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- for i,v in pairs(workspace:children()) do if v.Name == ":e" then v:remove() end end
- Mod = Instance.new("Model",workspace)
- Mod.Name = ":e"
- Col1 = {"Bright red", "Neon orange", "Bright yellow"}
- Col2 = {"Dark grey", "Black", "Really black"}
- Col3 = {"Bright yellow", "Neon orange", "New Yeller"}
- CA = CFrame.Angles
- CN = CFrame.new
- V3 = Vector3.new
- MR = math.rad
- MP = math.pi
- MRA = math.random
- MH = math.huge
- Scale = 4
- Pos = V3(0, 0, 0)
- function Part(P, Anch, Coll, Tran, Ref, Col, Size)
- local p = Instance.new("Part")
- p.TopSurface = 0
- p.BottomSurface = 0
- p.Transparency = Tran
- p.Reflectance = Ref
- p.CanCollide = Coll
- p.Anchored = Anch
- p.BrickColor = BrickColor.new(Col)
- p.formFactor = "Custom"
- p.Size = Size
- p.Parent = P
- p.Locked = true
- p:BreakJoints()
- return p
- end
- for i = 1, MRA(60,90) do
- local p = Part(Mod, true, false, 0.2, 0, Col3[MRA(1,#Col3)], V3(1, 1, 1))
- local s = Instance.new("SpecialMesh",p)
- s.MeshType = "Sphere"
- s.Scale = V3(0.8, 0.8, MRA(1*10, 5*10)/10)*Scale
- local cf = CN(Pos) * CA(0, MR(MRA(-180, 180)), 0) * CA(MR(MRA(-10, 90)), 0, 0)
- p.CFrame = cf * CN(0, 0, (MRA(-22*100, -6*100)/100)*Scale)
- end
- for i = 1, MRA(10,20) do
- local p = Part(Mod, true, false, 0.2, 0, Col1[MRA(1,#Col1)], V3(1, 1, 1))
- local s = Instance.new("SpecialMesh",p)
- s.MeshType = "Sphere"
- local ss = MRA(3*10, 8*10)/10
- s.Scale = V3(ss, ss, ss)*Scale
- local cf = CN(Pos) * CA(0, MR(MRA(-180, 180)), 0) * CA(MR(MRA(-10, 90)), 0, 0)
- p.CFrame = cf * CN(0, 0, (MRA(-7*100, -4*100)/100)*Scale)
- end
- for i = 1, MRA(10,20) do
- local p = Part(Mod, true, false, 0.4, 0, Col2[MRA(1,#Col2)], V3(1, 1, 1))
- local s = Instance.new("SpecialMesh",p)
- s.MeshType = "Sphere"
- local ss = MRA(3*10, 8*10)/10
- s.Scale = V3(ss, ss, ss)*Scale
- local ce = MRA(12, 18)*Scale
- local cf = CN(Pos) * CN(0, ce/2, 0) * CA(0, MR(MRA(-180, 180)), 0)
- p.CFrame = cf * CA(MR(MRA(30,90)), 0, 0) * CN(0, 0, -ce)
- end
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