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- [7/17/2016 12:31:39 AM.799] Started new log on 7/17/2016 12:31:39 AM.799
- [7/17/2016 12:31:39 AM.802] ====================================================================================================
- [7/17/2016 12:31:39 AM.789] Log path: C:\Program Files\Rockstar Games\Grand Theft Auto V\RagePluginHook.log
- [7/17/2016 12:31:39 AM.803] Log verbosity: Verbose
- [7/17/2016 12:31:39 AM.805] Initializing input system
- [7/17/2016 12:31:39 AM.810] Initializing game console
- [7/17/2016 12:31:39 AM.821] Console key has been set to F4 (key code: 115)
- [7/17/2016 12:31:39 AM.903] Initializing console variable "ConsoleScrollAmount".
- [7/17/2016 12:31:39 AM.904] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount
- [7/17/2016 12:31:39 AM.907] Read value: <null>
- [7/17/2016 12:31:39 AM.908] Initializing console variable "DisableRenderVersionText".
- [7/17/2016 12:31:39 AM.908] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
- [7/17/2016 12:31:39 AM.913] Read value: False
- [7/17/2016 12:31:39 AM.913] Setting value of console variable "DisableRenderVersionText" to stored value.
- [7/17/2016 12:31:39 AM.913] Initializing console variable "ConsoleKey".
- [7/17/2016 12:31:39 AM.914] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
- [7/17/2016 12:31:39 AM.915] Read value: F4
- [7/17/2016 12:31:39 AM.915] Setting value of console variable "ConsoleKey" to stored value.
- [7/17/2016 12:31:39 AM.915] Console key has been set to F4 (key code: 115)
- [7/17/2016 12:31:39 AM.915] Initializing console variable "PluginTimeoutThreshold".
- [7/17/2016 12:31:39 AM.916] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
- [7/17/2016 12:31:39 AM.917] Read value: 10000
- [7/17/2016 12:31:39 AM.917] Setting value of console variable "PluginTimeoutThreshold" to stored value.
- [7/17/2016 12:31:39 AM.918] Initializing console variable "AlwaysShowConsoleOutput".
- [7/17/2016 12:31:39 AM.918] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
- [7/17/2016 12:31:39 AM.919] Read value: False
- [7/17/2016 12:31:39 AM.919] Setting value of console variable "AlwaysShowConsoleOutput" to stored value.
- [7/17/2016 12:31:39 AM.919] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
- [7/17/2016 12:31:39 AM.920] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
- [7/17/2016 12:31:39 AM.920] Read value: <null>
- [7/17/2016 12:31:39 AM.920] Initializing console variable "ShowOnScreenWarnings".
- [7/17/2016 12:31:39 AM.921] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
- [7/17/2016 12:31:39 AM.921] Read value: True
- [7/17/2016 12:31:39 AM.922] Setting value of console variable "ShowOnScreenWarnings" to stored value.
- [7/17/2016 12:31:39 AM.922] Console initialized
- [7/17/2016 12:31:39 AM.922] Initializing forms manager
- [7/17/2016 12:31:39 AM.925] Version: RAGE Plugin Hook v0.42.969.8470 PUBLIC ALPHA for Grand Theft Auto V
- [7/17/2016 12:31:39 AM.932] ================ RAGE Plugin Hook ================
- [7/17/2016 12:31:39 AM.940] Detected Windows 10 Home (64-bit) (10.0.10586.0)!
- [7/17/2016 12:31:39 AM.941] Checking game support
- [7/17/2016 12:31:41 AM.045] Product name: Grand Theft Auto V
- [7/17/2016 12:31:41 AM.046] Product version: 1.0.791.2
- [7/17/2016 12:31:41 AM.046] Is steam version: False
- [7/17/2016 12:31:41 AM.048] Initializing DirectX
- [7/17/2016 12:31:41 AM.051] Initializing Direct3D
- [7/17/2016 12:31:41 AM.051] Loading C:\WINDOWS\system32\d3d11.dll
- [7/17/2016 12:31:41 AM.052] Loaded at 0x7FFFFB270000
- [7/17/2016 12:31:41 AM.052] D3D11CreateDeviceAndSwapChain at 0x7FFFFB28A190
- [7/17/2016 12:31:41 AM.053] Creating Direct3D 11 device and swap chain
- [7/17/2016 12:31:41 AM.066] Swap Chain created: 0x253FCB33600
- [7/17/2016 12:31:41 AM.066] Swap Chain VTable: 0x253FCB33600
- [7/17/2016 12:31:41 AM.067] Swap Chain VTable_2: 0x7FFFFB222D68
- [7/17/2016 12:31:41 AM.067] 0x57565520245C8948;0x5741564155415441;0xEC8148D9246C8D48
- [7/17/2016 12:31:41 AM.067] D3D11Present: 0x7FFFFB1C11A0
- [7/17/2016 12:31:41 AM.068] D3D11ResizeBuffers: 0x7FFFFB1D9880
- [7/17/2016 12:31:41 AM.068] D3D11ResizeTarget: 0x7FFFFB211CA0
- [7/17/2016 12:31:41 AM.069] D3D11SetFullscreenState: 0x7FFFFB1D94F0
- [7/17/2016 12:31:41 AM.077] Direct3D initialized
- [7/17/2016 12:31:41 AM.077] Initialized DirectX
- [7/17/2016 12:31:41 AM.078] Direct3D watcher thread spawned
- [7/17/2016 12:31:41 AM.352] Getting device
- [7/17/2016 12:31:41 AM.353] Retrieved device
- [7/17/2016 12:31:41 AM.353] Creating wrapper
- [7/17/2016 12:31:41 AM.425] Wrapper created
- [7/17/2016 12:31:41 AM.430] Effect created
- [7/17/2016 12:31:41 AM.431] Creating buffer
- [7/17/2016 12:31:41 AM.431] Created buffer
- [7/17/2016 12:31:41 AM.432] Creating blend state
- [7/17/2016 12:31:41 AM.432] Created blend state
- [7/17/2016 12:31:41 AM.432] Done with creation
- [7/17/2016 12:31:41 AM.512] Initializing texture system.
- [7/17/2016 12:31:41 AM.512] Initializing texture system; phase 1
- [7/17/2016 12:31:41 AM.513] Initializing texture system; phase 2
- [7/17/2016 12:31:41 AM.562] Initializing texture system; phase 3
- [7/17/2016 12:31:41 AM.563] Initializing texture system; phase 4
- [7/17/2016 12:31:41 AM.577] Initializing texture system; phase 5
- [7/17/2016 12:31:41 AM.579] Initializing texture system; phase 6
- [7/17/2016 12:31:41 AM.581] Initializing texture system; phase 7
- [7/17/2016 12:31:41 AM.584] Initializing texture system; phase 8
- [7/17/2016 12:31:41 AM.586] Initializing texture system; phase 9
- [7/17/2016 12:31:41 AM.587] Initializing texture system; phase 10
- [7/17/2016 12:31:41 AM.591] Initializing texture system; phase 11
- [7/17/2016 12:31:41 AM.592] Initializing texture system; phase 12
- [7/17/2016 12:31:41 AM.594] Initializing texture system; phase 13
- [7/17/2016 12:31:41 AM.594] Initializing texture system; phase 14
- [7/17/2016 12:31:46 AM.078] Direct3D watcher thread ended
- [7/17/2016 12:32:12 AM.756] LoadingScreenMsg: Initializing game support
- [7/17/2016 12:32:13 AM.012] Initializing game support
- [7/17/2016 12:32:13 AM.736] LoadingScreenMsg: Velocity limit removed
- [7/17/2016 12:32:13 AM.987] Compatibility level: 0
- [7/17/2016 12:32:13 AM.987] Supported version detected
- [7/17/2016 12:32:13 AM.987] ==================================================
- [7/17/2016 12:32:13 AM.987] LoadingScreenMsg: Patching code
- [7/17/2016 12:32:14 AM.238] LoadingScreenMsg: Waiting for game initialization
- [7/17/2016 12:32:14 AM.489] Waiting for game initialization
- [7/17/2016 12:32:14 AM.590] LoadingScreenMsg: Initializing core
- [7/17/2016 12:32:14 AM.841] Initializing hook
- [7/17/2016 12:32:14 AM.841] LoadingScreenMsg: Completing interoperability
- [7/17/2016 12:32:15 AM.092] Completing interoperability
- [7/17/2016 12:32:15 AM.094] Initialization code 1.
- [7/17/2016 12:32:15 AM.094] Initialization code 2.
- [7/17/2016 12:32:15 AM.094] Initialization code 3.
- [7/17/2016 12:32:15 AM.107] 1 Address: 0x00007FF7843F8A70
- [7/17/2016 12:32:15 AM.107] Calling func 1
- [7/17/2016 12:32:15 AM.139] 2 Address: 0x00007FF784EB9E92
- [7/17/2016 12:32:15 AM.140] 3 Address: 0x00007FF783A25C42
- [7/17/2016 12:32:15 AM.209] Address: 0x00007FF784EB9E30
- [7/17/2016 12:32:15 AM.209] Unknown var: 0x00007FF785DAC110
- [7/17/2016 12:32:15 AM.210] Initialization code 4.
- [7/17/2016 12:32:15 AM.210] Completing interoperability, phase 1
- [7/17/2016 12:32:15 AM.210] Completing interoperability, phase 2
- [7/17/2016 12:32:15 AM.211] Completing interoperability, phase 3
- [7/17/2016 12:32:15 AM.211] Completing interoperability, phase 4
- [7/17/2016 12:32:15 AM.211] Completing interoperability, phase 5
- [7/17/2016 12:32:15 AM.212] Completing interoperability, phase 6
- [7/17/2016 12:32:15 AM.212] Completing interoperability, phase 7
- [7/17/2016 12:32:15 AM.212] LoadingScreenMsg:
- [7/17/2016 12:32:15 AM.463] LoadingScreenMsg: Loading Story Mode
- [7/17/2016 12:32:28 AM.971] LoadingScreenMsg: Loading and Populating Game World
- [7/17/2016 12:32:29 AM.221] LoadingScreenMsg:
- [7/17/2016 12:32:35 AM.217] Initializing console variable "IsDeveloperModeEnabled".
- [7/17/2016 12:32:35 AM.217] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
- [7/17/2016 12:32:35 AM.218] Read value: True
- [7/17/2016 12:32:35 AM.218] Setting value of console variable "IsDeveloperModeEnabled" to stored value.
- [7/17/2016 12:32:35 AM.224] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed.
- [7/17/2016 12:32:35 AM.226] Initializing console variable "TimeScale".
- [7/17/2016 12:32:35 AM.226] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
- [7/17/2016 12:32:35 AM.227] Read value: <null>
- [7/17/2016 12:32:35 AM.412] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed.
- [7/17/2016 12:32:35 AM.423]
- [7/17/2016 12:32:35 AM.424] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\LSPD First Response.dll
- [7/17/2016 12:32:37 AM.763] <UNLOADED PLUGIN>: Initializing input system
- [7/17/2016 12:32:37 AM.765] <UNLOADED PLUGIN>: Initializing game console
- [7/17/2016 12:32:37 AM.767] <UNLOADED PLUGIN>: Initializing forms manager
- [7/17/2016 12:32:37 AM.787] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
- [7/17/2016 12:32:38 AM.289] ---------------------------------------------------------------------
- [7/17/2016 12:32:38 AM.289] LSPD FIRST RESPONSE
- [7/17/2016 12:32:38 AM.289] Version 0.2b
- [7/17/2016 12:32:38 AM.289] A G17 Media Modification
- [7/17/2016 12:32:38 AM.289] - Developed by LMS & Sam
- [7/17/2016 12:32:38 AM.289] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
- [7/17/2016 12:32:38 AM.289] © Copyright 2015, G17 Media, www.lspdfr.com
- [7/17/2016 12:32:38 AM.289] ---------------------------------------------------------------------
- [7/17/2016 12:32:38 AM.289] LSPD First Response: Running LSPD First Response 0.2b
- [7/17/2016 12:32:38 AM.290] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
- [7/17/2016 12:32:38 AM.357] Cached police
- [7/17/2016 12:32:38 AM.357] Cached police2
- [7/17/2016 12:32:38 AM.357] Cached policet
- [7/17/2016 12:32:38 AM.357] Cached sheriff2
- [7/17/2016 12:32:38 AM.357] Cached sheriff
- [7/17/2016 12:32:38 AM.357] Cached police4
- [7/17/2016 12:32:38 AM.357] Cached policeb
- [7/17/2016 12:32:38 AM.357] Cached policeb
- [7/17/2016 12:32:38 AM.357] Cached policeb
- [7/17/2016 12:32:38 AM.357] Cached fbi2
- [7/17/2016 12:32:38 AM.357] Cached policeold1
- [7/17/2016 12:32:38 AM.357] Cached policeold2
- [7/17/2016 12:32:38 AM.357] Cached policeold2
- [7/17/2016 12:32:38 AM.357] Cached buzzard
- [7/17/2016 12:32:38 AM.357] Cached polmav
- [7/17/2016 12:32:38 AM.357] Cached frogger2
- [7/17/2016 12:32:38 AM.358] Cached ambulance
- [7/17/2016 12:32:38 AM.358] Cached firetruk
- [7/17/2016 12:32:38 AM.449] LSPD First Response: Folder is C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr
- [7/17/2016 12:32:38 AM.455] LSPD First Response: AssortedCallouts, Version=0.1.2.0, Culture=neutral, PublicKeyToken=null
- [7/17/2016 12:32:38 AM.461] LSPD First Response: Creating plugin: ?????????????????????????????????????????
- [7/17/2016 12:32:38 AM.589] LSPD First Response: Assorted Callouts 0.1.2.0, developed by Albo1125, has been initialised.
- [7/17/2016 12:32:38 AM.589] LSPD First Response: Go on duty to start Assorted Callouts.
- [7/17/2016 12:32:38 AM.590] LSPD First Response: We have 1 callouts registered
- [7/17/2016 12:32:38 AM.591] LSPD First Response: CalloutManager initialized
- [7/17/2016 12:32:39 AM.742] LSPD First Response: Albo1125.Common 5.5.3.0, developed by Albo1125. Checking for Assorted Callouts updates.
- [7/17/2016 12:32:39 AM.803] LSPD First Response:
- [7/17/2016 12:32:39 AM.804] LSPD First Response: ==============================
- [7/17/2016 12:32:39 AM.804] LSPD First Response: UNHANDLED EXCEPTION DURING GAME FIBER TICK
- [7/17/2016 12:32:39 AM.805] LSPD First Response: ------------------------------
- [7/17/2016 12:32:39 AM.805] LSPD First Response: Origin: Game fiber "<UNNAMED THREAD>".
- [7/17/2016 12:32:39 AM.806] LSPD First Response: ------------------------------
- [7/17/2016 12:32:39 AM.806] LSPD First Response: Exception type: System.MissingMethodException
- [7/17/2016 12:32:39 AM.807] LSPD First Response: Exception message: Method not found: 'Rage.Weapon Rage.Ped.GiveNewWeapon(Rage.WeaponAsset, Int32, Boolean)'.
- [7/17/2016 12:32:39 AM.807] LSPD First Response: ------------------------------
- [7/17/2016 12:32:39 AM.808] LSPD First Response: Inner exceptions:
- [7/17/2016 12:32:39 AM.808] LSPD First Response: ------------------------------
- [7/17/2016 12:32:39 AM.808] LSPD First Response: Stack trace:
- [7/17/2016 12:32:39 AM.812] LSPD First Response: at LSPD_First_Response.Mod.Main.?()
- [7/17/2016 12:32:39 AM.812] at Rage.GameFiber.Main()
- [7/17/2016 12:32:39 AM.813] LSPD First Response: ==============================
- [7/17/2016 12:32:39 AM.813] LSPD First Response:
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