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- ===========================================================================================
- Roly Poly Putt v0.01
- -------------------
- Proudly brought to you by Spaddlewit.
- Please let us know if you find any bugs at http://spaddlewit.com/forum. Thanks!
- - AJ & Mike
- ===========================================================================================
- Resource::Init()...
- BPK main.zip added.
- Input::Init()...
- Sound::Init()...
- Starting XAudio2...
- XAudio2 successfully initialized.
- Media Foundation successfully initialized.
- Sound system initialized.
- Timer::Init()...
- Texture::Init()...
- Font::Init()...
- Model::Init()...
- Model::Init()...
- Tick::Init()...
- Object::Init()...
- Info::Init()...
- Player::Init()...
- Cameras::Init()...
- SV::Init()...
- Loading object info main.woc...
- Data::Load()...
- Web::Init()...
- Lua::Init()...
- Lua_EnumLib...
- Lua_BaseLib...
- Lua_ObjectLib...
- Lua_PlayerLib...
- Lua_HUDLib...
- Lua_InfoLib...
- Lua_MathLib...
- Lua_HookLib...
- Lua_CustomLib...
- Loading Lua script autoexec.lua...
- MasterInit() completed
- System::Initialize()...
- Loading program...
- Loading shader font.vert...compiling...Vertex shader was successfully compiled to run on hardware.
- Loading shader font.frag...compiling...Fragment shader was successfully compiled to run on hardware.
- Vertex shader(s) linked, fragment shader(s) linked.
- Done loading program.
- Loading program...
- Loading shader solidcolor.vert...compiling...Vertex shader was successfully compiled to run on hardware.
- Loading shader solidcolor.frag...compiling...Fragment shader was successfully compiled to run on hardware.
- Vertex shader(s) linked, fragment shader(s) linked.
- Done loading program.
- Loading program...
- Loading shader colorfill.vert...compiling...Vertex shader was successfully compiled to run on hardware.
- Loading shader colorfill.frag...compiling...Fragment shader was successfully compiled to run on hardware.
- Vertex shader(s) linked, fragment shader(s) linked.
- Done loading program.
- Loading program...
- Loading shader 1texture_nolight.vert...compiling...Vertex shader was successfully compiled to run on hardware.
- Loading shader 1texture_nolight.frag...compiling...Fragment shader was successfully compiled to run on hardware.
- Vertex shader(s) linked, fragment shader(s) linked.
- Done loading program.
- Loading program...
- Shader 1texture_nolight_add.vert not found!
- Loading program...
- Loading shader 2texture_nolight.vert...compiling...Vertex shader was successfully compiled to run on hardware.
- Loading shader 2texture_nolight.frag...compiling...Fragment shader was successfully compiled to run on hardware.
- Vertex shader(s) linked, fragment shader(s) linked.
- Done loading program.
- Loading program...
- Loading shader 1texture_nolight_alphatest.vert...compiling...Vertex shader was successfully compiled to run on hardware.
- Loading shader 1texture_nolight_alphatest.frag...compiling...Fragment shader was successfully compiled to run on hardware.
- Vertex shader(s) linked, fragment shader(s) linked.
- Done loading program.
- Loading program...
- Loading shader 1texture_lerp_nolight.vert...compiling...Vertex shader was successfully compiled to run on hardware.
- Loading shader 1texture_lerp_nolight.frag...compiling...Fragment shader was successfully compiled to run on hardware.
- Vertex shader(s) linked, fragment shader(s) linked.
- Done loading program.
- Loading program...
- Loading shader 2texture_nolight_alphatest.vert...compiling...Vertex shader was successfully compiled to run on hardware.
- Loading shader 2texture_nolight_alphatest.frag...compiling...Fragment shader was successfully compiled to run on hardware.
- Vertex shader(s) linked, fragment shader(s) linked.
- Done loading program.
- Loading program...
- Loading shader 1texture_light.vert...compiling...Vertex shader was successfully compiled to run on hardware.
- Loading shader 1texture_light.frag...compiling...Fragment shader was successfully compiled to run on hardware.
- Vertex shader(s) linked, fragment shader(s) linked.
- Done loading program.
- Loading program...
- Loading shader 1texture_light_alphatest.vert...compiling...Vertex shader was successfully compiled to run on hardware.
- Loading shader 1texture_light_alphatest.frag...compiling...Fragment shader was successfully compiled to run on hardware.
- Vertex shader(s) linked, fragment shader(s) linked.
- Done loading program.
- Loading program...
- Loading shader 1texture_lerp_light.vert...compiling...Vertex shader was successfully compiled to run on hardware.
- Loading shader 1texture_lerp_light.frag...compiling...Fragment shader was successfully compiled to run on hardware.
- Vertex shader(s) linked, fragment shader(s) linked.
- Done loading program.
- Loading program...
- Loading shader 2texture_normal.vert...compiling...Vertex shader was successfully compiled to run on hardware.
- Loading shader 2texture_normal.frag...compiling...Fragment shader was successfully compiled to run on hardware.
- Vertex shader(s) linked, fragment shader(s) linked.
- Done loading program.
- Loading program...
- Loading shader 2texture_lerp_normal.vert...compiling...Vertex shader was successfully compiled to run on hardware.
- Loading shader 2texture_lerp_normal.frag...compiling...Fragment shader was successfully compiled to run on hardware.
- Vertex shader(s) linked, fragment shader(s) linked.
- Done loading program.
- Loading program...
- Loading shader 1texture_rim.vert...compiling...Vertex shader was successfully compiled to run on hardware.
- Loading shader 1texture_rim.frag...compiling...Fragment shader was successfully compiled to run on hardware.
- Vertex shader(s) linked, fragment shader(s) linked.
- Done loading program.
- Loading program...
- Loading shader 1texture_lerp_rim.vert...compiling...Vertex shader was successfully compiled to run on hardware.
- Loading shader 1texture_lerp_rim.frag...compiling...Fragment shader was successfully compiled to run on hardware.
- Vertex shader(s) linked, fragment shader(s) linked.
- Done loading program.
- Image graphics/notex.buz loaded!
- Console::Init()...
- Overlay::Init()...
- HUD::Init()...
- Menu::Init()...
- Intermission::Init()...
- Image graphics/Title_Bottom.buz loaded!
- Image graphics/Title_Cloud1.buz loaded!
- Image graphics/Title_Cloud2.buz loaded!
- Image graphics/Title_Flag0.buz loaded!
- Image graphics/Title_Mid.buz loaded!
- Image graphics/Title_Top.buz loaded!
- Font main.glf loaded!
- Image graphics/FilmFade.buz loaded!
- Image graphics/Title_Text.buz loaded!
- Image graphics/menubox.buz loaded!
- Image graphics/yellowbarh.buz loaded!
- Font rolyMenu.glf loaded!
- Image graphics/f_logo.buz loaded!
- Image graphics/yt_logo.buz loaded!
- Image graphics/t_logo.buz loaded!
- Image graphics/loading.buz loaded!
- Image graphics/cursor.buz loaded!
- Reading BMF console.fnt
- Image fonts/console.buz loaded!
- Image graphics/Title_Flag1.buz loaded!
- Image graphics/Title_Flag2.buz loaded!
- Image graphics/Title_Flag3.buz loaded!
- Image graphics/Title_Flag4.buz loaded!
- Image graphics/Title_Flag5.buz loaded!
- Image graphics/Title_Flag6.buz loaded!
- Image graphics/Title_Flag7.buz loaded!
- Image graphics/Title_Flag8.buz loaded!
- Image graphics/menuarrow.buz loaded!
- Image graphics/cube.buz loaded!
- Image graphics/shopitembox.buz loaded!
- Image textures/golfball.buz loaded!
- Image textures/golfball_n.buz loaded!
- Generating VBOs for models/golfball.md3
- Model golfball.md3 loaded!
- Font rolyFont.glf loaded!
- Font rolyMenu2.glf loaded!
- Image graphics/courseitems/swamp.buz loaded!
- Image graphics/courseitems/desert.buz loaded!
- Submitting achievement info... ID: com.spaddlewit.rolypolyputt.howdoijump, Value 0.002000
- Submitting achievement info... ID: com.spaddlewit.rolypolyputt.puttingace, Value 1.000000
- Submitting achievement info... ID: com.spaddlewit.rolypolyputt.godlike, Value 0.004000
- Submitting achievement info... ID: com.spaddlewit.rolypolyputt.stickyshoes, Value 1.000000
- Submitting achievement info... ID: com.spaddlewit.rolypolyputt.sugardaddy, Value 0.001100
- Submitting leaderboard info... ID: com.spaddlewit.rolypolyputt.cubes, Value 11
- Tick::Init()...
- Script ENTERWATER added.
- Script LEAVEWATER added.
- Script MAKEINVISIBLE added.
- Script MAKEINTANGIBLE added.
- Script MAKEBOUNCY added.
- Script FLAGSCALE added.
- Script SPRINGSCALE added.
- Script ROPEHANG added.
- Script EXITRISE added.
- Script CAMERAFIRSTPERSON added.
- Script SETCONTINUEPOINT added.
- Script MUDMOTION added.
- Script SCROLLMUDTOP added.
- Script SCROLLWATER added.
- Script SCROLLSPEEDPAD added.
- Script ANIMATEWATER added.
- Script ANIMATESPEEDPAD added.
- Script CHECKEXIT added.
- Script HOP added.
- Script HOP1 added.
- Script HOP2 added.
- Script HOP3 added.
- Script HOP4 added.
- Script HOP5 added.
- Loading DXS file level114/level114.dxs
- Image textures/tech/STEEL02.buz loaded!
- Image textures/farm/GRASS3.buz loaded!
- Image textures/lake/FLOOR8.buz loaded!
- Image textures/farm/DIRT2.buz loaded!
- Image textures/rocks/SROCK2.buz loaded!
- Image textures/wood/CWOOD6.buz loaded!
- Image textures/wood/TWOOD6.buz loaded!
- Image textures/wood/woodplank.buz loaded!
- Image textures/liquids/SURF01.buz loaded!
- Image textures/LightMaps/level114.buz loaded!
- Model::Optimize(): Model reduced from 46 to 1 meshes.
- Model::Optimize(): Model reduced from 9 to 1 meshes.
- Model::Optimize(): Model reduced from 6 to 1 meshes.
- DXSLoader::LoadModel(): Unknown element skeletons
- DXSLoader::LoadModel(): Unknown element lights
- # of primitives: 21
- DXS file has 616 polygons.
- Model::Optimize(): Model reduced from 616 to 9 meshes.
- Generating VBOs for level114/level114.dxs
- Opening level model took 67ms
- Loading DXS file level114/level114_c.dxs
- Image textures/collision/col_death.buz loaded!
- Image textures/collision/col_golfhole.buz loaded!
- DXSLoader::LoadModel(): Unknown element skeletons
- DXSLoader::LoadModel(): Unknown element lights
- # of primitives: 20
- DXS file has 607 polygons.
- Model::Optimize(): Model reduced from 607 to 8 meshes.
- Generating VBOs for level114/level114_c.dxs
- numworldpolys is 727
- Creating collision meshes...
- Image textures/collision/col_bounce.buz loaded!
- Image textures/collision/col_dblbounce.buz loaded!
- Image textures/collision/col_highfriction.buz loaded!
- Image textures/collision/col_lowfriction.buz loaded!
- Image textures/collision/col_slide.buz loaded!
- Image textures/collision/col_regularnocamera.buz loaded!
- Image textures/collision/col_oil.buz loaded!
- Image textures/collision/col_water.buz loaded!
- Image textures/collision/col_sharp.buz loaded!
- Preparing for object loading and spawning camera...
- Object::Init()...
- Cameras::Init()...
- Level Name is Startin' Simple
- Loading DXS file models/skybox.dxs
- Image textures/system/system.buz loaded!
- Image textures/skies/bluesky.buz loaded!
- DXSLoader::LoadModel(): Unknown element skeletons
- DXSLoader::LoadModel(): Unknown element lights
- # of primitives: 2
- DXS file has 10 polygons.
- Model::Optimize(): Model reduced from 10 to 2 meshes.
- Generating VBOs for models/skybox.dxs
- Image textures/redflag.buz loaded!
- Generating VBOs for models/flag.md3
- Model flag.md3 loaded!
- Image textures/golfball.buz loaded!
- Image textures/golfball_n.buz loaded!
- Generating VBOs for models/golfball.md3
- Model golfball.md3 loaded!
- GetPlayerFromObject(): Player not found for object of player type (uid: 4)
- Image graphics/pause.buz loaded!
- Image graphics/camera_normal.buz loaded!
- Image graphics/camera_world.buz loaded!
- Image graphics/camera_player.buz loaded!
- Image graphics/gobutton.buz loaded!
- Image graphics/go1.buz loaded!
- Image textures/objects/sugarcube.buz loaded!
- Generating VBOs for models/sugarcube.ms3d
- Model sugarcube.ms3d loaded!
- Image graphics/shotmeter_back.buz loaded!
- Image graphics/shotmeter.buz loaded!
- Image graphics/jump.buz loaded!
- Image graphics/braking.buz loaded!
- Image graphics/swing.buz loaded!
- Image graphics/go2.buz loaded!
- Image textures/liquids/SURF02.buz loaded!
- Loading DXS file models/StartArrow.dxs
- Image textures/objects/DirArrow.buz loaded!
- DXSLoader::LoadModel(): Unknown element skeletons
- DXSLoader::LoadModel(): Unknown element lights
- # of primitives: 1
- DXS file has 13 polygons.
- Model::Optimize(): Model reduced from 13 to 1 meshes.
- Generating VBOs for models/StartArrow.dxs
- Model StartArrow.dxs loaded!
- Loading DXS file models/DirArrow.dxs
- DXSLoader::LoadModel(): Unknown element skeletons
- DXSLoader::LoadModel(): Unknown element lights
- # of primitives: 1
- DXS file has 24 polygons.
- Model::Optimize(): Model reduced from 24 to 1 meshes.
- Generating VBOs for models/DirArrow.dxs
- Model DirArrow.dxs loaded!
- Image textures/shadow.buz loaded!
- Image textures/liquids/SURF03.buz loaded!
- Image textures/liquids/SURF04.buz loaded!
- Image textures/liquids/SURF05.buz loaded!
- Image textures/liquids/SURF06.buz loaded!
- Image textures/liquids/SURF07.buz loaded!
- Image textures/liquids/SURF08.buz loaded!
- Image textures/sprites/dusttrail0.buz loaded!
- Image textures/spark00.buz loaded!
- Image textures/spark01.buz loaded!
- Image textures/spark02.buz loaded!
- Image textures/spark03.buz loaded!
- Image textures/sprites/thud.buz loaded!
- Image graphics/victoryback.buz loaded!
- Submitting achievement info... ID: com.spaddlewit.rolypolyputt.howdoijump, Value 0.002000
- Submitting achievement info... ID: com.spaddlewit.rolypolyputt.puttingace, Value 1.000000
- Submitting achievement info... ID: com.spaddlewit.rolypolyputt.godlike, Value 0.008000
- Submitting achievement info... ID: com.spaddlewit.rolypolyputt.stickyshoes, Value 1.000000
- Submitting achievement info... ID: com.spaddlewit.rolypolyputt.sugardaddy, Value 0.002500
- Submitting leaderboard info... ID: com.spaddlewit.rolypolyputt.cubes, Value 25
- Image graphics/scorecard.buz loaded!
- Image graphics/poseNormal.buz loaded!
- Submitting achievement info... ID: com.spaddlewit.rolypolyputt.howdoijump, Value 0.002000
- Submitting achievement info... ID: com.spaddlewit.rolypolyputt.puttingace, Value 1.000000
- Submitting achievement info... ID: com.spaddlewit.rolypolyputt.godlike, Value 0.008000
- Submitting achievement info... ID: com.spaddlewit.rolypolyputt.stickyshoes, Value 1.000000
- Submitting achievement info... ID: com.spaddlewit.rolypolyputt.sugardaddy, Value 0.002500
- Submitting leaderboard info... ID: com.spaddlewit.rolypolyputt.cubes, Value 25
- Tick::Init()...
- Script ENTERWATER added.
- Script LEAVEWATER added.
- Script MAKEINVISIBLE added.
- Script MAKEINTANGIBLE added.
- Script MAKEBOUNCY added.
- Script FLAGSCALE added.
- Script SPRINGSCALE added.
- Script ROPEHANG added.
- Script EXITRISE added.
- Script CAMERAFIRSTPERSON added.
- Script SETCONTINUEPOINT added.
- Script MUDMOTION added.
- Script SCROLLMUDTOP added.
- Script SCROLLWATER added.
- Script SCROLLSPEEDPAD added.
- Script ANIMATEWATER added.
- Script ANIMATESPEEDPAD added.
- Script CHECKEXIT added.
- Loading DXS file level106/level106.dxs
- Image textures/farm/GRASS3.buz loaded!
- Image textures/tech/STEEL02.buz loaded!
- Image textures/lake/FLOOR8.buz loaded!
- Image textures/wood/CWOOD2.buz loaded!
- Image textures/wood/TWOOD2.buz loaded!
- Image textures/rocks/SROCK2.buz loaded!
- Image textures/farm/DIRT2.buz loaded!
- Image textures/wood/CWOOD4.buz loaded!
- Image textures/wood/TWOOD4.buz loaded!
- Image textures/liquids/SURF01.buz loaded!
- Image textures/LightMaps/level106.buz loaded!
- Model::Optimize(): Model reduced from 46 to 1 meshes.
- Model::Optimize(): Model reduced from 9 to 1 meshes.
- Model::Optimize(): Model reduced from 6 to 1 meshes.
- DXSLoader::LoadModel(): Unknown element skeletons
- DXSLoader::LoadModel(): Unknown element lights
- # of primitives: 24
- DXS file has 677 polygons.
- Model::Optimize(): Model reduced from 677 to 10 meshes.
- Generating VBOs for level106/level106.dxs
- Opening level model took 64ms
- Loading DXS file level106/level106_c.dxs
- Image textures/collision/col_death.buz loaded!
- Image textures/collision/col_golfhole.buz loaded!
- DXSLoader::LoadModel(): Unknown element skeletons
- DXSLoader::LoadModel(): Unknown element lights
- # of primitives: 23
- DXS file has 630 polygons.
- Model::Optimize(): Model reduced from 630 to 9 meshes.
- Generating VBOs for level106/level106_c.dxs
- numworldpolys is 1032
- Creating collision meshes...
- Image textures/collision/col_bounce.buz loaded!
- Image textures/collision/col_dblbounce.buz loaded!
- Image textures/collision/col_highfriction.buz loaded!
- Image textures/collision/col_lowfriction.buz loaded!
- Image textures/collision/col_slide.buz loaded!
- Image textures/collision/col_regularnocamera.buz loaded!
- Image textures/collision/col_oil.buz loaded!
- Image textures/collision/col_water.buz loaded!
- Image textures/collision/col_sharp.buz loaded!
- Preparing for object loading and spawning camera...
- Object::Init()...
- Cameras::Init()...
- Level Name is Takin' it Easy
- Loading DXS file models/skybox.dxs
- Image textures/system/system.buz loaded!
- Image textures/skies/bluesky.buz loaded!
- DXSLoader::LoadModel(): Unknown element skeletons
- DXSLoader::LoadModel(): Unknown element lights
- # of primitives: 2
- DXS file has 10 polygons.
- Model::Optimize(): Model reduced from 10 to 2 meshes.
- Generating VBOs for models/skybox.dxs
- Image textures/redflag.buz loaded!
- Generating VBOs for models/flag.md3
- Model flag.md3 loaded!
- Image textures/golfball.buz loaded!
- Image textures/golfball_n.buz loaded!
- Generating VBOs for models/golfball.md3
- Model golfball.md3 loaded!
- GetPlayerFromObject(): Player not found for object of player type (uid: 45)
- Image textures/objects/sugarcube.buz loaded!
- Generating VBOs for models/sugarcube.ms3d
- Model sugarcube.ms3d loaded!
- Image textures/liquids/SURF02.buz loaded!
- Loading DXS file models/StartArrow.dxs
- Image textures/objects/DirArrow.buz loaded!
- DXSLoader::LoadModel(): Unknown element skeletons
- DXSLoader::LoadModel(): Unknown element lights
- # of primitives: 1
- DXS file has 13 polygons.
- Model::Optimize(): Model reduced from 13 to 1 meshes.
- Generating VBOs for models/StartArrow.dxs
- Model StartArrow.dxs loaded!
- Loading DXS file models/DirArrow.dxs
- DXSLoader::LoadModel(): Unknown element skeletons
- DXSLoader::LoadModel(): Unknown element lights
- # of primitives: 1
- DXS file has 24 polygons.
- Model::Optimize(): Model reduced from 24 to 1 meshes.
- Generating VBOs for models/DirArrow.dxs
- Model DirArrow.dxs loaded!
- Image textures/shadow.buz loaded!
- Image textures/liquids/SURF03.buz loaded!
- Image textures/liquids/SURF04.buz loaded!
- Image textures/liquids/SURF05.buz loaded!
- Image textures/liquids/SURF06.buz loaded!
- Image textures/liquids/SURF07.buz loaded!
- Image textures/liquids/SURF08.buz loaded!
- Image textures/sprites/dusttrail0.buz loaded!
- Image textures/spark00.buz loaded!
- Image textures/spark01.buz loaded!
- Image textures/spark02.buz loaded!
- Image textures/spark03.buz loaded!
- Image textures/sprites/hop.buz loaded!
- Image textures/sprites/thud.buz loaded!
- Submitting achievement info... ID: com.spaddlewit.rolypolyputt.howdoijump, Value 0.012000
- Submitting achievement info... ID: com.spaddlewit.rolypolyputt.puttingace, Value 1.000000
- Submitting achievement info... ID: com.spaddlewit.rolypolyputt.godlike, Value 0.012000
- Submitting achievement info... ID: com.spaddlewit.rolypolyputt.stickyshoes, Value 1.000000
- Submitting achievement info... ID: com.spaddlewit.rolypolyputt.sugardaddy, Value 0.003900
- Submitting leaderboard info... ID: com.spaddlewit.rolypolyputt.cubes, Value 39
- Submitting achievement info... ID: com.spaddlewit.rolypolyputt.howdoijump, Value 0.012000
- Submitting achievement info... ID: com.spaddlewit.rolypolyputt.puttingace, Value 1.000000
- Submitting achievement info... ID: com.spaddlewit.rolypolyputt.godlike, Value 0.012000
- Submitting achievement info... ID: com.spaddlewit.rolypolyputt.stickyshoes, Value 1.000000
- Submitting achievement info... ID: com.spaddlewit.rolypolyputt.sugardaddy, Value 0.003900
- Submitting leaderboard info... ID: com.spaddlewit.rolypolyputt.cubes, Value 39
- Tick::Init()...
- Script ENTERWATER added.
- Script LEAVEWATER added.
- Script MAKEINVISIBLE added.
- Script MAKEINTANGIBLE added.
- Script MAKEBOUNCY added.
- Script FLAGSCALE added.
- Script SPRINGSCALE added.
- Script ROPEHANG added.
- Script EXITRISE added.
- Script CAMERAFIRSTPERSON added.
- Script SETCONTINUEPOINT added.
- Script MUDMOTION added.
- Script SCROLLMUDTOP added.
- Script SCROLLWATER added.
- Script SCROLLSPEEDPAD added.
- Script ANIMATEWATER added.
- Script ANIMATESPEEDPAD added.
- Script CHECKEXIT added.
- Loading DXS file level113/level113.dxs
- Image textures/tech/STEEL02.buz loaded!
- Image textures/farm/GRASS3.buz loaded!
- Image textures/farm/DIRT2.buz loaded!
- Image textures/lake/FLOOR8.buz loaded!
- Image textures/rocks/SROCK2.buz loaded!
- Image textures/wood/TWOOD2.buz loaded!
- Image textures/wood/CWOOD2.buz loaded!
- Image textures/liquids/SURF01.buz loaded!
- Image textures/LightMaps/level113.buz loaded!
- Image textures/farm/GRASS4.buz loaded!
- Model::Optimize(): Model reduced from 46 to 1 meshes.
- Model::Optimize(): Model reduced from 9 to 1 meshes.
- Model::Optimize(): Model reduced from 6 to 1 meshes.
- DXSLoader::LoadModel(): Unknown element skeletons
- DXSLoader::LoadModel(): Unknown element lights
- # of primitives: 14
- DXS file has 384 polygons.
- Model::Optimize(): Model reduced from 384 to 10 meshes.
- Generating VBOs for level113/level113.dxs
- Opening level model took 95ms
- Loading DXS file level113/level113_c.dxs
- Image textures/collision/col_death.buz loaded!
- Image textures/collision/col_golfhole.buz loaded!
- DXSLoader::LoadModel(): Unknown element skeletons
- DXSLoader::LoadModel(): Unknown element lights
- # of primitives: 13
- DXS file has 364 polygons.
- Model::Optimize(): Model reduced from 364 to 8 meshes.
- Generating VBOs for level113/level113_c.dxs
- numworldpolys is 596
- Creating collision meshes...
- Image textures/collision/col_bounce.buz loaded!
- Image textures/collision/col_dblbounce.buz loaded!
- Image textures/collision/col_highfriction.buz loaded!
- Image textures/collision/col_lowfriction.buz loaded!
- Image textures/collision/col_slide.buz loaded!
- Image textures/collision/col_regularnocamera.buz loaded!
- Image textures/collision/col_oil.buz loaded!
- Image textures/collision/col_water.buz loaded!
- Image textures/collision/col_sharp.buz loaded!
- Preparing for object loading and spawning camera...
- Object::Init()...
- Cameras::Init()...
- Level Name is Classic
- Loading DXS file models/skybox.dxs
- Image textures/system/system.buz loaded!
- Image textures/skies/bluesky.buz loaded!
- DXSLoader::LoadModel(): Unknown element skeletons
- DXSLoader::LoadModel(): Unknown element lights
- # of primitives: 2
- DXS file has 10 polygons.
- Model::Optimize(): Model reduced from 10 to 2 meshes.
- Generating VBOs for models/skybox.dxs
- Image textures/redflag.buz loaded!
- Generating VBOs for models/flag.md3
- Model flag.md3 loaded!
- Image textures/golfball.buz loaded!
- Image textures/golfball_n.buz loaded!
- Generating VBOs for models/golfball.md3
- Model golfball.md3 loaded!
- GetPlayerFromObject(): Player not found for object of player type (uid: 92)
- Image textures/objects/sugarcube.buz loaded!
- Generating VBOs for models/sugarcube.ms3d
- Model sugarcube.ms3d loaded!
- Image textures/liquids/SURF02.buz loaded!
- Loading DXS file models/StartArrow.dxs
- Image textures/objects/DirArrow.buz loaded!
- DXSLoader::LoadModel(): Unknown element skeletons
- DXSLoader::LoadModel(): Unknown element lights
- # of primitives: 1
- DXS file has 13 polygons.
- Model::Optimize(): Model reduced from 13 to 1 meshes.
- Generating VBOs for models/StartArrow.dxs
- Model StartArrow.dxs loaded!
- Loading DXS file models/DirArrow.dxs
- DXSLoader::LoadModel(): Unknown element skeletons
- DXSLoader::LoadModel(): Unknown element lights
- # of primitives: 1
- DXS file has 24 polygons.
- Model::Optimize(): Model reduced from 24 to 1 meshes.
- Generating VBOs for models/DirArrow.dxs
- Model DirArrow.dxs loaded!
- Image textures/shadow.buz loaded!
- Image textures/liquids/SURF03.buz loaded!
- Image textures/liquids/SURF04.buz loaded!
- Image textures/liquids/SURF05.buz loaded!
- Image textures/liquids/SURF06.buz loaded!
- Image textures/liquids/SURF07.buz loaded!
- Image textures/liquids/SURF08.buz loaded!
- Image textures/sprites/dusttrail0.buz loaded!
- Image textures/sprites/hop.buz loaded!
- Image textures/spark00.buz loaded!
- Image textures/spark01.buz loaded!
- Image textures/spark02.buz loaded!
- Image textures/spark03.buz loaded!
- Image graphics/restart.buz loaded!
- Image graphics/resume.buz loaded!
- Image graphics/mulligan.buz loaded!
- Image graphics/exit.buz loaded!
- Image graphics/control_tilt.buz loaded!
- Submitting achievement info... ID: com.spaddlewit.rolypolyputt.howdoijump, Value 0.014000
- Submitting achievement info... ID: com.spaddlewit.rolypolyputt.puttingace, Value 1.000000
- Submitting achievement info... ID: com.spaddlewit.rolypolyputt.godlike, Value 0.012000
- Submitting achievement info... ID: com.spaddlewit.rolypolyputt.stickyshoes, Value 1.000000
- Submitting achievement info... ID: com.spaddlewit.rolypolyputt.sugardaddy, Value 0.003900
- Submitting leaderboard info... ID: com.spaddlewit.rolypolyputt.cubes, Value 39
- Image textures/golfball.buz loaded!
- Image textures/golfball_n.buz loaded!
- Generating VBOs for models/golfball.md3
- Model golfball.md3 loaded!
- Submitting achievement info... ID: com.spaddlewit.rolypolyputt.howdoijump, Value 0.014000
- Submitting achievement info... ID: com.spaddlewit.rolypolyputt.puttingace, Value 1.000000
- Submitting achievement info... ID: com.spaddlewit.rolypolyputt.godlike, Value 0.012000
- Submitting achievement info... ID: com.spaddlewit.rolypolyputt.stickyshoes, Value 1.000000
- Submitting achievement info... ID: com.spaddlewit.rolypolyputt.sugardaddy, Value 0.003900
- Submitting leaderboard info... ID: com.spaddlewit.rolypolyputt.cubes, Value 39
- Tick::Init()...
- Script ENTERWATER added.
- Script LEAVEWATER added.
- Script MAKEINVISIBLE added.
- Script MAKEINTANGIBLE added.
- Script MAKEBOUNCY added.
- Script FLAGSCALE added.
- Script SPRINGSCALE added.
- Script ROPEHANG added.
- Script EXITRISE added.
- Script CAMERAFIRSTPERSON added.
- Script SETCONTINUEPOINT added.
- Script MUDMOTION added.
- Script SCROLLMUDTOP added.
- Script SCROLLWATER added.
- Script SCROLLSPEEDPAD added.
- Script ANIMATEWATER added.
- Script ANIMATESPEEDPAD added.
- Script CHECKEXIT added.
- Loading DXS file level113/level113.dxs
- Image textures/tech/STEEL02.buz loaded!
- Image textures/farm/GRASS3.buz loaded!
- Image textures/farm/DIRT2.buz loaded!
- Image textures/lake/FLOOR8.buz loaded!
- Image textures/rocks/SROCK2.buz loaded!
- Image textures/wood/TWOOD2.buz loaded!
- Image textures/wood/CWOOD2.buz loaded!
- Image textures/liquids/SURF01.buz loaded!
- Image textures/LightMaps/level113.buz loaded!
- Image textures/farm/GRASS4.buz loaded!
- Model::Optimize(): Model reduced from 46 to 1 meshes.
- Model::Optimize(): Model reduced from 9 to 1 meshes.
- Model::Optimize(): Model reduced from 6 to 1 meshes.
- DXSLoader::LoadModel(): Unknown element skeletons
- DXSLoader::LoadModel(): Unknown element lights
- # of primitives: 14
- DXS file has 384 polygons.
- Model::Optimize(): Model reduced from 384 to 10 meshes.
- Generating VBOs for level113/level113.dxs
- Opening level model took 96ms
- Loading DXS file level113/level113_c.dxs
- Image textures/collision/col_death.buz loaded!
- Image textures/collision/col_golfhole.buz loaded!
- DXSLoader::LoadModel(): Unknown element skeletons
- DXSLoader::LoadModel(): Unknown element lights
- # of primitives: 13
- DXS file has 364 polygons.
- Model::Optimize(): Model reduced from 364 to 8 meshes.
- Generating VBOs for level113/level113_c.dxs
- numworldpolys is 596
- Creating collision meshes...
- Image textures/collision/col_bounce.buz loaded!
- Image textures/collision/col_dblbounce.buz loaded!
- Image textures/collision/col_highfriction.buz loaded!
- Image textures/collision/col_lowfriction.buz loaded!
- Image textures/collision/col_slide.buz loaded!
- Image textures/collision/col_regularnocamera.buz loaded!
- Image textures/collision/col_oil.buz loaded!
- Image textures/collision/col_water.buz loaded!
- Image textures/collision/col_sharp.buz loaded!
- Preparing for object loading and spawning camera...
- Object::Init()...
- Cameras::Init()...
- Level Name is Classic
- Loading DXS file models/skybox.dxs
- Image textures/system/system.buz loaded!
- Image textures/skies/bluesky.buz loaded!
- DXSLoader::LoadModel(): Unknown element skeletons
- DXSLoader::LoadModel(): Unknown element lights
- # of primitives: 2
- DXS file has 10 polygons.
- Model::Optimize(): Model reduced from 10 to 2 meshes.
- Generating VBOs for models/skybox.dxs
- Image textures/redflag.buz loaded!
- Generating VBOs for models/flag.md3
- Model flag.md3 loaded!
- Image textures/golfball.buz loaded!
- Image textures/golfball_n.buz loaded!
- Generating VBOs for models/golfball.md3
- Model golfball.md3 loaded!
- GetPlayerFromObject(): Player not found for object of player type (uid: 144)
- Image textures/objects/sugarcube.buz loaded!
- Generating VBOs for models/sugarcube.ms3d
- Model sugarcube.ms3d loaded!
- Image textures/liquids/SURF02.buz loaded!
- Loading DXS file models/StartArrow.dxs
- Image textures/objects/DirArrow.buz loaded!
- DXSLoader::LoadModel(): Unknown element skeletons
- DXSLoader::LoadModel(): Unknown element lights
- # of primitives: 1
- DXS file has 13 polygons.
- Model::Optimize(): Model reduced from 13 to 1 meshes.
- Generating VBOs for models/StartArrow.dxs
- Model StartArrow.dxs loaded!
- Loading DXS file models/DirArrow.dxs
- DXSLoader::LoadModel(): Unknown element skeletons
- DXSLoader::LoadModel(): Unknown element lights
- # of primitives: 1
- DXS file has 24 polygons.
- Model::Optimize(): Model reduced from 24 to 1 meshes.
- Generating VBOs for models/DirArrow.dxs
- Model DirArrow.dxs loaded!
- Image textures/shadow.buz loaded!
- Image textures/liquids/SURF03.buz loaded!
- Image textures/liquids/SURF04.buz loaded!
- Image textures/liquids/SURF05.buz loaded!
- Image textures/liquids/SURF06.buz loaded!
- Image textures/liquids/SURF07.buz loaded!
- Image textures/liquids/SURF08.buz loaded!
- Image textures/sprites/dusttrail0.buz loaded!
- Image textures/sprites/flametrail0.buz loaded!
- Image textures/sprites/flametrail1.buz loaded!
- Image textures/sprites/flametrail2.buz loaded!
- Image textures/sprites/flametrail3.buz loaded!
- Image textures/sprites/flametrail4.buz loaded!
- Image textures/sprites/flametrail5.buz loaded!
- Image textures/sprites/hop.buz loaded!
- Image textures/spark00.buz loaded!
- Image textures/spark01.buz loaded!
- Image textures/spark02.buz loaded!
- Image textures/spark03.buz loaded!
- Image textures/sprites/thud.buz loaded!
- Submitting achievement info... ID: com.spaddlewit.rolypolyputt.puttingmaster, Value 1.000000
- Submitting achievement info... ID: com.spaddlewit.rolypolyputt.howdoijump, Value 0.016000
- Submitting achievement info... ID: com.spaddlewit.rolypolyputt.puttingace, Value 1.000000
- Submitting achievement info... ID: com.spaddlewit.rolypolyputt.godlike, Value 0.016000
- Submitting achievement info... ID: com.spaddlewit.rolypolyputt.stickyshoes, Value 1.000000
- Submitting achievement info... ID: com.spaddlewit.rolypolyputt.sugardaddy, Value 0.004700
- Submitting achievement info... ID: com.spaddlewit.rolypolyputt.puttingmaster, Value 1.000000
- Submitting leaderboard info... ID: com.spaddlewit.rolypolyputt.cubes, Value 47
- Image graphics/poseGreat.buz loaded!
- Submitting achievement info... ID: com.spaddlewit.rolypolyputt.howdoijump, Value 0.016000
- Submitting achievement info... ID: com.spaddlewit.rolypolyputt.puttingace, Value 1.000000
- Submitting achievement info... ID: com.spaddlewit.rolypolyputt.godlike, Value 0.016000
- Submitting achievement info... ID: com.spaddlewit.rolypolyputt.stickyshoes, Value 1.000000
- Submitting achievement info... ID: com.spaddlewit.rolypolyputt.sugardaddy, Value 0.004700
- Submitting achievement info... ID: com.spaddlewit.rolypolyputt.puttingmaster, Value 1.000000
- Submitting leaderboard info... ID: com.spaddlewit.rolypolyputt.cubes, Value 47
- Tick::Init()...
- Script ENTERWATER added.
- Script LEAVEWATER added.
- Script MAKEINVISIBLE added.
- Script MAKEINTANGIBLE added.
- Script MAKEBOUNCY added.
- Script FLAGSCALE added.
- Script SPRINGSCALE added.
- Script ROPEHANG added.
- Script EXITRISE added.
- Script CAMERAFIRSTPERSON added.
- Script SETCONTINUEPOINT added.
- Script MUDMOTION added.
- Script SCROLLMUDTOP added.
- Script SCROLLWATER added.
- Script SCROLLSPEEDPAD added.
- Script ANIMATEWATER added.
- Script ANIMATESPEEDPAD added.
- Script CHECKEXIT added.
- Loading DXS file level108/level108.dxs
- Image textures/farm/GRASS3.buz loaded!
- Image textures/tech/STEEL02.buz loaded!
- Image textures/farm/DIRT2.buz loaded!
- Image textures/wood/TWOOD4.buz loaded!
- Image textures/wood/TWOOD2.buz loaded!
- Image textures/wood/CWOOD4.buz loaded!
- Image textures/wood/CWOOD2.buz loaded!
- Image textures/rocks/SROCK2.buz loaded!
- Image textures/lake/FLOOR8.buz loaded!
- Image textures/LightMaps/level108.buz loaded!
- Image textures/liquids/SURF08.buz loaded!
- Model::Optimize(): Model reduced from 46 to 1 meshes.
- Model::Optimize(): Model reduced from 9 to 1 meshes.
- Model::Optimize(): Model reduced from 6 to 1 meshes.
- DXSLoader::LoadModel(): Unknown element skeletons
- DXSLoader::LoadModel(): Unknown element lights
- # of primitives: 18
- DXS file has 711 polygons.
- Model::Optimize(): Model reduced from 711 to 10 meshes.
- Generating VBOs for level108/level108.dxs
- Opening level model took 67ms
- Loading DXS file level108/level108_c.dxs
- Image textures/collision/col_death.buz loaded!
- Image textures/collision/col_golfhole.buz loaded!
- DXSLoader::LoadModel(): Unknown element skeletons
- DXSLoader::LoadModel(): Unknown element lights
- # of primitives: 17
- DXS file has 645 polygons.
- Model::Optimize(): Model reduced from 645 to 9 meshes.
- Generating VBOs for level108/level108_c.dxs
- numworldpolys is 1104
- Creating collision meshes...
- Image textures/collision/col_bounce.buz loaded!
- Image textures/collision/col_dblbounce.buz loaded!
- Image textures/collision/col_highfriction.buz loaded!
- Image textures/collision/col_lowfriction.buz loaded!
- Image textures/collision/col_slide.buz loaded!
- Image textures/collision/col_regularnocamera.buz loaded!
- Image textures/collision/col_oil.buz loaded!
- Image textures/collision/col_water.buz loaded!
- Image textures/collision/col_sharp.buz loaded!
- Preparing for object loading and spawning camera...
- Object::Init()...
- Cameras::Init()...
- Level Name is 'Round the Bend
- Loading DXS file models/skybox.dxs
- Image textures/system/system.buz loaded!
- Image textures/skies/bluesky.buz loaded!
- DXSLoader::LoadModel(): Unknown element skeletons
- DXSLoader::LoadModel(): Unknown element lights
- # of primitives: 2
- DXS file has 10 polygons.
- Model::Optimize(): Model reduced from 10 to 2 meshes.
- Generating VBOs for models/skybox.dxs
- Image textures/redflag.buz loaded!
- Generating VBOs for models/flag.md3
- Model flag.md3 loaded!
- Image textures/golfball.buz loaded!
- Image textures/golfball_n.buz loaded!
- Generating VBOs for models/golfball.md3
- Model golfball.md3 loaded!
- GetPlayerFromObject(): Player not found for object of player type (uid: 250)
- Image textures/objects/sugarcube.buz loaded!
- Generating VBOs for models/sugarcube.ms3d
- Model sugarcube.ms3d loaded!
- Loading DXS file models/StartArrow.dxs
- Image textures/objects/DirArrow.buz loaded!
- DXSLoader::LoadModel(): Unknown element skeletons
- DXSLoader::LoadModel(): Unknown element lights
- # of primitives: 1
- DXS file has 13 polygons.
- Model::Optimize(): Model reduced from 13 to 1 meshes.
- Generating VBOs for models/StartArrow.dxs
- Model StartArrow.dxs loaded!
- Loading DXS file models/DirArrow.dxs
- DXSLoader::LoadModel(): Unknown element skeletons
- DXSLoader::LoadModel(): Unknown element lights
- # of primitives: 1
- DXS file has 24 polygons.
- Model::Optimize(): Model reduced from 24 to 1 meshes.
- Generating VBOs for models/DirArrow.dxs
- Model DirArrow.dxs loaded!
- Image textures/shadow.buz loaded!
- Image textures/liquids/SURF01.buz loaded!
- Image textures/liquids/SURF02.buz loaded!
- Image textures/liquids/SURF03.buz loaded!
- Image textures/liquids/SURF04.buz loaded!
- Image textures/liquids/SURF05.buz loaded!
- Image textures/liquids/SURF06.buz loaded!
- Image textures/liquids/SURF07.buz loaded!
- Image textures/sprites/dusttrail0.buz loaded!
- Image textures/spark00.buz loaded!
- Image textures/spark01.buz loaded!
- Image textures/spark02.buz loaded!
- Image textures/spark03.buz loaded!
- Failed opening BPK archive C:\Users\Sherman\Documents\My Games\RPP PC/main.zip
- Failed opening BPK archive C:\Users\Sherman\Documents\My Games\RPP PC/main.zip
- Failed opening BPK archive C:\Users\Sherman\Documents\My Games\RPP PC/main.zip
- Failed opening BPK archive C:\Users\Sherman\Documents\My Games\RPP PC/main.zip
- Failed opening BPK archive C:\Users\Sherman\Documents\My Games\RPP PC/main.zip
- Failed opening BPK archive C:\Users\Sherman\Documents\My Games\RPP PC/main.zip
- Submitting achievement info... ID: com.spaddlewit.rolypolyputt.howdoijump, Value 0.016000
- Submitting achievement info... ID: com.spaddlewit.rolypolyputt.puttingace, Value 1.000000
- Submitting achievement info... ID: com.spaddlewit.rolypolyputt.godlike, Value 0.016000
- Submitting achievement info... ID: com.spaddlewit.rolypolyputt.stickyshoes, Value 1.000000
- Submitting achievement info... ID: com.spaddlewit.rolypolyputt.sugardaddy, Value 0.004700
- Submitting achievement info... ID: com.spaddlewit.rolypolyputt.puttingmaster, Value 1.000000
- Submitting leaderboard info... ID: com.spaddlewit.rolypolyputt.cubes, Value 47
- Can't open C:\Users\Sherman\Documents\My Games\RPP PC/save.dat
- Failed opening BPK archive C:\Users\Sherman\Documents\My Games\RPP PC/main.zip
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