" />
- <attribute name="Shadow Mask" value="-1" />
- <attribute name="Zone Mask" value="-1" />
- <attribute name="Occlusion LOD Level" value="-1" />
- </component>
- <component Type="GameObject">
- <attribute name="Game Lifetime" value="-1" />
- </component>
- </node>
- <node>
- <attribute name="Is Enabled" value="true" />
- <attribute name="Name" value="" />
- <attribute name="Position" value="0 0 0" />
- <attribute name="Rotation" value="1 0 0 0" />
- <attribute name="Scale" value="1 1 1" />
- <attribute name="Variables" value="" />
- <attribute name="Network Position" value="0 0 0" />
- <attribute name="Network Rotation" value="" />
- <attribute name="Network Parent Node" value="" />
- <component Type="StaticModel">
- <attribute name="Is Enabled" value="true" />
- <attribute name="Model" value="" />
- <attribute name="Material" value="" />
- <attribute name="Is Occluder" value="false" />
- <attribute name="Can Be Occluded" value="true" />
- <attribute name="Cast Shadows" value="false" />
- <attribute name="Draw Distance" value="0" />
- <attribute name="Shadow Distance" value="0" />
- <attribute name="LOD Bias" value="1" />
- <attribute name="Max Lights" value="0" />
- <attribute name="View Mask" value="-1" />
- <attribute name="Light Mask" value="-1" />
- <attribute name="Shadow Mask" value="-1" />
- <attribute name="Zone Mask" value="-1" />
- <attribute name="Occlusion LOD Level" value="-1" />
- </component>
- <component Type="GameObject">
- <attribute name="Game Lifetime" value="-1" />
- </component>
- </node>
- <node>
- <attribute name="Is Enabled" value="true" />
- <attribute name="Name" value="" />
- <attribute name="Position" value="0 0 0" />
- <attribute name="Rotation" value="1 0 0 0" />
- <attribute name="Scale" value="1 1 1" />
- <attribute name="Variables" value="" />
- <attribute name="Network Position" value="0 0 0" />
- <attribute name="Network Rotation" value="" />
- <attribute name="Network Parent Node" value="" />
- <component Type="StaticModel">
- <attribute name="Is Enabled" value="true" />
- <attribute name="Model" value="" />
- <attribute name="Material" value="" />
- <attribute name="Is Occluder" value="false" />
- <attribute name="Can Be Occluded" value="true" />
- <attribute name="Cast Shadows" value="false" />
- <attribute name="Draw Distance" value="0" />
- <attribute name="Shadow Distance" value="0" />
- <attribute name="LOD Bias" value="1" />
- <attribute name="Max Lights" value="0" />
- <attribute name="View Mask" value="-1" />
- <attribute name="Light Mask" value="-1" />
- <attribute name="Shadow Mask" value="-1" />
- <attribute name="Zone Mask" value="-1" />
- <attribute name="Occlusion LOD Level" value="-1" />
- </component>
- <component Type="GameObject">
- <attribute name="Game Lifetime" value="-1" />
- </component>
- </node>
- <node>
- <attribute name="Is Enabled" value="true" />
- <attribute name="Name" value="" />
- <attribute name="Position" value="0 0 0" />
- <attribute name="Rotation" value="1 0 0 0" />
- <attribute name="Scale" value="1 1 1" />
- <attribute name="Variables" value="" />
- <attribute name="Network Position" value="0 0 0" />
- <attribute name="Network Rotation" value="" />
- <attribute name="Network Parent Node" value="" />
- <component Type="StaticModel">
- <attribute name="Is Enabled" value="true" />
- <attribute name="Model" value="" />
- <attribute name="Material" value="" />
- <attribute name="Is Occluder" value="false" />
- <attribute name="Can Be Occluded" value="true" />
- <attribute name="Cast Shadows" value="false" />
- <attribute name="Draw Distance" value="0" />
- <attribute name="Shadow Distance" value="0" />
- <attribute name="LOD Bias" value="1" />
- <attribute name="Max Lights" value="0" />
- <attribute name="View Mask" value="-1" />
- <attribute name="Light Mask" value="-1" />
- <attribute name="Shadow Mask" value="-1" />
- <attribute name="Zone Mask" value="-1" />
- <attribute name="Occlusion LOD Level" value="-1" />
- </component>
- <component Type="GameObject">
- <attribute name="Game Lifetime" value="-1" />
- </component>
- </node>
- <node>
- <attribute name="Is Enabled" value="true" />
- <attribute name="Name" value="" />
- <attribute name="Position" value="0 0 0" />
- <attribute name="Rotation" value="1 0 0 0" />
- <attribute name="Scale" value="1 1 1" />
- <attribute name="Variables" value="" />
- <attribute name="Network Position" value="0 0 0" />
- <attribute name="Network Rotation" value="" />
- <attribute name="Network Parent Node" value="" />
- <component Type="StaticModel">
- <attribute name="Is Enabled" value="true" />
- <attribute name="Model" value="" />
- <attribute name="Material" value="" />
- <attribute name="Is Occluder" value="false" />
- <attribute name="Can Be Occluded" value="true" />
- <attribute name="Cast Shadows" value="false" />
- <attribute name="Draw Distance" value="0" />
- <attribute name="Shadow Distance" value="0" />
- <attribute name="LOD Bias" value="1" />
- <attribute name="Max Lights" value="0" />
- <attribute name="View Mask" value="-1" />
- <attribute name="Light Mask" value="-1" />
- <attribute name="Shadow Mask" value="-1" />
- <attribute name="Zone Mask" value="-1" />
- <attribute name="Occlusion LOD Level" value="-1" />
- </component>
- <component Type="GameObject">
- <attribute name="Game Lifetime" value="-1" />
- </component>
- </node>
- <node>
- <attribute name="Is Enabled" value="true" />
- <attribute name="Name" value="" />
- <attribute name="Position" value="0 0 0" />
- <attribute name="Rotation" value="1 0 0 0" />
- <attribute name="Scale" value="1 1 1" />
- <attribute name="Variables" value="" />
- <attribute name="Network Position" value="0 0 0" />
- <attribute name="Network Rotation" value="" />
- <attribute name="Network Parent Node" value="" />
- <component Type="StaticModel">
- <attribute name="Is Enabled" value="true" />
- <attribute name="Model" value="" />
- <attribute name="Material" value="" />
- <attribute name="Is Occluder" value="false" />
- <attribute name="Can Be Occluded" value="true" />
- <attribute name="Cast Shadows" value="false" />
- <attribute name="Draw Distance" value="0" />
- <attribute name="Shadow Distance" value="0" />
- <attribute name="LOD Bias" value="1" />
- <attribute name="Max Lights" value="0" />
- <attribute name="View Mask" value="-1" />
- <attribute name="Light Mask" value="-1" />
- <attribute name="Shadow Mask" value="-1" />
- <attribute name="Zone Mask" value="-1" />
- <attribute name="Occlusion LOD Level" value="-1" />
- </component>
- <component Type="GameObject">
- <attribute name="Game Lifetime" value="-1" />
- </component>
- </node>
- <node>
- <attribute name="Is Enabled" value="true" />
- <attribute name="Name" value="" />
- <attribute name="Position" value="0 0 0" />
- <attribute name="Rotation" value="1 0 0 0" />
- <attribute name="Scale" value="1 1 1" />
- <attribute name="Variables" value="" />
- <attribute name="Network Position" value="0 0 0" />
- <attribute name="Network Rotation" value="" />
- <attribute name="Network Parent Node" value="" />
- <component Type="StaticModel">
- <attribute name="Is Enabled" value="true" />
- <attribute name="Model" value="" />
- <attribute name="Material" value="" />
- <attribute name="Is Occluder" value="false" />
- <attribute name="Can Be Occluded" value="true" />
- <attribute name="Cast Shadows" value="false" />
- <attribute name="Draw Distance" value="0" />
- <attribute name="Shadow Distance" value="0" />
- <attribute name="LOD Bias" value="1" />
- <attribute name="Max Lights" value="0" />
- <attribute name="View Mask" value="-1" />
- <attribute name="Light Mask" value="-1" />
- <attribute name="Shadow Mask" value="-1" />
- <attribute name="Zone Mask" value="-1" />
- <attribute name="Occlusion LOD Level" value="-1" />
- </component>
- <component Type="GameObject">
- <attribute name="Game Lifetime" value="-1" />
- </component>
- </node>
- <node>
- <attribute name="Is Enabled" value="true" />
- <attribute name="Name" value="" />
- <attribute name="Position" value="0 0 0" />
- <attribute name="Rotation" value="1 0 0 0" />
- <attribute name="Scale" value="1 1 1" />
- <attribute name="Variables" value="" />
- <attribute name="Network Position" value="0 0 0" />
- <attribute name="Network Rotation" value="" />
- <attribute name="Network Parent Node" value="" />
- <component Type="StaticModel">
- <attribute name="Is Enabled" value="true" />
- <attribute name="Model" value="" />
- <attribute name="Material" value="" />
- <attribute name="Is Occluder" value="false" />
- <attribute name="Can Be Occluded" value="true" />
- <attribute name="Cast Shadows" value="false" />
- <attribute name="Draw Distance" value="0" />
- <attribute name="Shadow Distance" value="0" />
- <attribute name="LOD Bias" value="1" />
- <attribute name="Max Lights" value="0" />
- <attribute name="View Mask" value="-1" />
- <attribute name="Light Mask" value="-1" />
- <attribute name="Shadow Mask" value="-1" />
- <attribute name="Zone Mask" value="-1" />
- <attribute name="Occlusion LOD Level" value="-1" />
- </component>
- <component Type="GameObject">
- <attribute name="Game Lifetime" value="-1" />
- </component>
- </node>
- <node>
- <attribute name="Is Enabled" value="true" />
- <attribute name="Name" value="" />
- <attribute name="Position" value="0 0 0" />
- <attribute name="Rotation" value="1 0 0 0" />
- <attribute name="Scale" value="1 1 1" />
- <attribute name="Variables" value="" />
- <attribute name="Network Position" value="0 0 0" />
- <attribute name="Network Rotation" value="" />
- <attribute name="Network Parent Node" value="" />
- <component Type="StaticModel">
- <attribute name="Is Enabled" value="true" />
- <attribute name="Model" value="" />
- <attribute name="Material" value="" />
- <attribute name="Is Occluder" value="false" />
- <attribute name="Can Be Occluded" value="true" />
- <attribute name="Cast Shadows" value="false" />
- <attribute name="Draw Distance" value="0" />
- <attribute name="Shadow Distance" value="0" />
- <attribute name="LOD Bias" value="1" />
- <attribute name="Max Lights" value="0" />
- <attribute name="View Mask" value="-1" />
- <attribute name="Light Mask" value="-1" />
- <attribute name="Shadow Mask" value="-1" />
- <attribute name="Zone Mask" value="-1" />
- <attribute name="Occlusion LOD Level" value="-1" />
- </component>
- <component Type="GameObject">
- <attribute name="Game Lifetime" value="-1" />
- </component>
- </node>
- <node>
- <attribute name="Is Enabled" value="true" />
- <attribute name="Name" value="" />
- <attribute name="Position" value="0 0 0" />
- <attribute name="Rotation" value="1 0 0 0" />
- <attribute name="Scale" value="1 1 1" />
- <attribute name="Variables" value="" />
- <attribute name="Network Position" value="0 0 0" />
- <attribute name="Network Rotation" value="" />
- <attribute name="Network Parent Node" value="" />
- <component Type="StaticModel">
- <attribute name="Is Enabled" value="true" />
- <attribute name="Model" value="" />
- <attribute name="Material" value="" />
- <attribute name="Is Occluder" value="false" />
- <attribute name="Can Be Occluded" value="true" />
- <attribute name="Cast Shadows" value="false" />
- <attribute name="Draw Distance" value="0" />
- <attribute name="Shadow Distance" value="0" />
- <attribute name="LOD Bias" value="1" />
- <attribute name="Max Lights" value="0" />
- <attribute name="View Mask" value="-1" />
- <attribute name="Light Mask" value="-1" />
- <attribute name="Shadow Mask" value="-1" />
- <attribute name="Zone Mask" value="-1" />
- <attribute name="Occlusion LOD Level" value="-1" />
- </component>
- <component Type="GameObject">
- <attribute name="Game Lifetime" value="-1" />
- </component>
- </node>
- <node>
- <attribute name="Is Enabled" value="true" />
- <attribute name="Name" value="" />
- <attribute name="Position" value="0 0 0" />
- <attribute name="Rotation" value="1 0 0 0" />
- <attribute name="Scale" value="1 1 1" />
- <attribute name="Variables" value="" />
- <attribute name="Network Position" value="0 0 0" />
- <attribute name="Network Rotation" value="" />
- <attribute name="Network Parent Node" value="" />
- <component Type="StaticModel">
- <attribute name="Is Enabled" value="true" />
- <attribute name="Model" value="" />
- <attribute name="Material" value="" />
- <attribute name="Is Occluder" value="false" />
- <attribute name="Can Be Occluded" value="true" />
- <attribute name="Cast Shadows" value="false" />
- <attribute name="Draw Distance" value="0" />
- <attribute name="Shadow Distance" value="0" />
- <attribute name="LOD Bias" value="1" />
- <attribute name="Max Lights" value="0" />
- <attribute name="View Mask" value="-1" />
- <attribute name="Light Mask" value="-1" />
- <attribute name="Shadow Mask" value="-1" />
- <attribute name="Zone Mask" value="-1" />
- <attribute name="Occlusion LOD Level" value="-1" />
- </component>
- <component Type="GameObject">
- <attribute name="Game Lifetime" value="-1" />
- </component>
- </node>
- <node>
- <attribute name="Is Enabled" value="true" />
- <attribute name="Name" value="" />
- <attribute name="Position" value="0 0 0" />
- <attribute name="Rotation" value="1 0 0 0" />
- <attribute name="Scale" value="1 1 1" />
- <attribute name="Variables" value="" />
- <attribute name="Network Position" value="0 0 0" />
- <attribute name="Network Rotation" value="" />
- <attribute name="Network Parent Node" value="" />
- <component Type="StaticModel">
- <attribute name="Is Enabled" value="true" />
- <attribute name="Model" value="" />
- <attribute name="Material" value="" />
- <attribute name="Is Occluder" value="false" />
- <attribute name="Can Be Occluded" value="true" />
- <attribute name="Cast Shadows" value="false" />
- <attribute name="Draw Distance" value="0" />
- <attribute name="Shadow Distance" value="0" />
- <attribute name="LOD Bias" value="1" />
- <attribute name="Max Lights" value="0" />
- <attribute name="View Mask" value="-1" />
- <attribute name="Light Mask" value="-1" />
- <attribute name="Shadow Mask" value="-1" />
- <attribute name="Zone Mask" value="-1" />
- <attribute name="Occlusion LOD Level" value="-1" />
- </component>
- <component Type="GameObject">
- <attribute name="Game Lifetime" value="-1" />
- </component>
- </node>
- <node>
- <attribute name="Is Enabled" value="true" />
- <attribute name="Name" value="" />
- <attribute name="Position" value="0 0 0" />
- <attribute name="Rotation" value="1 0 0 0" />
- <attribute name="Scale" value="1 1 1" />
- <attribute name="Variables" value="" />
- <attribute name="Network Position" value="0 0 0" />
- <attribute name="Network Rotation" value="" />
- <attribute name="Network Parent Node" value="" />
- <component Type="StaticModel">
- <attribute name="Is Enabled" value="true" />
- <attribute name="Model" value="" />
- <attribute name="Material" value="" />
- <attribute name="Is Occluder" value="false" />
- <attribute name="Can Be Occluded" value="true" />
- <attribute name="Cast Shadows" value="false" />
- <attribute name="Draw Distance" value="0" />
- <attribute name="Shadow Distance" value="0" />
- <attribute name="LOD Bias" value="1" />
- <attribute name="Max Lights" value="0" />
- <attribute name="View Mask" value="-1" />
- <attribute name="Light Mask" value="-1" />
- <attribute name="Shadow Mask" value="-1" />
- <attribute name="Zone Mask" value="-1" />
- <attribute name="Occlusion LOD Level" value="-1" />
- </component>
- <component Type="GameObject">
- <attribute name="Game Lifetime" value="-1" />
- </component>
- </node>
- <node>
- <attribute name="Is Enabled" value="true" />
- <attribute name="Name" value="" />
- <attribute name="Position" value="0 0 0" />
- <attribute name="Rotation" value="1 0 0 0" />
- <attribute name="Scale" value="1 1 1" />
- <attribute name="Variables" value="" />
- <attribute name="Network Position" value="0 0 0" />
- <attribute name="Network Rotation" value="" />
- <attribute name="Network Parent Node" value="" />
- <component Type="StaticModel">
- <attribute name="Is Enabled" value="true" />
- <attribute name="Model" value="" />
- <attribute name="Material" value="" />
- <attribute name="Is Occluder" value="false" />
- <attribute name="Can Be Occluded" value="true" />
- <attribute name="Cast Shadows" value="false" />
- <attribute name="Draw Distance" value="0" />
- <attribute name="Shadow Distance" value="0" />
- <attribute name="LOD Bias" value="1" />
- <attribute name="Max Lights" value="0" />
- <attribute name="View Mask" value="-1" />
- <attribute name="Light Mask" value="-1" />
- <attribute name="Shadow Mask" value="-1" />
- <attribute name="Zone Mask" value="-1" />
- <attribute name="Occlusion LOD Level" value="-1" />
- </component>
- <component Type="GameObject">
- <attribute name="Game Lifetime" value="-1" />
- </component>
- </node>
- <node>
- <attribute name="Is Enabled" value="true" />
- <attribute name="Name" value="" />
- <attribute name="Position" value="0 0 0" />
- <attribute name="Rotation" value="1 0 0 0" />
- <attribute name="Scale" value="1 1 1" />
- <attribute name="Variables" value="" />
- <attribute name="Network Position" value="0 0 0" />
- <attribute name="Network Rotation" value="" />
- <attribute name="Network Parent Node" value="" />
- <component Type="StaticModel">
- <attribute name="Is Enabled" value="true" />
- <attribute name="Model" value="" />
- <attribute name="Material" value="" />
- <attribute name="Is Occluder" value="false" />
- <attribute name="Can Be Occluded" value="true" />
- <attribute name="Cast Shadows" value="false" />
- <attribute name="Draw Distance" value="0" />
- <attribute name="Shadow Distance" value="0" />
- <attribute name="LOD Bias" value="1" />
- <attribute name="Max Lights" value="0" />
- <attribute name="View Mask" value="-1" />
- <attribute name="Light Mask" value="-1" />
- <attribute name="Shadow Mask" value="-1" />
- <attribute name="Zone Mask" value="-1" />
- <attribute name="Occlusion LOD Level" value="-1" />
- </component>
- <component Type="GameObject">
- <attribute name="Game Lifetime" value="-1" />
- </component>
- </node>
- <node>
- <attribute name="Is Enabled" value="true" />
- <attribute name="Name" value="" />
- <attribute name="Position" value="0 0 0" />
- <attribute name="Rotation" value="1 0 0 0" />
- <attribute name="Scale" value="1 1 1" />
- <attribute name="Variables" value="" />
- <attribute name="Network Position" value="0 0 0" />
- <attribute name="Network Rotation" value="" />
- <attribute name="Network Parent Node" value="" />
- <component Type="StaticModel">
- <attribute name="Is Enabled" value="true" />
- <attribute name="Model" value="" />
- <attribute name="Material" value="" />
- <attribute name="Is Occluder" value="false" />
- <attribute name="Can Be Occluded" value="true" />
- <attribute name="Cast Shadows" value="false" />
- <attribute name="Draw Distance" value="0" />
- <attribute name="Shadow Distance" value="0" />
- <attribute name="LOD Bias" value="1" />
- <attribute name="Max Lights" value="0" />
- <attribute name="View Mask" value="-1" />
- <attribute name="Light Mask" value="-1" />
- <attribute name="Shadow Mask" value="-1" />
- <attribute name="Zone Mask" value="-1" />
- <attribute name="Occlusion LOD Level" value="-1" />
- </component>
- <component Type="GameObject">
- <attribute name="Game Lifetime" value="-1" />
- </component>
- </node>
- <node>
- <attribute name="Is Enabled" value="true" />
- <attribute name="Name" value="" />
- <attribute name="Position" value="0 0 0" />
- <attribute name="Rotation" value="1 0 0 0" />
- <attribute name="Scale" value="1 1 1" />
- <attribute name="Variables" value="" />
- <attribute name="Network Position" value="0 0 0" />
- <attribute name="Network Rotation" value="" />
- <attribute name="Network Parent Node" value="" />
- <component Type="StaticModel">
- <attribute name="Is Enabled" value="true" />
- <attribute name="Model" value="" />
- <attribute name="Material" value="" />
- <attribute name="Is Occluder" value="false" />
- <attribute name="Can Be Occluded" value="true" />
- <attribute name="Cast Shadows" value="false" />
- <attribute name="Draw Distance" value="0" />
- <attribute name="Shadow Distance" value="0" />
- <attribute name="LOD Bias" value="1" />
- <attribute name="Max Lights" value="0" />
- <attribute name="View Mask" value="-1" />
- <attribute name="Light Mask" value="-1" />
- <attribute name="Shadow Mask" value="-1" />
- <attribute name="Zone Mask" value="-1" />
- <attribute name="Occlusion LOD Level" value="-1" />
- </component>
- <component Type="GameObject">
- <attribute name="Game Lifetime" value="-1" />
- </component>
- </node>
- <node>
- <attribute name="Is Enabled" value="true" />
- <attribute name="Name" value="" />
- <attribute name="Position" value="0 0 0" />
- <attribute name="Rotation" value="1 0 0 0" />
- <attribute name="Scale" value="1 1 1" />
- <attribute name="Variables" value="" />
- <attribute name="Network Position" value="0 0 0" />
- <attribute name="Network Rotation" value="" />
- <attribute name="Network Parent Node" value="" />
- <component Type="StaticModel">
- <attribute name="Is Enabled" value="true" />
- <attribute name="Model" value="" />
- <attribute name="Material" value="" />
- <attribute name="Is Occluder" value="false" />
- <attribute name="Can Be Occluded" value="true" />
- <attribute name="Cast Shadows" value="false" />
- <attribute name="Draw Distance" value="0" />
- <attribute name="Shadow Distance" value="0" />
- <attribute name="LOD Bias" value="1" />
- <attribute name="Max Lights" value="0" />
- <attribute name="View Mask" value="-1" />
- <attribute name="Light Mask" value="-1" />
- <attribute name="Shadow Mask" value="-1" />
- <attribute name="Zone Mask" value="-1" />
- <attribute name="Occlusion LOD Level" value="-1" />
- </component>
- <component Type="GameObject">
- <attribute name="Game Lifetime" value="-1" />
- </component>
- </node>
- <node>
- <attribute name="Is Enabled" value="true" />
- <attribute name="Name" value="" />
- <attribute name="Position" value="0 0 0" />
- <attribute name="Rotation" value="1 0 0 0" />
- <attribute name="Scale" value="1 1 1" />
- <attribute name="Variables" value="" />
- <attribute name="Network Position" value="0 0 0" />
- <attribute name="Network Rotation" value="" />
- <attribute name="Network Parent Node" value="" />
- <component Type="StaticModel">
- <attribute name="Is Enabled" value="true" />
- <attribute name="Model" value="" />
- <attribute name="Material" value="" />
- <attribute name="Is Occluder" value="false" />
- <attribute name="Can Be Occluded" value="true" />
- <attribute name="Cast Shadows" value="false" />
- <attribute name="Draw Distance" value="0" />
- <attribute name="Shadow Distance" value="0" />
- <attribute name="LOD Bias" value="1" />
- <attribute name="Max Lights" value="0" />
- <attribute name="View Mask" value="-1" />
- <attribute name="Light Mask" value="-1" />
- <attribute name="Shadow Mask" value="-1" />
- <attribute name="Zone Mask" value="-1" />
- <attribute name="Occlusion LOD Level" value="-1" />
- </component>
- <component Type="GameObject">
- <attribute name="Game Lifetime" value="-1" />
- </component>
- </node>
- <node>
- <attribute name="Is Enabled" value="true" />
- <attribute name="Name" value="" />
- <attribute name="Position" value="0 0 0" />
- <attribute name="Rotation" value="1 0 0 0" />
- <attribute name="Scale" value="1 1 1" />
- <attribute name="Variables" value="" />
- <attribute name="Network Position" value="0 0 0" />
- <attribute name="Network Rotation" value="" />
- <attribute name="Network Parent Node" value="" />
- <component Type="StaticModel">
- <attribute name="Is Enabled" value="true" />
- <attribute name="Model" value="" />
- <attribute name="Material" value="" />
- <attribute name="Is Occluder" value="false" />
- <attribute name="Can Be Occluded" value="true" />
- <attribute name="Cast Shadows" value="false" />
- <attribute name="Draw Distance" value="0" />
- <attribute name="Shadow Distance" value="0" />
- <attribute name="LOD Bias" value="1" />
- <attribute name="Max Lights" value="0" />
- <attribute name="View Mask" value="-1" />
- <attribute name="Light Mask" value="-1" />
- <attribute name="Shadow Mask" value="-1" />
- <attribute name="Zone Mask" value="-1" />
- <attribute name="Occlusion LOD Level" value="-1" />
- </component>
- <component Type="GameObject">
- <attribute name="Game Lifetime" value="-1" />
- </component>
- </node>
- <node>
- <attribute name="Is Enabled" value="true" />
- <attribute name="Name" value="" />
- <attribute name="Position" value="0 0 0" />
- <attribute name="Rotation" value="1 0 0 0" />
- <attribute name="Scale" value="1 1 1" />
- <attribute name="Variables" value="" />
- <attribute name="Network Position" value="0 0 0" />
- <attribute name="Network Rotation" value="" />
- <attribute name="Network Parent Node" value="" />
- <component Type="StaticModel">
- <attribute name="Is Enabled" value="true" />
- <attribute name="Model" value="" />
- <attribute name="Material" value="" />
- <attribute name="Is Occluder" value="false" />
- <attribute name="Can Be Occluded" value="true" />
- <attribute name="Cast Shadows" value="false" />
- <attribute name="Draw Distance" value="0" />
- <attribute name="Shadow Distance" value="0" />
- <attribute name="LOD Bias" value="1" />
- <attribute name="Max Lights" value="0" />
- <attribute name="View Mask" value="-1" />
- <attribute name="Light Mask" value="-1" />
- <attribute name="Shadow Mask" value="-1" />
- <attribute name="Zone Mask" value="-1" />
- <attribute name="Occlusion LOD Level" value="-1" />
- </component>
- <component Type="GameObject">
- <attribute name="Game Lifetime" value="-1" />
- </component>
- </node>
- <node>
- <attribute name="Is Enabled" value="true" />
- <attribute name="Name" value="" />
- <attribute name="Position" value="0 0 0" />
- <attribute name="Rotation" value="1 0 0 0" />
- <attribute name="Scale" value="1 1 1" />
- <attribute name="Variables" value="" />
- <attribute name="Network Position" value="0 0 0" />
- <attribute name="Network Rotation" value="" />
- <attribute name="Network Parent Node" value="" />
- <component Type="StaticModel">
- <attribute name="Is Enabled" value="true" />
- <attribute name="Model" value="" />
- <attribute name="Material" value="" />
- <attribute name="Is Occluder" value="false" />
- <attribute name="Can Be Occluded" value="true" />
- <attribute name="Cast Shadows" value="false" />
- <attribute name="Draw Distance" value="0" />
- <attribute name="Shadow Distance" value="0" />
- <attribute name="LOD Bias" value="1" />
- <attribute name="Max Lights" value="0" />
- <attribute name="View Mask" value="-1" />
- <attribute name="Light Mask" value="-1" />
- <attribute name="Shadow Mask" value="-1" />
- <attribute name="Zone Mask" value="-1" />
- <attribute name="Occlusion LOD Level" value="-1" />
- </component>
- <component Type="GameObject">
- <attribute name="Game Lifetime" value="-1" />
- </component>
- </node>
- <node>
- <attribute name="Is Enabled" value="true" />
- <attribute name="Name" value="" />
- <attribute name="Position" value="0 0 0" />
- <attribute name="Rotation" value="1 0 0 0" />
- <attribute name="Scale" value="1 1 1" />
- <attribute name="Variables" value="" />
- <attribute name="Network Position" value="0 0 0" />
- <attribute name="Network Rotation" value="" />
- <attribute name="Network Parent Node" value="" />
- <component Type="StaticModel">
- <attribute name="Is Enabled" value="true" />
- <attribute name="Model" value="" />
- <attribute name="Material" value="" />
- <attribute name="Is Occluder" value="false" />
- <attribute name="Can Be Occluded" value="true" />
- <attribute name="Cast Shadows" value="false" />
- <attribute name="Draw Distance" value="0" />
- <attribute name="Shadow Distance" value="0" />
- <attribute name="LOD Bias" value="1" />
- <attribute name="Max Lights" value="0" />
- <attribute name="View Mask" value="-1" />
- <attribute name="Light Mask" value="-1" />
- <attribute name="Shadow Mask" value="-1" />
- <attribute name="Zone Mask" value="-1" />
- <attribute name="Occlusion LOD Level" value="-1" />
- </component>
- <component Type="GameObject">
- <attribute name="Game Lifetime" value="-1" />
- </component>
- </node>
- <node>
- <attribute name="Is Enabled" value="true" />
- <attribute name="Name" value="" />
- <attribute name="Position" value="0 0 0" />
- <attribute name="Rotation" value="1 0 0 0" />
- <attribute name="Scale" value="1 1 1" />
- <attribute name="Variables" value="" />
- <attribute name="Network Position" value="0 0 0" />
- <attribute name="Network Rotation" value="" />
- <attribute name="Network Parent Node" value="" />
- <component Type="StaticModel">
- <attribute name="Is Enabled" value="true" />
- <attribute name="Model" value="" />
- <attribute name="Material" value="" />
- <attribute name="Is Occluder" value="false" />
- <attribute name="Can Be Occluded" value="true" />
- <attribute name="Cast Shadows" value="false" />
- <attribute name="Draw Distance" value="0" />
- <attribute name="Shadow Distance" value="0" />
- <attribute name="LOD Bias" value="1" />
- <attribute name="Max Lights" value="0" />
- <attribute name="View Mask" value="-1" />
- <attribute name="Light Mask" value="-1" />
- <attribute name="Shadow Mask" value="-1" />
- <attribute name="Zone Mask" value="-1" />
- <attribute name="Occlusion LOD Level" value="-1" />
- </component>
- <component Type="GameObject">
- <attribute name="Game Lifetime" value="-1" />
- </component>
- </node>
- <node>
- <attribute name="Is Enabled" value="true" />
- <attribute name="Name" value="" />
- <attribute name="Position" value="0 0 0" />
- <attribute name="Rotation" value="1 0 0 0" />
- <attribute name="Scale" value="1 1 1" />
- <attribute name="Variables" value="" />
- <attribute name="Network Position" value="0 0 0" />
- <attribute name="Network Rotation" value="" />
- <attribute name="Network Parent Node" value="" />
- <component Type="StaticModel">
- <attribute name="Is Enabled" value="true" />
- <attribute name="Model" value="" />
- <attribute name="Material" value="" />
- <attribute name="Is Occluder" value="false" />
- <attribute name="Can Be Occluded" value="true" />
- <attribute name="Cast Shadows" value="false" />
- <attribute name="Draw Distance" value="0" />
- <attribute name="Shadow Distance" value="0" />
- <attribute name="LOD Bias" value="1" />
- <attribute name="Max Lights" value="0" />
- <attribute name="View Mask" value="-1" />
- <attribute name="Light Mask" value="-1" />
- <attribute name="Shadow Mask" value="-1" />
- <attribute name="Zone Mask" value="-1" />
- <attribute name="Occlusion LOD Level" value="-1" />
- </component>
- <component Type="GameObject">
- <attribute name="Game Lifetime" value="-1" />
- </component>
- </node>
- <node>
- <attribute name="Is Enabled" value="true" />
- <attribute name="Name" value="" />
- <attribute name="Position" value="0 0 0" />
- <attribute name="Rotation" value="1 0 0 0" />
- <attribute name="Scale" value="1 1 1" />
- <attribute name="Variables" value="" />
- <attribute name="Network Position" value="0 0 0" />
- <attribute name="Network Rotation" value="" />
- <attribute name="Network Parent Node" value="" />
- <component Type="StaticModel">
- <attribute name="Is Enabled" value="true" />
- <attribute name="Model" value="" />
- <attribute name="Material" value="" />
- <attribute name="Is Occluder" value="false" />
- <attribute name="Can Be Occluded" value="true" />
- <attribute name="Cast Shadows" value="false" />
- <attribute name="Draw Distance" value="0" />
- <attribute name="Shadow Distance" value="0" />
- <attribute name="LOD Bias" value="1" />
- <attribute name="Max Lights" value="0" />
- <attribute name="View Mask" value="-1" />
- <attribute name="Light Mask" value="-1" />
- <attribute name="Shadow Mask" value="-1" />
- <attribute name="Zone Mask" value="-1" />
- <attribute name="Occlusion LOD Level" value="-1" />
- </component>
- <component Type="GameObject">
- <attribute name="Game Lifetime" value="-1" />
- </component>
- </node>
- <node>
- <attribute name="Is Enabled" value="true" />
- <attribute name="Name" value="" />
- <attribute name="Position" value="0 0 0" />
- <attribute name="Rotation" value="1 0 0 0" />
- <attribute name="Scale" value="1 1 1" />
- <attribute name="Variables" value="" />
- <attribute name="Network Position" value="0 0 0" />
- <attribute name="Network Rotation" value="" />
- <attribute name="Network Parent Node" value="" />
- <component Type="StaticModel">
- <attribute name="Is Enabled" value="true" />
- <attribute name="Model" value="" />
- <attribute name="Material" value="" />
- <attribute name="Is Occluder" value="false" />
- <attribute name="Can Be Occluded" value="true" />
- <attribute name="Cast Shadows" value="false" />
- <attribute name="Draw Distance" value="0" />
- <attribute name="Shadow Distance" value="0" />
- <attribute name="LOD Bias" value="1" />
- <attribute name="Max Lights" value="0" />
- <attribute name="View Mask" value="-1" />
- <attribute name="Light Mask" value="-1" />
- <attribute name="Shadow Mask" value="-1" />
- <attribute name="Zone Mask" value="-1" />
- <attribute name="Occlusion LOD Level" value="-1" />
- </component>
- <component Type="GameObject">
- <attribute name="Game Lifetime" value="-1" />
- </component>
- </node>
- <node>
- <attribute name="Is Enabled" value="true" />
- <attribute name="Name" value="" />
- <attribute name="Position" value="0 0 0" />
- <attribute name="Rotation" value="1 0 0 0" />
- <attribute name="Scale" value="1 1 1" />
- <attribute name="Variables" value="" />
- <attribute name="Network Position" value="0 0 0" />
- <attribute name="Network Rotation" value="" />
- <attribute name="Network Parent Node" value="" />
- <component Type="StaticModel">
- <attribute name="Is Enabled" value="true" />
- <attribute name="Model" value="" />
- <attribute name="Material" value="" />
- <attribute name="Is Occluder" value="false" />
- <attribute name="Can Be Occluded" value="true" />
- <attribute name="Cast Shadows" value="false" />
- <attribute name="Draw Distance" value="0" />
- <attribute name="Shadow Distance" value="0" />
- <attribute name="LOD Bias" value="1" />
- <attribute name="Max Lights" value="0" />
- <attribute name="View Mask" value="-1" />
- <attribute name="Light Mask" value="-1" />
- <attribute name="Shadow Mask" value="-1" />
- <attribute name="Zone Mask" value="-1" />
- <attribute name="Occlusion LOD Level" value="-1" />
- </component>
- <component Type="GameObject">
- <attribute name="Game Lifetime" value="-1" />
- </component>
- </node>
- <node>
- <attribute name="Is Enabled" value="true" />
- <attribute name="Name" value="" />
- <attribute name="Position" value="0 0 0" />
- <attribute name="Rotation" value="1 0 0 0" />
- <attribute name="Scale" value="1 1 1" />
- <attribute name="Variables" value="" />
- <attribute name="Network Position" value="0 0 0" />
- <attribute name="Network Rotation" value="" />
- <attribute name="Network Parent Node" value="" />
- <component Type="StaticModel">
- <attribute name="Is Enabled" value="true" />
- <attribute name="Model" value="" />
- <attribute name="Material" value="" />
- <attribute name="Is Occluder" value="false" />
- <attribute name="Can Be Occluded" value="true" />
- <attribute name="Cast Shadows" value="false" />
- <attribute name="Draw Distance" value="0" />
- <attribute name="Shadow Distance" value="0" />
- <attribute name="LOD Bias" value="1" />
- <attribute name="Max Lights" value="0" />
- <attribute name="View Mask" value="-1" />
- <attribute name="Light Mask" value="-1" />
- <attribute name="Shadow Mask" value="-1" />
- <attribute name="Zone Mask" value="-1" />
- <attribute name="Occlusion LOD Level" value="-1" />
- </component>
- <component Type="GameObject">
- <attribute name="Game Lifetime" value="-1" />
- </component>
- </node>
- <node>
- <attribute name="Is Enabled" value="true" />
- <attribute name="Name" value="" />
- <attribute name="Position" value="0 0 0" />
- <attribute name="Rotation" value="1 0 0 0" />
- <attribute name="Scale" value="1 1 1" />
- <attribute name="Variables" value="" />
- <attribute name="Network Position" value="0 0 0" />
- <attribute name="Network Rotation" value="" />
- <attribute name="Network Parent Node" value="" />
- <component Type="StaticModel">
- <attribute name="Is Enabled" value="true" />
- <attribute name="Model" value="" />
- <attribute name="Material" value="" />
- <attribute name="Is Occluder" value="false" />
- <attribute name="Can Be Occluded" value="true" />
- <attribute name="Cast Shadows" value="false" />
- <attribute name="Draw Distance" value="0" />
- <attribute name="Shadow Distance" value="0" />
- <attribute name="LOD Bias" value="1" />
- <attribute name="Max Lights" value="0" />
- <attribute name="View Mask" value="-1" />
- <attribute name="Light Mask" value="-1" />
- <attribute name="Shadow Mask" value="-1" />
- <attribute name="Zone Mask" value="-1" />
- <attribute name="Occlusion LOD Level" value="-1" />
- </component>
- <component Type="GameObject">
- <attribute name="Game Lifetime" value="-1" />
- </component>
- </node>
- <node>
- <attribute name="Is Enabled" value="true" />
- <attribute name="Name" value="" />
- <attribute name="Position" value="0 0 0" />
- <attribute name="Rotation" value="1 0 0 0" />
- <attribute name="Scale" value="1 1 1" />
- <attribute name="Variables" value="" />
- <attribute name="Network Position" value="0 0 0" />
- <attribute name="Network Rotation" value="" />
- <attribute name="Network Parent Node" value="" />
- <component Type="StaticModel">
- <attribute name="Is Enabled" value="true" />
- <attribute name="Model" value="" />
- <attribute name="Material" value="" />
- <attribute name="Is Occluder" value="false" />
- <attribute name="Can Be Occluded" value="true" />
- <attribute name="Cast Shadows" value="false" />
- <attribute name="Draw Distance" value="0" />
- <attribute name="Shadow Distance" value="0" />
- <attribute name="LOD Bias" value="1" />
- <attribute name="Max Lights" value="0" />
- <attribute name="View Mask" value="-1" />
- <attribute name="Light Mask" value="-1" />
- <attribute name="Shadow Mask" value="-1" />
- <attribute name="Zone Mask" value="-1" />
- <attribute name="Occlusion LOD Level" value="-1" />
- </component>
- <component Type="GameObject">
- <attribute name="Game Lifetime" value="-1" />
- </component>
- </node>
- <node>
- <attribute name="Is Enabled" value="true" />
- <attribute name="Name" value="" />
- <attribute name="Position" value="0 0 0" />
- <attribute name="Rotation" value="1 0 0 0" />
- <attribute name="Scale" value="1 1 1" />
- <attribute name="Variables" value="" />
- <attribute name="Network Position" value="0 0 0" />
- <attribute name="Network Rotation" value="" />
- <attribute name="Network Parent Node" value="" />
- <component Type="StaticModel">
- <attribute name="Is Enabled" value="true" />
- <attribute name="Model" value="" />
- <attribute name="Material" value="" />
- <attribute name="Is Occluder" value="false" />
- <attribute name="Can Be Occluded" value="true" />
- <attribute name="Cast Shadows" value="false" />
- <attribute name="Draw Distance" value="0" />
- <attribute name="Shadow Distance" value="0" />
- <attribute name="LOD Bias" value="1" />
- <attribute name="Max Lights" value="0" />
- <attribute name="View Mask" value="-1" />
- <attribute name="Light Mask" value="-1" />
- <attribute name="Shadow Mask" value="-1" />
- <attribute name="Zone Mask" value="-1" />
- <attribute name="Occlusion LOD Level" value="-1" />
- </component>
- <component Type="GameObject">
- <attribute name="Game Lifetime" value="-1" />
- </component>
- </node>
- <node>
- <attribute name="Is Enabled" value="true" />
- <attribute name="Name" value="" />
- <attribute name="Position" value="0 0 0" />
- <attribute name="Rotation" value="1 0 0 0" />
- <attribute name="Scale" value="1 1 1" />
- <attribute name="Variables" value="" />
- <attribute name="Network Position" value="0 0 0" />
- <attribute name="Network Rotation" value="" />
- <attribute name="Network Parent Node" value="" />
- <component Type="StaticModel">
- <attribute name="Is Enabled" value="true" />
- <attribute name="Model" value="" />
- <attribute name="Material" value="" />
- <attribute name="Is Occluder" value="false" />
- <attribute name="Can Be Occluded" value="true" />
- <attribute name="Cast Shadows" value="false" />
- <attribute name="Draw Distance" value="0" />
- <attribute name="Shadow Distance" value="0" />
- <attribute name="LOD Bias" value="1" />
- <attribute name="Max Lights" value="0" />
- <attribute name="View Mask" value="-1" />
- <attribute name="Light Mask" value="-1" />
- <attribute name="Shadow Mask" value="-1" />
- <attribute name="Zone Mask" value="-1" />
- <attribute name="Occlusion LOD Level" value="-1" />
- </component>
- <component Type="GameObject">
- <attribute name="Game Lifetime" value="-1" />
- </component>
- </node>
- <node>
- <attribute name="Is Enabled" value="true" />
- <attribute name="Name" value="" />
- <attribute name="Position" value="0 0 0" />
- <attribute name="Rotation" value="1 0 0 0" />
- <attribute name="Scale" value="1 1 1" />
- <attribute name="Variables" value="" />
- <attribute name="Network Position" value="0 0 0" />
- <attribute name="Network Rotation" value="" />
- <attribute name="Network Parent Node" value="" />
- <component Type="StaticModel">
- <attribute name="Is Enabled" value="true" />
- <attribute name="Model" value="" />
- <attribute name="Material" value="" />
- <attribute name="Is Occluder" value="false" />
- <attribute name="Can Be Occluded" value="true" />
- <attribute name="Cast Shadows" value="false" />
- <attribute name="Draw Distance" value="0" />
- <attribute name="Shadow Distance" value="0" />
- <attribute name="LOD Bias" value="1" />
- <attribute name="Max Lights" value="0" />
- <attribute name="View Mask" value="-1" />
- <attribute name="Light Mask" value="-1" />
- <attribute name="Shadow Mask" value="-1" />
- <attribute name="Zone Mask" value="-1" />
- <attribute name="Occlusion LOD Level" value="-1" />
- </component>
- <component Type="GameObject">
- <attribute name="Game Lifetime" value="-1" />
- </component>
- </node>
- <node>
- <attribute name="Is Enabled" value="true" />
- <attribute name="Name" value="" />
- <attribute name="Position" value="0 0 0" />
- <attribute name="Rotation" value="1 0 0 0" />
- <attribute name="Scale" value="1 1 1" />
- <attribute name="Variables" value="" />
- <attribute name="Network Position" value="0 0 0" />
- <attribute name="Network Rotation" value="" />
- <attribute name="Network Parent Node" value="" />
- <component Type="StaticModel">
- <attribute name="Is Enabled" value="true" />
- <attribute name="Model" value="" />
- <attribute name="Material" value="" />
- <attribute name="Is Occluder" value="false" />
- <attribute name="Can Be Occluded" value="true" />
- <attribute name="Cast Shadows" value="false" />
- <attribute name="Draw Distance" value="0" />
- <attribute name="Shadow Distance" value="0" />
- <attribute name="LOD Bias" value="1" />
- <attribute name="Max Lights" value="0" />
- <attribute name="View Mask" value="-1" />
- <attribute name="Light Mask" value="-1" />
- <attribute name="Shadow Mask" value="-1" />
- <attribute name="Zone Mask" value="-1" />
- <attribute name="Occlusion LOD Level" value="-1" />
- </component>
- <component Type="GameObject">
- <attribute name="Game Lifetime" value="-1" />
- </component>
- </node>
- <node>
- <attribute name="Is Enabled" value="true" />
- <attribute name="Name" value="" />
- <attribute name="Position" value="0 0 0" />
- <attribute name="Rotation" value="1 0 0 0" />
- <attribute name="Scale" value="1 1 1" />
- <attribute name="Variables" value="" />
- <attribute name="Network Position" value="0 0 0" />
- <attribute name="Network Rotation" value="" />
- <attribute name="Network Parent Node" value="" />
- <component Type="StaticModel">
- <attribute name="Is Enabled" value="true" />
- <attribute name="Model" value="" />
- <attribute name="Material" value="" />
- <attribute name="Is Occluder" value="false" />
- <attribute name="Can Be Occluded" value="true" />
- <attribute name="Cast Shadows" value="false" />
- <attribute name="Draw Distance" value="0" />
- <attribute name="Shadow Distance" value="0" />
- <attribute name="LOD Bias" value="1" />
- <attribute name="Max Lights" value="0" />
- <attribute name="View Mask" value="-1" />
- <attribute name="Light Mask" value="-1" />
- <attribute name="Shadow Mask" value="-1" />
- <attribute name="Zone Mask" value="-1" />
- <attribute name="Occlusion LOD Level" value="-1" />
- </component>
- <component Type="GameObject">
- <attribute name="Game Lifetime" value="-1" />
- </component>
- </node>
- <node>
- <attribute name="Is Enabled" value="true" />
- <attribute name="Name" value="" />
- <attribute name="Position" value="0 0 0" />
- <attribute name="Rotation" value="1 0 0 0" />
- <attribute name="Scale" value="1 1 1" />
- <attribute name="Variables" value="" />
- <attribute name="Network Position" value="0 0 0" />
- <attribute name="Network Rotation" value="" />
- <attribute name="Network Parent Node" value="" />
- <component Type="StaticModel">
- <attribute name="Is Enabled" value="true" />
- <attribute name="Model" value="" />
- <attribute name="Material" value="" />
- <attribute name="Is Occluder" value="false" />
- <attribute name="Can Be Occluded" value="true" />
- <attribute name="Cast Shadows" value="false" />
- <attribute name="Draw Distance" value="0" />
- <attribute name="Shadow Distance" value="0" />
- <attribute name="LOD Bias" value="1" />
- <attribute name="Max Lights" value="0" />
- <attribute name="View Mask" value="-1" />
- <attribute name="Light Mask" value="-1" />
- <attribute name="Shadow Mask" value="-1" />
- <attribute name="Zone Mask" value="-1" />
- <attribute name="Occlusion LOD Level" value="-1" />
- </component>
- <component Type="GameObject">
- <attribute name="Game Lifetime" value="-1" />
- </component>
- </node>
- <node>
- <attribute name="Is Enabled" value="true" />
- <attribute name="Name" value="" />
- <attribute name="Position" value="0 0 0" />
- <attribute name="Rotation" value="1 0 0 0" />
- <attribute name="Scale" value="1 1 1" />
- <attribute name="Variables" value="" />
- <attribute name="Network Position" value="0 0 0" />
- <attribute name="Network Rotation" value="" />
- <attribute name="Network Parent Node" value="" />
- <component Type="StaticModel">
- <attribute name="Is Enabled" value="true" />
- <attribute name="Model" value="" />
- <attribute name="Material" value="" />
- <attribute name="Is Occluder" value="false" />
- <attribute name="Can Be Occluded" value="true" />
- <attribute name="Cast Shadows" value="false" />
- <attribute name="Draw Distance" value="0" />
- <attribute name="Shadow Distance" value="0" />
- <attribute name="LOD Bias" value="1" />
- <attribute name="Max Lights" value="0" />
- <attribute name="View Mask" value="-1" />
- <attribute name="Light Mask" value="-1" />
- <attribute name="Shadow Mask" value="-1" />
- <attribute name="Zone Mask" value="-1" />
- <attribute name="Occlusion LOD Level" value="-1" />
- </component>
- <component Type="GameObject">
- <attribute name="Game Lifetime" value="-1" />
- </component>
- </node>
- <node>
- <attribute name="Is Enabled" value="true" />
- <attribute name="Name" value="" />
- <attribute name="Position" value="0 0 0" />
- <attribute name="Rotation" value="1 0 0 0" />
- <attribute name="Scale" value="1 1 1" />
- <attribute name="Variables" value="" />
- <attribute name="Network Position" value="0 0 0" />
- <attribute name="Network Rotation" value="" />
- <attribute name="Network Parent Node" value="" />
- <component Type="StaticModel">
- <attribute name="Is Enabled" value="true" />
- <attribute name="Model" value="" />
- <attribute name="Material" value="" />
- <attribute name="Is Occluder" value="false" />
- <attribute name="Can Be Occluded" value="true" />
- <attribute name="Cast Shadows" value="false" />
- <attribute name="Draw Distance" value="0" />
- <attribute name="Shadow Distance" value="0" />
- <attribute name="LOD Bias" value="1" />
- <attribute name="Max Lights" value="0" />
- <attribute name="View Mask" value="-1" />
- <attribute name="Light Mask" value="-1" />
- <attribute name="Shadow Mask" value="-1" />
- <attribute name="Zone Mask" value="-1" />
- <attribute name="Occlusion LOD Level" value="-1" />
- </component>
- <component Type="GameObject">
- <attribute name="Game Lifetime" value="-1" />
- </component>
- </node>
- <node>
- <attribute name="Is Enabled" value="true" />
- <attribute name="Name" value="" />
- <attribute name="Position" value="0 0 0" />
- <attribute name="Rotation" value="1 0 0 0" />
- <attribute name="Scale" value="1 1 1" />
- <attribute name="Variables" value="" />
- <attribute name="Network Position" value="0 0 0" />
- <attribute name="Network Rotation" value="" />
- <attribute name="Network Parent Node" value="" />
- <component Type="StaticModel">
- <attribute name="Is Enabled" value="true" />
- <attribute name="Model" value="" />
- <attribute name="Material" value="" />
- <attribute name="Is Occluder" value="false" />
- <attribute name="Can Be Occluded" value="true" />
- <attribute name="Cast Shadows" value="false" />
- <attribute name="Draw Distance" value="0" />
- <attribute name="Shadow Distance" value="0" />
- <attribute name="LOD Bias" value="1" />
- <attribute name="Max Lights" value="0" />
- <attribute name="View Mask" value="-1" />
- <attribute name="Light Mask" value="-1" />
- <attribute name="Shadow Mask" value="-1" />
- <attribute name="Zone Mask" value="-1" />
- <attribute name="Occlusion LOD Level" value="-1" />
- </component>
- <component Type="GameObject">
- <attribute name="Game Lifetime" value="-1" />
- </component>
- </node>
- <node>
- <attribute name="Is Enabled" value="true" />
- <attribute name="Name" value="" />
- <attribute name="Position" value="0 0 0" />
- <attribute name="Rotation" value="1 0 0 0" />
- <attribute name="Scale" value="1 1 1" />
- <attribute name="Variables" value="" />
- <attribute name="Network Position" value="0 0 0" />
- <attribute name="Network Rotation" value="" />
- <attribute name="Network Parent Node" value="" />
- <component Type="StaticModel">
- <attribute name="Is Enabled" value="true" />
- <attribute name="Model" value="" />
- <attribute name="Material" value="" />
- <attribute name="Is Occluder" value="false" />
- <attribute name="Can Be Occluded" value="true" />
- <attribute name="Cast Shadows" value="false" />
- <attribute name="Draw Distance" value="0" />
- <attribute name="Shadow Distance" value="0" />
- <attribute name="LOD Bias" value="1" />
- <attribute name="Max Lights" value="0" />
- <attribute name="View Mask" value="-1" />
- <attribute name="Light Mask" value="-1" />
- <attribute name="Shadow Mask" value="-1" />
- <attribute name="Zone Mask" value="-1" />
- <attribute name="Occlusion LOD Level" value="-1" />
- </component>
- <component Type="GameObject">
- <attribute name="Game Lifetime" value="-1" />
- </component>
- </node>
- <node>
- <attribute name="Is Enabled" value="true" />
- <attribute name="Name" value="" />
- <attribute name="Position" value="0 0 0" />
- <attribute name="Rotation" value="1 0 0 0" />
- <attribute name="Scale" value="1 1 1" />
- <attribute name="Variables" value="" />
- <attribute name="Network Position" value="0 0 0" />
- <attribute name="Network Rotation" value="" />
- <attribute name="Network Parent Node" value="" />
- <component Type="StaticModel">
- <attribute name="Is Enabled" value="true" />
- <attribute name="Model" value="" />
- <attribute name="Material" value="" />
- <attribute name="Is Occluder" value="false" />
- <attribute name="Can Be Occluded" value="true" />
- <attribute name="Cast Shadows" value="false" />
- <attribute name="Draw Distance" value="0" />
- <attribute name="Shadow Distance" value="0" />
- <attribute name="LOD Bias" value="1" />
- <attribute name="Max Lights" value="0" />
- <attribute name="View Mask" value="-1" />
- <attribute name="Light Mask" value="-1" />
- <attribute name="Shadow Mask" value="-1" />
- <attribute name="Zone Mask" value="-1" />
- <attribute name="Occlusion LOD Level" value="-1" />
- </component>
- <component Type="GameObject">
- <attribute name="Game Lifetime" value="-1" />
- </component>
- </node>
- <node>
- <attribute name="Is Enabled" value="true" />
- <attribute name="Name" value="" />
- <attribute name="Position" value="0 0 0" />
- <attribute name="Rotation" value="1 0 0 0" />
- <attribute name="Scale" value="1 1 1" />
- <attribute name="Variables" value="" />
- <attribute name="Network Position" value="0 0 0" />
- <attribute name="Network Rotation" value="" />
- <attribute name="Network Parent Node" value="" />
- <component Type="StaticModel">
- <attribute name="Is Enabled" value="true" />
- <attribute name="Model" value="" />
- <attribute name="Material" value="" />
- <attribute name="Is Occluder" value="false" />
- <attribute name="Can Be Occluded" value="true" />
- <attribute name="Cast Shadows" value="false" />
- <attribute name="Draw Distance" value="0" />
- <attribute name="Shadow Distance" value="0" />
- <attribute name="LOD Bias" value="1" />
- <attribute name="Max Lights" value="0" />
- <attribute name="View Mask" value="-1" />
- <attribute name="Light Mask" value="-1" />
- <attribute name="Shadow Mask" value="-1" />
- <attribute name="Zone Mask" value="-1" />
- <attribute name="Occlusion LOD Level" value="-1" />
- </component>
- <component Type="GameObject">
- <attribute name="Game Lifetime" value="-1" />
- </component>
- </node>
- <node>
- <attribute name="Is Enabled" value="true" />
- <attribute name="Name" value="" />
- <attribute name="Position" value="0 0 0" />
- <attribute name="Rotation" value="1 0 0 0" />
- <attribute name="Scale" value="1 1 1" />
- <attribute name="Variables" value="" />
- <attribute name="Network Position" value="0 0 0" />
- <attribute name="Network Rotation" value="" />
- <attribute name="Network Parent Node" value="" />
- <component Type="StaticModel">
- <attribute name="Is Enabled" value="true" />
- <attribute name="Model" value="" />
- <attribute name="Material" value="" />
- <attribute name="Is Occluder" value="false" />
- <attribute name="Can Be Occluded" value="true" />
- <attribute name="Cast Shadows" value="false" />
- <attribute name="Draw Distance" value="0" />
- <attribute name="Shadow Distance" value="0" />
- <attribute name="LOD Bias" value="1" />
- <attribute name="Max Lights" value="0" />
- <attribute name="View Mask" value="-1" />
- <attribute name="Light Mask" value="-1" />
- <attribute name="Shadow Mask" value="-1" />
- <attribute name="Zone Mask" value="-1" />
- <attribute name="Occlusion LOD Level" value="-1" />
- </component>
- <component Type="GameObject">
- <attribute name="Game Lifetime" value="-1" />
- </component>
- </node>
- <node>
- <attribute name="Is Enabled" value="true" />
- <attribute name="Name" value="" />
- <attribute name="Position" value="0 0 0" />
- <attribute name="Rotation" value="1 0 0 0" />
- <attribute name="Scale" value="1 1 1" />
- <attribute name="Variables" value="" />
- <attribute name="Network Position" value="0 0 0" />
- <attribute name="Network Rotation" value="" />
- <attribute name="Network Parent Node" value="" />
- <component Type="StaticModel">
- <attribute name="Is Enabled" value="true" />
- <attribute name="Model" value="" />
- <attribute name="Material" value="" />
- <attribute name="Is Occluder" value="false" />
- <attribute name="Can Be Occluded" value="true" />
- <attribute name="Cast Shadows" value="false" />
- <attribute name="Draw Distance" value="0" />
- <attribute name="Shadow Distance" value="0" />
- <attribute name="LOD Bias" value="1" />
- <attribute name="Max Lights" value="0" />
- <attribute name="View Mask" value="-1" />
- <attribute name="Light Mask" value="-1" />
- <attribute name="Shadow Mask" value="-1" />
- <attribute name="Zone Mask" value="-1" />
- <attribute name="Occlusion LOD Level" value="-1" />
- </component>
- <component Type="GameObject">
- <attribute name="Game Lifetime" value="-1" />
- </component>
- </node>
- <node>
- <attribute name="Is Enabled" value="true" />
- <attribute name="Name" value="" />
- <attribute name="Position" value="0 0 0" />
- <attribute name="Rotation" value="1 0 0 0" />
- <attribute name="Scale" value="1 1 1" />
- <attribute name="Variables" value="" />
- <attribute name="Network Position" value="0 0 0" />
- <attribute name="Network Rotation" value="" />
- <attribute name="Network Parent Node" value="" />
- <component Type="StaticModel">
- <attribute name="Is Enabled" value="true" />
- <attribute name="Model" value="" />
- <attribute name="Material" value="" />
- <attribute name="Is Occluder" value="false" />
- <attribute name="Can Be Occluded" value="true" />
- <attribute name="Cast Shadows" value="false" />
- <attribute name="Draw Distance" value="0" />
- <attribute name="Shadow Distance" value="0" />
- <attribute name="LOD Bias" value="1" />
- <attribute name="Max Lights" value="0" />
- <attribute name="View Mask" value="-1" />
- <attribute name="Light Mask" value="-1" />
- <attribute name="Shadow Mask" value="-1" />
- <attribute name="Zone Mask" value="-1" />
- <attribute name="Occlusion LOD Level" value="-1" />
- </component>
- <component Type="GameObject">
- <attribute name="Game Lifetime" value="-1" />
- </component>
- </node>
- <node>
- <attribute name="Is Enabled" value="true" />
- <attribute name="Name" value="" />
- <attribute name="Position" value="0 0 0" />
- <attribute name="Rotation" value="1 0 0 0" />
- <attribute name="Scale" value="1 1 1" />
- <attribute name="Variables" value="" />
- <attribute name="Network Position" value="0 0 0" />
- <attribute name="Network Rotation" value="" />
- <attribute name="Network Parent Node" value="" />
- <component Type="StaticModel">
- <attribute name="Is Enabled" value="true" />
- <attribute name="Model" value="" />
- <attribute name="Material" value="" />
- <attribute name="Is Occluder" value="false" />
- <attribute name="Can Be Occluded" value="true" />
- <attribute name="Cast Shadows" value="false" />
- <attribute name="Draw Distance" value="0" />
- <attribute name="Shadow Distance" value="0" />
- <attribute name="LOD Bias" value="1" />
- <attribute name="Max Lights" value="0" />
- <attribute name="View Mask" value="-1" />
- <attribute name="Light Mask" value="-1" />
- <attribute name="Shadow Mask" value="-1" />
- <attribute name="Zone Mask" value="-1" />
- <attribute name="Occlusion LOD Level" value="-1" />
- </component>
- <component Type="GameObject">
- <attribute name="Game Lifetime" value="-1" />
- </component>
- </node>
- <node>
- <attribute name="Is Enabled" value="true" />
- <attribute name="Name" value="" />
- <attribute name="Position" value="0 0 0" />
- <attribute name="Rotation" value="1 0 0 0" />
- <attribute name="Scale" value="1 1 1" />
- <attribute name="Variables" value="" />
- <attribute name="Network Position" value="0 0 0" />
- <attribute name="Network Rotation" value="" />
- <attribute name="Network Parent Node" value="" />
- <component Type="StaticModel">
- <attribute name="Is Enabled" value="true" />
- <attribute name="Model" value="" />
- <attribute name="Material" value="" />
- <attribute name="Is Occluder" value="false" />
- <attribute name="Can Be Occluded" value="true" />
- <attribute name="Cast Shadows" value="false" />
- <attribute name="Draw Distance" value="0" />
- <attribute name="Shadow Distance" value="0" />
- <attribute name="LOD Bias" value="1" />
- <attribute name="Max Lights" value="0" />
- <attribute name="View Mask" value="-1" />
- <attribute name="Light Mask" value="-1" />
- <attribute name="Shadow Mask" value="-1" />
- <attribute name="Zone Mask" value="-1" />
- <attribute name="Occlusion LOD Level" value="-1" />
- </component>
- <component Type="GameObject">
- <attribute name="Game Lifetime" value="-1" />
- </component>
- </node>
- <node>
- <attribute name="Is Enabled" value="true" />
- <attribute name="Name" value="" />
- <attribute name="Position" value="0 0 0" />
- <attribute name="Rotation" value="1 0 0 0" />
- <attribute name="Scale" value="1 1 1" />
- <attribute name="Variables" value="" />
- <attribute name="Network Position" value="0 0 0" />
- <attribute name="Network Rotation" value="" />
- <attribute name="Network Parent Node" value="" />
- <component Type="StaticModel">
- <attribute name="Is Enabled" value="true" />
- <attribute name="Model" value="" />
- <attribute name="Material" value="" />
- <attribute name="Is Occluder" value="false" />
- <attribute name="Can Be Occluded" value="true" />
- <attribute name="Cast Shadows" value="false" />
- <attribute name="Draw Distance" value="0" />
- <attribute name="Shadow Distance" value="0" />
- <attribute name="LOD Bias" value="1" />
- <attribute name="Max Lights" value="0" />
- <attribute name="View Mask" value="-1" />
- <attribute name="Light Mask" value="-1" />
- <attribute name="Shadow Mask" value="-1" />
- <attribute name="Zone Mask" value="-1" />
- <attribute name="Occlusion LOD Level" value="-1" />
- </component>
- <component Type="GameObject">
- <attribute name="Game Lifetime" value="-1" />
- </component>
- </node>
- <node>
- <attribute name="Is Enabled" value="true" />
- <attribute name="Name" value="" />
- <attribute name="Position" value="0 0 0" />
- <attribute name="Rotation" value="1 0 0 0" />
- <attribute name="Scale" value="1 1 1" />
- <attribute name="Variables" value="" />
- <attribute name="Network Position" value="0 0 0" />
- <attribute name="Network Rotation" value="" />
- <attribute name="Network Parent Node" value="" />
- <component Type="StaticModel">
- <attribute name="Is Enabled" value="true" />
- <attribute name="Model" value="" />
- <attribute name="Material" value="" />
- <attribute name="Is Occluder" value="false" />
- <attribute name="Can Be Occluded" value="true" />
- <attribute name="Cast Shadows" value="false" />
- <attribute name="Draw Distance" value="0" />
- <attribute name="Shadow Distance" value="0" />
- <attribute name="LOD Bias" value="1" />
- <attribute name="Max Lights" value="0" />
- <attribute name="View Mask" value="-1" />
- <attribute name="Light Mask" value="-1" />
- <attribute name="Shadow Mask" value="-1" />
- <attribute name="Zone Mask" value="-1" />
- <attribute name="Occlusion LOD Level" value="-1" />
- </component>
- <component Type="GameObject">
- <attribute name="Game Lifetime" value="-1" />
- </component>
- </node>
- <node>
- <attribute name="Is Enabled" value="true" />
- <attribute name="Name" value="" />
- <attribute name="Position" value="0 0 0" />
- <attribute name="Rotation" value="1 0 0 0" />
- <attribute name="Scale" value="1 1 1" />
- <attribute name="Variables" value="" />
- <attribute name="Network Position" value="0 0 0" />
- <attribute name="Network Rotation" value="" />
- <attribute name="Network Parent Node" value="" />
- <component Type="StaticModel">
- <attribute name="Is Enabled" value="true" />
- <attribute name="Model" value="" />
- <attribute name="Material" value="" />
- <attribute name="Is Occluder" value="false" />
- <attribute name="Can Be Occluded" value="true" />
- <attribute name="Cast Shadows" value="false" />
- <attribute name="Draw Distance" value="0" />
- <attribute name="Shadow Distance" value="0" />
- <attribute name="LOD Bias" value="1" />
- <attribute name="Max Lights" value="0" />
- <attribute name="View Mask" value="-1" />
- <attribute name="Light Mask" value="-1" />
- <attribute name="Shadow Mask" value="-1" />
- <attribute name="Zone Mask" value="-1" />
- <attribute name="Occlusion LOD Level" value="-1" />
- </component>
- <component Type="GameObject">
- <attribute name="Game Lifetime" value="-1" />
- </component>
- </node>
- <node>
- <attribute name="Is Enabled" value="true" />
- <attribute name="Name" value="" />
- <attribute name="Position" value="0 0 0" />
- <attribute name="Rotation" value="1 0 0 0" />
- <attribute name="Scale" value="1 1 1" />
- <attribute name="Variables" value="" />
- <attribute name="Network Position" value="0 0 0" />
- <attribute name="Network Rotation" value="" />
- <attribute name="Network Parent Node" value="" />
- <component Type="StaticModel">
- <attribute name="Is Enabled" value="true" />
- <attribute name="Model" value="" />
- <attribute name="Material" value="" />
- <attribute name="Is Occluder" value="false" />
- <attribute name="Can Be Occluded" value="true" />
- <attribute name="Cast Shadows" value="false" />
- <attribute name="Draw Distance" value="0" />
- <attribute name="Shadow Distance" value="0" />
- <attribute name="LOD Bias" value="1" />
- <attribute name="Max Lights" value="0" />
- <attribute name="View Mask" value="-1" />
- <attribute name="Light Mask" value="-1" />
- <attribute name="Shadow Mask" value="-1" />
- <attribute name="Zone Mask" value="-1" />
- <attribute name="Occlusion LOD Level" value="-1" />
- </component>
- <component Type="GameObject">
- <attribute name="Game Lifetime" value="-1" />
- </component>
- </node>
- <node>
- <attribute name="Is Enabled" value="true" />
- <attribute name="Name" value="" />
- <attribute name="Position" value="0 0 0" />
- <attribute name="Rotation" value="1 0 0 0" />
- <attribute name="Scale" value="1 1 1" />
- <attribute name="Variables" value="" />
- <attribute name="Network Position" value="0 0 0" />
- <attribute name="Network Rotation" value="" />
- <attribute name="Network Parent Node" value="" />
- <component Type="StaticModel">
- <attribute name="Is Enabled" value="true" />
- <attribute name="Model" value="" />
- <attribute name="Material" value="" />
- <attribute name="Is Occluder" value="false" />
- <attribute name="Can Be Occluded" value="true" />
- <attribute name="Cast Shadows" value="false" />
- <attribute name="Draw Distance" value="0" />
- <attribute name="Shadow Distance" value="0" />
- <attribute name="LOD Bias" value="1" />
- <attribute name="Max Lights" value="0" />
- <attribute name="View Mask" value="-1" />
- <attribute name="Light Mask" value="-1" />
- <attribute name="Shadow Mask" value="-1" />
- <attribute name="Zone Mask" value="-1" />
- <attribute name="Occlusion LOD Level" value="-1" />
- </component>
- <component Type="GameObject">
- <attribute name="Game Lifetime" value="-1" />
- </component>
- </node>
- <node>
- <attribute name="Is Enabled" value="true" />
- <attribute name="Name" value="" />
- <attribute name="Position" value="0 0 0" />
- <attribute name="Rotation" value="1 0 0 0" />
- <attribute name="Scale" value="1 1 1" />
- <attribute name="Variables" value="" />
- <attribute name="Network Position" value="0 0 0" />
- <attribute name="Network Rotation" value="" />
- <attribute name="Network Parent Node" value="" />
- <component Type="StaticModel">
- <attribute name="Is Enabled" value="true" />
- <attribute name="Model" value="" />
- <attribute name="Material" value="" />
- <attribute name="Is Occluder" value="false" />
- <attribute name="Can Be Occluded" value="true" />
- <attribute name="Cast Shadows" value="false" />
- <attribute name="Draw Distance" value="0" />
- <attribute name="Shadow Distance" value="0" />
- <attribute name="LOD Bias" value="1" />
- <attribute name="Max Lights" value="0" />
- <attribute name="View Mask" value="-1" />
- <attribute name="Light Mask" value="-1" />
- <attribute name="Shadow Mask" value="-1" />
- <attribute name="Zone Mask" value="-1" />
- <attribute name="Occlusion LOD Level" value="-1" />
- </component>
- <component Type="GameObject">
- <attribute name="Game Lifetime" value="-1" />
- </component>
- </node>
- <node>
- <attribute name="Is Enabled" value="true" />
- <attribute name="Name" value="" />
- <attribute name="Position" value="0 0 0" />
- <attribute name="Rotation" value="1 0 0 0" />
- <attribute name="Scale" value="1 1 1" />
- <attribute name="Variables" value="" />
- <attribute name="Network Position" value="0 0 0" />
- <attribute name="Network Rotation" value="" />
- <attribute name="Network Parent Node" value="" />
- <component Type="StaticModel">
- <attribute name="Is Enabled" value="true" />
- <attribute name="Model" value="" />
- <attribute name="Material" value="" />
- <attribute name="Is Occluder" value="false" />
- <attribute name="Can Be Occluded" value="true" />
- <attribute name="Cast Shadows" value="false" />
- <attribute name="Draw Distance" value="0" />
- <attribute name="Shadow Distance" value="0" />
- <attribute name="LOD Bias" value="1" />
- <attribute name="Max Lights" value="0" />
- <attribute name="View Mask" value="-1" />
- <attribute name="Light Mask" value="-1" />
- <attribute name="Shadow Mask" value="-1" />
- <attribute name="Zone Mask" value="-1" />
- <attribute name="Occlusion LOD Level" value="-1" />
- </component>
- <component Type="GameObject">
- <attribute name="Game Lifetime" value="-1" />
- </component>
- </node>
- <node>
- <attribute name="Is Enabled" value="true" />
- <attribute name="Name" value="" />
- <attribute name="Position" value="0 0 0" />
- <attribute name="Rotation" value="1 0 0 0" />
- <attribute name="Scale" value="1 1 1" />
- <attribute name="Variables" value="" />
- <attribute name="Network Position" value="0 0 0" />
- <attribute name="Network Rotation" value="" />
- <attribute name="Network Parent Node" value="" />
- <component Type="StaticModel">
- <attribute name="Is Enabled" value="true" />
- <attribute name="Model" value="" />
- <attribute name="Material" value="" />
- <attribute name="Is Occluder" value="false" />
- <attribute name="Can Be Occluded" value="true" />
- <attribute name="Cast Shadows" value="false" />
- <attribute name="Draw Distance" value="0" />
- <attribute name="Shadow Distance" value="0" />
- <attribute name="LOD Bias" value="1" />
- <attribute name="Max Lights" value="0" />
- <attribute name="View Mask" value="-1" />
- <attribute name="Light Mask" value="-1" />
- <attribute name="Shadow Mask" value="-1" />
- <attribute name="Zone Mask" value="-1" />
- <attribute name="Occlusion LOD Level" value="-1" />
- </component>
- <component Type="GameObject">
- <attribute name="Game Lifetime" value="-1" />
- </component>
- </node>
- <node>
- <attribute name="Is Enabled" value="true" />
- <attribute name="Name" value="" />
- <attribute name="Position" value="0 0 0" />
- <attribute name="Rotation" value="1 0 0 0" />
- <attribute name="Scale" value="1 1 1" />
- <attribute name="Variables" value="" />
- <attribute name="Network Position" value="0 0 0" />
- <attribute name="Network Rotation" value="" />
- <attribute name="Network Parent Node" value="" />
- <component Type="StaticModel">
- <attribute name="Is Enabled" value="true" />
- <attribute name="Model" value="" />
- <attribute name="Material" value="" />
- <attribute name="Is Occluder" value="false" />
- <attribute name="Can Be Occluded" value="true" />
- <attribute name="Cast Shadows" value="false" />
- <attribute name="Draw Distance" value="0" />
- <attribute name="Shadow Distance" value="0" />
- <attribute name="LOD Bias" value="1" />
- <attribute name="Max Lights" value="0" />
- <attribute name="View Mask" value="-1" />
- <attribute name="Light Mask" value="-1" />
- <attribute name="Shadow Mask" value="-1" />
- <attribute name="Zone Mask" value="-1" />
- <attribute name="Occlusion LOD Level" value="-1" />
- </component>
- <component Type="GameObject">
- <attribute name="Game Lifetime" value="-1" />
- </component>
- </node>
- <node>
- <attribute name="Is Enabled" value="true" />
- <attribute name="Name" value="" />
- <attribute name="Position" value="0 0 0" />
- <attribute name="Rotation" value="1 0 0 0" />
- <attribute name="Scale" value="1 1 1" />
- <attribute name="Variables" value="" />
- <attribute name="Network Position" value="0 0 0" />
- <attribute name="Network Rotation" value="" />
- <attribute name="Network Parent Node" value="" />
- <component Type="StaticModel">
- <attribute name="Is Enabled" value="true" />
- <attribute name="Model" value="" />
- <attribute name="Material" value="" />
- <attribute name="Is Occluder" value="false" />
- <attribute name="Can Be Occluded" value="true" />
- <attribute name="Cast Shadows" value="false" />
- <attribute name="Draw Distance" value="0" />
- <attribute name="Shadow Distance" value="0" />
- <attribute name="LOD Bias" value="1" />
- <attribute name="Max Lights" value="0" />
- <attribute name="View Mask" value="-1" />
- <attribute name="Light Mask" value="-1" />
- <attribute name="Shadow Mask" value="-1" />
- <attribute name="Zone Mask" value="-1" />
- <attribute name="Occlusion LOD Level" value="-1" />
- </component>
- <component Type="GameObject">
- <attribute name="Game Lifetime" value="-1" />
- </component>
- </node>
- <node>
- <attribute name="Is Enabled" value="true" />
- <attribute name="Name" value="" />
- <attribute name="Position" value="0 0 0" />
- <attribute name="Rotation" value="1 0 0 0" />
- <attribute name="Scale" value="1 1 1" />
- <attribute name="Variables" value="" />
- <attribute name="Network Position" value="0 0 0" />
- <attribute name="Network Rotation" value="" />
- <attribute name="Network Parent Node" value="" />
- <component Type="StaticModel">
- <attribute name="Is Enabled" value="true" />
- <attribute name="Model" value="" />
- <attribute name="Material" value="" />
- <attribute name="Is Occluder" value="false" />
- <attribute name="Can Be Occluded" value="true" />
- <attribute name="Cast Shadows" value="false" />
- <attribute name="Draw Distance" value="0" />
- <attribute name="Shadow Distance" value="0" />
- <attribute name="LOD Bias" value="1" />
- <attribute name="Max Lights" value="0" />
- <attribute name="View Mask" value="-1" />
- <attribute name="Light Mask" value="-1" />
- <attribute name="Shadow Mask" value="-1" />
- <attribute name="Zone Mask" value="-1" />
- <attribute name="Occlusion LOD Level" value="-1" />
- </component>
- <component Type="GameObject">
- <attribute name="Game Lifetime" value="-1" />
- </component>
- </node>
- <node>
- <attribute name="Is Enabled" value="true" />
- <attribute name="Name" value="" />
- <attribute name="Position" value="0 0 0" />
- <attribute name="Rotation" value="1 0 0 0" />
- <attribute name="Scale" value="1 1 1" />
- <attribute name="Variables" value="" />
- <attribute name="Network Position" value="0 0 0" />
- <attribute name="Network Rotation" value="" />
- <attribute name="Network Parent Node" value="" />
- <component Type="StaticModel">
- <attribute name="Is Enabled" value="true" />
- <attribute name="Model" value="" />
- <attribute name="Material" value="" />
- <attribute name="Is Occluder" value="false" />
- <attribute name="Can Be Occluded" value="true" />
- <attribute name="Cast Shadows" value="false" />
- <attribute name="Draw Distance" value="0" />
- <attribute name="Shadow Distance" value="0" />
- <attribute name="LOD Bias" value="1" />
- <attribute name="Max Lights" value="0" />
- <attribute name="View Mask" value="-1" />
- <attribute name="Light Mask" value="-1" />
- <attribute name="Shadow Mask" value="-1" />
- <attribute name="Zone Mask" value="-1" />
- <attribute name="Occlusion LOD Level" value="-1" />
- </component>
- <component Type="GameObject">
- <attribute name="Game Lifetime" value="-1" />
- </component>
- </node>
- <node>
- <attribute name="Is Enabled" value="true" />
- <attribute name="Name" value="" />
- <attribute name="Position" value="0 0 0" />
- <attribute name="Rotation" value="1 0 0 0" />
- <attribute name="Scale" value="1 1 1" />
- <attribute name="Variables" value="" />
- <attribute name="Network Position" value="0 0 0" />
- <attribute name="Network Rotation" value="" />
- <attribute name="Network Parent Node" value="" />
- <component Type="StaticModel">
- <attribute name="Is Enabled" value="true" />
- <attribute name="Model" value="" />
- <attribute name="Material" value="" />
- <attribute name="Is Occluder" value="false" />
- <attribute name="Can Be Occluded" value="true" />
- <attribute name="Cast Shadows" value="false" />
- <attribute name="Draw Distance" value="0" />
- <attribute name="Shadow Distance" value="0" />
- <attribute name="LOD Bias" value="1" />
- <attribute name="Max Lights" value="0" />
- <attribute name="View Mask" value="-1" />
- <attribute name="Light Mask" value="-1" />
- <attribute name="Shadow Mask" value="-1" />
- <attribute name="Zone Mask" value="-1" />
- <attribute name="Occlusion LOD Level" value="-1" />
- </component>
- <component Type="GameObject">
- <attribute name="Game Lifetime" value="-1" />
- </component>
- </node>
- <node>
- <attribute name="Is Enabled" value="true" />
- <attribute name="Name" value="" />
- <attribute name="Position" value="0 0 0" />
- <attribute name="Rotation" value="1 0 0 0" />
- <attribute name="Scale" value="1 1 1" />
- <attribute name="Variables" value="" />
- <attribute name="Network Position" value="0 0 0" />
- <attribute name="Network Rotation" value="" />
- <attribute name="Network Parent Node" value="" />
- <component Type="StaticModel">
- <attribute name="Is Enabled" value="true" />
- <attribute name="Model" value="" />
- <attribute name="Material" value="" />
- <attribute name="Is Occluder" value="false" />
- <attribute name="Can Be Occluded" value="true" />
- <attribute name="Cast Shadows" value="false" />
- <attribute name="Draw Distance" value="0" />
- <attribute name="Shadow Distance" value="0" />
- <attribute name="LOD Bias" value="1" />
- <attribute name="Max Lights" value="0" />
- <attribute name="View Mask" value="-1" />
- <attribute name="Light Mask" value="-1" />
- <attribute name="Shadow Mask" value="-1" />
- <attribute name="Zone Mask" value="-1" />
- <attribute name="Occlusion LOD Level" value="-1" />
- </component>
- <component Type="GameObject">
- <attribute name="Game Lifetime" value="-1" />
- </component>
- </node>
- <node>
- <attribute name="Is Enabled" value="true" />
- <attribute name="Name" value="" />
- <attribute name="Position" value="0 0 0" />
- <attribute name="Rotation" value="1 0 0 0" />
- <attribute name="Scale" value="1 1 1" />
- <attribute name="Variables" value="" />
- <attribute name="Network Position" value="0 0 0" />
- <attribute name="Network Rotation" value="" />
- <attribute name="Network Parent Node" value="" />
- <component Type="StaticModel">
- <attribute name="Is Enabled" value="true" />
- <attribute name="Model" value="" />
- <attribute name="Material" value="" />
- <attribute name="Is Occluder" value="false" />
- <attribute name="Can Be Occluded" value="true" />
- <attribute name="Cast Shadows" value="false" />
- <attribute name="Draw Distance" value="0" />
- <attribute name="Shadow Distance" value="0" />
- <attribute name="LOD Bias" value="1" />
- <attribute name="Max Lights" value="0" />
- <attribute name="View Mask" value="-1" />
- <attribute name="Light Mask" value="-1" />
- <attribute name="Shadow Mask" value="-1" />
- <attribute name="Zone Mask" value="-1" />
- <attribute name="Occlusion LOD Level" value="-1" />
- </component>
- <component Type="GameObject">
- <attribute name="Game Lifetime" value="-1" />
- </component>
- </node>
- <node>
- <attribute name="Is Enabled" value="true" />
- <attribute name="Name" value="" />
- <attribute name="Position" value="0 0 0" />
- <attribute name="Rotation" value="1 0 0 0" />
- <attribute name="Scale" value="1 1 1" />
- <attribute name="Variables" value="" />
- <attribute name="Network Position" value="0 0 0" />
- <attribute name="Network Rotation" value="" />
- <attribute name="Network Parent Node" value="" />
- <component Type="StaticModel">
- <attribute name="Is Enabled" value="true" />
- <attribute name="Model" value="" />
- <attribute name="Material" value="" />
- <attribute name="Is Occluder" value="false" />
- <attribute name="Can Be Occluded" value="true" />
- <attribute name="Cast Shadows" value="false" />
- <attribute name="Draw Distance" value="0" />
- <attribute name="Shadow Distance" value="0" />
- <attribute name="LOD Bias" value="1" />
- <attribute name="Max Lights" value="0" />
- <attribute name="View Mask" value="-1" />
- <attribute name="Light Mask" value="-1" />
- <attribute name="Shadow Mask" value="-1" />
- <attribute name="Zone Mask" value="-1" />
- <attribute name="Occlusion LOD Level" value="-1" />
- </component>
- <component Type="GameObject">
- <attribute name="Game Lifetime" value="-1" />
- </component>
- </node>
- <node>
- <attribute name="Is Enabled" value="true" />
- <attribute name="Name" value="" />
- <attribute name="Position" value="0 0 0" />
- <attribute name="Rotation" value="1 0 0 0" />
- <attribute name="Scale" value="1 1 1" />
- <attribute name="Variables" value="" />
- <attribute name="Network Position" value="0 0 0" />
- <attribute name="Network Rotation" value="" />
- <attribute name="Network Parent Node" value="" />
- <node />
- <node />
- <node />
- <node />
- <node />
- <node />
- <node />
- <node />
- <node />
- <node />
- <node />
- <node />
- <node />
- <node />
- <node />
- <node />
- <node />
- <node />
- <node />
- <node />
- <node />
- <node />
- <node />
- <node />
- <node />
- <node />
- <node />
- <node />
- <node />
- <node />
- <node />
- <node />
- <node />
- <component Type="Camera">
- <attribute name="Is Enabled" value="true" />
- <attribute name="Near Clip" value="0.1" />
- <attribute name="Far Clip" value="1000" />
- <attribute name="FOV" value="45" />
- <attribute name="Aspect Ratio" value="1" />
- <attribute name="Fill Mode" value="0" />
- <attribute name="Auto Aspect Ratio" value="true" />
- <attribute name="Orthographic" value="false" />
- <attribute name="Orthographic Size" value="20" />
- <attribute name="Zoom" value="1" />
- <attribute name="LOD Bias" value="1" />
- <attribute name="View Mask" value="-1" />
- <attribute name="View Override Flags" value="0" />
- <attribute name="Projection Offset" value="0 0" />
- <attribute name="Reflection Plane" value="0 1 0 0" />
- <attribute name="Clip Plane" value="0 1 0 0" />
- <attribute name="Use Reflection" value="false" />
- <attribute name="Use Clipping" value="false" />
- </component>
- <node />
- <component Type="StaticModel">
- <attribute name="Is Enabled" value="true" />
- <attribute name="Model" value="" />
- <attribute name="Material" value="" />
- <attribute name="Is Occluder" value="false" />
- <attribute name="Can Be Occluded" value="true" />
- <attribute name="Cast Shadows" value="false" />
- <attribute name="Draw Distance" value="0" />
- <attribute name="Shadow Distance" value="0" />
- <attribute name="LOD Bias" value="1" />
- <attribute name="Max Lights" value="0" />
- <attribute name="View Mask" value="-1" />
- <attribute name="Light Mask" value="-1" />
- <attribute name="Shadow Mask" value="-1" />
- <attribute name="Zone Mask" value="-1" />
- <attribute name="Occlusion LOD Level" value="-1" />
- </component>
- </node>
- <node>
- <attribute name="Is Enabled" value="true" />
- <attribute name="Name" value="" />
- <attribute name="Position" value="0 0 0" />
- <attribute name="Rotation" value="1 0 0 0" />
- <attribute name="Scale" value="1 1 1" />
- <attribute name="Variables" value="" />
- <attribute name="Network Position" value="0 0 0" />
- <attribute name="Network Rotation" value="" />
- <attribute name="Network Parent Node" value="" />
- <component Type="Camera">
- <attribute name="Is Enabled" value="true" />
- <attribute name="Near Clip" value="0.1" />
- <attribute name="Far Clip" value="1000" />
- <attribute name="FOV" value="45" />
- <attribute name="Aspect Ratio" value="1" />
- <attribute name="Fill Mode" value="0" />
- <attribute name="Auto Aspect Ratio" value="true" />
- <attribute name="Orthographic" value="false" />
- <attribute name="Orthographic Size" value="20" />
- <attribute name="Zoom" value="1" />
- <attribute name="LOD Bias" value="1" />
- <attribute name="View Mask" value="-1" />
- <attribute name="View Override Flags" value="0" />
- <attribute name="Projection Offset" value="0 0" />
- <attribute name="Reflection Plane" value="0 1 0 0" />
- <attribute name="Clip Plane" value="0 1 0 0" />
- <attribute name="Use Reflection" value="false" />
- <attribute name="Use Clipping" value="false" />
- </component>
- <component Type="GameObject">
- <attribute name="Game Lifetime" value="-1" />
- </component>
- </node>
- </node>
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement