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  1. #0 std::_Rb_tree<unsigned int, std::pair<unsigned int const, Player*>, std::_Select1st<std::pair<unsigned int const, Player*> >, std::less<unsigned int>, std::allocator<std::pair<unsigned int const, Player*> > >::_M_lower_bound (this=0xe9f7198, __x=0x44, __y=0xe9f71a0, __k=<value optimized out>)
  2. at /usr/include/c++/4.4/bits/stl_tree.h:986
  3. 986 if (!_M_impl._M_key_compare(_S_key(__x), __k))
  4. (gdb) bt
  5. #0 std::_Rb_tree<unsigned int, std::pair<unsigned int const, Player*>, std::_Select1st<std::pair<unsigned int const, Player*> >, std::less<unsigned int>, std::allocator<std::pair<unsigned int const, Player*> > >::_M_lower_bound (this=0xe9f7198, __x=0x44, __y=0xe9f71a0, __k=<value optimized out>)
  6. at /usr/include/c++/4.4/bits/stl_tree.h:986
  7. #1 0x0000000000439ae8 in std::_Rb_tree<unsigned int, std::pair<unsigned int const, Player*>, std::_Select1st<std::pair<unsigned int const, Player*> >, std::less<unsigned int>, std::allocator<std::pair<unsigned int const, Player*> > >::find (this=0xe9f7198, __k=@0x7fd93615296c)
  8. at /usr/include/c++/4.4/bits/stl_tree.h:1421
  9. #2 0x0000000000430bea in std::map<unsigned int, Player*, std::less<unsigned int>, std::allocator<std::pair<unsigned int const, Player*> > >::find (
  10. this=0xe9f7160, player=0x14223500) at /usr/include/c++/4.4/bits/stl_map.h:659
  11. #3 ChatChannel::removeUser (this=0xe9f7160, player=0x14223500) at chat.cpp:373
  12. #4 0x0000000000430e6a in Chat::removeUserFromAllChannels (this=0x8e6120, player=0x14223500) at chat.cpp:806
  13. #5 0x00000000005a049a in Player::onCreatureDisappear (this=0x14223500, creature=0x14223500, isLogout=false) at player.cpp:1515
  14. #6 0x0000000000496b2b in Game::removeCreature (this=<value optimized out>, creature=0x14223500, isLogout=false) at game.cpp:951
  15. #7 0x00000000005a20b5 in Player::onDeath (this=<value optimized out>) at player.cpp:2272
  16. #8 0x000000000049a865 in Game::checkCreatures (this=0x8e5b00) at game.cpp:4166
  17. #9 0x00000000004b18fe in boost::_mfi::mf0<void, Game>::operator() (function_obj_ptr=<value optimized out>)
  18. at /usr/include/boost/bind/mem_fn_template.hpp:49
  19. #10 operator()<boost::_mfi::mf0<void, Game>, boost::_bi::list0> (function_obj_ptr=<value optimized out>) at /usr/include/boost/bind/bind.hpp:246
  20. #11 boost::_bi::bind_t<void, boost::_mfi::mf0<void, Game>, boost::_bi::list1<boost::_bi::value<Game*> > >::operator() (
  21. function_obj_ptr=<value optimized out>) at /usr/include/boost/bind/bind_template.hpp:20
  22. #12 boost::detail::function::void_function_obj_invoker0<boost::_bi::bind_t<void, boost::_mfi::mf0<void, Game>, boost::_bi::list1<boost::_bi::value<Game*> > >, void>::invoke (function_obj_ptr=<value optimized out>) at /usr/include/boost/function/function_template.hpp:153
  23. #13 0x000000000060f837 in Task::operator()() ()
  24. #14 0x000000000060ecdb in Dispatcher::dispatcherThread (p=<value optimized out>) at tasks.cpp:73
  25. #15 0x00000000005e4682 in operator()<void (*)(void*), boost::_bi::list0> (this=0xe9f71a0) at /usr/include/boost/bind/bind.hpp:246
  26. #16 boost::_bi::bind_t<void, void (*)(void*), boost::_bi::list1<boost::_bi::value<void*> > >::operator() (this=0xe9f71a0)
  27. at /usr/include/boost/bind/bind_template.hpp:20
  28. #17 boost::detail::thread_data<boost::_bi::bind_t<void, void (*)(void*), boost::_bi::list1<boost::_bi::value<void*> > > >::run (this=0xe9f71a0)
  29. at /usr/include/boost/thread/detail/thread.hpp:56
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