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TheInsidiousOne

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Jan 24th, 2018
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  1. ```
  2. Shishi Kyutama
  3. Normal Spell Card
  4. Target 1 "Star Raider" monster you control and 1 "Star Raider" monster in your GY; destroy that monster on the field, and if you do, Special Summon that other monster from your GY. You can only activate 1 "Shishi Kyutama" per turn.
  5. ```
  6. ```
  7. Sasori Kyutama
  8. Normal Spell Card
  9. Target 1 "Star Raider" monster in your GY; send the top 3 cards of your Deck to the GY, and if you do, Special Summon that target if at least 2 of the sent cards are "Star Raider" monsters. Otherwise, shuffle that target into the Deck. You can only activate 1 "Sasori Kyutama" per turn.
  10. ```
  11. ```
  12. Ookami Kyutama
  13. Normal Trap Card
  14. When your opponent activates a card or effect that would inflict damage to you: Make that damage to you 0, then Special Summon 1 "Star Raider" monster from your hand or GY.
  15. ```
  16. ```
  17. Tenbin Kyutama
  18. Counter Trap Card
  19. If a card is activated that would destroy a card(s) while you control a "Star Raider" monster: Negate that effect, and if you do, 1 "Star Raider" monster you control gains 500 ATK/DEF until the end of this turn.
  20. ```
  21. ```
  22. Oushi Kyutama
  23. Equip Spell Card
  24. Activate this card by targeting 1 "Star Raider" Composition Monster in your GY; Special Summon it and equip it with this card. When this card leaves the field, destroy that monster.
  25. ```
  26. ```
  27. Hebitsukai Kyutama
  28. Normal Spell Card
  29. Target 1 "Star Raider" Composition Monster you control; deactivate 1 of its materials, and if you do, it is treated as a Base until the end of this turn.
  30. ```
  31. ```
  32. Chameleon Kyutama
  33. Quick-Play Spell Card
  34. Target 1 "Star Raider" monster you control; until the end of this turn, its ATK/DEF become double its current ATK/DEF, also any battle damage it inflicts to your opponent is halved. You can only activate 1 "Chameleon Kyutama" per turn.
  35. ```
  36. ```
  37. Washi Kyutama
  38. Normal Trap Card
  39. If a "Star Raider" monster you control is destroyed by battle or card effect and sent to the GY: Add 1 "Kyutama" card from your Deck to your hand, except "Washi Kyutama". You can only activate 1 "Washi Kyutama" per turn.
  40. ```
  41. ```
  42. Kajiki Kyutama
  43. Continuous Trap Card
  44. Activate this card by targeting 1 "Star Raider" Base or Composition Monster you control; it cannot be destroyed by battle or by your opponent's card effects. When that monster leaves the field, destroy this card.
  45. ```
  46. ```
  47. Ryu Kyutama
  48. Equip Spell Card
  49. Equip only to a "Star Raider" Base you control. If you use the equipped monster you control for a Composition Summon, you can use monsters in your hand as the other materials.
  50. ```
  51. ```
  52. Koguma Kyutama
  53. Normal Spell Card
  54. Target 1 "Star Raider" Composition Monster you control; reactivate 1 of its deactivated materials, and if you do, it is treated as a Base while face-up on the field.
  55. ```
  56. ```
  57. Houou Kyutama
  58. Normal Trap Card
  59. If a monster(s) you control is destroyed by battle or card effect: Add up to 2 "Star Raider" monsters from your Deck to your hand. You can only activate 1 "Houou Kyutama" per turn.
  60. ```
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