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- #include <sourcemod>
- #include <sdktools>
- #pragma semicolon 1
- #define PLUGIN_VERSION "1.4fix"
- new Handle:hBhop;
- new bool:BhopEnabled;
- new Handle:hAutoBhop;
- new bool:AutoBhopEnabled;
- new bool:CSS = false;
- new bool:CSGO = false;
- #define WATER_LEVEL_FEET_IN_WATER 1
- public Plugin:myinfo =
- {
- name = "[CSS/CS:GO] AbNeR Bunny Hoping",
- author = "AbNeR_CSS",
- description = "Plugin to bunny in css or csgo",
- version = PLUGIN_VERSION,
- url = "www.tecnohardclan.com"
- }
- stock Client_GetWaterLevel(client){
- return GetEntProp(client, Prop_Send, "m_nWaterLevel");
- }
- public OnPluginStart()
- {
- AutoExecConfig(true, "abnerbhop");
- CreateConVar("abnerbhop_version", PLUGIN_VERSION, "Bhop Version", FCVAR_PLUGIN|FCVAR_NOTIFY|FCVAR_REPLICATED);
- hBhop = CreateConVar("abner_bhop", "1", "Enable/disable the bunny hopping");
- hAutoBhop = CreateConVar("abner_autobhop", "1", "Enable/Disable the auto bunny hopping");
- HookConVarChange(hBhop, BhopChange);
- HookConVarChange(hAutoBhop, AutoBhopChange);
- BhopEnabled = GetConVarBool(hBhop);
- AutoBhopEnabled = GetConVarBool(hAutoBhop);
- decl String:theFolder[40];
- GetGameFolderName(theFolder, sizeof(theFolder));
- if(StrEqual(theFolder, "cstrike"))
- {
- CSS = true;
- CSGO = false;
- }
- else if(StrEqual(theFolder, "csgo"))
- {
- CSS = false;
- CSGO = true;
- }
- if (BhopEnabled)
- {
- BhopOn();
- }
- else
- {
- BhopOff();
- }
- }
- BhopOff()
- {
- if(CSS)
- {
- SetCvar("sv_enablebunnyhopping", "0");
- SetCvar("sv_airaccelerate", "10");
- BhopEnabled = GetConVarBool(hBhop);
- PrintToServer("Bunny Hopping OFF");
- }
- else if(CSGO)
- {
- SetCvar("sv_enablebunnyhopping", "0");
- SetCvar("sv_staminamax", "80");
- SetCvar("sv_airaccelerate", "10");
- SetCvar("sv_staminajumpcost", ".1");
- SetCvar("sv_staminalandcost", ".1");
- BhopEnabled = GetConVarBool(hBhop);
- PrintToServer("Bunny Hopping OFF");
- }
- }
- BhopOn()
- {
- if(CSS)
- {
- SetCvar("sv_enablebunnyhopping", "1");
- SetCvar("sv_airaccelerate", "2000");
- BhopEnabled = GetConVarBool(hBhop);
- PrintToServer("Bunny Hopping ON");
- }
- else if(CSGO)
- {
- SetCvar("sv_enablebunnyhopping", "1");
- SetCvar("sv_staminamax", "0");
- SetCvar("sv_airaccelerate", "2000");
- SetCvar("sv_staminajumpcost", "0");
- SetCvar("sv_staminalandcost", "0");
- BhopEnabled = GetConVarBool(hBhop);
- PrintToServer("Bunny Hopping ON");
- }
- }
- stock SetCvar(String:scvar[], String:svalue[])
- {
- new Handle:cvar = FindConVar(scvar);
- SetConVarString(cvar, svalue, true);
- }
- public BhopChange(Handle:cvar, const String:oldVal[], const String:newVal[])
- {
- if (StringToInt(oldVal) == 1 && StringToInt(newVal) == 0)
- {
- BhopOff();
- }
- if (StringToInt(oldVal) == 0 && StringToInt(newVal) == 1)
- {
- BhopOn();
- }
- }
- public AutoBhopChange(Handle:cvar, const String:oldVal[], const String:newVal[])
- {
- AutoBhopEnabled = GetConVarBool(hAutoBhop);
- }
- public Action:OnPlayerRunCmd(client, &buttons, &impulse, Float:vel[3], Float:angles[3], &weapon)
- {
- new index = GetEntProp(client, Prop_Data, "m_nWaterLevel");
- new water = EntIndexToEntRef(index);
- if (water != INVALID_ENT_REFERENCE)
- {
- if (IsPlayerAlive(client))
- {
- if (buttons & IN_JUMP)
- {
- if (!(Client_GetWaterLevel(client) > WATER_LEVEL_FEET_IN_WATER))
- {
- if (!(GetEntityMoveType(client) & MOVETYPE_LADDER))
- {
- SetEntPropFloat(client, Prop_Send, "m_flStamina", 0.0);
- if (!(GetEntityFlags(client) & FL_ONGROUND))
- {
- if(BhopEnabled && AutoBhopEnabled)
- {
- buttons &= ~IN_JUMP;
- }
- }
- }
- }
- }
- }
- }
- return Plugin_Continue;
- }
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