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- /*
- Cave CV1000 hardware
- Games by Cave ID number:
- CA011 Mushihime-Sama
- CA012 Ibara
- CA012B Ibara Kuro Black Label
- CA013 Espgaluda II
- CA014 Pink Sweets: Ibara Sorekara
- CA015 Mushihime-Sama Futari
- CA015B Mushihime-Sama Futari Black Label
- CA016 Muchi Muchi Pork!
- CA017 Deathsmiles
- CA017B Deathsmiles Mega Black Label
- CA019 Do-Don-Pachi Dai-Fukkatsu
- CA019B Do-Don-Pachi Dai-Fukkatsu Black Label
- CA021 Akai Katana
- CMDL01 Medal Mahjong Moukari Bancho
- Note: CA018 - DoDonPachi Dai-Ou-Jou Tamashii on PGM2 platform
- CA020 - Deathsmiles II: Makai no Merry Christmas on unknown custom platform
- PCB CV1000-B / CV1000-D
- +--------------------------------------------+
- | |
- | |
- | |
- | VOL |
- | |
- +-+ +-----+ +-----+ X3 |
- | | U24 | | U23 | |
- +-+ +-----+ +-----+ +------+ |
- | |Yamaha| |
- | U25* U26* |YMZ770| |
- | | | |
- |J D5 +------+ |
- |A D2 |
- |M D3 +-----+ +-----+ |
- |M D4 P2* | U7 | | U6 | |
- |A D1 +-----+ +-----+ |
- | +-------+ |
- |C |P4 JTAG| |
- |o +-------+ +-------+ |
- |n |Altera | +--+ |
- |n D6 |Cyclone| | | |
- |e X1 S1 | | |U1| |
- |c S3 +---------+ +-------+ | | |
- |t | | +--+ |
- |e | Hitachi | |
- |r | | S2 |
- | | SH3 | +-----------------+ |
- | | | | P3 | |
- | +---------+ +-----------------+ |
- +-+ X2 |
- | +--+ +--+ +---+ U27 |
- +-+ | | | | |U13| |
- |+-+ |U2| |U4| +---+ |
- ||P| | | | | __ |
- ||8| U12* +--+ +--+ U10 / \ |
- |+-+ |C126| |
- | P5* P7* \__/ |
- +--------------------------------------------+
- * Denotes not populated
- CPU: Hitachi 6417709S SH3 clocked at 102.4MHz (12.800MHz * 8)
- Sound: Yamaha YMZ770C-F clocked at 16.384MHz
- Other: Altera Cyclone EP1C12 FPGA
- Altera EPM7032 (MAX 7000 Series) at U13
- OSC:
- X1 12.800MHz (SH3 clock derived from this)
- X2 32.768kHz (Used by the RTC)
- X3 16.384MHz (Yamaha YMZ770C-F clock)
- Memory:
- U6 (SDRAM) MT46V16M16 ? 4 MBit x 16 x 4 banks, RAM (256 MBit)
- U7 (SDRAM) MT46V16M16 ? 4 MBit x 16 x 4 banks, RAM (256 MBit)
- U1 (SDRAM) MT48LC2M32 ? 512K x 32 x 4 banks, (64 MBit) for CV1000-B
- U1 (SDRAM) IS42S32400 - 1024K x 32 x 4 banks, (128 MBit) for CV1000-D
- Roms:
- U4 (FLASH) 29LV160BB 16M-Bit CMOS 3.0V, Boot device, FPGA bit file, main program code for CV1000-B
- U4 (FLASH) S29JL032H 32M-Bit CMOS 3.0V, Boot device, FPGA bit file, main program code for CV1000-D
- U2 (FLASH) K9F1G08U0M 128M x 8 Bit / 64M x 16 Bit NAND. Graphics data.
- U23-U24 (FLASH) MBM 29DL321, 32M-Bit CMOS 3.0V. Sound data.
- U25-U26 (FLASH) MBM 29DL321, not populated
- Battery:
- C126 CR2450, Powers the RTC (Real Time Clock) U10. Look at the garden clock in Ibara. NOT present on CV1000-D
- Dipswitches & Push Buttons:
- S1 (DIL SWITCH) Half Pitch DIL Switch x 1, function unknown
- S2 (DIL SWITCH) Half Pitch DIL Switch x 4, SW1=Setup, other switches unknown
- S3 (MICRO PUSH BUTTON) Test switch, same as on the JAMMA connector
- .
- Connectors:
- P2 (IDC CONNECTOR 20 PIN) function unknown, P2 is not always mounted
- P4 (IDC CONNECTOR 14 PIN) JTAG connector
- P8 (IDC CONNECTOR 10 PIN) Advanced User Debugger
- P3 (CONNECTOR) Most likely an expansion port, P3 is not always mounted
- P5 (CONNECTOR) D9 serial connector. Used for the mahjong Touchscreen titles. Also mounted on early Mushihime-Sama PCB's
- P7 (CONNECTOR) Network port pinout. Never seen mounted on any PCB.
- Misc:
- U27 (SUPERVISOR) MAX 690S 3.0V Microprocessor Supervisory Circuit.
- U10 (RTC & EEPROM) RTC 9701, Serial RTC Module with EEPROM 4 kbit (256x16 bit), controlled by Altera EPM7032 U13.
- U12 (RS-232 TRANCEIVER) MAX 3244E RS-232 Tranceiver, only mounted when P5 is mounted.
- D1-D6 (LED) Status LED's. D6 lights up at power on then shuts off, D2 indicates coinage.
- Note: * The Altera EPM7032 usually stamped / labeled with the Cave game ID number as listed above.
- * Actual flash ROMs will vary by manufacturer but will be compatible with flash ROM listed.
- * The CV1000-D revision PCB has double the RAM at U1, double the ROM at U4 and no battery.
- The CV1000-D is used for Dodonpachi Daifukkatsu and later games. Commonly referred to as SH3B PCB.
- Information by The Sheep, rtw, Ex-Cyber, BrianT & Guru
- ------------------------------------------------------
- To enter service mode in most cases hold down 0 (Service 2) for a few seconds
- (I believe it's the test button on the PCB)
- Some games also use the test dipswitch as an alternative method.
- ToDo:
- Improve Blending precision?
- - I'm not sure what precision the original HW mixes with, source data is 555 RGB with 1 bit transparency (16-bits)
- and the real VRAM is also clearly in this format. The Alpha values supplied however are 8bpp, and the 'Tint'
- values use 0x20 for 'normal' (not 0x1f)
- Overall screen brightness / contrast (see test mode)
- - Could convert ram back to 16-bit and use a palette lookup at the final blit.. probably easiest / quickest.
- Touchscreen
- - Used for mmmbanc, needs SH3 serial support.
- Remaining Video issues
- - mmpork startup screen flicker - the FOR USE IN JAPAN screen doesn't appear on the real PCB until after the graphics are fully loaded, it still displays 'please wait' until that point.
- - is the use of the 'scroll' registers 100% correct? (related to above?)
- - Sometimes the 'sprites' in mushisam lag by a frame vs the 'backgrounds' is this a timing problem, does the real game do it?
- Speedups
- - Blitter is already tightly optimized
- - Need SH3 recompiler?
- */
- #include "emu.h"
- #include "cpu/sh4/sh4.h"
- #include "cpu/sh4/sh3comn.h"
- #include "profiler.h"
- #include "machine/rtc9701.h"
- #include "sound/ymz770.h"
- #include "drivlgcy.h"
- #include "mcfglgcy.h"
- #include "scrlegcy.h"
- static UINT64* cavesh3_ram;
- static UINT16* cavesh3_ram16;
- static UINT16* cavesh3_ram16_copy = 0;
- class cavesh3_state : public driver_device
- {
- public:
- cavesh3_state(const machine_config &mconfig, device_type type, const char *tag)
- : driver_device(mconfig, type, tag) { }
- UINT8* flashregion;
- UINT8* flashwritemap;
- osd_work_queue * queue; /* work queue */
- osd_work_item * blitter_request;
- // blit timing
- emu_timer *cavesh3_blitter_delay_timer;
- int blitter_busy;
- // read/write methods
- DECLARE_WRITE8_MEMBER(ibara_flash_io_w);
- DECLARE_WRITE8_MEMBER(flash_addr_w);
- DECLARE_WRITE8_MEMBER(flash_cmd_w);
- DECLARE_WRITE8_MEMBER(flash_data_w);
- DECLARE_WRITE8_MEMBER(serial_rtc_eeprom_w);
- DECLARE_WRITE8_MEMBER(flash_enab_w);
- DECLARE_WRITE32_MEMBER(cavesh3_blitter_w);
- DECLARE_WRITE32_MEMBER(cavesh_gfx_exec_w);
- //DECLARE_WRITE64_MEMBER(ibara_fpga_w);
- //DECLARE_WRITE64_MEMBER(cavesh3_nop_write);
- DECLARE_READ8_MEMBER(ibara_flash_io_r);
- DECLARE_READ8_MEMBER(flash_io_r);
- DECLARE_READ8_MEMBER(serial_rtc_eeprom_r);
- //DECLARE_READ8_MEMBER(flash_ready_r);
- DECLARE_READ32_MEMBER(cavesh3_blitter_r);
- DECLARE_READ32_MEMBER(cavesh_gfx_ready_r);
- DECLARE_READ64_MEMBER(ibara_flash_port_e_r);
- DECLARE_READ64_MEMBER(ibara_fpga_r);
- INTERRUPT_GEN_MEMBER(cavesh3_interrupt);
- // Driver init methods
- DECLARE_DRIVER_INIT(mushisam);
- DECLARE_DRIVER_INIT(mushisama);
- DECLARE_DRIVER_INIT(espgal2);
- };
- /***************************************************************************
- Video Hardware
- ***************************************************************************/
- UINT8 cavesh3_colrtable[0x20][0x40];
- UINT8 cavesh3_colrtable_rev[0x20][0x40];
- UINT8 cavesh3_colrtable_add[0x20][0x20];
- struct _clr_t
- {
- UINT8 b,g,r,t;
- };
- typedef struct _clr_t clr_t;
- union colour_t
- {
- clr_t trgb;
- UINT32 u32;
- };
- // r5g5b5 ro clr_t
- INLINE void pen_to_clr(UINT32 pen, clr_t *clr)
- {
- // --t- ---- rrrr r--- gggg g--- bbbb b--- format
- clr->r = (pen >> (16+3));// & 0x1f;
- clr->g = (pen >> (8+3));// & 0x1f;
- clr->b = (pen >> 3);// & 0x1f;
- }
- // convert separate r,g,b biases (0..80..ff) to clr_t (-1f..0..1f)
- INLINE void tint_to_clr(UINT8 r, UINT8 g, UINT8 b, clr_t *clr)
- {
- clr->r = r>>2;
- clr->g = g>>2;
- clr->b = b>>2;
- }
- #if 0
- INLINE void clamp_clr(clr_t *clr)
- {
- if (clr->r > 0x1f) clr->r = 0x1f;
- if (clr->g > 0x1f) clr->g = 0x1f;
- if (clr->b > 0x1f) clr->b = 0x1f;
- }
- #endif
- // clr_t to r5g5b5
- INLINE UINT32 clr_to_pen(const clr_t *clr)
- {
- // --t- ---- rrrr r--- gggg g--- bbbb b--- format
- return (clr->r << (16+3)) | (clr->g << (8+3)) | (clr->b << 3);
- }
- // add clrs
- INLINE void clr_add_with_clr_mul_fixed(clr_t *clr, const clr_t *clr0, const UINT8 mulfixed_val, const clr_t *mulfixed_clr0)
- {
- clr->r = cavesh3_colrtable_add[clr0->r][cavesh3_colrtable[(mulfixed_clr0->r)][mulfixed_val]];
- clr->g = cavesh3_colrtable_add[clr0->g][cavesh3_colrtable[(mulfixed_clr0->g)][mulfixed_val]];
- clr->b = cavesh3_colrtable_add[clr0->b][cavesh3_colrtable[(mulfixed_clr0->b)][mulfixed_val]];
- }
- INLINE void clr_add_with_clr_mul_3param(clr_t *clr, const clr_t *clr0, const clr_t *clr1, const clr_t *clr2)
- {
- clr->r = cavesh3_colrtable_add[clr0->r][cavesh3_colrtable[(clr2->r)][(clr1->r)]];
- clr->g = cavesh3_colrtable_add[clr0->g][cavesh3_colrtable[(clr2->g)][(clr1->g)]];
- clr->b = cavesh3_colrtable_add[clr0->b][cavesh3_colrtable[(clr2->b)][(clr1->b)]];
- }
- INLINE void clr_add_with_clr_square(clr_t *clr, const clr_t *clr0, const clr_t *clr1)
- {
- clr->r = cavesh3_colrtable_add[clr0->r][cavesh3_colrtable[(clr1->r)][(clr1->r)]];
- clr->g = cavesh3_colrtable_add[clr0->r][cavesh3_colrtable[(clr1->g)][(clr1->g)]];
- clr->b = cavesh3_colrtable_add[clr0->r][cavesh3_colrtable[(clr1->b)][(clr1->b)]];
- }
- INLINE void clr_add_with_clr_mul_fixed_rev(clr_t *clr, const clr_t *clr0, const UINT8 val, const clr_t *clr1)
- {
- clr->r = cavesh3_colrtable_add[clr0->r][cavesh3_colrtable_rev[val][(clr1->r)]];
- clr->g = cavesh3_colrtable_add[clr0->g][cavesh3_colrtable_rev[val][(clr1->g)]];
- clr->b = cavesh3_colrtable_add[clr0->b][cavesh3_colrtable_rev[val][(clr1->b)]];
- }
- INLINE void clr_add_with_clr_mul_rev_3param(clr_t *clr, const clr_t *clr0, const clr_t *clr1, const clr_t *clr2)
- {
- clr->r = cavesh3_colrtable_add[clr0->r][cavesh3_colrtable_rev[(clr2->r)][(clr1->r)]];
- clr->g = cavesh3_colrtable_add[clr0->g][cavesh3_colrtable_rev[(clr2->g)][(clr1->g)]];
- clr->b = cavesh3_colrtable_add[clr0->b][cavesh3_colrtable_rev[(clr2->b)][(clr1->b)]];
- }
- INLINE void clr_add_with_clr_mul_rev_square(clr_t *clr, const clr_t *clr0, const clr_t *clr1)
- {
- clr->r = cavesh3_colrtable_add[clr0->r][cavesh3_colrtable_rev[(clr1->r)][(clr1->r)]];
- clr->g = cavesh3_colrtable_add[clr0->g][cavesh3_colrtable_rev[(clr1->g)][(clr1->g)]];
- clr->b = cavesh3_colrtable_add[clr0->b][cavesh3_colrtable_rev[(clr1->b)][(clr1->b)]];
- }
- INLINE void clr_add(clr_t *clr, const clr_t *clr0, const clr_t *clr1)
- {
- // use pre-clamped lookup table
- clr->r = cavesh3_colrtable_add[clr0->r][clr1->r];
- clr->g = cavesh3_colrtable_add[clr0->g][clr1->g];
- clr->b = cavesh3_colrtable_add[clr0->b][clr1->b];
- }
- // multiply clrs
- INLINE void clr_mul(clr_t *clr0, const clr_t *clr1)
- {
- clr0->r = cavesh3_colrtable[(clr0->r)][(clr1->r)];
- clr0->g = cavesh3_colrtable[(clr0->g)][(clr1->g)];
- clr0->b = cavesh3_colrtable[(clr0->b)][(clr1->b)];
- }
- INLINE void clr_square(clr_t *clr0, const clr_t *clr1)
- {
- clr0->r = cavesh3_colrtable[(clr1->r)][(clr1->r)];
- clr0->g = cavesh3_colrtable[(clr1->g)][(clr1->g)];
- clr0->b = cavesh3_colrtable[(clr1->b)][(clr1->b)];
- }
- INLINE void clr_mul_3param(clr_t *clr0, const clr_t *clr1, const clr_t *clr2)
- {
- clr0->r = cavesh3_colrtable[(clr2->r)][(clr1->r)];
- clr0->g = cavesh3_colrtable[(clr2->g)][(clr1->g)];
- clr0->b = cavesh3_colrtable[(clr2->b)][(clr1->b)];
- }
- INLINE void clr_mul_rev(clr_t *clr0, const clr_t *clr1)
- {
- clr0->r = cavesh3_colrtable_rev[(clr0->r)][(clr1->r)];
- clr0->g = cavesh3_colrtable_rev[(clr0->g)][(clr1->g)];
- clr0->b = cavesh3_colrtable_rev[(clr0->b)][(clr1->b)];
- }
- INLINE void clr_mul_rev_square(clr_t *clr0, const clr_t *clr1)
- {
- clr0->r = cavesh3_colrtable_rev[(clr1->r)][(clr1->r)];
- clr0->g = cavesh3_colrtable_rev[(clr1->g)][(clr1->g)];
- clr0->b = cavesh3_colrtable_rev[(clr1->b)][(clr1->b)];
- }
- INLINE void clr_mul_rev_3param(clr_t *clr0, const clr_t *clr1, const clr_t *clr2)
- {
- clr0->r = cavesh3_colrtable_rev[(clr2->r)][(clr1->r)];
- clr0->g = cavesh3_colrtable_rev[(clr2->g)][(clr1->g)];
- clr0->b = cavesh3_colrtable_rev[(clr2->b)][(clr1->b)];
- }
- INLINE void clr_mul_fixed(clr_t *clr, const UINT8 val, const clr_t *clr0)
- {
- clr->r = cavesh3_colrtable[val][(clr0->r)];
- clr->g = cavesh3_colrtable[val][(clr0->g)];
- clr->b = cavesh3_colrtable[val][(clr0->b)];
- }
- INLINE void clr_mul_fixed_rev(clr_t *clr, const UINT8 val, const clr_t *clr0)
- {
- clr->r = cavesh3_colrtable_rev[val][(clr0->r)];
- clr->g = cavesh3_colrtable_rev[val][(clr0->g)];
- clr->b = cavesh3_colrtable_rev[val][(clr0->b)];
- }
- INLINE void clr_copy(clr_t *clr, const clr_t *clr0)
- {
- clr->r = clr0->r;
- clr->g = clr0->g;
- clr->b = clr0->b;
- }
- // (1|s|d) * s_factor * s + (1|s|d) * d_factor * d
- // 0: +alpha
- // 1: +source
- // 2: +dest
- // 3: *
- // 4: -alpha
- // 5: -source
- // 6: -dest
- // 7: *
- static UINT32 cavesh_gfx_addr;
- static UINT32 cavesh_gfx_scroll_0_x, cavesh_gfx_scroll_0_y;
- static UINT32 cavesh_gfx_scroll_1_x, cavesh_gfx_scroll_1_y;
- static UINT32 cavesh_gfx_addr_shadowcopy;
- static UINT32 cavesh_gfx_scroll_0_x_shadowcopy, cavesh_gfx_scroll_0_y_shadowcopy;
- static UINT32 cavesh_gfx_scroll_1_x_shadowcopy, cavesh_gfx_scroll_1_y_shadowcopy;
- static UINT64 cave_blit_delay;
- static int cavesh_gfx_size;
- static bitmap_rgb32 *cavesh_bitmaps;
- static rectangle cavesh_clip;
- static VIDEO_START( cavesh3 )
- {
- cavesh_gfx_size = 0x2000 * 0x1000;
- cavesh_bitmaps = auto_bitmap_rgb32_alloc(machine, 0x2000, 0x1000);
- cavesh_clip = cavesh_bitmaps->cliprect();
- }
- #define TRANSPARENT 1
- #define FUNCNAME draw_sprite_notint_plain
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #define BLENDED
- #define _SMODE 0
- #define _DMODE 0
- #define FUNCNAME draw_sprite_notint_s0_d0
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 1
- #define _DMODE 0
- #define FUNCNAME draw_sprite_notint_s1_d0
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 2
- #define _DMODE 0
- #define FUNCNAME draw_sprite_notint_s2_d0
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 3
- #define _DMODE 0
- #define FUNCNAME draw_sprite_notint_s3_d0
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 4
- #define _DMODE 0
- #define FUNCNAME draw_sprite_notint_s4_d0
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 5
- #define _DMODE 0
- #define FUNCNAME draw_sprite_notint_s5_d0
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 6
- #define _DMODE 0
- #define FUNCNAME draw_sprite_notint_s6_d0
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 7
- #define _DMODE 0
- #define FUNCNAME draw_sprite_notint_s7_d0
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 0
- #define _DMODE 1
- #define FUNCNAME draw_sprite_notint_s0_d1
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 1
- #define _DMODE 1
- #define FUNCNAME draw_sprite_notint_s1_d1
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 2
- #define _DMODE 1
- #define FUNCNAME draw_sprite_notint_s2_d1
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 3
- #define _DMODE 1
- #define FUNCNAME draw_sprite_notint_s3_d1
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 4
- #define _DMODE 1
- #define FUNCNAME draw_sprite_notint_s4_d1
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 5
- #define _DMODE 1
- #define FUNCNAME draw_sprite_notint_s5_d1
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 6
- #define _DMODE 1
- #define FUNCNAME draw_sprite_notint_s6_d1
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 7
- #define _DMODE 1
- #define FUNCNAME draw_sprite_notint_s7_d1
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 0
- #define _DMODE 2
- #define FUNCNAME draw_sprite_notint_s0_d2
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 1
- #define _DMODE 2
- #define FUNCNAME draw_sprite_notint_s1_d2
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 2
- #define _DMODE 2
- #define FUNCNAME draw_sprite_notint_s2_d2
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 3
- #define _DMODE 2
- #define FUNCNAME draw_sprite_notint_s3_d2
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 4
- #define _DMODE 2
- #define FUNCNAME draw_sprite_notint_s4_d2
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 5
- #define _DMODE 2
- #define FUNCNAME draw_sprite_notint_s5_d2
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 6
- #define _DMODE 2
- #define FUNCNAME draw_sprite_notint_s6_d2
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 7
- #define _DMODE 2
- #define FUNCNAME draw_sprite_notint_s7_d2
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 0
- #define _DMODE 3
- #define FUNCNAME draw_sprite_notint_s0_d3
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 1
- #define _DMODE 3
- #define FUNCNAME draw_sprite_notint_s1_d3
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 2
- #define _DMODE 3
- #define FUNCNAME draw_sprite_notint_s2_d3
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 3
- #define _DMODE 3
- #define FUNCNAME draw_sprite_notint_s3_d3
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 4
- #define _DMODE 3
- #define FUNCNAME draw_sprite_notint_s4_d3
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 5
- #define _DMODE 3
- #define FUNCNAME draw_sprite_notint_s5_d3
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 6
- #define _DMODE 3
- #define FUNCNAME draw_sprite_notint_s6_d3
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 7
- #define _DMODE 3
- #define FUNCNAME draw_sprite_notint_s7_d3
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 0
- #define _DMODE 4
- #define FUNCNAME draw_sprite_notint_s0_d4
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 1
- #define _DMODE 4
- #define FUNCNAME draw_sprite_notint_s1_d4
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 2
- #define _DMODE 4
- #define FUNCNAME draw_sprite_notint_s2_d4
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 3
- #define _DMODE 4
- #define FUNCNAME draw_sprite_notint_s3_d4
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 4
- #define _DMODE 4
- #define FUNCNAME draw_sprite_notint_s4_d4
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 5
- #define _DMODE 4
- #define FUNCNAME draw_sprite_notint_s5_d4
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 6
- #define _DMODE 4
- #define FUNCNAME draw_sprite_notint_s6_d4
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 7
- #define _DMODE 4
- #define FUNCNAME draw_sprite_notint_s7_d4
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 0
- #define _DMODE 5
- #define FUNCNAME draw_sprite_notint_s0_d5
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 1
- #define _DMODE 5
- #define FUNCNAME draw_sprite_notint_s1_d5
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 2
- #define _DMODE 5
- #define FUNCNAME draw_sprite_notint_s2_d5
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 3
- #define _DMODE 5
- #define FUNCNAME draw_sprite_notint_s3_d5
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 4
- #define _DMODE 5
- #define FUNCNAME draw_sprite_notint_s4_d5
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 5
- #define _DMODE 5
- #define FUNCNAME draw_sprite_notint_s5_d5
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 6
- #define _DMODE 5
- #define FUNCNAME draw_sprite_notint_s6_d5
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 7
- #define _DMODE 5
- #define FUNCNAME draw_sprite_notint_s7_d5
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 0
- #define _DMODE 6
- #define FUNCNAME draw_sprite_notint_s0_d6
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 1
- #define _DMODE 6
- #define FUNCNAME draw_sprite_notint_s1_d6
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 2
- #define _DMODE 6
- #define FUNCNAME draw_sprite_notint_s2_d6
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 3
- #define _DMODE 6
- #define FUNCNAME draw_sprite_notint_s3_d6
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 4
- #define _DMODE 6
- #define FUNCNAME draw_sprite_notint_s4_d6
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 5
- #define _DMODE 6
- #define FUNCNAME draw_sprite_notint_s5_d6
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 6
- #define _DMODE 6
- #define FUNCNAME draw_sprite_notint_s6_d6
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 7
- #define _DMODE 6
- #define FUNCNAME draw_sprite_notint_s7_d6
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 0
- #define _DMODE 7
- #define FUNCNAME draw_sprite_notint_s0_d7
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 1
- #define _DMODE 7
- #define FUNCNAME draw_sprite_notint_s1_d7
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 2
- #define _DMODE 7
- #define FUNCNAME draw_sprite_notint_s2_d7
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 3
- #define _DMODE 7
- #define FUNCNAME draw_sprite_notint_s3_d7
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 4
- #define _DMODE 7
- #define FUNCNAME draw_sprite_notint_s4_d7
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 5
- #define _DMODE 7
- #define FUNCNAME draw_sprite_notint_s5_d7
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 6
- #define _DMODE 7
- #define FUNCNAME draw_sprite_notint_s6_d7
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 7
- #define _DMODE 7
- #define FUNCNAME draw_sprite_notint_s7_d7
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #undef BLENDED
- #undef TRANSPARENT
- #define TRANSPARENT 0
- #define FUNCNAME draw_sprite_notint_opaque_plain
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #define BLENDED
- #define _SMODE 0
- #define _DMODE 0
- #define FUNCNAME draw_sprite_notint_opaque_s0_d0
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 1
- #define _DMODE 0
- #define FUNCNAME draw_sprite_notint_opaque_s1_d0
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 2
- #define _DMODE 0
- #define FUNCNAME draw_sprite_notint_opaque_s2_d0
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 3
- #define _DMODE 0
- #define FUNCNAME draw_sprite_notint_opaque_s3_d0
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 4
- #define _DMODE 0
- #define FUNCNAME draw_sprite_notint_opaque_s4_d0
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 5
- #define _DMODE 0
- #define FUNCNAME draw_sprite_notint_opaque_s5_d0
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 6
- #define _DMODE 0
- #define FUNCNAME draw_sprite_notint_opaque_s6_d0
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 7
- #define _DMODE 0
- #define FUNCNAME draw_sprite_notint_opaque_s7_d0
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 0
- #define _DMODE 1
- #define FUNCNAME draw_sprite_notint_opaque_s0_d1
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 1
- #define _DMODE 1
- #define FUNCNAME draw_sprite_notint_opaque_s1_d1
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 2
- #define _DMODE 1
- #define FUNCNAME draw_sprite_notint_opaque_s2_d1
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 3
- #define _DMODE 1
- #define FUNCNAME draw_sprite_notint_opaque_s3_d1
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 4
- #define _DMODE 1
- #define FUNCNAME draw_sprite_notint_opaque_s4_d1
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 5
- #define _DMODE 1
- #define FUNCNAME draw_sprite_notint_opaque_s5_d1
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 6
- #define _DMODE 1
- #define FUNCNAME draw_sprite_notint_opaque_s6_d1
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 7
- #define _DMODE 1
- #define FUNCNAME draw_sprite_notint_opaque_s7_d1
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 0
- #define _DMODE 2
- #define FUNCNAME draw_sprite_notint_opaque_s0_d2
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 1
- #define _DMODE 2
- #define FUNCNAME draw_sprite_notint_opaque_s1_d2
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 2
- #define _DMODE 2
- #define FUNCNAME draw_sprite_notint_opaque_s2_d2
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 3
- #define _DMODE 2
- #define FUNCNAME draw_sprite_notint_opaque_s3_d2
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 4
- #define _DMODE 2
- #define FUNCNAME draw_sprite_notint_opaque_s4_d2
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 5
- #define _DMODE 2
- #define FUNCNAME draw_sprite_notint_opaque_s5_d2
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 6
- #define _DMODE 2
- #define FUNCNAME draw_sprite_notint_opaque_s6_d2
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 7
- #define _DMODE 2
- #define FUNCNAME draw_sprite_notint_opaque_s7_d2
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 0
- #define _DMODE 3
- #define FUNCNAME draw_sprite_notint_opaque_s0_d3
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 1
- #define _DMODE 3
- #define FUNCNAME draw_sprite_notint_opaque_s1_d3
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 2
- #define _DMODE 3
- #define FUNCNAME draw_sprite_notint_opaque_s2_d3
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 3
- #define _DMODE 3
- #define FUNCNAME draw_sprite_notint_opaque_s3_d3
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 4
- #define _DMODE 3
- #define FUNCNAME draw_sprite_notint_opaque_s4_d3
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 5
- #define _DMODE 3
- #define FUNCNAME draw_sprite_notint_opaque_s5_d3
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 6
- #define _DMODE 3
- #define FUNCNAME draw_sprite_notint_opaque_s6_d3
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 7
- #define _DMODE 3
- #define FUNCNAME draw_sprite_notint_opaque_s7_d3
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 0
- #define _DMODE 4
- #define FUNCNAME draw_sprite_notint_opaque_s0_d4
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 1
- #define _DMODE 4
- #define FUNCNAME draw_sprite_notint_opaque_s1_d4
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 2
- #define _DMODE 4
- #define FUNCNAME draw_sprite_notint_opaque_s2_d4
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 3
- #define _DMODE 4
- #define FUNCNAME draw_sprite_notint_opaque_s3_d4
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 4
- #define _DMODE 4
- #define FUNCNAME draw_sprite_notint_opaque_s4_d4
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 5
- #define _DMODE 4
- #define FUNCNAME draw_sprite_notint_opaque_s5_d4
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 6
- #define _DMODE 4
- #define FUNCNAME draw_sprite_notint_opaque_s6_d4
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 7
- #define _DMODE 4
- #define FUNCNAME draw_sprite_notint_opaque_s7_d4
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 0
- #define _DMODE 5
- #define FUNCNAME draw_sprite_notint_opaque_s0_d5
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 1
- #define _DMODE 5
- #define FUNCNAME draw_sprite_notint_opaque_s1_d5
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 2
- #define _DMODE 5
- #define FUNCNAME draw_sprite_notint_opaque_s2_d5
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 3
- #define _DMODE 5
- #define FUNCNAME draw_sprite_notint_opaque_s3_d5
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 4
- #define _DMODE 5
- #define FUNCNAME draw_sprite_notint_opaque_s4_d5
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 5
- #define _DMODE 5
- #define FUNCNAME draw_sprite_notint_opaque_s5_d5
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 6
- #define _DMODE 5
- #define FUNCNAME draw_sprite_notint_opaque_s6_d5
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 7
- #define _DMODE 5
- #define FUNCNAME draw_sprite_notint_opaque_s7_d5
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 0
- #define _DMODE 6
- #define FUNCNAME draw_sprite_notint_opaque_s0_d6
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 1
- #define _DMODE 6
- #define FUNCNAME draw_sprite_notint_opaque_s1_d6
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 2
- #define _DMODE 6
- #define FUNCNAME draw_sprite_notint_opaque_s2_d6
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 3
- #define _DMODE 6
- #define FUNCNAME draw_sprite_notint_opaque_s3_d6
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 4
- #define _DMODE 6
- #define FUNCNAME draw_sprite_notint_opaque_s4_d6
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 5
- #define _DMODE 6
- #define FUNCNAME draw_sprite_notint_opaque_s5_d6
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 6
- #define _DMODE 6
- #define FUNCNAME draw_sprite_notint_opaque_s6_d6
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 7
- #define _DMODE 6
- #define FUNCNAME draw_sprite_notint_opaque_s7_d6
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 0
- #define _DMODE 7
- #define FUNCNAME draw_sprite_notint_opaque_s0_d7
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 1
- #define _DMODE 7
- #define FUNCNAME draw_sprite_notint_opaque_s1_d7
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 2
- #define _DMODE 7
- #define FUNCNAME draw_sprite_notint_opaque_s2_d7
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 3
- #define _DMODE 7
- #define FUNCNAME draw_sprite_notint_opaque_s3_d7
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 4
- #define _DMODE 7
- #define FUNCNAME draw_sprite_notint_opaque_s4_d7
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 5
- #define _DMODE 7
- #define FUNCNAME draw_sprite_notint_opaque_s5_d7
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 6
- #define _DMODE 7
- #define FUNCNAME draw_sprite_notint_opaque_s6_d7
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 7
- #define _DMODE 7
- #define FUNCNAME draw_sprite_notint_opaque_s7_d7
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #undef BLENDED
- #undef TRANSPARENT
- // flipped X cases
- #define FLIPX 1
- #define TRANSPARENT 1
- #define FUNCNAME draw_sprite_notint_flipx_plain
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #define BLENDED
- #define _SMODE 0
- #define _DMODE 0
- #define FUNCNAME draw_sprite_notint_flipx_s0_d0
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 1
- #define _DMODE 0
- #define FUNCNAME draw_sprite_notint_flipx_s1_d0
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 2
- #define _DMODE 0
- #define FUNCNAME draw_sprite_notint_flipx_s2_d0
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 3
- #define _DMODE 0
- #define FUNCNAME draw_sprite_notint_flipx_s3_d0
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 4
- #define _DMODE 0
- #define FUNCNAME draw_sprite_notint_flipx_s4_d0
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 5
- #define _DMODE 0
- #define FUNCNAME draw_sprite_notint_flipx_s5_d0
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 6
- #define _DMODE 0
- #define FUNCNAME draw_sprite_notint_flipx_s6_d0
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 7
- #define _DMODE 0
- #define FUNCNAME draw_sprite_notint_flipx_s7_d0
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 0
- #define _DMODE 1
- #define FUNCNAME draw_sprite_notint_flipx_s0_d1
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 1
- #define _DMODE 1
- #define FUNCNAME draw_sprite_notint_flipx_s1_d1
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 2
- #define _DMODE 1
- #define FUNCNAME draw_sprite_notint_flipx_s2_d1
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 3
- #define _DMODE 1
- #define FUNCNAME draw_sprite_notint_flipx_s3_d1
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 4
- #define _DMODE 1
- #define FUNCNAME draw_sprite_notint_flipx_s4_d1
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 5
- #define _DMODE 1
- #define FUNCNAME draw_sprite_notint_flipx_s5_d1
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 6
- #define _DMODE 1
- #define FUNCNAME draw_sprite_notint_flipx_s6_d1
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 7
- #define _DMODE 1
- #define FUNCNAME draw_sprite_notint_flipx_s7_d1
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 0
- #define _DMODE 2
- #define FUNCNAME draw_sprite_notint_flipx_s0_d2
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 1
- #define _DMODE 2
- #define FUNCNAME draw_sprite_notint_flipx_s1_d2
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 2
- #define _DMODE 2
- #define FUNCNAME draw_sprite_notint_flipx_s2_d2
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 3
- #define _DMODE 2
- #define FUNCNAME draw_sprite_notint_flipx_s3_d2
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 4
- #define _DMODE 2
- #define FUNCNAME draw_sprite_notint_flipx_s4_d2
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 5
- #define _DMODE 2
- #define FUNCNAME draw_sprite_notint_flipx_s5_d2
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 6
- #define _DMODE 2
- #define FUNCNAME draw_sprite_notint_flipx_s6_d2
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 7
- #define _DMODE 2
- #define FUNCNAME draw_sprite_notint_flipx_s7_d2
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 0
- #define _DMODE 3
- #define FUNCNAME draw_sprite_notint_flipx_s0_d3
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 1
- #define _DMODE 3
- #define FUNCNAME draw_sprite_notint_flipx_s1_d3
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 2
- #define _DMODE 3
- #define FUNCNAME draw_sprite_notint_flipx_s2_d3
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 3
- #define _DMODE 3
- #define FUNCNAME draw_sprite_notint_flipx_s3_d3
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 4
- #define _DMODE 3
- #define FUNCNAME draw_sprite_notint_flipx_s4_d3
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 5
- #define _DMODE 3
- #define FUNCNAME draw_sprite_notint_flipx_s5_d3
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 6
- #define _DMODE 3
- #define FUNCNAME draw_sprite_notint_flipx_s6_d3
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 7
- #define _DMODE 3
- #define FUNCNAME draw_sprite_notint_flipx_s7_d3
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 0
- #define _DMODE 4
- #define FUNCNAME draw_sprite_notint_flipx_s0_d4
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 1
- #define _DMODE 4
- #define FUNCNAME draw_sprite_notint_flipx_s1_d4
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 2
- #define _DMODE 4
- #define FUNCNAME draw_sprite_notint_flipx_s2_d4
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 3
- #define _DMODE 4
- #define FUNCNAME draw_sprite_notint_flipx_s3_d4
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 4
- #define _DMODE 4
- #define FUNCNAME draw_sprite_notint_flipx_s4_d4
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 5
- #define _DMODE 4
- #define FUNCNAME draw_sprite_notint_flipx_s5_d4
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 6
- #define _DMODE 4
- #define FUNCNAME draw_sprite_notint_flipx_s6_d4
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 7
- #define _DMODE 4
- #define FUNCNAME draw_sprite_notint_flipx_s7_d4
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 0
- #define _DMODE 5
- #define FUNCNAME draw_sprite_notint_flipx_s0_d5
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 1
- #define _DMODE 5
- #define FUNCNAME draw_sprite_notint_flipx_s1_d5
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 2
- #define _DMODE 5
- #define FUNCNAME draw_sprite_notint_flipx_s2_d5
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 3
- #define _DMODE 5
- #define FUNCNAME draw_sprite_notint_flipx_s3_d5
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 4
- #define _DMODE 5
- #define FUNCNAME draw_sprite_notint_flipx_s4_d5
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 5
- #define _DMODE 5
- #define FUNCNAME draw_sprite_notint_flipx_s5_d5
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 6
- #define _DMODE 5
- #define FUNCNAME draw_sprite_notint_flipx_s6_d5
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 7
- #define _DMODE 5
- #define FUNCNAME draw_sprite_notint_flipx_s7_d5
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 0
- #define _DMODE 6
- #define FUNCNAME draw_sprite_notint_flipx_s0_d6
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 1
- #define _DMODE 6
- #define FUNCNAME draw_sprite_notint_flipx_s1_d6
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 2
- #define _DMODE 6
- #define FUNCNAME draw_sprite_notint_flipx_s2_d6
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 3
- #define _DMODE 6
- #define FUNCNAME draw_sprite_notint_flipx_s3_d6
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 4
- #define _DMODE 6
- #define FUNCNAME draw_sprite_notint_flipx_s4_d6
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 5
- #define _DMODE 6
- #define FUNCNAME draw_sprite_notint_flipx_s5_d6
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 6
- #define _DMODE 6
- #define FUNCNAME draw_sprite_notint_flipx_s6_d6
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 7
- #define _DMODE 6
- #define FUNCNAME draw_sprite_notint_flipx_s7_d6
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 0
- #define _DMODE 7
- #define FUNCNAME draw_sprite_notint_flipx_s0_d7
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 1
- #define _DMODE 7
- #define FUNCNAME draw_sprite_notint_flipx_s1_d7
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 2
- #define _DMODE 7
- #define FUNCNAME draw_sprite_notint_flipx_s2_d7
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 3
- #define _DMODE 7
- #define FUNCNAME draw_sprite_notint_flipx_s3_d7
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 4
- #define _DMODE 7
- #define FUNCNAME draw_sprite_notint_flipx_s4_d7
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 5
- #define _DMODE 7
- #define FUNCNAME draw_sprite_notint_flipx_s5_d7
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 6
- #define _DMODE 7
- #define FUNCNAME draw_sprite_notint_flipx_s6_d7
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 7
- #define _DMODE 7
- #define FUNCNAME draw_sprite_notint_flipx_s7_d7
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #undef BLENDED
- #undef TRANSPARENT
- #define TRANSPARENT 0
- #define FUNCNAME draw_sprite_notint_flipx_opaque_plain
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #define BLENDED
- #define _SMODE 0
- #define _DMODE 0
- #define FUNCNAME draw_sprite_notint_flipx_opaque_s0_d0
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 1
- #define _DMODE 0
- #define FUNCNAME draw_sprite_notint_flipx_opaque_s1_d0
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 2
- #define _DMODE 0
- #define FUNCNAME draw_sprite_notint_flipx_opaque_s2_d0
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 3
- #define _DMODE 0
- #define FUNCNAME draw_sprite_notint_flipx_opaque_s3_d0
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 4
- #define _DMODE 0
- #define FUNCNAME draw_sprite_notint_flipx_opaque_s4_d0
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 5
- #define _DMODE 0
- #define FUNCNAME draw_sprite_notint_flipx_opaque_s5_d0
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 6
- #define _DMODE 0
- #define FUNCNAME draw_sprite_notint_flipx_opaque_s6_d0
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 7
- #define _DMODE 0
- #define FUNCNAME draw_sprite_notint_flipx_opaque_s7_d0
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 0
- #define _DMODE 1
- #define FUNCNAME draw_sprite_notint_flipx_opaque_s0_d1
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 1
- #define _DMODE 1
- #define FUNCNAME draw_sprite_notint_flipx_opaque_s1_d1
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 2
- #define _DMODE 1
- #define FUNCNAME draw_sprite_notint_flipx_opaque_s2_d1
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 3
- #define _DMODE 1
- #define FUNCNAME draw_sprite_notint_flipx_opaque_s3_d1
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 4
- #define _DMODE 1
- #define FUNCNAME draw_sprite_notint_flipx_opaque_s4_d1
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 5
- #define _DMODE 1
- #define FUNCNAME draw_sprite_notint_flipx_opaque_s5_d1
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 6
- #define _DMODE 1
- #define FUNCNAME draw_sprite_notint_flipx_opaque_s6_d1
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 7
- #define _DMODE 1
- #define FUNCNAME draw_sprite_notint_flipx_opaque_s7_d1
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 0
- #define _DMODE 2
- #define FUNCNAME draw_sprite_notint_flipx_opaque_s0_d2
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 1
- #define _DMODE 2
- #define FUNCNAME draw_sprite_notint_flipx_opaque_s1_d2
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 2
- #define _DMODE 2
- #define FUNCNAME draw_sprite_notint_flipx_opaque_s2_d2
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 3
- #define _DMODE 2
- #define FUNCNAME draw_sprite_notint_flipx_opaque_s3_d2
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 4
- #define _DMODE 2
- #define FUNCNAME draw_sprite_notint_flipx_opaque_s4_d2
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 5
- #define _DMODE 2
- #define FUNCNAME draw_sprite_notint_flipx_opaque_s5_d2
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 6
- #define _DMODE 2
- #define FUNCNAME draw_sprite_notint_flipx_opaque_s6_d2
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 7
- #define _DMODE 2
- #define FUNCNAME draw_sprite_notint_flipx_opaque_s7_d2
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 0
- #define _DMODE 3
- #define FUNCNAME draw_sprite_notint_flipx_opaque_s0_d3
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 1
- #define _DMODE 3
- #define FUNCNAME draw_sprite_notint_flipx_opaque_s1_d3
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 2
- #define _DMODE 3
- #define FUNCNAME draw_sprite_notint_flipx_opaque_s2_d3
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 3
- #define _DMODE 3
- #define FUNCNAME draw_sprite_notint_flipx_opaque_s3_d3
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 4
- #define _DMODE 3
- #define FUNCNAME draw_sprite_notint_flipx_opaque_s4_d3
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 5
- #define _DMODE 3
- #define FUNCNAME draw_sprite_notint_flipx_opaque_s5_d3
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 6
- #define _DMODE 3
- #define FUNCNAME draw_sprite_notint_flipx_opaque_s6_d3
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 7
- #define _DMODE 3
- #define FUNCNAME draw_sprite_notint_flipx_opaque_s7_d3
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 0
- #define _DMODE 4
- #define FUNCNAME draw_sprite_notint_flipx_opaque_s0_d4
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 1
- #define _DMODE 4
- #define FUNCNAME draw_sprite_notint_flipx_opaque_s1_d4
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 2
- #define _DMODE 4
- #define FUNCNAME draw_sprite_notint_flipx_opaque_s2_d4
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 3
- #define _DMODE 4
- #define FUNCNAME draw_sprite_notint_flipx_opaque_s3_d4
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 4
- #define _DMODE 4
- #define FUNCNAME draw_sprite_notint_flipx_opaque_s4_d4
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 5
- #define _DMODE 4
- #define FUNCNAME draw_sprite_notint_flipx_opaque_s5_d4
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 6
- #define _DMODE 4
- #define FUNCNAME draw_sprite_notint_flipx_opaque_s6_d4
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 7
- #define _DMODE 4
- #define FUNCNAME draw_sprite_notint_flipx_opaque_s7_d4
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 0
- #define _DMODE 5
- #define FUNCNAME draw_sprite_notint_flipx_opaque_s0_d5
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 1
- #define _DMODE 5
- #define FUNCNAME draw_sprite_notint_flipx_opaque_s1_d5
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 2
- #define _DMODE 5
- #define FUNCNAME draw_sprite_notint_flipx_opaque_s2_d5
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 3
- #define _DMODE 5
- #define FUNCNAME draw_sprite_notint_flipx_opaque_s3_d5
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 4
- #define _DMODE 5
- #define FUNCNAME draw_sprite_notint_flipx_opaque_s4_d5
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 5
- #define _DMODE 5
- #define FUNCNAME draw_sprite_notint_flipx_opaque_s5_d5
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 6
- #define _DMODE 5
- #define FUNCNAME draw_sprite_notint_flipx_opaque_s6_d5
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 7
- #define _DMODE 5
- #define FUNCNAME draw_sprite_notint_flipx_opaque_s7_d5
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 0
- #define _DMODE 6
- #define FUNCNAME draw_sprite_notint_flipx_opaque_s0_d6
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 1
- #define _DMODE 6
- #define FUNCNAME draw_sprite_notint_flipx_opaque_s1_d6
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 2
- #define _DMODE 6
- #define FUNCNAME draw_sprite_notint_flipx_opaque_s2_d6
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 3
- #define _DMODE 6
- #define FUNCNAME draw_sprite_notint_flipx_opaque_s3_d6
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 4
- #define _DMODE 6
- #define FUNCNAME draw_sprite_notint_flipx_opaque_s4_d6
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 5
- #define _DMODE 6
- #define FUNCNAME draw_sprite_notint_flipx_opaque_s5_d6
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 6
- #define _DMODE 6
- #define FUNCNAME draw_sprite_notint_flipx_opaque_s6_d6
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 7
- #define _DMODE 6
- #define FUNCNAME draw_sprite_notint_flipx_opaque_s7_d6
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 0
- #define _DMODE 7
- #define FUNCNAME draw_sprite_notint_flipx_opaque_s0_d7
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 1
- #define _DMODE 7
- #define FUNCNAME draw_sprite_notint_flipx_opaque_s1_d7
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 2
- #define _DMODE 7
- #define FUNCNAME draw_sprite_notint_flipx_opaque_s2_d7
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 3
- #define _DMODE 7
- #define FUNCNAME draw_sprite_notint_flipx_opaque_s3_d7
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 4
- #define _DMODE 7
- #define FUNCNAME draw_sprite_notint_flipx_opaque_s4_d7
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 5
- #define _DMODE 7
- #define FUNCNAME draw_sprite_notint_flipx_opaque_s5_d7
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 6
- #define _DMODE 7
- #define FUNCNAME draw_sprite_notint_flipx_opaque_s6_d7
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 7
- #define _DMODE 7
- #define FUNCNAME draw_sprite_notint_flipx_opaque_s7_d7
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #undef BLENDED
- #undef TRANSPARENT
- #undef FLIPX
- // really simple cases
- #define REALLY_SIMPLE
- #define TRANSPARENT 1
- #define FUNCNAME draw_sprite_notint_simple
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #define FLIPX
- #define FUNCNAME draw_sprite_notint_flipx_simple
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef FLIPX
- #undef TRANSPARENT
- #define TRANSPARENT 0
- #define FUNCNAME draw_sprite_notint_opaque_simple
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #define FLIPX
- #define FUNCNAME draw_sprite_notint_flipx_opaque_simple
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef FLIPX
- #undef TRANSPARENT
- #undef REALLY_SIMPLE
- // TINT
- #define TINT
- #define TRANSPARENT 1
- #define FUNCNAME draw_sprite_plain
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #define BLENDED
- #define _SMODE 0
- #define _DMODE 0
- #define FUNCNAME draw_sprite_s0_d0
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 1
- #define _DMODE 0
- #define FUNCNAME draw_sprite_s1_d0
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 2
- #define _DMODE 0
- #define FUNCNAME draw_sprite_s2_d0
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 3
- #define _DMODE 0
- #define FUNCNAME draw_sprite_s3_d0
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 4
- #define _DMODE 0
- #define FUNCNAME draw_sprite_s4_d0
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 5
- #define _DMODE 0
- #define FUNCNAME draw_sprite_s5_d0
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 6
- #define _DMODE 0
- #define FUNCNAME draw_sprite_s6_d0
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 7
- #define _DMODE 0
- #define FUNCNAME draw_sprite_s7_d0
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 0
- #define _DMODE 1
- #define FUNCNAME draw_sprite_s0_d1
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 1
- #define _DMODE 1
- #define FUNCNAME draw_sprite_s1_d1
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 2
- #define _DMODE 1
- #define FUNCNAME draw_sprite_s2_d1
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 3
- #define _DMODE 1
- #define FUNCNAME draw_sprite_s3_d1
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 4
- #define _DMODE 1
- #define FUNCNAME draw_sprite_s4_d1
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 5
- #define _DMODE 1
- #define FUNCNAME draw_sprite_s5_d1
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 6
- #define _DMODE 1
- #define FUNCNAME draw_sprite_s6_d1
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 7
- #define _DMODE 1
- #define FUNCNAME draw_sprite_s7_d1
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 0
- #define _DMODE 2
- #define FUNCNAME draw_sprite_s0_d2
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 1
- #define _DMODE 2
- #define FUNCNAME draw_sprite_s1_d2
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 2
- #define _DMODE 2
- #define FUNCNAME draw_sprite_s2_d2
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 3
- #define _DMODE 2
- #define FUNCNAME draw_sprite_s3_d2
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 4
- #define _DMODE 2
- #define FUNCNAME draw_sprite_s4_d2
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 5
- #define _DMODE 2
- #define FUNCNAME draw_sprite_s5_d2
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 6
- #define _DMODE 2
- #define FUNCNAME draw_sprite_s6_d2
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 7
- #define _DMODE 2
- #define FUNCNAME draw_sprite_s7_d2
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 0
- #define _DMODE 3
- #define FUNCNAME draw_sprite_s0_d3
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 1
- #define _DMODE 3
- #define FUNCNAME draw_sprite_s1_d3
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 2
- #define _DMODE 3
- #define FUNCNAME draw_sprite_s2_d3
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 3
- #define _DMODE 3
- #define FUNCNAME draw_sprite_s3_d3
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 4
- #define _DMODE 3
- #define FUNCNAME draw_sprite_s4_d3
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 5
- #define _DMODE 3
- #define FUNCNAME draw_sprite_s5_d3
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 6
- #define _DMODE 3
- #define FUNCNAME draw_sprite_s6_d3
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 7
- #define _DMODE 3
- #define FUNCNAME draw_sprite_s7_d3
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 0
- #define _DMODE 4
- #define FUNCNAME draw_sprite_s0_d4
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 1
- #define _DMODE 4
- #define FUNCNAME draw_sprite_s1_d4
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 2
- #define _DMODE 4
- #define FUNCNAME draw_sprite_s2_d4
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 3
- #define _DMODE 4
- #define FUNCNAME draw_sprite_s3_d4
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 4
- #define _DMODE 4
- #define FUNCNAME draw_sprite_s4_d4
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 5
- #define _DMODE 4
- #define FUNCNAME draw_sprite_s5_d4
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 6
- #define _DMODE 4
- #define FUNCNAME draw_sprite_s6_d4
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 7
- #define _DMODE 4
- #define FUNCNAME draw_sprite_s7_d4
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 0
- #define _DMODE 5
- #define FUNCNAME draw_sprite_s0_d5
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 1
- #define _DMODE 5
- #define FUNCNAME draw_sprite_s1_d5
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 2
- #define _DMODE 5
- #define FUNCNAME draw_sprite_s2_d5
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 3
- #define _DMODE 5
- #define FUNCNAME draw_sprite_s3_d5
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 4
- #define _DMODE 5
- #define FUNCNAME draw_sprite_s4_d5
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 5
- #define _DMODE 5
- #define FUNCNAME draw_sprite_s5_d5
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 6
- #define _DMODE 5
- #define FUNCNAME draw_sprite_s6_d5
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 7
- #define _DMODE 5
- #define FUNCNAME draw_sprite_s7_d5
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 0
- #define _DMODE 6
- #define FUNCNAME draw_sprite_s0_d6
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 1
- #define _DMODE 6
- #define FUNCNAME draw_sprite_s1_d6
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 2
- #define _DMODE 6
- #define FUNCNAME draw_sprite_s2_d6
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 3
- #define _DMODE 6
- #define FUNCNAME draw_sprite_s3_d6
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 4
- #define _DMODE 6
- #define FUNCNAME draw_sprite_s4_d6
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 5
- #define _DMODE 6
- #define FUNCNAME draw_sprite_s5_d6
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 6
- #define _DMODE 6
- #define FUNCNAME draw_sprite_s6_d6
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 7
- #define _DMODE 6
- #define FUNCNAME draw_sprite_s7_d6
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 0
- #define _DMODE 7
- #define FUNCNAME draw_sprite_s0_d7
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 1
- #define _DMODE 7
- #define FUNCNAME draw_sprite_s1_d7
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 2
- #define _DMODE 7
- #define FUNCNAME draw_sprite_s2_d7
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 3
- #define _DMODE 7
- #define FUNCNAME draw_sprite_s3_d7
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 4
- #define _DMODE 7
- #define FUNCNAME draw_sprite_s4_d7
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 5
- #define _DMODE 7
- #define FUNCNAME draw_sprite_s5_d7
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 6
- #define _DMODE 7
- #define FUNCNAME draw_sprite_s6_d7
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 7
- #define _DMODE 7
- #define FUNCNAME draw_sprite_s7_d7
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #undef BLENDED
- #undef TRANSPARENT
- #define TRANSPARENT 0
- #define FUNCNAME draw_sprite_opaque_plain
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #define BLENDED
- #define _SMODE 0
- #define _DMODE 0
- #define FUNCNAME draw_sprite_opaque_s0_d0
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 1
- #define _DMODE 0
- #define FUNCNAME draw_sprite_opaque_s1_d0
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 2
- #define _DMODE 0
- #define FUNCNAME draw_sprite_opaque_s2_d0
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 3
- #define _DMODE 0
- #define FUNCNAME draw_sprite_opaque_s3_d0
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 4
- #define _DMODE 0
- #define FUNCNAME draw_sprite_opaque_s4_d0
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 5
- #define _DMODE 0
- #define FUNCNAME draw_sprite_opaque_s5_d0
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 6
- #define _DMODE 0
- #define FUNCNAME draw_sprite_opaque_s6_d0
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 7
- #define _DMODE 0
- #define FUNCNAME draw_sprite_opaque_s7_d0
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 0
- #define _DMODE 1
- #define FUNCNAME draw_sprite_opaque_s0_d1
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 1
- #define _DMODE 1
- #define FUNCNAME draw_sprite_opaque_s1_d1
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 2
- #define _DMODE 1
- #define FUNCNAME draw_sprite_opaque_s2_d1
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 3
- #define _DMODE 1
- #define FUNCNAME draw_sprite_opaque_s3_d1
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 4
- #define _DMODE 1
- #define FUNCNAME draw_sprite_opaque_s4_d1
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 5
- #define _DMODE 1
- #define FUNCNAME draw_sprite_opaque_s5_d1
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 6
- #define _DMODE 1
- #define FUNCNAME draw_sprite_opaque_s6_d1
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 7
- #define _DMODE 1
- #define FUNCNAME draw_sprite_opaque_s7_d1
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 0
- #define _DMODE 2
- #define FUNCNAME draw_sprite_opaque_s0_d2
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 1
- #define _DMODE 2
- #define FUNCNAME draw_sprite_opaque_s1_d2
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 2
- #define _DMODE 2
- #define FUNCNAME draw_sprite_opaque_s2_d2
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 3
- #define _DMODE 2
- #define FUNCNAME draw_sprite_opaque_s3_d2
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 4
- #define _DMODE 2
- #define FUNCNAME draw_sprite_opaque_s4_d2
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 5
- #define _DMODE 2
- #define FUNCNAME draw_sprite_opaque_s5_d2
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 6
- #define _DMODE 2
- #define FUNCNAME draw_sprite_opaque_s6_d2
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 7
- #define _DMODE 2
- #define FUNCNAME draw_sprite_opaque_s7_d2
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 0
- #define _DMODE 3
- #define FUNCNAME draw_sprite_opaque_s0_d3
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 1
- #define _DMODE 3
- #define FUNCNAME draw_sprite_opaque_s1_d3
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 2
- #define _DMODE 3
- #define FUNCNAME draw_sprite_opaque_s2_d3
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 3
- #define _DMODE 3
- #define FUNCNAME draw_sprite_opaque_s3_d3
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 4
- #define _DMODE 3
- #define FUNCNAME draw_sprite_opaque_s4_d3
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 5
- #define _DMODE 3
- #define FUNCNAME draw_sprite_opaque_s5_d3
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 6
- #define _DMODE 3
- #define FUNCNAME draw_sprite_opaque_s6_d3
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 7
- #define _DMODE 3
- #define FUNCNAME draw_sprite_opaque_s7_d3
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 0
- #define _DMODE 4
- #define FUNCNAME draw_sprite_opaque_s0_d4
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 1
- #define _DMODE 4
- #define FUNCNAME draw_sprite_opaque_s1_d4
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 2
- #define _DMODE 4
- #define FUNCNAME draw_sprite_opaque_s2_d4
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 3
- #define _DMODE 4
- #define FUNCNAME draw_sprite_opaque_s3_d4
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 4
- #define _DMODE 4
- #define FUNCNAME draw_sprite_opaque_s4_d4
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 5
- #define _DMODE 4
- #define FUNCNAME draw_sprite_opaque_s5_d4
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 6
- #define _DMODE 4
- #define FUNCNAME draw_sprite_opaque_s6_d4
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 7
- #define _DMODE 4
- #define FUNCNAME draw_sprite_opaque_s7_d4
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 0
- #define _DMODE 5
- #define FUNCNAME draw_sprite_opaque_s0_d5
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 1
- #define _DMODE 5
- #define FUNCNAME draw_sprite_opaque_s1_d5
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 2
- #define _DMODE 5
- #define FUNCNAME draw_sprite_opaque_s2_d5
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 3
- #define _DMODE 5
- #define FUNCNAME draw_sprite_opaque_s3_d5
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 4
- #define _DMODE 5
- #define FUNCNAME draw_sprite_opaque_s4_d5
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 5
- #define _DMODE 5
- #define FUNCNAME draw_sprite_opaque_s5_d5
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 6
- #define _DMODE 5
- #define FUNCNAME draw_sprite_opaque_s6_d5
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 7
- #define _DMODE 5
- #define FUNCNAME draw_sprite_opaque_s7_d5
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 0
- #define _DMODE 6
- #define FUNCNAME draw_sprite_opaque_s0_d6
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 1
- #define _DMODE 6
- #define FUNCNAME draw_sprite_opaque_s1_d6
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 2
- #define _DMODE 6
- #define FUNCNAME draw_sprite_opaque_s2_d6
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 3
- #define _DMODE 6
- #define FUNCNAME draw_sprite_opaque_s3_d6
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 4
- #define _DMODE 6
- #define FUNCNAME draw_sprite_opaque_s4_d6
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 5
- #define _DMODE 6
- #define FUNCNAME draw_sprite_opaque_s5_d6
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 6
- #define _DMODE 6
- #define FUNCNAME draw_sprite_opaque_s6_d6
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 7
- #define _DMODE 6
- #define FUNCNAME draw_sprite_opaque_s7_d6
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 0
- #define _DMODE 7
- #define FUNCNAME draw_sprite_opaque_s0_d7
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 1
- #define _DMODE 7
- #define FUNCNAME draw_sprite_opaque_s1_d7
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 2
- #define _DMODE 7
- #define FUNCNAME draw_sprite_opaque_s2_d7
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 3
- #define _DMODE 7
- #define FUNCNAME draw_sprite_opaque_s3_d7
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 4
- #define _DMODE 7
- #define FUNCNAME draw_sprite_opaque_s4_d7
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 5
- #define _DMODE 7
- #define FUNCNAME draw_sprite_opaque_s5_d7
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 6
- #define _DMODE 7
- #define FUNCNAME draw_sprite_opaque_s6_d7
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 7
- #define _DMODE 7
- #define FUNCNAME draw_sprite_opaque_s7_d7
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #undef BLENDED
- #undef TRANSPARENT
- // flipped X cases
- #define FLIPX 1
- #define TRANSPARENT 1
- #define FUNCNAME draw_sprite_flipx_plain
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #define BLENDED
- #define _SMODE 0
- #define _DMODE 0
- #define FUNCNAME draw_sprite_flipx_s0_d0
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 1
- #define _DMODE 0
- #define FUNCNAME draw_sprite_flipx_s1_d0
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 2
- #define _DMODE 0
- #define FUNCNAME draw_sprite_flipx_s2_d0
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 3
- #define _DMODE 0
- #define FUNCNAME draw_sprite_flipx_s3_d0
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 4
- #define _DMODE 0
- #define FUNCNAME draw_sprite_flipx_s4_d0
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 5
- #define _DMODE 0
- #define FUNCNAME draw_sprite_flipx_s5_d0
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 6
- #define _DMODE 0
- #define FUNCNAME draw_sprite_flipx_s6_d0
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 7
- #define _DMODE 0
- #define FUNCNAME draw_sprite_flipx_s7_d0
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 0
- #define _DMODE 1
- #define FUNCNAME draw_sprite_flipx_s0_d1
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 1
- #define _DMODE 1
- #define FUNCNAME draw_sprite_flipx_s1_d1
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 2
- #define _DMODE 1
- #define FUNCNAME draw_sprite_flipx_s2_d1
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 3
- #define _DMODE 1
- #define FUNCNAME draw_sprite_flipx_s3_d1
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 4
- #define _DMODE 1
- #define FUNCNAME draw_sprite_flipx_s4_d1
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 5
- #define _DMODE 1
- #define FUNCNAME draw_sprite_flipx_s5_d1
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 6
- #define _DMODE 1
- #define FUNCNAME draw_sprite_flipx_s6_d1
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 7
- #define _DMODE 1
- #define FUNCNAME draw_sprite_flipx_s7_d1
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 0
- #define _DMODE 2
- #define FUNCNAME draw_sprite_flipx_s0_d2
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 1
- #define _DMODE 2
- #define FUNCNAME draw_sprite_flipx_s1_d2
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 2
- #define _DMODE 2
- #define FUNCNAME draw_sprite_flipx_s2_d2
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 3
- #define _DMODE 2
- #define FUNCNAME draw_sprite_flipx_s3_d2
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 4
- #define _DMODE 2
- #define FUNCNAME draw_sprite_flipx_s4_d2
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 5
- #define _DMODE 2
- #define FUNCNAME draw_sprite_flipx_s5_d2
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 6
- #define _DMODE 2
- #define FUNCNAME draw_sprite_flipx_s6_d2
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 7
- #define _DMODE 2
- #define FUNCNAME draw_sprite_flipx_s7_d2
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 0
- #define _DMODE 3
- #define FUNCNAME draw_sprite_flipx_s0_d3
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 1
- #define _DMODE 3
- #define FUNCNAME draw_sprite_flipx_s1_d3
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 2
- #define _DMODE 3
- #define FUNCNAME draw_sprite_flipx_s2_d3
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 3
- #define _DMODE 3
- #define FUNCNAME draw_sprite_flipx_s3_d3
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 4
- #define _DMODE 3
- #define FUNCNAME draw_sprite_flipx_s4_d3
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 5
- #define _DMODE 3
- #define FUNCNAME draw_sprite_flipx_s5_d3
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 6
- #define _DMODE 3
- #define FUNCNAME draw_sprite_flipx_s6_d3
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 7
- #define _DMODE 3
- #define FUNCNAME draw_sprite_flipx_s7_d3
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 0
- #define _DMODE 4
- #define FUNCNAME draw_sprite_flipx_s0_d4
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 1
- #define _DMODE 4
- #define FUNCNAME draw_sprite_flipx_s1_d4
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 2
- #define _DMODE 4
- #define FUNCNAME draw_sprite_flipx_s2_d4
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 3
- #define _DMODE 4
- #define FUNCNAME draw_sprite_flipx_s3_d4
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 4
- #define _DMODE 4
- #define FUNCNAME draw_sprite_flipx_s4_d4
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 5
- #define _DMODE 4
- #define FUNCNAME draw_sprite_flipx_s5_d4
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 6
- #define _DMODE 4
- #define FUNCNAME draw_sprite_flipx_s6_d4
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 7
- #define _DMODE 4
- #define FUNCNAME draw_sprite_flipx_s7_d4
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 0
- #define _DMODE 5
- #define FUNCNAME draw_sprite_flipx_s0_d5
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 1
- #define _DMODE 5
- #define FUNCNAME draw_sprite_flipx_s1_d5
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 2
- #define _DMODE 5
- #define FUNCNAME draw_sprite_flipx_s2_d5
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 3
- #define _DMODE 5
- #define FUNCNAME draw_sprite_flipx_s3_d5
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 4
- #define _DMODE 5
- #define FUNCNAME draw_sprite_flipx_s4_d5
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 5
- #define _DMODE 5
- #define FUNCNAME draw_sprite_flipx_s5_d5
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 6
- #define _DMODE 5
- #define FUNCNAME draw_sprite_flipx_s6_d5
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 7
- #define _DMODE 5
- #define FUNCNAME draw_sprite_flipx_s7_d5
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 0
- #define _DMODE 6
- #define FUNCNAME draw_sprite_flipx_s0_d6
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 1
- #define _DMODE 6
- #define FUNCNAME draw_sprite_flipx_s1_d6
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 2
- #define _DMODE 6
- #define FUNCNAME draw_sprite_flipx_s2_d6
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 3
- #define _DMODE 6
- #define FUNCNAME draw_sprite_flipx_s3_d6
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 4
- #define _DMODE 6
- #define FUNCNAME draw_sprite_flipx_s4_d6
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 5
- #define _DMODE 6
- #define FUNCNAME draw_sprite_flipx_s5_d6
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 6
- #define _DMODE 6
- #define FUNCNAME draw_sprite_flipx_s6_d6
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 7
- #define _DMODE 6
- #define FUNCNAME draw_sprite_flipx_s7_d6
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 0
- #define _DMODE 7
- #define FUNCNAME draw_sprite_flipx_s0_d7
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 1
- #define _DMODE 7
- #define FUNCNAME draw_sprite_flipx_s1_d7
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 2
- #define _DMODE 7
- #define FUNCNAME draw_sprite_flipx_s2_d7
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 3
- #define _DMODE 7
- #define FUNCNAME draw_sprite_flipx_s3_d7
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 4
- #define _DMODE 7
- #define FUNCNAME draw_sprite_flipx_s4_d7
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 5
- #define _DMODE 7
- #define FUNCNAME draw_sprite_flipx_s5_d7
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 6
- #define _DMODE 7
- #define FUNCNAME draw_sprite_flipx_s6_d7
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 7
- #define _DMODE 7
- #define FUNCNAME draw_sprite_flipx_s7_d7
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #undef BLENDED
- #undef TRANSPARENT
- #define TRANSPARENT 0
- #define FUNCNAME draw_sprite_flipx_opaque_plain
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #define BLENDED
- #define _SMODE 0
- #define _DMODE 0
- #define FUNCNAME draw_sprite_flipx_opaque_s0_d0
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 1
- #define _DMODE 0
- #define FUNCNAME draw_sprite_flipx_opaque_s1_d0
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 2
- #define _DMODE 0
- #define FUNCNAME draw_sprite_flipx_opaque_s2_d0
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 3
- #define _DMODE 0
- #define FUNCNAME draw_sprite_flipx_opaque_s3_d0
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 4
- #define _DMODE 0
- #define FUNCNAME draw_sprite_flipx_opaque_s4_d0
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 5
- #define _DMODE 0
- #define FUNCNAME draw_sprite_flipx_opaque_s5_d0
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 6
- #define _DMODE 0
- #define FUNCNAME draw_sprite_flipx_opaque_s6_d0
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 7
- #define _DMODE 0
- #define FUNCNAME draw_sprite_flipx_opaque_s7_d0
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 0
- #define _DMODE 1
- #define FUNCNAME draw_sprite_flipx_opaque_s0_d1
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 1
- #define _DMODE 1
- #define FUNCNAME draw_sprite_flipx_opaque_s1_d1
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 2
- #define _DMODE 1
- #define FUNCNAME draw_sprite_flipx_opaque_s2_d1
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 3
- #define _DMODE 1
- #define FUNCNAME draw_sprite_flipx_opaque_s3_d1
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 4
- #define _DMODE 1
- #define FUNCNAME draw_sprite_flipx_opaque_s4_d1
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 5
- #define _DMODE 1
- #define FUNCNAME draw_sprite_flipx_opaque_s5_d1
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 6
- #define _DMODE 1
- #define FUNCNAME draw_sprite_flipx_opaque_s6_d1
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 7
- #define _DMODE 1
- #define FUNCNAME draw_sprite_flipx_opaque_s7_d1
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 0
- #define _DMODE 2
- #define FUNCNAME draw_sprite_flipx_opaque_s0_d2
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 1
- #define _DMODE 2
- #define FUNCNAME draw_sprite_flipx_opaque_s1_d2
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 2
- #define _DMODE 2
- #define FUNCNAME draw_sprite_flipx_opaque_s2_d2
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 3
- #define _DMODE 2
- #define FUNCNAME draw_sprite_flipx_opaque_s3_d2
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 4
- #define _DMODE 2
- #define FUNCNAME draw_sprite_flipx_opaque_s4_d2
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 5
- #define _DMODE 2
- #define FUNCNAME draw_sprite_flipx_opaque_s5_d2
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 6
- #define _DMODE 2
- #define FUNCNAME draw_sprite_flipx_opaque_s6_d2
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 7
- #define _DMODE 2
- #define FUNCNAME draw_sprite_flipx_opaque_s7_d2
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 0
- #define _DMODE 3
- #define FUNCNAME draw_sprite_flipx_opaque_s0_d3
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 1
- #define _DMODE 3
- #define FUNCNAME draw_sprite_flipx_opaque_s1_d3
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 2
- #define _DMODE 3
- #define FUNCNAME draw_sprite_flipx_opaque_s2_d3
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 3
- #define _DMODE 3
- #define FUNCNAME draw_sprite_flipx_opaque_s3_d3
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 4
- #define _DMODE 3
- #define FUNCNAME draw_sprite_flipx_opaque_s4_d3
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 5
- #define _DMODE 3
- #define FUNCNAME draw_sprite_flipx_opaque_s5_d3
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 6
- #define _DMODE 3
- #define FUNCNAME draw_sprite_flipx_opaque_s6_d3
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 7
- #define _DMODE 3
- #define FUNCNAME draw_sprite_flipx_opaque_s7_d3
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 0
- #define _DMODE 4
- #define FUNCNAME draw_sprite_flipx_opaque_s0_d4
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 1
- #define _DMODE 4
- #define FUNCNAME draw_sprite_flipx_opaque_s1_d4
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 2
- #define _DMODE 4
- #define FUNCNAME draw_sprite_flipx_opaque_s2_d4
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 3
- #define _DMODE 4
- #define FUNCNAME draw_sprite_flipx_opaque_s3_d4
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 4
- #define _DMODE 4
- #define FUNCNAME draw_sprite_flipx_opaque_s4_d4
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 5
- #define _DMODE 4
- #define FUNCNAME draw_sprite_flipx_opaque_s5_d4
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 6
- #define _DMODE 4
- #define FUNCNAME draw_sprite_flipx_opaque_s6_d4
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 7
- #define _DMODE 4
- #define FUNCNAME draw_sprite_flipx_opaque_s7_d4
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 0
- #define _DMODE 5
- #define FUNCNAME draw_sprite_flipx_opaque_s0_d5
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 1
- #define _DMODE 5
- #define FUNCNAME draw_sprite_flipx_opaque_s1_d5
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 2
- #define _DMODE 5
- #define FUNCNAME draw_sprite_flipx_opaque_s2_d5
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 3
- #define _DMODE 5
- #define FUNCNAME draw_sprite_flipx_opaque_s3_d5
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 4
- #define _DMODE 5
- #define FUNCNAME draw_sprite_flipx_opaque_s4_d5
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 5
- #define _DMODE 5
- #define FUNCNAME draw_sprite_flipx_opaque_s5_d5
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 6
- #define _DMODE 5
- #define FUNCNAME draw_sprite_flipx_opaque_s6_d5
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 7
- #define _DMODE 5
- #define FUNCNAME draw_sprite_flipx_opaque_s7_d5
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 0
- #define _DMODE 6
- #define FUNCNAME draw_sprite_flipx_opaque_s0_d6
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 1
- #define _DMODE 6
- #define FUNCNAME draw_sprite_flipx_opaque_s1_d6
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 2
- #define _DMODE 6
- #define FUNCNAME draw_sprite_flipx_opaque_s2_d6
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 3
- #define _DMODE 6
- #define FUNCNAME draw_sprite_flipx_opaque_s3_d6
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 4
- #define _DMODE 6
- #define FUNCNAME draw_sprite_flipx_opaque_s4_d6
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 5
- #define _DMODE 6
- #define FUNCNAME draw_sprite_flipx_opaque_s5_d6
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 6
- #define _DMODE 6
- #define FUNCNAME draw_sprite_flipx_opaque_s6_d6
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 7
- #define _DMODE 6
- #define FUNCNAME draw_sprite_flipx_opaque_s7_d6
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 0
- #define _DMODE 7
- #define FUNCNAME draw_sprite_flipx_opaque_s0_d7
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 1
- #define _DMODE 7
- #define FUNCNAME draw_sprite_flipx_opaque_s1_d7
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 2
- #define _DMODE 7
- #define FUNCNAME draw_sprite_flipx_opaque_s2_d7
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 3
- #define _DMODE 7
- #define FUNCNAME draw_sprite_flipx_opaque_s3_d7
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 4
- #define _DMODE 7
- #define FUNCNAME draw_sprite_flipx_opaque_s4_d7
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 5
- #define _DMODE 7
- #define FUNCNAME draw_sprite_flipx_opaque_s5_d7
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 6
- #define _DMODE 7
- #define FUNCNAME draw_sprite_flipx_opaque_s6_d7
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #define _SMODE 7
- #define _DMODE 7
- #define FUNCNAME draw_sprite_flipx_opaque_s7_d7
- #include "video/csh3blit.inc"
- #undef FUNCNAME
- #undef _SMODE
- #undef _DMODE
- #undef BLENDED
- #undef TRANSPARENT
- #undef FLIPX
- #undef TINT
- INLINE UINT16 READ_NEXT_WORD(offs_t *addr)
- {
- UINT16 data = cavesh3_ram16_copy[((*addr&(0x7fffff))>>1)^3]; // this probably needs to be made endian safe tho
- *addr += 2;
- return data;
- }
- INLINE UINT16 COPY_NEXT_WORD(address_space &space, offs_t *addr)
- {
- UINT16 data = cavesh3_ram16[((*addr&(0x7fffff))>>1)^3]; // this probably needs to be made endian safe tho
- cavesh3_ram16_copy[((*addr&(0x7fffff))>>1)^3] = data;
- *addr += 2;
- return data;
- }
- INLINE void cavesh_gfx_upload_shadow_copy(address_space &space, offs_t *addr)
- {
- UINT32 x,y, dimx,dimy;
- COPY_NEXT_WORD(space, addr);
- COPY_NEXT_WORD(space, addr);
- COPY_NEXT_WORD(space, addr);
- COPY_NEXT_WORD(space, addr);
- COPY_NEXT_WORD(space, addr);
- COPY_NEXT_WORD(space, addr);
- dimx = (COPY_NEXT_WORD(space, addr) & 0x1fff) + 1;
- dimy = (COPY_NEXT_WORD(space, addr) & 0x0fff) + 1;
- for (y = 0; y < dimy; y++)
- for (x = 0; x < dimx; x++)
- COPY_NEXT_WORD(space, addr);
- }
- INLINE void cavesh_gfx_upload(offs_t *addr)
- {
- UINT32 x,y, dst_x_start,dst_y_start, dimx,dimy;
- UINT32 *dst;
- // 0x20000000
- READ_NEXT_WORD(addr);
- READ_NEXT_WORD(addr);
- // 0x99999999
- READ_NEXT_WORD(addr);
- READ_NEXT_WORD(addr);
- dst_x_start = READ_NEXT_WORD(addr);
- dst_y_start = READ_NEXT_WORD(addr);
- dst_x_start &= 0x1fff;
- dst_y_start &= 0x0fff;
- dimx = (READ_NEXT_WORD(addr) & 0x1fff) + 1;
- dimy = (READ_NEXT_WORD(addr) & 0x0fff) + 1;
- for (y = 0; y < dimy; y++)
- {
- dst = &cavesh_bitmaps->pix32(dst_y_start + y);
- dst += dst_x_start;
- for (x = 0; x < dimx; x++)
- {
- UINT16 pendat = READ_NEXT_WORD(addr);
- // real hw would upload the gfxword directly, but our VRAM is 32-bit, so convert it.
- *dst++ = ((pendat&0x8000)<<14) | ((pendat&0x7c00)<<9) | ((pendat&0x03e0)<<6) | ((pendat&0x001f)<<3); // --t- ---- rrrr r--- gggg g--- bbbb b--- format
- }
- }
- }
- #define draw_params cavesh_bitmaps, &cavesh_clip, &cavesh_bitmaps->pix32(0,0), src_x,src_y, x,y, dimx,dimy, flipy, s_alpha, d_alpha, &tint_clr
- typedef const void (*caveblitfunction)(bitmap_rgb32 *,
- const rectangle *,
- UINT32 *, /* gfx */
- int , /* src_x */
- int , /* src_y */
- int , /* dst_x_start */
- int , /* dst_y_start */
- int , /* dimx */
- int , /* dimy */
- int , /* flipy */
- const UINT8 , /* s_alpha */
- const UINT8 , /* d_alpha */
- clr_t * );
- caveblitfunction cave_blit_funcs[] =
- {
- draw_sprite_s0_d0, draw_sprite_s1_d0, draw_sprite_s2_d0, draw_sprite_s3_d0, draw_sprite_s4_d0, draw_sprite_s5_d0, draw_sprite_s6_d0, draw_sprite_s7_d0,
- draw_sprite_s0_d1, draw_sprite_s1_d1, draw_sprite_s2_d1, draw_sprite_s3_d1, draw_sprite_s4_d1, draw_sprite_s5_d1, draw_sprite_s6_d1, draw_sprite_s7_d1,
- draw_sprite_s0_d2, draw_sprite_s1_d2, draw_sprite_s2_d2, draw_sprite_s3_d2, draw_sprite_s4_d2, draw_sprite_s5_d2, draw_sprite_s6_d2, draw_sprite_s7_d2,
- draw_sprite_s0_d3, draw_sprite_s1_d3, draw_sprite_s2_d3, draw_sprite_s3_d3, draw_sprite_s4_d3, draw_sprite_s5_d3, draw_sprite_s6_d3, draw_sprite_s7_d3,
- draw_sprite_s0_d4, draw_sprite_s1_d4, draw_sprite_s2_d4, draw_sprite_s3_d4, draw_sprite_s4_d4, draw_sprite_s5_d4, draw_sprite_s6_d4, draw_sprite_s7_d4,
- draw_sprite_s0_d5, draw_sprite_s1_d5, draw_sprite_s2_d5, draw_sprite_s3_d5, draw_sprite_s4_d5, draw_sprite_s5_d5, draw_sprite_s6_d5, draw_sprite_s7_d5,
- draw_sprite_s0_d6, draw_sprite_s1_d6, draw_sprite_s2_d6, draw_sprite_s3_d6, draw_sprite_s4_d6, draw_sprite_s5_d6, draw_sprite_s6_d6, draw_sprite_s7_d6,
- draw_sprite_s0_d7, draw_sprite_s1_d7, draw_sprite_s2_d7, draw_sprite_s3_d7, draw_sprite_s4_d7, draw_sprite_s5_d7, draw_sprite_s6_d7, draw_sprite_s7_d7,
- };
- caveblitfunction cave_opaque_blit_funcs[] =
- {
- draw_sprite_opaque_s0_d0, draw_sprite_opaque_s1_d0, draw_sprite_opaque_s2_d0, draw_sprite_opaque_s3_d0, draw_sprite_opaque_s4_d0, draw_sprite_opaque_s5_d0, draw_sprite_opaque_s6_d0, draw_sprite_opaque_s7_d0,
- draw_sprite_opaque_s0_d1, draw_sprite_opaque_s1_d1, draw_sprite_opaque_s2_d1, draw_sprite_opaque_s3_d1, draw_sprite_opaque_s4_d1, draw_sprite_opaque_s5_d1, draw_sprite_opaque_s6_d1, draw_sprite_opaque_s7_d1,
- draw_sprite_opaque_s0_d2, draw_sprite_opaque_s1_d2, draw_sprite_opaque_s2_d2, draw_sprite_opaque_s3_d2, draw_sprite_opaque_s4_d2, draw_sprite_opaque_s5_d2, draw_sprite_opaque_s6_d2, draw_sprite_opaque_s7_d2,
- draw_sprite_opaque_s0_d3, draw_sprite_opaque_s1_d3, draw_sprite_opaque_s2_d3, draw_sprite_opaque_s3_d3, draw_sprite_opaque_s4_d3, draw_sprite_opaque_s5_d3, draw_sprite_opaque_s6_d3, draw_sprite_opaque_s7_d3,
- draw_sprite_opaque_s0_d4, draw_sprite_opaque_s1_d4, draw_sprite_opaque_s2_d4, draw_sprite_opaque_s3_d4, draw_sprite_opaque_s4_d4, draw_sprite_opaque_s5_d4, draw_sprite_opaque_s6_d4, draw_sprite_opaque_s7_d4,
- draw_sprite_opaque_s0_d5, draw_sprite_opaque_s1_d5, draw_sprite_opaque_s2_d5, draw_sprite_opaque_s3_d5, draw_sprite_opaque_s4_d5, draw_sprite_opaque_s5_d5, draw_sprite_opaque_s6_d5, draw_sprite_opaque_s7_d5,
- draw_sprite_opaque_s0_d6, draw_sprite_opaque_s1_d6, draw_sprite_opaque_s2_d6, draw_sprite_opaque_s3_d6, draw_sprite_opaque_s4_d6, draw_sprite_opaque_s5_d6, draw_sprite_opaque_s6_d6, draw_sprite_opaque_s7_d6,
- draw_sprite_opaque_s0_d7, draw_sprite_opaque_s1_d7, draw_sprite_opaque_s2_d7, draw_sprite_opaque_s3_d7, draw_sprite_opaque_s4_d7, draw_sprite_opaque_s5_d7, draw_sprite_opaque_s6_d7, draw_sprite_opaque_s7_d7,
- };
- caveblitfunction cave_flipx_blit_funcs[] =
- {
- draw_sprite_flipx_s0_d0, draw_sprite_flipx_s1_d0, draw_sprite_flipx_s2_d0, draw_sprite_flipx_s3_d0, draw_sprite_flipx_s4_d0, draw_sprite_flipx_s5_d0, draw_sprite_flipx_s6_d0, draw_sprite_flipx_s7_d0,
- draw_sprite_flipx_s0_d1, draw_sprite_flipx_s1_d1, draw_sprite_flipx_s2_d1, draw_sprite_flipx_s3_d1, draw_sprite_flipx_s4_d1, draw_sprite_flipx_s5_d1, draw_sprite_flipx_s6_d1, draw_sprite_flipx_s7_d1,
- draw_sprite_flipx_s0_d2, draw_sprite_flipx_s1_d2, draw_sprite_flipx_s2_d2, draw_sprite_flipx_s3_d2, draw_sprite_flipx_s4_d2, draw_sprite_flipx_s5_d2, draw_sprite_flipx_s6_d2, draw_sprite_flipx_s7_d2,
- draw_sprite_flipx_s0_d3, draw_sprite_flipx_s1_d3, draw_sprite_flipx_s2_d3, draw_sprite_flipx_s3_d3, draw_sprite_flipx_s4_d3, draw_sprite_flipx_s5_d3, draw_sprite_flipx_s6_d3, draw_sprite_flipx_s7_d3,
- draw_sprite_flipx_s0_d4, draw_sprite_flipx_s1_d4, draw_sprite_flipx_s2_d4, draw_sprite_flipx_s3_d4, draw_sprite_flipx_s4_d4, draw_sprite_flipx_s5_d4, draw_sprite_flipx_s6_d4, draw_sprite_flipx_s7_d4,
- draw_sprite_flipx_s0_d5, draw_sprite_flipx_s1_d5, draw_sprite_flipx_s2_d5, draw_sprite_flipx_s3_d5, draw_sprite_flipx_s4_d5, draw_sprite_flipx_s5_d5, draw_sprite_flipx_s6_d5, draw_sprite_flipx_s7_d5,
- draw_sprite_flipx_s0_d6, draw_sprite_flipx_s1_d6, draw_sprite_flipx_s2_d6, draw_sprite_flipx_s3_d6, draw_sprite_flipx_s4_d6, draw_sprite_flipx_s5_d6, draw_sprite_flipx_s6_d6, draw_sprite_flipx_s7_d6,
- draw_sprite_flipx_s0_d7, draw_sprite_flipx_s1_d7, draw_sprite_flipx_s2_d7, draw_sprite_flipx_s3_d7, draw_sprite_flipx_s4_d7, draw_sprite_flipx_s5_d7, draw_sprite_flipx_s6_d7, draw_sprite_flipx_s7_d7,
- };
- caveblitfunction cave_flipx_opaque_blit_funcs[] =
- {
- draw_sprite_flipx_opaque_s0_d0, draw_sprite_flipx_opaque_s1_d0, draw_sprite_flipx_opaque_s2_d0, draw_sprite_flipx_opaque_s3_d0, draw_sprite_flipx_opaque_s4_d0, draw_sprite_flipx_opaque_s5_d0, draw_sprite_flipx_opaque_s6_d0, draw_sprite_flipx_opaque_s7_d0,
- draw_sprite_flipx_opaque_s0_d1, draw_sprite_flipx_opaque_s1_d1, draw_sprite_flipx_opaque_s2_d1, draw_sprite_flipx_opaque_s3_d1, draw_sprite_flipx_opaque_s4_d1, draw_sprite_flipx_opaque_s5_d1, draw_sprite_flipx_opaque_s6_d1, draw_sprite_flipx_opaque_s7_d1,
- draw_sprite_flipx_opaque_s0_d2, draw_sprite_flipx_opaque_s1_d2, draw_sprite_flipx_opaque_s2_d2, draw_sprite_flipx_opaque_s3_d2, draw_sprite_flipx_opaque_s4_d2, draw_sprite_flipx_opaque_s5_d2, draw_sprite_flipx_opaque_s6_d2, draw_sprite_flipx_opaque_s7_d2,
- draw_sprite_flipx_opaque_s0_d3, draw_sprite_flipx_opaque_s1_d3, draw_sprite_flipx_opaque_s2_d3, draw_sprite_flipx_opaque_s3_d3, draw_sprite_flipx_opaque_s4_d3, draw_sprite_flipx_opaque_s5_d3, draw_sprite_flipx_opaque_s6_d3, draw_sprite_flipx_opaque_s7_d3,
- draw_sprite_flipx_opaque_s0_d4, draw_sprite_flipx_opaque_s1_d4, draw_sprite_flipx_opaque_s2_d4, draw_sprite_flipx_opaque_s3_d4, draw_sprite_flipx_opaque_s4_d4, draw_sprite_flipx_opaque_s5_d4, draw_sprite_flipx_opaque_s6_d4, draw_sprite_flipx_opaque_s7_d4,
- draw_sprite_flipx_opaque_s0_d5, draw_sprite_flipx_opaque_s1_d5, draw_sprite_flipx_opaque_s2_d5, draw_sprite_flipx_opaque_s3_d5, draw_sprite_flipx_opaque_s4_d5, draw_sprite_flipx_opaque_s5_d5, draw_sprite_flipx_opaque_s6_d5, draw_sprite_flipx_opaque_s7_d5,
- draw_sprite_flipx_opaque_s0_d6, draw_sprite_flipx_opaque_s1_d6, draw_sprite_flipx_opaque_s2_d6, draw_sprite_flipx_opaque_s3_d6, draw_sprite_flipx_opaque_s4_d6, draw_sprite_flipx_opaque_s5_d6, draw_sprite_flipx_opaque_s6_d6, draw_sprite_flipx_opaque_s7_d6,
- draw_sprite_flipx_opaque_s0_d7, draw_sprite_flipx_opaque_s1_d7, draw_sprite_flipx_opaque_s2_d7, draw_sprite_flipx_opaque_s3_d7, draw_sprite_flipx_opaque_s4_d7, draw_sprite_flipx_opaque_s5_d7, draw_sprite_flipx_opaque_s6_d7, draw_sprite_flipx_opaque_s7_d7,
- };
- caveblitfunction cave_notint_blit_funcs[] =
- {
- draw_sprite_notint_s0_d0, draw_sprite_notint_s1_d0, draw_sprite_notint_s2_d0, draw_sprite_notint_s3_d0, draw_sprite_notint_s4_d0, draw_sprite_notint_s5_d0, draw_sprite_notint_s6_d0, draw_sprite_notint_s7_d0,
- draw_sprite_notint_s0_d1, draw_sprite_notint_s1_d1, draw_sprite_notint_s2_d1, draw_sprite_notint_s3_d1, draw_sprite_notint_s4_d1, draw_sprite_notint_s5_d1, draw_sprite_notint_s6_d1, draw_sprite_notint_s7_d1,
- draw_sprite_notint_s0_d2, draw_sprite_notint_s1_d2, draw_sprite_notint_s2_d2, draw_sprite_notint_s3_d2, draw_sprite_notint_s4_d2, draw_sprite_notint_s5_d2, draw_sprite_notint_s6_d2, draw_sprite_notint_s7_d2,
- draw_sprite_notint_s0_d3, draw_sprite_notint_s1_d3, draw_sprite_notint_s2_d3, draw_sprite_notint_s3_d3, draw_sprite_notint_s4_d3, draw_sprite_notint_s5_d3, draw_sprite_notint_s6_d3, draw_sprite_notint_s7_d3,
- draw_sprite_notint_s0_d4, draw_sprite_notint_s1_d4, draw_sprite_notint_s2_d4, draw_sprite_notint_s3_d4, draw_sprite_notint_s4_d4, draw_sprite_notint_s5_d4, draw_sprite_notint_s6_d4, draw_sprite_notint_s7_d4,
- draw_sprite_notint_s0_d5, draw_sprite_notint_s1_d5, draw_sprite_notint_s2_d5, draw_sprite_notint_s3_d5, draw_sprite_notint_s4_d5, draw_sprite_notint_s5_d5, draw_sprite_notint_s6_d5, draw_sprite_notint_s7_d5,
- draw_sprite_notint_s0_d6, draw_sprite_notint_s1_d6, draw_sprite_notint_s2_d6, draw_sprite_notint_s3_d6, draw_sprite_notint_s4_d6, draw_sprite_notint_s5_d6, draw_sprite_notint_s6_d6, draw_sprite_notint_s7_d6,
- draw_sprite_notint_s0_d7, draw_sprite_notint_s1_d7, draw_sprite_notint_s2_d7, draw_sprite_notint_s3_d7, draw_sprite_notint_s4_d7, draw_sprite_notint_s5_d7, draw_sprite_notint_s6_d7, draw_sprite_notint_s7_d7,
- };
- caveblitfunction cave_notint_opaque_blit_funcs[] =
- {
- draw_sprite_notint_opaque_s0_d0, draw_sprite_notint_opaque_s1_d0, draw_sprite_notint_opaque_s2_d0, draw_sprite_notint_opaque_s3_d0, draw_sprite_notint_opaque_s4_d0, draw_sprite_notint_opaque_s5_d0, draw_sprite_notint_opaque_s6_d0, draw_sprite_notint_opaque_s7_d0,
- draw_sprite_notint_opaque_s0_d1, draw_sprite_notint_opaque_s1_d1, draw_sprite_notint_opaque_s2_d1, draw_sprite_notint_opaque_s3_d1, draw_sprite_notint_opaque_s4_d1, draw_sprite_notint_opaque_s5_d1, draw_sprite_notint_opaque_s6_d1, draw_sprite_notint_opaque_s7_d1,
- draw_sprite_notint_opaque_s0_d2, draw_sprite_notint_opaque_s1_d2, draw_sprite_notint_opaque_s2_d2, draw_sprite_notint_opaque_s3_d2, draw_sprite_notint_opaque_s4_d2, draw_sprite_notint_opaque_s5_d2, draw_sprite_notint_opaque_s6_d2, draw_sprite_notint_opaque_s7_d2,
- draw_sprite_notint_opaque_s0_d3, draw_sprite_notint_opaque_s1_d3, draw_sprite_notint_opaque_s2_d3, draw_sprite_notint_opaque_s3_d3, draw_sprite_notint_opaque_s4_d3, draw_sprite_notint_opaque_s5_d3, draw_sprite_notint_opaque_s6_d3, draw_sprite_notint_opaque_s7_d3,
- draw_sprite_notint_opaque_s0_d4, draw_sprite_notint_opaque_s1_d4, draw_sprite_notint_opaque_s2_d4, draw_sprite_notint_opaque_s3_d4, draw_sprite_notint_opaque_s4_d4, draw_sprite_notint_opaque_s5_d4, draw_sprite_notint_opaque_s6_d4, draw_sprite_notint_opaque_s7_d4,
- draw_sprite_notint_opaque_s0_d5, draw_sprite_notint_opaque_s1_d5, draw_sprite_notint_opaque_s2_d5, draw_sprite_notint_opaque_s3_d5, draw_sprite_notint_opaque_s4_d5, draw_sprite_notint_opaque_s5_d5, draw_sprite_notint_opaque_s6_d5, draw_sprite_notint_opaque_s7_d5,
- draw_sprite_notint_opaque_s0_d6, draw_sprite_notint_opaque_s1_d6, draw_sprite_notint_opaque_s2_d6, draw_sprite_notint_opaque_s3_d6, draw_sprite_notint_opaque_s4_d6, draw_sprite_notint_opaque_s5_d6, draw_sprite_notint_opaque_s6_d6, draw_sprite_notint_opaque_s7_d6,
- draw_sprite_notint_opaque_s0_d7, draw_sprite_notint_opaque_s1_d7, draw_sprite_notint_opaque_s2_d7, draw_sprite_notint_opaque_s3_d7, draw_sprite_notint_opaque_s4_d7, draw_sprite_notint_opaque_s5_d7, draw_sprite_notint_opaque_s6_d7, draw_sprite_notint_opaque_s7_d7,
- };
- caveblitfunction cave_notint_flipx_blit_funcs[] =
- {
- draw_sprite_notint_flipx_s0_d0, draw_sprite_notint_flipx_s1_d0, draw_sprite_notint_flipx_s2_d0, draw_sprite_notint_flipx_s3_d0, draw_sprite_notint_flipx_s4_d0, draw_sprite_notint_flipx_s5_d0, draw_sprite_notint_flipx_s6_d0, draw_sprite_notint_flipx_s7_d0,
- draw_sprite_notint_flipx_s0_d1, draw_sprite_notint_flipx_s1_d1, draw_sprite_notint_flipx_s2_d1, draw_sprite_notint_flipx_s3_d1, draw_sprite_notint_flipx_s4_d1, draw_sprite_notint_flipx_s5_d1, draw_sprite_notint_flipx_s6_d1, draw_sprite_notint_flipx_s7_d1,
- draw_sprite_notint_flipx_s0_d2, draw_sprite_notint_flipx_s1_d2, draw_sprite_notint_flipx_s2_d2, draw_sprite_notint_flipx_s3_d2, draw_sprite_notint_flipx_s4_d2, draw_sprite_notint_flipx_s5_d2, draw_sprite_notint_flipx_s6_d2, draw_sprite_notint_flipx_s7_d2,
- draw_sprite_notint_flipx_s0_d3, draw_sprite_notint_flipx_s1_d3, draw_sprite_notint_flipx_s2_d3, draw_sprite_notint_flipx_s3_d3, draw_sprite_notint_flipx_s4_d3, draw_sprite_notint_flipx_s5_d3, draw_sprite_notint_flipx_s6_d3, draw_sprite_notint_flipx_s7_d3,
- draw_sprite_notint_flipx_s0_d4, draw_sprite_notint_flipx_s1_d4, draw_sprite_notint_flipx_s2_d4, draw_sprite_notint_flipx_s3_d4, draw_sprite_notint_flipx_s4_d4, draw_sprite_notint_flipx_s5_d4, draw_sprite_notint_flipx_s6_d4, draw_sprite_notint_flipx_s7_d4,
- draw_sprite_notint_flipx_s0_d5, draw_sprite_notint_flipx_s1_d5, draw_sprite_notint_flipx_s2_d5, draw_sprite_notint_flipx_s3_d5, draw_sprite_notint_flipx_s4_d5, draw_sprite_notint_flipx_s5_d5, draw_sprite_notint_flipx_s6_d5, draw_sprite_notint_flipx_s7_d5,
- draw_sprite_notint_flipx_s0_d6, draw_sprite_notint_flipx_s1_d6, draw_sprite_notint_flipx_s2_d6, draw_sprite_notint_flipx_s3_d6, draw_sprite_notint_flipx_s4_d6, draw_sprite_notint_flipx_s5_d6, draw_sprite_notint_flipx_s6_d6, draw_sprite_notint_flipx_s7_d6,
- draw_sprite_notint_flipx_s0_d7, draw_sprite_notint_flipx_s1_d7, draw_sprite_notint_flipx_s2_d7, draw_sprite_notint_flipx_s3_d7, draw_sprite_notint_flipx_s4_d7, draw_sprite_notint_flipx_s5_d7, draw_sprite_notint_flipx_s6_d7, draw_sprite_notint_flipx_s7_d7,
- };
- caveblitfunction cave_notint_flipx_opaque_blit_funcs[] =
- {
- draw_sprite_notint_flipx_opaque_s0_d0, draw_sprite_notint_flipx_opaque_s1_d0, draw_sprite_notint_flipx_opaque_s2_d0, draw_sprite_notint_flipx_opaque_s3_d0, draw_sprite_notint_flipx_opaque_s4_d0, draw_sprite_notint_flipx_opaque_s5_d0, draw_sprite_notint_flipx_opaque_s6_d0, draw_sprite_notint_flipx_opaque_s7_d0,
- draw_sprite_notint_flipx_opaque_s0_d1, draw_sprite_notint_flipx_opaque_s1_d1, draw_sprite_notint_flipx_opaque_s2_d1, draw_sprite_notint_flipx_opaque_s3_d1, draw_sprite_notint_flipx_opaque_s4_d1, draw_sprite_notint_flipx_opaque_s5_d1, draw_sprite_notint_flipx_opaque_s6_d1, draw_sprite_notint_flipx_opaque_s7_d1,
- draw_sprite_notint_flipx_opaque_s0_d2, draw_sprite_notint_flipx_opaque_s1_d2, draw_sprite_notint_flipx_opaque_s2_d2, draw_sprite_notint_flipx_opaque_s3_d2, draw_sprite_notint_flipx_opaque_s4_d2, draw_sprite_notint_flipx_opaque_s5_d2, draw_sprite_notint_flipx_opaque_s6_d2, draw_sprite_notint_flipx_opaque_s7_d2,
- draw_sprite_notint_flipx_opaque_s0_d3, draw_sprite_notint_flipx_opaque_s1_d3, draw_sprite_notint_flipx_opaque_s2_d3, draw_sprite_notint_flipx_opaque_s3_d3, draw_sprite_notint_flipx_opaque_s4_d3, draw_sprite_notint_flipx_opaque_s5_d3, draw_sprite_notint_flipx_opaque_s6_d3, draw_sprite_notint_flipx_opaque_s7_d3,
- draw_sprite_notint_flipx_opaque_s0_d4, draw_sprite_notint_flipx_opaque_s1_d4, draw_sprite_notint_flipx_opaque_s2_d4, draw_sprite_notint_flipx_opaque_s3_d4, draw_sprite_notint_flipx_opaque_s4_d4, draw_sprite_notint_flipx_opaque_s5_d4, draw_sprite_notint_flipx_opaque_s6_d4, draw_sprite_notint_flipx_opaque_s7_d4,
- draw_sprite_notint_flipx_opaque_s0_d5, draw_sprite_notint_flipx_opaque_s1_d5, draw_sprite_notint_flipx_opaque_s2_d5, draw_sprite_notint_flipx_opaque_s3_d5, draw_sprite_notint_flipx_opaque_s4_d5, draw_sprite_notint_flipx_opaque_s5_d5, draw_sprite_notint_flipx_opaque_s6_d5, draw_sprite_notint_flipx_opaque_s7_d5,
- draw_sprite_notint_flipx_opaque_s0_d6, draw_sprite_notint_flipx_opaque_s1_d6, draw_sprite_notint_flipx_opaque_s2_d6, draw_sprite_notint_flipx_opaque_s3_d6, draw_sprite_notint_flipx_opaque_s4_d6, draw_sprite_notint_flipx_opaque_s5_d6, draw_sprite_notint_flipx_opaque_s6_d6, draw_sprite_notint_flipx_opaque_s7_d6,
- draw_sprite_notint_flipx_opaque_s0_d7, draw_sprite_notint_flipx_opaque_s1_d7, draw_sprite_notint_flipx_opaque_s2_d7, draw_sprite_notint_flipx_opaque_s3_d7, draw_sprite_notint_flipx_opaque_s4_d7, draw_sprite_notint_flipx_opaque_s5_d7, draw_sprite_notint_flipx_opaque_s6_d7, draw_sprite_notint_flipx_opaque_s7_d7,
- };
- INLINE void cavesh_gfx_draw_shadow_copy(address_space &space, offs_t *addr, int cliptype)
- {
- COPY_NEXT_WORD(space, addr);
- COPY_NEXT_WORD(space, addr);
- COPY_NEXT_WORD(space, addr);
- COPY_NEXT_WORD(space, addr);
- COPY_NEXT_WORD(space, addr);
- COPY_NEXT_WORD(space, addr);
- UINT16 w = COPY_NEXT_WORD(space, addr);
- UINT16 h = COPY_NEXT_WORD(space, addr);
- COPY_NEXT_WORD(space, addr);
- COPY_NEXT_WORD(space, addr);
- // todo, calcualte clipping.
- cave_blit_delay += w*h;
- }
- INLINE void cavesh_gfx_draw(offs_t *addr)
- {
- int x, y, dimx,dimy, flipx, flipy;
- int trans, blend, s_mode, d_mode;
- clr_t tint_clr;
- int tinted = 0;
- UINT16 attr = READ_NEXT_WORD(addr);
- UINT16 alpha = READ_NEXT_WORD(addr);
- UINT16 src_x = READ_NEXT_WORD(addr);
- UINT16 src_y = READ_NEXT_WORD(addr);
- UINT16 dst_x_start = READ_NEXT_WORD(addr);
- UINT16 dst_y_start = READ_NEXT_WORD(addr);
- UINT16 w = READ_NEXT_WORD(addr);
- UINT16 h = READ_NEXT_WORD(addr);
- UINT16 tint_r = READ_NEXT_WORD(addr);
- UINT16 tint_gb = READ_NEXT_WORD(addr);
- // 0: +alpha
- // 1: +source
- // 2: +dest
- // 3: *
- // 4: -alpha
- // 5: -source
- // 6: -dest
- // 7: *
- d_mode = attr & 0x0007;
- s_mode = (attr & 0x0070) >> 4;
- trans = attr & 0x0100;
- blend = attr & 0x0200;
- flipy = attr & 0x0400;
- flipx = attr & 0x0800;
- const UINT8 d_alpha = ((alpha & 0x00ff))>>3;
- const UINT8 s_alpha = ((alpha & 0xff00)>>8)>>3;
- src_x = src_x & 0x1fff;
- src_y = src_y & 0x0fff;
- x = (dst_x_start & 0x7fff) - (dst_x_start & 0x8000);
- y = (dst_y_start & 0x7fff) - (dst_y_start & 0x8000);
- dimx = (w & 0x1fff) + 1;
- dimy = (h & 0x0fff) + 1;
- // convert parameters to clr
- tint_to_clr(tint_r & 0x00ff, (tint_gb >> 8) & 0xff, tint_gb & 0xff, &tint_clr);
- /* interestingly this gets set to 0x20 for 'normal' not 0x1f */
- if (tint_clr.r!=0x20)
- tinted = 1;
- if (tint_clr.g!=0x20)
- tinted = 1;
- if (tint_clr.b!=0x20)
- tinted = 1;
- // surprisingly frequent, need to verify if it produces a worthwhile speedup tho.
- if ((s_mode==0 && s_alpha==0x1f) && (d_mode==4 && d_alpha==0x1f))
- blend = 0;
- if (tinted)
- {
- if (!flipx)
- {
- if (trans)
- {
- if (!blend)
- draw_sprite_plain(draw_params);
- else
- cave_blit_funcs[s_mode | (d_mode<<3)](draw_params);
- }
- else
- {
- if (!blend)
- draw_sprite_opaque_plain(draw_params);
- else
- cave_opaque_blit_funcs[s_mode | (d_mode<<3)](draw_params);
- }
- }
- else // flipx
- {
- if (trans)
- {
- if (!blend)
- draw_sprite_flipx_plain(draw_params);
- else
- cave_flipx_blit_funcs[s_mode | (d_mode<<3)](draw_params);
- }
- else
- {
- if (!blend)
- draw_sprite_flipx_opaque_plain(draw_params);
- else
- cave_flipx_opaque_blit_funcs[s_mode | (d_mode<<3)](draw_params);
- }
- }
- }
- else
- {
- if (blend==0 && tinted==0)
- {
- if (!flipx)
- {
- if (trans)
- draw_sprite_notint_simple(draw_params);
- else
- draw_sprite_notint_opaque_simple(draw_params);
- }
- else
- {
- if (trans)
- draw_sprite_notint_flipx_simple(draw_params);
- else
- draw_sprite_notint_flipx_opaque_simple(draw_params);
- }
- return;
- }
- if (!flipx)
- {
- if (trans)
- {
- if (!blend)
- draw_sprite_notint_plain(draw_params);
- else
- cave_notint_blit_funcs[s_mode | (d_mode<<3)](draw_params);
- }
- else
- {
- if (!blend)
- draw_sprite_notint_opaque_plain(draw_params);
- else
- cave_notint_opaque_blit_funcs[s_mode | (d_mode<<3)](draw_params);
- }
- }
- else // flipx
- {
- if (trans)
- {
- if (!blend)
- draw_sprite_notint_flipx_plain(draw_params);
- else
- cave_notint_flipx_blit_funcs[s_mode | (d_mode<<3)](draw_params);
- }
- else
- {
- if (!blend)
- draw_sprite_notint_flipx_opaque_plain(draw_params);
- else
- cave_notint_flipx_opaque_blit_funcs[s_mode | (d_mode<<3)](draw_params);
- }
- }
- }
- }
- static void cavesh_gfx_create_shadow_copy(address_space &space)
- {
- offs_t addr = cavesh_gfx_addr & 0x1fffffff;
- UINT16 cliptype = 0;
- cavesh_clip.min_x = cavesh_gfx_scroll_1_x_shadowcopy;
- cavesh_clip.min_y = cavesh_gfx_scroll_1_y_shadowcopy;
- cavesh_clip.max_x = cavesh_clip.min_x + 320-1;
- cavesh_clip.max_y = cavesh_clip.min_y + 240-1;
- while (1)
- {
- UINT16 data = COPY_NEXT_WORD(space, &addr);
- switch( data & 0xf000 )
- {
- case 0x0000:
- case 0xf000:
- return;
- case 0xc000:
- data = COPY_NEXT_WORD(space, &addr);
- cliptype = data ? 1 : 0;
- if (cliptype)
- {
- cavesh_clip.min_x = cavesh_gfx_scroll_1_x_shadowcopy;
- cavesh_clip.min_y = cavesh_gfx_scroll_1_y_shadowcopy;
- cavesh_clip.max_x = cavesh_clip.min_x + 320-1;
- cavesh_clip.max_y = cavesh_clip.min_y + 240-1;
- }
- else
- {
- cavesh_clip.min_x = 0;
- cavesh_clip.min_y = 0;
- cavesh_clip.max_x = 0x2000-1;
- cavesh_clip.max_y = 0x1000-1;
- }
- break;
- case 0x2000:
- addr -= 2;
- cavesh_gfx_upload_shadow_copy(space, &addr);
- break;
- case 0x1000:
- addr -= 2;
- cavesh_gfx_draw_shadow_copy(space, &addr, cliptype);
- break;
- default:
- popmessage("GFX op = %04X", data);
- return;
- }
- }
- }
- // Deathsmiles has bad text with wrong clip sizes, must clip to screen size.
- static void cavesh_gfx_exec(void)
- {
- UINT16 cliptype = 0;
- offs_t addr = cavesh_gfx_addr_shadowcopy & 0x1fffffff;
- cavesh_clip.min_x = cavesh_gfx_scroll_1_x_shadowcopy;
- cavesh_clip.min_y = cavesh_gfx_scroll_1_y_shadowcopy;
- cavesh_clip.max_x = cavesh_clip.min_x + 320-1;
- cavesh_clip.max_y = cavesh_clip.min_y + 240-1;
- while (1)
- {
- UINT16 data = READ_NEXT_WORD(&addr);
- switch( data & 0xf000 )
- {
- case 0x0000:
- case 0xf000:
- return;
- case 0xc000:
- data = READ_NEXT_WORD(&addr);
- cliptype = data ? 1 : 0;
- if (cliptype)
- {
- cavesh_clip.min_x = cavesh_gfx_scroll_1_x_shadowcopy;
- cavesh_clip.min_y = cavesh_gfx_scroll_1_y_shadowcopy;
- cavesh_clip.max_x = cavesh_clip.min_x + 320-1;
- cavesh_clip.max_y = cavesh_clip.min_y + 240-1;
- }
- else
- {
- cavesh_clip.min_x = 0;
- cavesh_clip.min_y = 0;
- cavesh_clip.max_x = 0x2000-1;
- cavesh_clip.max_y = 0x1000-1;
- }
- break;
- case 0x2000:
- addr -= 2;
- cavesh_gfx_upload(&addr);
- break;
- case 0x1000:
- addr -= 2;
- cavesh_gfx_draw(&addr);
- break;
- default:
- popmessage("GFX op = %04X", data);
- return;
- }
- }
- }
- static void *blit_request_callback(void *param, int threadid)
- {
- cavesh_gfx_exec();
- return NULL;
- }
- READ32_MEMBER( cavesh3_state::cavesh_gfx_ready_r )
- {
- // ideally we want a recompiler for the CPU before we attempt to do this
- // otherwise the games get stuck in more loops waiting for the blitter and we'd
- // have to add even more idle skips all over the place ;-)
- return 0x00000010;
- }
- WRITE32_MEMBER( cavesh3_state::cavesh_gfx_exec_w )
- {
- if ( ACCESSING_BITS_0_7 )
- {
- if (data & 1)
- {
- if (this->blitter_request)
- {
- int result;
- do
- {
- result = osd_work_item_wait(this->blitter_request, 1000);
- } while (result==0);
- osd_work_item_release(this->blitter_request);
- }
- cave_blit_delay = 0;
- cavesh_gfx_create_shadow_copy(space); // create a copy of the blit list so we can safely thread it.
- if (cave_blit_delay)
- {
- this->blitter_busy = 1;
- this->cavesh3_blitter_delay_timer->adjust(attotime::from_nsec(cave_blit_delay*8)); // NOT accurate timing (currently ignored anyway)
- }
- cavesh_gfx_addr_shadowcopy = cavesh_gfx_addr;
- cavesh_gfx_scroll_0_x_shadowcopy = cavesh_gfx_scroll_0_x;
- cavesh_gfx_scroll_0_y_shadowcopy = cavesh_gfx_scroll_0_y;
- cavesh_gfx_scroll_1_x_shadowcopy = cavesh_gfx_scroll_1_x;
- cavesh_gfx_scroll_1_y_shadowcopy = cavesh_gfx_scroll_1_y;
- this->blitter_request = osd_work_item_queue(this->queue, blit_request_callback, 0, 0);
- }
- }
- }
- static SCREEN_UPDATE_RGB32( cavesh3 )
- {
- cavesh3_state *state = screen.machine().driver_data<cavesh3_state>();
- if (state->blitter_request)
- {
- int result;
- do
- {
- result = osd_work_item_wait(state->blitter_request, 1000);
- } while (result==0);
- osd_work_item_release(state->blitter_request);
- }
- int scroll_0_x, scroll_0_y;
- bitmap.fill(0, cliprect);
- scroll_0_x = -cavesh_gfx_scroll_0_x;
- scroll_0_y = -cavesh_gfx_scroll_0_y;
- copyscrollbitmap(bitmap, *cavesh_bitmaps, 1,&scroll_0_x, 1,&scroll_0_y, cliprect);
- return 0;
- }
- READ32_MEMBER( cavesh3_state::cavesh3_blitter_r )
- {
- switch (offset*4)
- {
- case 0x10:
- return cavesh_gfx_ready_r(space,offset,mem_mask);
- case 0x24:
- return 0xffffffff;
- case 0x28:
- return 0xffffffff;
- case 0x50:
- return ioport("DSW")->read();
- default:
- break;
- }
- return 0;
- }
- WRITE32_MEMBER( cavesh3_state::cavesh3_blitter_w )
- {
- switch (offset*4)
- {
- case 0x04:
- cavesh_gfx_exec_w(space,offset,data,mem_mask);
- break;
- case 0x08:
- COMBINE_DATA(&cavesh_gfx_addr);
- break;
- case 0x14:
- COMBINE_DATA(&cavesh_gfx_scroll_0_x);
- break;
- case 0x18:
- COMBINE_DATA(&cavesh_gfx_scroll_0_y);
- break;
- case 0x40:
- COMBINE_DATA(&cavesh_gfx_scroll_1_x);
- break;
- case 0x44:
- COMBINE_DATA(&cavesh_gfx_scroll_1_y);
- break;
- }
- }
- // FLASH
- #define FLASH_PAGE_SIZE (2048+64)
- UINT8 flash_page_data[FLASH_PAGE_SIZE];
- typedef enum { STATE_IDLE = 0, STATE_READ, STATE_READ_ID, STATE_READ_STATUS, STATE_BLOCK_ERASE, STATE_PAGE_PROGRAM } flash_state_t;
- //static const char *flash_state_name[] = { "IDLE", "READ", "READ_ID", "READ_STATUS", "BLOCK ERASE", "PAGE PROGRAM" };
- static flash_state_t flash_state;
- static UINT8 flash_enab;
- static UINT8 flash_cmd_seq;
- static UINT32 flash_cmd_prev;
- static UINT8 flash_addr_seq;
- static UINT8 flash_read_seq;
- static UINT16 flash_row, flash_col;
- static UINT16 flash_page_addr;
- static UINT16 flash_page_index;
- static void flash_hard_reset(running_machine &machine)
- {
- flash_state = STATE_READ;
- flash_cmd_prev = -1;
- flash_cmd_seq = 0;
- flash_addr_seq = 0;
- flash_read_seq = 0;
- flash_row = 0;
- flash_col = 0;
- memset(flash_page_data, 0, FLASH_PAGE_SIZE);
- flash_page_addr = 0;
- flash_page_index = 0;
- }
- WRITE8_MEMBER( cavesh3_state::flash_enab_w )
- {
- flash_enab = data;
- }
- static void flash_change_state(running_machine &machine, flash_state_t state)
- {
- flash_state = state;
- flash_cmd_prev = -1;
- flash_cmd_seq = 0;
- flash_read_seq = 0;
- flash_addr_seq = 0;
- }
- WRITE8_MEMBER( cavesh3_state::flash_cmd_w )
- {
- cavesh3_state *state = space.machine().driver_data<cavesh3_state>();
- if (!flash_enab)
- return;
- if (flash_cmd_prev == -1)
- {
- flash_cmd_prev = data;
- switch (data)
- {
- case 0x00: // READ
- flash_addr_seq = 0;
- break;
- case 0x60: // BLOCK ERASE
- flash_addr_seq = 0;
- break;
- case 0x70: // READ STATUS
- flash_change_state( space.machine(), STATE_READ_STATUS );
- break;
- case 0x80: // PAGE / CACHE PROGRAM
- flash_addr_seq = 0;
- // this actually seems to be set with the next 2 writes?
- flash_page_addr = 0;
- break;
- case 0x90: // READ ID
- flash_change_state( space.machine(), STATE_READ_ID );
- break;
- case 0xff: // RESET
- flash_change_state( space.machine(), STATE_IDLE );
- break;
- default:
- break;
- }
- }
- else
- {
- switch (flash_cmd_prev)
- {
- case 0x00: // READ
- if (data == 0x30)
- {
- memcpy(flash_page_data, state->flashregion + flash_row * FLASH_PAGE_SIZE, FLASH_PAGE_SIZE);
- flash_page_addr = flash_col;
- flash_page_index = flash_row;
- flash_change_state( space.machine(), STATE_READ );
- }
- break;
- case 0x60: // BLOCK ERASE
- if (data==0xd0)
- {
- flash_change_state( space.machine(), STATE_BLOCK_ERASE );
- state->flashwritemap[flash_col] |= 1;
- memset(state->flashregion + flash_col * FLASH_PAGE_SIZE, 0xff, FLASH_PAGE_SIZE);
- }
- break;
- case 0x80:
- if (data==0x10)
- {
- flash_change_state( space.machine(), STATE_PAGE_PROGRAM );
- state->flashwritemap[flash_row] |= (memcmp(state->flashregion + flash_row * FLASH_PAGE_SIZE, flash_page_data, FLASH_PAGE_SIZE) != 0);
- memcpy(state->flashregion + flash_row * FLASH_PAGE_SIZE, flash_page_data, FLASH_PAGE_SIZE);
- }
- break;
- default:
- break;
- }
- }
- }
- WRITE8_MEMBER( cavesh3_state::flash_data_w ) // Deathsmiles
- {
- if (!flash_enab)
- return;
- flash_page_data[flash_page_addr] = data;
- flash_page_addr++;
- }
- WRITE8_MEMBER( cavesh3_state::flash_addr_w )
- {
- if (!flash_enab)
- return;
- switch( flash_addr_seq++ )
- {
- case 0:
- flash_col = (flash_col & 0xff00) | data;
- break;
- case 1:
- flash_col = (flash_col & 0x00ff) | (data << 8);
- break;
- case 2:
- flash_row = (flash_row & 0xff00) | data;
- break;
- case 3:
- flash_row = (flash_row & 0x00ff) | (data << 8);
- flash_addr_seq = 0;
- break;
- default:
- break;
- }
- }
- READ8_MEMBER( cavesh3_state::flash_io_r )
- {
- UINT8 data = 0x00;
- if (!flash_enab)
- return 0xff;
- switch (flash_state)
- {
- case STATE_READ_ID:
- switch( flash_read_seq++ )
- {
- case 0:
- data = 0xEC; // Manufacturer
- break;
- case 1:
- data = 0xF1; // Device
- break;
- case 2:
- data = 0x00; // XX
- break;
- case 3:
- data = 0x15; // Flags
- flash_read_seq = 0;
- break;
- default:
- break;
- }
- break;
- case STATE_READ:
- if (flash_page_addr > FLASH_PAGE_SIZE-1)
- flash_page_addr = FLASH_PAGE_SIZE-1;
- data = flash_page_data[flash_page_addr++];
- break;
- case STATE_READ_STATUS:
- data = 0xe0;
- break;
- default:
- break;
- }
- return data;
- }
- /*READ8_MEMBER( cavesh3_state::flash_ready_r )
- {
- return 1;
- }*/
- // FLASH interface
- READ64_MEMBER( cavesh3_state::ibara_flash_port_e_r )
- {
- //return ((flash_ready_r(space, offset) ? 0x20 : 0x00)) | 0xdf;
- //return (0x20 | 0xdf);
- return 0xff;
- }
- READ8_MEMBER( cavesh3_state::ibara_flash_io_r )
- {
- switch (offset)
- {
- default:
- case 0x01:
- case 0x02:
- case 0x03:
- case 0x04:
- case 0x05:
- case 0x06:
- case 0x07:
- return 0xff;
- case 0x00:
- return flash_io_r(space,offset);
- }
- }
- WRITE8_MEMBER( cavesh3_state::ibara_flash_io_w )
- {
- switch (offset)
- {
- default:
- case 0x03:
- break;
- case 0x00:
- flash_data_w(space, offset, data);
- break;
- case 0x01:
- flash_cmd_w(space, offset, data);
- break;
- case 0x2:
- flash_addr_w(space, offset, data);
- break;
- }
- }
- // ibarablk uses the rtc to render the clock in the first attract demo
- // if this code returns bad values it has gfx corruption. the ibarablka set doesn't do this?!
- READ8_MEMBER( cavesh3_state::serial_rtc_eeprom_r )
- {
- rtc9701_device* dev = space.machine().device<rtc9701_device>("eeprom");
- switch (offset)
- {
- case 1:
- return 0xfe | dev->read_bit();
- default:
- return 0;
- }
- }
- WRITE8_MEMBER( cavesh3_state::serial_rtc_eeprom_w )
- {
- switch (offset)
- {
- case 0x01:
- ioport("EEPROMOUT")->write(data, 0xff);
- break;
- case 0x03:
- flash_enab_w(space,offset,data);
- return;
- default:
- break;
- }
- }
- /*WRITE64_MEMBER( cavesh3_state::cavesh3_nop_write )
- {
- }*/
- static ADDRESS_MAP_START( cavesh3_map, AS_PROGRAM, 64, cavesh3_state )
- //AM_RANGE(0x00000000, 0x003fffff) AM_ROM AM_REGION("maincpu", 0) AM_WRITE( cavesh3_nop_write ) // mmmbanc writes here on startup for some reason..
- AM_RANGE(0x00000000, 0x003fffff) AM_ROM AM_REGION("maincpu", 0) AM_WRITENOP // mmmbanc writes here on startup for some reason..
- /* 0x04000000, 0x07ffffff SH3 Internal Regs (including ports) */
- AM_RANGE(0x0c000000, 0x0cffffff) AM_RAM AM_SHARE("mainram") //AM_BASE_LEGACY(&cavesh3_ram)// work RAM
- AM_RANGE(0x10000000, 0x10000007) AM_READWRITE8(ibara_flash_io_r, ibara_flash_io_w, U64(0xffffffffffffffff))
- AM_RANGE(0x10400000, 0x10400007) AM_DEVREADWRITE8("ymz770", ymz770_device, read, write, U64(0xffffffffffffffff))
- AM_RANGE(0x10C00000, 0x10C00007) AM_READWRITE8(serial_rtc_eeprom_r, serial_rtc_eeprom_w, U64(0xffffffffffffffff))
- AM_RANGE(0x18000000, 0x18000057) AM_READWRITE32(cavesh3_blitter_r, cavesh3_blitter_w, U64(0xffffffffffffffff))
- AM_RANGE(0xf0000000, 0xf0ffffff) AM_RAM // mem mapped cache (sh3 internal?)
- /* 0xffffe000, 0xffffffff SH3 Internal Regs 2 */
- ADDRESS_MAP_END
- READ64_MEMBER( cavesh3_state::ibara_fpga_r )
- {
- return 0xff;
- }
- /*WRITE64_MEMBER( cavesh3_state::ibara_fpga_w )
- {
- }*/
- static ADDRESS_MAP_START( cavesh3_port, AS_IO, 64, cavesh3_state )
- AM_RANGE(SH3_PORT_C, SH3_PORT_C+7) AM_READ_PORT("PORT_C")
- AM_RANGE(SH3_PORT_D, SH3_PORT_D+7) AM_READ_PORT("PORT_D")
- AM_RANGE(SH3_PORT_E, SH3_PORT_E+7) AM_READ( ibara_flash_port_e_r )
- AM_RANGE(SH3_PORT_F, SH3_PORT_F+7) AM_READ_PORT("PORT_F")
- AM_RANGE(SH3_PORT_L, SH3_PORT_L+7) AM_READ_PORT("PORT_L")
- //AM_RANGE(SH3_PORT_J, SH3_PORT_J+7) AM_READWRITE( ibara_fpga_r, ibara_fpga_w )
- //AM_RANGE(SH3_PORT_J, SH3_PORT_J+7) AM_READWRITE( ibara_fpga_r, AM_WRITENOP )
- AM_RANGE(SH3_PORT_J, SH3_PORT_J+7) AM_READ( ibara_fpga_r )
- ADDRESS_MAP_END
- static INPUT_PORTS_START( cavesh3 )
- PORT_START("DSW") // 18000050.l (18000050.b + 3 i.e. MSB + 3, is shown as DIPSW)
- PORT_DIPNAME( 0x00000002, 0x00000000, DEF_STR( Unknown ) )
- PORT_DIPSETTING( 0x00000000, DEF_STR( Off ) )
- PORT_DIPSETTING( 0x00000002, DEF_STR( On ) )
- PORT_SERVICE( 0x00000001, IP_ACTIVE_HIGH )
- PORT_START("PORT_C")
- PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_SERVICE1 ) // Service coin
- PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_SERVICE3 ) // Test button copied here
- PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_COIN1 ) // IMPLEMENT COIN ERROR!
- PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_COIN2 )
- PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_START1 )
- PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_START2 )
- PORT_BIT( 0xc0, IP_ACTIVE_LOW, IPT_UNKNOWN )
- PORT_START("PORT_D")
- PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_PLAYER(1)
- PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_PLAYER(1)
- PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_PLAYER(1)
- PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(1)
- PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1)
- PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1)
- PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(1)
- PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_PLAYER(1)
- PORT_START("PORT_F")
- PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_SERVICE2 ) // Test Push Button
- PORT_BIT( 0xfd, IP_ACTIVE_LOW, IPT_UNKNOWN )
- PORT_START("PORT_L") // 4000134.b, 4000136.b
- PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_PLAYER(2)
- PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_PLAYER(2)
- PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_PLAYER(2)
- PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(2)
- PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2)
- PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2)
- PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(2)
- PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_PLAYER(2)
- PORT_START( "EEPROMOUT" )
- PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_OUTPUT ) PORT_WRITE_LINE_DEVICE_MEMBER("eeprom", rtc9701_device, write_bit)
- PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_OUTPUT ) PORT_WRITE_LINE_DEVICE_MEMBER("eeprom", rtc9701_device, set_clock_line)
- PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_OUTPUT ) PORT_WRITE_LINE_DEVICE_MEMBER("eeprom", rtc9701_device, set_cs_line)
- PORT_START( "EEPROMIN" )
- INPUT_PORTS_END
- #define CAVE_CPU_CLOCK 12800000 * 8
- // none of this is verified for cave sh3
- // (the sh3 is different to the sh4 anyway, should be changed)
- static const struct sh4_config sh4cpu_config = {
- 0, // md2 (clock divders)
- 0, // md1 (clock divders)
- 0, // md0 (clock divders)
- 0,
- 0,
- 0,
- 1,
- 1, // md7 (master?)
- 0,
- CAVE_CPU_CLOCK
- };
- // 1166666 pixels per frame
- // 1 frame is 0.01666666666666666666666666666667 seconds
- // 1 frame is 16.666666666666666666666666666667 milliseconds
- // 1 frame is 16666666.666666666666666666666667 nanoseconds
- INTERRUPT_GEN_MEMBER(cavesh3_state::cavesh3_interrupt)
- {
- device.execute().set_input_line(2, HOLD_LINE);
- }
- static TIMER_CALLBACK( cavesh3_blitter_delay_callback )
- {
- cavesh3_state *state = machine.driver_data<cavesh3_state>();
- state->blitter_busy = 0;
- }
- static MACHINE_START( cavesh3 )
- {
- size_t size = machine.root_device().memregion( "game" )->bytes();
- cavesh3_state *state = machine.driver_data<cavesh3_state>();
- cavesh3_ram = reinterpret_cast<UINT64 *>(machine.root_device().memshare( "mainram" )->ptr());
- state->flashwritemap = auto_alloc_array(machine, UINT8, size / FLASH_PAGE_SIZE);
- memset(state->flashwritemap, 0, size / FLASH_PAGE_SIZE);
- cavesh3_ram16_copy = auto_alloc_array(machine, UINT16, 0x7ffffff);
- state->cavesh3_blitter_delay_timer = machine.scheduler().timer_alloc(FUNC(cavesh3_blitter_delay_callback));
- state->cavesh3_blitter_delay_timer->adjust(attotime::never);
- state->queue = osd_work_queue_alloc(WORK_QUEUE_FLAG_HIGH_FREQ);
- }
- static MACHINE_RESET( cavesh3 )
- {
- cavesh3_state *state = machine.driver_data<cavesh3_state>();
- flash_enab = 0;
- flash_hard_reset(machine);
- cavesh3_ram16 = (UINT16*)cavesh3_ram;
- state->flashregion = machine.root_device().memregion( "game" )->base();
- // cache table to avoid divides in blit code, also pre-clamped
- int x,y;
- for (y=0;y<0x40;y++)
- {
- for (x=0;x<0x20;x++)
- {
- cavesh3_colrtable[x][y] = (x*y) / 0x1f;
- if (cavesh3_colrtable[x][y]>0x1f) cavesh3_colrtable[x][y] = 0x1f;
- cavesh3_colrtable_rev[x^0x1f][y] = (x*y) / 0x1f;
- if (cavesh3_colrtable_rev[x^0x1f][y]>0x1f) cavesh3_colrtable_rev[x^0x1f][y] = 0x1f;
- }
- }
- // preclamped add table
- for (y=0;y<0x20;y++)
- {
- for (x=0;x<0x20;x++)
- {
- cavesh3_colrtable_add[x][y] = (x+y);
- if (cavesh3_colrtable_add[x][y]>0x1f) cavesh3_colrtable_add[x][y] = 0x1f;
- }
- }
- state->blitter_busy = 0;
- }
- static NVRAM_HANDLER( cavesh3 )
- {
- /* Yes we have to crawl through the entire ~128MB flash because some games
- (eg. Deathsmiles) save data there on top of to the actual EEPROM */
- UINT8 *region = machine.root_device().memregion( "game" )->base();
- size_t size = machine.root_device().memregion( "game" )->bytes();
- cavesh3_state *state = machine.driver_data<cavesh3_state>();
- if (size % FLASH_PAGE_SIZE) return; // region size must be multiple of flash page size
- size /= FLASH_PAGE_SIZE;
- if (read_or_write)
- {
- UINT32 page = 0;
- while (page < size)
- {
- if (state->flashwritemap[page])
- {
- file->write(&page, 4);
- file->write(region + page * FLASH_PAGE_SIZE, FLASH_PAGE_SIZE);
- }
- page++;
- }
- file->write(&page, 4);
- }
- else
- {
- if (file)
- {
- UINT32 page;
- file->read(&page, 4);
- while (page < size)
- {
- state->flashwritemap[page] = 1;
- file->read(region + page * FLASH_PAGE_SIZE, FLASH_PAGE_SIZE);
- file->read(&page, 4);
- }
- }
- }
- }
- static MACHINE_CONFIG_START( cavesh3, cavesh3_state )
- /* basic machine hardware */
- MCFG_CPU_ADD("maincpu", SH3BE, CAVE_CPU_CLOCK)
- MCFG_CPU_CONFIG(sh4cpu_config)
- MCFG_CPU_PROGRAM_MAP(cavesh3_map)
- MCFG_CPU_IO_MAP(cavesh3_port)
- MCFG_CPU_VBLANK_INT_DRIVER("screen", cavesh3_state, cavesh3_interrupt)
- MCFG_RTC9701_ADD("eeprom")
- MCFG_NVRAM_HANDLER(cavesh3)
- /* video hardware */
- MCFG_SCREEN_ADD("screen", RASTER)
- MCFG_SCREEN_REFRESH_RATE(60)
- MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0))
- MCFG_SCREEN_SIZE(0x200, 0x200)
- MCFG_SCREEN_VISIBLE_AREA(0, 0x140-1, 0, 0xf0-1)
- MCFG_PALETTE_LENGTH(0x10000)
- MCFG_SCREEN_UPDATE_STATIC(cavesh3)
- MCFG_MACHINE_START(cavesh3)
- MCFG_MACHINE_RESET(cavesh3)
- MCFG_VIDEO_START(cavesh3)
- MCFG_SPEAKER_STANDARD_STEREO("lspeaker", "rspeaker")
- MCFG_YMZ770_ADD("ymz770", 16384000)
- MCFG_SOUND_ROUTE(0, "lspeaker", 1.0)
- MCFG_SOUND_ROUTE(1, "rspeaker", 1.0)
- MACHINE_CONFIG_END
- /**************************************************
- All roms are flash roms with no labels, so keep the
- version numbers attached to the roms that differ
- - roms which differ have also been prefixed with
- the MAME set names to aid readability and prevent
- accidental misloading of sets with the wrong
- CRCs which causes issues with the speedups.
- **************************************************/
- ROM_START( mushisam )
- ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF)
- ROM_LOAD16_WORD_SWAP("mushisam_u4", 0x000000, 0x200000, CRC(15321b30) SHA1(d2cd714ff2299eeab6f9a7c219dfb559c8f98b45) ) /* (2004/10/12 MASTER VER.) */
- ROM_RELOAD(0x200000,0x200000)
- ROM_REGION( 0x8400000, "game", ROMREGION_ERASEFF)
- ROM_LOAD("mushisam_u2", 0x000000, 0x8400000, CRC(4f0a842a) SHA1(33f3550ec676a7088b6348cd72c16cc6594afb84) ) /* (2004/10/12 MASTER VER.) */
- ROM_REGION( 0x800000, "ymz770", ROMREGION_ERASEFF)
- ROM_LOAD16_WORD_SWAP("u23", 0x000000, 0x400000, CRC(138e2050) SHA1(9e86489a4e65af5efb5495adf6d4b3e01d5b2816) )
- ROM_LOAD16_WORD_SWAP("u24", 0x400000, 0x400000, CRC(e3d05c9f) SHA1(130c3d62317da1729c85bd178bd51500edd73ada) )
- ROM_END
- ROM_START( mushisama )
- ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF)
- ROM_LOAD16_WORD_SWAP("mushisam_u4", 0x000000, 0x200000, CRC(0b5b30b2) SHA1(35fd1bb1561c30b311b4325bc8f4628f2fccd20b) ) /* (2004/10/12 MASTER VER.) */
- ROM_RELOAD(0x200000,0x200000)
- ROM_REGION( 0x8400000, "game", ROMREGION_ERASEFF)
- ROM_LOAD("mushisam_u2", 0x000000, 0x8400000, CRC(b1f826dc) SHA1(33f3550ec676a7088b6348cd72c16cc6594afb84) ) /* (2004/10/12 MASTER VER.) */
- ROM_REGION( 0x800000, "ymz770", ROMREGION_ERASEFF)
- ROM_LOAD16_WORD_SWAP("u23", 0x000000, 0x400000, CRC(138e2050) SHA1(9e86489a4e65af5efb5495adf6d4b3e01d5b2816) )
- ROM_LOAD16_WORD_SWAP("u24", 0x400000, 0x400000, CRC(e3d05c9f) SHA1(130c3d62317da1729c85bd178bd51500edd73ada) )
- ROM_END
- ROM_START( mushisamb )
- ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF)
- ROM_LOAD16_WORD_SWAP("mushisamb_u4", 0x000000, 0x200000, CRC(9f1c7f51) SHA1(f82ae72ec03687904ca7516887080be92365a5f3) ) /* (2004/10/12 MASTER VER) */
- ROM_RELOAD(0x200000,0x200000)
- ROM_REGION( 0x8400000, "game", ROMREGION_ERASEFF)
- ROM_LOAD("mushisamb_u2", 0x000000, 0x8400000, CRC(6cc9d1a9) SHA1(17907798dce1defadd10354cec6c8d364e045570) ) /* (2004/10/12 MASTER VER) */
- ROM_REGION( 0x800000, "ymz770", ROMREGION_ERASEFF)
- ROM_LOAD16_WORD_SWAP("u23", 0x000000, 0x400000, CRC(138e2050) SHA1(9e86489a4e65af5efb5495adf6d4b3e01d5b2816) )
- ROM_LOAD16_WORD_SWAP("u24", 0x400000, 0x400000, CRC(e3d05c9f) SHA1(130c3d62317da1729c85bd178bd51500edd73ada) )
- ROM_END
- ROM_START( espgal2 )
- ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF)
- ROM_LOAD16_WORD_SWAP("u4", 0x000000, 0x200000, CRC(09c908bb) SHA1(7d6031fd3542b3e1d296ff218feb40502fd78694) ) /* (2005/11/14 MASTER VER) */
- ROM_RELOAD(0x200000,0x200000)
- ROM_REGION( 0x8400000, "game", ROMREGION_ERASEFF)
- ROM_LOAD("u2", 0x000000, 0x8400000, CRC(222f58c7) SHA1(d47a5085a1debd9cb8c61d88cd39e4f5036d1797) ) /* (2005/11/14 MASTER VER) */
- ROM_REGION( 0x800000, "ymz770", ROMREGION_ERASEFF)
- ROM_LOAD16_WORD_SWAP("u23", 0x000000, 0x400000, CRC(b9a10c22) SHA1(4561f95c6018c9716077224bfe9660e61fb84681) )
- ROM_LOAD16_WORD_SWAP("u24", 0x400000, 0x400000, CRC(c76b1ec4) SHA1(b98a53d41a995d968e0432ed824b0b06d93dcea8) )
- ROM_END
- ROM_START( mushitam )
- ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF)
- ROM_LOAD16_WORD_SWAP("u4", 0x000000, 0x200000, CRC(4a23e6c8) SHA1(d44c287bb88e6d413a8d35d75bc1b4928ad52cdf) ) /* (2005/09/09 MASTER VER) */
- ROM_RELOAD(0x200000,0x200000)
- ROM_REGION( 0x8400000, "game", ROMREGION_ERASEFF)
- ROM_LOAD("u2", 0x000000, 0x8400000, CRC(3f93ff82) SHA1(6f6c250aa7134016ffb288d056bc937ea311f538) ) /* (2005/09/09 MASTER VER) */
- ROM_REGION( 0x800000, "ymz770", ROMREGION_ERASEFF)
- ROM_LOAD16_WORD_SWAP("u23", 0x000000, 0x400000, CRC(701a912a) SHA1(85c198946fb693d99928ea2595c84ba4d9dc8157) )
- ROM_LOAD16_WORD_SWAP("u24", 0x400000, 0x400000, CRC(6feeb9a1) SHA1(992711c80e660c32f97b343c2ce8184fddd7364e) )
- ROM_END
- ROM_START( futari15 )
- ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF)
- ROM_LOAD16_WORD_SWAP("futari15_u4", 0x000000, 0x200000, CRC(e8c5f128) SHA1(45fb8066fdbecb83fdc2e14555c460d0c652cd5f) ) /* (2006/12/8.MAST VER. 1.54.) */
- ROM_RELOAD(0x200000,0x200000)
- ROM_REGION( 0x8400000, "game", ROMREGION_ERASEFF)
- ROM_LOAD("futari15_u2", 0x000000, 0x8400000, CRC(b9eae1fc) SHA1(410f8e7cfcbfd271b41fb4f8d049a13a3191a1f9) ) /* (2006/12/8.MAST VER. 1.54.) */
- ROM_REGION( 0x800000, "ymz770", ROMREGION_ERASEFF)
- ROM_LOAD16_WORD_SWAP("u23", 0x000000, 0x400000, CRC(39f1e1f4) SHA1(53d12f59a56df35c705408c76e6e02118da656f1) )
- ROM_LOAD16_WORD_SWAP("u24", 0x400000, 0x400000, CRC(c631a766) SHA1(8bb6934a2f5b8a9841c3dcf85192b1743773dd8b) )
- ROM_END
- ROM_START( futari15a )
- ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF)
- ROM_LOAD16_WORD_SWAP("futari15a_u4", 0x000000, 0x200000, CRC(a609cf89) SHA1(56752fae9f42fa852af8ee2eae79e25ec7f17953) ) /* (2006/12/8 MAST VER 1.54) */
- ROM_RELOAD(0x200000,0x200000)
- ROM_REGION( 0x8400000, "game", ROMREGION_ERASEFF)
- ROM_LOAD("futari15a_u2", 0x000000, 0x8400000, CRC(b9d815f9) SHA1(6b6f668b0bbb087ffac65e4f0d8bd9d5b28eeb28) ) /* (2006/12/8 MAST VER 1.54) */
- ROM_REGION( 0x800000, "ymz770", ROMREGION_ERASEFF)
- ROM_LOAD16_WORD_SWAP("u23", 0x000000, 0x400000, CRC(39f1e1f4) SHA1(53d12f59a56df35c705408c76e6e02118da656f1) )
- ROM_LOAD16_WORD_SWAP("u24", 0x400000, 0x400000, CRC(c631a766) SHA1(8bb6934a2f5b8a9841c3dcf85192b1743773dd8b) )
- ROM_END
- ROM_START( futari10 )
- ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF)
- ROM_LOAD16_WORD_SWAP( "futari10_u4", 0x000000, 0x200000, CRC(b127dca7) SHA1(e1f518bc72fc1cdf69aefa89eafa4edaf4e84778) ) /* (2006/10/23 MASTER VER.) */
- ROM_RELOAD(0x200000,0x200000)
- ROM_REGION( 0x8400000, "game", ROMREGION_ERASEFF)
- ROM_LOAD( "futari10_u2", 0x000000, 0x8400000, CRC(78ffcd0c) SHA1(0e2937edec15ce3f5741b72ebd3bbaaefffb556e) ) /* (2006/10/23 MASTER VER.) */
- ROM_REGION( 0x800000, "ymz770", ROMREGION_ERASEFF)
- ROM_LOAD16_WORD_SWAP( "u23", 0x000000, 0x400000, CRC(39f1e1f4) SHA1(53d12f59a56df35c705408c76e6e02118da656f1) )
- ROM_LOAD16_WORD_SWAP( "u24", 0x400000, 0x400000, CRC(c631a766) SHA1(8bb6934a2f5b8a9841c3dcf85192b1743773dd8b) )
- ROM_END
- ROM_START( futariblk )
- ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF)
- ROM_LOAD16_WORD_SWAP( "futariblk_u4", 0x000000, 0x200000, CRC(6db13c62) SHA1(6a53ce7f70b754936ccbb3a4674d4b2f03979644) ) /* (2007/12/11 BLACK LABEL VER) */
- ROM_RELOAD(0x200000,0x200000)
- ROM_REGION( 0x8400000, "game", ROMREGION_ERASEFF)
- ROM_LOAD( "futariblk_u2", 0x000000, 0x8400000, CRC(08c6fd62) SHA1(e1fc386b2b0e41906c724287cbf82304297e0150) ) /* (2007/12/11 BLACK LABEL VER) */
- ROM_REGION( 0x800000, "ymz770", ROMREGION_ERASEFF)
- ROM_LOAD16_WORD_SWAP( "u23", 0x000000, 0x400000, CRC(39f1e1f4) SHA1(53d12f59a56df35c705408c76e6e02118da656f1) )
- ROM_LOAD16_WORD_SWAP( "u24", 0x400000, 0x400000, CRC(c631a766) SHA1(8bb6934a2f5b8a9841c3dcf85192b1743773dd8b) )
- ROM_END
- ROM_START( ibara )
- ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF)
- ROM_LOAD16_WORD_SWAP( "u4", 0x000000, 0x200000, CRC(8e6c155d) SHA1(38ac2107dc7824836e2b4e04c7180d5ae43c9b79) ) /* (2005/03/22 MASTER VER..) */
- ROM_RELOAD(0x200000,0x200000)
- ROM_REGION( 0x8400000, "game", ROMREGION_ERASEFF)
- ROM_LOAD( "u2", 0x000000, 0x8400000, CRC(55840976) SHA1(4982bdce84f9603adfed7a618f18bc80359ab81e) ) /* (2005/03/22 MASTER VER..) */
- ROM_REGION( 0x800000, "ymz770", ROMREGION_ERASEFF)
- ROM_LOAD16_WORD_SWAP( "u23", 0x000000, 0x400000, CRC(ee5e585d) SHA1(7eeba4ee693060e927f8c46b16e39227c6a62392) )
- ROM_LOAD16_WORD_SWAP( "u24", 0x400000, 0x400000, CRC(f0aa3cb6) SHA1(f9d137cd879e718811b2d21a0af2a9c6b7dca2f9) )
- ROM_END
- ROM_START( ibarablk ) /* Title screen shows (c) 2005 despite the 2006 "master" date */
- ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF)
- ROM_LOAD16_WORD_SWAP( "ibarablk_u4", 0x000000, 0x200000, CRC(ee1f1f77) SHA1(ac276f3955aa4dde2544af4912819a7ae6bcf8dd) ) /* (2006/02/06. MASTER VER.) */
- ROM_RELOAD(0x200000,0x200000)
- ROM_REGION( 0x8400000, "game", ROMREGION_ERASEFF)
- ROM_LOAD( "ibarablk_u2", 0x000000, 0x8400000, CRC(5e46be44) SHA1(bed5f1bf452f2cac58747ecabec3c4392566a3a7) ) /* (2006/02/06. MASTER VER.) */
- ROM_REGION( 0x800000, "ymz770", ROMREGION_ERASEFF)
- ROM_LOAD16_WORD_SWAP( "u23", 0x000000, 0x400000, CRC(a436bb22) SHA1(0556e771cc02638bf8814315ba671c2d442594f1) ) /* (2006/02/06 MASTER VER.) */
- ROM_LOAD16_WORD_SWAP( "u24", 0x400000, 0x400000, CRC(d11ab6b6) SHA1(2132191cbe847e2560423e4545c969f21f8ff825) ) /* (2006/02/06 MASTER VER.) */
- ROM_END
- ROM_START( ibarablka ) /* Title screen shows (c) 2005 despite the 2006 "master" date */
- ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF)
- ROM_LOAD16_WORD_SWAP( "ibarablka_u4", 0x000000, 0x200000, CRC(a9d43839) SHA1(507696e616608c05893c7ac2814b3365e9cb0720) ) /* (2006/02/06 MASTER VER.) */
- ROM_RELOAD(0x200000,0x200000)
- ROM_REGION( 0x8400000, "game", ROMREGION_ERASEFF)
- ROM_LOAD( "ibarablka_u2", 0x000000, 0x8400000, CRC(33400d96) SHA1(09c22b5431ac3726bf88c56efd970f56793f825a) ) /* (2006/02/06 MASTER VER.) */
- ROM_REGION( 0x800000, "ymz770", ROMREGION_ERASEFF)
- ROM_LOAD16_WORD_SWAP( "u23", 0x000000, 0x400000, CRC(a436bb22) SHA1(0556e771cc02638bf8814315ba671c2d442594f1) ) /* (2006/02/06 MASTER VER.) */
- ROM_LOAD16_WORD_SWAP( "u24", 0x400000, 0x400000, CRC(d11ab6b6) SHA1(2132191cbe847e2560423e4545c969f21f8ff825) ) /* (2006/02/06 MASTER VER.) */
- ROM_END
- ROM_START( deathsml )
- ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF)
- ROM_LOAD16_WORD_SWAP( "u4", 0x000000, 0x200000, CRC(1a7b98bf) SHA1(07798a4a846e5802756396b34df47d106895c1f1) ) /* (2007/10/09 MASTER VER) */
- ROM_RELOAD(0x200000,0x200000)
- ROM_REGION( 0x8400000, "game", ROMREGION_ERASEFF)
- ROM_LOAD( "u2", 0x000000, 0x8400000, CRC(d45b0698) SHA1(7077b9445f5ed4749c7f683191ccd312180fac38) ) /* (2007/10/09 MASTER VER) */
- ROM_REGION( 0x800000, "ymz770", ROMREGION_ERASEFF)
- ROM_LOAD16_WORD_SWAP( "u23", 0x000000, 0x400000, CRC(aab718c8) SHA1(0e636c46d06151abd6f73232bc479dafcafe5327) )
- ROM_LOAD16_WORD_SWAP( "u24", 0x400000, 0x400000, CRC(83881d84) SHA1(6e2294b247dfcbf0ced155dc45c706f29052775d) )
- ROM_END
- ROM_START( mmpork )
- ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF)
- ROM_LOAD16_WORD_SWAP( "u4", 0x000000, 0x200000, CRC(d06cfa42) SHA1(5707feb4b3e5265daf5926f38c38612b24106f1f) ) /* (2007/ 4/17 MASTER VER.) */
- ROM_RELOAD(0x200000,0x200000)
- ROM_REGION( 0x8400000, "game", ROMREGION_ERASEFF)
- ROM_LOAD( "u2", 0x000000, 0x8400000, CRC(1ee961b8) SHA1(81a2eba704ac1cf7fc44fa7c6a3f50e3570c104f) ) /* (2007/ 4/17 MASTER VER.) */
- ROM_REGION( 0x800000, "ymz770", ROMREGION_ERASEFF)
- ROM_LOAD16_WORD_SWAP( "u23", 0x000000, 0x400000, CRC(4a4b36df) SHA1(5db5ce6fa47e5ca3263d4bd19315890c6d29df66) )
- ROM_LOAD16_WORD_SWAP( "u24", 0x400000, 0x400000, CRC(ce83d07b) SHA1(a5947467c8f5b7c4b0ad8e32df2ee29b787e355f) )
- ROM_END
- ROM_START( mmmbanc )
- ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF)
- ROM_LOAD16_WORD_SWAP( "u4", 0x0000, 0x200000, CRC(5589d8c6) SHA1(43fbdb0effe2bc0e7135698757b6ee50200aecde) ) /* (2007/06/05 MASTER VER.) */
- ROM_RELOAD(0x200000,0x200000)
- ROM_REGION( 0x8400000, "game", ROMREGION_ERASEFF)
- ROM_LOAD( "u2", 0x000000, 0x8400000, CRC(f3b50c30) SHA1(962327798081b292b2d3fd3b7845c0197f9f2d8a) ) /* (2007/06/05 MASTER VER.) */
- ROM_REGION( 0x800000, "ymz770", ROMREGION_ERASEFF)
- ROM_LOAD16_WORD_SWAP( "u23", 0x000000, 0x400000, CRC(4caaa1bf) SHA1(9b92c13eac05601da4d9bb3eb727c156974e9f0c) )
- ROM_LOAD16_WORD_SWAP( "u24", 0x400000, 0x400000, CRC(8e3a51ba) SHA1(e34cf9acb13c3d8ca6cd1306b060b1d429872abd) )
- ROM_END
- ROM_START( pinkswts )
- ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF)
- ROM_LOAD16_WORD_SWAP( "pinkswts_u4", 0x0000, 0x200000, CRC(5d812c9e) SHA1(db821ec3892fd150513749d64a8b60bf147f3275) ) /* (2006/04/06 MASTER VER....) */
- ROM_RELOAD(0x200000,0x200000)
- ROM_REGION( 0x8400000, "game", ROMREGION_ERASEFF)
- ROM_LOAD( "pinkswts_u2", 0x000000, 0x8400000, CRC(92d3243a) SHA1(e9d20c62f642fb2f62ef83ed5caeee6b3f67fef9) ) /* (2006/04/06 MASTER VER....) */
- ROM_REGION( 0x800000, "ymz770", ROMREGION_ERASEFF)
- ROM_LOAD16_WORD_SWAP( "u23", 0x000000, 0x400000, CRC(4b82d250) SHA1(ee98dbc3f791efb6d58f3945bcb2044667ae7978) )
- ROM_LOAD16_WORD_SWAP( "u24", 0x400000, 0x400000, CRC(e93f0627) SHA1(6f5ec0ade87f7fc42a58a8f125557a4d1f3f187d) )
- ROM_END
- ROM_START( pinkswtsa )
- ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF)
- ROM_LOAD16_WORD_SWAP( "pnkswtsa_u4", 0x0000, 0x200000, CRC(ee3339b2) SHA1(995988d370731a7074b49ce8752525dadf06a954) ) /* (2006/04/06 MASTER VER...) */
- ROM_RELOAD(0x200000,0x200000)
- ROM_REGION( 0x8400000, "game", ROMREGION_ERASEFF)
- ROM_LOAD( "pnkswtsa_u2", 0x000000, 0x8400000, CRC(829a862e) SHA1(8c0ee2a0eb33b68869252fd68aed74820a904287) ) /* (2006/04/06 MASTER VER...) */
- ROM_REGION( 0x800000, "ymz770", ROMREGION_ERASEFF)
- ROM_LOAD16_WORD_SWAP( "u23", 0x000000, 0x400000, CRC(4b82d250) SHA1(ee98dbc3f791efb6d58f3945bcb2044667ae7978) )
- ROM_LOAD16_WORD_SWAP( "u24", 0x400000, 0x400000, CRC(e93f0627) SHA1(6f5ec0ade87f7fc42a58a8f125557a4d1f3f187d) )
- ROM_END
- ROM_START( pinkswtsb )
- ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF)
- ROM_LOAD16_WORD_SWAP( "pnkswtsb_u4", 0x0000, 0x200000, CRC(68bcc009) SHA1(2fef544b93c61161a37365f868b431d8262e4b21) ) /* (2006/04/06 MASTER VER.) */
- ROM_RELOAD(0x200000,0x200000)
- ROM_REGION( 0x8400000, "game", ROMREGION_ERASEFF)
- ROM_LOAD( "pnkswtsb_u2", 0x000000, 0x8400000, CRC(a5666ed9) SHA1(682e06c84990225bc6bb0c9f38b5f46c4e36b430) ) /* (2006/04/06 MASTER VER.) */
- ROM_REGION( 0x800000, "ymz770", ROMREGION_ERASEFF)
- ROM_LOAD16_WORD_SWAP( "u23", 0x000000, 0x400000, CRC(4b82d250) SHA1(ee98dbc3f791efb6d58f3945bcb2044667ae7978) )
- ROM_LOAD16_WORD_SWAP( "u24", 0x400000, 0x400000, CRC(e93f0627) SHA1(6f5ec0ade87f7fc42a58a8f125557a4d1f3f187d) )
- ROM_END
- ROM_START( pinkswtsx )
- ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF)
- ROM_LOAD16_WORD_SWAP( "pnkswtsx_u4", 0x0000, 0x200000, CRC(8fe05bf0) SHA1(5cd45ac0e74690787c83d3fb383a65ed7cd47104) ) /* (2006/04/06 MASTER VER.) */
- ROM_RELOAD(0x200000,0x200000)
- ROM_REGION( 0x8400000, "game", ROMREGION_ERASEFF)
- ROM_LOAD( "pnkswtsx_u2", 0x000000, 0x8400000, CRC(91e4deb2) SHA1(893cb10d6f805df7cb4a1bb709a3ea6de147b7e9) ) /* (2006/04/06 MASTER VER.) */
- ROM_REGION( 0x800000, "ymz770", ROMREGION_ERASEFF)
- ROM_LOAD16_WORD_SWAP( "u23", 0x000000, 0x400000, CRC(4b82d250) SHA1(ee98dbc3f791efb6d58f3945bcb2044667ae7978) )
- ROM_LOAD16_WORD_SWAP( "u24", 0x400000, 0x400000, CRC(e93f0627) SHA1(6f5ec0ade87f7fc42a58a8f125557a4d1f3f187d) )
- ROM_END
- ROM_START( dsmbl )
- ROM_REGION( 0x800000, "maincpu", ROMREGION_ERASEFF)
- ROM_LOAD16_WORD_SWAP( "(__dsmbl)u4", 0x000000, 0x400000, CRC(77fc5ad1) SHA1(afe044fc16e9494143c876879b033caccd08cf22) )
- ROM_RELOAD(0x400000,0x400000)
- ROM_REGION( 0x8400000, "game", ROMREGION_ERASEFF)
- ROM_LOAD( "(__dsmbl)u2", 0x000000, 0x8400000, CRC(d6b85b7a) SHA1(4674f6ad07f6a03904ca3d05060816b8fe061add) ) /* (2007/10/09 MASTER VER) */
- ROM_REGION( 0x800000, "ymz770", ROMREGION_ERASEFF)
- ROM_LOAD16_WORD_SWAP( "(__dsmbl)u23", 0x000000, 0x400000, CRC(a9536a6a) SHA1(4b9dcaf6803b1fcfdf73ae9daabc4508fec71631) )
- ROM_LOAD16_WORD_SWAP( "(__dsmbl)u24", 0x400000, 0x400000, CRC(3b673326) SHA1(1ae847eb4e752fef1d72081d82344f0ad0537c31) )
- ROM_END
- ROM_START( ddpdfk )
- ROM_REGION( 0x800000, "maincpu", ROMREGION_ERASEFF)
- ROM_LOAD16_WORD_SWAP( "(__ddpdfk)u4", 0x000000, 0x400000, CRC(9976d699) SHA1(9dfe9d1daf6f638cafce8cdc5230209e2bcb7522) )
- ROM_RELOAD(0x400000,0x400000)
- ROM_REGION( 0x8400000, "game", ROMREGION_ERASEFF)
- ROM_LOAD( "(__ddpdfk)u2", 0x000000, 0x8400000, CRC(84a51a4f) SHA1(291a6279c0746d2eb8630e7d6d886043f0cfdd94) ) /* (2007/10/09 MASTER VER) */
- ROM_REGION( 0x800000, "ymz770", ROMREGION_ERASEFF)
- ROM_LOAD16_WORD_SWAP( "u23", 0x000000, 0x400000, CRC(27032cde) SHA1(5b58d0140d72b91db4e763ca4af93060d36ac74d) )
- ROM_LOAD16_WORD_SWAP( "u24", 0x400000, 0x400000, CRC(a6178c2c) SHA1(7742ad1de2e4b0d0206ad11d467ea35da36352df) )
- ROM_END
- ROM_START( ddpdfk10 )
- ROM_REGION( 0x800000, "maincpu", ROMREGION_ERASEFF)
- ROM_LOAD16_WORD_SWAP( "(__ddpdfk10)u4", 0x000000, 0x400000, CRC(a3d650b2) SHA1(46a7551760e18c2cecd372c3f4be16f6600efc2c) )
- ROM_RELOAD(0x400000,0x400000)
- ROM_REGION( 0x8400000, "game", ROMREGION_ERASEFF)
- ROM_LOAD( "(__ddpdfk10)u2", 0x000000, 0x8400000, CRC(d349cb2a) SHA1(c364c36b69b93f8f62390f185d044f51056669ff) ) /* (2007/10/09 MASTER VER) */
- ROM_REGION( 0x800000, "ymz770", ROMREGION_ERASEFF)
- ROM_LOAD16_WORD_SWAP( "u23", 0x000000, 0x400000, CRC(27032cde) SHA1(5b58d0140d72b91db4e763ca4af93060d36ac74d) )
- ROM_LOAD16_WORD_SWAP( "u24", 0x400000, 0x400000, CRC(a6178c2c) SHA1(7742ad1de2e4b0d0206ad11d467ea35da36352df) )
- ROM_END
- static READ64_HANDLER( mushisam_speedup_r )
- {
- int pc = space.device().safe_pc();
- if ( pc == 0xc04a0aa ) space.device().execute().spin_until_time(attotime::from_usec(10)); // mushisam
- else if (pc == 0xc04a0da) space.device().execute().spin_until_time(attotime::from_usec(10)); // mushitam
- return cavesh3_ram[0x0022f0/8];
- }
- DRIVER_INIT_MEMBER( cavesh3_state,mushisam )
- {
- machine().device("maincpu")->memory().space(AS_PROGRAM).install_legacy_read_handler(0xc0022f0, 0xc0022f7, FUNC(mushisam_speedup_r));
- }
- static READ64_HANDLER( mushisama_speedup_r )
- {
- if ( space.device().safe_pc()== 0xc04a2aa ) space.device().execute().spin_until_time(attotime::from_usec(10)); // mushisam
- return cavesh3_ram[0x00024d8/8];
- }
- DRIVER_INIT_MEMBER( cavesh3_state,mushisama )
- {
- machine().device("maincpu")->memory().space(AS_PROGRAM).install_legacy_read_handler(0xc0024d8, 0xc0024df, FUNC(mushisama_speedup_r));
- }
- static READ64_HANDLER( espgal2_speedup_r )
- {
- int pc = space.device().safe_pc();
- if ( pc == 0xc1d1346 ) space.device().execute().spin_until_time(attotime::from_usec(10)); // dsmbl
- if ( pc == 0xc05177a ) space.device().execute().spin_until_time(attotime::from_usec(10)); // espgal2
- if ( pc == 0xc05176a ) space.device().execute().spin_until_time(attotime::from_usec(10)); // futari15 / futari15a / futari10 / futariblk / ibarablk / ibarablka / mmpork / mmmbanc
- if ( pc == 0xc0519a2 ) space.device().execute().spin_until_time(attotime::from_usec(10)); // deathsml
- return cavesh3_ram[0x002310/8];
- }
- DRIVER_INIT_MEMBER( cavesh3_state,espgal2 )
- {
- machine().device("maincpu")->memory().space(AS_PROGRAM).install_legacy_read_handler(0xc002310, 0xc002317, FUNC(espgal2_speedup_r) );
- }
- GAME( 2004, mushisam, 0, cavesh3, cavesh3, cavesh3_state, mushisam, ROT270, "Cave", "Mushihime-Sama (2004/10/12.MASTER VER.)", 0 )
- GAME( 2004, mushisama, mushisam, cavesh3, cavesh3, cavesh3_state, mushisama, ROT270, "Cave", "Mushihime-Sama (2004/10/12 MASTER VER.)", 0 )
- GAME( 2004, mushisamb, mushisam, cavesh3, cavesh3, cavesh3_state, mushisama, ROT270, "Cave", "Mushihime-Sama (2004/10/12 MASTER VER)", 0 )
- GAME( 2005, espgal2, 0, cavesh3, cavesh3, cavesh3_state, espgal2, ROT270, "Cave", "Espgaluda II (2005/11/14 MASTER VER)", 0 )
- GAME( 2005, ibara, 0, cavesh3, cavesh3, cavesh3_state, mushisam, ROT270, "Cave", "Ibara (2005/03/22 MASTER VER..)", 0 )
- GAME( 2006, ibarablk, 0, cavesh3, cavesh3, cavesh3_state, espgal2, ROT270, "Cave", "Ibara Kuro Black Label (2006/02/06. MASTER VER.)", 0 )
- GAME( 2006, ibarablka, ibarablk, cavesh3, cavesh3, cavesh3_state, espgal2, ROT270, "Cave", "Ibara Kuro Black Label (2006/02/06 MASTER VER.)", 0 )
- GAME( 2005, mushitam, 0, cavesh3, cavesh3, cavesh3_state, mushisam, ROT0, "Cave", "Puzzle! Mushihime-Tama (2005/09/09 MASTER VER)", 0 )
- GAME( 2006, futari15, 0, cavesh3, cavesh3, cavesh3_state, espgal2, ROT270, "Cave", "Mushihime-Sama Futari Ver 1.5 (2006/12/8.MASTER VER. 1.54.)", 0 )
- GAME( 2006, futari15a, futari15, cavesh3, cavesh3, cavesh3_state, espgal2, ROT270, "Cave", "Mushihime-Sama Futari Ver 1.5 (2006/12/8 MASTER VER 1.54)", 0 )
- GAME( 2006, futari10, futari15, cavesh3, cavesh3, cavesh3_state, espgal2, ROT270, "Cave", "Mushihime-Sama Futari Ver 1.0 (2006/10/23 MASTER VER.)", 0 )
- GAME( 2007, futariblk, futari15, cavesh3, cavesh3, cavesh3_state, espgal2, ROT270, "Cave", "Mushihime-Sama Futari Black Label (2007/12/11 BLACK LABEL VER)", 0 )
- GAME( 2006, pinkswts, 0, cavesh3, cavesh3, cavesh3_state, espgal2, ROT270, "Cave", "Pink Sweets: Ibara Sorekara (2006/04/06 MASTER VER....)", 0 )
- GAME( 2006, pinkswtsa, pinkswts, cavesh3, cavesh3, cavesh3_state, espgal2, ROT270, "Cave", "Pink Sweets: Ibara Sorekara (2006/04/06 MASTER VER...)", 0 )
- GAME( 2006, pinkswtsb, pinkswts, cavesh3, cavesh3, cavesh3_state, espgal2, ROT270, "Cave", "Pink Sweets: Ibara Sorekara (2006/04/06 MASTER VER.)", 0 )
- GAME( 2006, pinkswtsx, pinkswts, cavesh3, cavesh3, cavesh3_state, espgal2, ROT270, "Cave", "Pink Sweets: Ibara Sorekara (2006/xx/xx MASTER VER.)", 0 )
- GAME( 2007, deathsml, 0, cavesh3, cavesh3, cavesh3_state, espgal2, ROT0, "Cave", "Deathsmiles (2007/10/09 MASTER VER)", 0 )
- GAME( 2008, dsmbl, 0, cavesh3, cavesh3, cavesh3_state, espgal2, ROT0, "Cave", "Deathsmiles Mega Black Label (2008/10/06 MEGABLACK LABEL VER)", 0 )
- GAME( 2007, mmpork, 0, cavesh3, cavesh3, cavesh3_state, espgal2, ROT270, "Cave", "Muchi Muchi Pork! (2007/ 4/17 MASTER VER.)", 0 )
- GAME( 2007, mmmbanc, 0, cavesh3, cavesh3, cavesh3_state, espgal2, ROT0, "Cave", "Medal Mahjong Moukari Bancho (2007/06/05 MASTER VER.)", GAME_NOT_WORKING )
- GAME( 2008, ddpdfk, 0, cavesh3, cavesh3, cavesh3_state, espgal2, ROT270, "Cave", "Do-Don-Pachi Dai-Fukkatsu (2008/06/23 MASTER VER 1.5)", 0 )
- GAME( 2008, ddpdfk10, ddpdfk, cavesh3, cavesh3, cavesh3_state, espgal2, ROT270, "Cave", "Do-Don-Pachi Dai-Fukkatsu (2008/05/16 MASTER VER)", 0 )
- /*
- Known versions of games on this hardware (* denotes undumped):
- Mushihime-Sama
- "2004/10/12 MASTER VER" - broken
- "2004/10/12 MASTER VER." - fixed 1
- * "2004/10/12.MASTER VER." - fixed 2
- Puzzle! Mushihime-Tama
- "2005/09/09 MASTER VER"
- Espgaluda II
- "2005/11/14 MASTER VER"
- Ibara
- "2005/03/22 MASTER VER.."
- Ibara Kuro Black Label
- "2006/02/06 MASTER VER."
- "2006/02/06. MASTER VER."
- Pink Sweets: Ibara Sorekara
- "2006/04/06 MASTER VER."
- "2006/04/06 MASTER VER..."
- "2006/04/06 MASTER VER...."
- * "2006/05/18 MASTER VER." - Removes infinite lives trick, fixes some bugs
- * "2006/xx/xx MASTER VER"
- "2006/xx/xx MASTER VER."
- Mushihime-Sama Futari Ver 1.0
- * "2006/10/23 MASTER VER" - Ultra unlockable
- "2006/10/23 MASTER VER." - Ultra unlockable
- * "2006/10/23.MASTER VER." - Cannot unlock ultra
- Mushihime-Sama Futari Ver 1.5
- "2006/12/8 MASTER VER 1.54"
- "2006/12/8.MASTER VER.1.54."
- Mushihime-Sama Futari Black Label
- "2007/12/11 BLACK LABEL VER"
- * "2009/11/17 INTERNATIONAL BL" ("Another Ver" on title screen)
- Muchi Muchi Pork!
- "2007/ 4/17 MASTER VER."
- * "2007/ 4/17 MASTER VER.."
- Medal Mahjong Moukari Bancho
- "2007/06/05 MASTER VER."
- Deathsmiles
- "2007/10/09 MASTER VER"
- Deathsmiles Mega Black Label
- * "2008/10/06 MEGABLACK LABEL VER"
- Do-Don-Pachi Dai-Fukkatsu Ver 1.0
- * "2008/05/16 MASTER VER"
- Do-Don-Pachi Dai-Fukkatsu Ver 1.5
- * "2008/06/23 MASTER VER 1.5"
- Do-Don-Pachi Dai-Fukkatsu Black Label
- * "2010/1/18 BLACK LABEL"
- Akai Katana
- * "2010/ 8/13 MASTER VER."
- * Home/Limited version, unknown date line, different gameplay from regular version, doesn't accept coins - permanent freeplay
- Mushihime-Sama Ver 1.5 Matsuri Version
- * 2011/5/23 CAVEMATSURI VER 1.5
- --- Titles below are known versions from Cave's fan festivals and are likely in house only versions. Dates are the Cave festival shown ---
- Shown Title Notes
- -----------------------------------------------------------------------------------------------------------------------
- 12/28/06 Mushihime-Sama Ver 1.5 ~Blue Label~ No Maniac mode.
- 12/28/06 Mushihime-Sama Futari Ver 1.5 ~Red Label~ 3 PCBs were given away to top scorers.
- 12/28/06 Mushihime-Sama Futari Ver 1.01
- 12/30/07 Muchi Muchi Pork! Dai Cave Festival ~Special Version~ Includes Pink Sweets bosses at the end of each stage.
- 12/30/07 Deathsmiles: Dai Cave Festival ~Special Version~ Inclueds a rank 99 difficulty. Prototype for DSMBL.
- 08/15/08 Do-Don-Pachi Dai-Fukkatsu Ver 1.5 ~Special~ Power-style only.
- 10/20/10 Do-Don-Pachi Dai-Fukkatsu Ver 1.51
- */
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