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Jul 23rd, 2014
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  1. //Sector FNG Made by Phoenix @ http://fridaynightgaming.co.uk/
  2. //Feel Free to test @ 91.121.11.49:2362 Bring a group you'll need one.
  3. //Thanks to OpenDayZ for there hard work in helping others.
  4. //Thanks to Sarge for his great AI work.
  5.  
  6. if (isServer) then {
  7. _vehicle_1 = objNull;
  8. if (true) then
  9. {
  10. _this = createVehicle ["Land_Misc_Cargo2D", [6448.3984, 14064.461], [], 0, "CAN_COLLIDE"];
  11. _vehicle_1 = _this; _this setVehicleInit "this enableSimulation false";
  12. _this setDir 90;
  13. _this setPos [6448.3984, 14064.461];
  14. };
  15. _vehicle_2 = objNull;
  16. if (true) then
  17. {
  18. _this = createVehicle ["Land_Misc_Cargo2D", [6454.5986, 14064.461], [], 0, "CAN_COLLIDE"];
  19. _vehicle_2 = _this; _this setVehicleInit "this enableSimulation false";
  20. _this setDir 90;
  21. _this setPos [6454.5986, 14064.461];
  22. };
  23. _vehicle_3 = objNull;
  24. if (true) then
  25. {
  26. _this = createVehicle ["Land_Misc_Cargo2D", [6460.7988, 14064.461], [], 0, "CAN_COLLIDE"];
  27. _vehicle_3 = _this; _this setVehicleInit "this enableSimulation false";
  28. _this setDir 90;
  29. _this setPos [6460.7988, 14064.461];
  30. };
  31. _vehicle_4 = objNull;
  32. if (true) then
  33. {
  34. _this = createVehicle ["Land_Misc_Cargo2D", [6467.001, 14064.461], [], 0, "CAN_COLLIDE"];
  35. _vehicle_4 = _this; _this setVehicleInit "this enableSimulation false";
  36. _this setDir 90;
  37. _this setPos [6467.001, 14064.461];
  38. };
  39. _vehicle_5 = objNull;
  40. if (true) then
  41. {
  42. _this = createVehicle ["Land_Misc_Cargo2D", [6473.1992, 14064.461], [], 0, "CAN_COLLIDE"];
  43. _vehicle_5 = _this; _this setVehicleInit "this enableSimulation false";
  44. _this setDir 90;
  45. _this setPos [6473.1992, 14064.461];
  46. };
  47. _vehicle_6 = objNull;
  48. if (true) then
  49. {
  50. _this = createVehicle ["Land_Misc_Cargo2D", [6479.3984, 14064.461], [], 0, "CAN_COLLIDE"];
  51. _vehicle_6 = _this; _this setVehicleInit "this enableSimulation false";
  52. _this setDir 90;
  53. _this setPos [6479.3984, 14064.461];
  54. };
  55. _vehicle_7 = objNull;
  56. if (true) then
  57. {
  58. _this = createVehicle ["Land_Misc_Cargo2D", [6485.5986, 14064.461], [], 0, "CAN_COLLIDE"];
  59. _vehicle_7 = _this; _this setVehicleInit "this enableSimulation false";
  60. _this setDir 90;
  61. _this setPos [6485.5986, 14064.461];
  62. };
  63. _vehicle_8 = objNull;
  64. if (true) then
  65. {
  66. _this = createVehicle ["Land_Misc_Cargo2D", [6491.7988, 14064.461], [], 0, "CAN_COLLIDE"];
  67. _vehicle_8 = _this; _this setVehicleInit "this enableSimulation false";
  68. _this setDir 90;
  69. _this setPos [6491.7988, 14064.461];
  70. };
  71. _vehicle_9 = objNull;
  72. if (true) then
  73. {
  74. _this = createVehicle ["Land_Misc_Cargo2D", [6498.001, 14064.461], [], 0, "CAN_COLLIDE"];
  75. _vehicle_9 = _this; _this setVehicleInit "this enableSimulation false";
  76. _this setDir 90;
  77. _this setPos [6498.001, 14064.461];
  78. };
  79. _vehicle_10 = objNull;
  80. if (true) then
  81. {
  82. _this = createVehicle ["Land_Misc_Cargo2D", [6504.1992, 14064.461], [], 0, "CAN_COLLIDE"];
  83. _vehicle_10 = _this; _this setVehicleInit "this enableSimulation false";
  84. _this setDir 90;
  85. _this setPos [6504.1992, 14064.461];
  86. };
  87. _vehicle_11 = objNull;
  88. if (true) then
  89. {
  90. _this = createVehicle ["Land_Misc_Cargo2D", [6510.3984, 14064.461], [], 0, "CAN_COLLIDE"];
  91. _vehicle_11 = _this; _this setVehicleInit "this enableSimulation false";
  92. _this setDir 90;
  93. _this setPos [6510.3984, 14064.461];
  94. };
  95. _vehicle_12 = objNull;
  96. if (true) then
  97. {
  98. _this = createVehicle ["Land_Misc_Cargo2D", [6516.5986, 14064.461], [], 0, "CAN_COLLIDE"];
  99. _vehicle_12 = _this; _this setVehicleInit "this enableSimulation false";
  100. _this setDir 90;
  101. _this setPos [6516.5986, 14064.461];
  102. };
  103. _vehicle_13 = objNull;
  104. if (true) then
  105. {
  106. _this = createVehicle ["Land_Misc_Cargo2D", [6522.7988, 14064.461], [], 0, "CAN_COLLIDE"];
  107. _vehicle_13 = _this; _this setVehicleInit "this enableSimulation false";
  108. _this setDir 90;
  109. _this setPos [6522.7988, 14064.461];
  110. };
  111. _vehicle_14 = objNull;
  112. if (true) then
  113. {
  114. _this = createVehicle ["Land_Misc_Cargo2D", [6529.001, 14064.461], [], 0, "CAN_COLLIDE"];
  115. _vehicle_14 = _this; _this setVehicleInit "this enableSimulation false";
  116. _this setDir 90;
  117. _this setPos [6529.001, 14064.461];
  118. };
  119. _vehicle_15 = objNull;
  120. if (true) then
  121. {
  122. _this = createVehicle ["Land_Misc_Cargo2D", [6535.1992, 14064.461], [], 0, "CAN_COLLIDE"];
  123. _vehicle_15 = _this; _this setVehicleInit "this enableSimulation false";
  124. _this setDir 90;
  125. _this setPos [6535.1992, 14064.461];
  126. };
  127. _vehicle_16 = objNull;
  128. if (true) then
  129. {
  130. _this = createVehicle ["Land_Misc_Cargo2D", [6541.3984, 14064.461], [], 0, "CAN_COLLIDE"];
  131. _vehicle_16 = _this; _this setVehicleInit "this enableSimulation false";
  132. _this setDir 90;
  133. _this setPos [6541.3984, 14064.461];
  134. };
  135. _vehicle_17 = objNull;
  136. if (true) then
  137. {
  138. _this = createVehicle ["Land_Misc_Cargo2D", [6547.5986, 14064.461], [], 0, "CAN_COLLIDE"];
  139. _vehicle_17 = _this; _this setVehicleInit "this enableSimulation false";
  140. _this setDir 90;
  141. _this setPos [6547.5986, 14064.461];
  142. };
  143. _vehicle_18 = objNull;
  144. if (true) then
  145. {
  146. _this = createVehicle ["Land_Misc_Cargo2D", [6553.7988, 14064.461], [], 0, "CAN_COLLIDE"];
  147. _vehicle_18 = _this; _this setVehicleInit "this enableSimulation false";
  148. _this setDir 90;
  149. _this setPos [6553.7988, 14064.461];
  150. };
  151. _vehicle_112 = objNull;
  152. if (true) then
  153. {
  154. _this = createVehicle ["Land_Misc_Cargo2D", [6560.001, 14064.461], [], 0, "CAN_COLLIDE"];
  155. _vehicle_112 = _this; _this setVehicleInit "this enableSimulation false";
  156. _this setDir 90;
  157. _this setPos [6560.001, 14064.461];
  158. };
  159. _vehicle_113 = objNull;
  160. if (true) then
  161. {
  162. _this = createVehicle ["Land_Misc_Cargo2D", [6566.1992, 14064.461], [], 0, "CAN_COLLIDE"];
  163. _vehicle_113 = _this; _this setVehicleInit "this enableSimulation false";
  164. _this setDir 90;
  165. _this setPos [6566.1992, 14064.461];
  166. };
  167. _vehicle_116 = objNull;
  168. if (true) then
  169. {
  170. _this = createVehicle ["Land_Misc_Cargo2D", [6572.3984, 14064.461], [], 0, "CAN_COLLIDE"];
  171. _vehicle_116 = _this; _this setVehicleInit "this enableSimulation false";
  172. _this setDir 90;
  173. _this setPos [6572.3984, 14064.461];
  174. };
  175. _vehicle_117 = objNull;
  176. if (true) then
  177. {
  178. _this = createVehicle ["Land_Misc_Cargo2D", [6578.5986, 14064.461], [], 0, "CAN_COLLIDE"];
  179. _vehicle_117 = _this; _this setVehicleInit "this enableSimulation false";
  180. _this setDir 90;
  181. _this setPos [6578.5986, 14064.461];
  182. };
  183. _vehicle_120 = objNull;
  184. if (true) then
  185. {
  186. _this = createVehicle ["Land_Misc_Cargo2D", [6584.7988, 14064.461], [], 0, "CAN_COLLIDE"];
  187. _vehicle_120 = _this; _this setVehicleInit "this enableSimulation false";
  188. _this setDir 90;
  189. _this setPos [6584.7988, 14064.461];
  190. };
  191. _vehicle_121 = objNull;
  192. if (true) then
  193. {
  194. _this = createVehicle ["Land_Misc_Cargo2D", [6591.001, 14064.461], [], 0, "CAN_COLLIDE"];
  195. _vehicle_121 = _this; _this setVehicleInit "this enableSimulation false";
  196. _this setDir 90;
  197. _this setPos [6591.001, 14064.461];
  198. };
  199. _vehicle_124 = objNull;
  200. if (true) then
  201. {
  202. _this = createVehicle ["Land_Misc_Cargo2D", [6597.1992, 14064.461], [], 0, "CAN_COLLIDE"];
  203. _vehicle_124 = _this; _this setVehicleInit "this enableSimulation false";
  204. _this setDir 90;
  205. _this setPos [6597.1992, 14064.461];
  206. };
  207. _vehicle_125 = objNull;
  208. if (true) then
  209. {
  210. _this = createVehicle ["Land_Misc_Cargo2D", [6603.3984, 14064.461], [], 0, "CAN_COLLIDE"];
  211. _vehicle_125 = _this; _this setVehicleInit "this enableSimulation false";
  212. _this setDir 90;
  213. _this setPos [6603.3984, 14064.461];
  214. };
  215. _vehicle_128 = objNull;
  216. if (true) then
  217. {
  218. _this = createVehicle ["Land_Misc_Cargo2D", [6609.5986, 14064.461], [], 0, "CAN_COLLIDE"];
  219. _vehicle_128 = _this; _this setVehicleInit "this enableSimulation false";
  220. _this setDir 90;
  221. _this setPos [6609.5986, 14064.461];
  222. };
  223. _vehicle_129 = objNull;
  224. if (true) then
  225. {
  226. _this = createVehicle ["Land_Misc_Cargo2D", [6615.7988, 14064.461], [], 0, "CAN_COLLIDE"];
  227. _vehicle_129 = _this; _this setVehicleInit "this enableSimulation false";
  228. _this setDir 90;
  229. _this setPos [6615.7988, 14064.461];
  230. };
  231. _vehicle_132 = objNull;
  232. if (true) then
  233. {
  234. _this = createVehicle ["Land_Misc_Cargo2D", [6622.001, 14064.461], [], 0, "CAN_COLLIDE"];
  235. _vehicle_132 = _this; _this setVehicleInit "this enableSimulation false";
  236. _this setDir 90;
  237. _this setPos [6622.001, 14064.461];
  238. };
  239. _vehicle_133 = objNull;
  240. if (true) then
  241. {
  242. _this = createVehicle ["Land_Misc_Cargo2D", [6628.1992, 14064.461], [], 0, "CAN_COLLIDE"];
  243. _vehicle_133 = _this; _this setVehicleInit "this enableSimulation false";
  244. _this setDir 90;
  245. _this setPos [6628.1992, 14064.461];
  246. };
  247. _vehicle_136 = objNull;
  248. if (true) then
  249. {
  250. _this = createVehicle ["Land_Misc_Cargo2D", [6634.3984, 14064.461], [], 0, "CAN_COLLIDE"];
  251. _vehicle_136 = _this; _this setVehicleInit "this enableSimulation false";
  252. _this setDir 90;
  253. _this setPos [6634.3984, 14064.461];
  254. };
  255. _vehicle_137 = objNull;
  256. if (true) then
  257. {
  258. _this = createVehicle ["Land_Misc_Cargo2D", [6640.5986, 14064.461], [], 0, "CAN_COLLIDE"];
  259. _vehicle_137 = _this; _this setVehicleInit "this enableSimulation false";
  260. _this setDir 90;
  261. _this setPos [6640.5986, 14064.461];
  262. };
  263. _vehicle_140 = objNull;
  264. if (true) then
  265. {
  266. _this = createVehicle ["Land_Misc_Cargo2D", [6646.7988, 14064.461], [], 0, "CAN_COLLIDE"];
  267. _vehicle_140 = _this; _this setVehicleInit "this enableSimulation false";
  268. _this setDir 90;
  269. _this setPos [6646.7988, 14064.461];
  270. };
  271. _vehicle_141 = objNull;
  272. if (true) then
  273. {
  274. _this = createVehicle ["Land_Misc_Cargo2D", [6653.001, 14064.461], [], 0, "CAN_COLLIDE"];
  275. _vehicle_141 = _this; _this setVehicleInit "this enableSimulation false";
  276. _this setDir 90;
  277. _this setPos [6653.001, 14064.461];
  278. };
  279. _vehicle_144 = objNull;
  280. if (true) then
  281. {
  282. _this = createVehicle ["Land_Misc_Cargo2D", [6659.1992, 14064.461], [], 0, "CAN_COLLIDE"];
  283. _vehicle_144 = _this; _this setVehicleInit "this enableSimulation false";
  284. _this setDir 90;
  285. _this setPos [6659.1992, 14064.461];
  286. };
  287. _vehicle_145 = objNull;
  288. if (true) then
  289. {
  290. _this = createVehicle ["Land_Misc_Cargo2D", [6665.3984, 14064.461], [], 0, "CAN_COLLIDE"];
  291. _vehicle_145 = _this; _this setVehicleInit "this enableSimulation false";
  292. _this setDir 90;
  293. _this setPos [6665.3984, 14064.461];
  294. };
  295. _vehicle_148 = objNull;
  296. if (true) then
  297. {
  298. _this = createVehicle ["Land_Misc_Cargo2D", [6671.5986, 14064.461], [], 0, "CAN_COLLIDE"];
  299. _vehicle_148 = _this; _this setVehicleInit "this enableSimulation false";
  300. _this setDir 90;
  301. _this setPos [6671.5986, 14064.461];
  302. };
  303. _vehicle_149 = objNull;
  304. if (true) then
  305. {
  306. _this = createVehicle ["Land_Misc_Cargo2D", [6677.7988, 14064.461], [], 0, "CAN_COLLIDE"];
  307. _vehicle_149 = _this; _this setVehicleInit "this enableSimulation false";
  308. _this setDir 90;
  309. _this setPos [6677.7988, 14064.461];
  310. };
  311. _vehicle_152 = objNull;
  312. if (true) then
  313. {
  314. _this = createVehicle ["Land_Misc_Cargo2D", [6684.001, 14064.461], [], 0, "CAN_COLLIDE"];
  315. _vehicle_152 = _this; _this setVehicleInit "this enableSimulation false";
  316. _this setDir 90;
  317. _this setPos [6684.001, 14064.461];
  318. };
  319. _vehicle_153 = objNull;
  320. if (true) then
  321. {
  322. _this = createVehicle ["Land_Misc_Cargo2D", [6690.1992, 14064.461], [], 0, "CAN_COLLIDE"];
  323. _vehicle_153 = _this; _this setVehicleInit "this enableSimulation false";
  324. _this setDir 90;
  325. _this setPos [6690.1992, 14064.461];
  326. };
  327. _vehicle_156 = objNull;
  328. if (true) then
  329. {
  330. _this = createVehicle ["Land_Misc_Cargo2D", [6696.3984, 14064.461], [], 0, "CAN_COLLIDE"];
  331. _vehicle_156 = _this; _this setVehicleInit "this enableSimulation false";
  332. _this setDir 90;
  333. _this setPos [6696.3984, 14064.461];
  334. };
  335. _vehicle_157 = objNull;
  336. if (true) then
  337. {
  338. _this = createVehicle ["Land_Misc_Cargo2D", [6702.5986, 14064.461], [], 0, "CAN_COLLIDE"];
  339. _vehicle_157 = _this; _this setVehicleInit "this enableSimulation false";
  340. _this setDir 90;
  341. _this setPos [6702.5986, 14064.461];
  342. };
  343. _vehicle_160 = objNull;
  344. if (true) then
  345. {
  346. _this = createVehicle ["Land_Misc_Cargo2D", [6708.7988, 14064.461], [], 0, "CAN_COLLIDE"];
  347. _vehicle_160 = _this; _this setVehicleInit "this enableSimulation false";
  348. _this setDir 90;
  349. _this setPos [6708.7988, 14064.461];
  350. };
  351. _vehicle_161 = objNull;
  352. if (true) then
  353. {
  354. _this = createVehicle ["Land_Misc_Cargo2D", [6715.001, 14064.461], [], 0, "CAN_COLLIDE"];
  355. _vehicle_161 = _this; _this setVehicleInit "this enableSimulation false";
  356. _this setDir 90;
  357. _this setPos [6715.001, 14064.461];
  358. };
  359. _vehicle_164 = objNull;
  360. if (true) then
  361. {
  362. _this = createVehicle ["Land_Misc_Cargo2D", [6721.1992, 14064.461], [], 0, "CAN_COLLIDE"];
  363. _vehicle_164 = _this; _this setVehicleInit "this enableSimulation false";
  364. _this setDir 90;
  365. _this setPos [6721.1992, 14064.461];
  366. };
  367. _vehicle_165 = objNull;
  368. if (true) then
  369. {
  370. _this = createVehicle ["Land_Misc_Cargo2D", [6727.3984, 14064.461], [], 0, "CAN_COLLIDE"];
  371. _vehicle_165 = _this; _this setVehicleInit "this enableSimulation false";
  372. _this setDir 90;
  373. _this setPos [6727.3984, 14064.461];
  374. };
  375. _vehicle_168 = objNull;
  376. if (true) then
  377. {
  378. _this = createVehicle ["Land_Misc_Cargo2D", [6733.5986, 14064.461], [], 0, "CAN_COLLIDE"];
  379. _vehicle_168 = _this; _this setVehicleInit "this enableSimulation false";
  380. _this setDir 90;
  381. _this setPos [6733.5986, 14064.461];
  382. };
  383. _vehicle_169 = objNull;
  384. if (true) then
  385. {
  386. _this = createVehicle ["Land_Misc_Cargo2D", [6739.7988, 14064.461], [], 0, "CAN_COLLIDE"];
  387. _vehicle_169 = _this; _this setVehicleInit "this enableSimulation false";
  388. _this setDir 90;
  389. _this setPos [6739.7988, 14064.461];
  390. };
  391. _vehicle_172 = objNull;
  392. if (true) then
  393. {
  394. _this = createVehicle ["Land_Misc_Cargo2D", [6746.001, 14064.461], [], 0, "CAN_COLLIDE"];
  395. _vehicle_172 = _this; _this setVehicleInit "this enableSimulation false";
  396. _this setDir 90;
  397. _this setPos [6746.001, 14064.461];
  398. };
  399. _vehicle_173 = objNull;
  400. if (true) then
  401. {
  402. _this = createVehicle ["Land_Misc_Cargo2D", [6752.1992, 14064.461], [], 0, "CAN_COLLIDE"];
  403. _vehicle_173 = _this; _this setVehicleInit "this enableSimulation false";
  404. _this setDir 90;
  405. _this setPos [6752.1992, 14064.461];
  406. };
  407. _vehicle_176 = objNull;
  408. if (true) then
  409. {
  410. _this = createVehicle ["Land_Misc_Cargo2D", [6758.3984, 14064.461], [], 0, "CAN_COLLIDE"];
  411. _vehicle_176 = _this; _this setVehicleInit "this enableSimulation false";
  412. _this setDir 90;
  413. _this setPos [6758.3984, 14064.461];
  414. };
  415. _vehicle_177 = objNull;
  416. if (true) then
  417. {
  418. _this = createVehicle ["Land_Misc_Cargo2D", [6764.5986, 14064.461], [], 0, "CAN_COLLIDE"];
  419. _vehicle_177 = _this; _this setVehicleInit "this enableSimulation false";
  420. _this setDir 90;
  421. _this setPos [6764.5986, 14064.461];
  422. };
  423. _vehicle_180 = objNull;
  424. if (true) then
  425. {
  426. _this = createVehicle ["Land_Misc_Cargo2D", [6770.7988, 14064.461], [], 0, "CAN_COLLIDE"];
  427. _vehicle_180 = _this; _this setVehicleInit "this enableSimulation false";
  428. _this setDir 90;
  429. _this setPos [6770.7988, 14064.461];
  430. };
  431. _vehicle_181 = objNull;
  432. if (true) then
  433. {
  434. _this = createVehicle ["Land_Misc_Cargo2D", [6777.001, 14064.461], [], 0, "CAN_COLLIDE"];
  435. _vehicle_181 = _this; _this setVehicleInit "this enableSimulation false";
  436. _this setDir 90;
  437. _this setPos [6777.001, 14064.461];
  438. };
  439. _vehicle_184 = objNull;
  440. if (true) then
  441. {
  442. _this = createVehicle ["Land_Misc_Cargo2D", [6783.1992, 14064.461], [], 0, "CAN_COLLIDE"];
  443. _vehicle_184 = _this; _this setVehicleInit "this enableSimulation false";
  444. _this setDir 90;
  445. _this setPos [6783.1992, 14064.461];
  446. };
  447. _vehicle_185 = objNull;
  448. if (true) then
  449. {
  450. _this = createVehicle ["Land_Misc_Cargo2D", [6789.3984, 14064.461], [], 0, "CAN_COLLIDE"];
  451. _vehicle_185 = _this; _this setVehicleInit "this enableSimulation false";
  452. _this setDir 90;
  453. _this setPos [6789.3984, 14064.461];
  454. };
  455. _vehicle_188 = objNull;
  456. if (true) then
  457. {
  458. _this = createVehicle ["Land_Misc_Cargo2D", [6795.5986, 14064.461], [], 0, "CAN_COLLIDE"];
  459. _vehicle_188 = _this; _this setVehicleInit "this enableSimulation false";
  460. _this setDir 90;
  461. _this setPos [6795.5986, 14064.461];
  462. };
  463. _vehicle_189 = objNull;
  464. if (true) then
  465. {
  466. _this = createVehicle ["Land_Misc_Cargo2D", [6801.7988, 14064.461], [], 0, "CAN_COLLIDE"];
  467. _vehicle_189 = _this; _this setVehicleInit "this enableSimulation false";
  468. _this setDir 90;
  469. _this setPos [6801.7988, 14064.461];
  470. };
  471. _vehicle_274 = objNull;
  472. if (true) then
  473. {
  474. _this = createVehicle ["Land_Misc_Cargo2D", [6448.3984, 14342.461], [], 0, "CAN_COLLIDE"];
  475. _vehicle_274 = _this; _this setVehicleInit "this enableSimulation false";
  476. _this setDir 90;
  477. _this setPos [6448.3984, 14342.461];
  478. };
  479. _vehicle_276 = objNull;
  480. if (true) then
  481. {
  482. _this = createVehicle ["Land_Misc_Cargo2D", [6454.5986, 14342.461], [], 0, "CAN_COLLIDE"];
  483. _vehicle_276 = _this; _this setVehicleInit "this enableSimulation false";
  484. _this setDir 90;
  485. _this setPos [6454.5986, 14342.461];
  486. };
  487. _vehicle_280 = objNull;
  488. if (true) then
  489. {
  490. _this = createVehicle ["Land_Misc_Cargo2D", [6460.7988, 14342.461], [], 0, "CAN_COLLIDE"];
  491. _vehicle_280 = _this; _this setVehicleInit "this enableSimulation false";
  492. _this setDir 90;
  493. _this setPos [6460.7988, 14342.461];
  494. };
  495. _vehicle_281 = objNull;
  496. if (true) then
  497. {
  498. _this = createVehicle ["Land_Misc_Cargo2D", [6467.001, 14342.461], [], 0, "CAN_COLLIDE"];
  499. _vehicle_281 = _this; _this setVehicleInit "this enableSimulation false";
  500. _this setDir 90;
  501. _this setPos [6467.001, 14342.461];
  502. };
  503. _vehicle_284 = objNull;
  504. if (true) then
  505. {
  506. _this = createVehicle ["Land_Misc_Cargo2D", [6473.1992, 14342.461], [], 0, "CAN_COLLIDE"];
  507. _vehicle_284 = _this; _this setVehicleInit "this enableSimulation false";
  508. _this setDir 90;
  509. _this setPos [6473.1992, 14342.461];
  510. };
  511. _vehicle_285 = objNull;
  512. if (true) then
  513. {
  514. _this = createVehicle ["Land_Misc_Cargo2D", [6479.3984, 14342.461], [], 0, "CAN_COLLIDE"];
  515. _vehicle_285 = _this; _this setVehicleInit "this enableSimulation false";
  516. _this setDir 90;
  517. _this setPos [6479.3984, 14342.461];
  518. };
  519. _vehicle_288 = objNull;
  520. if (true) then
  521. {
  522. _this = createVehicle ["Land_Misc_Cargo2D", [6485.5986, 14342.461], [], 0, "CAN_COLLIDE"];
  523. _vehicle_288 = _this; _this setVehicleInit "this enableSimulation false";
  524. _this setDir 90;
  525. _this setPos [6485.5986, 14342.461];
  526. };
  527. _vehicle_289 = objNull;
  528. if (true) then
  529. {
  530. _this = createVehicle ["Land_Misc_Cargo2D", [6491.7988, 14342.461], [], 0, "CAN_COLLIDE"];
  531. _vehicle_289 = _this; _this setVehicleInit "this enableSimulation false";
  532. _this setDir 90;
  533. _this setPos [6491.7988, 14342.461];
  534. };
  535. _vehicle_292 = objNull;
  536. if (true) then
  537. {
  538. _this = createVehicle ["Land_Misc_Cargo2D", [6498.001, 14342.461], [], 0, "CAN_COLLIDE"];
  539. _vehicle_292 = _this; _this setVehicleInit "this enableSimulation false";
  540. _this setDir 90;
  541. _this setPos [6498.001, 14342.461];
  542. };
  543. _vehicle_293 = objNull;
  544. if (true) then
  545. {
  546. _this = createVehicle ["Land_Misc_Cargo2D", [6504.1992, 14342.461], [], 0, "CAN_COLLIDE"];
  547. _vehicle_293 = _this; _this setVehicleInit "this enableSimulation false";
  548. _this setDir 90;
  549. _this setPos [6504.1992, 14342.461];
  550. };
  551. _vehicle_296 = objNull;
  552. if (true) then
  553. {
  554. _this = createVehicle ["Land_Misc_Cargo2D", [6510.3984, 14342.461], [], 0, "CAN_COLLIDE"];
  555. _vehicle_296 = _this; _this setVehicleInit "this enableSimulation false";
  556. _this setDir 90;
  557. _this setPos [6510.3984, 14342.461];
  558. };
  559. _vehicle_297 = objNull;
  560. if (true) then
  561. {
  562. _this = createVehicle ["Land_Misc_Cargo2D", [6516.5986, 14342.461], [], 0, "CAN_COLLIDE"];
  563. _vehicle_297 = _this; _this setVehicleInit "this enableSimulation false";
  564. _this setDir 90;
  565. _this setPos [6516.5986, 14342.461];
  566. };
  567. _vehicle_2100 = objNull;
  568. if (true) then
  569. {
  570. _this = createVehicle ["Land_Misc_Cargo2D", [6522.7988, 14342.461], [], 0, "CAN_COLLIDE"];
  571. _vehicle_2100 = _this; _this setVehicleInit "this enableSimulation false";
  572. _this setDir 90;
  573. _this setPos [6522.7988, 14342.461];
  574. };
  575. _vehicle_2101 = objNull;
  576. if (true) then
  577. {
  578. _this = createVehicle ["Land_Misc_Cargo2D", [6529.001, 14342.461], [], 0, "CAN_COLLIDE"];
  579. _vehicle_2101 = _this; _this setVehicleInit "this enableSimulation false";
  580. _this setDir 90;
  581. _this setPos [6529.001, 14342.461];
  582. };
  583. _vehicle_2104 = objNull;
  584. if (true) then
  585. {
  586. _this = createVehicle ["Land_Misc_Cargo2D", [6535.1992, 14342.461], [], 0, "CAN_COLLIDE"];
  587. _vehicle_2104 = _this; _this setVehicleInit "this enableSimulation false";
  588. _this setDir 90;
  589. _this setPos [6535.1992, 14342.461];
  590. };
  591. _vehicle_2105 = objNull;
  592. if (true) then
  593. {
  594. _this = createVehicle ["Land_Misc_Cargo2D", [6541.3984, 14342.461], [], 0, "CAN_COLLIDE"];
  595. _vehicle_2105 = _this; _this setVehicleInit "this enableSimulation false";
  596. _this setDir 90;
  597. _this setPos [6541.3984, 14342.461];
  598. };
  599. _vehicle_2108 = objNull;
  600. if (true) then
  601. {
  602. _this = createVehicle ["Land_Misc_Cargo2D", [6547.5986, 14342.461], [], 0, "CAN_COLLIDE"];
  603. _vehicle_2108 = _this; _this setVehicleInit "this enableSimulation false";
  604. _this setDir 90;
  605. _this setPos [6547.5986, 14342.461];
  606. };
  607. _vehicle_2109 = objNull;
  608. if (true) then
  609. {
  610. _this = createVehicle ["Land_Misc_Cargo2D", [6553.7988, 14342.461], [], 0, "CAN_COLLIDE"];
  611. _vehicle_2109 = _this; _this setVehicleInit "this enableSimulation false";
  612. _this setDir 90;
  613. _this setPos [6553.7988, 14342.461];
  614. };
  615. _vehicle_2112 = objNull;
  616. if (true) then
  617. {
  618. _this = createVehicle ["Land_Misc_Cargo2D", [6560.001, 14342.461], [], 0, "CAN_COLLIDE"];
  619. _vehicle_2112 = _this; _this setVehicleInit "this enableSimulation false";
  620. _this setDir 90;
  621. _this setPos [6560.001, 14342.461];
  622. };
  623. _vehicle_2113 = objNull;
  624. if (true) then
  625. {
  626. _this = createVehicle ["Land_Misc_Cargo2D", [6566.1992, 14342.461], [], 0, "CAN_COLLIDE"];
  627. _vehicle_2113 = _this; _this setVehicleInit "this enableSimulation false";
  628. _this setDir 90;
  629. _this setPos [6566.1992, 14342.461];
  630. };
  631. _vehicle_2116 = objNull;
  632. if (true) then
  633. {
  634. _this = createVehicle ["Land_Misc_Cargo2D", [6572.3984, 14342.461], [], 0, "CAN_COLLIDE"];
  635. _vehicle_2116 = _this; _this setVehicleInit "this enableSimulation false";
  636. _this setDir 90;
  637. _this setPos [6572.3984, 14342.461];
  638. };
  639. _vehicle_2117 = objNull;
  640. if (true) then
  641. {
  642. _this = createVehicle ["Land_Misc_Cargo2D", [6578.5986, 14342.461], [], 0, "CAN_COLLIDE"];
  643. _vehicle_2117 = _this; _this setVehicleInit "this enableSimulation false";
  644. _this setDir 90;
  645. _this setPos [6578.5986, 14342.461];
  646. };
  647. _vehicle_2120 = objNull;
  648. if (true) then
  649. {
  650. _this = createVehicle ["Land_Misc_Cargo2D", [6584.7988, 14342.461], [], 0, "CAN_COLLIDE"];
  651. _vehicle_2120 = _this; _this setVehicleInit "this enableSimulation false";
  652. _this setDir 90;
  653. _this setPos [6584.7988, 14342.461];
  654. };
  655. _vehicle_2121 = objNull;
  656. if (true) then
  657. {
  658. _this = createVehicle ["Land_Misc_Cargo2D", [6591.001, 14342.461], [], 0, "CAN_COLLIDE"];
  659. _vehicle_2121 = _this; _this setVehicleInit "this enableSimulation false";
  660. _this setDir 90;
  661. _this setPos [6591.001, 14342.461];
  662. };
  663. _vehicle_2124 = objNull;
  664. if (true) then
  665. {
  666. _this = createVehicle ["Land_Misc_Cargo2D", [6597.1992, 14342.461], [], 0, "CAN_COLLIDE"];
  667. _vehicle_2124 = _this; _this setVehicleInit "this enableSimulation false";
  668. _this setDir 90;
  669. _this setPos [6597.1992, 14342.461];
  670. };
  671. _vehicle_2125 = objNull;
  672. if (true) then
  673. {
  674. _this = createVehicle ["Land_Misc_Cargo2D", [6603.3984, 14342.461], [], 0, "CAN_COLLIDE"];
  675. _vehicle_2125 = _this; _this setVehicleInit "this enableSimulation false";
  676. _this setDir 90;
  677. _this setPos [6603.3984, 14342.461];
  678. };
  679. _vehicle_2128 = objNull;
  680. if (true) then
  681. {
  682. _this = createVehicle ["Land_Misc_Cargo2D", [6609.5986, 14342.461], [], 0, "CAN_COLLIDE"];
  683. _vehicle_2128 = _this; _this setVehicleInit "this enableSimulation false";
  684. _this setDir 90;
  685. _this setPos [6609.5986, 14342.461];
  686. };
  687. _vehicle_2129 = objNull;
  688. if (true) then
  689. {
  690. _this = createVehicle ["Land_Misc_Cargo2D", [6615.7988, 14342.461], [], 0, "CAN_COLLIDE"];
  691. _vehicle_2129 = _this; _this setVehicleInit "this enableSimulation false";
  692. _this setDir 90;
  693. _this setPos [6615.7988, 14342.461];
  694. };
  695. _vehicle_2132 = objNull;
  696. if (true) then
  697. {
  698. _this = createVehicle ["Land_Misc_Cargo2D", [6622.001, 14342.461], [], 0, "CAN_COLLIDE"];
  699. _vehicle_2132 = _this; _this setVehicleInit "this enableSimulation false";
  700. _this setDir 90;
  701. _this setPos [6622.001, 14342.461];
  702. };
  703. _vehicle_2133 = objNull;
  704. if (true) then
  705. {
  706. _this = createVehicle ["Land_Misc_Cargo2D", [6628.1992, 14342.461], [], 0, "CAN_COLLIDE"];
  707. _vehicle_2133 = _this; _this setVehicleInit "this enableSimulation false";
  708. _this setDir 90;
  709. _this setPos [6628.1992, 14342.461];
  710. };
  711. _vehicle_2136 = objNull;
  712. if (true) then
  713. {
  714. _this = createVehicle ["Land_Misc_Cargo2D", [6634.3984, 14342.461], [], 0, "CAN_COLLIDE"];
  715. _vehicle_2136 = _this; _this setVehicleInit "this enableSimulation false";
  716. _this setDir 90;
  717. _this setPos [6634.3984, 14342.461];
  718. };
  719. _vehicle_2137 = objNull;
  720. if (true) then
  721. {
  722. _this = createVehicle ["Land_Misc_Cargo2D", [6640.5986, 14342.461], [], 0, "CAN_COLLIDE"];
  723. _vehicle_2137 = _this; _this setVehicleInit "this enableSimulation false";
  724. _this setDir 90;
  725. _this setPos [6640.5986, 14342.461];
  726. };
  727. _vehicle_2140 = objNull;
  728. if (true) then
  729. {
  730. _this = createVehicle ["Land_Misc_Cargo2D", [6646.7988, 14342.461], [], 0, "CAN_COLLIDE"];
  731. _vehicle_2140 = _this; _this setVehicleInit "this enableSimulation false";
  732. _this setDir 90;
  733. _this setPos [6646.7988, 14342.461];
  734. };
  735. _vehicle_2141 = objNull;
  736. if (true) then
  737. {
  738. _this = createVehicle ["Land_Misc_Cargo2D", [6653.001, 14342.461], [], 0, "CAN_COLLIDE"];
  739. _vehicle_2141 = _this; _this setVehicleInit "this enableSimulation false";
  740. _this setDir 90;
  741. _this setPos [6653.001, 14342.461];
  742. };
  743. _vehicle_2144 = objNull;
  744. if (true) then
  745. {
  746. _this = createVehicle ["Land_Misc_Cargo2D", [6659.1992, 14342.461], [], 0, "CAN_COLLIDE"];
  747. _vehicle_2144 = _this; _this setVehicleInit "this enableSimulation false";
  748. _this setDir 90;
  749. _this setPos [6659.1992, 14342.461];
  750. };
  751. _vehicle_2145 = objNull;
  752. if (true) then
  753. {
  754. _this = createVehicle ["Land_Misc_Cargo2D", [6665.3984, 14342.461], [], 0, "CAN_COLLIDE"];
  755. _vehicle_2145 = _this; _this setVehicleInit "this enableSimulation false";
  756. _this setDir 90;
  757. _this setPos [6665.3984, 14342.461];
  758. };
  759. _vehicle_2148 = objNull;
  760. if (true) then
  761. {
  762. _this = createVehicle ["Land_Misc_Cargo2D", [6671.5986, 14342.461], [], 0, "CAN_COLLIDE"];
  763. _vehicle_2148 = _this; _this setVehicleInit "this enableSimulation false";
  764. _this setDir 90;
  765. _this setPos [6671.5986, 14342.461];
  766. };
  767. _vehicle_2149 = objNull;
  768. if (true) then
  769. {
  770. _this = createVehicle ["Land_Misc_Cargo2D", [6677.7988, 14342.461], [], 0, "CAN_COLLIDE"];
  771. _vehicle_2149 = _this; _this setVehicleInit "this enableSimulation false";
  772. _this setDir 90;
  773. _this setPos [6677.7988, 14342.461];
  774. };
  775. _vehicle_2152 = objNull;
  776. if (true) then
  777. {
  778. _this = createVehicle ["Land_Misc_Cargo2D", [6684.001, 14342.461], [], 0, "CAN_COLLIDE"];
  779. _vehicle_2152 = _this; _this setVehicleInit "this enableSimulation false";
  780. _this setDir 90;
  781. _this setPos [6684.001, 14342.461];
  782. };
  783. _vehicle_2153 = objNull;
  784. if (true) then
  785. {
  786. _this = createVehicle ["Land_Misc_Cargo2D", [6690.1992, 14342.461], [], 0, "CAN_COLLIDE"];
  787. _vehicle_2153 = _this; _this setVehicleInit "this enableSimulation false";
  788. _this setDir 90;
  789. _this setPos [6690.1992, 14342.461];
  790. };
  791. _vehicle_2156 = objNull;
  792. if (true) then
  793. {
  794. _this = createVehicle ["Land_Misc_Cargo2D", [6696.3984, 14342.461], [], 0, "CAN_COLLIDE"];
  795. _vehicle_2156 = _this; _this setVehicleInit "this enableSimulation false";
  796. _this setDir 90;
  797. _this setPos [6696.3984, 14342.461];
  798. };
  799. _vehicle_2157 = objNull;
  800. if (true) then
  801. {
  802. _this = createVehicle ["Land_Misc_Cargo2D", [6702.5986, 14342.461], [], 0, "CAN_COLLIDE"];
  803. _vehicle_2157 = _this; _this setVehicleInit "this enableSimulation false";
  804. _this setDir 90;
  805. _this setPos [6702.5986, 14342.461];
  806. };
  807. _vehicle_2160 = objNull;
  808. if (true) then
  809. {
  810. _this = createVehicle ["Land_Misc_Cargo2D", [6708.7988, 14342.461], [], 0, "CAN_COLLIDE"];
  811. _vehicle_2160 = _this; _this setVehicleInit "this enableSimulation false";
  812. _this setDir 90;
  813. _this setPos [6708.7988, 14342.461];
  814. };
  815. _vehicle_2161 = objNull;
  816. if (true) then
  817. {
  818. _this = createVehicle ["Land_Misc_Cargo2D", [6715.001, 14342.461], [], 0, "CAN_COLLIDE"];
  819. _vehicle_2161 = _this; _this setVehicleInit "this enableSimulation false";
  820. _this setDir 90;
  821. _this setPos [6715.001, 14342.461];
  822. };
  823. _vehicle_2164 = objNull;
  824. if (true) then
  825. {
  826. _this = createVehicle ["Land_Misc_Cargo2D", [6721.1992, 14342.461], [], 0, "CAN_COLLIDE"];
  827. _vehicle_2164 = _this; _this setVehicleInit "this enableSimulation false";
  828. _this setDir 90;
  829. _this setPos [6721.1992, 14342.461];
  830. };
  831. _vehicle_2165 = objNull;
  832. if (true) then
  833. {
  834. _this = createVehicle ["Land_Misc_Cargo2D", [6727.3984, 14342.461], [], 0, "CAN_COLLIDE"];
  835. _vehicle_2165 = _this; _this setVehicleInit "this enableSimulation false";
  836. _this setDir 90;
  837. _this setPos [6727.3984, 14342.461];
  838. };
  839. _vehicle_2168 = objNull;
  840. if (true) then
  841. {
  842. _this = createVehicle ["Land_Misc_Cargo2D", [6733.5986, 14342.461], [], 0, "CAN_COLLIDE"];
  843. _vehicle_2168 = _this; _this setVehicleInit "this enableSimulation false";
  844. _this setDir 90;
  845. _this setPos [6733.5986, 14342.461];
  846. };
  847. _vehicle_2169 = objNull;
  848. if (true) then
  849. {
  850. _this = createVehicle ["Land_Misc_Cargo2D", [6739.7988, 14342.461], [], 0, "CAN_COLLIDE"];
  851. _vehicle_2169 = _this; _this setVehicleInit "this enableSimulation false";
  852. _this setDir 90;
  853. _this setPos [6739.7988, 14342.461];
  854. };
  855. _vehicle_2172 = objNull;
  856. if (true) then
  857. {
  858. _this = createVehicle ["Land_Misc_Cargo2D", [6746.001, 14342.461], [], 0, "CAN_COLLIDE"];
  859. _vehicle_2172 = _this; _this setVehicleInit "this enableSimulation false";
  860. _this setDir 90;
  861. _this setPos [6746.001, 14342.461];
  862. };
  863. _vehicle_2173 = objNull;
  864. if (true) then
  865. {
  866. _this = createVehicle ["Land_Misc_Cargo2D", [6752.1992, 14342.461], [], 0, "CAN_COLLIDE"];
  867. _vehicle_2173 = _this; _this setVehicleInit "this enableSimulation false";
  868. _this setDir 90;
  869. _this setPos [6752.1992, 14342.461];
  870. };
  871. _vehicle_2176 = objNull;
  872. if (true) then
  873. {
  874. _this = createVehicle ["Land_Misc_Cargo2D", [6758.3984, 14342.461], [], 0, "CAN_COLLIDE"];
  875. _vehicle_2176 = _this; _this setVehicleInit "this enableSimulation false";
  876. _this setDir 90;
  877. _this setPos [6758.3984, 14342.461];
  878. };
  879. _vehicle_2177 = objNull;
  880. if (true) then
  881. {
  882. _this = createVehicle ["Land_Misc_Cargo2D", [6764.5986, 14342.461], [], 0, "CAN_COLLIDE"];
  883. _vehicle_2177 = _this; _this setVehicleInit "this enableSimulation false";
  884. _this setDir 90;
  885. _this setPos [6764.5986, 14342.461];
  886. };
  887. _vehicle_2180 = objNull;
  888. if (true) then
  889. {
  890. _this = createVehicle ["Land_Misc_Cargo2D", [6770.7988, 14342.461], [], 0, "CAN_COLLIDE"];
  891. _vehicle_2180 = _this; _this setVehicleInit "this enableSimulation false";
  892. _this setDir 90;
  893. _this setPos [6770.7988, 14342.461];
  894. };
  895. _vehicle_2181 = objNull;
  896. if (true) then
  897. {
  898. _this = createVehicle ["Land_Misc_Cargo2D", [6777.001, 14342.461], [], 0, "CAN_COLLIDE"];
  899. _vehicle_2181 = _this; _this setVehicleInit "this enableSimulation false";
  900. _this setDir 90;
  901. _this setPos [6777.001, 14342.461];
  902. };
  903. _vehicle_2184 = objNull;
  904. if (true) then
  905. {
  906. _this = createVehicle ["Land_Misc_Cargo2D", [6783.1992, 14342.461], [], 0, "CAN_COLLIDE"];
  907. _vehicle_2184 = _this; _this setVehicleInit "this enableSimulation false";
  908. _this setDir 90;
  909. _this setPos [6783.1992, 14342.461];
  910. };
  911. _vehicle_2185 = objNull;
  912. if (true) then
  913. {
  914. _this = createVehicle ["Land_Misc_Cargo2D", [6789.3984, 14342.461], [], 0, "CAN_COLLIDE"];
  915. _vehicle_2185 = _this; _this setVehicleInit "this enableSimulation false";
  916. _this setDir 90;
  917. _this setPos [6789.3984, 14342.461];
  918. };
  919. _vehicle_2188 = objNull;
  920. if (true) then
  921. {
  922. _this = createVehicle ["Land_Misc_Cargo2D", [6795.5986, 14342.461], [], 0, "CAN_COLLIDE"];
  923. _vehicle_2188 = _this; _this setVehicleInit "this enableSimulation false";
  924. _this setDir 90;
  925. _this setPos [6795.5986, 14342.461];
  926. };
  927. _vehicle_2189 = objNull;
  928. if (true) then
  929. {
  930. _this = createVehicle ["Land_Misc_Cargo2D", [6801.7988, 14342.461], [], 0, "CAN_COLLIDE"];
  931. _vehicle_2189 = _this; _this setVehicleInit "this enableSimulation false";
  932. _this setDir 90;
  933. _this setPos [6801.7988, 14342.461];
  934. };
  935. _vehicle_2190 = objNull;
  936. if (true) then
  937. {
  938. _this = createVehicle ["Land_Misc_Cargo2D", [6803.5986, 14069.062], [], 0, "CAN_COLLIDE"];
  939. _vehicle_2190 = _this; _this setVehicleInit "this enableSimulation false";
  940. _this setPos [6803.5986, 14069.062];
  941. };
  942. _vehicle_2192 = objNull;
  943. if (true) then
  944. {
  945. _this = createVehicle ["Land_Misc_Cargo2D", [6803.5986, 14075.261], [], 0, "CAN_COLLIDE"];
  946. _vehicle_2192 = _this; _this setVehicleInit "this enableSimulation false";
  947. _this setPos [6803.5986, 14075.261];
  948. };
  949. _vehicle_2193 = objNull;
  950. if (true) then
  951. {
  952. _this = createVehicle ["Land_Misc_Cargo2D", [6803.5986, 14081.461], [], 0, "CAN_COLLIDE"];
  953. _vehicle_2193 = _this; _this setVehicleInit "this enableSimulation false";
  954. _this setPos [6803.5986, 14081.461];
  955. };
  956. _vehicle_2194 = objNull;
  957. if (true) then
  958. {
  959. _this = createVehicle ["Land_Misc_Cargo2D", [6803.5986, 14087.661], [], 0, "CAN_COLLIDE"];
  960. _vehicle_2194 = _this; _this setVehicleInit "this enableSimulation false";
  961. _this setPos [6803.5986, 14087.661];
  962. };
  963. _vehicle_2197 = objNull;
  964. if (true) then
  965. {
  966. _this = createVehicle ["Land_Misc_Cargo2D", [6803.5986, 14093.861], [], 0, "CAN_COLLIDE"];
  967. _vehicle_2197 = _this; _this setVehicleInit "this enableSimulation false";
  968. _this setPos [6803.5986, 14093.861];
  969. };
  970. _vehicle_2199 = objNull;
  971. if (true) then
  972. {
  973. _this = createVehicle ["Land_Misc_Cargo2D", [6803.5986, 14100.062], [], 0, "CAN_COLLIDE"];
  974. _vehicle_2199 = _this; _this setVehicleInit "this enableSimulation false";
  975. _this setPos [6803.5986, 14100.062];
  976. };
  977. _vehicle_2201 = objNull;
  978. if (true) then
  979. {
  980. _this = createVehicle ["Land_Misc_Cargo2D", [6803.5986, 14106.261], [], 0, "CAN_COLLIDE"];
  981. _vehicle_2201 = _this; _this setVehicleInit "this enableSimulation false";
  982. _this setPos [6803.5986, 14106.261];
  983. };
  984. _vehicle_2203 = objNull;
  985. if (true) then
  986. {
  987. _this = createVehicle ["Land_Misc_Cargo2D", [6803.5986, 14112.461], [], 0, "CAN_COLLIDE"];
  988. _vehicle_2203 = _this; _this setVehicleInit "this enableSimulation false";
  989. _this setPos [6803.5986, 14112.461];
  990. };
  991. _vehicle_2195 = objNull;
  992. if (true) then
  993. {
  994. _this = createVehicle ["Land_Misc_Cargo2D", [6803.5986, 14118.661], [], 0, "CAN_COLLIDE"];
  995. _vehicle_2195 = _this; _this setVehicleInit "this enableSimulation false";
  996. _this setPos [6803.5986, 14118.661];
  997. };
  998. _vehicle_2210 = objNull;
  999. if (true) then
  1000. {
  1001. _this = createVehicle ["Land_Misc_Cargo2D", [6803.5986, 14124.861], [], 0, "CAN_COLLIDE"];
  1002. _vehicle_2210 = _this; _this setVehicleInit "this enableSimulation false";
  1003. _this setPos [6803.5986, 14124.861];
  1004. };
  1005. _vehicle_2211 = objNull;
  1006. if (true) then
  1007. {
  1008. _this = createVehicle ["Land_Misc_Cargo2D", [6803.5986, 14131.062], [], 0, "CAN_COLLIDE"];
  1009. _vehicle_2211 = _this; _this setVehicleInit "this enableSimulation false";
  1010. _this setPos [6803.5986, 14131.062];
  1011. };
  1012. _vehicle_2212 = objNull;
  1013. if (true) then
  1014. {
  1015. _this = createVehicle ["Land_Misc_Cargo2D", [6803.5986, 14137.261], [], 0, "CAN_COLLIDE"];
  1016. _vehicle_2212 = _this; _this setVehicleInit "this enableSimulation false";
  1017. _this setPos [6803.5986, 14137.261];
  1018. };
  1019. _vehicle_2213 = objNull;
  1020. if (true) then
  1021. {
  1022. _this = createVehicle ["Land_Misc_Cargo2D", [6803.5986, 14143.461], [], 0, "CAN_COLLIDE"];
  1023. _vehicle_2213 = _this; _this setVehicleInit "this enableSimulation false";
  1024. _this setPos [6803.5986, 14143.461];
  1025. };
  1026. _vehicle_2214 = objNull;
  1027. if (true) then
  1028. {
  1029. _this = createVehicle ["Land_Misc_Cargo2D", [6803.5986, 14149.661], [], 0, "CAN_COLLIDE"];
  1030. _vehicle_2214 = _this; _this setVehicleInit "this enableSimulation false";
  1031. _this setPos [6803.5986, 14149.661];
  1032. };
  1033. _vehicle_2220 = objNull;
  1034. if (true) then
  1035. {
  1036. _this = createVehicle ["Land_Misc_Cargo2D", [6803.5986, 14155.861], [], 0, "CAN_COLLIDE"];
  1037. _vehicle_2220 = _this; _this setVehicleInit "this enableSimulation false";
  1038. _this setPos [6803.5986, 14155.861];
  1039. };
  1040. _vehicle_2221 = objNull;
  1041. if (true) then
  1042. {
  1043. _this = createVehicle ["Land_Misc_Cargo2D", [6803.5986, 14162.062], [], 0, "CAN_COLLIDE"];
  1044. _vehicle_2221 = _this; _this setVehicleInit "this enableSimulation false";
  1045. _this setPos [6803.5986, 14162.062];
  1046. };
  1047. _vehicle_2222 = objNull;
  1048. if (true) then
  1049. {
  1050. _this = createVehicle ["Land_Misc_Cargo2D", [6803.5986, 14168.261], [], 0, "CAN_COLLIDE"];
  1051. _vehicle_2222 = _this; _this setVehicleInit "this enableSimulation false";
  1052. _this setPos [6803.5986, 14168.261];
  1053. };
  1054. _vehicle_2223 = objNull;
  1055. if (true) then
  1056. {
  1057. _this = createVehicle ["Land_Misc_Cargo2D", [6803.5986, 14174.461], [], 0, "CAN_COLLIDE"];
  1058. _vehicle_2223 = _this; _this setVehicleInit "this enableSimulation false";
  1059. _this setPos [6803.5986, 14174.461];
  1060. };
  1061. _vehicle_2224 = objNull;
  1062. if (true) then
  1063. {
  1064. _this = createVehicle ["Land_Misc_Cargo2D", [6803.5986, 14180.661], [], 0, "CAN_COLLIDE"];
  1065. _vehicle_2224 = _this; _this setVehicleInit "this enableSimulation false";
  1066. _this setPos [6803.5986, 14180.661];
  1067. };
  1068. _vehicle_2230 = objNull;
  1069. if (true) then
  1070. {
  1071. _this = createVehicle ["Land_Misc_Cargo2D", [6803.5986, 14186.861], [], 0, "CAN_COLLIDE"];
  1072. _vehicle_2230 = _this; _this setVehicleInit "this enableSimulation false";
  1073. _this setPos [6803.5986, 14186.861];
  1074. };
  1075. _vehicle_2231 = objNull;
  1076. if (true) then
  1077. {
  1078. _this = createVehicle ["Land_Misc_Cargo2D", [6803.5986, 14193.062], [], 0, "CAN_COLLIDE"];
  1079. _vehicle_2231 = _this; _this setVehicleInit "this enableSimulation false";
  1080. _this setPos [6803.5986, 14193.062];
  1081. };
  1082. _vehicle_2232 = objNull;
  1083. if (true) then
  1084. {
  1085. _this = createVehicle ["Land_Misc_Cargo2D", [6803.5986, 14199.261], [], 0, "CAN_COLLIDE"];
  1086. _vehicle_2232 = _this; _this setVehicleInit "this enableSimulation false";
  1087. _this setPos [6803.5986, 14199.261];
  1088. };
  1089. _vehicle_2233 = objNull;
  1090. if (true) then
  1091. {
  1092. _this = createVehicle ["Land_Misc_Cargo2D", [6803.5986, 14205.461], [], 0, "CAN_COLLIDE"];
  1093. _vehicle_2233 = _this; _this setVehicleInit "this enableSimulation false";
  1094. _this setPos [6803.5986, 14205.461];
  1095. };
  1096. _vehicle_2234 = objNull;
  1097. if (true) then
  1098. {
  1099. _this = createVehicle ["Land_Misc_Cargo2D", [6803.5986, 14211.661], [], 0, "CAN_COLLIDE"];
  1100. _vehicle_2234 = _this; _this setVehicleInit "this enableSimulation false";
  1101. _this setPos [6803.5986, 14211.661];
  1102. };
  1103. _vehicle_2240 = objNull;
  1104. if (true) then
  1105. {
  1106. _this = createVehicle ["Land_Misc_Cargo2D", [6803.5986, 14217.861], [], 0, "CAN_COLLIDE"];
  1107. _vehicle_2240 = _this; _this setVehicleInit "this enableSimulation false";
  1108. _this setPos [6803.5986, 14217.861];
  1109. };
  1110. _vehicle_2241 = objNull;
  1111. if (true) then
  1112. {
  1113. _this = createVehicle ["Land_Misc_Cargo2D", [6803.5986, 14224.062], [], 0, "CAN_COLLIDE"];
  1114. _vehicle_2241 = _this; _this setVehicleInit "this enableSimulation false";
  1115. _this setPos [6803.5986, 14224.062];
  1116. };
  1117. _vehicle_2242 = objNull;
  1118. if (true) then
  1119. {
  1120. _this = createVehicle ["Land_Misc_Cargo2D", [6803.5986, 14230.261], [], 0, "CAN_COLLIDE"];
  1121. _vehicle_2242 = _this; _this setVehicleInit "this enableSimulation false";
  1122. _this setPos [6803.5986, 14230.261];
  1123. };
  1124. _vehicle_2243 = objNull;
  1125. if (true) then
  1126. {
  1127. _this = createVehicle ["Land_Misc_Cargo2D", [6803.5986, 14236.461], [], 0, "CAN_COLLIDE"];
  1128. _vehicle_2243 = _this; _this setVehicleInit "this enableSimulation false";
  1129. _this setPos [6803.5986, 14236.461];
  1130. };
  1131. _vehicle_2244 = objNull;
  1132. if (true) then
  1133. {
  1134. _this = createVehicle ["Land_Misc_Cargo2D", [6803.5986, 14242.661], [], 0, "CAN_COLLIDE"];
  1135. _vehicle_2244 = _this; _this setVehicleInit "this enableSimulation false";
  1136. _this setPos [6803.5986, 14242.661];
  1137. };
  1138. _vehicle_2250 = objNull;
  1139. if (true) then
  1140. {
  1141. _this = createVehicle ["Land_Misc_Cargo2D", [6803.5986, 14248.861], [], 0, "CAN_COLLIDE"];
  1142. _vehicle_2250 = _this; _this setVehicleInit "this enableSimulation false";
  1143. _this setPos [6803.5986, 14248.861];
  1144. };
  1145. _vehicle_2251 = objNull;
  1146. if (true) then
  1147. {
  1148. _this = createVehicle ["Land_Misc_Cargo2D", [6803.5986, 14255.062], [], 0, "CAN_COLLIDE"];
  1149. _vehicle_2251 = _this; _this setVehicleInit "this enableSimulation false";
  1150. _this setPos [6803.5986, 14255.062];
  1151. };
  1152. _vehicle_2252 = objNull;
  1153. if (true) then
  1154. {
  1155. _this = createVehicle ["Land_Misc_Cargo2D", [6803.5986, 14261.261], [], 0, "CAN_COLLIDE"];
  1156. _vehicle_2252 = _this; _this setVehicleInit "this enableSimulation false";
  1157. _this setPos [6803.5986, 14261.261];
  1158. };
  1159. _vehicle_2253 = objNull;
  1160. if (true) then
  1161. {
  1162. _this = createVehicle ["Land_Misc_Cargo2D", [6803.5986, 14267.461], [], 0, "CAN_COLLIDE"];
  1163. _vehicle_2253 = _this; _this setVehicleInit "this enableSimulation false";
  1164. _this setPos [6803.5986, 14267.461];
  1165. };
  1166. _vehicle_2254 = objNull;
  1167. if (true) then
  1168. {
  1169. _this = createVehicle ["Land_Misc_Cargo2D", [6803.5986, 14273.461], [], 0, "CAN_COLLIDE"];
  1170. _vehicle_2254 = _this; _this setVehicleInit "this enableSimulation false";
  1171. _this setPos [6803.5986, 14273.461];
  1172. };
  1173. _vehicle_2205 = objNull;
  1174. if (true) then
  1175. {
  1176. _this = createVehicle ["Land_Misc_Cargo2D", [6803.5986, 14279.861], [], 0, "CAN_COLLIDE"];
  1177. _vehicle_2205 = _this; _this setVehicleInit "this enableSimulation false";
  1178. _this setPos [6803.5986, 14279.861];
  1179. };
  1180. _vehicle_2260 = objNull;
  1181. if (true) then
  1182. {
  1183. _this = createVehicle ["Land_Misc_Cargo2D", [6803.5986, 14286.062], [], 0, "CAN_COLLIDE"];
  1184. _vehicle_2260 = _this; _this setVehicleInit "this enableSimulation false";
  1185. _this setPos [6803.5986, 14286.062];
  1186. };
  1187. _vehicle_2261 = objNull;
  1188. if (true) then
  1189. {
  1190. _this = createVehicle ["Land_Misc_Cargo2D", [6803.5986, 14292.261], [], 0, "CAN_COLLIDE"];
  1191. _vehicle_2261 = _this; _this setVehicleInit "this enableSimulation false";
  1192. _this setPos [6803.5986, 14292.261];
  1193. };
  1194. _vehicle_2262 = objNull;
  1195. if (true) then
  1196. {
  1197. _this = createVehicle ["Land_Misc_Cargo2D", [6803.5986, 14298.461], [], 0, "CAN_COLLIDE"];
  1198. _vehicle_2262 = _this; _this setVehicleInit "this enableSimulation false";
  1199. _this setPos [6803.5986, 14298.461];
  1200. };
  1201. _vehicle_2263 = objNull;
  1202. if (true) then
  1203. {
  1204. _this = createVehicle ["Land_Misc_Cargo2D", [6803.5986, 14304.661], [], 0, "CAN_COLLIDE"];
  1205. _vehicle_2263 = _this; _this setVehicleInit "this enableSimulation false";
  1206. _this setPos [6803.5986, 14304.661];
  1207. };
  1208. _vehicle_2264 = objNull;
  1209. if (true) then
  1210. {
  1211. _this = createVehicle ["Land_Misc_Cargo2D", [6803.5986, 14310.861], [], 0, "CAN_COLLIDE"];
  1212. _vehicle_2264 = _this; _this setVehicleInit "this enableSimulation false";
  1213. _this setPos [6803.5986, 14310.861];
  1214. };
  1215. _vehicle_2265 = objNull;
  1216. if (true) then
  1217. {
  1218. _this = createVehicle ["Land_Misc_Cargo2D", [6803.5986, 14317.062], [], 0, "CAN_COLLIDE"];
  1219. _vehicle_2265 = _this; _this setVehicleInit "this enableSimulation false";
  1220. _this setPos [6803.5986, 14317.062];
  1221. };
  1222. _vehicle_2266 = objNull;
  1223. if (true) then
  1224. {
  1225. _this = createVehicle ["Land_Misc_Cargo2D", [6803.5986, 14323.261], [], 0, "CAN_COLLIDE"];
  1226. _vehicle_2266 = _this; _this setVehicleInit "this enableSimulation false";
  1227. _this setPos [6803.5986, 14323.261];
  1228. };
  1229. _vehicle_2267 = objNull;
  1230. if (true) then
  1231. {
  1232. _this = createVehicle ["Land_Misc_Cargo2D", [6803.5986, 14329.461], [], 0, "CAN_COLLIDE"];
  1233. _vehicle_2267 = _this; _this setVehicleInit "this enableSimulation false";
  1234. _this setPos [6803.5986, 14329.461];
  1235. };
  1236. _vehicle_2268 = objNull;
  1237. if (true) then
  1238. {
  1239. _this = createVehicle ["Land_Misc_Cargo2D", [6803.5986, 14335.661], [], 0, "CAN_COLLIDE"];
  1240. _vehicle_2268 = _this; _this setVehicleInit "this enableSimulation false";
  1241. _this setPos [6803.5986, 14335.661];
  1242. };
  1243. _vehicle_2277 = objNull;
  1244. if (true) then
  1245. {
  1246. _this = createVehicle ["Land_Ind_IlluminantTower", [6803.5986, 14339.961], [], 0, "CAN_COLLIDE"];
  1247. _vehicle_2277 = _this; _this setVehicleInit "this enableSimulation false";
  1248. _this setDir 90;
  1249. _this setPos [6803.5986, 14339.961];
  1250. };
  1251. _vehicle_3190 = objNull;
  1252. if (true) then
  1253. {
  1254. _this = createVehicle ["Land_Misc_Cargo2D", [6446.3984, 14069.062], [], 0, "CAN_COLLIDE"];
  1255. _vehicle_3190 = _this; _this setVehicleInit "this enableSimulation false";
  1256. _this setPos [6446.3984, 14069.062];
  1257. };
  1258. _vehicle_3192 = objNull;
  1259. if (true) then
  1260. {
  1261. _this = createVehicle ["Land_Misc_Cargo2D", [6446.3984, 14075.261], [], 0, "CAN_COLLIDE"];
  1262. _vehicle_3192 = _this; _this setVehicleInit "this enableSimulation false";
  1263. _this setPos [6446.3984, 14075.261];
  1264. };
  1265. _vehicle_3193 = objNull;
  1266. if (true) then
  1267. {
  1268. _this = createVehicle ["Land_Misc_Cargo2D", [6446.3984, 14081.461], [], 0, "CAN_COLLIDE"];
  1269. _vehicle_3193 = _this; _this setVehicleInit "this enableSimulation false";
  1270. _this setPos [6446.3984, 14081.461];
  1271. };
  1272. _vehicle_3194 = objNull;
  1273. if (true) then
  1274. {
  1275. _this = createVehicle ["Land_Misc_Cargo2D", [6446.3984, 14087.661], [], 0, "CAN_COLLIDE"];
  1276. _vehicle_3194 = _this; _this setVehicleInit "this enableSimulation false";
  1277. _this setPos [6446.3984, 14087.661];
  1278. };
  1279. _vehicle_3197 = objNull;
  1280. if (true) then
  1281. {
  1282. _this = createVehicle ["Land_Misc_Cargo2D", [6446.3984, 14093.861], [], 0, "CAN_COLLIDE"];
  1283. _vehicle_3197 = _this; _this setVehicleInit "this enableSimulation false";
  1284. _this setPos [6446.3984, 14093.861];
  1285. };
  1286. _vehicle_3199 = objNull;
  1287. if (true) then
  1288. {
  1289. _this = createVehicle ["Land_Misc_Cargo2D", [6446.3984, 14100.062], [], 0, "CAN_COLLIDE"];
  1290. _vehicle_3199 = _this; _this setVehicleInit "this enableSimulation false";
  1291. _this setPos [6446.3984, 14100.062];
  1292. };
  1293. _vehicle_3201 = objNull;
  1294. if (true) then
  1295. {
  1296. _this = createVehicle ["Land_Misc_Cargo2D", [6446.3984, 14106.261], [], 0, "CAN_COLLIDE"];
  1297. _vehicle_3201 = _this; _this setVehicleInit "this enableSimulation false";
  1298. _this setPos [6446.3984, 14106.261];
  1299. };
  1300. _vehicle_3203 = objNull;
  1301. if (true) then
  1302. {
  1303. _this = createVehicle ["Land_Misc_Cargo2D", [6446.3984, 14112.461], [], 0, "CAN_COLLIDE"];
  1304. _vehicle_3203 = _this; _this setVehicleInit "this enableSimulation false";
  1305. _this setPos [6446.3984, 14112.461];
  1306. };
  1307. _vehicle_3195 = objNull;
  1308. if (true) then
  1309. {
  1310. _this = createVehicle ["Land_Misc_Cargo2D", [6446.3984, 14118.661], [], 0, "CAN_COLLIDE"];
  1311. _vehicle_3195 = _this; _this setVehicleInit "this enableSimulation false";
  1312. _this setPos [6446.3984, 14118.661];
  1313. };
  1314. _vehicle_3210 = objNull;
  1315. if (true) then
  1316. {
  1317. _this = createVehicle ["Land_Misc_Cargo2D", [6446.3984, 14124.861], [], 0, "CAN_COLLIDE"];
  1318. _vehicle_3210 = _this; _this setVehicleInit "this enableSimulation false";
  1319. _this setPos [6446.3984, 14124.861];
  1320. };
  1321. _vehicle_3211 = objNull;
  1322. if (true) then
  1323. {
  1324. _this = createVehicle ["Land_Misc_Cargo2D", [6446.3984, 14131.062], [], 0, "CAN_COLLIDE"];
  1325. _vehicle_3211 = _this; _this setVehicleInit "this enableSimulation false";
  1326. _this setPos [6446.3984, 14131.062];
  1327. };
  1328. _vehicle_3212 = objNull;
  1329. if (true) then
  1330. {
  1331. _this = createVehicle ["Land_Misc_Cargo2D", [6446.3984, 14137.261], [], 0, "CAN_COLLIDE"];
  1332. _vehicle_3212 = _this; _this setVehicleInit "this enableSimulation false";
  1333. _this setPos [6446.3984, 14137.261];
  1334. };
  1335. _vehicle_3213 = objNull;
  1336. if (true) then
  1337. {
  1338. _this = createVehicle ["Land_Misc_Cargo2D", [6446.3984, 14143.461], [], 0, "CAN_COLLIDE"];
  1339. _vehicle_3213 = _this; _this setVehicleInit "this enableSimulation false";
  1340. _this setPos [6446.3984, 14143.461];
  1341. };
  1342. _vehicle_3214 = objNull;
  1343. if (true) then
  1344. {
  1345. _this = createVehicle ["Land_Misc_Cargo2D", [6446.3984, 14149.661], [], 0, "CAN_COLLIDE"];
  1346. _vehicle_3214 = _this; _this setVehicleInit "this enableSimulation false";
  1347. _this setPos [6446.3984, 14149.661];
  1348. };
  1349. _vehicle_3220 = objNull;
  1350. if (true) then
  1351. {
  1352. _this = createVehicle ["Land_Misc_Cargo2D", [6446.3984, 14155.861], [], 0, "CAN_COLLIDE"];
  1353. _vehicle_3220 = _this; _this setVehicleInit "this enableSimulation false";
  1354. _this setPos [6446.3984, 14155.861];
  1355. };
  1356. _vehicle_3221 = objNull;
  1357. if (true) then
  1358. {
  1359. _this = createVehicle ["Land_Misc_Cargo2D", [6446.3984, 14162.062], [], 0, "CAN_COLLIDE"];
  1360. _vehicle_3221 = _this; _this setVehicleInit "this enableSimulation false";
  1361. _this setPos [6446.3984, 14162.062];
  1362. };
  1363. _vehicle_3222 = objNull;
  1364. if (true) then
  1365. {
  1366. _this = createVehicle ["Land_Misc_Cargo2D", [6446.3984, 14168.261], [], 0, "CAN_COLLIDE"];
  1367. _vehicle_3222 = _this; _this setVehicleInit "this enableSimulation false";
  1368. _this setPos [6446.3984, 14168.261];
  1369. };
  1370. _vehicle_3223 = objNull;
  1371. if (true) then
  1372. {
  1373. _this = createVehicle ["Land_Misc_Cargo2D", [6446.3984, 14174.461], [], 0, "CAN_COLLIDE"];
  1374. _vehicle_3223 = _this; _this setVehicleInit "this enableSimulation false";
  1375. _this setPos [6446.3984, 14174.461];
  1376. };
  1377. _vehicle_3224 = objNull;
  1378. if (true) then
  1379. {
  1380. _this = createVehicle ["Land_Misc_Cargo2D", [6446.3984, 14180.661], [], 0, "CAN_COLLIDE"];
  1381. _vehicle_3224 = _this; _this setVehicleInit "this enableSimulation false";
  1382. _this setPos [6446.3984, 14180.661];
  1383. };
  1384. _vehicle_3230 = objNull;
  1385. if (true) then
  1386. {
  1387. _this = createVehicle ["Land_fort_bagfence_long", [6446.3984, 14186.861], [], 0, "CAN_COLLIDE"];
  1388. _vehicle_3230 = _this; _this setVehicleInit "this enableSimulation false";
  1389. _this setDir 90;
  1390. _this setPos [6446.3984, 14186.861];
  1391. };
  1392. _vehicle_3231 = objNull;
  1393. if (true) then
  1394. {
  1395. _this = createVehicle ["Land_fort_bagfence_long", [6446.3984, 14193.062], [], 0, "CAN_COLLIDE"];
  1396. _vehicle_3231 = _this; _this setVehicleInit "this enableSimulation false";
  1397. _this setDir 90;
  1398. _this setPos [6446.3984, 14193.062];
  1399. };
  1400. _vehicle_3232 = objNull;
  1401. if (true) then
  1402. {
  1403. _this = createVehicle ["Land_fort_bagfence_long", [6446.3984, 14199.261], [], 0, "CAN_COLLIDE"];
  1404. _vehicle_3232 = _this; _this setVehicleInit "this enableSimulation false";
  1405. _this setDir 90;
  1406. _this setPos [6446.3984, 14199.261];
  1407. };
  1408. _vehicle_3233 = objNull;
  1409. if (true) then
  1410. {
  1411. _this = createVehicle ["Land_fort_bagfence_long", [6446.3984, 14205.461], [], 0, "CAN_COLLIDE"];
  1412. _vehicle_3233 = _this; _this setVehicleInit "this enableSimulation false";
  1413. _this setDir 90;
  1414. _this setPos [6446.3984, 14205.461];
  1415. };
  1416. _vehicle_3234 = objNull;
  1417. if (true) then
  1418. {
  1419. _this = createVehicle ["Land_fort_bagfence_long", [6446.3984, 14211.661], [], 0, "CAN_COLLIDE"];
  1420. _vehicle_3234 = _this; _this setVehicleInit "this enableSimulation false";
  1421. _this setDir 90;
  1422. _this setPos [6446.3984, 14211.661];
  1423. };
  1424. _vehicle_3240 = objNull;
  1425. if (true) then
  1426. {
  1427. _this = createVehicle ["Land_fort_bagfence_long", [6446.3984, 14217.861], [], 0, "CAN_COLLIDE"];
  1428. _vehicle_3240 = _this; _this setVehicleInit "this enableSimulation false";
  1429. _this setDir 90;
  1430. _this setPos [6446.3984, 14217.861];
  1431. };
  1432. _vehicle_3241 = objNull;
  1433. if (true) then
  1434. {
  1435. _this = createVehicle ["Land_Misc_Cargo2D", [6446.3984, 14224.062], [], 0, "CAN_COLLIDE"];
  1436. _vehicle_3241 = _this; _this setVehicleInit "this enableSimulation false";
  1437. _this setPos [6446.3984, 14224.062];
  1438. };
  1439. _vehicle_3242 = objNull;
  1440. if (true) then
  1441. {
  1442. _this = createVehicle ["Land_Misc_Cargo2D", [6446.3984, 14230.261], [], 0, "CAN_COLLIDE"];
  1443. _vehicle_3242 = _this; _this setVehicleInit "this enableSimulation false";
  1444. _this setPos [6446.3984, 14230.261];
  1445. };
  1446. _vehicle_3243 = objNull;
  1447. if (true) then
  1448. {
  1449. _this = createVehicle ["Land_Misc_Cargo2D", [6446.3984, 14236.461], [], 0, "CAN_COLLIDE"];
  1450. _vehicle_3243 = _this; _this setVehicleInit "this enableSimulation false";
  1451. _this setPos [6446.3984, 14236.461];
  1452. };
  1453. _vehicle_3244 = objNull;
  1454. if (true) then
  1455. {
  1456. _this = createVehicle ["Land_Misc_Cargo2D", [6446.3984, 14242.661], [], 0, "CAN_COLLIDE"];
  1457. _vehicle_3244 = _this; _this setVehicleInit "this enableSimulation false";
  1458. _this setPos [6446.3984, 14242.661];
  1459. };
  1460. _vehicle_3250 = objNull;
  1461. if (true) then
  1462. {
  1463. _this = createVehicle ["Land_Misc_Cargo2D", [6446.3984, 14248.861], [], 0, "CAN_COLLIDE"];
  1464. _vehicle_3250 = _this; _this setVehicleInit "this enableSimulation false";
  1465. _this setPos [6446.3984, 14248.861];
  1466. };
  1467. _vehicle_3251 = objNull;
  1468. if (true) then
  1469. {
  1470. _this = createVehicle ["Land_Misc_Cargo2D", [6446.3984, 14255.062], [], 0, "CAN_COLLIDE"];
  1471. _vehicle_3251 = _this; _this setVehicleInit "this enableSimulation false";
  1472. _this setPos [6446.3984, 14255.062];
  1473. };
  1474. _vehicle_3252 = objNull;
  1475. if (true) then
  1476. {
  1477. _this = createVehicle ["Land_Misc_Cargo2D", [6446.3984, 14261.261], [], 0, "CAN_COLLIDE"];
  1478. _vehicle_3252 = _this; _this setVehicleInit "this enableSimulation false";
  1479. _this setPos [6446.3984, 14261.261];
  1480. };
  1481. _vehicle_3253 = objNull;
  1482. if (true) then
  1483. {
  1484. _this = createVehicle ["Land_Misc_Cargo2D", [6446.3984, 14267.461], [], 0, "CAN_COLLIDE"];
  1485. _vehicle_3253 = _this; _this setVehicleInit "this enableSimulation false";
  1486. _this setPos [6446.3984, 14267.461];
  1487. };
  1488. _vehicle_3254 = objNull;
  1489. if (true) then
  1490. {
  1491. _this = createVehicle ["Land_Misc_Cargo2D", [6446.3984, 14273.461], [], 0, "CAN_COLLIDE"];
  1492. _vehicle_3254 = _this; _this setVehicleInit "this enableSimulation false";
  1493. _this setPos [6446.3984, 14273.461];
  1494. };
  1495. _vehicle_3205 = objNull;
  1496. if (true) then
  1497. {
  1498. _this = createVehicle ["Land_Misc_Cargo2D", [6446.3984, 14279.861], [], 0, "CAN_COLLIDE"];
  1499. _vehicle_3205 = _this; _this setVehicleInit "this enableSimulation false";
  1500. _this setPos [6446.3984, 14279.861];
  1501. };
  1502. _vehicle_3260 = objNull;
  1503. if (true) then
  1504. {
  1505. _this = createVehicle ["Land_Misc_Cargo2D", [6446.3984, 14286.062], [], 0, "CAN_COLLIDE"];
  1506. _vehicle_3260 = _this; _this setVehicleInit "this enableSimulation false";
  1507. _this setPos [6446.3984, 14286.062];
  1508. };
  1509. _vehicle_3261 = objNull;
  1510. if (true) then
  1511. {
  1512. _this = createVehicle ["Land_Misc_Cargo2D", [6446.3984, 14292.261], [], 0, "CAN_COLLIDE"];
  1513. _vehicle_3261 = _this; _this setVehicleInit "this enableSimulation false";
  1514. _this setPos [6446.3984, 14292.261];
  1515. };
  1516. _vehicle_3262 = objNull;
  1517. if (true) then
  1518. {
  1519. _this = createVehicle ["Land_Misc_Cargo2D", [6446.3984, 14298.461], [], 0, "CAN_COLLIDE"];
  1520. _vehicle_3262 = _this; _this setVehicleInit "this enableSimulation false";
  1521. _this setPos [6446.3984, 14298.461];
  1522. };
  1523. _vehicle_3263 = objNull;
  1524. if (true) then
  1525. {
  1526. _this = createVehicle ["Land_Misc_Cargo2D", [6446.3984, 14304.661], [], 0, "CAN_COLLIDE"];
  1527. _vehicle_3263 = _this; _this setVehicleInit "this enableSimulation false";
  1528. _this setPos [6446.3984, 14304.661];
  1529. };
  1530. _vehicle_3264 = objNull;
  1531. if (true) then
  1532. {
  1533. _this = createVehicle ["Land_Misc_Cargo2D", [6446.3984, 14310.861], [], 0, "CAN_COLLIDE"];
  1534. _vehicle_3264 = _this; _this setVehicleInit "this enableSimulation false";
  1535. _this setPos [6446.3984, 14310.861];
  1536. };
  1537. _vehicle_3265 = objNull;
  1538. if (true) then
  1539. {
  1540. _this = createVehicle ["Land_Misc_Cargo2D", [6446.3984, 14317.062], [], 0, "CAN_COLLIDE"];
  1541. _vehicle_3265 = _this; _this setVehicleInit "this enableSimulation false";
  1542. _this setPos [6446.3984, 14317.062];
  1543. };
  1544. _vehicle_3266 = objNull;
  1545. if (true) then
  1546. {
  1547. _this = createVehicle ["Land_Misc_Cargo2D", [6446.3984, 14323.261], [], 0, "CAN_COLLIDE"];
  1548. _vehicle_3266 = _this; _this setVehicleInit "this enableSimulation false";
  1549. _this setPos [6446.3984, 14323.261];
  1550. };
  1551. _vehicle_3267 = objNull;
  1552. if (true) then
  1553. {
  1554. _this = createVehicle ["Land_Misc_Cargo2D", [6446.3984, 14329.461], [], 0, "CAN_COLLIDE"];
  1555. _vehicle_3267 = _this; _this setVehicleInit "this enableSimulation false";
  1556. _this setPos [6446.3984, 14329.461];
  1557. };
  1558. _vehicle_3268 = objNull;
  1559. if (true) then
  1560. {
  1561. _this = createVehicle ["Land_Misc_Cargo2D", [6446.3984, 14335.661], [], 0, "CAN_COLLIDE"];
  1562. _vehicle_3268 = _this; _this setVehicleInit "this enableSimulation false";
  1563. _this setPos [6446.3984, 14335.661];
  1564. };
  1565. _vehicle_3277 = objNull;
  1566. if (true) then
  1567. {
  1568. _this = createVehicle ["Land_Ind_IlluminantTower", [6446.3984, 14339.961], [], 0, "CAN_COLLIDE"];
  1569. _vehicle_3277 = _this; _this setVehicleInit "this enableSimulation false";
  1570. _this setDir 90;
  1571. _this setPos [6446.3984, 14339.961];
  1572. };
  1573. _vehicle_3278 = objNull;
  1574. if (true) then
  1575. {
  1576. _this = createVehicle ["Land_A_Hospital", [6749.3984, 14315.761], [], 0, "CAN_COLLIDE"];
  1577. _vehicle_3278 = _this; _this setVehicleInit "this enableSimulation false";
  1578. _this setDir 90;
  1579. _this setPos [6749.3984, 14315.761];
  1580. };
  1581. _vehicle_103291 = objNull;
  1582. if (true) then
  1583. {
  1584. _this = createVehicle ["Land_Hangar_2", [6466.3984, 14232.761], [], 0, "CAN_COLLIDE"];
  1585. _vehicle_103291 = _this; _this setVehicleInit "this enableSimulation false";
  1586. _this setPos [6466.3984, 14232.761];
  1587. };
  1588. _vehicle_103292 = objNull;
  1589. if (true) then
  1590. {
  1591. _this = createVehicle ["Land_Hangar_2", [6496.8984, 14232.761], [], 0, "CAN_COLLIDE"];
  1592. _vehicle_103292 = _this; _this setVehicleInit "this enableSimulation false";
  1593. _this setPos [6496.8984, 14232.761];
  1594. };
  1595. _vehicle_103293 = objNull;
  1596. if (true) then
  1597. {
  1598. _this = createVehicle ["Land_Hangar_2", [6527.3984, 14232.761], [], 0, "CAN_COLLIDE"];
  1599. _vehicle_103293 = _this; _this setVehicleInit "this enableSimulation false";
  1600. _this setPos [6527.3984, 14232.761];
  1601. };
  1602. _vehicle_103294 = objNull;
  1603. if (true) then
  1604. {
  1605. _this = createVehicle ["Land_Hangar_2", [6466.3984, 14173.761], [], 0, "CAN_COLLIDE"];
  1606. _vehicle_103294 = _this; _this setVehicleInit "this enableSimulation false";
  1607. _this setDir 180;
  1608. _this setPos [6466.3984, 14173.761];
  1609. };
  1610. _vehicle_103295 = objNull;
  1611. if (true) then
  1612. {
  1613. _this = createVehicle ["Land_Hangar_2", [6496.8984, 14173.761], [], 0, "CAN_COLLIDE"];
  1614. _vehicle_103295 = _this; _this setVehicleInit "this enableSimulation false";
  1615. _this setDir 180;
  1616. _this setPos [6496.8984, 14173.761];
  1617. };
  1618. _vehicle_103296 = objNull;
  1619. if (true) then
  1620. {
  1621. _this = createVehicle ["Land_Hangar_2", [6527.3984, 14173.761], [], 0, "CAN_COLLIDE"];
  1622. _vehicle_103296 = _this; _this setVehicleInit "this enableSimulation false";
  1623. _this setDir 180;
  1624. _this setPos [6527.3984, 14173.761];
  1625. };
  1626. _vehicle_103303 = objNull;
  1627. if (true) then
  1628. {
  1629. _this = createVehicle ["Land_SS_hangar", [6467.3984, 14123.761], [], 0, "CAN_COLLIDE"];
  1630. _vehicle_103303 = _this; _this setVehicleInit "this enableSimulation false";
  1631. _this setPos [6467.3984, 14123.761];
  1632. };
  1633. _vehicle_103304 = objNull;
  1634. if (true) then
  1635. {
  1636. _this = createVehicle ["Land_SS_hangar", [6507.3984, 14123.761], [], 0, "CAN_COLLIDE"];
  1637. _vehicle_103304 = _this; _this setVehicleInit "this enableSimulation false";
  1638. _this setPos [6507.3984, 14123.761];
  1639. };
  1640. _vehicle_103305 = objNull;
  1641. if (true) then
  1642. {
  1643. _this = createVehicle ["Land_SS_hangar", [6547.3984, 14123.761], [], 0, "CAN_COLLIDE"];
  1644. _vehicle_103305 = _this; _this setVehicleInit "this enableSimulation false";
  1645. _this setPos [6547.3984, 14123.761];
  1646. };
  1647. _vehicle_103306 = objNull;
  1648. if (true) then
  1649. {
  1650. _this = createVehicle ["Land_SS_hangar", [6587.3984, 14123.761], [], 0, "CAN_COLLIDE"];
  1651. _vehicle_103306 = _this; _this setVehicleInit "this enableSimulation false";
  1652. _this setPos [6587.3984, 14123.761];
  1653. };
  1654. _vehicle_103307 = objNull;
  1655. if (true) then
  1656. {
  1657. _this = createVehicle ["Land_SS_hangar", [6627.3984, 14123.761], [], 0, "CAN_COLLIDE"];
  1658. _vehicle_103307 = _this; _this setVehicleInit "this enableSimulation false";
  1659. _this setPos [6627.3984, 14123.761];
  1660. };
  1661. _vehicle_103308 = objNull;
  1662. if (true) then
  1663. {
  1664. _this = createVehicle ["Land_SS_hangar", [6667.3984, 14123.761], [], 0, "CAN_COLLIDE"];
  1665. _vehicle_103308 = _this; _this setVehicleInit "this enableSimulation false";
  1666. _this setPos [6667.3984, 14123.761];
  1667. };
  1668. _vehicle_103309 = objNull;
  1669. if (true) then
  1670. {
  1671. _this = createVehicle ["Land_A_Villa_EP1", [6468.3984, 14320.761], [], 0, "CAN_COLLIDE"];
  1672. _vehicle_103309 = _this; _this setVehicleInit "this enableSimulation false";
  1673. _this setDir -90;
  1674. _this setPos [6468.3984, 14320.761];
  1675. };
  1676. _vehicle_103310 = objNull;
  1677. if (true) then
  1678. {
  1679. _this = createVehicle ["Land_A_Villa_EP1", [6508.3984, 14315.761], [], 0, "CAN_COLLIDE"];
  1680. _vehicle_103310 = _this; _this setVehicleInit "this enableSimulation false";
  1681. _this setDir 90;
  1682. _this setPos [6508.3984, 14315.761];
  1683. };
  1684. _vehicle_103315 = objNull;
  1685. if (true) then
  1686. {
  1687. _this = createVehicle ["Land_A_Villa_EP1", [6708.3984, 14320.761], [], 0, "CAN_COLLIDE"];
  1688. _vehicle_103315 = _this; _this setVehicleInit "this enableSimulation false";
  1689. _this setDir -90;
  1690. _this setPos [6708.3984, 14320.761];
  1691. };
  1692. _vehicle_103316 = objNull;
  1693. if (true) then
  1694. {
  1695. _this = createVehicle ["Land_Panelak3", [6761.3984, 14202.761], [], 0, "CAN_COLLIDE"];
  1696. _vehicle_103316 = _this; _this setVehicleInit "this enableSimulation false";
  1697. _this setDir -90;
  1698. _this setPos [6761.3984, 14202.761];
  1699. };
  1700. _vehicle_103317 = objNull;
  1701. if (true) then
  1702. {
  1703. _this = createVehicle ["Land_Panelak2", [6761.3984, 14218.761], [], 0, "CAN_COLLIDE"];
  1704. _vehicle_103317 = _this; _this setVehicleInit "this enableSimulation false";
  1705. _this setDir -90;
  1706. _this setPos [6761.3984, 14218.761];
  1707. };
  1708. _vehicle_103319 = objNull;
  1709. if (true) then
  1710. {
  1711. _this = createVehicle ["Land_Panelak2", [6761.3984, 14186.761], [], 0, "CAN_COLLIDE"];
  1712. _vehicle_103319 = _this; _this setVehicleInit "this enableSimulation false";
  1713. _this setDir -90;
  1714. _this setPos [6761.3984, 14186.761];
  1715. };
  1716. _vehicle_103321 = objNull;
  1717. if (true) then
  1718. {
  1719. _this = createVehicle ["Land_Panelak", [6761.3984, 14234.761], [], 0, "CAN_COLLIDE"];
  1720. _vehicle_103321 = _this; _this setVehicleInit "this enableSimulation false";
  1721. _this setDir -90;
  1722. _this setPos [6761.3984, 14234.761];
  1723. };
  1724. _vehicle_103323 = objNull;
  1725. if (true) then
  1726. {
  1727. _this = createVehicle ["Land_Panelak", [6761.3984, 14170.761], [], 0, "CAN_COLLIDE"];
  1728. _vehicle_103323 = _this; _this setVehicleInit "this enableSimulation false";
  1729. _this setDir -90;
  1730. _this setPos [6761.3984, 14170.761];
  1731. };
  1732. _vehicle_103324 = objNull;
  1733. if (true) then
  1734. {
  1735. _this = createVehicle ["Land_A_GeneralStore_01", [6463.3984, 14266.761], [], 0, "CAN_COLLIDE"];
  1736. _vehicle_103324 = _this; _this setVehicleInit "this enableSimulation false";
  1737. _this setDir 90;
  1738. _this setPos [6463.3984, 14266.761];
  1739. };
  1740. _vehicle_103325 = objNull;
  1741. if (true) then
  1742. {
  1743. _this = createVehicle ["Land_A_Office02", [6547.3984, 14266.761], [], 0, "CAN_COLLIDE"];
  1744. _vehicle_103325 = _this; _this setVehicleInit "this enableSimulation false";
  1745. _this setDir -180;
  1746. _this setPos [6547.3984, 14266.761];
  1747. };
  1748. _vehicle_103326 = objNull;
  1749. if (true) then
  1750. {
  1751. _this = createVehicle ["Land_A_Office01", [6498.3984, 14264.261], [], 0, "CAN_COLLIDE"];
  1752. _vehicle_103326 = _this; _this setVehicleInit "this enableSimulation false";
  1753. _this setDir -180;
  1754. _this setPos [6498.3984, 14264.261];
  1755. };
  1756. _vehicle_103327 = objNull;
  1757. if (true) then
  1758. {
  1759. _this = createVehicle ["Land_A_CraneCon", [6431.8794, 14133.552], [], 0, "CAN_COLLIDE"];
  1760. _vehicle_103327 = _this; _this setVehicleInit "this enableSimulation false";
  1761. _this setDir 63.169571;
  1762. _this setPos [6431.8794, 14133.552];
  1763. };
  1764. _vehicle_103328 = objNull;
  1765. if (true) then
  1766. {
  1767. _this = createVehicle ["Land_A_CraneCon", [6786.3984, 14123.761], [], 0, "CAN_COLLIDE"];
  1768. _vehicle_103328 = _this; _this setVehicleInit "this enableSimulation false";
  1769. _this setPos [6786.3984, 14123.761];
  1770. };
  1771. _vehicle_103329 = objNull;
  1772. if (true) then
  1773. {
  1774. _this = createVehicle ["Land_A_CraneCon", [6720.3984, 14301.761], [], 0, "CAN_COLLIDE"];
  1775. _vehicle_103329 = _this; _this setVehicleInit "this enableSimulation false";
  1776. _this setDir -71;
  1777. _this setPos [6720.3984, 14301.761];
  1778. };
  1779. _vehicle_103330 = objNull;
  1780. if (true) then
  1781. {
  1782. _this = createVehicle ["Land_Ind_Expedice_1", [6707.3984, 14146.761], [], 0, "CAN_COLLIDE"];
  1783. _vehicle_103330 = _this; _this setVehicleInit "this enableSimulation false";
  1784. _this setDir -90;
  1785. _this setPos [6707.3984, 14146.761];
  1786. };
  1787. _vehicle_566 = objNull;
  1788. if (true) then
  1789. {
  1790. _this = createVehicle ["Land_GuardShed", [6697.3145, 14259.868], [], 0, "CAN_COLLIDE"];
  1791. _vehicle_566 = _this; _this setVehicleInit "this enableSimulation false";
  1792. _this setDir -272.1637;
  1793. _this setPos [6697.3145, 14259.868];
  1794. };
  1795. _vehicle_567 = objNull;
  1796. if (true) then
  1797. {
  1798. _this = createVehicle ["Land_GuardShed", [6697.7529, 14251.287], [], 0, "CAN_COLLIDE"];
  1799. _vehicle_567 = _this; _this setVehicleInit "this enableSimulation false";
  1800. _this setDir -271.25397;
  1801. _this setPos [6697.7529, 14251.287];
  1802. };
  1803. _vehicle_568 = objNull;
  1804. if (true) then
  1805. {
  1806. _this = createVehicle ["Land_BarGate2", [6694.8408, 14255.07], [], 0, "CAN_COLLIDE"];
  1807. _vehicle_568 = _this; _this setVehicleInit "this enableSimulation false";
  1808. _this setDir -272.35172;
  1809. _this setPos [6694.8408, 14255.07];
  1810. };
  1811. _vehicle_569 = objNull;
  1812. if (true) then
  1813. {
  1814. _this = createVehicle ["Land_Campfire_burning", [6715.4395, 14259.505], [], 0, "CAN_COLLIDE"];
  1815. _vehicle_569 = _this; _this setVehicleInit "this enableSimulation false";
  1816. _this setDir -179.76077;
  1817. _this setPos [6715.4395, 14259.505];
  1818. };
  1819. _vehicle_586 = objNull;
  1820. if (true) then
  1821. {
  1822. _this = createVehicle ["TK_GUE_WarfareBContructionSite_EP1", [6736.6563, 14275.667], [], 0, "CAN_COLLIDE"];
  1823. _vehicle_586 = _this; _this setVehicleInit "this enableSimulation false";
  1824. _this setDir -159.56996;
  1825. _this setPos [6736.6563, 14275.667];
  1826. };
  1827. _vehicle_587 = objNull;
  1828. if (true) then
  1829. {
  1830. _this = createVehicle ["TK_GUE_WarfareBContructionSite_EP1", [6731.4658, 14278.349], [], 0, "CAN_COLLIDE"];
  1831. _vehicle_587 = _this; _this setVehicleInit "this enableSimulation false";
  1832. _this setDir -81.385147;
  1833. _this setPos [6731.4658, 14278.349];
  1834. };
  1835. _vehicle_588 = objNull;
  1836. if (true) then
  1837. {
  1838. _this = createVehicle ["TK_GUE_WarfareBContructionSite_EP1", [6730.1895, 14274.556], [], 0, "CAN_COLLIDE"];
  1839. _vehicle_588 = _this; _this setVehicleInit "this enableSimulation false";
  1840. _this setDir -81.385147;
  1841. _this setPos [6730.1895, 14274.556];
  1842. };
  1843. _vehicle_589 = objNull;
  1844. if (true) then
  1845. {
  1846. _this = createVehicle ["Land_Antenna", [6736.5029, 14242.082], [], 0, "CAN_COLLIDE"];
  1847. _vehicle_589 = _this; _this setVehicleInit "this enableSimulation false";
  1848. _this setDir -179.76077;
  1849. _this setPos [6736.5029, 14242.082];
  1850. };
  1851. _vehicle_590 = objNull;
  1852. if (true) then
  1853. {
  1854. _this = createVehicle ["PowGen_Big_EP1", [6740.9658, 14246.243], [], 0, "CAN_COLLIDE"];
  1855. _vehicle_590 = _this; _this setVehicleInit "this enableSimulation false";
  1856. _this setDir -179.76077;
  1857. _this setPos [6740.9658, 14246.243];
  1858. };
  1859. _vehicle_594 = objNull;
  1860. if (true) then
  1861. {
  1862. _this = createVehicle ["Misc_cargo_cont_net2", [6737.5908, 14269.167], [], 0, "CAN_COLLIDE"];
  1863. _vehicle_594 = _this; _this setVehicleInit "this enableSimulation false";
  1864. _this setDir -179.76077;
  1865. _this setPos [6737.5908, 14269.167];
  1866. };
  1867. _vehicle_595 = objNull;
  1868. if (true) then
  1869. {
  1870. _this = createVehicle ["Land_Toilet", [6736.3242, 14244.612], [], 0, "CAN_COLLIDE"];
  1871. _vehicle_595 = _this; _this setVehicleInit "this enableSimulation false";
  1872. _this setDir -615.16736;
  1873. _this setPos [6736.3242, 14244.612];
  1874. };
  1875. _vehicle_596 = objNull;
  1876. if (true) then
  1877. {
  1878. _this = createVehicle ["Land_Toilet", [6737.3506, 14248.417], [], 0, "CAN_COLLIDE"];
  1879. _vehicle_596 = _this; _this setVehicleInit "this enableSimulation false";
  1880. _this setDir -622.3316;
  1881. _this setPos [6737.3506, 14248.417];
  1882. };
  1883. _vehicle_597 = objNull;
  1884. if (true) then
  1885. {
  1886. _this = createVehicle ["Land_Toilet", [6737.3242, 14246.66], [], 0, "CAN_COLLIDE"];
  1887. _vehicle_597 = _this; _this setVehicleInit "this enableSimulation false";
  1888. _this setDir -622.3316;
  1889. _this setPos [6737.3242, 14246.66];
  1890. };
  1891. _vehicle_598 = objNull;
  1892. if (true) then
  1893. {
  1894. _this = createVehicle ["Camp_EP1", [6707.5313, 14274.628], [], 0, "CAN_COLLIDE"];
  1895. _vehicle_598 = _this; _this setVehicleInit "this enableSimulation false";
  1896. _this setDir -547.70392;
  1897. _this setPos [6707.5313, 14274.628];
  1898. };
  1899. _vehicle_599 = objNull;
  1900. if (true) then
  1901. {
  1902. _this = createVehicle ["Camp_EP1", [6714.6191, 14275.325], [], 0, "CAN_COLLIDE"];
  1903. _vehicle_599 = _this; _this setVehicleInit "this enableSimulation false";
  1904. _this setDir -546.10974;
  1905. _this setPos [6714.6191, 14275.325];
  1906. };
  1907. _vehicle_103338 = objNull;
  1908. if (true) then
  1909. {
  1910. _this = createVehicle ["Land_Church_02", [6660.3984, 14262.761], [], 0, "CAN_COLLIDE"];
  1911. _vehicle_103338 = _this; _this setVehicleInit "this enableSimulation false";
  1912. _this setPos [6660.3984, 14262.761];
  1913. };
  1914. _vehicle_103339 = objNull;
  1915. if (true) then
  1916. {
  1917. _this = createVehicle ["Land_komin", [6752.3984, 14146.761], [], 0, "CAN_COLLIDE"];
  1918. _vehicle_103339 = _this; _this setVehicleInit "this enableSimulation false";
  1919. _this setPos [6752.3984, 14146.761];
  1920. };
  1921. _vehicle_103341 = objNull;
  1922. if (true) then
  1923. {
  1924. _this = createVehicle ["Land_komin", [6752.3984, 14116.761], [], 0, "CAN_COLLIDE"];
  1925. _vehicle_103341 = _this; _this setVehicleInit "this enableSimulation false";
  1926. _this setPos [6752.3984, 14116.761];
  1927. };
  1928. _vehicle_103343 = objNull;
  1929. if (true) then
  1930. {
  1931. _this = createVehicle ["Land_komin", [6752.3984, 14131.761], [], 0, "CAN_COLLIDE"];
  1932. _vehicle_103343 = _this; _this setVehicleInit "this enableSimulation false";
  1933. _this setPos [6752.3984, 14131.761];
  1934. };
  1935. _vehicle_103348 = objNull;
  1936. if (true) then
  1937. {
  1938. _this = createVehicle ["Land_HouseB_Tenement", [6595.3984, 14263.761], [], 0, "CAN_COLLIDE"];
  1939. _vehicle_103348 = _this; _this setVehicleInit "this enableSimulation false";
  1940. _this setPos [6595.3984, 14263.761];
  1941. };
  1942. _vehicle_103382 = objNull;
  1943. if (true) then
  1944. {
  1945. _this = createVehicle ["Hhedgehog_concreteBig", [6541.0537, 14187.572], [], 0, "CAN_COLLIDE"];
  1946. _vehicle_103382 = _this; _this setVehicleInit "this enableSimulation false";
  1947. _this setDir 90;
  1948. _this setPos [6541.0537, 14187.572];
  1949. };
  1950. _vehicle_103383 = objNull;
  1951. if (true) then
  1952. {
  1953. _this = createVehicle ["Hhedgehog_concreteBig", [6541.0537, 14197.572], [], 0, "CAN_COLLIDE"];
  1954. _vehicle_103383 = _this; _this setVehicleInit "this enableSimulation false";
  1955. _this setDir -90;
  1956. _this setPos [6541.0537, 14197.572];
  1957. };
  1958. _vehicle_103384 = objNull;
  1959. if (true) then
  1960. {
  1961. _this = createVehicle ["Hhedgehog_concreteBig", [6541.0537, 14207.572], [], 0, "CAN_COLLIDE"];
  1962. _vehicle_103384 = _this; _this setVehicleInit "this enableSimulation false";
  1963. _this setDir -90;
  1964. _this setPos [6541.0537, 14207.572];
  1965. };
  1966. _vehicle_103385 = objNull;
  1967. if (true) then
  1968. {
  1969. _this = createVehicle ["Hhedgehog_concreteBig", [6541.0537, 14217.572], [], 0, "CAN_COLLIDE"];
  1970. _vehicle_103385 = _this; _this setVehicleInit "this enableSimulation false";
  1971. _this setDir -90;
  1972. _this setPos [6541.0537, 14217.572];
  1973. };
  1974. _vehicle_103642 = objNull;
  1975. if (true) then
  1976. {
  1977. _this = createVehicle ["US_WarfareBFieldhHospital_EP1", [6553.8037, 14170.761], [], 0, "CAN_COLLIDE"];
  1978. _vehicle_103642 = _this; _this setVehicleInit "this enableSimulation false";
  1979. _this setDir -270;
  1980. _this setPos [6553.8037, 14170.761];
  1981. };
  1982. _vehicle_103644 = objNull;
  1983. if (true) then
  1984. {
  1985. _this = createVehicle ["US_WarfareBFieldhHospital_EP1", [6571.3984, 14170.761], [], 0, "CAN_COLLIDE"];
  1986. _vehicle_103644 = _this; _this setVehicleInit "this enableSimulation false";
  1987. _this setDir -270;
  1988. _this setPos [6571.3984, 14170.761];
  1989. };
  1990. _vehicle_103646 = objNull;
  1991. if (true) then
  1992. {
  1993. _this = createVehicle ["US_WarfareBFieldhHospital_EP1", [6590.3984, 14170.761], [], 0, "CAN_COLLIDE"];
  1994. _vehicle_103646 = _this; _this setVehicleInit "this enableSimulation false";
  1995. _this setDir -270;
  1996. _this setPos [6590.3984, 14170.761];
  1997. };
  1998. _vehicle_103648 = objNull;
  1999. if (true) then
  2000. {
  2001. _this = createVehicle ["M1130_HQ_unfolded_EP1", [6639.8984, 14170.761], [], 0, "CAN_COLLIDE"];
  2002. _vehicle_103648 = _this; _this setVehicleInit "this enableSimulation false";
  2003. _this setPos [6639.8984, 14170.761];
  2004. };
  2005. _vehicle_103653 = objNull;
  2006. if (true) then
  2007. {
  2008. _this = createVehicle ["Fort_Barracks_USMC", [6552.3984, 14223.761], [], 0, "CAN_COLLIDE"];
  2009. _vehicle_103653 = _this; _this setVehicleInit "this enableSimulation false";
  2010. _this setDir 90;
  2011. _this setPos [6552.3984, 14223.761];
  2012. };
  2013. _vehicle_103654 = objNull;
  2014. if (true) then
  2015. {
  2016. _this = createVehicle ["Land_fortified_nest_big", [6574.3984, 14212.761], [], 0, "CAN_COLLIDE"];
  2017. _vehicle_103654 = _this; _this setVehicleInit "this enableSimulation false";
  2018. _this setDir -270;
  2019. _this setPos [6574.3984, 14212.761];
  2020. };
  2021. _vehicle_103656 = objNull;
  2022. if (true) then
  2023. {
  2024. _this = createVehicle ["Land_fortified_nest_big", [6574.3984, 14192.761], [], 0, "CAN_COLLIDE"];
  2025. _vehicle_103656 = _this; _this setVehicleInit "this enableSimulation false";
  2026. _this setDir -270;
  2027. _this setPos [6574.3984, 14192.761];
  2028. };
  2029. _vehicle_103658 = objNull;
  2030. if (true) then
  2031. {
  2032. _this = createVehicle ["Land_fortified_nest_small_EP1", [6595.3984, 14203.761], [], 0, "CAN_COLLIDE"];
  2033. _vehicle_103658 = _this; _this setVehicleInit "this enableSimulation false";
  2034. _this setDir -90;
  2035. _this setPos [6595.3984, 14203.761];
  2036. };
  2037. _vehicle_103661 = objNull;
  2038. if (true) then
  2039. {
  2040. _this = createVehicle ["TK_GUE_WarfareBAntiAirRadar_Base_EP1", [6584.8076, 14232.761], [], 0, "CAN_COLLIDE"];
  2041. _vehicle_103661 = _this; _this setVehicleInit "this enableSimulation false";
  2042. _this setDir -130;
  2043. _this setPos [6584.8076, 14232.761];
  2044. };
  2045. _vehicle_103663 = objNull;
  2046. if (true) then
  2047. {
  2048. _this = createVehicle ["Land_fortified_nest_small_EP1", [6619.3984, 14201.261], [], 0, "CAN_COLLIDE"];
  2049. _vehicle_103663 = _this; _this setVehicleInit "this enableSimulation false";
  2050. _this setDir -270;
  2051. _this setPos [6619.3984, 14201.261];
  2052. };
  2053. _vehicle_103666 = objNull;
  2054. if (true) then
  2055. {
  2056. _this = createVehicle ["TK_GUE_WarfareBLightFactory_base_EP1", [6625.8984, 14230.261], [], 0, "CAN_COLLIDE"];
  2057. _vehicle_103666 = _this; _this setVehicleInit "this enableSimulation false";
  2058. _this setPos [6625.8984, 14230.261];
  2059. };
  2060. _vehicle_103667 = objNull;
  2061. if (true) then
  2062. {
  2063. _this = createVehicle ["TK_GUE_WarfareBVehicleServicePoint_Base_EP1", [6643.8984, 14235.761], [], 0, "CAN_COLLIDE"];
  2064. _vehicle_103667 = _this; _this setVehicleInit "this enableSimulation false";
  2065. _this setPos [6643.8984, 14235.761];
  2066. };
  2067. _vehicle_103668 = objNull;
  2068. if (true) then
  2069. {
  2070. _this = createVehicle ["TK_GUE_WarfareBUAVterminal_Base_EP1", [6621.3984, 14170.761], [], 0, "CAN_COLLIDE"];
  2071. _vehicle_103668 = _this; _this setVehicleInit "this enableSimulation false";
  2072. _this setPos [6621.3984, 14170.761];
  2073. };
  2074. _vehicle_103670 = objNull;
  2075. if (true) then
  2076. {
  2077. _this = createVehicle ["Land_fortified_nest_big", [6660.3984, 14235.761], [], 0, "CAN_COLLIDE"];
  2078. _vehicle_103670 = _this; _this setVehicleInit "this enableSimulation false";
  2079. _this setDir -270;
  2080. _this setPos [6660.3984, 14235.761];
  2081. };
  2082. _vehicle_103673 = objNull;
  2083. if (true) then
  2084. {
  2085. _this = createVehicle ["Land_fortified_nest_small_EP1", [6666.3984, 14196.761], [], 0, "CAN_COLLIDE"];
  2086. _vehicle_103673 = _this; _this setVehicleInit "this enableSimulation false";
  2087. _this setDir -270;
  2088. _this setPos [6666.3984, 14196.761];
  2089. };
  2090. _vehicle_103678 = objNull;
  2091. if (true) then
  2092. {
  2093. _this = createVehicle ["Land_CamoNetB_EAST", [6659.3984, 14174.761], [], 0, "CAN_COLLIDE"];
  2094. _vehicle_103678 = _this; _this setVehicleInit "this enableSimulation false";
  2095. _this setDir -180;
  2096. _this setPos [6659.3984, 14174.761];
  2097. };
  2098. _vehicle_103679 = objNull;
  2099. if (true) then
  2100. {
  2101. _this = createVehicle ["PowGen_Big", [6629.3984, 14193.261], [], 0, "CAN_COLLIDE"];
  2102. _vehicle_103679 = _this; _this setVehicleInit "this enableSimulation false";
  2103. _this setPos [6629.3984, 14193.261];
  2104. };
  2105. _vehicle_103681 = objNull;
  2106. if (true) then
  2107. {
  2108. _this = createVehicle ["PowGen_Big", [6660.3984, 14219.761], [], 0, "CAN_COLLIDE"];
  2109. _vehicle_103681 = _this; _this setVehicleInit "this enableSimulation false";
  2110. _this setPos [6660.3984, 14219.761];
  2111. };
  2112. _vehicle_103684 = objNull;
  2113. if (true) then
  2114. {
  2115. _this = createVehicle ["PowGen_Big", [6582.3984, 14202.761], [], 0, "CAN_COLLIDE"];
  2116. _vehicle_103684 = _this; _this setVehicleInit "this enableSimulation false";
  2117. _this setDir 90;
  2118. _this setPos [6582.3984, 14202.761];
  2119. };
  2120. _vehicle_103687 = objNull;
  2121. if (true) then
  2122. {
  2123. _this = createVehicle ["Land_Fort_Watchtower", [6650.3984, 14195.261], [], 0, "CAN_COLLIDE"];
  2124. _vehicle_103687 = _this; _this setVehicleInit "this enableSimulation false";
  2125. _this setDir 90;
  2126. _this setPos [6650.3984, 14195.261];
  2127. };
  2128. _vehicle_103690 = objNull;
  2129. if (true) then
  2130. {
  2131. _this = createVehicle ["Land_A_statue01", [6635.3984, 14262.761], [], 0, "CAN_COLLIDE"];
  2132. _vehicle_103690 = _this; _this setVehicleInit "this enableSimulation false";
  2133. _this setDir -90;
  2134. _this setPos [6635.3984, 14262.761];
  2135. };
  2136. _vehicle_103691 = objNull;
  2137. if (true) then
  2138. {
  2139. _this = createVehicle ["Land_bags_EP1", [6692.3984, 14209.761], [], 0, "CAN_COLLIDE"];
  2140. _vehicle_103691 = _this; _this setVehicleInit "this enableSimulation false";
  2141. _this setPos [6692.3984, 14209.761];
  2142. };
  2143. _vehicle_103693 = objNull;
  2144. if (true) then
  2145. {
  2146. _this = createVehicle ["Land_bags_stack_EP1", [6692.3984, 14207.761], [], 0, "CAN_COLLIDE"];
  2147. _vehicle_103693 = _this; _this setVehicleInit "this enableSimulation false";
  2148. _this setPos [6692.3984, 14207.761];
  2149. };
  2150. _vehicle_103699 = objNull;
  2151. if (true) then
  2152. {
  2153. _this = createVehicle ["Paleta2", [6692.3984, 14180.562], [], 0, "CAN_COLLIDE"];
  2154. _vehicle_103699 = _this; _this setVehicleInit "this enableSimulation false";
  2155. _this setPos [6692.3984, 14180.562];
  2156. };
  2157. _vehicle_103700 = objNull;
  2158. if (true) then
  2159. {
  2160. _this = createVehicle ["Land_Barrel_water", [6692.3984, 14183.361], [], 0, "CAN_COLLIDE"];
  2161. _vehicle_103700 = _this; _this setVehicleInit "this enableSimulation false";
  2162. _this setPos [6692.3984, 14183.361];
  2163. };
  2164. _vehicle_103701 = objNull;
  2165. if (true) then
  2166. {
  2167. _this = createVehicle ["Land_cages_EP1", [6692.3984, 14177.761], [], 0, "CAN_COLLIDE"];
  2168. _vehicle_103701 = _this; _this setVehicleInit "this enableSimulation false";
  2169. _this setPos [6692.3984, 14177.761];
  2170. };
  2171. _vehicle_103702 = objNull;
  2172. if (true) then
  2173. {
  2174. _this = createVehicle ["Land_stand_meat_EP1", [6692.3984, 14173.761], [], 0, "CAN_COLLIDE"];
  2175. _vehicle_103702 = _this; _this setVehicleInit "this enableSimulation false";
  2176. _this setPos [6692.3984, 14173.761];
  2177. };
  2178. _vehicle_103703 = objNull;
  2179. if (true) then
  2180. {
  2181. _this = createVehicle ["Land_stand_small_EP1", [6692.3984, 14170.461], [], 0, "CAN_COLLIDE"];
  2182. _vehicle_103703 = _this; _this setVehicleInit "this enableSimulation false";
  2183. _this setPos [6692.3984, 14170.461];
  2184. };
  2185. _vehicle_103704 = objNull;
  2186. if (true) then
  2187. {
  2188. _this = createVehicle ["Land_stand_waterl_EP1", [6707.3984, 14170.761], [], 0, "CAN_COLLIDE"];
  2189. _vehicle_103704 = _this; _this setVehicleInit "this enableSimulation false";
  2190. _this setPos [6707.3984, 14170.761];
  2191. };
  2192. _vehicle_103706 = objNull;
  2193. if (true) then
  2194. {
  2195. _this = createVehicle ["Land_Wheel_cart_EP1", [6692.3984, 14212.761], [], 0, "CAN_COLLIDE"];
  2196. _vehicle_103706 = _this; _this setVehicleInit "this enableSimulation false";
  2197. _this setPos [6692.3984, 14212.761];
  2198. };
  2199. _vehicle_103707 = objNull;
  2200. if (true) then
  2201. {
  2202. _this = createVehicle ["Land_transport_crates_EP1", [6707.3984, 14217.261], [], 0, "CAN_COLLIDE"];
  2203. _vehicle_103707 = _this; _this setVehicleInit "this enableSimulation false";
  2204. _this setPos [6707.3984, 14217.261];
  2205. };
  2206. _vehicle_103743 = objNull;
  2207. if (true) then
  2208. {
  2209. _this = createVehicle ["Land_A_FuelStation_Build", [6427.3984, 14272.761], [], 0, "CAN_COLLIDE"];
  2210. _vehicle_103743 = _this; _this setVehicleInit "this enableSimulation false";
  2211. _this setPos [6427.3984, 14272.761];
  2212. };
  2213. _vehicle_103745 = objNull;
  2214. if (true) then
  2215. {
  2216. _this = createVehicle ["Land_A_FuelStation_Feed", [6420.3984, 14286.761], [], 0, "CAN_COLLIDE"];
  2217. _vehicle_103745 = _this; _this setVehicleInit "this enableSimulation false";
  2218. _this setPos [6420.3984, 14286.761];
  2219. };
  2220. _vehicle_103747 = objNull;
  2221. if (true) then
  2222. {
  2223. _this = createVehicle ["Land_A_FuelStation_Feed", [6427.3984, 14286.761], [], 0, "CAN_COLLIDE"];
  2224. _vehicle_103747 = _this; _this setVehicleInit "this enableSimulation false";
  2225. _this setPos [6427.3984, 14286.761];
  2226. };
  2227. _vehicle_103749 = objNull;
  2228. if (true) then
  2229. {
  2230. _this = createVehicle ["Land_A_FuelStation_Feed", [6434.3984, 14286.761], [], 0, "CAN_COLLIDE"];
  2231. _vehicle_103749 = _this; _this setVehicleInit "this enableSimulation false";
  2232. _this setPos [6434.3984, 14286.761];
  2233. };
  2234. _vehicle_103751 = objNull;
  2235. if (true) then
  2236. {
  2237. _this = createVehicle ["Land_Ind_TankSmall2_EP1", [6439.4014, 14324.179], [], 0, "CAN_COLLIDE"];
  2238. _vehicle_103751 = _this; _this setVehicleInit "this enableSimulation false";
  2239. _this setDir 90;
  2240. _this setPos [6439.4014, 14324.179];
  2241. };
  2242. _vehicle_103755 = objNull;
  2243. if (true) then
  2244. {
  2245. _this = createVehicle ["Land_Ind_SawMill", [6429.2568, 14084.586], [], 0, "CAN_COLLIDE"];
  2246. _vehicle_103755 = _this; _this setVehicleInit "this enableSimulation false";
  2247. _this setPos [6429.2568, 14084.586];
  2248. };
  2249. _vehicle_103757 = objNull;
  2250. if (true) then
  2251. {
  2252. _this = createVehicle ["Land_fort_bagfence_corner", [6484.3984, 14203.361], [], 0, "CAN_COLLIDE"];
  2253. _vehicle_103757 = _this; _this setVehicleInit "this enableSimulation false";
  2254. _this setDir -135;
  2255. _this setPos [6484.3984, 14203.361];
  2256. };
  2257. _vehicle_103758 = objNull;
  2258. if (true) then
  2259. {
  2260. _this = createVehicle ["Land_Mil_Barracks_L_EP1", [6788.3984, 14285.761], [], 0, "CAN_COLLIDE"];
  2261. _vehicle_103758 = _this; _this setVehicleInit "this enableSimulation false";
  2262. _this setDir 90;
  2263. _this setPos [6788.3984, 14285.761];
  2264. };
  2265. _vehicle_103774 = objNull;
  2266. if (true) then
  2267. {
  2268. _this = createVehicle ["Land_fortified_nest_big", [6788.3984, 14200.761], [], 0, "CAN_COLLIDE"];
  2269. _vehicle_103774 = _this; _this setVehicleInit "this enableSimulation false";
  2270. _this setDir -90;
  2271. _this setPos [6788.3984, 14200.761];
  2272. };
  2273. _vehicle_103775 = objNull;
  2274. if (true) then
  2275. {
  2276. _this = createVehicle ["HeliH", [6641.4468, 14212.104], [], 0, "CAN_COLLIDE"];
  2277. _vehicle_103775 = _this; _this setVehicleInit "this enableSimulation false";
  2278. _this setPos [6641.4468, 14212.104];
  2279. };
  2280. _vehicle_103776 = objNull;
  2281. if (true) then
  2282. {
  2283. _this = createVehicle ["HeliHRescue", [6753.5078, 14281.563], [], 0, "CAN_COLLIDE"];
  2284. _vehicle_103776 = _this; _this setVehicleInit "this enableSimulation false";
  2285. _this setPos [6753.5078, 14281.563];
  2286. };
  2287. _vehicle_103778 = objNull;
  2288. if (true) then
  2289. {
  2290. _this = createVehicle ["HeliH", [6559.3027, 14199.191], [], 0, "CAN_COLLIDE"];
  2291. _vehicle_103778 = _this; _this setVehicleInit "this enableSimulation false";
  2292. _this setPos [6559.3027, 14199.191];
  2293. };
  2294. _vehicle_103779 = objNull;
  2295. if (true) then
  2296. {
  2297. _this = createVehicle ["HeliHCivil", [6673.4707, 14301.973], [], 0, "CAN_COLLIDE"];
  2298. _vehicle_103779 = _this; _this setVehicleInit "this enableSimulation false";
  2299. _this setDir -1.9341826;
  2300. _this setPos [6673.4707, 14301.973];
  2301. };
  2302. _vehicle_103780 = objNull;
  2303. if (true) then
  2304. {
  2305. _this = createVehicle ["HeliHCivil", [6544.9941, 14300.31], [], 0, "CAN_COLLIDE"];
  2306. _vehicle_103780 = _this; _this setVehicleInit "this enableSimulation false";
  2307. _this setPos [6544.9941, 14300.31];
  2308. };
  2309. _vehicle_103788 = objNull;
  2310. if (true) then
  2311. {
  2312. _this = createVehicle ["Land_dum_mesto3", [6588, 14302], [], 0, "CAN_COLLIDE"];
  2313. _vehicle_103788 = _this; _this setVehicleInit "this enableSimulation false";
  2314. _this setDir 90.745392;
  2315. _this setPos [6588, 14302];
  2316. };
  2317. _vehicle_103791 = objNull;
  2318. if (true) then
  2319. {
  2320. _this = createVehicle ["Land_dum_mesto3", [6608, 14302], [], 0, "CAN_COLLIDE"];
  2321. _vehicle_103791 = _this; _this setVehicleInit "this enableSimulation false";
  2322. _this setDir 90.745392;
  2323. _this setPos [6608, 14302];
  2324. };
  2325. _vehicle_103794 = objNull;
  2326. if (true) then
  2327. {
  2328. _this = createVehicle ["Land_dum_mesto3", [6628, 14302], [], 0, "CAN_COLLIDE"];
  2329. _vehicle_103794 = _this; _this setVehicleInit "this enableSimulation false";
  2330. _this setDir 90.745392;
  2331. _this setPos [6628, 14302];
  2332. };
  2333. };
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