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  1. 22:05:05: CLR host plugin strings not found, dynamically loading 4 strings
  2. 22:05:05: CLRHost::Initialize() attempting to load and start the .NET runtime (null)
  3. 22:05:05: CLRHost::Initialize() attempting to use v4.0.30319 .NET runtime
  4. 22:05:05: CLRHost::LoadInteropLibrary() load the assembly plugins\CLRHostPlugin\CLRHost.Interop.dll
  5. 22:05:05: CLRHost::LoadPlugins() attempting to load the plugin assembly LinqToTwitter
  6. 22:05:05: CLRHost::LoadPlugins() failed to retrieve exported types in assembly LinqToTwitter: 0x80131602
  7. 22:05:05: CLRHost::LoadPlugins() attempting to load the plugin assembly LiveSplit.Core
  8. 22:05:05: CLRHost::LoadPlugins() no valid plugin types found in assembly LiveSplit.Core
  9. 22:05:05: CLRHost::LoadPlugins() attempting to load the plugin assembly LiveSplit.Plugin
  10. 22:05:05: CLRHost::LoadPlugins() successfully added CLR plugin [Type: LiveSplit.Plugin.LiveSplitPlugin, Name: LiveSplit Plugin]
  11. 22:05:05: CLRHost::LoadPlugins() attempting to load the plugin assembly LiveSplit.View
  12. 22:05:05: CLRHost::LoadPlugins() no valid plugin types found in assembly LiveSplit.View
  13. 22:05:05: CLRHost::LoadPlugins() attempting to load the plugin assembly Microsoft.WindowsAPICodePack
  14. 22:05:05: CLRHost::LoadPlugins() no valid plugin types found in assembly Microsoft.WindowsAPICodePack
  15. 22:05:05: CLRHost::LoadPlugins() attempting to load the plugin assembly Microsoft.WindowsAPICodePack.Shell
  16. 22:05:05: CLRHost::LoadPlugins() no valid plugin types found in assembly Microsoft.WindowsAPICodePack.Shell
  17. 22:05:05: CLRHost::LoadPlugins() attempting to load the plugin assembly SharpDX.DirectInput
  18. 22:05:06: CLRHost::LoadPlugins() no valid plugin types found in assembly SharpDX.DirectInput
  19. 22:05:06: CLRHost::LoadPlugins() attempting to load the plugin assembly SharpDX
  20. 22:05:06: CLRHost::LoadPlugins() no valid plugin types found in assembly SharpDX
  21. 22:05:06: CLRHost::LoadPlugins() attempting to load the plugin assembly UpdateManager
  22. 22:05:06: CLRHost::LoadPlugins() no valid plugin types found in assembly UpdateManager
  23. 22:05:06: CLRHost::LoadPlugins() attempting to load the plugin assembly WinFormsColor
  24. 22:05:06: CLRHost::LoadPlugins() no valid plugin types found in assembly WinFormsColor
  25. 00:40:43: CUDA loaded successfully
  26. 00:40:43: 1 CUDA capable devices found
  27. 00:40:43: [ GPU #0 - < GeForce GTX 870M > has Compute SM 3.0, NVENC Available ]
  28. 02:11:13: Settings::Video: Enabling Aero
  29. 02:11:22: Open Broadcaster Software v0.651b - 64bit ( ^ω^)
  30. 02:11:22: -------------------------------
  31. 02:11:22: CPU Name: Intel(R) Core(TM) i7-4700HQ CPU @ 2.40GHz
  32. 02:11:22: CPU Speed: 2394MHz
  33. 02:11:22: Physical Memory: 16266MB Total, 10182MB Free
  34. 02:11:22: stepping id: 3, model 60, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 8, total cores 4
  35. 02:11:22: monitor 1: pos={0, 0}, size={1920, 1080}
  36. 02:11:22: monitor 2: pos={1920, 0}, size={1920, 1080}
  37. 02:11:22: Windows Version: 6.1 Build 7601 S
  38. 02:11:22: Aero is Enabled
  39. 02:11:22: -------------------------------
  40. 02:11:22: OBS Modules:
  41. 02:11:22: Base Address Module
  42. 02:11:22: 000000003FC80000 OBS.exe
  43. 02:11:22: 00000000E3F00000 OBSApi.dll
  44. 02:11:22: 00000000F7040000 CLRHostPlugin.dll
  45. 02:11:22: 00000000F2200000 DShowPlugin.dll
  46. 02:11:22: 00000000F21C0000 GraphicsCapture.dll
  47. 02:11:22: 00000000F6FE0000 NoiseGate.dll
  48. 02:11:22: 00000000F2160000 PSVPlugin.dll
  49. 02:11:22: 00000000F1A90000 scenesw.dll
  50. 02:11:22: ------------------------------------------
  51. 02:11:22: Adapter 1
  52. 02:11:22: Video Adapter: NVIDIA GeForce GTX 870M
  53. 02:11:22: Video Adapter Dedicated Video Memory: 3154968576
  54. 02:11:22: Video Adapter Shared System Memory: 3965167616
  55. 02:11:22: Video Adapter Output 1: pos={0, 0}, size={1920, 1080}, attached=true
  56. 02:11:22: Video Adapter Output 2: pos={1920, 0}, size={1920, 1080}, attached=true
  57. 02:11:22: ------------------------------------------
  58. 02:11:22: Adapter 2
  59. 02:11:22: Video Adapter: NVIDIA GeForce GTX 870M
  60. 02:11:22: Video Adapter Dedicated Video Memory: 3154968576
  61. 02:11:22: Video Adapter Shared System Memory: 3965167616
  62. 02:11:22: =====Stream Start: 2015-04-06, 02:11:22===============================================
  63. 02:11:22: Multithreaded optimizations: On
  64. 02:11:22: Base resolution: 1920x1080
  65. 02:11:22: Output resolution: 852x480
  66. 02:11:22: ------------------------------------------
  67. 02:11:22: Nvidia optimus detected, second adapter selected, ignoring useless second adapter, I guess.
  68. 02:11:22: Loading up D3D10 on NVIDIA GeForce GTX 870M (Adapter 1)...
  69. 02:11:22: ------------------------------------------
  70. 02:11:22: Audio Format: 48000 Hz
  71. 02:11:22: ------------------------------------------
  72. 02:11:22: Audio Channels: 2 Ch
  73. 02:11:22: Playback device Default
  74. 02:11:22: ------------------------------------------
  75. 02:11:22: Using desktop audio input: HS (Logitech G930 Headset)
  76. 02:11:22: Global Audio time adjust: 0
  77. 02:11:22: Using 7.1 surround speaker setup
  78. 02:11:22: ------------------------------------------
  79. 02:11:22: Using auxilary audio input: Microphone (Logitech G930 Headset)
  80. 02:11:22: Mic time offset: 0
  81. 02:11:22: ------------------------------------------
  82. 02:11:22: Audio Encoding: AAC
  83. 02:11:22: bitrate: 128
  84. 02:11:22: Using graphics capture
  85. 02:11:22: Trying to hook process: explorer.exe
  86. 02:11:22: Scene buffering time set to 700
  87. 02:11:22: ------------------------------------------
  88. 02:11:22: Video Encoding: x264
  89. 02:11:22: fps: 30
  90. 02:11:22: width: 852, height: 480
  91. 02:11:22: preset: veryfast
  92. 02:11:22: profile: main
  93. 02:11:22: keyint: 60
  94. 02:11:22: CBR: yes
  95. 02:11:22: CFR: yes
  96. 02:11:22: max bitrate: 500
  97. 02:11:22: buffer size: 500
  98. 02:11:22: ------------------------------------------
  99. 02:11:44: Trying to hook process: TESV.exe
  100. 02:11:48: Capture window 0x00190D4E invalid or changing, terminating capture
  101. 02:11:51: Total frames encoded: 843, total frames duplicated: 11 (1.30%)
  102. 02:11:51: Total frames rendered: 865, number of late frames: 2 (0.23%) (it's okay for some frames to be late)
  103. 02:11:51:
  104. 02:11:51: Profiler time results:
  105. 02:11:51:
  106. 02:11:51: ==============================================================
  107. 02:11:51: video thread frame - [100%] [avg time: 1.051 ms] [children: 8.66%] [unaccounted: 91.3%]
  108. 02:11:51: | scene->Preprocess - [0.0951%] [avg time: 0.001 ms]
  109. 02:11:51: | GPU download and conversion - [8.56%] [avg time: 0.09 ms] [children: 7.9%] [unaccounted: 0.666%]
  110. 02:11:51: | | flush - [7.04%] [avg time: 0.074 ms]
  111. 02:11:51: | | CopyResource - [0.666%] [avg time: 0.007 ms]
  112. 02:11:51: | | conversion to 4:2:0 - [0.19%] [avg time: 0.002 ms]
  113. 02:11:51: Convert444Threads - [100%] [avg time: 0.224 ms] [children: 99.1%] [unaccounted: 0.893%]
  114. 02:11:51: | Convert444toNV12 - [99.1%] [avg time: 0.222 ms]
  115. 02:11:51: encoder thread frame - [100%] [avg time: 0.531 ms] [children: 0.565%] [unaccounted: 99.4%]
  116. 02:11:51: | sending stuff out - [0.565%] [avg time: 0.003 ms]
  117. 02:11:51: ==============================================================
  118. 02:11:51:
  119. 02:11:51:
  120. 02:11:51: Profiler CPU results:
  121. 02:11:51:
  122. 02:11:51: ==============================================================
  123. 02:11:51: video thread frame - [cpu time: avg 0.162 ms, total 140.401 ms] [avg calls per frame: 1]
  124. 02:11:51: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  125. 02:11:51: | GPU download and conversion - [cpu time: avg 0.072 ms, total 62.4 ms] [avg calls per frame: 1]
  126. 02:11:51: | | flush - [cpu time: avg 0.072 ms, total 62.4 ms] [avg calls per frame: 1]
  127. 02:11:51: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  128. 02:11:51: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  129. 02:11:51: Convert444Threads - [cpu time: avg 0.352 ms, total 592.803 ms] [avg calls per frame: 2]
  130. 02:11:51: | Convert444toNV12 - [cpu time: avg 0.343 ms, total 577.203 ms] [avg calls per frame: 2]
  131. 02:11:51: encoder thread frame - [cpu time: avg 0.074 ms, total 62.4 ms] [avg calls per frame: 1]
  132. 02:11:51: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  133. 02:11:51: ==============================================================
  134. 02:11:51:
  135. 02:11:51: =====Stream End: 2015-04-06, 02:11:51=================================================
  136. 03:12:16: =====Stream Start: 2015-04-06, 03:12:16===============================================
  137. 03:12:16: Multithreaded optimizations: On
  138. 03:12:16: Base resolution: 1920x1080
  139. 03:12:16: Output resolution: 852x480
  140. 03:12:16: ------------------------------------------
  141. 03:12:16: Nvidia optimus detected, second adapter selected, ignoring useless second adapter, I guess.
  142. 03:12:16: Loading up D3D10 on NVIDIA GeForce GTX 870M (Adapter 1)...
  143. 03:12:16: ------------------------------------------
  144. 03:12:16: Audio Format: 48000 Hz
  145. 03:12:16: ------------------------------------------
  146. 03:12:16: Audio Channels: 2 Ch
  147. 03:12:16: Playback device Default
  148. 03:12:16: ------------------------------------------
  149. 03:12:16: Using desktop audio input: HS (Logitech G930 Headset)
  150. 03:12:16: Global Audio time adjust: 0
  151. 03:12:16: Using 7.1 surround speaker setup
  152. 03:12:16: ------------------------------------------
  153. 03:12:16: Using auxilary audio input: Microphone (Logitech G930 Headset)
  154. 03:12:16: Mic time offset: 0
  155. 03:12:16: ------------------------------------------
  156. 03:12:16: Audio Encoding: AAC
  157. 03:12:16: bitrate: 128
  158. 03:12:16: Using graphics capture
  159. 03:12:16: Scene buffering time set to 700
  160. 03:12:16: NVENC internal init finished successfully
  161. 03:12:16: NVENC supports 8 h264 presets
  162. 03:12:16: ------------------------------------------
  163. 03:12:16: Video Encoding: NVENC
  164. 03:12:16: fps: 30
  165. 03:12:16: width: 852, height: 480
  166. 03:12:16: preset: llhq
  167. 03:12:16: profile: main
  168. 03:12:16: level: autoselect
  169. 03:12:16: keyint: 60
  170. 03:12:16: CBR: yes (2pass)
  171. 03:12:16: CFR: yes
  172. 03:12:16: max bitrate: 500
  173. 03:12:16: avg bitrate: 500
  174. 03:12:16: buffer size: 500
  175. 03:12:16: ------------------------------------------
  176. 03:12:26: Settings::Video: Enabling Aero
  177. 03:12:27: FlushBufferedVideo: Flushing 21 packets over 666 ms
  178. 03:12:27: Total frames encoded: 315, total frames duplicated: 0 (0.00%)
  179. 03:12:27: Total frames rendered: 320, number of late frames: 1 (0.31%) (it's okay for some frames to be late)
  180. 03:12:27:
  181. 03:12:27: Profiler time results:
  182. 03:12:27:
  183. 03:12:27: ==============================================================
  184. 03:12:27: video thread frame - [100%] [avg time: 0.714 ms] [children: 13.3%] [unaccounted: 86.7%]
  185. 03:12:27: | scene->Preprocess - [0.14%] [avg time: 0.001 ms]
  186. 03:12:27: | GPU download and conversion - [13.2%] [avg time: 0.094 ms] [children: 12.5%] [unaccounted: 0.7%]
  187. 03:12:27: | | flush - [10.5%] [avg time: 0.075 ms]
  188. 03:12:27: | | CopyResource - [0.98%] [avg time: 0.007 ms]
  189. 03:12:27: | | conversion to 4:2:0 - [0.98%] [avg time: 0.007 ms]
  190. 03:12:27: Convert444Threads - [100%] [avg time: 0.242 ms] [children: 98.8%] [unaccounted: 1.24%]
  191. 03:12:27: | Convert444toNV12 - [98.8%] [avg time: 0.239 ms]
  192. 03:12:27: encoder thread frame - [100%] [avg time: 4.451 ms] [children: 0.0449%] [unaccounted: 100%]
  193. 03:12:27: | sending stuff out - [0.0449%] [avg time: 0.002 ms]
  194. 03:12:27: ==============================================================
  195. 03:12:27:
  196. 03:12:27:
  197. 03:12:27: Profiler CPU results:
  198. 03:12:27:
  199. 03:12:27: ==============================================================
  200. 03:12:27: video thread frame - [cpu time: avg 0.146 ms, total 46.8 ms] [avg calls per frame: 1]
  201. 03:12:27: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  202. 03:12:27: | GPU download and conversion - [cpu time: avg 0.048 ms, total 15.6 ms] [avg calls per frame: 1]
  203. 03:12:27: | | flush - [cpu time: avg 0.048 ms, total 15.6 ms] [avg calls per frame: 1]
  204. 03:12:27: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  205. 03:12:27: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  206. 03:12:27: Convert444Threads - [cpu time: avg 0.29 ms, total 171.6 ms] [avg calls per frame: 2]
  207. 03:12:27: | Convert444toNV12 - [cpu time: avg 0.29 ms, total 171.6 ms] [avg calls per frame: 2]
  208. 03:12:27: encoder thread frame - [cpu time: avg 0.053 ms, total 15.6 ms] [avg calls per frame: 1]
  209. 03:12:27: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  210. 03:12:27: ==============================================================
  211. 03:12:27:
  212. 03:12:27: =====Stream End: 2015-04-06, 03:12:27=================================================
  213. 03:12:28: =====Stream Start: 2015-04-06, 03:12:28===============================================
  214. 03:12:28: Multithreaded optimizations: On
  215. 03:12:28: Base resolution: 1920x1080
  216. 03:12:28: Output resolution: 852x480
  217. 03:12:28: ------------------------------------------
  218. 03:12:28: Loading up D3D10 on NVIDIA GeForce GTX 870M (Adapter 1)...
  219. 03:12:28: ------------------------------------------
  220. 03:12:28: Audio Format: 48000 Hz
  221. 03:12:28: ------------------------------------------
  222. 03:12:28: Audio Channels: 2 Ch
  223. 03:12:28: Playback device Default
  224. 03:12:28: ------------------------------------------
  225. 03:12:28: Using desktop audio input: HS (Logitech G930 Headset)
  226. 03:12:28: Global Audio time adjust: 0
  227. 03:12:28: Using 7.1 surround speaker setup
  228. 03:12:28: ------------------------------------------
  229. 03:12:28: Using auxilary audio input: Microphone (Logitech G930 Headset)
  230. 03:12:28: Mic time offset: 0
  231. 03:12:28: ------------------------------------------
  232. 03:12:28: Audio Encoding: AAC
  233. 03:12:28: bitrate: 128
  234. 03:12:28: Using graphics capture
  235. 03:12:28: Scene buffering time set to 700
  236. 03:12:28: 1 CUDA capable devices found
  237. 03:12:28: [ GPU #0 - < GeForce GTX 870M > has Compute SM 3.0, NVENC Available ]
  238. 03:12:28: NVENC internal init finished successfully
  239. 03:12:28: NVENC supports 8 h264 presets
  240. 03:12:28: ------------------------------------------
  241. 03:12:28: Video Encoding: NVENC
  242. 03:12:28: fps: 30
  243. 03:12:28: width: 852, height: 480
  244. 03:12:28: preset: llhq
  245. 03:12:28: profile: main
  246. 03:12:28: level: autoselect
  247. 03:12:28: keyint: 60
  248. 03:12:28: CBR: yes (2pass)
  249. 03:12:28: CFR: yes
  250. 03:12:28: max bitrate: 500
  251. 03:12:28: avg bitrate: 500
  252. 03:12:28: buffer size: 500
  253. 03:12:28: ------------------------------------------
  254. 03:12:34: Trying to hook process: TESV.exe
  255. 03:13:09: FlushBufferedVideo: Flushing 24 packets over 767 ms
  256. 03:13:10: Total frames encoded: 1231, total frames duplicated: 7 (0.57%)
  257. 03:13:10: Total frames rendered: 1230, number of late frames: 3 (0.24%) (it's okay for some frames to be late)
  258. 03:13:10: Encoder closed
  259. 03:13:10: NVENC deinitialized
  260. 03:13:10:
  261. 03:13:10: Profiler time results:
  262. 03:13:10:
  263. 03:13:10: ==============================================================
  264. 03:13:10: video thread frame - [100%] [avg time: 0.903 ms] [children: 15.4%] [unaccounted: 84.6%]
  265. 03:13:10: | scene->Preprocess - [0.221%] [avg time: 0.002 ms]
  266. 03:13:10: | GPU download and conversion - [15.2%] [avg time: 0.137 ms] [children: 13.7%] [unaccounted: 1.44%]
  267. 03:13:10: | | flush - [10.7%] [avg time: 0.097 ms]
  268. 03:13:10: | | CopyResource - [0.775%] [avg time: 0.007 ms]
  269. 03:13:10: | | conversion to 4:2:0 - [2.21%] [avg time: 0.02 ms]
  270. 03:13:10: Convert444Threads - [100%] [avg time: 0.263 ms] [children: 98.9%] [unaccounted: 1.14%]
  271. 03:13:10: | Convert444toNV12 - [98.9%] [avg time: 0.26 ms]
  272. 03:13:10: encoder thread frame - [100%] [avg time: 4.529 ms] [children: 0.0442%] [unaccounted: 100%]
  273. 03:13:10: | sending stuff out - [0.0442%] [avg time: 0.002 ms]
  274. 03:13:10: ==============================================================
  275. 03:13:10:
  276. 03:13:10:
  277. 03:13:10: Profiler CPU results:
  278. 03:13:10:
  279. 03:13:10: ==============================================================
  280. 03:13:10: video thread frame - [cpu time: avg 0.164 ms, total 202.801 ms] [avg calls per frame: 1]
  281. 03:13:10: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  282. 03:13:10: | GPU download and conversion - [cpu time: avg 0.05 ms, total 62.4 ms] [avg calls per frame: 1]
  283. 03:13:10: | | flush - [cpu time: avg 0.038 ms, total 46.8 ms] [avg calls per frame: 1]
  284. 03:13:10: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  285. 03:13:10: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  286. 03:13:10: Convert444Threads - [cpu time: avg 0.239 ms, total 577.203 ms] [avg calls per frame: 2]
  287. 03:13:10: | Convert444toNV12 - [cpu time: avg 0.239 ms, total 577.203 ms] [avg calls per frame: 2]
  288. 03:13:10: encoder thread frame - [cpu time: avg 0.012 ms, total 15.6 ms] [avg calls per frame: 1]
  289. 03:13:10: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  290. 03:13:10: ==============================================================
  291. 03:13:10:
  292. 03:13:10: =====Stream End: 2015-04-06, 03:13:10=================================================
  293. 03:13:17: Settings::Video: Disabling Aero
  294. 03:13:19: =====Stream Start: 2015-04-06, 03:13:19===============================================
  295. 03:13:19: Multithreaded optimizations: On
  296. 03:13:19: Base resolution: 1920x1080
  297. 03:13:19: Output resolution: 852x480
  298. 03:13:19: ------------------------------------------
  299. 03:13:19: Loading up D3D10 on NVIDIA GeForce GTX 870M (Adapter 1)...
  300. 03:13:19: ------------------------------------------
  301. 03:13:19: Audio Format: 48000 Hz
  302. 03:13:19: ------------------------------------------
  303. 03:13:19: Audio Channels: 2 Ch
  304. 03:13:19: Playback device Default
  305. 03:13:19: ------------------------------------------
  306. 03:13:19: Using desktop audio input: HS (Logitech G930 Headset)
  307. 03:13:19: Global Audio time adjust: 0
  308. 03:13:19: Using 7.1 surround speaker setup
  309. 03:13:19: ------------------------------------------
  310. 03:13:19: Using auxilary audio input: Microphone (Logitech G930 Headset)
  311. 03:13:19: Mic time offset: 0
  312. 03:13:19: ------------------------------------------
  313. 03:13:19: Audio Encoding: AAC
  314. 03:13:19: bitrate: 128
  315. 03:13:19: Using graphics capture
  316. 03:13:19: Scene buffering time set to 700
  317. 03:13:19: 1 CUDA capable devices found
  318. 03:13:19: [ GPU #0 - < GeForce GTX 870M > has Compute SM 3.0, NVENC Available ]
  319. 03:13:19: NVENC internal init finished successfully
  320. 03:13:19: NVENC supports 8 h264 presets
  321. 03:13:19: ------------------------------------------
  322. 03:13:19: Video Encoding: NVENC
  323. 03:13:19: fps: 30
  324. 03:13:19: width: 852, height: 480
  325. 03:13:19: preset: llhq
  326. 03:13:19: profile: main
  327. 03:13:19: level: autoselect
  328. 03:13:19: keyint: 60
  329. 03:13:19: CBR: yes (2pass)
  330. 03:13:19: CFR: yes
  331. 03:13:19: max bitrate: 500
  332. 03:13:19: avg bitrate: 500
  333. 03:13:19: buffer size: 500
  334. 03:13:19: ------------------------------------------
  335. 03:13:28: Trying to hook process: TESV.exe
  336. 03:13:58: Settings::Video: Enabling Aero
  337. 03:16:35: Using Monitor Capture
  338. 03:16:54: Settings::Video: Disabling Aero
  339. 03:16:55: FlushBufferedVideo: Flushing 28 packets over 900 ms
  340. 03:16:56: Total frames encoded: 6485, total frames duplicated: 87 (1.34%)
  341. 03:16:56: Total frames rendered: 6412, number of late frames: 44 (0.69%) (it's okay for some frames to be late)
  342. 03:16:56: Encoder closed
  343. 03:16:56: NVENC deinitialized
  344. 03:16:56:
  345. 03:16:56: Profiler time results:
  346. 03:16:56:
  347. 03:16:56: ==============================================================
  348. 03:16:56: video thread frame - [100%] [avg time: 3.566 ms] [children: 79.2%] [unaccounted: 20.8%]
  349. 03:16:56: | scene->Preprocess - [74.9%] [avg time: 2.672 ms]
  350. 03:16:56: | GPU download and conversion - [4.23%] [avg time: 0.151 ms] [children: 4.01%] [unaccounted: 0.224%]
  351. 03:16:56: | | flush - [3.51%] [avg time: 0.125 ms]
  352. 03:16:56: | | CopyResource - [0.196%] [avg time: 0.007 ms]
  353. 03:16:56: | | conversion to 4:2:0 - [0.308%] [avg time: 0.011 ms]
  354. 03:16:56: Convert444Threads - [100%] [avg time: 0.255 ms] [children: 98.8%] [unaccounted: 1.18%]
  355. 03:16:56: | Convert444toNV12 - [98.8%] [avg time: 0.252 ms]
  356. 03:16:56: encoder thread frame - [100%] [avg time: 4.525 ms] [children: 0.0442%] [unaccounted: 100%]
  357. 03:16:56: | sending stuff out - [0.0442%] [avg time: 0.002 ms]
  358. 03:16:56: ==============================================================
  359. 03:16:56:
  360. 03:16:56:
  361. 03:16:56: Profiler CPU results:
  362. 03:16:56:
  363. 03:16:56: ==============================================================
  364. 03:16:56: video thread frame - [cpu time: avg 0.54 ms, total 3463.22 ms] [avg calls per frame: 1]
  365. 03:16:56: | scene->Preprocess - [cpu time: avg 0.386 ms, total 2480.42 ms] [avg calls per frame: 1]
  366. 03:16:56: | GPU download and conversion - [cpu time: avg 0.041 ms, total 265.202 ms] [avg calls per frame: 1]
  367. 03:16:56: | | flush - [cpu time: avg 0.021 ms, total 140.4 ms] [avg calls per frame: 1]
  368. 03:16:56: | | CopyResource - [cpu time: avg 0.004 ms, total 31.201 ms] [avg calls per frame: 1]
  369. 03:16:56: | | conversion to 4:2:0 - [cpu time: avg 0.007 ms, total 46.8 ms] [avg calls per frame: 1]
  370. 03:16:56: Convert444Threads - [cpu time: avg 0.249 ms, total 3182.42 ms] [avg calls per frame: 2]
  371. 03:16:56: | Convert444toNV12 - [cpu time: avg 0.249 ms, total 3182.42 ms] [avg calls per frame: 2]
  372. 03:16:56: encoder thread frame - [cpu time: avg 0.014 ms, total 93.6 ms] [avg calls per frame: 1]
  373. 03:16:56: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  374. 03:16:56: ==============================================================
  375. 03:16:56:
  376. 03:16:56: =====Stream End: 2015-04-06, 03:16:56=================================================
  377. 03:16:57: =====Stream Start: 2015-04-06, 03:16:57===============================================
  378. 03:16:57: Multithreaded optimizations: On
  379. 03:16:57: Base resolution: 1920x1080
  380. 03:16:57: Output resolution: 852x480
  381. 03:16:57: ------------------------------------------
  382. 03:16:57: Loading up D3D10 on NVIDIA GeForce GTX 870M (Adapter 1)...
  383. 03:16:57: ------------------------------------------
  384. 03:16:57: Audio Format: 48000 Hz
  385. 03:16:57: ------------------------------------------
  386. 03:16:57: Audio Channels: 2 Ch
  387. 03:16:57: Playback device Default
  388. 03:16:57: ------------------------------------------
  389. 03:16:57: Using desktop audio input: HS (Logitech G930 Headset)
  390. 03:16:57: Global Audio time adjust: 0
  391. 03:16:57: Using 7.1 surround speaker setup
  392. 03:16:57: ------------------------------------------
  393. 03:16:57: Using auxilary audio input: Microphone (Logitech G930 Headset)
  394. 03:16:57: Mic time offset: 0
  395. 03:16:57: ------------------------------------------
  396. 03:16:57: Audio Encoding: AAC
  397. 03:16:57: bitrate: 128
  398. 03:16:57: Using Monitor Capture
  399. 03:16:57: Scene buffering time set to 700
  400. 03:16:57: 1 CUDA capable devices found
  401. 03:16:57: [ GPU #0 - < GeForce GTX 870M > has Compute SM 3.0, NVENC Available ]
  402. 03:16:57: NVENC internal init finished successfully
  403. 03:16:57: NVENC supports 8 h264 presets
  404. 03:16:57: ------------------------------------------
  405. 03:16:57: Video Encoding: NVENC
  406. 03:16:57: fps: 30
  407. 03:16:57: width: 852, height: 480
  408. 03:16:57: preset: llhq
  409. 03:16:57: profile: main
  410. 03:16:57: level: autoselect
  411. 03:16:57: keyint: 60
  412. 03:16:57: CBR: yes (2pass)
  413. 03:16:57: CFR: yes
  414. 03:16:57: max bitrate: 500
  415. 03:16:57: avg bitrate: 500
  416. 03:16:57: buffer size: 500
  417. 03:16:57: ------------------------------------------
  418. 03:22:12: FlushBufferedVideo: Flushing 22 packets over 700 ms
  419. 03:22:13: Total frames encoded: 9443, total frames duplicated: 17 (0.18%)
  420. 03:22:13: Total frames rendered: 9446, number of late frames: 2 (0.02%) (it's okay for some frames to be late)
  421. 03:22:13: Encoder closed
  422. 03:22:13: NVENC deinitialized
  423. 03:22:13:
  424. 03:22:13: Profiler time results:
  425. 03:22:13:
  426. 03:22:13: ==============================================================
  427. 03:22:13: video thread frame - [100%] [avg time: 3.955 ms] [children: 85.6%] [unaccounted: 14.4%]
  428. 03:22:13: | scene->Preprocess - [83.2%] [avg time: 3.289 ms]
  429. 03:22:13: | GPU download and conversion - [2.48%] [avg time: 0.098 ms] [children: 2.3%] [unaccounted: 0.177%]
  430. 03:22:13: | | flush - [1.8%] [avg time: 0.071 ms]
  431. 03:22:13: | | CopyResource - [0.152%] [avg time: 0.006 ms]
  432. 03:22:13: | | conversion to 4:2:0 - [0.354%] [avg time: 0.014 ms]
  433. 03:22:13: Convert444Threads - [100%] [avg time: 0.291 ms] [children: 99.3%] [unaccounted: 0.687%]
  434. 03:22:13: | Convert444toNV12 - [99.3%] [avg time: 0.289 ms]
  435. 03:22:13: encoder thread frame - [100%] [avg time: 4.492 ms] [children: 0.0445%] [unaccounted: 100%]
  436. 03:22:13: | sending stuff out - [0.0445%] [avg time: 0.002 ms]
  437. 03:22:13: ==============================================================
  438. 03:22:13:
  439. 03:22:13:
  440. 03:22:13: Profiler CPU results:
  441. 03:22:13:
  442. 03:22:13: ==============================================================
  443. 03:22:13: video thread frame - [cpu time: avg 1.881 ms, total 17768.5 ms] [avg calls per frame: 1]
  444. 03:22:13: | scene->Preprocess - [cpu time: avg 1.354 ms, total 12792.1 ms] [avg calls per frame: 1]
  445. 03:22:13: | GPU download and conversion - [cpu time: avg 0.044 ms, total 421.203 ms] [avg calls per frame: 1]
  446. 03:22:13: | | flush - [cpu time: avg 0.021 ms, total 202.802 ms] [avg calls per frame: 1]
  447. 03:22:13: | | CopyResource - [cpu time: avg 0.008 ms, total 78 ms] [avg calls per frame: 1]
  448. 03:22:13: | | conversion to 4:2:0 - [cpu time: avg 0.004 ms, total 46.8 ms] [avg calls per frame: 1]
  449. 03:22:13: Convert444Threads - [cpu time: avg 0.26 ms, total 4914.03 ms] [avg calls per frame: 2]
  450. 03:22:13: | Convert444toNV12 - [cpu time: avg 0.259 ms, total 4898.43 ms] [avg calls per frame: 2]
  451. 03:22:13: encoder thread frame - [cpu time: avg 0.008 ms, total 78 ms] [avg calls per frame: 1]
  452. 03:22:13: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  453. 03:22:13: ==============================================================
  454. 03:22:13:
  455. 03:22:13: =====Stream End: 2015-04-06, 03:22:13=================================================
  456. 03:22:13: CLR host plugin instance deleted; removing dynamically loaded localization strings
  457. 03:22:13: Terminating 0x3c68
  458. 03:22:13: Terminating 0x3df0
  459. 03:22:13: Terminating 0x3ca4
  460. 03:22:13: Terminating 0x3ea4
  461. 03:22:13: Terminating 0x3db4
  462.  
  463.  
  464. Last game capture log:
  465. 2015-04-06, 03:13:28: we're booting up:
  466. 03:13:28: CaptureThread: attached to process TESV.exe
  467. 03:13:28: D3D9 Present
  468. 03:13:28: WARNING: Another hook is already present while trying to hook dxgi.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
  469. 03:13:28: WARNING: Another hook is already present while trying to hook dxgi.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
  470. 03:13:28: DXGI Present
  471. 03:13:28: WARNING: Another hook is already present while trying to hook gdi32.dll, hook target is \Device\HarddiskVolume4\Program Files (x86)\Razer\InGameEngine\32bit\RzDspSrv.dll. If you experience crashes, try disabling the other hooking application
  472. 03:13:28: WARNING: Another hook is already present while trying to hook opengl32.dll, hook target is \Device\HarddiskVolume4\Program Files (x86)\Razer\InGameEngine\32bit\RzDspSrv.dll. If you experience crashes, try disabling the other hooking application
  473. 03:13:28: WARNING: Another hook is already present while trying to hook opengl32.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
  474. 03:13:28: WARNING: Another hook is already present while trying to hook opengl32.dll, hook target is \Device\HarddiskVolume4\Program Files (x86)\Razer\InGameEngine\32bit\RzDspSrv.dll. If you experience crashes, try disabling the other hooking application
  475. 03:13:28: GL Present
  476. 03:13:28: DirectDraw Present
  477. 03:13:28: (half life scientist) everything.. seems to be in order
  478. 03:13:28: D3D9EndScene called
  479. 03:13:28: D3DPRESENT_PARAMETERS {
  480. 03:13:28: BackBufferWidth: 1920
  481. 03:13:28: BackBufferHeight: 1080
  482. 03:13:28: BackBufferFormat: D3DFMT_X8R8G8B8
  483. 03:13:28: BackBufferCount: 1
  484. 03:13:28: MultiSampleType: D3DMULTISAMPLE_NONE
  485. 03:13:28: MultiSampleQuality: 0
  486. 03:13:28: SwapEffect: D3DSWAPEFFECT_DISCARD
  487. 03:13:28: hDeviceWindow: 1835212
  488. 03:13:28: Windowed: false
  489. 03:13:28: EnableAutoDepthStencil: false
  490. 03:13:28: AutoDepthStencilFormat: D3DFMT_D24S8
  491. 03:13:28: Flags: D3DPRESENTFLAG_LOCKABLE_BACKBUFFER
  492. 03:13:28: FullScreen_RefreshRateInHz: 59
  493. 03:13:28: PresentationInterval: 1
  494. 03:13:28: };
  495. 03:13:28: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
  496. 03:13:28: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
  497. 03:13:28: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
  498. 03:13:28: successfully set up d3d9 hooks
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