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- class FireWorksOnLevelUp : public PlayerScript
- {
- public:
- FireWorksOnLevelUp() : PlayerScript("FireWorksOnLevelUp") { }
- void OnLevelChanged(Player * player, uint8 oldLevel)
- {
- if (oldLevel == 79)
- player->CastSpell(player, 11541, true);
- }
- };
- void AddSC_FireWorksOnLevelUp()
- {
- new FireWorksOnLevelUp();
- }
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