Advertisement
Guest User

errorlogck2

a guest
Apr 4th, 2013
62
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 3.30 KB | None | 0 0
  1. Kingdoms Abound Titular Title Generator Version 1.5.3
  2. CK2 Utility Library Version 1.10.1
  3. Logging started at 2013-04-04 18:22:38
  4. Options:
  5. --Culture Limit: None
  6. --Religion Limit: None
  7. --County Limit: 3
  8. --Duchy Limit: 4
  9. --Kingdom Limit: 3
  10. --CreateDuchies: True
  11. --Create Kingdoms: True
  12. --Create Empires: True
  13. --Mod Name: Kingdoms Abound
  14. --CK2 Directory: C:\Program Files (x86)\Paradox Interactive\Crusader Kings II
  15. --Use Mod: False
  16. --Replace De Jure: True
  17. --Kingdom Short Names: False
  18. --Empire Short Names: False
  19. --History clear: County
  20. --History Create: Full Random
  21. --Create Kings: True
  22. --Kingdom Chance: 0.25
  23. --Max Characters: 1999
  24. --Min Characters: 200
  25. --Min Republics: 2
  26. --Max Republics: 4
  27. --Start Date: 1066
  28. --Duchy Allows Script:
  29. OR = {
  30. FROM = {
  31.  
  32. primary_title = { title = _county_ }
  33. num_of_count_titles = _reqCount_
  34. }
  35. _title_ = {
  36. is_titular = no
  37. }
  38. }
  39.  
  40. --Duchy Gain Effects Script:
  41. any_demesne_title = {
  42. limit = {
  43. tier = COUNT
  44. OR = {
  45. _title_ = { is_titular = yes }
  46. FROM = { has_character_flag = creating_title_loop }
  47. }
  48. }
  49. de_jure_liege = _title_
  50. hidden_tooltip = { FROM = { set_character_flag = creating_title_loop } }
  51. }
  52. hidden_tooltip = { clr_character_flag = creating_title_loop }
  53.  
  54. --Kingdom Allows Script:
  55. OR = {
  56. FROM = {
  57.  
  58. primary_title = { title = _duchy_ }
  59. num_of_duke_titles = _reqDuchy_
  60. }
  61. _title_ = {
  62. is_titular = no
  63. }
  64. }
  65.  
  66. --Kingdom Allows Script:
  67. any_demesne_title = {
  68. limit = {
  69. tier = DUKE
  70. OR = {
  71. _title_ = { is_titular = yes }
  72. FROM = { has_character_flag = creating_title_loop }
  73. }
  74. }
  75. de_jure_liege = _title_
  76. hidden_tooltip = { FROM = { set_character_flag = creating_title_loop } }
  77. }
  78. hidden_tooltip = { clr_character_flag = creating_title_loop }
  79.  
  80. --Empire Allows Script:
  81. OR = {
  82. FROM = {
  83.  
  84. primary_title = { title = _kingdom_ }
  85. num_of_king_titles = _reqKing_
  86. }
  87. _title_ = {
  88. is_titular = no
  89. }
  90. }
  91.  
  92. --Empire Allows Script:
  93. any_demesne_title = {
  94. limit = {
  95. tier = KING
  96. OR = {
  97. _title_ = { is_titular = yes }
  98. FROM = { has_character_flag = creating_title_loop }
  99. }
  100. }
  101. de_jure_liege = _title_
  102. hidden_tooltip = { FROM = { set_character_flag = creating_title_loop } }
  103. }
  104. hidden_tooltip = { clr_character_flag = creating_title_loop }
  105.  
  106.  
  107. Random Seed: 1365099758
  108. Progress form created
  109. Running worker thread
  110. Getting localisation files from: C:\Program Files (x86)\Paradox Interactive\Crusader Kings II/localisation
  111. System.IO.DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Paradox Interactive\Crusader Kings II\localisation'.
  112. at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
  113. at System.IO.Directory.InternalGetFileDirectoryNames(String path, String userPathOriginal, String searchPattern, Boolean includeFiles, Boolean includeDirs, SearchOption searchOption)
  114. at System.IO.DirectoryInfo.GetFiles(String searchPattern, SearchOption searchOption)
  115. at System.IO.DirectoryInfo.GetFiles(String searchPattern)
  116. at TitleGenerator.ProgressForm.LoadLocalisation()
  117. at TitleGenerator.ProgressForm.bwTitleGen_DoWork(Object sender, DoWorkEventArgs e)
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement