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- [4185.921] Initializing Lua 5.1.4
- [4324.984] InstalledPanel: Refreshing Mods
- [4324.984] InstalledPanel: GetModBrowserListings()
- [4325.093] InstalledPanel: Refreshing Mods
- [4325.093] InstalledPanel: GetModBrowserListings()
- [4329.156] InstalledPanel: Refreshing Mods
- [4329.156] InstalledPanel: GetModBrowserListings()
- [4335.046] InstalledPanel: Refreshing Mods
- [4335.046] InstalledPanel: GetModBrowserListings()
- [4336.109] InstalledPanel: Refreshing Mods
- [4336.109] InstalledPanel: GetModBrowserListings()
- [4339.390] InstalledPanel: Refreshing Mods
- [4339.390] InstalledPanel: GetModBrowserListings()
- [4343.921] InstalledPanel: Refreshing Mods
- [4343.921] InstalledPanel: GetModBrowserListings()
- [4344.828] InstalledPanel: Refreshing Mods
- [4344.828] InstalledPanel: GetModBrowserListings()
- [4345.328] InstalledPanel: Refreshing Mods
- [4345.328] InstalledPanel: GetModBrowserListings()
- [4348.906] InstalledPanel: Refreshing Mods
- [4348.906] InstalledPanel: GetModBrowserListings()
- [4352.718] InstalledPanel: Refreshing Mods
- [4352.718] InstalledPanel: GetModBrowserListings()
- [4359.406] InstalledPanel: Refreshing Mods
- [4359.406] InstalledPanel: GetModBrowserListings()
- [4360.359] InstalledPanel: Refreshing Mods
- [4360.359] InstalledPanel: GetModBrowserListings()
- [4361.640] InstalledPanel: Refreshing Mods
- [4361.640] InstalledPanel: GetModBrowserListings()
- [4362.484] InstalledPanel: Refreshing Mods
- [4362.484] InstalledPanel: GetModBrowserListings()
- [4365.906] InstalledPanel: Refreshing Mods
- [4365.906] InstalledPanel: GetModBrowserListings()
- [4747.484] Map Script: Generating Map
- [4747.484] Map Script: Generating Plot Types (Lua Continents) ...
- [4747.500] Map Script: Setting Plot Types (MapGenerator.Lua)
- [4747.671] Map Script: Setting coasts and oceans (MapGenerator.Lua)
- [4747.671] Map Script: Expanding coasts (MapGenerator.Lua)
- [4747.687] Map Script: Generating Terrain (Lua Continents) ...
- [4747.703] Map Script: Setting Terrain Types (MapGenerator.Lua)
- [4747.765] Map Script: Map Generation - Adding Rivers
- [4747.812] Map Script: Map Generation - Adding Lakes
- [4747.812] Map Script: 5 lakes added
- [4747.812] Map Script: Adding Features (Lua Continents) ...
- [4747.968] Map Script: Creating start plot database.
- [4748.000] Map Script: Dividing the map in to Regions.
- [4748.000] Map Script: Map Generation - Dividing the map in to Regions
- [4748.031] Map Script: -
- [4748.031] Map Script: Data for Start Region # 1
- [4748.031] Map Script: WestX: 63
- [4748.031] Map Script: SouthY: 5
- [4748.031] Map Script: Width: 15
- [4748.031] Map Script: Height: 22
- [4748.031] Map Script: AreaID: 917534
- [4748.031] Map Script: Fertility: 570
- [4748.031] Map Script: Plots: 330
- [4748.031] Map Script: Fert/Plot: 1.7272727272727
- [4748.031] Map Script: -
- [4748.031] Map Script: -
- [4748.031] Map Script: Data for Start Region # 2
- [4748.031] Map Script: WestX: 78
- [4748.031] Map Script: SouthY: 6
- [4748.031] Map Script: Width: 20
- [4748.031] Map Script: Height: 21
- [4748.031] Map Script: AreaID: 917534
- [4748.031] Map Script: Fertility: 558
- [4748.031] Map Script: Plots: 420
- [4748.031] Map Script: Fert/Plot: 1.3285714285714
- [4748.031] Map Script: -
- [4748.031] Map Script: -
- [4748.031] Map Script: Data for Start Region # 3
- [4748.031] Map Script: WestX: 60
- [4748.031] Map Script: SouthY: 27
- [4748.031] Map Script: Width: 12
- [4748.031] Map Script: Height: 15
- [4748.031] Map Script: AreaID: 917534
- [4748.031] Map Script: Fertility: 507
- [4748.031] Map Script: Plots: 180
- [4748.031] Map Script: Fert/Plot: 2.8166666666667
- [4748.031] Map Script: -
- [4748.031] Map Script: -
- [4748.031] Map Script: Data for Start Region # 4
- [4748.031] Map Script: WestX: 60
- [4748.031] Map Script: SouthY: 42
- [4748.031] Map Script: Width: 12
- [4748.031] Map Script: Height: 17
- [4748.031] Map Script: AreaID: 917534
- [4748.031] Map Script: Fertility: 515
- [4748.031] Map Script: Plots: 204
- [4748.031] Map Script: Fert/Plot: 2.5245098039216
- [4748.031] Map Script: -
- [4748.031] Map Script: -
- [4748.031] Map Script: Data for Start Region # 5
- [4748.031] Map Script: WestX: 72
- [4748.031] Map Script: SouthY: 27
- [4748.031] Map Script: Width: 23
- [4748.031] Map Script: Height: 7
- [4748.031] Map Script: AreaID: 917534
- [4748.031] Map Script: Fertility: 508
- [4748.031] Map Script: Plots: 161
- [4748.031] Map Script: Fert/Plot: 3.1552795031056
- [4748.031] Map Script: -
- [4748.031] Map Script: -
- [4748.031] Map Script: Data for Start Region # 6
- [4748.031] Map Script: WestX: 72
- [4748.031] Map Script: SouthY: 34
- [4748.031] Map Script: Width: 18
- [4748.031] Map Script: Height: 22
- [4748.031] Map Script: AreaID: 917534
- [4748.031] Map Script: Fertility: 442
- [4748.031] Map Script: Plots: 396
- [4748.031] Map Script: Fert/Plot: 1.1161616161616
- [4748.031] Map Script: -
- [4748.031] Map Script: -
- [4748.031] Map Script: Data for Start Region # 7
- [4748.031] Map Script: WestX: 35
- [4748.031] Map Script: SouthY: 8
- [4748.031] Map Script: Width: 15
- [4748.031] Map Script: Height: 20
- [4748.031] Map Script: AreaID: 1040429
- [4748.031] Map Script: Fertility: 625
- [4748.031] Map Script: Plots: 300
- [4748.031] Map Script: Fert/Plot: 2.0833333333333
- [4748.031] Map Script: -
- [4748.031] Map Script: -
- [4748.031] Map Script: Data for Start Region # 8
- [4748.031] Map Script: WestX: 39
- [4748.031] Map Script: SouthY: 28
- [4748.031] Map Script: Width: 17
- [4748.031] Map Script: Height: 11
- [4748.031] Map Script: AreaID: 1040429
- [4748.031] Map Script: Fertility: 606
- [4748.031] Map Script: Plots: 187
- [4748.031] Map Script: Fert/Plot: 3.2406417112299
- [4748.031] Map Script: -
- [4748.031] Map Script: -
- [4748.031] Map Script: Data for Start Region # 9
- [4748.031] Map Script: WestX: 30
- [4748.031] Map Script: SouthY: 39
- [4748.031] Map Script: Width: 17
- [4748.031] Map Script: Height: 17
- [4748.031] Map Script: AreaID: 1040429
- [4748.031] Map Script: Fertility: 560
- [4748.031] Map Script: Plots: 289
- [4748.031] Map Script: Fert/Plot: 1.9377162629758
- [4748.031] Map Script: -
- [4748.031] Map Script: -
- [4748.031] Map Script: Data for Start Region # 10
- [4748.031] Map Script: WestX: 47
- [4748.031] Map Script: SouthY: 39
- [4748.031] Map Script: Width: 10
- [4748.031] Map Script: Height: 23
- [4748.031] Map Script: AreaID: 1040429
- [4748.031] Map Script: Fertility: 558
- [4748.031] Map Script: Plots: 230
- [4748.031] Map Script: Fert/Plot: 2.4260869565217
- [4748.031] Map Script: -
- [4748.031] Map Script: Choosing start locations for civilizations.
- [4748.031] Map Script: Map Generation - Choosing Start Locations for Civilizations
- [4748.031] Map Script: -
- [4748.031] Map Script: --- Region Terrain Measurements for Region # 1 ---
- [4748.031] Map Script: Total Plots: 330
- [4748.031] Map Script: Area Plots: 135
- [4748.031] Map Script: -
- [4748.031] Map Script: Mountains: 5 - Cannot belong to a landmass AreaID.
- [4748.031] Map Script: Total Water Plots: 180 - Cannot belong to a landmass AreaID.
- [4748.031] Map Script: -
- [4748.031] Map Script: Lake Plots: 0
- [4748.031] Map Script: Coast Plots: 94 - Does not include Lakes.
- [4748.031] Map Script: Ocean Plots: 86
- [4748.031] Map Script: Icebergs: 7
- [4748.031] Map Script: -
- [4748.031] Map Script: Flatlands: 104
- [4748.031] Map Script: Hills: 31
- [4748.031] Map Script: -
- [4748.031] Map Script: Grass Plots: 36
- [4748.031] Map Script: Plains Plots: 19
- [4748.031] Map Script: Desert Plots: 41
- [4748.031] Map Script: Tundra Plots: 6
- [4748.031] Map Script: Snow Plots: 2
- [4748.031] Map Script: -
- [4748.031] Map Script: Forest Plots: 17
- [4748.031] Map Script: Jungle Plots: 0
- [4748.031] Map Script: Marsh Plots: 1
- [4748.031] Map Script: Flood Plains: 0
- [4748.031] Map Script: Oases: 1
- [4748.031] Map Script: -
- [4748.031] Map Script: Plots Along Rivers: 47
- [4748.031] Map Script: Plots Along Oceans: 47
- [4748.031] Map Script: Plots Next To Plots Along Oceans: 36
- [4748.031] Map Script: - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
- [4748.046] Map Script: -
- [4748.046] Map Script: --- Region Terrain Measurements for Region # 2 ---
- [4748.046] Map Script: Total Plots: 420
- [4748.046] Map Script: Area Plots: 140
- [4748.046] Map Script: -
- [4748.046] Map Script: Mountains: 2 - Cannot belong to a landmass AreaID.
- [4748.046] Map Script: Total Water Plots: 270 - Cannot belong to a landmass AreaID.
- [4748.046] Map Script: -
- [4748.046] Map Script: Lake Plots: 1
- [4748.046] Map Script: Coast Plots: 130 - Does not include Lakes.
- [4748.046] Map Script: Ocean Plots: 139
- [4748.046] Map Script: Icebergs: 8
- [4748.046] Map Script: -
- [4748.046] Map Script: Flatlands: 113
- [4748.046] Map Script: Hills: 27
- [4748.046] Map Script: -
- [4748.046] Map Script: Grass Plots: 29
- [4748.046] Map Script: Plains Plots: 41
- [4748.046] Map Script: Desert Plots: 26
- [4748.046] Map Script: Tundra Plots: 16
- [4748.046] Map Script: Snow Plots: 1
- [4748.046] Map Script: -
- [4748.046] Map Script: Forest Plots: 39
- [4748.046] Map Script: Jungle Plots: 1
- [4748.046] Map Script: Marsh Plots: 11
- [4748.046] Map Script: Flood Plains: 0
- [4748.046] Map Script: Oases: 0
- [4748.046] Map Script: -
- [4748.046] Map Script: Plots Along Rivers: 27
- [4748.046] Map Script: Plots Along Oceans: 55
- [4748.046] Map Script: Plots Next To Plots Along Oceans: 29
- [4748.046] Map Script: - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
- [4748.046] Map Script: -
- [4748.046] Map Script: --- Region Terrain Measurements for Region # 3 ---
- [4748.046] Map Script: Total Plots: 180
- [4748.046] Map Script: Area Plots: 136
- [4748.046] Map Script: -
- [4748.046] Map Script: Mountains: 5 - Cannot belong to a landmass AreaID.
- [4748.046] Map Script: Total Water Plots: 39 - Cannot belong to a landmass AreaID.
- [4748.046] Map Script: -
- [4748.046] Map Script: Lake Plots: 1
- [4748.046] Map Script: Coast Plots: 19 - Does not include Lakes.
- [4748.046] Map Script: Ocean Plots: 19
- [4748.046] Map Script: Icebergs: 0
- [4748.046] Map Script: -
- [4748.046] Map Script: Flatlands: 113
- [4748.046] Map Script: Hills: 23
- [4748.046] Map Script: -
- [4748.046] Map Script: Grass Plots: 46
- [4748.046] Map Script: Plains Plots: 48
- [4748.046] Map Script: Desert Plots: 19
- [4748.046] Map Script: Tundra Plots: 0
- [4748.046] Map Script: Snow Plots: 0
- [4748.046] Map Script: -
- [4748.046] Map Script: Forest Plots: 24
- [4748.046] Map Script: Jungle Plots: 39
- [4748.046] Map Script: Marsh Plots: 10
- [4748.046] Map Script: Flood Plains: 0
- [4748.046] Map Script: Oases: 2
- [4748.046] Map Script: -
- [4748.046] Map Script: Plots Along Rivers: 39
- [4748.046] Map Script: Plots Along Oceans: 15
- [4748.046] Map Script: Plots Next To Plots Along Oceans: 15
- [4748.046] Map Script: - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
- [4748.046] Map Script: -
- [4748.046] Map Script: --- Region Terrain Measurements for Region # 4 ---
- [4748.046] Map Script: Total Plots: 204
- [4748.046] Map Script: Area Plots: 157
- [4748.046] Map Script: -
- [4748.046] Map Script: Mountains: 2 - Cannot belong to a landmass AreaID.
- [4748.046] Map Script: Total Water Plots: 45 - Cannot belong to a landmass AreaID.
- [4748.046] Map Script: -
- [4748.046] Map Script: Lake Plots: 3
- [4748.046] Map Script: Coast Plots: 34 - Does not include Lakes.
- [4748.046] Map Script: Ocean Plots: 8
- [4748.046] Map Script: Icebergs: 2
- [4748.046] Map Script: -
- [4748.046] Map Script: Flatlands: 128
- [4748.046] Map Script: Hills: 29
- [4748.046] Map Script: -
- [4748.046] Map Script: Grass Plots: 33
- [4748.046] Map Script: Plains Plots: 13
- [4748.046] Map Script: Desert Plots: 35
- [4748.046] Map Script: Tundra Plots: 41
- [4748.046] Map Script: Snow Plots: 6
- [4748.046] Map Script: -
- [4748.046] Map Script: Forest Plots: 24
- [4748.046] Map Script: Jungle Plots: 0
- [4748.046] Map Script: Marsh Plots: 0
- [4748.046] Map Script: Flood Plains: 0
- [4748.046] Map Script: Oases: 0
- [4748.046] Map Script: -
- [4748.046] Map Script: Plots Along Rivers: 27
- [4748.046] Map Script: Plots Along Oceans: 34
- [4748.046] Map Script: Plots Next To Plots Along Oceans: 25
- [4748.046] Map Script: - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
- [4748.046] Map Script: -
- [4748.046] Map Script: --- Region Terrain Measurements for Region # 5 ---
- [4748.046] Map Script: Total Plots: 161
- [4748.046] Map Script: Area Plots: 131
- [4748.046] Map Script: -
- [4748.046] Map Script: Mountains: 2 - Cannot belong to a landmass AreaID.
- [4748.046] Map Script: Total Water Plots: 28 - Cannot belong to a landmass AreaID.
- [4748.046] Map Script: -
- [4748.046] Map Script: Lake Plots: 0
- [4748.046] Map Script: Coast Plots: 18 - Does not include Lakes.
- [4748.046] Map Script: Ocean Plots: 10
- [4748.046] Map Script: Icebergs: 0
- [4748.046] Map Script: -
- [4748.046] Map Script: Flatlands: 104
- [4748.046] Map Script: Hills: 27
- [4748.046] Map Script: -
- [4748.046] Map Script: Grass Plots: 43
- [4748.046] Map Script: Plains Plots: 61
- [4748.046] Map Script: Desert Plots: 0
- [4748.046] Map Script: Tundra Plots: 0
- [4748.046] Map Script: Snow Plots: 0
- [4748.046] Map Script: -
- [4748.046] Map Script: Forest Plots: 28
- [4748.046] Map Script: Jungle Plots: 66
- [4748.046] Map Script: Marsh Plots: 12
- [4748.046] Map Script: Flood Plains: 0
- [4748.046] Map Script: Oases: 0
- [4748.046] Map Script: -
- [4748.046] Map Script: Plots Along Rivers: 29
- [4748.046] Map Script: Plots Along Oceans: 23
- [4748.046] Map Script: Plots Next To Plots Along Oceans: 26
- [4748.046] Map Script: - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
- [4748.046] Map Script: -
- [4748.046] Map Script: --- Region Terrain Measurements for Region # 6 ---
- [4748.046] Map Script: Total Plots: 396
- [4748.046] Map Script: Area Plots: 121
- [4748.046] Map Script: -
- [4748.046] Map Script: Mountains: 5 - Cannot belong to a landmass AreaID.
- [4748.046] Map Script: Total Water Plots: 270 - Cannot belong to a landmass AreaID.
- [4748.046] Map Script: -
- [4748.046] Map Script: Lake Plots: 0
- [4748.046] Map Script: Coast Plots: 46 - Does not include Lakes.
- [4748.046] Map Script: Ocean Plots: 224
- [4748.046] Map Script: Icebergs: 0
- [4748.046] Map Script: -
- [4748.046] Map Script: Flatlands: 91
- [4748.046] Map Script: Hills: 30
- [4748.046] Map Script: -
- [4748.046] Map Script: Grass Plots: 23
- [4748.046] Map Script: Plains Plots: 33
- [4748.046] Map Script: Desert Plots: 28
- [4748.046] Map Script: Tundra Plots: 7
- [4748.046] Map Script: Snow Plots: 0
- [4748.046] Map Script: -
- [4748.046] Map Script: Forest Plots: 14
- [4748.046] Map Script: Jungle Plots: 24
- [4748.046] Map Script: Marsh Plots: 2
- [4748.046] Map Script: Flood Plains: 0
- [4748.046] Map Script: Oases: 2
- [4748.046] Map Script: -
- [4748.046] Map Script: Plots Along Rivers: 18
- [4748.046] Map Script: Plots Along Oceans: 31
- [4748.046] Map Script: Plots Next To Plots Along Oceans: 27
- [4748.046] Map Script: - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
- [4748.046] Map Script: -
- [4748.046] Map Script: --- Region Terrain Measurements for Region # 7 ---
- [4748.046] Map Script: Total Plots: 300
- [4748.046] Map Script: Area Plots: 144
- [4748.046] Map Script: -
- [4748.046] Map Script: Mountains: 4 - Cannot belong to a landmass AreaID.
- [4748.046] Map Script: Total Water Plots: 152 - Cannot belong to a landmass AreaID.
- [4748.046] Map Script: -
- [4748.046] Map Script: Lake Plots: 0
- [4748.046] Map Script: Coast Plots: 60 - Does not include Lakes.
- [4748.046] Map Script: Ocean Plots: 92
- [4748.046] Map Script: Icebergs: 0
- [4748.046] Map Script: -
- [4748.046] Map Script: Flatlands: 108
- [4748.046] Map Script: Hills: 36
- [4748.046] Map Script: -
- [4748.046] Map Script: Grass Plots: 28
- [4748.046] Map Script: Plains Plots: 48
- [4748.046] Map Script: Desert Plots: 26
- [4748.046] Map Script: Tundra Plots: 5
- [4748.046] Map Script: Snow Plots: 1
- [4748.046] Map Script: -
- [4748.046] Map Script: Forest Plots: 25
- [4748.046] Map Script: Jungle Plots: 1
- [4748.046] Map Script: Marsh Plots: 3
- [4748.046] Map Script: Flood Plains: 0
- [4748.046] Map Script: Oases: 0
- [4748.046] Map Script: -
- [4748.046] Map Script: Plots Along Rivers: 46
- [4748.046] Map Script: Plots Along Oceans: 49
- [4748.046] Map Script: Plots Next To Plots Along Oceans: 35
- [4748.046] Map Script: - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
- [4748.046] Map Script: -
- [4748.046] Map Script: --- Region Terrain Measurements for Region # 8 ---
- [4748.046] Map Script: Total Plots: 187
- [4748.046] Map Script: Area Plots: 146
- [4748.046] Map Script: -
- [4748.046] Map Script: Mountains: 4 - Cannot belong to a landmass AreaID.
- [4748.046] Map Script: Total Water Plots: 37 - Cannot belong to a landmass AreaID.
- [4748.046] Map Script: -
- [4748.046] Map Script: Lake Plots: 0
- [4748.046] Map Script: Coast Plots: 29 - Does not include Lakes.
- [4748.046] Map Script: Ocean Plots: 8
- [4748.046] Map Script: Icebergs: 0
- [4748.046] Map Script: -
- [4748.046] Map Script: Flatlands: 105
- [4748.046] Map Script: Hills: 41
- [4748.046] Map Script: -
- [4748.046] Map Script: Grass Plots: 46
- [4748.046] Map Script: Plains Plots: 58
- [4748.046] Map Script: Desert Plots: 1
- [4748.046] Map Script: Tundra Plots: 0
- [4748.046] Map Script: Snow Plots: 0
- [4748.046] Map Script: -
- [4748.046] Map Script: Forest Plots: 37
- [4748.046] Map Script: Jungle Plots: 55
- [4748.046] Map Script: Marsh Plots: 13
- [4748.046] Map Script: Flood Plains: 0
- [4748.046] Map Script: Oases: 0
- [4748.046] Map Script: -
- [4748.046] Map Script: Plots Along Rivers: 38
- [4748.046] Map Script: Plots Along Oceans: 33
- [4748.046] Map Script: Plots Next To Plots Along Oceans: 25
- [4748.046] Map Script: - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
- [4748.046] Map Script: -
- [4748.046] Map Script: --- Region Terrain Measurements for Region # 9 ---
- [4748.046] Map Script: Total Plots: 289
- [4748.046] Map Script: Area Plots: 128
- [4748.046] Map Script: -
- [4748.046] Map Script: Mountains: 9 - Cannot belong to a landmass AreaID.
- [4748.046] Map Script: Total Water Plots: 152 - Cannot belong to a landmass AreaID.
- [4748.046] Map Script: -
- [4748.046] Map Script: Lake Plots: 0
- [4748.046] Map Script: Coast Plots: 57 - Does not include Lakes.
- [4748.046] Map Script: Ocean Plots: 95
- [4748.046] Map Script: Icebergs: 0
- [4748.046] Map Script: -
- [4748.046] Map Script: Flatlands: 90
- [4748.046] Map Script: Hills: 38
- [4748.046] Map Script: -
- [4748.046] Map Script: Grass Plots: 35
- [4748.046] Map Script: Plains Plots: 42
- [4748.046] Map Script: Desert Plots: 10
- [4748.046] Map Script: Tundra Plots: 3
- [4748.046] Map Script: Snow Plots: 0
- [4748.046] Map Script: -
- [4748.046] Map Script: Forest Plots: 29
- [4748.046] Map Script: Jungle Plots: 0
- [4748.046] Map Script: Marsh Plots: 4
- [4748.046] Map Script: Flood Plains: 0
- [4748.046] Map Script: Oases: 0
- [4748.046] Map Script: -
- [4748.046] Map Script: Plots Along Rivers: 35
- [4748.046] Map Script: Plots Along Oceans: 33
- [4748.046] Map Script: Plots Next To Plots Along Oceans: 27
- [4748.046] Map Script: - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
- [4748.046] Map Script: -
- [4748.046] Map Script: --- Region Terrain Measurements for Region # 10 ---
- [4748.046] Map Script: Total Plots: 230
- [4748.046] Map Script: Area Plots: 153
- [4748.046] Map Script: -
- [4748.046] Map Script: Mountains: 1 - Cannot belong to a landmass AreaID.
- [4748.046] Map Script: Total Water Plots: 76 - Cannot belong to a landmass AreaID.
- [4748.046] Map Script: -
- [4748.046] Map Script: Lake Plots: 1
- [4748.046] Map Script: Coast Plots: 45 - Does not include Lakes.
- [4748.046] Map Script: Ocean Plots: 30
- [4748.046] Map Script: Icebergs: 11
- [4748.046] Map Script: -
- [4748.046] Map Script: Flatlands: 122
- [4748.046] Map Script: Hills: 31
- [4748.046] Map Script: -
- [4748.046] Map Script: Grass Plots: 19
- [4748.046] Map Script: Plains Plots: 52
- [4748.046] Map Script: Desert Plots: 0
- [4748.046] Map Script: Tundra Plots: 38
- [4748.046] Map Script: Snow Plots: 13
- [4748.046] Map Script: -
- [4748.046] Map Script: Forest Plots: 44
- [4748.046] Map Script: Jungle Plots: 0
- [4748.046] Map Script: Marsh Plots: 0
- [4748.046] Map Script: Flood Plains: 0
- [4748.046] Map Script: Oases: 0
- [4748.046] Map Script: -
- [4748.046] Map Script: Plots Along Rivers: 28
- [4748.046] Map Script: Plots Along Oceans: 37
- [4748.046] Map Script: Plots Next To Plots Along Oceans: 32
- [4748.046] Map Script: - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
- [4748.046] Map Script: - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
- [4748.046] Map Script: Region # 1 has been defined as a DESERT Region.
- [4748.046] Map Script: Threshold Values:
- [4748.046] Map Script: Desert: 0.20 - Tundra: 0.20 - Jungle: 0.20 - Forest: 0.25 - Hills: 0.30 - Plains: 0.30 - Grass: 0.30
- [4748.046] Map Script: Region Values:
- [4748.046] Map Script: Desert: 0.30 - Tundra: 0.04 - Jungle: 0.00 - Forest: 0.13 - Hills: 0.23 - Plains: 0.14 - Grass: 0.27
- [4748.046] Map Script: - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
- [4748.046] Map Script: - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
- [4748.046] Map Script: Region # 2 has been defined as a FOREST Region.
- [4748.046] Map Script: Threshold Values:
- [4748.046] Map Script: Desert: 0.20 - Tundra: 0.20 - Jungle: 0.20 - Forest: 0.25 - Hills: 0.30 - Plains: 0.30 - Grass: 0.30
- [4748.046] Map Script: Region Values:
- [4748.046] Map Script: Desert: 0.19 - Tundra: 0.11 - Jungle: 0.01 - Forest: 0.28 - Hills: 0.19 - Plains: 0.29 - Grass: 0.21
- [4748.046] Map Script: - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
- [4748.046] Map Script: - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
- [4748.046] Map Script: Region # 3 has been defined as a JUNGLE Region.
- [4748.046] Map Script: Threshold Values:
- [4748.046] Map Script: Desert: 0.20 - Tundra: 0.20 - Jungle: 0.20 - Forest: 0.25 - Hills: 0.30 - Plains: 0.30 - Grass: 0.30
- [4748.046] Map Script: Region Values:
- [4748.046] Map Script: Desert: 0.14 - Tundra: 0.00 - Jungle: 0.29 - Forest: 0.18 - Hills: 0.17 - Plains: 0.35 - Grass: 0.34
- [4748.046] Map Script: - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
- [4748.046] Map Script: - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
- [4748.046] Map Script: Region # 4 has been defined as a TUNDRA Region.
- [4748.046] Map Script: Threshold Values:
- [4748.046] Map Script: Desert: 0.20 - Tundra: 0.20 - Jungle: 0.20 - Forest: 0.25 - Hills: 0.30 - Plains: 0.30 - Grass: 0.30
- [4748.046] Map Script: Region Values:
- [4748.046] Map Script: Desert: 0.22 - Tundra: 0.26 - Jungle: 0.00 - Forest: 0.15 - Hills: 0.18 - Plains: 0.08 - Grass: 0.21
- [4748.046] Map Script: - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
- [4748.046] Map Script: - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
- [4748.046] Map Script: Region # 5 has been defined as a JUNGLE Region.
- [4748.046] Map Script: Threshold Values:
- [4748.046] Map Script: Desert: 0.20 - Tundra: 0.20 - Jungle: 0.20 - Forest: 0.25 - Hills: 0.30 - Plains: 0.30 - Grass: 0.30
- [4748.046] Map Script: Region Values:
- [4748.046] Map Script: Desert: 0.00 - Tundra: 0.00 - Jungle: 0.50 - Forest: 0.21 - Hills: 0.21 - Plains: 0.47 - Grass: 0.33
- [4748.046] Map Script: - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
- [4748.046] Map Script: - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
- [4748.046] Map Script: Region # 6 has been defined as a DESERT Region.
- [4748.046] Map Script: Threshold Values:
- [4748.046] Map Script: Desert: 0.20 - Tundra: 0.20 - Jungle: 0.20 - Forest: 0.25 - Hills: 0.30 - Plains: 0.30 - Grass: 0.30
- [4748.046] Map Script: Region Values:
- [4748.046] Map Script: Desert: 0.23 - Tundra: 0.06 - Jungle: 0.20 - Forest: 0.12 - Hills: 0.25 - Plains: 0.27 - Grass: 0.19
- [4748.046] Map Script: - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
- [4748.046] Map Script: - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
- [4748.046] Map Script: Region # 7 has been defined as a PLAINS Region.
- [4748.046] Map Script: Threshold Values:
- [4748.046] Map Script: Desert: 0.20 - Tundra: 0.20 - Jungle: 0.20 - Forest: 0.25 - Hills: 0.30 - Plains: 0.30 - Grass: 0.30
- [4748.046] Map Script: Region Values:
- [4748.046] Map Script: Desert: 0.18 - Tundra: 0.03 - Jungle: 0.01 - Forest: 0.17 - Hills: 0.25 - Plains: 0.33 - Grass: 0.19
- [4748.046] Map Script: - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
- [4748.046] Map Script: - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
- [4748.046] Map Script: Region # 8 has been defined as a JUNGLE Region.
- [4748.046] Map Script: Threshold Values:
- [4748.046] Map Script: Desert: 0.20 - Tundra: 0.20 - Jungle: 0.20 - Forest: 0.25 - Hills: 0.30 - Plains: 0.30 - Grass: 0.30
- [4748.046] Map Script: Region Values:
- [4748.046] Map Script: Desert: 0.01 - Tundra: 0.00 - Jungle: 0.38 - Forest: 0.25 - Hills: 0.28 - Plains: 0.40 - Grass: 0.32
- [4748.046] Map Script: - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
- [4748.046] Map Script: - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
- [4748.046] Map Script: Region # 9 has been defined as a HYBRID Region.
- [4748.046] Map Script: Threshold Values:
- [4748.046] Map Script: Desert: 0.20 - Tundra: 0.20 - Jungle: 0.20 - Forest: 0.25 - Hills: 0.30 - Plains: 0.30 - Grass: 0.30
- [4748.046] Map Script: Region Values:
- [4748.046] Map Script: Desert: 0.08 - Tundra: 0.02 - Jungle: 0.00 - Forest: 0.23 - Hills: 0.30 - Plains: 0.33 - Grass: 0.27
- [4748.046] Map Script: - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
- [4748.046] Map Script: - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
- [4748.046] Map Script: Region # 10 has been defined as a TUNDRA Region.
- [4748.046] Map Script: Threshold Values:
- [4748.046] Map Script: Desert: 0.20 - Tundra: 0.20 - Jungle: 0.20 - Forest: 0.25 - Hills: 0.30 - Plains: 0.30 - Grass: 0.30
- [4748.046] Map Script: Region Values:
- [4748.046] Map Script: Desert: 0.00 - Tundra: 0.25 - Jungle: 0.00 - Forest: 0.29 - Hills: 0.20 - Plains: 0.34 - Grass: 0.12
- [4748.046] Map Script: - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
- [4748.062] Map Script: Normalizing start locations and assigning them to Players.
- [4748.062] Map Script: Placing Natural Wonders.
- [4748.562] Map Script: -- Placed all Natural Wonders --
- [4748.562] Map Script: -
- [4748.562] Map Script: -
- [4748.562] Map Script: Placing Resources and City States.
- [4748.562] Map Script: Map Generation - Assigning Luxury Resource Distribution
- [4748.562] Map Script: -
- [4748.562] Map Script: Region# 10 of type 1 has been assigned Luxury ID# 16
- [4748.562] Map Script: -
- [4748.562] Map Script: Region# 4 of type 1 has been assigned Luxury ID# 31
- [4748.562] Map Script: -
- [4748.562] Map Script: Region# 8 of type 2 has been assigned Luxury ID# 41
- [4748.562] Map Script: -
- [4748.562] Map Script: Region# 5 of type 2 has been assigned Luxury ID# 22
- [4748.562] Map Script: -
- [4748.562] Map Script: Region# 3 of type 2 has been assigned Luxury ID# 33
- [4748.562] Map Script: -
- [4748.562] Map Script: Region# 2 of type 3 has been assigned Luxury ID# 23
- [4748.562] Map Script: -
- [4748.562] Map Script: Region# 1 of type 4 has been assigned Luxury ID# 46
- [4748.562] Map Script: -
- [4748.562] Map Script: Region# 6 of type 4 has been assigned Luxury ID# 27
- [4748.562] Map Script: -
- [4748.562] Map Script: Region# 7 of type 6 has been assigned Luxury ID# 26
- [4748.562] Map Script: -
- [4748.562] Map Script: Region# 9 of type 8 has been assigned Luxury ID# 50
- [4748.562] Map Script: -
- [4748.562] Map Script: Luxury ID# 47 assigned to Random.
- [4748.562] Map Script: -
- [4748.562] Map Script: Luxury ID# 13 assigned to Random.
- [4748.562] Map Script: -
- [4748.562] Map Script: Luxury ID# 48 assigned to Random.
- [4748.562] Map Script: -
- [4748.562] Map Script: Luxury ID# 43 assigned to Random.
- [4748.562] Map Script: -
- [4748.562] Map Script: Luxury ID# 34 assigned to Random.
- [4748.562] Map Script: -
- [4748.562] Map Script: Luxury ID# 30 assigned to Random.
- [4748.562] Map Script: -
- [4748.562] Map Script: Luxury ID# 32 assigned to Random.
- [4748.562] Map Script: -
- [4748.562] Map Script: Luxury ID# 15 disabled.
- [4748.562] Map Script: -
- [4748.562] Map Script: Luxury ID# 17 disabled.
- [4748.562] Map Script: -
- [4748.562] Map Script: Luxury ID# 42 disabled.
- [4748.562] Map Script: -
- [4748.562] Map Script: Luxury ID# 44 disabled.
- [4748.578] Map Script: -
- [4748.578] Map Script: Luxury ID# 25 disabled.
- [4748.578] Map Script: -
- [4748.578] Map Script: Luxury ID# 19 disabled.
- [4748.578] Map Script: -
- [4748.578] Map Script: Luxury ID# 21 disabled.
- [4748.578] Map Script: -
- [4748.578] Map Script: Luxury ID# 20 disabled.
- [4748.578] Map Script: -
- [4748.578] Map Script: Luxury ID# 24 disabled.
- [4748.578] Map Script: --- Luxury Assignment Table ---
- [4748.578] Map Script: -
- [4748.578] Map Script: - - Assigned to Regions - -
- [4748.578] Map Script: Region# 10 has Luxury type 16
- [4748.578] Map Script: Region# 4 has Luxury type 31
- [4748.578] Map Script: Region# 8 has Luxury type 41
- [4748.578] Map Script: Region# 5 has Luxury type 22
- [4748.578] Map Script: Region# 3 has Luxury type 33
- [4748.578] Map Script: Region# 2 has Luxury type 23
- [4748.578] Map Script: Region# 1 has Luxury type 46
- [4748.578] Map Script: Region# 6 has Luxury type 27
- [4748.578] Map Script: Region# 7 has Luxury type 26
- [4748.578] Map Script: Region# 9 has Luxury type 50
- [4748.578] Map Script: -
- [4748.578] Map Script: Total unique regional luxuries: 10
- [4748.578] Map Script: -
- [4748.578] Map Script: - - Assigned to City States - -
- [4748.578] Map Script: Luxury type 45
- [4748.578] Map Script: Luxury type 49
- [4748.578] Map Script: Luxury type 14
- [4748.578] Map Script: -
- [4748.578] Map Script: - - Assigned to Random - -
- [4748.578] Map Script: Luxury type 47
- [4748.578] Map Script: Luxury type 13
- [4748.578] Map Script: Luxury type 48
- [4748.578] Map Script: Luxury type 43
- [4748.578] Map Script: Luxury type 34
- [4748.578] Map Script: Luxury type 30
- [4748.578] Map Script: Luxury type 32
- [4748.578] Map Script: -
- [4748.578] Map Script: - - Luxuries handled via Special Case - -
- [4748.578] Map Script: Luxury type 18
- [4748.578] Map Script: -
- [4748.578] Map Script: - - Disabled - -
- [4748.578] Map Script: Luxury type 15
- [4748.578] Map Script: Luxury type 17
- [4748.578] Map Script: Luxury type 42
- [4748.578] Map Script: Luxury type 44
- [4748.578] Map Script: Luxury type 25
- [4748.578] Map Script: Luxury type 19
- [4748.578] Map Script: Luxury type 21
- [4748.578] Map Script: Luxury type 20
- [4748.578] Map Script: Luxury type 24
- [4748.578] Map Script: - - - - - - - - - - - - - - - -
- [4748.578] Map Script: Map Generation - Placing City States
- [4748.578] Map Script: Map Generation - Choosing sites for City States
- [4748.578] Map Script: All city states assigned.
- [4748.640] Map Script: Map Generation - Placing Luxuries
- [4748.640] Map Script: -
- [4748.640] Map Script: Attempting to place Luxury# 16 at start plot 52 48 in Region# 10
- [4748.640] Map Script: -
- [4748.640] Map Script: Attempting to place Luxury# 31 at start plot 64 47 in Region# 4
- [4748.640] Map Script: -
- [4748.640] Map Script: Attempting to place Luxury# 41 at start plot 50 32 in Region# 8
- [4748.640] Map Script: -
- [4748.640] Map Script: Attempting to place Luxury# 22 at start plot 80 31 in Region# 5
- [4748.640] Map Script: -
- [4748.640] Map Script: Attempting to place Luxury# 33 at start plot 66 31 in Region# 3
- [4748.640] Map Script: -
- [4748.640] Map Script: Attempting to place Luxury# 23 at start plot 90 20 in Region# 2
- [4748.640] Map Script: -
- [4748.640] Map Script: Attempting to place Luxury# 46 at start plot 71 19 in Region# 1
- [4748.640] Map Script: -
- [4748.640] Map Script: Attempting to place Luxury# 27 at start plot 74 37 in Region# 6
- [4748.640] Map Script: -
- [4748.640] Map Script: Attempting to place Luxury# 26 at start plot 42 17 in Region# 7
- [4748.640] Map Script: -
- [4748.640] Map Script: Attempting to place Luxury# 50 at start plot 38 46 in Region# 9
- [4748.640] Map Script: -
- [4748.640] Map Script: -
- [4748.640] Map Script: -Assigned Luxury Type 30 to City State# 1
- [4748.640] Map Script: -
- [4748.640] Map Script: Placed Luxury ID# 30 at City State# 1 in Region# -1 located at Plot 56 19
- [4748.640] Map Script: -
- [4748.640] Map Script: -
- [4748.640] Map Script: -Assigned Luxury Type 30 to City State# 2
- [4748.640] Map Script: -
- [4748.640] Map Script: Placed Luxury ID# 30 at City State# 2 in Region# -1 located at Plot 55 13
- [4748.640] Map Script: -
- [4748.640] Map Script: -
- [4748.640] Map Script: -Assigned Luxury Type 14 to City State# 3
- [4748.640] Map Script: -
- [4748.640] Map Script: Placed Luxury ID# 14 at City State# 3 in Region# -1 located at Plot 61 21
- [4748.640] Map Script: -
- [4748.640] Map Script: -
- [4748.640] Map Script: -Assigned Luxury Type 30 to City State# 4
- [4748.640] Map Script: -
- [4748.640] Map Script: Placed Luxury ID# 30 at City State# 4 in Region# -1 located at Plot 29 32
- [4748.640] Map Script: -
- [4748.640] Map Script: -
- [4748.640] Map Script: -Assigned Luxury Type 13 to City State# 5
- [4748.640] Map Script: -
- [4748.640] Map Script: Placed Luxury ID# 13 at City State# 5 in Region# 4 located at Plot 65 56
- [4748.640] Map Script: -
- [4748.640] Map Script: -
- [4748.640] Map Script: -Assigned Luxury Type 30 to City State# 6
- [4748.640] Map Script: -
- [4748.640] Map Script: Placed Luxury ID# 30 at City State# 6 in Region# 10 located at Plot 55 41
- [4748.640] Map Script: -
- [4748.640] Map Script: -
- [4748.640] Map Script: -Assigned Luxury Type 49 to City State# 7
- [4748.640] Map Script: -
- [4748.640] Map Script: Placed Luxury ID# 49 at City State# 7 in Region# 6 located at Plot 73 54
- [4748.640] Map Script: -
- [4748.640] Map Script: -
- [4748.640] Map Script: -Assigned Luxury Type 30 to City State# 8
- [4748.640] Map Script: -
- [4748.640] Map Script: Placed Luxury ID# 30 at City State# 8 in Region# 3 located at Plot 63 40
- [4748.640] Map Script: -
- [4748.640] Map Script: -
- [4748.640] Map Script: -Assigned Luxury Type 30 to City State# 9
- [4748.640] Map Script: -
- [4748.640] Map Script: -
- [4748.640] Map Script: -Assigned Luxury Type 30 to City State# 10
- [4748.640] Map Script: -
- [4748.640] Map Script: Placed Luxury ID# 30 at City State# 10 in Region# 2 located at Plot 79 9
- [4748.640] Map Script: -
- [4748.640] Map Script: -
- [4748.640] Map Script: -Assigned Luxury Type 45 to City State# 11
- [4748.640] Map Script: -
- [4748.640] Map Script: Placed Luxury ID# 45 at City State# 11 in Region# 8 located at Plot 39 37
- [4748.640] Map Script: -
- [4748.640] Map Script: -
- [4748.640] Map Script: -Assigned Luxury Type 49 to City State# 12
- [4748.640] Map Script: -
- [4748.640] Map Script: Placed Luxury ID# 49 at City State# 12 in Region# 1 located at Plot 76 24
- [4748.640] Map Script: -
- [4748.640] Map Script: - - -
- [4748.640] Map Script: Attempting to place regional luxury # 46 in Region# 1
- [4748.640] Map Script: -
- [4748.640] Map Script: Target number for Luxury# 46 with assignment split of 1 is 7
- [4748.640] Map Script: -
- [4748.640] Map Script: -
- [4748.640] Map Script: Number of LuxuryID 46 left to place in Region# 1 is 0
- [4748.640] Map Script: -
- [4748.640] Map Script: - - -
- [4748.640] Map Script: Attempting to place regional luxury # 23 in Region# 2
- [4748.656] Map Script: -
- [4748.656] Map Script: Target number for Luxury# 23 with assignment split of 1 is 7
- [4748.656] Map Script: -
- [4748.656] Map Script: -
- [4748.656] Map Script: Number of LuxuryID 23 left to place in Region# 2 is 0
- [4748.656] Map Script: -
- [4748.656] Map Script: - - -
- [4748.656] Map Script: Attempting to place regional luxury # 33 in Region# 3
- [4748.656] Map Script: -
- [4748.656] Map Script: Target number for Luxury# 33 with assignment split of 1 is 7
- [4748.656] Map Script: -
- [4748.656] Map Script: -
- [4748.656] Map Script: Number of LuxuryID 33 left to place in Region# 3 is 0
- [4748.656] Map Script: -
- [4748.656] Map Script: - - -
- [4748.656] Map Script: Attempting to place regional luxury # 31 in Region# 4
- [4748.656] Map Script: -
- [4748.656] Map Script: Target number for Luxury# 31 with assignment split of 1 is 7
- [4748.656] Map Script: -
- [4748.656] Map Script: -
- [4748.656] Map Script: Number of LuxuryID 31 left to place in Region# 4 is 0
- [4748.656] Map Script: -
- [4748.656] Map Script: - - -
- [4748.656] Map Script: Attempting to place regional luxury # 22 in Region# 5
- [4748.656] Map Script: -
- [4748.656] Map Script: Target number for Luxury# 22 with assignment split of 1 is 7
- [4748.656] Map Script: -
- [4748.656] Map Script: -
- [4748.656] Map Script: Number of LuxuryID 22 left to place in Region# 5 is 0
- [4748.656] Map Script: -
- [4748.656] Map Script: - - -
- [4748.656] Map Script: Attempting to place regional luxury # 27 in Region# 6
- [4748.656] Map Script: -
- [4748.656] Map Script: Target number for Luxury# 27 with assignment split of 1 is 7
- [4748.656] Map Script: -
- [4748.656] Map Script: -
- [4748.656] Map Script: Number of LuxuryID 27 left to place in Region# 6 is 0
- [4748.656] Map Script: -
- [4748.656] Map Script: - - -
- [4748.656] Map Script: Attempting to place regional luxury # 26 in Region# 7
- [4748.656] Map Script: -
- [4748.656] Map Script: Target number for Luxury# 26 with assignment split of 1 is 7
- [4748.656] Map Script: -
- [4748.656] Map Script: -
- [4748.656] Map Script: Number of LuxuryID 26 left to place in Region# 7 is 0
- [4748.656] Map Script: -
- [4748.656] Map Script: - - -
- [4748.656] Map Script: Attempting to place regional luxury # 41 in Region# 8
- [4748.656] Map Script: -
- [4748.656] Map Script: Target number for Luxury# 41 with assignment split of 1 is 7
- [4748.656] Map Script: -
- [4748.656] Map Script: -
- [4748.656] Map Script: Number of LuxuryID 41 left to place in Region# 8 is 0
- [4748.656] Map Script: -
- [4748.656] Map Script: - - -
- [4748.656] Map Script: Attempting to place regional luxury # 50 in Region# 9
- [4748.656] Map Script: -
- [4748.656] Map Script: Target number for Luxury# 50 with assignment split of 1 is 7
- [4748.656] Map Script: -
- [4748.656] Map Script: -
- [4748.656] Map Script: Number of LuxuryID 50 left to place in Region# 9 is 0
- [4748.656] Map Script: -
- [4748.656] Map Script: - - -
- [4748.656] Map Script: Attempting to place regional luxury # 16 in Region# 10
- [4748.656] Map Script: -
- [4748.656] Map Script: Target number for Luxury# 16 with assignment split of 1 is 7
- [4748.656] Map Script: -
- [4748.656] Map Script: -
- [4748.656] Map Script: Number of LuxuryID 16 left to place in Region# 10 is 2
- [4748.656] Map Script: -
- [4748.656] Map Script: Number of LuxuryID 16 not placed in Region# 10 is 2
- [4748.656] Map Script: * *
- [4748.656] Map Script: * iNumTypesRandom = 7
- [4748.656] Map Script: * *
- [4748.656] Map Script: * *
- [4748.656] Map Script: * targetLuxForThisWorldSize = 75
- [4748.656] Map Script: * *
- [4748.656] Map Script: * *
- [4748.656] Map Script: * random to add to target = 2
- [4748.656] Map Script: * *
- [4748.656] Map Script: * *
- [4748.656] Map Script: * totalLuxPlacedSoFar = 99
- [4748.656] Map Script: * *
- [4748.656] Map Script: * *
- [4748.656] Map Script: * iNumRandomLuxTarget = -22
- [4748.656] Map Script: * *
- [4748.656] Map Script: -
- [4748.656] Map Script: Random Luxury ID#: 47
- [4748.656] Map Script: -
- [4748.656] Map Script: Random Luxury Target Number: 4
- [4748.656] Map Script: Random Luxury Target Placed: 4
- [4748.656] Map Script: -
- [4748.656] Map Script: -
- [4748.656] Map Script: Random Luxury ID#: 13
- [4748.656] Map Script: -
- [4748.656] Map Script: Random Luxury Target Number: 3
- [4748.656] Map Script: Random Luxury Target Placed: 3
- [4748.656] Map Script: -
- [4748.656] Map Script: -
- [4748.656] Map Script: Random Luxury ID#: 48
- [4748.656] Map Script: -
- [4748.656] Map Script: Random Luxury Target Number: 3
- [4748.656] Map Script: Random Luxury Target Placed: 3
- [4748.656] Map Script: -
- [4748.656] Map Script: -
- [4748.656] Map Script: Random Luxury ID#: 43
- [4748.656] Map Script: -
- [4748.656] Map Script: Random Luxury Target Number: 3
- [4748.656] Map Script: Random Luxury Target Placed: 3
- [4748.656] Map Script: -
- [4748.656] Map Script: -
- [4748.656] Map Script: Random Luxury ID#: 34
- [4748.656] Map Script: -
- [4748.656] Map Script: Random Luxury Target Number: 3
- [4748.656] Map Script: Random Luxury Target Placed: 3
- [4748.656] Map Script: -
- [4748.656] Map Script: -
- [4748.656] Map Script: Random Luxury ID#: 30
- [4748.656] Map Script: -
- [4748.656] Map Script: Random Luxury Target Number: 3
- [4748.656] Map Script: Random Luxury Target Placed: 3
- [4748.656] Map Script: -
- [4748.656] Map Script: -
- [4748.656] Map Script: Random Luxury ID#: 32
- [4748.656] Map Script: -
- [4748.656] Map Script: Random Luxury Target Number: 3
- [4748.656] Map Script: Random Luxury Target Placed: 3
- [4748.656] Map Script: -
- [4748.656] Map Script: -
- [4748.656] Map Script: +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
- [4748.656] Map Script: + Random Luxuries Target Number: -22
- [4748.656] Map Script: +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
- [4748.656] Map Script: + Random Luxuries Number Placed: 22
- [4748.656] Map Script: +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
- [4748.656] Map Script: -
- [4748.656] Map Script: -
- [4748.671] Map Script: --- Eligible Types List for Second Luxury in Region# 1 ---
- [4748.671] Map Script: - Found eligible luxury type: 47
- [4748.671] Map Script: - Found eligible luxury type: 13
- [4748.671] Map Script: - Found eligible luxury type: 48
- [4748.671] Map Script: - Found eligible luxury type: 43
- [4748.671] Map Script: - Found eligible luxury type: 34
- [4748.671] Map Script: - Found eligible luxury type: 30
- [4748.671] Map Script: - Found eligible luxury type: 32
- [4748.671] Map Script: - Found eligible luxury type: 18
- [4748.671] Map Script: --- End of Eligible Types list for Second Luxury in Region# 1 ---
- [4748.671] Map Script: -
- [4748.671] Map Script: Placed Second Luxury type of ID# 48 for start located at Plot 71 19 in Region# 1
- [4748.671] Map Script: -
- [4748.671] Map Script: --- Eligible Types List for Second Luxury in Region# 2 ---
- [4748.671] Map Script: - Found eligible luxury type: 47
- [4748.671] Map Script: - Found eligible luxury type: 13
- [4748.671] Map Script: - Found eligible luxury type: 48
- [4748.671] Map Script: - Found eligible luxury type: 43
- [4748.671] Map Script: - Found eligible luxury type: 34
- [4748.671] Map Script: - Found eligible luxury type: 30
- [4748.671] Map Script: - Found eligible luxury type: 32
- [4748.671] Map Script: - Found eligible luxury type: 18
- [4748.671] Map Script: --- End of Eligible Types list for Second Luxury in Region# 2 ---
- [4748.671] Map Script: -
- [4748.671] Map Script: Placed Second Luxury type of ID# 30 for start located at Plot 90 20 in Region# 2
- [4748.671] Map Script: -
- [4748.671] Map Script: --- Eligible Types List for Second Luxury in Region# 3 ---
- [4748.671] Map Script: - Found eligible luxury type: 47
- [4748.671] Map Script: - Found eligible luxury type: 48
- [4748.671] Map Script: - Found eligible luxury type: 43
- [4748.671] Map Script: - Found eligible luxury type: 34
- [4748.671] Map Script: - Found eligible luxury type: 30
- [4748.671] Map Script: - Found eligible luxury type: 18
- [4748.671] Map Script: --- End of Eligible Types list for Second Luxury in Region# 3 ---
- [4748.671] Map Script: -
- [4748.671] Map Script: Placed Second Luxury type of ID# 30 for start located at Plot 66 31 in Region# 3
- [4748.671] Map Script: -
- [4748.671] Map Script: --- Eligible Types List for Second Luxury in Region# 4 ---
- [4748.671] Map Script: - Found eligible luxury type: 47
- [4748.671] Map Script: - Found eligible luxury type: 48
- [4748.671] Map Script: - Found eligible luxury type: 43
- [4748.671] Map Script: - Found eligible luxury type: 34
- [4748.671] Map Script: - Found eligible luxury type: 30
- [4748.671] Map Script: - Found eligible luxury type: 18
- [4748.671] Map Script: --- End of Eligible Types list for Second Luxury in Region# 4 ---
- [4748.671] Map Script: -
- [4748.671] Map Script: Placed Second Luxury type of ID# 18 for start located at Plot 64 47 in Region# 4
- [4748.671] Map Script: -
- [4748.671] Map Script: --- Eligible Types List for Second Luxury in Region# 5 ---
- [4748.671] Map Script: - Found eligible luxury type: 47
- [4748.671] Map Script: - Found eligible luxury type: 48
- [4748.671] Map Script: - Found eligible luxury type: 43
- [4748.671] Map Script: - Found eligible luxury type: 34
- [4748.671] Map Script: - Found eligible luxury type: 30
- [4748.671] Map Script: - Found eligible luxury type: 18
- [4748.671] Map Script: --- End of Eligible Types list for Second Luxury in Region# 5 ---
- [4748.671] Map Script: -
- [4748.671] Map Script: Placed Second Luxury type of ID# 30 for start located at Plot 80 31 in Region# 5
- [4748.671] Map Script: -
- [4748.671] Map Script: --- Eligible Types List for Second Luxury in Region# 6 ---
- [4748.671] Map Script: - Found eligible luxury type: 47
- [4748.671] Map Script: - Found eligible luxury type: 48
- [4748.671] Map Script: - Found eligible luxury type: 43
- [4748.671] Map Script: - Found eligible luxury type: 34
- [4748.671] Map Script: - Found eligible luxury type: 30
- [4748.671] Map Script: - Found eligible luxury type: 18
- [4748.671] Map Script: --- End of Eligible Types list for Second Luxury in Region# 6 ---
- [4748.671] Map Script: -
- [4748.671] Map Script: Placed Second Luxury type of ID# 18 for start located at Plot 74 37 in Region# 6
- [4748.671] Map Script: -
- [4748.671] Map Script: --- Eligible Types List for Second Luxury in Region# 7 ---
- [4748.671] Map Script: - Found eligible luxury type: 47
- [4748.671] Map Script: - Found eligible luxury type: 48
- [4748.671] Map Script: - Found eligible luxury type: 43
- [4748.671] Map Script: - Found eligible luxury type: 34
- [4748.671] Map Script: - Found eligible luxury type: 30
- [4748.671] Map Script: - Found eligible luxury type: 18
- [4748.671] Map Script: --- End of Eligible Types list for Second Luxury in Region# 7 ---
- [4748.671] Map Script: -
- [4748.671] Map Script: Placed Second Luxury type of ID# 30 for start located at Plot 42 17 in Region# 7
- [4748.671] Map Script: -
- [4748.671] Map Script: --- Eligible Types List for Second Luxury in Region# 8 ---
- [4748.671] Map Script: - Found eligible luxury type: 47
- [4748.671] Map Script: - Found eligible luxury type: 48
- [4748.671] Map Script: - Found eligible luxury type: 43
- [4748.671] Map Script: - Found eligible luxury type: 34
- [4748.671] Map Script: - Found eligible luxury type: 30
- [4748.671] Map Script: - Found eligible luxury type: 18
- [4748.671] Map Script: --- End of Eligible Types list for Second Luxury in Region# 8 ---
- [4748.671] Map Script: -
- [4748.671] Map Script: Placed Second Luxury type of ID# 30 for start located at Plot 50 32 in Region# 8
- [4748.671] Map Script: -
- [4748.671] Map Script: --- Eligible Types List for Second Luxury in Region# 9 ---
- [4748.671] Map Script: - Found eligible luxury type: 47
- [4748.671] Map Script: - Found eligible luxury type: 13
- [4748.671] Map Script: - Found eligible luxury type: 48
- [4748.671] Map Script: - Found eligible luxury type: 43
- [4748.671] Map Script: - Found eligible luxury type: 34
- [4748.671] Map Script: - Found eligible luxury type: 30
- [4748.671] Map Script: - Found eligible luxury type: 32
- [4748.671] Map Script: - Found eligible luxury type: 18
- [4748.671] Map Script: --- End of Eligible Types list for Second Luxury in Region# 9 ---
- [4748.671] Map Script: -
- [4748.671] Map Script: Placed Second Luxury type of ID# 34 for start located at Plot 38 46 in Region# 9
- [4748.671] Map Script: -
- [4748.671] Map Script: --- Eligible Types List for Second Luxury in Region# 10 ---
- [4748.671] Map Script: - Found eligible luxury type: 47
- [4748.671] Map Script: - Found eligible luxury type: 13
- [4748.671] Map Script: - Found eligible luxury type: 48
- [4748.671] Map Script: - Found eligible luxury type: 43
- [4748.671] Map Script: - Found eligible luxury type: 34
- [4748.671] Map Script: - Found eligible luxury type: 30
- [4748.671] Map Script: - Found eligible luxury type: 32
- [4748.671] Map Script: - Found eligible luxury type: 18
- [4748.671] Map Script: --- End of Eligible Types list for Second Luxury in Region# 10 ---
- [4748.671] Map Script: -
- [4748.671] Map Script: Placed Second Luxury type of ID# 34 for start located at Plot 52 48 in Region# 10
- [4748.671] Map Script: Map Generation - Placing Strategics
- [4748.671] Map Script: -
- [4748.671] Map Script: Placed Minor Strategic ID# 2 at City State# 1 located at Plot 56 19
- [4748.671] Map Script: -
- [4748.671] Map Script: Placed Minor Strategic ID# 3 at City State# 2 located at Plot 55 13
- [4748.671] Map Script: -
- [4748.671] Map Script: -
- [4748.671] Map Script: -City State# 3 gets no strategic resource assigned to it.
- [4748.671] Map Script: -
- [4748.671] Map Script: Placed Minor Strategic ID# 4 at City State# 4 located at Plot 29 32
- [4748.671] Map Script: -
- [4748.671] Map Script: Placed Minor Strategic ID# 2 at City State# 5 located at Plot 65 56
- [4748.671] Map Script: -
- [4748.671] Map Script: Placed Minor Strategic ID# 4 at City State# 6 located at Plot 55 41
- [4748.671] Map Script: -
- [4748.671] Map Script: -
- [4748.671] Map Script: -City State# 7 gets no strategic resource assigned to it.
- [4748.671] Map Script: -
- [4748.671] Map Script: -
- [4748.671] Map Script: -City State# 8 gets no strategic resource assigned to it.
- [4748.671] Map Script: -
- [4748.671] Map Script: Placed Minor Strategic ID# 2 at City State# 9 located at Plot 93 27
- [4748.671] Map Script: -
- [4748.671] Map Script: Placed Minor Strategic ID# 4 at City State# 10 located at Plot 79 9
- [4748.671] Map Script: -
- [4748.671] Map Script: Placed Minor Strategic ID# 4 at City State# 11 located at Plot 39 37
- [4748.671] Map Script: -
- [4748.671] Map Script: Placed Minor Strategic ID# 2 at City State# 12 located at Plot 76 24
- [4748.671] Map Script: Map Generation - Placing Bonuses
- [4748.671] Map Script: Placing 'sexy Bonus' in third ring of start location in Region# 1
- [4748.671] Map Script: Placing 'sexy Fish' in third ring of start location in Region# 2
- [4748.671] Map Script: Placing 'sexy Bonus' in third ring of start location in Region# 3
- [4748.671] Map Script: Placing 'sexy Bonus' in third ring of start location in Region# 4
- [4748.687] Map Script: Placing 'sexy Bonus' in third ring of start location in Region# 5
- [4748.687] Map Script: Placing 'sexy Bonus' in third ring of start location in Region# 6
- [4748.687] Map Script: Placing 'sexy Bonus' in third ring of start location in Region# 7
- [4748.687] Map Script: Placing 'sexy Bonus' in third ring of start location in Region# 8
- [4748.687] Map Script: Placing 'sexy Bonus' in third ring of start location in Region# 9
- [4748.687] Map Script: Placing 'sexy Bonus' in third ring of start location in Region# 10
- [4748.687] Map Script: Map Generation - Normalize City State Locations
- [4748.750] Map Script: -
- [4748.750] Map Script: --- Table of Results, New Start Finder ---
- [4748.750] Map Script: -
- [4748.750] Map Script: Region# 1 has start plot at: 71 19 with Fertility Rating of 253
- [4748.750] Map Script: -
- [4748.750] Map Script: Region# 2 has start plot at: 90 20 with Fertility Rating of 181
- [4748.750] Map Script: -
- [4748.750] Map Script: Region# 3 has start plot at: 66 31 with Fertility Rating of 257
- [4748.750] Map Script: -
- [4748.750] Map Script: Region# 4 has start plot at: 64 47 with Fertility Rating of 237
- [4748.750] Map Script: -
- [4748.750] Map Script: Region# 5 has start plot at: 80 31 with Fertility Rating of 263
- [4748.750] Map Script: -
- [4748.750] Map Script: Region# 6 has start plot at: 74 37 with Fertility Rating of 265
- [4748.750] Map Script: -
- [4748.750] Map Script: Region# 7 has start plot at: 42 17 with Fertility Rating of 279
- [4748.750] Map Script: -
- [4748.750] Map Script: Region# 8 has start plot at: 50 32 with Fertility Rating of 277
- [4748.750] Map Script: -
- [4748.750] Map Script: Region# 9 has start plot at: 38 46 with Fertility Rating of 279
- [4748.750] Map Script: -
- [4748.750] Map Script: Region# 10 has start plot at: 52 48 with Fertility Rating of 249
- [4748.750] Map Script: -
- [4748.750] Map Script: --- End of Start Finder Results Table ---
- [4748.750] Map Script: -
- [4748.750] Map Script: -
- [4748.750] Map Script: --- Table of Final Results, City State Placements ---
- [4748.750] Map Script: -
- [4748.750] Map Script: - City State 1 in Region -1 is located at Plot 56 19
- [4748.750] Map Script: - City State 2 in Region -1 is located at Plot 55 13
- [4748.750] Map Script: - City State 3 in Region -1 is located at Plot 61 21
- [4748.750] Map Script: - City State 4 in Region -1 is located at Plot 29 32
- [4748.750] Map Script: - City State 5 in Region 4 is located at Plot 65 56
- [4748.750] Map Script: - City State 6 in Region 10 is located at Plot 55 41
- [4748.750] Map Script: - City State 7 in Region 6 is located at Plot 73 54
- [4748.750] Map Script: - City State 8 in Region 3 is located at Plot 63 40
- [4748.750] Map Script: - City State 9 in Region 5 is located at Plot 93 27
- [4748.750] Map Script: - City State 10 in Region 2 is located at Plot 79 9
- [4748.750] Map Script: - City State 11 in Region 8 is located at Plot 39 37
- [4748.750] Map Script: - City State 12 in Region 1 is located at Plot 76 24
- [4748.750] Map Script: -
- [4748.750] Map Script: - - - - -
- [4748.750] Map Script: -
- [4748.750] Map Script: --- Table of Final Results, Resource Distribution ---
- [4748.750] Map Script: -
- [4748.750] Map Script: - LUXURY Resources -
- [4748.750] Map Script: 13 Whale...: 4
- [4748.750] Map Script: 14 Pearls..: 1
- [4748.750] Map Script: 15 Gold....: 0
- [4748.750] Map Script: 16 Silver..: 7
- [4748.750] Map Script: 17 Gems....: 0
- [4748.750] Map Script: 18 Marble..: 8
- [4748.750] Map Script: 19 Ivory...: 0
- [4748.750] Map Script: 20 Fur.....: 0
- [4748.750] Map Script: 21 Dye.....: 0
- [4748.750] Map Script: 22 Spices..: 9
- [4748.750] Map Script: 23 Silk....: 9
- [4748.750] Map Script: 24 Sugar...: 0
- [4748.750] Map Script: 25 Cotton..: 0
- [4748.750] Map Script: 26 Wine....: 9
- [4748.750] Map Script: 27 Incense.: 9
- [4748.750] Map Script: - Expansion LUXURY Resources -
- [4748.750] Map Script: 30 Copper..: 14
- [4748.750] Map Script: 31 Salt....: 9
- [4748.750] Map Script: 32 Crab....: 3
- [4748.750] Map Script: 33 Truffles: 9
- [4748.750] Map Script: 34 Citrus..: 5
- [4748.750] Map Script: 41 Cocoa...: 9
- [4748.750] Map Script: - Mod LUXURY Resources -
- [4748.750] Map Script: 42 Coffee..: 0
- [4748.750] Map Script: 43 Tea.....: 3
- [4748.750] Map Script: 44 Tobacco.: 0
- [4748.750] Map Script: 45 Amber...: 1
- [4748.750] Map Script: 46 Jade....: 9
- [4748.750] Map Script: 47 Olives..: 4
- [4748.750] Map Script: 48 Perfume.: 4
- [4748.750] Map Script: 49 Coral...: 2
- [4748.750] Map Script: 50 Lapis...: 9
- [4748.750] Map Script: -
- [4748.750] Map Script: + TOTAL.Lux: 137
- [4748.750] Map Script: -
- [4748.750] Map Script: - STRATEGIC Resources -
- [4748.750] Map Script: 0 Iron....: 102
- [4748.750] Map Script: 1 Horse...: 74
- [4748.750] Map Script: 2 Coal....: 98
- [4748.750] Map Script: 3 Oil.....: 223
- [4748.750] Map Script: 4 Aluminum: 64
- [4748.750] Map Script: 5 Uranium.: 42
- [4748.750] Map Script: -
- [4748.750] Map Script: - BONUS Resources -
- [4748.750] Map Script: 6 Wheat...: 25
- [4748.750] Map Script: 7 Cow.....: 14
- [4748.750] Map Script: 8 Sheep...: 19
- [4748.750] Map Script: 9 Deer....: 38
- [4748.750] Map Script: 10 Banana..: 18
- [4748.750] Map Script: 11 Fish....: 101
- [4748.750] Map Script: 12 Stone...: 22
- [4748.750] Map Script: 40 Bison...: 7
- [4748.750] Map Script: -
- [4748.750] Map Script: -----------------------------------------------------
- [4748.750] Map Script: -------------------------------
- [4748.750] Map Script: Map Generation - Adding Goodies
- [4748.796] Map Script: -------------------------------
- [4748.796] Map Script: Determining continents for art purposes (MapGenerator.Lua)
- [4772.015] CivilopediaScreen: SetSelectedCategory(12)
- [4772.015] CivilopediaScreen: CivilopediaCategory[CategoryTerrain].DisplayList
- [4772.125] CivilopediaScreen: SetSelectedCategory(1)
- [4772.125] CivilopediaScreen: CivilopediaCategory[CategoryHomePage].DisplayList
- [4772.296] YieldIconManager: This is the modded YieldIconManager from 'DLL - Various Mod Components'
- [4775.875] Tutorial: Loaded Additional Tutorial checks - Assets\DLC\Expansion2\Tutorial\Lua\TutorialInclude_Expansion2.lua
- [4775.875] Tutorial: Loaded Additional Tutorial checks - Assets\DLC\Expansion\Tutorial\lua\TutorialInclude_Expansion1.lua
- [4778.656] GenericPopup: Loaded Popup - Assets\DLC\Expansion2\UI\InGame\PopupsGeneric\ConfirmImprovementRebuildPopup.lua
- [4778.656] GenericPopup: Loaded Popup - Assets\DLC\Expansion2\UI\InGame\PopupsGeneric\DeclareWarMovePopup.lua
- [4778.656] GenericPopup: Loaded Popup - Assets\DLC\Expansion2\UI\InGame\PopupsGeneric\PuppetCityPopup.lua
- [4778.656] GenericPopup: Loaded Popup - Assets\DLC\Expansion2\UI\InGame\PopupsGeneric\DeclareWarPlunderTradeRoutePopup.lua
- [4778.656] GenericPopup: Loaded Popup - Assets\DLC\Expansion2\UI\InGame\PopupsGeneric\DeclareWarRangeStrikePopup.lua
- [4778.656] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\ConfirmImprovementRebuildPopup.lua
- [4778.656] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\NetworkKickedPopup.lua
- [4778.656] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\CityPlotManagementPopup.lua
- [4778.656] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\ConfirmCommandPopup.lua
- [4778.656] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\MinorCivEnterTerritoryPopup.lua
- [4778.656] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\LiberateMinorPopup.lua
- [4778.656] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\ReturnCivilianPopup.lua
- [4778.656] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\AnnexCityPopup.lua
- [4778.656] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\DeclareWarMovePopup.lua
- [4778.656] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\BarbarianRansomPopup.lua
- [4778.656] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\ConfirmGiftPopup.lua
- [4778.656] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\ConfirmCityTaskPopup.lua
- [4778.656] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\PuppetCityPopup.lua
- [4778.656] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\DeclareWarRangeStrikePopup.lua
- [4778.656] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\ConfirmPolicyBranchPopup.lua
- [4778.656] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\MinorCivGoldPopup.lua
- [4778.687] GenericPopup: Loaded Popup - C:\Users\Mr. C\Documents\My Games\Sid Meier's Civilization 5\MODS\Militia Defense (v 13)\Lua\MilitiaGenericPopup1.lua
- [4778.687] GenericPopup: Loaded Popup - C:\Users\Mr. C\Documents\My Games\Sid Meier's Civilization 5\MODS\Militia Defense (v 13)\Lua\MilitiaGenericPopup1.lua
- [4780.484] EconomicGeneralInfo: Total Units - 2
- [4780.484] EconomicGeneralInfo: Maint Free Units - 0
- [4780.484] EconomicGeneralInfo: Paid Units - 2
- [4780.531] EconomicGeneralInfo: Total Units - 2
- [4780.531] EconomicGeneralInfo: Maint Free Units - 0
- [4780.531] EconomicGeneralInfo: Paid Units - 2
- [4781.843] ChoosePantheonPopup: -252
- [4781.843] ChoosePantheonPopup: 963
- [4781.843] ChoosePantheonPopup: 711
- [4782.437] ReligionOverview: This is the 'UI - Religion Spread' replacement for religionOverview.lua
- [4782.937] ChooseIdeologyPopup: -252
- [4782.937] ChooseIdeologyPopup: 963
- [4782.937] ChooseIdeologyPopup: 711
- [4784.078] Global_Warming: -- Global Warming Initialized --
- [4784.078] Global_Warming: ---------------------------------
- [4784.078] Global_Warming: --- Global Warming Mod Loaded ---
- [4784.078] Global_Warming: ---------------------------------
- [4784.250] TopCities_Main: Top Cities Initialized...
- [4784.656] Plague_Main: InitFaithSpecialist() in Plague Context
- [4785.484] Militia: Militia Defense Mod loaded...
- [4785.562] Reforestation: -- Reforestation Initialized --
- [4785.765] Pontoon Bridge Lua: Pontoon Bridge Scripts
- [4785.796] NW_CentralBank: Script loaded...
- [4785.796] NW_CentralStation: Script loaded...
- [4785.828] NW_ElectricCompany: Script loaded...
- [4785.921] HawaiiUA: Loaded
- [4786.046] Maori_UA: Loaded
- [4787.593] Sumer Mod Check: Sumer Check
- [4787.703] Mali Mod Check: Mali Check
- [4787.750] BuildingRemoteGreatPeoplePoints: loaded
- [4787.765] CityInfoStack: loaded
- [4787.781] KhmerUA: Khmer UA: loaded
- [4787.796] PrasatEffect: loaded
- [4787.828] RoyalTromeakCode: loaded
- [4787.859] Hittite Mod Check: Hittites Check
- [4787.906] Sioux Check: Sioux Check
- [4787.937] PolicyReligion: The Israel Mod Lua loaded succesfully
- [4787.968] Runtime Error: C:\Users\Mr. C\Documents\My Games\Sid Meier's Civilization 5\MODS\[BNW] - Colonialist Legacies - Australia (v 3)\Compatibility/CL_AustraliaDecisions.lua:13: attempt to call global 'HookDecisionCivilizationIcon' (a nil value)
- [4787.968] Runtime Error: Error loading C:\Users\Mr. C\Documents\My Games\Sid Meier's Civilization 5\MODS\[BNW] - Colonialist Legacies - Australia (v 3)\Compatibility/CL_AustraliaDecisions.lua.
- [4788.140] BuildingResourcePerEra: loaded
- [4788.156] BuildingYieldFromCityStates: loaded
- [4788.234] EnactDescisionsPopup: loaded
- [4788.250] EnactDescisionsPopup: Core Decisions: loaded
- [4788.281] EnactDescisionsPopup: Civ Specific Decisions: loaded
- [4788.312] EnactDescisionsPopup: Religious Decisions: loaded
- [4788.328] EnactDescisionsPopup: JFD's Piety Decisions: loaded
- [4788.343] EnactDescisionsPopup: JFD's Piety Institution Decisions: loaded
- [4788.375] EnactDescisionsPopup: Sumer Decisions
- [4788.390] EnactDescisionsPopup: JFD's Holy Rome Decisions: loaded
- [4788.406] EnactDescisionsPopup: Mali Decisions
- [4788.406] EnactDescisionsPopup: Khmer Decisions: loaded
- [4788.421] EnactDescisionsPopup: Hittite Decisions
- [4788.437] EnactDescisionsPopup: Sioux Decisions
- [4788.453] EnactDescisionsPopup: Leugi's Israel Decisions
- [4788.468] EnactDescisionsPopup: JFD's Italy (Mussolini) Decisions: loaded
- [4788.500] EnactDescisionsPopup: Loading the Inuit Council's Decisions
- [4788.500] Runtime Error: C:\Users\Mr. C\Documents\My Games\Sid Meier's Civilization 5\MODS\[BNW] Colonialist Legacies - The Inuit (v 3)\XML\Mod Support\CLInuitDecisions.lua:150: attempt to call method 'Decisions_AddCivilisationSpecific' (a table value)
- [4788.515] EnactDescisionsPopup:
- [4788.515] EnactDescisionsPopup: --=======================================================================================================================
- [4788.515] EnactDescisionsPopup: Refresh list
- [4788.546] EnactDescisionsPopup: Processing Decisions
- [4788.546] EnactDescisionsPopup:
- [4788.546] EnactDescisionsPopup: Change State Religion false false nil
- [4788.546] EnactDescisionsPopup: Found the House of Wisdom false false nil
- [4788.546] EnactDescisionsPopup: Commission an Illustrated Holy Book false false nil
- [4788.546] EnactDescisionsPopup: Create an Iconoclast Patriarchate false false nil
- [4788.546] EnactDescisionsPopup: Subsidise the development of Gunpowder Weaponry false false nil
- [4788.546] EnactDescisionsPopup: Raise the Theodosian Walls false false nil
- [4788.546] EnactDescisionsPopup: Codify Laws true false nil
- [4788.546] EnactDescisionsPopup: Expel Religious Minorities false false nil
- [4788.546] EnactDescisionsPopup: Perform Sacred Mysteries false false nil
- [4788.546] EnactDescisionsPopup: Establish a State Religion false false nil
- [4788.546] EnactDescisionsPopup: Rally the Philhellenes true false nil
- [4788.546] EnactDescisionsPopup: Nationalise the Utilities true false nil
- [4788.546] EnactDescisionsPopup: Found the House of Worship false false nil
- [4788.546] EnactDescisionsPopup: Standardise the Devanagari Script false false nil
- [4788.546] EnactDescisionsPopup: Create the Fubing System false false nil
- [4788.546] EnactDescisionsPopup: Establish The Golden Circle false false nil
- [4788.546] EnactDescisionsPopup: Create a Wilayah false false nil
- [4788.546] EnactDescisionsPopup: Promote the Arts false false nil
- [4788.546] EnactDescisionsPopup: Develop Ethanol Fuel false false nil
- [4788.546] EnactDescisionsPopup: Anoint Amir al-Mu'minin false false nil
- [4788.546] EnactDescisionsPopup: Declare Repentance false false nil
- [4788.546] EnactDescisionsPopup: Raise the CSS Virginia false false nil
- [4788.546] EnactDescisionsPopup: Dispatch the Bandeirantes false false nil
- [4788.546] EnactDescisionsPopup: Create an Iconodule Patriarchate false false nil
- [4788.546] EnactDescisionsPopup: Formalize Scales, Weights and Measures true false nil
- [4788.546] EnactDescisionsPopup: Secularise the Nation false false nil
- [4788.546] EnactDescisionsPopup: Establish the Imperial Exams false false nil
- [4788.546] EnactDescisionsPopup: Appoint the Shogun false false nil
- [4788.546] EnactDescisionsPopup: Refine the Uilleann pipes false false nil
- [4788.546] EnactDescisionsPopup: Initiate Tax Reforms false false nil
- [4788.546] EnactDescisionsPopup: Request the Services of a Great Person false false nil
- [4788.546] EnactDescisionsPopup: Hold a Holy Festival false false nil
- [4788.546] EnactDescisionsPopup: Patronise the Theatres false false nil
- [4788.546] EnactDescisionsPopup: Establish the Succession Laws of Porphyrogennetos false false nil
- [4788.546] EnactDescisionsPopup: Set Up a Universities Funding Council true false nil
- [4788.546] EnactDescisionsPopup: Develop the Phalanx formation true false nil
- [4788.546] EnactDescisionsPopup: Capitalise on the Tin trade false false nil
- [4788.546] EnactDescisionsPopup: Introduce Hangul false false nil
- [4788.546] EnactDescisionsPopup: nil nil nil
- [4788.546] EnactDescisionsPopup:
- [4788.546] EnactDescisionsPopup: Processing Generated Decisions
- [4788.546] EnactDescisionsPopup:
- [4788.546] EnactDescisionsPopup:
- [4788.546] EnactDescisionsPopup: Sort by Type
- [4788.546] EnactDescisionsPopup: End sort
- [4788.546] EnactDescisionsPopup: Populating screen
- [4788.562] EnactDescisionsPopup: End populate
- [4788.562] EnactDescisionsPopup: Calculating size and anchoring
- [4788.562] EnactDescisionsPopup: Refresh list end
- [4788.562] EnactDescisionsPopup: --=======================================================================================================================
- [4788.562] EnactDescisionsPopup:
- [4788.578] LuaEvents.PlayerEnteredNewEra: loaded
- [4788.609] RandomEventsPopup: loaded
- [4791.218] RandomEventsPopup: Core Events: loaded
- [4793.015] RandomEventsPopup: Civ Events: loaded
- [4793.015] RandomEventsPopup: Religious Events: loaded
- [4793.031] RandomEventsPopup: JFD's CulDiV Shared Events: loaded
- [4793.078] RandomEventsPopup: JFD's Andean Events: loaded
- [4793.093] RandomEventsPopup: JFD's Bharata Events: loaded
- [4793.109] RandomEventsPopup: JFD's Central European Events: loaded
- [4793.109] RandomEventsPopup: JFD's Colonial Events: loaded
- [4793.125] RandomEventsPopup: JFD's Eastern European Events: loaded
- [4793.125] RandomEventsPopup: JFD's Islamic Events: loaded
- [4793.140] RandomEventsPopup: JFD's Mandala Events: loaded
- [4793.156] RandomEventsPopup: JFD's Mediterranean Events: loaded
- [4793.187] RandomEventsPopup: JFD's Northern European Events: loaded
- [4793.203] RandomEventsPopup: JFD's Oceanic Events: loaded
- [4793.203] RandomEventsPopup: JFD's Oriental Events: loaded
- [4793.234] RandomEventsPopup: JFD's Totalitarian Events: loaded
- [4793.234] RandomEventsPopup: JFD's Tribal American Events: loaded
- [4793.250] RandomEventsPopup: JFD's Steppe Events: loaded
- [4793.250] RandomEventsPopup: JFD's West-African Events: loaded
- [4793.265] RandomEventsPopup: JFD's Western European Events: loaded
- [4793.296] RandomEventsPopup: JFD's Piety Events: loaded
- [4793.312] RandomEventsPopup: JFD's Piety Institution Events: loaded
- [4793.453] RandomEventsPopup: Sumer Events
- [4793.468] RandomEventsPopup: JFD's Holy Rome Events: loaded
- [4793.500] RandomEventsPopup: Hittite Events
- [4793.531] RandomEventsPopup: Sioux Events
- [4793.546] RandomEventsPopup: Leugi's Israel Events: loaded
- [4793.562] RandomEventsPopup: JFD's Italy (Mussolini) Events: loaded
- [4793.812] SanMarco_Functions: loaded
- [4793.828] Sukritact_ChangeResearchProgress: loaded
- [4794.375] JFD_ExCEResourceMain: Resource Generator V2.0
- [4794.375] JFD_ExCEResourceMain: -----------------------
- [4794.375] JFD_ExCEResourceMain: RESOURCE_JFD_CEDAR Quantity to distribut = 3
- [4794.390] JFD_ExCEResourceMain: 1 RESOURCE_JFD_CEDAR Placed at X,Y = 59,15
- [4794.390] JFD_ExCEResourceMain: 1 RESOURCE_JFD_CEDAR Placed at X,Y = 36,45
- [4794.390] JFD_ExCEResourceMain: 1 RESOURCE_JFD_CEDAR Placed at X,Y = 94,26
- [4794.390] JFD_ExCEResourceMain: ----------------------------------------------------
- [4794.390] JFD_ExCEResourceMain: Total RESOURCE_JFD_CEDAR Placed = 3
- [4794.390] JFD_ExCEResourceMain: Quantity RESOURCE_JFD_CEDAR Placed = 3
- [4794.390] JFD_ExCEResourceMain: ----------------------------------------------------
- [4794.390] JFD_ExCEResourceMain: Resource Generator V2.0
- [4794.390] JFD_ExCEResourceMain: -----------------------
- [4794.390] JFD_ExCEResourceMain: RESOURCE_JFD_FEATHERS Quantity to distribut = 2
- [4794.390] JFD_ExCEResourceMain: 1 RESOURCE_JFD_FEATHERS Placed at X,Y = 42,34
- [4794.390] JFD_ExCEResourceMain: 1 RESOURCE_JFD_FEATHERS Placed at X,Y = 84,31
- [4794.390] JFD_ExCEResourceMain: ----------------------------------------------------
- [4794.390] JFD_ExCEResourceMain: Total RESOURCE_JFD_FEATHERS Placed = 2
- [4794.390] JFD_ExCEResourceMain: Quantity RESOURCE_JFD_FEATHERS Placed = 2
- [4794.390] JFD_ExCEResourceMain: ----------------------------------------------------
- [4794.390] JFD_ExCEResourceMain: Resource Generator V2.0
- [4794.390] JFD_ExCEResourceMain: -----------------------
- [4794.390] JFD_ExCEResourceMain: RESOURCE_JFD_GINGER Quantity to distribut = 2
- [4794.390] JFD_ExCEResourceMain: 1 RESOURCE_JFD_GINGER Placed at X,Y = 41,20
- [4794.390] JFD_ExCEResourceMain: 1 RESOURCE_JFD_GINGER Placed at X,Y = 53,44
- [4794.390] JFD_ExCEResourceMain: ----------------------------------------------------
- [4794.390] JFD_ExCEResourceMain: Total RESOURCE_JFD_GINGER Placed = 2
- [4794.390] JFD_ExCEResourceMain: Quantity RESOURCE_JFD_GINGER Placed = 2
- [4794.390] JFD_ExCEResourceMain: ----------------------------------------------------
- [4794.390] JFD_ExCEResourceMain: Resource Generator V2.0
- [4794.390] JFD_ExCEResourceMain: -----------------------
- [4794.390] JFD_ExCEResourceMain: RESOURCE_JFD_LOTUS Quantity to distribut = 2
- [4794.406] JFD_ExCEResourceMain: 1 RESOURCE_JFD_LOTUS Placed at X,Y = 78,19
- [4794.406] JFD_ExCEResourceMain: ----------------------------------------------------
- [4794.406] JFD_ExCEResourceMain: Total RESOURCE_JFD_LOTUS Placed = 1
- [4794.406] JFD_ExCEResourceMain: Quantity RESOURCE_JFD_LOTUS Placed = 1
- [4794.406] JFD_ExCEResourceMain: ----------------------------------------------------
- [4794.406] JFD_ExCEResourceMain: Resource Generator V2.0
- [4794.406] JFD_ExCEResourceMain: -----------------------
- [4794.406] JFD_ExCEResourceMain: RESOURCE_JFD_RUBBER Quantity to distribut = 3
- [4794.406] JFD_ExCEResourceMain: 1 RESOURCE_JFD_RUBBER Placed at X,Y = 45,30
- [4794.406] JFD_ExCEResourceMain: 1 RESOURCE_JFD_RUBBER Placed at X,Y = 90,32
- [4794.406] JFD_ExCEResourceMain: ----------------------------------------------------
- [4794.406] JFD_ExCEResourceMain: Total RESOURCE_JFD_RUBBER Placed = 2
- [4794.406] JFD_ExCEResourceMain: Quantity RESOURCE_JFD_RUBBER Placed = 2
- [4794.406] JFD_ExCEResourceMain: ----------------------------------------------------
- [4794.406] JFD_ExCEResourceMain: Resource Generator V2.0
- [4794.406] JFD_ExCEResourceMain: -----------------------
- [4794.406] JFD_ExCEResourceMain: RESOURCE_JFD_OAK Quantity to distribut = 3
- [4794.406] JFD_ExCEResourceMain: 1 RESOURCE_JFD_OAK Placed at X,Y = 63,15
- [4794.421] JFD_ExCEResourceMain: 1 RESOURCE_JFD_OAK Placed at X,Y = 47,44
- [4794.421] JFD_ExCEResourceMain: 1 RESOURCE_JFD_OAK Placed at X,Y = 67,49
- [4794.421] JFD_ExCEResourceMain: ----------------------------------------------------
- [4794.421] JFD_ExCEResourceMain: Total RESOURCE_JFD_OAK Placed = 3
- [4794.421] JFD_ExCEResourceMain: Quantity RESOURCE_JFD_OAK Placed = 3
- [4794.421] JFD_ExCEResourceMain: ----------------------------------------------------
- [4794.421] JFD_ExCEResourceMain: Resource Generator V2.0
- [4794.421] JFD_ExCEResourceMain: -----------------------
- [4794.421] JFD_ExCEResourceMain: RESOURCE_JFD_OBSIDIAN Quantity to distribut = 3
- [4794.421] JFD_ExCEResourceMain: 1 RESOURCE_JFD_OBSIDIAN Placed at X,Y = 28,32
- [4794.421] JFD_ExCEResourceMain: 1 RESOURCE_JFD_OBSIDIAN Placed at X,Y = 82,34
- [4794.421] JFD_ExCEResourceMain: ----------------------------------------------------
- [4794.421] JFD_ExCEResourceMain: Total RESOURCE_JFD_OBSIDIAN Placed = 2
- [4794.421] JFD_ExCEResourceMain: Quantity RESOURCE_JFD_OBSIDIAN Placed = 2
- [4794.421] JFD_ExCEResourceMain: ----------------------------------------------------
- [4794.421] JFD_ExCEResourceMain: Resource Generator V2.0
- [4794.421] JFD_ExCEResourceMain: -----------------------
- [4794.421] JFD_ExCEResourceMain: RESOURCE_JFD_OPIUM Quantity to distribut = 3
- [4794.421] JFD_ExCEResourceMain: 1 RESOURCE_JFD_OPIUM Placed at X,Y = 43,16
- [4794.421] JFD_ExCEResourceMain: 1 RESOURCE_JFD_OPIUM Placed at X,Y = 34,44
- [4794.421] JFD_ExCEResourceMain: 1 RESOURCE_JFD_OPIUM Placed at X,Y = 79,38
- [4794.421] JFD_ExCEResourceMain: ----------------------------------------------------
- [4794.421] JFD_ExCEResourceMain: Total RESOURCE_JFD_OPIUM Placed = 3
- [4794.421] JFD_ExCEResourceMain: Quantity RESOURCE_JFD_OPIUM Placed = 3
- [4794.421] JFD_ExCEResourceMain: ----------------------------------------------------
- [4794.421] JFD_ExCEResourceMain: Resource Generator V2.0
- [4794.421] JFD_ExCEResourceMain: -----------------------
- [4794.421] JFD_ExCEResourceMain: RESOURCE_JFD_SAFFRON Quantity to distribut = 3
- [4794.421] JFD_ExCEResourceMain: 1 RESOURCE_JFD_SAFFRON Placed at X,Y = 78,17
- [4794.421] JFD_ExCEResourceMain: 1 RESOURCE_JFD_SAFFRON Placed at X,Y = 40,44
- [4794.421] JFD_ExCEResourceMain: 1 RESOURCE_JFD_SAFFRON Placed at X,Y = 70,40
- [4794.421] JFD_ExCEResourceMain: ----------------------------------------------------
- [4794.421] JFD_ExCEResourceMain: Total RESOURCE_JFD_SAFFRON Placed = 3
- [4794.421] JFD_ExCEResourceMain: Quantity RESOURCE_JFD_SAFFRON Placed = 3
- [4794.421] JFD_ExCEResourceMain: ----------------------------------------------------
- [4794.421] JFD_ExCEResourceMain: Resource Generator V2.0
- [4794.421] JFD_ExCEResourceMain: -----------------------
- [4794.421] JFD_ExCEResourceMain: RESOURCE_JFD_SULFUR Quantity to distribut = 2
- [4794.421] JFD_ExCEResourceMain: 1 RESOURCE_JFD_SULFUR Placed at X,Y = 43,13
- [4794.437] JFD_ExCEResourceMain: 1 RESOURCE_JFD_SULFUR Placed at X,Y = 72,27
- [4794.437] JFD_ExCEResourceMain: ----------------------------------------------------
- [4794.437] JFD_ExCEResourceMain: Total RESOURCE_JFD_SULFUR Placed = 2
- [4794.437] JFD_ExCEResourceMain: Quantity RESOURCE_JFD_SULFUR Placed = 2
- [4794.437] JFD_ExCEResourceMain: ----------------------------------------------------
- [4794.437] JFD_ExCEResourceMain: Resource Generator V2.0
- [4794.437] JFD_ExCEResourceMain: -----------------------
- [4794.437] JFD_ExCEResourceMain: RESOURCE_JFD_VANILLA Quantity to distribut = 3
- [4794.437] JFD_ExCEResourceMain: 1 RESOURCE_JFD_VANILLA Placed at X,Y = 45,31
- [4794.437] JFD_ExCEResourceMain: 1 RESOURCE_JFD_VANILLA Placed at X,Y = 78,32
- [4794.437] JFD_ExCEResourceMain: ----------------------------------------------------
- [4794.437] JFD_ExCEResourceMain: Total RESOURCE_JFD_VANILLA Placed = 2
- [4794.437] JFD_ExCEResourceMain: Quantity RESOURCE_JFD_VANILLA Placed = 2
- [4794.437] JFD_ExCEResourceMain: ----------------------------------------------------
- [4794.437] JFD_ExCEResourceMain: Resource Generator V2.0
- [4794.437] JFD_ExCEResourceMain: -----------------------
- [4794.437] JFD_ExCEResourceMain: RESOURCE_JFD_TRIBE_COMANCHE Quantity to distribut = 1
- [4794.453] JFD_ExCEResourceMain: ----------------------------------------------------
- [4794.453] JFD_ExCEResourceMain: Total RESOURCE_JFD_TRIBE_COMANCHE Placed = 0
- [4794.453] JFD_ExCEResourceMain: Quantity RESOURCE_JFD_TRIBE_COMANCHE Placed = 0
- [4794.453] JFD_ExCEResourceMain: ----------------------------------------------------
- [4794.453] JFD_ExCEResourceMain: Resource Generator V2.0
- [4794.453] JFD_ExCEResourceMain: -----------------------
- [4794.453] JFD_ExCEResourceMain: RESOURCE_JFD_TRIBE_HURON Quantity to distribut = 2
- [4794.453] JFD_ExCEResourceMain: 1 RESOURCE_JFD_TRIBE_HURON Placed at X,Y = 52,32
- [4794.453] JFD_ExCEResourceMain: ----------------------------------------------------
- [4794.453] JFD_ExCEResourceMain: Total RESOURCE_JFD_TRIBE_HURON Placed = 1
- [4794.453] JFD_ExCEResourceMain: Quantity RESOURCE_JFD_TRIBE_HURON Placed = 1
- [4794.453] JFD_ExCEResourceMain: ----------------------------------------------------
- [4794.453] JFD_ExCEResourceMain: Resource Generator V2.0
- [4794.453] JFD_ExCEResourceMain: -----------------------
- [4794.453] JFD_ExCEResourceMain: RESOURCE_JFD_TRIBE_ITZA Quantity to distribut = 2
- [4794.453] JFD_ExCEResourceMain: 1 RESOURCE_JFD_TRIBE_ITZA Placed at X,Y = 50,32
- [4794.453] JFD_ExCEResourceMain: 1 RESOURCE_JFD_TRIBE_ITZA Placed at X,Y = 69,32
- [4794.453] JFD_ExCEResourceMain: ----------------------------------------------------
- [4794.453] JFD_ExCEResourceMain: Total RESOURCE_JFD_TRIBE_ITZA Placed = 2
- [4794.453] JFD_ExCEResourceMain: Quantity RESOURCE_JFD_TRIBE_ITZA Placed = 2
- [4794.453] JFD_ExCEResourceMain: ----------------------------------------------------
- [4794.453] JFD_ExCEResourceMain: Resource Generator V2.0
- [4794.453] JFD_ExCEResourceMain: -----------------------
- [4794.453] JFD_ExCEResourceMain: RESOURCE_JFD_TRIBE_DOGON Quantity to distribut = 3
- [4794.468] JFD_ExCEResourceMain: ----------------------------------------------------
- [4794.468] JFD_ExCEResourceMain: Total RESOURCE_JFD_TRIBE_DOGON Placed = 0
- [4794.468] JFD_ExCEResourceMain: Quantity RESOURCE_JFD_TRIBE_DOGON Placed = 0
- [4794.468] JFD_ExCEResourceMain: ----------------------------------------------------
- [4794.468] JFD_ExCEResourceMain: Resource Generator V2.0
- [4794.468] JFD_ExCEResourceMain: -----------------------
- [4794.468] JFD_ExCEResourceMain: RESOURCE_JFD_TRIBE_KHOIKHOI Quantity to distribut = 3
- [4794.468] JFD_ExCEResourceMain: ----------------------------------------------------
- [4794.468] JFD_ExCEResourceMain: Total RESOURCE_JFD_TRIBE_KHOIKHOI Placed = 0
- [4794.468] JFD_ExCEResourceMain: Quantity RESOURCE_JFD_TRIBE_KHOIKHOI Placed = 0
- [4794.468] JFD_ExCEResourceMain: ----------------------------------------------------
- [4794.468] JFD_ExCEResourceMain: Resource Generator V2.0
- [4794.468] JFD_ExCEResourceMain: -----------------------
- [4794.468] JFD_ExCEResourceMain: RESOURCE_JFD_TRIBE_KWAK Quantity to distribut = 3
- [4794.484] JFD_ExCEResourceMain: 1 RESOURCE_JFD_TRIBE_KWAK Placed at X,Y = 74,32
- [4794.484] JFD_ExCEResourceMain: ----------------------------------------------------
- [4794.484] JFD_ExCEResourceMain: Total RESOURCE_JFD_TRIBE_KWAK Placed = 1
- [4794.484] JFD_ExCEResourceMain: Quantity RESOURCE_JFD_TRIBE_KWAK Placed = 1
- [4794.484] JFD_ExCEResourceMain: ----------------------------------------------------
- [4794.484] JFD_ExCEResourceMain: Resource Generator V2.0
- [4794.484] JFD_ExCEResourceMain: -----------------------
- [4794.484] JFD_ExCEResourceMain: RESOURCE_JFD_TRIBE_QUIMBAYA Quantity to distribut = 3
- [4794.484] JFD_ExCEResourceMain: 1 RESOURCE_JFD_TRIBE_QUIMBAYA Placed at X,Y = 47,32
- [4794.484] JFD_ExCEResourceMain: 1 RESOURCE_JFD_TRIBE_QUIMBAYA Placed at X,Y = 87,32
- [4794.484] JFD_ExCEResourceMain: ----------------------------------------------------
- [4794.484] JFD_ExCEResourceMain: Total RESOURCE_JFD_TRIBE_QUIMBAYA Placed = 2
- [4794.484] JFD_ExCEResourceMain: Quantity RESOURCE_JFD_TRIBE_QUIMBAYA Placed = 2
- [4794.484] JFD_ExCEResourceMain: ----------------------------------------------------
- [4794.484] JFD_ExCEResourceMain: Resource Generator V2.0
- [4794.484] JFD_ExCEResourceMain: -----------------------
- [4794.484] JFD_ExCEResourceMain: RESOURCE_JFD_TRIBE_TLAXCALA Quantity to distribut = 1
- [4794.484] JFD_ExCEResourceMain: 1 RESOURCE_JFD_TRIBE_TLAXCALA Placed at X,Y = 67,32
- [4794.484] JFD_ExCEResourceMain: ----------------------------------------------------
- [4794.484] JFD_ExCEResourceMain: Total RESOURCE_JFD_TRIBE_TLAXCALA Placed = 1
- [4794.484] JFD_ExCEResourceMain: Quantity RESOURCE_JFD_TRIBE_TLAXCALA Placed = 1
- [4794.484] JFD_ExCEResourceMain: ----------------------------------------------------
- [4795.078] InuitRelocation: Looking For Inuit!
- [4795.968] AdvisorInfoPopup: Closing Advisor Info
- [4795.968] Demographics: Dequeuing demographics
- [4795.968] Demographics: Dequeuing demographics
- [4817.671] JFD_ExCE_ColoniesLoyalty_Functions: 1 Pedro II has been chosen to die! Mwahahahaha. They shall be resurrected later if need be.
- [4817.687] JFD_ExCE_ColoniesLoyalty_Functions: 2 Kingston has been chosen to die! Mwahahahaha. They shall be resurrected later if need be.
- [4817.687] JFD_ExCE_ColoniesLoyalty_Functions: 1 Almaty has been chosen to die! Mwahahahaha. They shall be resurrected later if need be.
- [4824.500] Runtime Error: Failed to iterate table due to query error. Check Database.log for more details.
- [4824.953] Runtime Error: Failed to iterate table due to query error. Check Database.log for more details.
- [4827.859] Runtime Error: Failed to iterate table due to query error. Check Database.log for more details.
- [4833.468] CivilopediaScreen: SetSelectedCategory(2)
- [4833.468] CivilopediaScreen: CivilopediaCategory[CategoryGameConcepts].DisplayList
- [4833.609] CivilopediaScreen: SetSelectedCategory(12)
- [4833.609] CivilopediaScreen: CivilopediaCategory[CategoryTerrain].DisplayList
- [4833.671] CivilopediaScreen: SetSelectedCategory(1)
- [4833.671] CivilopediaScreen: CivilopediaCategory[CategoryHomePage].DisplayList
- [4834.671] CivilopediaScreen: SetSelectedCategory(13)
- [4834.671] CivilopediaScreen: CivilopediaCategory[CategoryResources].DisplayList
- [4842.890] InGame: OnInterfaceModeChanged
- [4842.890] InGame: oldInterfaceMode: 1
- [4842.890] InGame: newInterfaceMode: 21
- [4842.906] InGame: OnInterfaceModeChanged
- [4842.906] InGame: oldInterfaceMode: 21
- [4842.906] InGame: newInterfaceMode: 1
- [4842.906] InGame: OnInterfaceModeChanged
- [4842.906] InGame: oldInterfaceMode: 1
- [4842.906] InGame: newInterfaceMode: 21
- [4843.093] Runtime Error: Failed to iterate table due to query error. Check Database.log for more details.
- [4846.343] InGame: OnInterfaceModeChanged
- [4846.343] InGame: oldInterfaceMode: 21
- [4846.343] InGame: newInterfaceMode: 1
- [4846.406] Runtime Error: Failed to iterate table due to query error. Check Database.log for more details.
- [4849.015] JFD_ExCE_Trade_Functions: C:\Users\Mr. C\Documents\My Games\Sid Meier's Civilization 5\MODS\JFD's Exploration Continued Expanded (v 4)\Trade/Lua/JFD_ExCE_Trade_Functions.lua:183: Cannot find key - ResourceType
- [4849.015] Runtime Error: Failed to iterate table due to query error. Check Database.log for more details.
- [4849.015] JFD_ExCE_Trade_Functions: C:\Users\Mr. C\Documents\My Games\Sid Meier's Civilization 5\MODS\JFD's Exploration Continued Expanded (v 4)\Trade/Lua/JFD_ExCE_Trade_Functions.lua:183: Cannot find key - ResourceType
- [4849.015] Runtime Error: Failed to iterate table due to query error. Check Database.log for more details.
- [4849.015] JFD_ExCE_Trade_Functions: C:\Users\Mr. C\Documents\My Games\Sid Meier's Civilization 5\MODS\JFD's Exploration Continued Expanded (v 4)\Trade/Lua/JFD_ExCE_Trade_Functions.lua:183: Cannot find key - ResourceType
- [4849.031] Runtime Error: Failed to iterate table due to query error. Check Database.log for more details.
- [4849.031] Runtime Error: Failed to iterate table due to query error. Check Database.log for more details.
- [4849.031] Runtime Error: Failed to iterate table due to query error. Check Database.log for more details.
- [4849.031] Runtime Error: Failed to iterate table due to query error. Check Database.log for more details.
- [4849.046] Runtime Error: Failed to iterate table due to query error. Check Database.log for more details.
- [4849.046] Runtime Error: Failed to iterate table due to query error. Check Database.log for more details.
- [4849.046] Runtime Error: Failed to iterate table due to query error. Check Database.log for more details.
- [4849.046] Runtime Error: Failed to iterate table due to query error. Check Database.log for more details.
- [4849.046] Runtime Error: Failed to iterate table due to query error. Check Database.log for more details.
- [4849.046] Runtime Error: Failed to iterate table due to query error. Check Database.log for more details.
- [4849.046] Runtime Error: Failed to iterate table due to query error. Check Database.log for more details.
- [4849.046] Runtime Error: Failed to iterate table due to query error. Check Database.log for more details.
- [4849.046] JFD_ExCE_Trade_Functions: C:\Users\Mr. C\Documents\My Games\Sid Meier's Civilization 5\MODS\JFD's Exploration Continued Expanded (v 4)\Trade/Lua/JFD_ExCE_Trade_Functions.lua:183: Cannot find key - ResourceType
- [4849.046] Runtime Error: Failed to iterate table due to query error. Check Database.log for more details.
- [4849.046] JFD_ExCE_Trade_Functions: C:\Users\Mr. C\Documents\My Games\Sid Meier's Civilization 5\MODS\JFD's Exploration Continued Expanded (v 4)\Trade/Lua/JFD_ExCE_Trade_Functions.lua:183: Cannot find key - ResourceType
- [4849.046] Runtime Error: Failed to iterate table due to query error. Check Database.log for more details.
- [4849.062] JFD_ExCE_Trade_Functions: C:\Users\Mr. C\Documents\My Games\Sid Meier's Civilization 5\MODS\JFD's Exploration Continued Expanded (v 4)\Trade/Lua/JFD_ExCE_Trade_Functions.lua:183: Cannot find key - ResourceType
- [4849.062] Runtime Error: Failed to iterate table due to query error. Check Database.log for more details.
- [4849.062] JFD_ExCE_Trade_Functions: C:\Users\Mr. C\Documents\My Games\Sid Meier's Civilization 5\MODS\JFD's Exploration Continued Expanded (v 4)\Trade/Lua/JFD_ExCE_Trade_Functions.lua:183: Cannot find key - ResourceType
- [4849.062] Runtime Error: Failed to iterate table due to query error. Check Database.log for more details.
- [4850.906] Runtime Error: Failed to iterate table due to query error. Check Database.log for more details.
- [4852.453] Runtime Error: Failed to iterate table due to query error. Check Database.log for more details.
- [4852.906] Runtime Error: Failed to iterate table due to query error. Check Database.log for more details.
- [4853.250] Runtime Error: Failed to iterate table due to query error. Check Database.log for more details.
- [4861.562] InGame: OnInterfaceModeChanged
- [4861.562] InGame: oldInterfaceMode: 1
- [4861.562] InGame: newInterfaceMode: 3
- [4861.671] Runtime Error: Failed to iterate table due to query error. Check Database.log for more details.
- [4862.656] InGame: OnInterfaceModeChanged
- [4862.656] InGame: oldInterfaceMode: 3
- [4862.656] InGame: newInterfaceMode: 1
- [4863.546] Runtime Error: Failed to iterate table due to query error. Check Database.log for more details.
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