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- package fantasy_biomes.blocks;
- import java.util.ArrayList;
- import java.util.List;
- import java.util.Random;
- import net.minecraft.block.Block;
- import net.minecraft.block.BlockLeavesBase;
- import net.minecraft.block.material.Material;
- import net.minecraft.client.renderer.texture.IconRegister;
- import net.minecraft.creativetab.CreativeTabs;
- import net.minecraft.entity.player.EntityPlayer;
- import net.minecraft.item.Item;
- import net.minecraft.item.ItemStack;
- import net.minecraft.util.Icon;
- import net.minecraft.world.ColorizerFoliage;
- import net.minecraft.world.IBlockAccess;
- import net.minecraft.world.World;
- import net.minecraftforge.common.IShearable;
- import cpw.mods.fml.relauncher.Side;
- import cpw.mods.fml.relauncher.SideOnly;
- import fantasy_biomes.Main;
- public class BlockTulipTreeLeaves extends BlockLeavesBase implements IShearable
- {
- public static final String[] TulipLEAF_TYPES = new String[] {"Tulip"};
- public static final String[][] field_94396_b = new String[][] {{"BlockTulipLeaves"}, {"BlockTulipLeaveOpaque"}};
- @SideOnly(Side.CLIENT)
- /** 1 for fast graphic. 0 for fancy graphics. used in iconArray. */
- private int iconType;
- private Icon[][] iconArray = new Icon[2][];
- int[] adjacentTreeBlocks;
- public BlockTulipTreeLeaves(int par1, int i)
- {
- super(par1, Material.leaves, false);
- this.setTickRandomly(true);
- this.setCreativeTab(CreativeTabs.tabDecorations);
- }
- @SideOnly(Side.CLIENT)
- /**
- * Called on server worlds only when the block has been replaced by a different block ID, or the same block with a
- * different metadata value, but before the new metadata value is set. Args: World, x, y, z, old block ID, old
- * metadata
- */
- public void breakBlock(World par1World, int par2, int par3, int par4, int par5, int par6)
- {
- byte b0 = 1;
- int j1 = b0 + 1;
- if (par1World.checkChunksExist(par2 - j1, par3 - j1, par4 - j1, par2 + j1, par3 + j1, par4 + j1))
- {
- for (int k1 = -b0; k1 <= b0; ++k1)
- {
- for (int l1 = -b0; l1 <= b0; ++l1)
- {
- for (int i2 = -b0; i2 <= b0; ++i2)
- {
- int j2 = par1World.getBlockId(par2 + k1, par3 + l1, par4 + i2);
- if (Block.blocksList[j2] != null)
- {
- Block.blocksList[j2].beginLeavesDecay(par1World, par2 + k1, par3 + l1, par4 + i2);
- }
- }
- }
- }
- }
- }
- /**
- * Ticks the block if it's been scheduled
- */
- public void updateTick(World par1World, int par2, int par3, int par4, Random par5Random)
- {
- if (!par1World.isRemote)
- {
- int l = par1World.getBlockMetadata(par2, par3, par4);
- if ((l & 8) != 0 && (l & 4) == 0)
- {
- byte b0 = 4;
- int i1 = b0 + 1;
- byte b1 = 32;
- int j1 = b1 * b1;
- int k1 = b1 / 2;
- if (this.adjacentTreeBlocks == null)
- {
- this.adjacentTreeBlocks = new int[b1 * b1 * b1];
- }
- int l1;
- if (par1World.checkChunksExist(par2 - i1, par3 - i1, par4 - i1, par2 + i1, par3 + i1, par4 + i1))
- {
- int i2;
- int j2;
- int k2;
- for (l1 = -b0; l1 <= b0; ++l1)
- {
- for (i2 = -b0; i2 <= b0; ++i2)
- {
- for (j2 = -b0; j2 <= b0; ++j2)
- {
- k2 = par1World.getBlockId(par2 + l1, par3 + i2, par4 + j2);
- Block block = Block.blocksList[k2];
- if (block != null && block.canSustainLeaves(par1World, par2 + l1, par3 + i2, par4 + j2))
- {
- this.adjacentTreeBlocks[(l1 + k1) * j1 + (i2 + k1) * b1 + j2 + k1] = 0;
- }
- else if (block != null && block.isLeaves(par1World, par2 + l1, par3 + i2, par4 + j2))
- {
- this.adjacentTreeBlocks[(l1 + k1) * j1 + (i2 + k1) * b1 + j2 + k1] = -2;
- }
- else
- {
- this.adjacentTreeBlocks[(l1 + k1) * j1 + (i2 + k1) * b1 + j2 + k1] = -1;
- }
- }
- }
- }
- for (l1 = 1; l1 <= 4; ++l1)
- {
- for (i2 = -b0; i2 <= b0; ++i2)
- {
- for (j2 = -b0; j2 <= b0; ++j2)
- {
- for (k2 = -b0; k2 <= b0; ++k2)
- {
- if (this.adjacentTreeBlocks[(i2 + k1) * j1 + (j2 + k1) * b1 + k2 + k1] == l1 - 1)
- {
- if (this.adjacentTreeBlocks[(i2 + k1 - 1) * j1 + (j2 + k1) * b1 + k2 + k1] == -2)
- {
- this.adjacentTreeBlocks[(i2 + k1 - 1) * j1 + (j2 + k1) * b1 + k2 + k1] = l1;
- }
- if (this.adjacentTreeBlocks[(i2 + k1 + 1) * j1 + (j2 + k1) * b1 + k2 + k1] == -2)
- {
- this.adjacentTreeBlocks[(i2 + k1 + 1) * j1 + (j2 + k1) * b1 + k2 + k1] = l1;
- }
- if (this.adjacentTreeBlocks[(i2 + k1) * j1 + (j2 + k1 - 1) * b1 + k2 + k1] == -2)
- {
- this.adjacentTreeBlocks[(i2 + k1) * j1 + (j2 + k1 - 1) * b1 + k2 + k1] = l1;
- }
- if (this.adjacentTreeBlocks[(i2 + k1) * j1 + (j2 + k1 + 1) * b1 + k2 + k1] == -2)
- {
- this.adjacentTreeBlocks[(i2 + k1) * j1 + (j2 + k1 + 1) * b1 + k2 + k1] = l1;
- }
- if (this.adjacentTreeBlocks[(i2 + k1) * j1 + (j2 + k1) * b1 + (k2 + k1 - 1)] == -2)
- {
- this.adjacentTreeBlocks[(i2 + k1) * j1 + (j2 + k1) * b1 + (k2 + k1 - 1)] = l1;
- }
- if (this.adjacentTreeBlocks[(i2 + k1) * j1 + (j2 + k1) * b1 + k2 + k1 + 1] == -2)
- {
- this.adjacentTreeBlocks[(i2 + k1) * j1 + (j2 + k1) * b1 + k2 + k1 + 1] = l1;
- }
- }
- }
- }
- }
- }
- }
- l1 = this.adjacentTreeBlocks[k1 * j1 + k1 * b1 + k1];
- if (l1 >= 0)
- {
- par1World.setBlockMetadataWithNotify(par2, par3, par4, l & -9, 4);
- }
- else
- {
- this.removeLeaves(par1World, par2, par3, par4);
- }
- }
- }
- }
- @SideOnly(Side.CLIENT)
- /**
- * A randomly called display update to be able to add particles or other items for display
- */
- public void randomDisplayTick(World par1World, int par2, int par3, int par4, Random par5Random)
- {
- if (par1World.canLightningStrikeAt(par2, par3 + 1, par4) && !par1World.doesBlockHaveSolidTopSurface(par2, par3 - 1, par4) && par5Random.nextInt(15) == 1)
- {
- double d0 = (double)((float)par2 + par5Random.nextFloat());
- double d1 = (double)par3 - 0.05D;
- double d2 = (double)((float)par4 + par5Random.nextFloat());
- par1World.spawnParticle("dripWater", d0, d1, d2, 0.0D, 0.0D, 0.0D);
- }
- }
- private void removeLeaves(World par1World, int par2, int par3, int par4)
- {
- this.dropBlockAsItem(par1World, par2, par3, par4, par1World.getBlockMetadata(par2, par3, par4), 0);
- par1World.setBlockToAir(par2, par3, par4);
- }
- /**
- * Returns the quantity of items to drop on block destruction.
- */
- /**public int quantityDropped(Random par1Random)
- {
- return par1Random.nextInt(20) == 0 ? 1 : 0;
- }
- **/
- /**
- * Returns the ID of the items to drop on destruction.
- */
- public int idDropped(int par1, Random par2Random, int par3)
- {
- return Main.blockTulipTreeSapling.blockID;
- }
- /**
- * Drops the block items with a specified chance of dropping the specified items
- */
- public void dropBlockAsItemWithChance(World par1World, int par2, int par3, int par4, int par5, float par6, int par7)
- {
- if (!par1World.isRemote)
- {
- int j1 = 20;
- if ((par5 & 3) == 3)
- {
- j1 = 40;
- }
- if (par7 > 0)
- {
- j1 -= 2 << par7;
- if (j1 < 10)
- {
- j1 = 10;
- }
- }
- if (par1World.rand.nextInt(j1) == 0)
- {
- int k1 = this.idDropped(par5, par1World.rand, par7);
- this.dropBlockAsItem_do(par1World, par2, par3, par4, new ItemStack(k1, 1, this.damageDropped(par5)));
- }
- j1 = 200;
- if (par7 > 0)
- {
- j1 -= 10 << par7;
- if (j1 < 40)
- {
- j1 = 40;
- }
- }
- if ((par5 & 3) == 0 && par1World.rand.nextInt(j1) == 0)
- {
- this.dropBlockAsItem_do(par1World, par2, par3, par4, new ItemStack(Item.appleRed, 1, 0));
- }
- }
- }
- /**
- * Called when the player destroys a block with an item that can harvest it. (i, j, k) are the coordinates of the
- * block and l is the block's subtype/damage.
- */
- public void harvestBlock(World par1World, EntityPlayer par2EntityPlayer, int par3, int par4, int par5, int par6)
- {
- super.harvestBlock(par1World, par2EntityPlayer, par3, par4, par5, par6);
- }
- /**
- * Is this block (a) opaque and (b) a full 1m cube? This determines whether or not to render the shared face of two
- * adjacent blocks and also whether the player can attach torches, redstone wire, etc to this block.
- */
- public boolean isOpaqueCube()
- {
- return !this.graphicsLevel;
- }
- @SideOnly(Side.CLIENT)
- /**
- * Pass true to draw this block using fancy graphics, or false for fast graphics.
- */
- public void setGraphicsLevel(boolean par1)
- {
- this.graphicsLevel = par1;
- this.iconType = par1 ? 0 : 1;
- }
- @SideOnly(Side.CLIENT)
- /**
- * returns a list of blocks with the same ID, but different meta (eg: wood returns 4 blocks)
- */
- public void getSubBlocks(int par1, CreativeTabs par2CreativeTabs, List par3List)
- {
- par3List.add(new ItemStack(par1, 1, 0));
- }
- /**
- * Returns an item stack containing a single instance of the current block type. 'i' is the block's subtype/damage
- * and is ignored for blocks which do not support subtypes. Blocks which cannot be harvested should return null.
- */
- protected ItemStack createStackedBlock(int par1)
- {
- return new ItemStack(this.blockID, 1, par1 & 3);
- }
- @SideOnly(Side.CLIENT)
- /**
- * When this method is called, your block should register all the icons it needs with the given IconRegister. This
- * is the only chance you get to register icons.
- */
- public void registerIcons(IconRegister par1IconRegister)
- {
- for (int i = 0; i < field_94396_b.length; ++i)
- {
- this.iconArray[i] = new Icon[field_94396_b[i].length];
- for (int j = 0; j < field_94396_b[i].length; ++j)
- {
- this.iconArray[i][j] = par1IconRegister.registerIcon(field_94396_b[i][j]);
- }
- }
- }
- @Override
- public boolean isShearable(ItemStack item, World world, int x, int y, int z)
- {
- return true;
- }
- @Override
- public ArrayList<ItemStack> onSheared(ItemStack item, World world, int x, int y, int z, int fortune)
- {
- ArrayList<ItemStack> ret = new ArrayList<ItemStack>();
- ret.add(new ItemStack(this, 1, world.getBlockMetadata(x, y, z) & 3));
- return ret;
- }
- @Override
- public void beginLeavesDecay(World world, int x, int y, int z)
- {
- world.setBlockMetadataWithNotify(x, y, z, world.getBlockMetadata(x, y, z) | 8, 4);
- }
- @Override
- public boolean isLeaves(World world, int x, int y, int z)
- {
- return true;
- }
- }
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