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  1. 21:41:26: Open Broadcaster Software v0.552b - 32bit (´・ω・`)
  2. 21:41:26: -------------------------------
  3. 21:41:26: CPU Name: AMD Phenom(tm) II X4 955 Processor
  4. 21:41:26: CPU Speed: 3206MHz
  5. 21:41:26: Physical Memory: 4095MB Total, 2723MB Free
  6. 21:41:26: stepping id: 3, model 4, family 15, type 0, extmodel 8, extfamily 0, HTT 1, logical cores 4, total cores 4
  7. 21:41:26: monitor 1: pos={0, 0}, size={1920, 1080}
  8. 21:41:26: monitor 2: pos={1920, 0}, size={1280, 1024}
  9. 21:41:26: Windows Version: 6.1 Build 7600
  10. 21:41:26: Aero is Disabled
  11. 21:41:26: -------------------------------
  12. 21:41:26: OBS Modules:
  13. 21:41:26: Base Address Module
  14. 21:41:26: 00E30000 OBS.exe
  15. 21:41:26: 6F240000 OBSApi.dll
  16. 21:41:26: 72E90000 DShowPlugin.dll
  17. 21:41:26: 72E40000 GraphicsCapture.dll
  18. 21:41:26: 72DF0000 NoiseGate.dll
  19. 21:41:26: 6F5A0000 PSVPlugin.dll
  20. 21:41:26: ------------------------------------------
  21. 21:41:26: Adapter 1
  22. 21:41:26: Video Adapter: NVIDIA GeForce GTX 550 Ti
  23. 21:41:26: Video Adapter Dedicated Video Memory: 1025179648
  24. 21:41:26: Video Adapter Shared System Memory: 2952392704
  25. 21:41:26: =====Stream Start: 2013-08-26, 21:41:26===============================================
  26. 21:41:26: Multithreaded optimizations: On
  27. 21:41:26: Base resolution: 1920x1080
  28. 21:41:26: Output resolution: 1280x720
  29. 21:41:26: ------------------------------------------
  30. 21:41:26: Loading up D3D10 on NVIDIA GeForce GTX 550 Ti...
  31. 21:41:26: Playback device Default
  32. 21:41:26: ------------------------------------------
  33. 21:41:26: Using desktop audio input: Speakers (Realtek High Definition Audio)
  34. 21:41:26: ------------------------------------------
  35. 21:41:26: Using auxilary audio input: FrontMic (Realtek High Definition Audio)
  36. 21:41:26: ------------------------------------------
  37. 21:41:26: Audio Encoding: MP3
  38. 21:41:26: bitrate: 128
  39. 21:41:26: Using Monitor Capture
  40. 21:41:27: ------------------------------------------
  41. 21:41:27: Video Encoding: x264
  42. 21:41:27: fps: 60
  43. 21:41:27: width: 1280, height: 720
  44. 21:41:27: preset: veryfast
  45. 21:41:27: CBR: yes
  46. 21:41:27: CFR: no
  47. 21:41:27: max bitrate: 3000
  48. 21:41:27: ------------------------------------------
  49. 21:41:27: MMDeviceAudioSource: Frequency for device 'Speakers (Realtek High Definition Audio)' is 384000, samples per sec is 48000
  50. 21:41:27: MMDeviceAudioSource: Frequency for device 'FrontMic (Realtek High Definition Audio)' is 352800, samples per sec is 44100
  51. 21:41:28: Using RTMP service: Twitch / Justin.tv
  52. 21:41:28: Server selection: rtmp://live-lhr.justin.tv/app
  53. 21:41:28: Interface: Realtek PCIe GBE Family Controller (ethernet, 100 mbps)
  54. 21:41:30: SO_SNDBUF was at 8192
  55. 21:41:30: SO_SNDBUF is now 65536
  56. 21:41:54: Total frames rendered: 1098, number of late frames: 836 (76.14%) (it's okay for some frames to be late)
  57. 21:41:54: RTMPPublisher::SocketLoop: Graceful loop exit
  58. 21:41:54: Number of times waited to send: 0, Waited for a total of 0 bytes
  59. 21:41:54: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
  60. 21:41:54:
  61. 21:41:54: Profiler results:
  62. 21:41:54:
  63. 21:41:54: ==============================================================
  64. 21:41:54: frame - [100%] [avg time: 23.085 ms (cpu time: avg 10.542 ms, total 11575.3 ms)] [avg calls per frame: 1] [children: 99.9%] [unaccounted: 0.0693%]
  65. 21:41:54: | frame preprocessing and rendering - [71%] [avg time: 16.384 ms (cpu time: avg 7.487 ms, total 8221.26 ms)] [avg calls per frame: 1] [children: 65.5%] [unaccounted: 5.46%]
  66. 21:41:54: | | scene->Preprocess - [65.5%] [avg time: 15.123 ms (cpu time: avg 6.578 ms, total 7222.85 ms)] [avg calls per frame: 1]
  67. 21:41:54: | video encoding and uploading - [29%] [avg time: 6.685 ms (cpu time: avg 2.997 ms, total 3291.62 ms)] [avg calls per frame: 1] [children: 28.5%] [unaccounted: 0.455%]
  68. 21:41:54: | | flush - [1.07%] [avg time: 0.246 ms (cpu time: avg 0.198 ms, total 218.402 ms)] [avg calls per frame: 1]
  69. 21:41:54: | | CopyResource - [0.485%] [avg time: 0.112 ms (cpu time: avg 0.099 ms, total 109.2 ms)] [avg calls per frame: 0]
  70. 21:41:54: | | conversion to 4:2:0 - [0.671%] [avg time: 0.155 ms (cpu time: avg 0.042 ms, total 46.8 ms)] [avg calls per frame: 0]
  71. 21:41:54: | | call to encoder - [26.1%] [avg time: 6.023 ms (cpu time: avg 2.614 ms, total 2870.42 ms)] [avg calls per frame: 0]
  72. 21:41:54: | | sending stuff out - [0.191%] [avg time: 0.044 ms (cpu time: avg 0 ms, total 0 ms)] [avg calls per frame: 0]
  73. 21:41:54: | Convert444Threads - [208%] [avg time: 48.043 ms (cpu time: avg 2.784 ms, total 3057.62 ms)] [avg calls per frame: 1]
  74. 21:41:54: ==============================================================
  75. 21:41:54:
  76. 21:41:54: =====Stream End: 2013-08-26, 21:41:54=================================================
  77. 21:42:44: =====Stream Start: 2013-08-26, 21:42:44===============================================
  78. 21:42:44: Multithreaded optimizations: On
  79. 21:42:44: Base resolution: 1920x1080
  80. 21:42:44: Output resolution: 1280x720
  81. 21:42:44: ------------------------------------------
  82. 21:42:44: Loading up D3D10 on NVIDIA GeForce GTX 550 Ti...
  83. 21:42:45: Playback device Default
  84. 21:42:45: ------------------------------------------
  85. 21:42:45: Using desktop audio input: Speakers (Realtek High Definition Audio)
  86. 21:42:45: ------------------------------------------
  87. 21:42:45: Using auxilary audio input: FrontMic (Realtek High Definition Audio)
  88. 21:42:45: ------------------------------------------
  89. 21:42:45: Audio Encoding: MP3
  90. 21:42:45: bitrate: 128
  91. 21:42:45: Using graphics capture
  92. 21:42:45: ------------------------------------------
  93. 21:42:45: Video Encoding: x264
  94. 21:42:45: fps: 60
  95. 21:42:45: width: 1280, height: 720
  96. 21:42:45: preset: veryfast
  97. 21:42:45: CBR: yes
  98. 21:42:45: CFR: no
  99. 21:42:45: max bitrate: 3000
  100. 21:42:45: ------------------------------------------
  101. 21:42:45: MMDeviceAudioSource: Frequency for device 'Speakers (Realtek High Definition Audio)' is 384000, samples per sec is 48000
  102. 21:42:45: MMDeviceAudioSource: Frequency for device 'FrontMic (Realtek High Definition Audio)' is 352800, samples per sec is 44100
  103. 21:42:45: SharedTexCapture hooked
  104. 21:42:46: Using RTMP service: Twitch / Justin.tv
  105. 21:42:46: Server selection: rtmp://live-lhr.justin.tv/app
  106. 21:42:46: Interface: Realtek PCIe GBE Family Controller (ethernet, 100 mbps)
  107. 21:42:48: SO_SNDBUF was at 8192
  108. 21:42:48: SO_SNDBUF is now 65536
  109. 21:43:53: GraphicsCaptureSource::NewCapture: eliminating old capture
  110. 21:43:53: SharedTexCapture hooked
  111. 21:43:58: GraphicsCaptureSource::NewCapture: eliminating old capture
  112. 21:43:58: SharedTexCapture hooked
  113. 21:49:52: GraphicsCaptureSource::NewCapture: eliminating old capture
  114. 21:49:52: SharedTexCapture hooked
  115. 21:50:28: GraphicsCaptureSource::NewCapture: eliminating old capture
  116. 21:50:28: SharedTexCapture hooked
  117. 21:50:45: Total frames rendered: 25779, number of late frames: 3038 (11.78%) (it's okay for some frames to be late)
  118. 21:50:45: RTMPPublisher::SocketLoop: Graceful loop exit
  119. 21:50:46: Number of times waited to send: 0, Waited for a total of 0 bytes
  120. 21:50:46: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
  121. 21:50:46:
  122. 21:50:46: Profiler results:
  123. 21:50:46:
  124. 21:50:46: ==============================================================
  125. 21:50:46: frame - [100%] [avg time: 7.739 ms (cpu time: avg 2.535 ms, total 65364.4 ms)] [avg calls per frame: 1] [children: 99.8%] [unaccounted: 0.207%]
  126. 21:50:46: | frame preprocessing and rendering - [11.7%] [avg time: 0.906 ms (cpu time: avg 0.47 ms, total 12136.9 ms)] [avg calls per frame: 1] [children: 0.0388%] [unaccounted: 11.7%]
  127. 21:50:46: | | scene->Preprocess - [0.0388%] [avg time: 0.003 ms (cpu time: avg 0.003 ms, total 78.001 ms)] [avg calls per frame: 1]
  128. 21:50:46: | video encoding and uploading - [88.1%] [avg time: 6.817 ms (cpu time: avg 2.061 ms, total 53133.9 ms)] [avg calls per frame: 1] [children: 85.9%] [unaccounted: 2.14%]
  129. 21:50:46: | | flush - [4.23%] [avg time: 0.327 ms (cpu time: avg 0.071 ms, total 1840.81 ms)] [avg calls per frame: 1]
  130. 21:50:46: | | CopyResource - [1.4%] [avg time: 0.108 ms (cpu time: avg 0.023 ms, total 608.403 ms)] [avg calls per frame: 0]
  131. 21:50:46: | | conversion to 4:2:0 - [1.77%] [avg time: 0.137 ms (cpu time: avg 0.015 ms, total 390.004 ms)] [avg calls per frame: 0]
  132. 21:50:46: | | call to encoder - [77.9%] [avg time: 6.027 ms (cpu time: avg 1.907 ms, total 49171.5 ms)] [avg calls per frame: 0]
  133. 21:50:46: | | sending stuff out - [0.672%] [avg time: 0.052 ms (cpu time: avg 0.016 ms, total 421.203 ms)] [avg calls per frame: 0]
  134. 21:50:46: | Convert444Threads - [481%] [avg time: 37.213 ms (cpu time: avg 2.027 ms, total 52260.3 ms)] [avg calls per frame: 1]
  135. 21:50:46: ==============================================================
  136. 21:50:46:
  137. 21:50:46: =====Stream End: 2013-08-26, 21:50:46=================================================
  138. 21:54:04: =====Stream Start: 2013-08-26, 21:54:04===============================================
  139. 21:54:04: Multithreaded optimizations: On
  140. 21:54:04: Base resolution: 1920x1080
  141. 21:54:04: Output resolution: 1280x720
  142. 21:54:04: ------------------------------------------
  143. 21:54:04: Loading up D3D10 on NVIDIA GeForce GTX 550 Ti...
  144. 21:54:04: Playback device Default
  145. 21:54:04: ------------------------------------------
  146. 21:54:04: Using desktop audio input: Speakers (Realtek High Definition Audio)
  147. 21:54:04: ------------------------------------------
  148. 21:54:04: Using auxilary audio input: FrontMic (Realtek High Definition Audio)
  149. 21:54:04: ------------------------------------------
  150. 21:54:04: Audio Encoding: MP3
  151. 21:54:04: bitrate: 128
  152. 21:54:04: Using graphics capture
  153. 21:54:05: ------------------------------------------
  154. 21:54:05: Video Encoding: x264
  155. 21:54:05: fps: 60
  156. 21:54:05: width: 1280, height: 720
  157. 21:54:05: preset: veryfast
  158. 21:54:05: CBR: yes
  159. 21:54:05: CFR: no
  160. 21:54:05: max bitrate: 3000
  161. 21:54:05: ------------------------------------------
  162. 21:54:05: MMDeviceAudioSource: Frequency for device 'Speakers (Realtek High Definition Audio)' is 384000, samples per sec is 48000
  163. 21:54:05: MMDeviceAudioSource: Frequency for device 'FrontMic (Realtek High Definition Audio)' is 352800, samples per sec is 44100
  164. 21:54:05: SharedTexCapture hooked
  165. 21:54:06: Using RTMP service: Twitch / Justin.tv
  166. 21:54:06: Server selection: rtmp://live-lhr.justin.tv/app
  167. 21:54:06: Interface: Realtek PCIe GBE Family Controller (ethernet, 100 mbps)
  168. 21:54:09: SO_SNDBUF was at 8192
  169. 21:54:09: SO_SNDBUF is now 65536
  170. 21:55:11: GraphicsCaptureSource::NewCapture: eliminating old capture
  171. 21:55:11: SharedTexCapture hooked
  172. 21:55:47: Total frames rendered: 5162, number of late frames: 1050 (20.34%) (it's okay for some frames to be late)
  173. 21:55:47: RTMPPublisher::SocketLoop: Graceful loop exit
  174. 21:55:47: Number of times waited to send: 0, Waited for a total of 0 bytes
  175. 21:55:47: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
  176. 21:55:47:
  177. 21:55:47: Profiler results:
  178. 21:55:47:
  179. 21:55:47: ==============================================================
  180. 21:55:47: frame - [100%] [avg time: 10.596 ms (cpu time: avg 2.789 ms, total 14398.9 ms)] [avg calls per frame: 1] [children: 99.8%] [unaccounted: 0.16%]
  181. 21:55:47: | frame preprocessing and rendering - [11.2%] [avg time: 1.191 ms (cpu time: avg 0.583 ms, total 3010.82 ms)] [avg calls per frame: 1] [children: 0.0378%] [unaccounted: 11.2%]
  182. 21:55:47: | | scene->Preprocess - [0.0378%] [avg time: 0.004 ms (cpu time: avg 0 ms, total 0 ms)] [avg calls per frame: 1]
  183. 21:55:47: | video encoding and uploading - [88.6%] [avg time: 9.388 ms (cpu time: avg 2.203 ms, total 11372.5 ms)] [avg calls per frame: 1] [children: 86.6%] [unaccounted: 1.96%]
  184. 21:55:47: | | flush - [2.77%] [avg time: 0.294 ms (cpu time: avg 0.096 ms, total 499.202 ms)] [avg calls per frame: 1]
  185. 21:55:47: | | CopyResource - [17.2%] [avg time: 1.82 ms (cpu time: avg 0.039 ms, total 202.801 ms)] [avg calls per frame: 0]
  186. 21:55:47: | | conversion to 4:2:0 - [1.09%] [avg time: 0.116 ms (cpu time: avg 0.018 ms, total 93.6 ms)] [avg calls per frame: 0]
  187. 21:55:47: | | call to encoder - [65%] [avg time: 6.884 ms (cpu time: avg 2.003 ms, total 10342.9 ms)] [avg calls per frame: 0]
  188. 21:55:47: | | sending stuff out - [0.623%] [avg time: 0.066 ms (cpu time: avg 0.021 ms, total 109.202 ms)] [avg calls per frame: 0]
  189. 21:55:47: | Convert444Threads - [371%] [avg time: 39.319 ms (cpu time: avg 2.082 ms, total 10748.5 ms)] [avg calls per frame: 1]
  190. 21:55:47: ==============================================================
  191. 21:55:47:
  192. 21:55:47: =====Stream End: 2013-08-26, 21:55:47=================================================
  193.  
  194.  
  195. Last game capture log:
  196. 2013-08-26, 21:42:45: we're booting up:
  197. 21:42:45: D3D9 Present
  198. 21:42:45: D3D9EndScene called
  199. 21:42:45: D3DPRESENT_PARAMETERS {
  200. 21:42:45: BackBufferWidth: 1920
  201. 21:42:45: BackBufferHeight: 1080
  202. 21:42:45: BackBufferFormat: D3DFMT_A8R8G8B8
  203. 21:42:45: BackBufferCount: 1
  204. 21:42:45: MultiSampleType: D3DMULTISAMPLE_NONE
  205. 21:42:45: MultiSampleQuality: 0
  206. 21:42:45: SwapEffect: D3DSWAPEFFECT_DISCARD
  207. 21:42:45: hDeviceWindow: 4588358
  208. 21:42:45: Windowed: false
  209. 21:42:45: EnableAutoDepthStencil: false
  210. 21:42:45: AutoDepthStencilFormat: D3DFMT_D24S8
  211. 21:42:45: Flags: None
  212. 21:42:45: FullScreen_RefreshRateInHz: 60
  213. 21:42:45: PresentationInterval: 2147483648
  214. 21:42:45: };
  215. 21:42:45: successfully set up d3d9 hooks
  216. 21:42:45: D3D9SwapPresent called
  217. 21:42:45: DXGI Present
  218. 21:42:45: (half life scientist) everything.. seems to be in order
  219. 21:42:45: DoD3D9GPUHook: success
  220. 21:42:45: D3DSURFACE_DESC {
  221. 21:42:45: Format: D3DFMT_A8R8G8B8
  222. 21:42:45: Type: D3DRTYPE_SURFACE
  223. 21:42:45: Usage: D3DUSAGE_RENDERTARGET
  224. 21:42:45: Pool: D3DPOOL_DEFAULT
  225. 21:42:45: MultiSampleType: D3DMULTISAMPLE_NONE
  226. 21:42:45: MultiSampleQuality: 0
  227. 21:42:45: Width: 1920
  228. 21:42:45: Height: 1080
  229. 21:42:45: };
  230. 21:42:45: successfully capturing d3d9 frames via GPU
  231. 21:43:53: D3D9Reset called
  232. 21:43:53: ---------------------- Cleared D3D9 Capture ----------------------
  233. 21:43:53: successfully set up d3d9 hooks
  234. 21:43:53: D3D9EndScene called
  235. 21:43:53: D3D9SwapPresent called
  236. 21:43:53: DoD3D9GPUHook: success
  237. 21:43:54: D3DSURFACE_DESC {
  238. 21:43:54: Format: D3DFMT_A8R8G8B8
  239. 21:43:54: Type: D3DRTYPE_SURFACE
  240. 21:43:54: Usage: D3DUSAGE_RENDERTARGET
  241. 21:43:54: Pool: D3DPOOL_DEFAULT
  242. 21:43:54: MultiSampleType: D3DMULTISAMPLE_NONE
  243. 21:43:54: MultiSampleQuality: 0
  244. 21:43:54: Width: 1920
  245. 21:43:54: Height: 1080
  246. 21:43:54: };
  247. 21:43:54: successfully capturing d3d9 frames via GPU
  248. 21:43:58: D3D9Reset called
  249. 21:43:58: ---------------------- Cleared D3D9 Capture ----------------------
  250. 21:43:58: successfully set up d3d9 hooks
  251. 21:43:58: D3D9EndScene called
  252. 21:43:58: D3D9SwapPresent called
  253. 21:43:58: DoD3D9GPUHook: success
  254. 21:43:59: D3DSURFACE_DESC {
  255. 21:43:59: Format: D3DFMT_A8R8G8B8
  256. 21:43:59: Type: D3DRTYPE_SURFACE
  257. 21:43:59: Usage: D3DUSAGE_RENDERTARGET
  258. 21:43:59: Pool: D3DPOOL_DEFAULT
  259. 21:43:59: MultiSampleType: D3DMULTISAMPLE_NONE
  260. 21:43:59: MultiSampleQuality: 0
  261. 21:43:59: Width: 1920
  262. 21:43:59: Height: 1080
  263. 21:43:59: };
  264. 21:43:59: successfully capturing d3d9 frames via GPU
  265. 21:49:51: D3D9Reset called
  266. 21:49:51: ---------------------- Cleared D3D9 Capture ----------------------
  267. 21:49:52: successfully set up d3d9 hooks
  268. 21:49:52: D3D9EndScene called
  269. 21:49:52: D3D9SwapPresent called
  270. 21:49:52: DoD3D9GPUHook: success
  271. 21:49:53: D3DSURFACE_DESC {
  272. 21:49:53: Format: D3DFMT_A8R8G8B8
  273. 21:49:53: Type: D3DRTYPE_SURFACE
  274. 21:49:53: Usage: D3DUSAGE_RENDERTARGET
  275. 21:49:53: Pool: D3DPOOL_DEFAULT
  276. 21:49:53: MultiSampleType: D3DMULTISAMPLE_NONE
  277. 21:49:53: MultiSampleQuality: 0
  278. 21:49:53: Width: 1920
  279. 21:49:53: Height: 1080
  280. 21:49:53: };
  281. 21:49:53: successfully capturing d3d9 frames via GPU
  282. 21:50:28: D3D9Reset called
  283. 21:50:28: ---------------------- Cleared D3D9 Capture ----------------------
  284. 21:50:28: successfully set up d3d9 hooks
  285. 21:50:28: D3D9EndScene called
  286. 21:50:28: D3D9SwapPresent called
  287. 21:50:28: DoD3D9GPUHook: success
  288. 21:50:29: D3DSURFACE_DESC {
  289. 21:50:29: Format: D3DFMT_A8R8G8B8
  290. 21:50:29: Type: D3DRTYPE_SURFACE
  291. 21:50:29: Usage: D3DUSAGE_RENDERTARGET
  292. 21:50:29: Pool: D3DPOOL_DEFAULT
  293. 21:50:29: MultiSampleType: D3DMULTISAMPLE_NONE
  294. 21:50:29: MultiSampleQuality: 0
  295. 21:50:29: Width: 1920
  296. 21:50:29: Height: 1080
  297. 21:50:29: };
  298. 21:50:29: successfully capturing d3d9 frames via GPU
  299. 21:51:06: D3D9Reset called
  300. 21:51:06: ---------------------- Cleared D3D9 Capture ----------------------
  301. 21:51:06: successfully set up d3d9 hooks
  302. 21:51:06: D3D9EndScene called
  303. 21:51:06: D3D9SwapPresent called
  304. 21:51:06: ---------------------- Cleared D3D9 Capture ----------------------
  305. 21:51:07: D3D9EndScene called
  306. 21:51:07: D3D9SwapPresent called
  307. 21:51:30: D3D9Reset called
  308. 21:51:30: ---------------------- Cleared D3D9 Capture ----------------------
  309. 21:51:30: successfully set up d3d9 hooks
  310. 21:51:31: D3D9EndScene called
  311. 21:51:31: D3D9SwapPresent called
  312. 21:52:40: D3D9Reset called
  313. 21:52:40: ---------------------- Cleared D3D9 Capture ----------------------
  314. 21:52:40: successfully set up d3d9 hooks
  315. 21:52:40: D3D9EndScene called
  316. 21:52:40: D3D9SwapPresent called
  317. 21:54:02: D3D9Reset called
  318. 21:54:02: ---------------------- Cleared D3D9 Capture ----------------------
  319. 21:54:02: successfully set up d3d9 hooks
  320. 21:54:02: D3D9EndScene called
  321. 21:54:03: D3D9SwapPresent called
  322. 21:54:04: received restart event, capturing
  323. 21:54:04: DoD3D9GPUHook: success
  324. 21:54:05: D3DSURFACE_DESC {
  325. 21:54:05: Format: D3DFMT_A8R8G8B8
  326. 21:54:05: Type: D3DRTYPE_SURFACE
  327. 21:54:05: Usage: D3DUSAGE_RENDERTARGET
  328. 21:54:05: Pool: D3DPOOL_DEFAULT
  329. 21:54:05: MultiSampleType: D3DMULTISAMPLE_NONE
  330. 21:54:05: MultiSampleQuality: 0
  331. 21:54:05: Width: 1920
  332. 21:54:05: Height: 1080
  333. 21:54:05: };
  334. 21:54:05: successfully capturing d3d9 frames via GPU
  335. 21:55:09: D3D9Reset called
  336. 21:55:10: ---------------------- Cleared D3D9 Capture ----------------------
  337. 21:55:10: successfully set up d3d9 hooks
  338. 21:55:10: D3D9EndScene called
  339. 21:55:11: D3D9SwapPresent called
  340. 21:55:11: DoD3D9GPUHook: success
  341. 21:55:11: D3DSURFACE_DESC {
  342. 21:55:11: Format: D3DFMT_A8R8G8B8
  343. 21:55:11: Type: D3DRTYPE_SURFACE
  344. 21:55:11: Usage: D3DUSAGE_RENDERTARGET
  345. 21:55:11: Pool: D3DPOOL_DEFAULT
  346. 21:55:11: MultiSampleType: D3DMULTISAMPLE_NONE
  347. 21:55:11: MultiSampleQuality: 0
  348. 21:55:11: Width: 1920
  349. 21:55:11: Height: 1080
  350. 21:55:11: };
  351. 21:55:11: successfully capturing d3d9 frames via GPU
  352. 21:55:49: D3D9Reset called
  353. 21:55:49: ---------------------- Cleared D3D9 Capture ----------------------
  354. 21:55:49: successfully set up d3d9 hooks
  355. 21:55:49: D3D9EndScene called
  356. 21:55:49: D3D9SwapPresent called
  357. 21:55:49: ---------------------- Cleared D3D9 Capture ----------------------
  358. 21:55:49: D3D9EndScene called
  359. 21:55:50: D3D9SwapPresent called
  360. 21:57:55: D3D9Reset called
  361. 21:57:55: ---------------------- Cleared D3D9 Capture ----------------------
  362. 21:57:55: successfully set up d3d9 hooks
  363. 21:57:55: D3D9EndScene called
  364. 21:57:55: D3D9SwapPresent called
  365. 22:06:32: D3D9Reset called
  366. 22:06:32: ---------------------- Cleared D3D9 Capture ----------------------
  367. 22:06:32: successfully set up d3d9 hooks
  368. 22:06:34: D3D9EndScene called
  369. 22:06:34: D3D9SwapPresent called
  370. 22:12:04: D3D9Reset called
  371. 22:12:04: ---------------------- Cleared D3D9 Capture ----------------------
  372. 22:12:05: successfully set up d3d9 hooks
  373. 22:12:05: D3D9EndScene called
  374. 22:12:05: D3D9SwapPresent called
  375. 22:12:35: D3D9Reset called
  376. 22:12:35: ---------------------- Cleared D3D9 Capture ----------------------
  377. 22:12:35: successfully set up d3d9 hooks
  378. 22:12:35: D3D9EndScene called
  379. 22:12:35: D3D9SwapPresent called
  380. 22:13:19: D3D9Reset called
  381. 22:13:19: ---------------------- Cleared D3D9 Capture ----------------------
  382. 22:13:19: successfully set up d3d9 hooks
  383. 22:13:19: D3D9EndScene called
  384. 22:13:19: D3D9SwapPresent called
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