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- %customcrafting; gunpowder; wooden_hoe; wooden_hoe; 1; {display:{Name:"Blaster_Pistol",Lore:["Damage: ▆▆▃","Rate of Fire: ▆▆▆▆▃","Accuracy: ▆▆▃","Range: ▆▆▆"]}}
- scoreboard players add @e[type=Item] PD 1 {Item:{tag:{display:{Name:"Blaster_Pistol",Lore:["Damage: ▆▆▃","Rate of Fire: ▆▆▆▆▃","Accuracy: ▆▆▃","Range: ▆▆▆"]}}}}
- execute @e[type=Item,score_PD_min=1,score_PD=1] ~ ~ ~ execute @a[c=1,r=2,rym=-180,ry=-171,score_Ammo_min=1] ~ ~ ~ summon Arrow ~ ~2.1 ~ {Motion:[0.261467d,0.0d,-2.988584d]}
- execute @e[type=Item,score_PD_min=1,score_PD=1] ~ ~ ~ execute @a[c=1,r=2,rym=-170,ry=-161,score_Ammo_min=1] ~ ~ ~ summon Arrow ~ ~2.1 ~ {Motion:[0.776457d,0.0d,-2.897777d]}
- execute @e[type=Item,score_PD_min=1,score_PD=1] ~ ~ ~ execute @a[c=1,r=2,rym=-160,ry=-151,score_Ammo_min=1] ~ ~ ~ summon Arrow ~ ~2.1 ~ {Motion:[1.267855d,0.0d,-2.718923d]}
- execute @e[type=Item,score_PD_min=1,score_PD=1] ~ ~ ~ execute @a[c=1,r=2,rym=-150,ry=-141,score_Ammo_min=1] ~ ~ ~ summon Arrow ~ ~2.1 ~ {Motion:[1.720729d,0.0d,-2.457456d]}
- execute @e[type=Item,score_PD_min=1,score_PD=1] ~ ~ ~ execute @a[c=1,r=2,rym=-140,ry=-131,score_Ammo_min=1] ~ ~ ~ summon Arrow ~ ~2.1 ~ {Motion:[2.121320d,0.0d,-2.121320d]}
- execute @e[type=Item,score_PD_min=1,score_PD=1] ~ ~ ~ execute @a[c=1,r=2,rym=-130,ry=-121,score_Ammo_min=1] ~ ~ ~ summon Arrow ~ ~2.1 ~ {Motion:[2.457456d,0.0d,-1.720729d]}
- execute @e[type=Item,score_PD_min=1,score_PD=1] ~ ~ ~ execute @a[c=1,r=2,rym=-120,ry=-111,score_Ammo_min=1] ~ ~ ~ summon Arrow ~ ~2.1 ~ {Motion:[2.718923d,0.0d,-1.267855d]}
- execute @e[type=Item,score_PD_min=1,score_PD=1] ~ ~ ~ execute @a[c=1,r=2,rym=-110,ry=-101,score_Ammo_min=1] ~ ~ ~ summon Arrow ~ ~2.1 ~ {Motion:[2.897777d,0.0d,-0.776457d]}
- execute @e[type=Item,score_PD_min=1,score_PD=1] ~ ~ ~ execute @a[c=1,r=2,rym=-100,ry=-91,score_Ammo_min=1] ~ ~ ~ summon Arrow ~ ~2.1 ~ {Motion:[2.988584d,0.0d,-0.261467d]}
- execute @e[type=Item,score_PD_min=1,score_PD=1] ~ ~ ~ execute @a[c=1,r=2,rym=-90,ry=-81,score_Ammo_min=1] ~ ~ ~ summon Arrow ~ ~2.1 ~ {Motion:[2.988584d,0.0d,0.261467d]}
- execute @e[type=Item,score_PD_min=1,score_PD=1] ~ ~ ~ execute @a[c=1,r=2,rym=-80,ry=-71,score_Ammo_min=1] ~ ~ ~ summon Arrow ~ ~2.1 ~ {Motion:[2.897777d,0.0d,0.776457d]}
- execute @e[type=Item,score_PD_min=1,score_PD=1] ~ ~ ~ execute @a[c=1,r=2,rym=-70,ry=-61,score_Ammo_min=1] ~ ~ ~ summon Arrow ~ ~2.1 ~ {Motion:[2.718923d,0.0d,1.267855d]}
- execute @e[type=Item,score_PD_min=1,score_PD=1] ~ ~ ~ execute @a[c=1,r=2,rym=-60,ry=-51,score_Ammo_min=1] ~ ~ ~ summon Arrow ~ ~2.1 ~ {Motion:[2.457456d,0.0d,1.720729d]}
- execute @e[type=Item,score_PD_min=1,score_PD=1] ~ ~ ~ execute @a[c=1,r=2,rym=-50,ry=-41,score_Ammo_min=1] ~ ~ ~ summon Arrow ~ ~2.1 ~ {Motion:[2.121320d,0.0d,2.121320d]}
- execute @e[type=Item,score_PD_min=1,score_PD=1] ~ ~ ~ execute @a[c=1,r=2,rym=-40,ry=-31,score_Ammo_min=1] ~ ~ ~ summon Arrow ~ ~2.1 ~ {Motion:[1.720729d,0.0d,2.457456d]}
- execute @e[type=Item,score_PD_min=1,score_PD=1] ~ ~ ~ execute @a[c=1,r=2,rym=-30,ry=-21,score_Ammo_min=1] ~ ~ ~ summon Arrow ~ ~2.1 ~ {Motion:[1.267855d,0.0d,2.718923d]}
- execute @e[type=Item,score_PD_min=1,score_PD=1] ~ ~ ~ execute @a[c=1,r=2,rym=-20,ry=-11,score_Ammo_min=1] ~ ~ ~ summon Arrow ~ ~2.1 ~ {Motion:[0.776457d,0.0d,2.897777d]}
- execute @e[type=Item,score_PD_min=1,score_PD=1] ~ ~ ~ execute @a[c=1,r=2,rym=-10,ry=-1,score_Ammo_min=1] ~ ~ ~ summon Arrow ~ ~2.1 ~ {Motion:[0.261467d,0.0d,2.988584d]}
- execute @e[type=Item,score_PD_min=1,score_PD=1] ~ ~ ~ execute @a[c=1,r=2,rym=0,ry=9,score_Ammo_min=1] ~ ~ ~ summon Arrow ~ ~2.1 ~ {Motion:[-0.261467d,0.0d,2.988584d]}
- execute @e[type=Item,score_PD_min=1,score_PD=1] ~ ~ ~ execute @a[c=1,r=2,rym=10,ry=19,score_Ammo_min=1] ~ ~ ~ summon Arrow ~ ~2.1 ~ {Motion:[-0.776457d,0.0d,2.897777d]}
- execute @e[type=Item,score_PD_min=1,score_PD=1] ~ ~ ~ execute @a[c=1,r=2,rym=20,ry=29,score_Ammo_min=1] ~ ~ ~ summon Arrow ~ ~2.1 ~ {Motion:[-1.267855d,0.0d,2.718923d]}
- execute @e[type=Item,score_PD_min=1,score_PD=1] ~ ~ ~ execute @a[c=1,r=2,rym=30,ry=39,score_Ammo_min=1] ~ ~ ~ summon Arrow ~ ~2.1 ~ {Motion:[-1.720729d,0.0d,2.457456d]}
- execute @e[type=Item,score_PD_min=1,score_PD=1] ~ ~ ~ execute @a[c=1,r=2,rym=40,ry=49,score_Ammo_min=1] ~ ~ ~ summon Arrow ~ ~2.1 ~ {Motion:[-2.121320d,0.0d,2.121320d]}
- execute @e[type=Item,score_PD_min=1,score_PD=1] ~ ~ ~ execute @a[c=1,r=2,rym=50,ry=59,score_Ammo_min=1] ~ ~ ~ summon Arrow ~ ~2.1 ~ {Motion:[-2.457456d,0.0d,1.720729d]}
- execute @e[type=Item,score_PD_min=1,score_PD=1] ~ ~ ~ execute @a[c=1,r=2,rym=60,ry=69,score_Ammo_min=1] ~ ~ ~ summon Arrow ~ ~2.1 ~ {Motion:[-2.718923d,0.0d,1.267855d]}
- execute @e[type=Item,score_PD_min=1,score_PD=1] ~ ~ ~ execute @a[c=1,r=2,rym=70,ry=79,score_Ammo_min=1] ~ ~ ~ summon Arrow ~ ~2.1 ~ {Motion:[-2.897777d,0.0d,0.776457d]}
- execute @e[type=Item,score_PD_min=1,score_PD=1] ~ ~ ~ execute @a[c=1,r=2,rym=80,ry=89,score_Ammo_min=1] ~ ~ ~ summon Arrow ~ ~2.1 ~ {Motion:[-2.988584d,0.0d,0.261467d]}
- execute @e[type=Item,score_PD_min=1,score_PD=1] ~ ~ ~ execute @a[c=1,r=2,rym=90,ry=99,score_Ammo_min=1] ~ ~ ~ summon Arrow ~ ~2.1 ~ {Motion:[-2.988584d,0.0d,-0.261467d]}
- execute @e[type=Item,score_PD_min=1,score_PD=1] ~ ~ ~ execute @a[c=1,r=2,rym=100,ry=109,score_Ammo_min=1] ~ ~ ~ summon Arrow ~ ~2.1 ~ {Motion:[-2.897777d,0.0d,-0.776457d]}
- execute @e[type=Item,score_PD_min=1,score_PD=1] ~ ~ ~ execute @a[c=1,r=2,rym=110,ry=119,score_Ammo_min=1] ~ ~ ~ summon Arrow ~ ~2.1 ~ {Motion:[-2.718923d,0.0d,-1.267855d]}
- execute @e[type=Item,score_PD_min=1,score_PD=1] ~ ~ ~ execute @a[c=1,r=2,rym=120,ry=129,score_Ammo_min=1] ~ ~ ~ summon Arrow ~ ~2.1 ~ {Motion:[-2.457456d,0.0d,-1.720729d]}
- execute @e[type=Item,score_PD_min=1,score_PD=1] ~ ~ ~ execute @a[c=1,r=2,rym=130,ry=139,score_Ammo_min=1] ~ ~ ~ summon Arrow ~ ~2.1 ~ {Motion:[-2.121320d,0.0d,-2.121320d]}
- execute @e[type=Item,score_PD_min=1,score_PD=1] ~ ~ ~ execute @a[c=1,r=2,rym=140,ry=149,score_Ammo_min=1] ~ ~ ~ summon Arrow ~ ~2.1 ~ {Motion:[-1.720729d,0.0d,-2.457456d]}
- execute @e[type=Item,score_PD_min=1,score_PD=1] ~ ~ ~ execute @a[c=1,r=2,rym=150,ry=159,score_Ammo_min=1] ~ ~ ~ summon Arrow ~ ~2.1 ~ {Motion:[-1.267855d,0.0d,-2.718923d]}
- execute @e[type=Item,score_PD_min=1,score_PD=1] ~ ~ ~ execute @a[c=1,r=2,rym=160,ry=169,score_Ammo_min=1] ~ ~ ~ summon Arrow ~ ~2.1 ~ {Motion:[-0.776457d,0.0d,-2.897777d]}
- execute @e[type=Item,score_PD_min=1,score_PD=1] ~ ~ ~ execute @a[c=1,r=2,rym=170,ry=179,score_Ammo_min=1] ~ ~ ~ summon Arrow ~ ~2.1 ~ {Motion:[-0.261467d,0.0d,-2.988584d]}
- execute @e[score_PD_min=1] ~ ~ ~ tp @e[score_PD_min=1] @p
- entitydata @e[type=Item,score_PD_min=5,score_PD=5] {PickupDelay:1}
- scoreboard objectives add PT dummy
- execute @e[score_PD_min=1] ~ ~ ~ scoreboard players add @e[r=3,type=Arrow] PT 1
- execute @e[score_PT_min=1] ~ ~ ~ particle reddust ~ ~ ~ 0 0 0 0 10 force
- scoreboard objectives add PTT dummy
- scoreboard players add @e[type=Arrow,score_PT_min=1] PTT 1
- kill @e[score_PTT_min=30]
- %customcrafting; gunpowder; iron_ingot; netherbrick; 8; {display:{Name:"Ammo_Magazine",Lore:["Contains Ammo"]}}
- scoreboard objectives add Ammo dummy
- scoreboard players set @a Ammo 2 {Inventory:[{tag:{display:{Name:"Ammo_Magazine",Lore:["Contains Ammo"]}}}]}
- scoreboard players remove @a[score_Ammo_min=1] Ammo 1
- execute @e[type=Arrow,score_PTT=1] ~ ~ ~ clear @a[c=1] netherbrick 0 1 {display:{Lore:["Contains Ammo"]}}
- scoreboard objectives add PD dummy
- %customcrafting; gunpowder; stone_hoe; stone_hoe; 1; {display:{Name:"Light_Blaster_Rifle",Lore:["Damage: ▆▆","Rate of Fire: ▆▆▆▆▆","Accuracy: ▆▆▃","Range: ▆▆▆▆"]}}
- scoreboard players add @e[type=Item] LD 1 {Item:{tag:{display:{Name:"Light_Blaster_Rifle",Lore:["Damage: ▆▆","Rate of Fire: ▆▆▆▆▆","Accuracy: ▆▆▃","Range: ▆▆▆▆"]}}}}
- execute @e[type=Item,score_LD_min=1] ~ ~ ~ execute @a[c=1,rym=-180,ry=-171,score_Ammo_min=1] ~ ~ ~ summon Arrow ~ ~2.1 ~ {Motion:[0.348623d,0.0d,-3.984779d],damage:1.2}
- execute @e[type=Item,score_LD_min=1] ~ ~ ~ execute @a[c=1,rym=-170,ry=-161,score_Ammo_min=1] ~ ~ ~ summon Arrow ~ ~2.1 ~ {Motion:[1.035276d,0.0d,-3.863703d],damage:1.2}
- execute @e[type=Item,score_LD_min=1] ~ ~ ~ execute @a[c=1,rym=-160,ry=-151,score_Ammo_min=1] ~ ~ ~ summon Arrow ~ ~2.1 ~ {Motion:[1.690473d,0.0d,-3.625231d],damage:1.2}
- execute @e[type=Item,score_LD_min=1] ~ ~ ~ execute @a[c=1,rym=-150,ry=-141,score_Ammo_min=1] ~ ~ ~ summon Arrow ~ ~2.1 ~ {Motion:[2.294306d,0.0d,-3.276608d],damage:1.2}
- execute @e[type=Item,score_LD_min=1] ~ ~ ~ execute @a[c=1,rym=-140,ry=-131,score_Ammo_min=1] ~ ~ ~ summon Arrow ~ ~2.1 ~ {Motion:[2.828427d,0.0d,-2.828427d],damage:1.2}
- execute @e[type=Item,score_LD_min=1] ~ ~ ~ execute @a[c=1,rym=-130,ry=-121,score_Ammo_min=1] ~ ~ ~ summon Arrow ~ ~2.1 ~ {Motion:[3.276608d,0.0d,-2.294306d],damage:1.2}
- execute @e[type=Item,score_LD_min=1] ~ ~ ~ execute @a[c=1,rym=-120,ry=-111,score_Ammo_min=1] ~ ~ ~ summon Arrow ~ ~2.1 ~ {Motion:[3.625231d,0.0d,-1.690473d],damage:1.2}
- execute @e[type=Item,score_LD_min=1] ~ ~ ~ execute @a[c=1,rym=-110,ry=-101,score_Ammo_min=1] ~ ~ ~ summon Arrow ~ ~2.1 ~ {Motion:[3.863703d,0.0d,-1.035276d],damage:1.2}
- execute @e[type=Item,score_LD_min=1] ~ ~ ~ execute @a[c=1,rym=-100,ry=-91,score_Ammo_min=1] ~ ~ ~ summon Arrow ~ ~2.1 ~ {Motion:[3.984779d,0.0d,-0.348623d],damage:1.2}
- execute @e[type=Item,score_LD_min=1] ~ ~ ~ execute @a[c=1,rym=-90,ry=-81,score_Ammo_min=1] ~ ~ ~ summon Arrow ~ ~2.1 ~ {Motion:[3.984779d,0.0d,0.348623d],damage:1.2}
- execute @e[type=Item,score_LD_min=1] ~ ~ ~ execute @a[c=1,rym=-80,ry=-71,score_Ammo_min=1] ~ ~ ~ summon Arrow ~ ~2.1 ~ {Motion:[3.863703d,0.0d,1.035276d],damage:1.2}
- execute @e[type=Item,score_LD_min=1] ~ ~ ~ execute @a[c=1,rym=-70,ry=-61,score_Ammo_min=1] ~ ~ ~ summon Arrow ~ ~2.1 ~ {Motion:[3.625231d,0.0d,1.690473d],damage:1.2}
- execute @e[type=Item,score_LD_min=1] ~ ~ ~ execute @a[c=1,rym=-60,ry=-51,score_Ammo_min=1] ~ ~ ~ summon Arrow ~ ~2.1 ~ {Motion:[3.276608d,0.0d,2.294306d],damage:1.2}
- execute @e[type=Item,score_LD_min=1] ~ ~ ~ execute @a[c=1,rym=-50,ry=-41,score_Ammo_min=1] ~ ~ ~ summon Arrow ~ ~2.1 ~ {Motion:[2.828427d,0.0d,2.828427d],damage:1.2}
- execute @e[type=Item,score_LD_min=1] ~ ~ ~ execute @a[c=1,rym=-40,ry=-31,score_Ammo_min=1] ~ ~ ~ summon Arrow ~ ~2.1 ~ {Motion:[2.294306d,0.0d,3.276608d],damage:1.2}
- execute @e[type=Item,score_LD_min=1] ~ ~ ~ execute @a[c=1,rym=-30,ry=-21,score_Ammo_min=1] ~ ~ ~ summon Arrow ~ ~2.1 ~ {Motion:[1.690473d,0.0d,3.625231d],damage:1.2}
- execute @e[type=Item,score_LD_min=1] ~ ~ ~ execute @a[c=1,rym=-20,ry=-11,score_Ammo_min=1] ~ ~ ~ summon Arrow ~ ~2.1 ~ {Motion:[1.035276d,0.0d,3.863703d],damage:1.2}
- execute @e[type=Item,score_LD_min=1] ~ ~ ~ execute @a[c=1,rym=-10,ry=-1,score_Ammo_min=1] ~ ~ ~ summon Arrow ~ ~2.1 ~ {Motion:[0.348623d,0.0d,3.984779d],damage:1.2}
- execute @e[type=Item,score_LD_min=1] ~ ~ ~ execute @a[c=1,rym=0,ry=9,score_Ammo_min=1] ~ ~ ~ summon Arrow ~ ~2.1 ~ {Motion:[-0.348623d,0.0d,3.984779d],damage:1.2}
- execute @e[type=Item,score_LD_min=1] ~ ~ ~ execute @a[c=1,rym=10,ry=19,score_Ammo_min=1] ~ ~ ~ summon Arrow ~ ~2.1 ~ {Motion:[-1.035276d,0.0d,3.863703d],damage:1.2}
- execute @e[type=Item,score_LD_min=1] ~ ~ ~ execute @a[c=1,rym=20,ry=29,score_Ammo_min=1] ~ ~ ~ summon Arrow ~ ~2.1 ~ {Motion:[-1.690473d,0.0d,3.625231d],damage:1.2}
- execute @e[type=Item,score_LD_min=1] ~ ~ ~ execute @a[c=1,rym=30,ry=39,score_Ammo_min=1] ~ ~ ~ summon Arrow ~ ~2.1 ~ {Motion:[-2.294306d,0.0d,3.276608d],damage:1.2}
- execute @e[type=Item,score_LD_min=1] ~ ~ ~ execute @a[c=1,rym=40,ry=49,score_Ammo_min=1] ~ ~ ~ summon Arrow ~ ~2.1 ~ {Motion:[-2.828427d,0.0d,2.828427d],damage:1.2}
- execute @e[type=Item,score_LD_min=1] ~ ~ ~ execute @a[c=1,rym=50,ry=59,score_Ammo_min=1] ~ ~ ~ summon Arrow ~ ~2.1 ~ {Motion:[-3.276608d,0.0d,2.294306d],damage:1.2}
- execute @e[type=Item,score_LD_min=1] ~ ~ ~ execute @a[c=1,rym=60,ry=69,score_Ammo_min=1] ~ ~ ~ summon Arrow ~ ~2.1 ~ {Motion:[-3.625231d,0.0d,1.690473d],damage:1.2}
- execute @e[type=Item,score_LD_min=1] ~ ~ ~ execute @a[c=1,rym=70,ry=79,score_Ammo_min=1] ~ ~ ~ summon Arrow ~ ~2.1 ~ {Motion:[-3.863703d,0.0d,1.035276d],damage:1.2}
- execute @e[type=Item,score_LD_min=1] ~ ~ ~ execute @a[c=1,rym=80,ry=89,score_Ammo_min=1] ~ ~ ~ summon Arrow ~ ~2.1 ~ {Motion:[-3.984779d,0.0d,0.348623d],damage:1.2}
- execute @e[type=Item,score_LD_min=1] ~ ~ ~ execute @a[c=1,rym=90,ry=99,score_Ammo_min=1] ~ ~ ~ summon Arrow ~ ~2.1 ~ {Motion:[-3.984779d,0.0d,-0.348623d],damage:1.2}
- execute @e[type=Item,score_LD_min=1] ~ ~ ~ execute @a[c=1,rym=100,ry=109,score_Ammo_min=1] ~ ~ ~ summon Arrow ~ ~2.1 ~ {Motion:[-3.863703d,0.0d,-1.035276d],damage:1.2}
- execute @e[type=Item,score_LD_min=1] ~ ~ ~ execute @a[c=1,rym=110,ry=119,score_Ammo_min=1] ~ ~ ~ summon Arrow ~ ~2.1 ~ {Motion:[-3.625231d,0.0d,-1.690473d],damage:1.2}
- execute @e[type=Item,score_LD_min=1] ~ ~ ~ execute @a[c=1,rym=120,ry=129,score_Ammo_min=1] ~ ~ ~ summon Arrow ~ ~2.1 ~ {Motion:[-3.276608d,0.0d,-2.294306d],damage:1.2}
- execute @e[type=Item,score_LD_min=1] ~ ~ ~ execute @a[c=1,rym=130,ry=139,score_Ammo_min=1] ~ ~ ~ summon Arrow ~ ~2.1 ~ {Motion:[-2.828427d,0.0d,-2.828427d],damage:1.2}
- execute @e[type=Item,score_LD_min=1] ~ ~ ~ execute @a[c=1,rym=140,ry=149,score_Ammo_min=1] ~ ~ ~ summon Arrow ~ ~2.1 ~ {Motion:[-2.294306d,0.0d,-3.276608d],damage:1.2}
- execute @e[type=Item,score_LD_min=1] ~ ~ ~ execute @a[c=1,rym=150,ry=159,score_Ammo_min=1] ~ ~ ~ summon Arrow ~ ~2.1 ~ {Motion:[-1.690473d,0.0d,-3.625231d],damage:1.2}
- execute @e[type=Item,score_LD_min=1] ~ ~ ~ execute @a[c=1,rym=160,ry=169,score_Ammo_min=1] ~ ~ ~ summon Arrow ~ ~2.1 ~ {Motion:[-1.035276d,0.0d,-3.863703d],damage:1.2}
- execute @e[type=Item,score_LD_min=1] ~ ~ ~ execute @a[c=1,rym=170,ry=179,score_Ammo_min=1] ~ ~ ~ summon Arrow ~ ~2.1 ~ {Motion:[-0.348623d,0.0d,-3.984779d],damage:1.2}
- execute @e[score_LD_min=1] ~ ~ ~ tp @e[score_LD_min=1] @p
- entitydata @e[type=Item,score_LD_min=1] {PickupDelay:1}
- execute @e[score_LD_min=1] ~ ~ ~ scoreboard players add @e[r=3,type=Arrow] PT 1
- scoreboard objectives add LTT dummy
- scoreboard players add @e[type=Arrow,score_LT_min=1] LTT 1
- kill @e[score_LTT_min=30]
- execute @e[type=Arrow,score_LTT=1] ~ ~ ~ clear @a[c=1] netherbrick 0 1 {display:{Lore:["Contains Ammo"]}}
- scoreboard objectives add LD dummy
- %customcrafting; gunpowder; golden_hoe; golden_hoe; 1; {display:{Name:"Blaster_Shotgun",Lore:["Damage: ▆▆▆▆▆","Rate of Fire: ▆▆▆","Accuracy: ","Range: ▆▆"]}}
- scoreboard players add @e[type=Item] SD 1 {Item:{tag:{display:{Name:"Blaster_Shotgun",Lore:["Damage: ▆▆▆▆▆","Rate of Fire: ▆▆▆","Accuracy: ","Range: ▆▆"]}}}}
- scoreboard objectives add SD dummy
- execute @e[type=Item,score_SD_min=1,score_SD=1] ~ ~ ~ execute @a[c=1,r=2,rym=-180,ry=-161,score_Ammo_min=1] ~ ~ ~ summon Arrow ~ ~2.1 ~ {Motion:[0.347296d,0.0d,-1.969616d],damage:7}
- execute @e[type=Item,score_SD_min=1,score_SD=1] ~ ~ ~ execute @a[c=1,r=2,rym=-160,ry=-141,score_Ammo_min=1] ~ ~ ~ summon Arrow ~ ~2.1 ~ {Motion:[1.000000d,0.0d,-1.732051d],damage:7}
- execute @e[type=Item,score_SD_min=1,score_SD=1] ~ ~ ~ execute @a[c=1,r=2,rym=-140,ry=-121,score_Ammo_min=1] ~ ~ ~ summon Arrow ~ ~2.1 ~ {Motion:[1.532089d,0.0d,-1.285575d],damage:7}
- execute @e[type=Item,score_SD_min=1,score_SD=1] ~ ~ ~ execute @a[c=1,r=2,rym=-120,ry=-101,score_Ammo_min=1] ~ ~ ~ summon Arrow ~ ~2.1 ~ {Motion:[1.879385d,0.0d,-0.684040d],damage:7}
- execute @e[type=Item,score_SD_min=1,score_SD=1] ~ ~ ~ execute @a[c=1,r=2,rym=-100,ry=-81,score_Ammo_min=1] ~ ~ ~ summon Arrow ~ ~2.1 ~ {Motion:[2.000000d,0.0d,0.000000d],damage:7}
- execute @e[type=Item,score_SD_min=1,score_SD=1] ~ ~ ~ execute @a[c=1,r=2,rym=-80,ry=-61,score_Ammo_min=1] ~ ~ ~ summon Arrow ~ ~2.1 ~ {Motion:[1.879385d,0.0d,0.684040d],damage:7}
- execute @e[type=Item,score_SD_min=1,score_SD=1] ~ ~ ~ execute @a[c=1,r=2,rym=-60,ry=-41,score_Ammo_min=1] ~ ~ ~ summon Arrow ~ ~2.1 ~ {Motion:[1.532089d,0.0d,1.285575d],damage:7}
- execute @e[type=Item,score_SD_min=1,score_SD=1] ~ ~ ~ execute @a[c=1,r=2,rym=-40,ry=-21,score_Ammo_min=1] ~ ~ ~ summon Arrow ~ ~2.1 ~ {Motion:[1.000000d,0.0d,1.732051d],damage:7}
- execute @e[type=Item,score_SD_min=1,score_SD=1] ~ ~ ~ execute @a[c=1,r=2,rym=-20,ry=-1,score_Ammo_min=1] ~ ~ ~ summon Arrow ~ ~2.1 ~ {Motion:[0.347296d,0.0d,1.969616d],damage:7}
- execute @e[type=Item,score_SD_min=1,score_SD=1] ~ ~ ~ execute @a[c=1,r=2,rym=0,ry=19,score_Ammo_min=1] ~ ~ ~ summon Arrow ~ ~2.1 ~ {Motion:[-0.347296d,0.0d,1.969616d],damage:7}
- execute @e[type=Item,score_SD_min=1,score_SD=1] ~ ~ ~ execute @a[c=1,r=2,rym=20,ry=39,score_Ammo_min=1] ~ ~ ~ summon Arrow ~ ~2.1 ~ {Motion:[-1.000000d,0.0d,1.732051d],damage:7}
- execute @e[type=Item,score_SD_min=1,score_SD=1] ~ ~ ~ execute @a[c=1,r=2,rym=40,ry=59,score_Ammo_min=1] ~ ~ ~ summon Arrow ~ ~2.1 ~ {Motion:[-1.532089d,0.0d,1.285575d],damage:7}
- execute @e[type=Item,score_SD_min=1,score_SD=1] ~ ~ ~ execute @a[c=1,r=2,rym=60,ry=79,score_Ammo_min=1] ~ ~ ~ summon Arrow ~ ~2.1 ~ {Motion:[-1.879385d,0.0d,0.684040d],damage:7}
- execute @e[type=Item,score_SD_min=1,score_SD=1] ~ ~ ~ execute @a[c=1,r=2,rym=80,ry=99,score_Ammo_min=1] ~ ~ ~ summon Arrow ~ ~2.1 ~ {Motion:[-2.000000d,0.0d,0.000000d],damage:7}
- execute @e[type=Item,score_SD_min=1,score_SD=1] ~ ~ ~ execute @a[c=1,r=2,rym=100,ry=119,score_Ammo_min=1] ~ ~ ~ summon Arrow ~ ~2.1 ~ {Motion:[-1.879385d,0.0d,-0.684040d],damage:7}
- execute @e[type=Item,score_SD_min=1,score_SD=1] ~ ~ ~ execute @a[c=1,r=2,rym=120,ry=139,score_Ammo_min=1] ~ ~ ~ summon Arrow ~ ~2.1 ~ {Motion:[-1.532089d,0.0d,-1.285575d],damage:7}
- execute @e[type=Item,score_SD_min=1,score_SD=1] ~ ~ ~ execute @a[c=1,r=2,rym=140,ry=159,score_Ammo_min=1] ~ ~ ~ summon Arrow ~ ~2.1 ~ {Motion:[-1.000000d,0.0d,-1.732051d],damage:7}
- execute @e[type=Item,score_SD_min=1,score_SD=1] ~ ~ ~ execute @a[c=1,r=2,rym=160,ry=179,score_Ammo_min=1] ~ ~ ~ summon Arrow ~ ~2.1 ~ {Motion:[-0.347296d,0.0d,-1.969616d],damage:7}
- execute @e[score_SD_min=1] ~ ~ ~ tp @e[score_SD_min=1] @p
- entitydata @e[type=Item,score_SD_min=20,score_SD=20] {PickupDelay:1}
- scoreboard objectives add ST dummy
- execute @e[score_SD_min=1] ~ ~ ~ scoreboard players add @e[r=3,type=Arrow] ST 1
- execute @e[score_ST_min=1] ~ ~ ~ particle reddust ~ ~ ~ 0.3 0.3 0.3 0 10 force
- scoreboard objectives add STT dummy
- scoreboard players add @e[type=Arrow,score_ST_min=1] STT 1
- kill @e[score_STT_min=80]
- execute @e[type=Arrow,score_STT=1] ~ ~ ~ clear @a[c=1] netherbrick 0 1 {display:{Lore:["Contains Ammo"]}}
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