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Pokémon Shuffle update 1.3.20

Sep 7th, 2016
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  1. StageDataEvent #487/38. (1.3.20)
  2. --Pokémon data--
  3. Oddish, Grass, Base 50, Dex #479
  4. Ability: Mega Boost (50%, 100%, 100%, megabar, +3, Fills the Mega Gauge of a Pokémon of the same type.)
  5.  
  6. --Stage data--
  7. Area: Special Stages
  8. Background ID: 10
  9. HP: 5808
  10. Moves: 9
  11. Experience: +5
  12. Catch rate: 5% (+3% per every remaining move)
  13. Sound track: BGM_STAGE_FUN
  14. Pokémon count: 3 (3 elegible)
  15.  
  16. Default Pokémon: Masquerain, Surskit, Volbeat
  17. This stage has got a predefined layout
  18. Coins reward: 200 for the first time, 0 for every repeat
  19.  
  20. --Countdown 1--
  21. *After a combo of 22 or more lines, choose an action:
  22. -Fill 2 random blocks with Coin
  23. *After 2 times, switch countdown.
  24.  
  25.  
  26.  
  27. StageDataEvent #488/47. (1.3.20)
  28. --Pokémon data--
  29. Golem, Rock, Base 70, Dex #590
  30. Ability: +-Boost (100%, 100%, 100%, damage, x2, Making a + shaped match deals more damage than usual.)
  31.  
  32. --Stage data--
  33. Area: Special Stages
  34. Background ID: 12
  35. HP: 13600
  36. Moves: 17
  37. Experience: +5
  38. Catch rate: 17% (+3% per every remaining move)
  39. Sound track: BGM_STAGE_NORMAL
  40. Pokémon count: 4 (4 elegible)
  41.  
  42. Default Pokémon: Buneary, Happiny, Minccino, Meowth
  43. Coins reward: 200 for the first time, 30 for every repeat
  44.  
  45. --Countdown 1--
  46. *After 2 moves, choose an action:
  47. -Fill 2 random blocks with Metal
  48. *After 2 times, switch countdown.
  49. *Repeat every 2 moves.
  50.  
  51. --Countdown 2--
  52. *After 3 moves, choose an action:
  53. -Fill 4 random blocks with Metal
  54. *After 1 time, switch countdown.
  55. *Repeat every 3 moves.
  56.  
  57.  
  58.  
  59. StageDataEvent #489/48. (1.3.20)
  60. --Pokémon data--
  61. Pikachu (Happy), Electric, Base 50, Dex #16
  62. Ability: Power of 4+ (0%, 80%, 0%, damage, x3, Attacks do even more damage when you make a match of four.)
  63.  
  64. --Stage data--
  65. Area: Special Stages
  66. Background ID: 12
  67. HP: 3413
  68. Moves: 14
  69. Experience: +5
  70. Catch rate: 20% (+5% per every remaining move)
  71. Sound track: BGM_STAGE_EASY
  72. Pokémon count: 4 (4 elegible)
  73.  
  74. Default Pokémon: Buneary, Happiny, Minccino, Meowth
  75. This stage has got a predefined layout
  76. Coins reward: 200 for the first time, 30 for every repeat
  77.  
  78. --Countdown 1--
  79. *After 2 moves, choose an action:
  80. -Fill the 4x2 block starting at 1:4 with [Pikachu (Happy),Pikachu (Happy),Pikachu,Pikachu (Happy),Pikachu,Pikachu (Happy),Pikachu,Pikachu]
  81. -Fill the 3x4 block starting at 1:4 with [nothing,Pikachu (Happy),nothing,nothing,Pikachu,nothing,Pikachu,Pikachu (Happy),Pikachu,nothing,Pikachu (Happy),nothing]
  82. -Fill rows 1 and 2 with [nothing,nothing,Pikachu (Happy),Pikachu,nothing,nothing,Pikachu (Happy),Pikachu (Happy),Pikachu,Pikachu (Happy),Pikachu,Pikachu]
  83. *Repeat every 2 moves.
  84.  
  85.  
  86.  
  87. StageDataEvent #490/49. (1.3.20)
  88. --Pokémon data--
  89. Hitmonchan, Fighting, Base 60, Dex #566
  90. Ability: Hyper Punch (10%, 50%, 50%, damage, x3, Attacks sometimes deal greater damage than usual.)
  91.  
  92. --Stage data--
  93. Area: Special Stages
  94. Background ID: 12
  95. HP: 19524
  96. Moves: 16
  97. Experience: +5
  98. Catch rate: 3% (+4% per every remaining move)
  99. Sound track: BGM_STAGE_HARD
  100. Pokémon count: 4 (4 elegible)
  101.  
  102. Default Pokémon: Buneary, Happiny, Minccino, Meowth
  103. This stage has got a predefined layout
  104. Coins reward: 200 for the first time, 30 for every repeat
  105.  
  106. --Countdown 1--
  107. *After 3 moves, choose an action:
  108. -Fill a random 2x2 block with Rocks
  109. -Fill a random 2x2 block with Rocks
  110. -Fill a random 2x2 block with Rocks
  111. -Fill a random 2x2 block with Rocks
  112. -Fill the 3x3 block starting at 1:1 with [nothing,Rocks,nothing,Rocks,nothing,Rocks,nothing,Rocks,nothing]
  113. -Fill the 3x3 block starting at 1:5 with [nothing,Rocks,nothing,Rocks,nothing,Rocks,nothing,Rocks,nothing]
  114. -Fill the 3x3 block starting at 5:2 with [nothing,Rocks,nothing,Rocks,nothing,Rocks,nothing,Rocks,nothing]
  115. -Fill the 3x3 block starting at 5:6 with [nothing,Rocks,nothing,Rocks,nothing,Rocks,nothing,Rocks,nothing]
  116. *If HP <= 12000 (~61%) / Damage >= 7524, switch countdown.
  117. *Repeat every 3 moves.
  118.  
  119. --Countdown 2--
  120. *After 3 moves, choose an action:
  121. -Fill the 0x0 block starting at 4:1 with []
  122. *After 1 time, switch countdown.
  123. *Repeat every 3 moves.
  124.  
  125.  
  126.  
  127. StageDataEvent #491/50. (1.3.20)
  128. --Pokémon data--
  129. Mega Alakazam, Psychic, Base 70, Dex #486
  130. Ability: Erases rocks and blocks (max 10), and also does damage to the foe.
  131. Mega-Bar: 18 icons, 3 speedups available
  132.  
  133. --Stage data--
  134. Area: Special Stages
  135. Background ID: 12
  136. HP: 1
  137. Moves: 19
  138. Experience: +10
  139. Catch rate: Not catchable
  140. Sound track: BGM_STAGE_RANKING
  141. Pokémon count: 4 (4 elegible)
  142.  
  143. Default Pokémon: Buneary, Happiny, Minccino, Meowth
  144. This stage has got a predefined layout
  145.  
  146. --Countdown 1--
  147. *When the stage starts, choose an action:
  148. -Fill a random 3x2 block with Metal
  149. -Fill 6 random blocks with Metal
  150. -Fill 6 random blocks with Metal
  151. -Fill 6 random blocks with Metal
  152. -Fill 6 random blocks with Metal
  153. -Fill 6 random blocks with Metal
  154. -Fill 6 random blocks with Metal
  155. -Fill 6 random blocks with Metal
  156. *Repeat every 3 moves.
  157.  
  158. --Countdown 2--
  159. *After a combo of 2 or more lines, choose an action:
  160. -Fill 6 random blocks with Yveltal
  161. *After 3 times, switch countdown.
  162.  
  163.  
  164.  
  165. StageDataEvent #492/51. (1.3.20)
  166. --Pokémon data--
  167. Yveltal, Dark, Base 80, Dex #157
  168. Ability: Power of 5 (0%, 0%, 100%, damage, x1.5, Attacks do more damage when you make a match of five.)
  169.  
  170. --Stage data--
  171. Area: Special Stages
  172. Background ID: 12
  173. HP: 6620
  174. Moves: 16
  175. Experience: +5
  176. Catch rate: 12% (+4% per every remaining move)
  177. Sound track: BGM_STAGE_LEGEND
  178. Pokémon count: 4 (4 elegible)
  179.  
  180. Default Pokémon: Buneary, Happiny, Minccino, Meowth
  181. Coins reward: 200 for the first time, 30 for every repeat
  182.  
  183. --Countdown 1--
  184. *When the stage starts, choose an action:
  185. -Fill the 0x0 block starting at 4:1 with []
  186. -Fill 7 random blocks with Yveltal
  187. *After 2 times, switch countdown.
  188. *Repeat every 2 moves.
  189.  
  190. --Countdown 2--
  191. *After a combo of 2 or more lines, choose an action:
  192. -Fill the 5x1 block starting at 1:1 with [Yveltal,nothing,Yveltal,nothing,Yveltal]
  193. -Fill 7 random blocks with Yveltal
  194. -Fill 7 random blocks with Yveltal
  195. *After 2 times, switch countdown.
  196.  
  197.  
  198.  
  199. EventStage #486/4. (1.3.20)
  200. --Event data--
  201. Start date: 2016/9/6 (Tue), 15h JST
  202. End date: 2016/9/20 (Tue), 15h JST
  203. Type: normal event, free items
  204.  
  205. Stage: StageDataEvent #31 (Carnivine)
  206.  
  207. --Event text--
  208. Title 1: Try 'Em Items Stage
  209. Title 2: [var]name Appears
  210. Description:
  211.  
  212. Carnivine's Try 'Em Items Stage
  213. is here to try!
  214.  
  215. In this stage, you can use items
  216. without using any of your Coins,
  217. allowing you to easily experience
  218. for yourself what they can do!
  219. Use this chance to give 'em a shot!
  220.  
  221. Event Period:
  222. Until 06:00 (UTC) 20/09/2016
  223.  
  224.  
  225. EventStage #125/5. (1.3.20)
  226. --Event data--
  227. Start date: 2016/9/6 (Tue), 15h JST
  228. End date: 2016/9/20 (Tue), 15h JST
  229. Type: normal event
  230.  
  231. Stage: StageDataEvent #158 (Dusknoir)
  232.  
  233. --Event text--
  234. Title 1: Great Challenge
  235. Title 2: [var]name Appears
  236. Description:
  237.  
  238. Take on Dusknoir here!
  239. Don't miss this chance to defeat
  240. and catch this powerful foe.
  241.  
  242. Using an Attack Power ↑ might
  243. also give you a better shot at
  244. beating and catching this Pokémon!
  245.  
  246. After catching it, if you retry
  247. the stage, it may occasionally
  248. drop a Dusknoir Skill Booster!
  249.  
  250. Event Period:
  251. Until 06:00 (UTC) 20/09/2016
  252.  
  253.  
  254. EventStage #159/6. (1.3.20)
  255. --Event data--
  256. Start date: 2016/9/6 (Tue), 15h JST
  257. End date: 2016/9/20 (Tue), 15h JST
  258. Type: normal event
  259.  
  260. Stage: StageDataEvent #304 (Shaymin (Sky Forme))
  261.  
  262. --Event text--
  263. Title 1: High-Speed Challenge
  264. Title 2: Shaymin (Sky Forme) Appears
  265. Description:
  266.  
  267. For a limited time, the Mythical
  268. Pokémon Shaymin (Sky Forme)
  269. appears!
  270.  
  271. Can you defeat this powerful foe in
  272. a strictly limited amount of time?!
  273.  
  274. Consider bringing Ampharos
  275. and Aurorus along for this battle.
  276.  
  277. Using an Attack Power ↑ might
  278. also give you a better shot at
  279. beating and catching this Pokémon!
  280.  
  281. After catching it, if you retry the
  282. stage, it may occasionally drop a
  283. Shaymin (Sky Forme)
  284. Skill Booster!
  285.  
  286. Event Period:
  287. Until 06:00 (UTC) 20/09/2016
  288.  
  289.  
  290. EventStage #305/7. (1.3.20)
  291. --Event data--
  292. Start date: 2016/9/6 (Tue), 15h JST
  293. End date: 2016/9/20 (Tue), 15h JST
  294. Type: stage randomly selected
  295.  
  296. 35%: StageDataEvent #329 (Abra)
  297. 12%: StageDataEvent #330 (Kadabra)
  298. 3%: StageDataEvent #331 (Alakazam)
  299. 15%: StageDataEvent #332 (Tauros)
  300. 16%: StageDataEvent #487 (Oddish)
  301. 13%: StageDataEvent #334 (Gloom)
  302. 6%: StageDataEvent #335 (Vileplume)
  303.  
  304. --Event text--
  305. Title 1: Pokémon Safari
  306. Title 2: Head Back into the Safari!
  307. Description:
  308.  
  309. In Pokémon Safari, the Pokémon
  310. that show up change every time
  311. you play.
  312.  
  313. In this safari, you have the
  314. chance to battle and catch
  315. Oddish, Abra,
  316. Gloom, Kadabra, Tauros,
  317. Vileplume, and Alakazam!
  318. Though some are harder to meet
  319. than others!
  320.  
  321. There is no Optimize in
  322. Pokémon Safari. It's up to you to
  323. pick the most powerful Pokémon,
  324. so choose your own dream team.
  325.  
  326. Why not give some
  327. Bug-type Pokémon a try?
  328.  
  329. After catching a Safari Pokémon, if
  330. you retry its stage, it may
  331. occasionally drop an Exp. Booster S
  332. or an Exp. Booster M!
  333.  
  334. Event Period:
  335. Until 06:00 (UTC) 20/09/2016
  336.  
  337.  
  338. EventStage #336/8. (1.3.20)
  339. --Event data--
  340. Start date: 2016/9/6 (Tue), 15h JST
  341. End date: 2016/9/20 (Tue), 15h JST
  342. Type: normal event
  343.  
  344. Stage: StageDataEvent #489 (Pikachu (Happy))
  345.  
  346. --Event text--
  347. Title 1: Great Challenge
  348. Title 2: [var]name Appears
  349. Description:
  350.  
  351. Take on Pikachu (Happy) here!
  352.  
  353. Consider bringing Marowak
  354. and Stunfisk along for this
  355. battle.
  356.  
  357. Using an Attack Power ↑ might
  358. also give you a better shot at
  359. beating and catching this Pokémon!
  360.  
  361. Event Period:
  362. Until 06:00 (UTC) 20/09/2016
  363.  
  364.  
  365. EventStage #490/9. (1.3.20)
  366. --Event data--
  367. Start date: 2016/9/6 (Tue), 15h JST
  368. End date: 2016/9/20 (Tue), 15h JST
  369. Type: normal event
  370.  
  371. Stage: StageDataEvent #490 (Hitmonchan)
  372.  
  373. --Event text--
  374. Title 1: Great Challenge
  375. Title 2: [var]name Appears
  376. Description:
  377.  
  378. Take on Hitmonchan here!
  379. Don't miss this chance to defeat
  380. and catch this powerful foe.
  381.  
  382. We recommend
  383. Mega Slowbro!
  384. Get Slowbro in
  385. main stage 69 and its
  386. Mega Stone, Slowbronite,
  387. from main stage 45.
  388.  
  389. Using an Attack Power ↑ might
  390. also give you a better shot at
  391. beating and catching this Pokémon!
  392.  
  393. Event Period:
  394. Until 06:00 (UTC) 20/09/2016
  395.  
  396.  
  397. EventStage #491/10. (1.3.20)
  398. --Event data--
  399. Start date: 2016/9/8 (Thu), 15h JST
  400. End date: 2016/9/9 (Fri), 15h JST
  401. Type: normal event
  402.  
  403. Stage: StageDataEvent #423 (Eevee)
  404.  
  405. --Event text--
  406. Title 1: Skill Booster S Stage!
  407. Title 2: Skill Booster S Stage!
  408. Description:
  409.  
  410. An Eevee that drops the
  411. Enhancement Skill Booster S
  412. has appeared!
  413.  
  414. And it may also occasionally drop
  415. the Enhancement Skill Booster M…
  416. Don't miss this chance!
  417.  
  418. You can only play this stage once
  419. per 24-hour period without
  420. spending any Jewels.
  421.  
  422. You can spend Jewels to play
  423. up to five more times per period.
  424. Each of these additional attempts
  425. will require a Jewel.
  426.  
  427. Event Period:
  428. Available from 06:00 (UTC) on
  429. Thursday until 06:00 (UTC) Friday.
  430.  
  431. Please note that it does not drop
  432. the Eevee Skill Booster.
  433.  
  434.  
  435. EventStage #424/13. (1.3.20)
  436. --Event data--
  437. Start date: 2016/9/13 (Tue), 15h JST
  438. End date: 2016/9/27 (Tue), 15h JST
  439. Type: escalation battles
  440.  
  441. Level 1+: StageDataEvent #100 (Darkrai)
  442. Level 10+: StageDataEvent #101 (Darkrai)
  443. Level 30+: StageDataEvent #121 (Darkrai)
  444. Level 31+: StageDataEvent #102 (Darkrai)
  445. Level 50+: StageDataEvent #114 (Darkrai)
  446. Level 51+: StageDataEvent #103 (Darkrai)
  447. Level 55+: StageDataEvent #121 (Darkrai)
  448. Level 56+: StageDataEvent #104 (Darkrai)
  449. Level 75+: StageDataEvent #115 (Darkrai)
  450. Level 76+: StageDataEvent #105 (Darkrai)
  451. Level 100+: StageDataEvent #116 (Darkrai)
  452. Level 101+: StageDataEvent #106 (Darkrai)
  453. Level 105+: StageDataEvent #121 (Darkrai)
  454. Level 106+: StageDataEvent #107 (Darkrai)
  455. Level 125+: StageDataEvent #117 (Darkrai)
  456. Level 126+: StageDataEvent #108 (Darkrai)
  457. Level 130+: StageDataEvent #121 (Darkrai)
  458. Level 131+: StageDataEvent #109 (Darkrai)
  459. Level 150+: StageDataEvent #118 (Darkrai)
  460. Level 151+: StageDataEvent #110 (Darkrai)
  461. Level 175+: StageDataEvent #119 (Darkrai)
  462. Level 176+: StageDataEvent #111 (Darkrai)
  463. Level 180+: StageDataEvent #121 (Darkrai)
  464. Level 181+: StageDataEvent #112 (Darkrai)
  465. Level 200+: StageDataEvent #120 (Darkrai)
  466. Level 201+: StageDataEvent #113 (Darkrai)
  467.  
  468. Prize for first beating level 5: 1 Exp. Booster M
  469. Prize for first beating level 10: 1 Disruption Delay
  470. Prize for first beating level 25: 1 Mega Start
  471. Prize for first beating level 50: 1 Skill Swapper
  472. Prize for first beating level 75: 1 Mega Speedup
  473. Prize for first beating level 100: 1 Skill Booster M
  474. Prize for first beating level 125: 1 Mega Speedup
  475. Prize for first beating level 150: 2 Raise Max Level
  476. Prize for first beating level 175: 1 Skill Swapper
  477. Prize for first beating level 200: 2 Mega Speedup
  478.  
  479. --Event text--
  480. Title 1: Escalation Battle
  481. Title 2: Take on Escalation Battles
  482. Description:
  483.  
  484. Darkrai is here...
  485. but just for now in this time-limited
  486. escalation battle!
  487.  
  488. In escalation battles, the stage level
  489. goes up every time you win. As the
  490. level increases, it becomes ever
  491. easier to catch Darkrai.
  492.  
  493. Stage Level Rewards:
  494. Level 5: 1 Exp. Booster M
  495. Level 10: 1 Disruption Delay
  496. Level 25: 1 Mega Start
  497. Level 50: 1 Skill Swapper
  498. Level 75: 1 Mega Speedup
  499. Level 100: 1 Skill Booster M
  500. Level 125: 1 Mega Speedup
  501.  
  502. ...and other special rewards!
  503.  
  504. Event Period:
  505. Until 06:00 (UTC) 27/09/2016
  506. Note: If you've skipped a reward
  507. stage, you can still get the reward
  508. from that stage by clearing a
  509. stage higher than the skipped one.
  510.  
  511.  
  512. EventStage #114/14. (1.3.20)
  513. --Event data--
  514. Start date: 2016/9/13 (Tue), 15h JST
  515. End date: 2016/9/27 (Tue), 15h JST
  516. Type: stage depends on the day
  517.  
  518. Monday: StageDataEvent #393 (Lunatone)
  519. Tuesday: StageDataEvent #391 (Tyrogue)
  520. Wednesday: StageDataEvent #392 (Castform)
  521. Thursday: StageDataEvent #389 (Mantyke)
  522. Friday: StageDataEvent #390 (Solrock)
  523.  
  524. --Event text--
  525. Title 1: The Daily Pokémon (#6)
  526. Title 2: Daily Pokémon Are Here!
  527. Description:
  528.  
  529. The Daily Pokémon stage has
  530. appeared, where you can face
  531. different Pokémon each day!
  532.  
  533. After catching the Daily
  534. Pokémon, if you retry
  535. the stage, it may occasionally
  536. drop Coins!
  537.  
  538. Event Period:
  539. Until 06:00 (UTC) 27/09/2016
  540.  
  541. Note: Cannot be played between
  542. 06:00 (UTC) on Saturdays and
  543. 06:00 (UTC) on Mondays.
  544.  
  545.  
  546. EventStage #391/16. (1.3.20)
  547. --Event data--
  548. Start date: 2016/9/13 (Tue), 15h JST
  549. End date: 2016/9/27 (Tue), 15h JST
  550. Type: normal event
  551.  
  552. Stage: StageDataEvent #488 (Golem)
  553.  
  554. --Event text--
  555. Title 1: Great Challenge
  556. Title 2: [var]name Appears
  557. Description:
  558.  
  559. Take on Golem here!
  560. Don't miss this chance to defeat
  561. and catch this powerful foe.
  562.  
  563. We recommend
  564. Mega Mawile!
  565. Get Mawile in
  566. main stage 51 and its
  567. Mega Stone, Mawilite,
  568. from main stage 90.
  569.  
  570. Using a Mega Start or
  571. Attack Power ↑ might also give
  572. you a better shot at beating and
  573. catching this tough Pokémon!
  574.  
  575. Event Period:
  576. Until 06:00 (UTC) 27/09/2016
  577.  
  578.  
  579. EventStage #489/17. (1.3.20)
  580. --Event data--
  581. Start date: 2016/9/13 (Tue), 15h JST
  582. End date: 2016/9/20 (Tue), 14h JST
  583. Type: competition
  584.  
  585. Stage: StageDataEvent #491 (Mega Alakazam)
  586. Only available for region 1
  587.  
  588. --Event text--
  589. Title 1: ランキングステージ
  590. Title 2: ランキングステージ開催中
  591. Description:
  592.  
  593. 手数制ランキングステージ開催!
  594.  
  595. 【順位に応じたプレゼント】
  596. 1位~5000位:
  597. フーディナイト
  598. & メガスキルアップ 1個
  599. & スキルチェンジ 1個
  600. 5001位~20000位:
  601. フーディナイト
  602. & メガスキルアップ 1個
  603. 20001位~60000位:
  604. フーディナイト
  605. & オジャマガード 1個
  606. 60001位~80000位:
  607. パワーアップ 1個
  608. & オジャマガード 1個
  609. 80001位~: パワーアップ 1個
  610.  
  611. 開催期間:
  612. 2016/09/20 14:00 JSTまで
  613. プレゼント受け取り期間:
  614. 2016/09/20 15:00 JST~
  615. 2016/09/27 15:00 JST
  616. ※不正行為者は除外する場合があります
  617.  
  618.  
  619. EventStage #492/18. (1.3.20)
  620. --Event data--
  621. Start date: 2016/9/13 (Tue), 15h JST
  622. End date: 2016/9/20 (Tue), 14h JST
  623. Type: competition
  624.  
  625. Stage: StageDataEvent #491 (Mega Alakazam)
  626. Only available for region 2
  627.  
  628. --Event text--
  629. Title 1: Competitive Stage
  630. Title 2: Competitive Stage Now Live!
  631. Description:
  632.  
  633. A limited move format competitive
  634. stage is available!
  635.  
  636. Prizes by Place:
  637. 1–1,600:
  638. 1 Alakazite,
  639. 1 Mega Speedup, and
  640. 1 Skill Swapper
  641. 1,601–6,400:
  642. 1 Alakazite and
  643. 1 Mega Speedup
  644. 6,401–19,000:
  645. 1 Alakazite and
  646. 1 Disruption Delay
  647. 19,001–26,000:
  648. 1 Attack Power ↑ and
  649. 1 Disruption Delay
  650. 26,001+ : 1 Attack Power ↑
  651.  
  652. Event Period:
  653. Until 05:00 (UTC) 09/20/2016
  654. Reward Period:
  655. From 06:00 (UTC) 09/20/2016
  656. until 06:00 (UTC) 09/27/2016
  657.  
  658.  
  659. EventStage #492/19. (1.3.20)
  660. --Event data--
  661. Start date: 2016/9/13 (Tue), 15h JST
  662. End date: 2016/9/20 (Tue), 14h JST
  663. Type: competition
  664.  
  665. Stage: StageDataEvent #491 (Mega Alakazam)
  666. Only available for region 3
  667.  
  668. --Event text--
  669. Title 1: Competitive Stage
  670. Title 2: Competitive Stage Now Live!
  671. Description:
  672.  
  673. A limited move format competitive
  674. stage is available!
  675.  
  676. Prizes by Place:
  677. 1–1,000:
  678. 1 Alakazite,
  679. 1 Mega Speedup and
  680. 1 Skill Swapper
  681. 1,001–4,200:
  682. 1 Alakazite and
  683. 1 Mega Speedup
  684. 4,201–13,000:
  685. 1 Alakazite and
  686. 1 Disruption Delay
  687. 13,001–17,000:
  688. 1 Attack Power ↑ and
  689. 1 Disruption Delay
  690. 17,001+ : 1 Attack Power ↑
  691.  
  692. Event Period:
  693. Until 05:00 (UTC) 20/09/2016
  694. Reward Period:
  695. From 06:00 (UTC) 20/09/2016
  696. until 06:00 (UTC) 27/09/2016
  697.  
  698.  
  699. EventStage #492/20. (1.3.20)
  700. --Event data--
  701. Start date: 2016/9/13 (Tue), 15h JST
  702. End date: 2016/9/20 (Tue), 15h JST
  703. Type: normal event
  704.  
  705. Stage: StageDataEvent #492 (Yveltal)
  706.  
  707. --Event text--
  708. Title 1: Special Challenge
  709. Title 2: [var]name Appears
  710. Description:
  711.  
  712. Take on Yveltal here!
  713.  
  714. Yveltal, which appears
  715. in expert stage 19, can be found
  716. in a special stage!
  717.  
  718. Don't miss this chance to defeat
  719. and catch this powerful foe.
  720.  
  721. After catching it, if you retry the
  722. stage, it may occasionally drop an
  723. Yveltal Skill Booster or
  724. Raise Max Level!
  725.  
  726. Strengthen Yveltal to
  727. prepare it for the Mega Alakazam
  728. competitive stage!
  729.  
  730. Event Period:
  731. Until 06:00 (UTC) 20/09/2016
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