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  1. M_LoadDefaults: Load system defaults.
  2. default file: /Users/macbook/Library/Application Support/PrBoom-Plus/prboom-plus.cfg
  3.  
  4. prboom-plus v2.5.1.2 (http://prboom-plus.sourceforge.net/)
  5. mask for stdout console output: DA
  6. mask for stderr console output:
  7. IWAD found: /Users/macbook/Library/Application Support/PrBoom-Plus/doom.wad
  8. PrBoom-Plus (built Nov 27 2011 21:01:25), playing: The Ultimate DOOM
  9. PrBoom-Plus is released under the GNU General Public license v2.0.
  10. You are welcome to redistribute it under certain conditions.
  11. It comes with ABSOLUTELY NO WARRANTY. See the file COPYING for details.
  12. V_Init: allocate screens.
  13. V_InitMode: using 8 bit video mode
  14. I_CalculateRes: trying to optimize screen pitch
  15. test case for pitch=1280 is processed 15797 times for 100 msec
  16. test case for pitch=1312 is processed 15685 times for 100 msec
  17. optimized screen pitch is 1280
  18. I_InitScreenResolution: Using resolution 1280x800
  19. Loading DEH file //Users/macbook/Dropbox/Doom/WinMBFProiect/Proiect/COMPLET.deh
  20. Loading DEH file //Users/macbook/Dropbox/Doom/WinMBFProiect/Proiect/extra.deh
  21. D_InitNetGame: Checking for network game.
  22. W_Init: Init WADfiles.
  23. adding /Users/macbook/Library/Application Support/PrBoom-Plus/doom.wad
  24. adding //Applications/PrBoom-Plus.app/Contents/Resources/prboom-plus.wad
  25. adding //Users/macbook/Dropbox/Doom/WinMBFProiect/Proiect/Proiect.wad
  26. adding //Users/macbook/Moduri/WADs/DOOM/DTWID/DTWID.wad
  27. W_InitCache
  28.  
  29. Loading DEH file (WAD)
  30. M_Init: Init miscellaneous info.
  31. R_Init: Init DOOM refresh daemon -
  32. R_LoadTrigTables: Endianness...ok.
  33. R_InitData: Textures Flats Sprites
  34. R_Init: R_InitPlanes R_InitLightTables R_InitSkyMap R_InitTranslationsTables R_InitPatches
  35. P_Init: Init Playloop state.
  36. I_Init: Setting up machine state.
  37. I_InitSound: configured audio device with 1024 samples/slice
  38. I_InitSound: sound module ready
  39. S_Init: Setting up sound.
  40. S_Init: default sfx volume 15
  41. HU_Init: Setting up heads up display.
  42. I_InitGraphics: 1280x800
  43. I_UpdateVideoMode: 0xa0000000, SDL buffer, direct access
  44. ST_Init: Init status bar.
  45. P_GetNodesVersion: using normal BSP nodes
  46. P_SpawnMapThing: Unknown Thing type 18 at (-1080, 1120)
  47. P_GetNodesVersion: using normal BSP nodes
  48. P_SpawnMapThing: Unknown Thing type 18 at (-1080, 1120)
  49. P_GetNodesVersion: using normal BSP nodes
  50. P_GetNodesVersion: using normal BSP nodes
  51. P_GetNodesVersion: using normal BSP nodes
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