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- using UnityEngine;
- using System.Collections;
- public class MazeIndexS {
- public int x;
- public int y;
- public void MazeIndex(int x, int y)
- {
- this.x = x;
- this.y = y;
- }
- /*public string toString()
- {
- return ("["+x+", "+y+"]");
- }*/
- }
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