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- # ______________
- # | .__. | ___ _ _ ___ _
- # | ._-. | | | | _ \ ___ ___| |_ __ _ | | / __| ___ _ _ __ __(_) __ ___
- # | '""' | | _// _ \(_-<| _|/ _` || | \__ \/ -_)| '_|\ V /| |/ _|/ -_)
- # | -.,-_ | |_| \___//__/ \__|\__,_||_| |___/\___||_| \_/ |_|\__|\___|
- # |______________|
- #
- ####################
- # General Settings #
- ####################
- ## PostalService requires a database to function. Currently MySQL is supported.
- database:
- user: mail
- password: Adg(wy&HSQ2>(qWr
- host: localhost
- port: 3306
- database: mail
- ## Here you can enable or disable each type of mail
- # PostalService has 4 mail types built-in:
- # Letters - Text only messages
- # Package - In-game Items
- # Payment - Money/Currency (requires Vault)
- # Xp - XP points (not levels)
- enabled-mail-types:
- letter: true
- package: true
- payment: true
- xp: true
- ## Toggle the use of UUIDs
- # If disabled, PostalService will track player data using
- # player names. If the server is running in offline mode,
- # UUIDs will automatically be disabled. To force the use of
- # UUIDS in offline mode, set this to "always".
- use-uuids: always
- ## Toggle on or off the update checker
- # If the update checker finds an update, it will notify players with the
- # postalservice.update permission when they login.
- #
- # You can also choose to have new versions auto downloaded as well.
- # There are 3 auto download settings you can choose from:
- # - all: This will download all updates as they become available.
- # - bugfix: This will only download bugfix updates to your current version,
- # and you will have to manually update for feature upates.
- # - none: This will disable auto downloading for all updates.
- update-checker:
- enabled: true
- auto-download: all
- ## Turning on debug mode may reveal errors that can be used to help
- # solve problems.
- debug-mode: false
- ##################
- # World Settings #
- ##################
- ## World groups allow you to segregate where mail items can be claimed.
- # This is useful if you have worlds with different inventories and you don't want
- # players sending things across universes.
- # For example, mail sent from a world in a "Survival Universe" would not be
- # claimable from a world in a "PvP Universe".
- # You can define as many groups as you like. Each group name must be
- # different from one another.
- enable-world-groups: false
- world-groups:
- # Survival Universe:
- # - survival_main
- # - survival_main_nether
- #
- # Some Other Group:
- # - another_world
- ## Here you can set certain mail types to ignore world groups and
- # be claimable in all worlds.
- # For example, say all your universes share the same economy.
- # In this case, you may want Payments to ignore world groups so players can
- # send money across universes but may want Packages to stay within world groups
- # so items can't be shared.
- mail-types-that-ignore-world-groups:
- # - payment
- ## Worlds listed in this blacklist prevent players from running any PostalService
- # commands or opening mailboxes.
- # This includes the ability to check mail, send mail, create mailboxes, etc.
- world-blacklist:
- - worldname
- #################
- # User Settings #
- #################
- ## This is the max inbox/sent size per permission group.
- # If a permission group is undefined, the default is used.
- # This feature requires Vault. If Vault is not present, the default is used
- # for everyone.
- box-sizes:
- default: 50
- # permission-group: 75
- ## Set this to true to make players be unable to receive mail if their inbox is full.
- # If set to false, old mail will instead make way for new mail automatically.
- # Old mail is never deleted in this case, and will reappear if the player
- # deletes other mail to make room.
- hard-enforce-inbox-limit: true
- ## Enable or disable when the unread mail notification is shown to players.
- unread-mail-notifications:
- on-receive-mail: true
- on-login: true
- ####################
- # Mailbox Settings #
- ####################
- ## Enable or disable the Mailbox feature
- # Mailboxes are chests that players have registered as a Mailbox.
- # Clicking on these chests will open up the Postal Service main menu
- # GUI where players can view their inbox.
- # If disabled, players can type /mail to access the main menu.
- enable-mailboxes: true
- ## Enable this if you want to require players to be near a mailbox
- # to send mail. Enabling this will also make opening mailboxes the only
- # way to view the main menu GUI.
- require-mailbox: true
- ## This is the max number of mailboxes per permission group.
- # If a permission group is undefined, the default is used.
- # This feature requires Vault. If Vault is not present, the default is used
- # for everyone.
- mailbox-limits:
- default: 5
- # permission-group: 10
- #########################
- # Trading Post Settings #
- #########################
- ## UPCOMING FEATURE! THESE SETTINGS CURRENTLY DO NOTHING ##
- enable-trading-post: false
- require-same-mailbox: false
- allow-cross-world-trades: false
- #########################
- # Localization Settings #
- #########################
- ## Here you can change the pattern used to format the date and time for mail.
- # Learn how to format patterns: http://goo.gl/n8qMk0
- # Then test your pattern here: http://goo.gl/WCaX6i
- date-format: "MMM d, yyyy h:mm a"
- ## This automatically translates month and day names in the date format
- locale-tag: "en-US"
- ## Change the default time zone in which the time is displayed.
- # Players can also change the timezone for themselves individually
- # with the command: /mail timezone <zone>
- time-zone: "UTC"
- ########################################
- # Don't touch please
- config-version: 1.0
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