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- // Please Dont Remove Credits!!
- //#define FILTERSCRIPT
- #include <a_samp>
- #include <gl_common>
- #if defined FILTERSCRIPT
- public OnFilterScriptInit()
- {
- print("\n--------------------------------------");
- print(" Simple PM System By [EDG]aggel_paok[ENS] Loaded");
- print("--------------------------------------\n");
- return 1;
- }
- public OnFilterScriptExit()
- {
- return 1;
- }
- #else
- main()
- {
- print("\n----------------------------------");
- print(" Simple PM System By [EDG]aggel_paok[ENS] Unloaded");
- print("----------------------------------\n");
- }
- #endif
- public OnPlayerCommandText(playerid, cmdtext[])
- {
- new cmd[256];
- new tmp[256];
- new Message[256];
- new gMessage[256];
- new pName[MAX_PLAYER_NAME+1];
- new iName[MAX_PLAYER_NAME+1];
- new idx;
- cmd = strtok(cmdtext, idx);
- if(strcmp("/pm", cmd, true) == 0)
- {
- tmp = strtok(cmdtext,idx);
- if(!strlen(tmp) || strlen(tmp) > 5) {
- SendClientMessage(playerid,0xFFFF00AA,"Correct usage: /pm [id] [message]");
- return 1;
- }
- new id = strval(tmp);
- gMessage = strrest(cmdtext,idx);
- if(!strlen(gMessage)) {
- SendClientMessage(playerid,0xFFFF00AA,"Correct usage: /pm [id] [message]");
- return 1;
- }
- if(!IsPlayerConnected(id)) {
- SendClientMessage(playerid,0xFFFF00AA,"Server: Player ID not found, please check the ID and try again.");
- return 1;
- }
- if(playerid != id) {
- GetPlayerName(id,iName,sizeof(iName));
- GetPlayerName(playerid,pName,sizeof(pName));
- format(Message,sizeof(Message),"PM Sent to %s (ID: %d): %s",iName,id,gMessage);
- SendClientMessage(playerid,0xFFFF00AA,Message);
- format(Message,sizeof(Message),"PM From %s (ID: %d): %s",pName,playerid,gMessage);
- SendClientMessage(id,0xFFFF00AA,Message);
- PlayerPlaySound(id,1085,0.0,0.0,0.0);
- printf("PM Logger: %s (ID:%s) (Name: %s)",Message, playerid, pName);
- }
- else {
- SendClientMessage(playerid,0xFFFF00AA,"Server: You cannot send a personal message to yourself!");
- }
- return 1;
- }
- return 0;
- }
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