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LSPDFR crash

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Jul 16th, 2016
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  1. [7/17/2016 12:31:39 AM.799] Started new log on 7/17/2016 12:31:39 AM.799
  2. [7/17/2016 12:31:39 AM.802] ====================================================================================================
  3. [7/17/2016 12:31:39 AM.789] Log path: C:\Program Files\Rockstar Games\Grand Theft Auto V\RagePluginHook.log
  4. [7/17/2016 12:31:39 AM.803] Log verbosity: Verbose
  5. [7/17/2016 12:31:39 AM.805] Initializing input system
  6. [7/17/2016 12:31:39 AM.810] Initializing game console
  7. [7/17/2016 12:31:39 AM.821] Console key has been set to F4 (key code: 115)
  8. [7/17/2016 12:31:39 AM.903] Initializing console variable "ConsoleScrollAmount".
  9. [7/17/2016 12:31:39 AM.904] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount
  10. [7/17/2016 12:31:39 AM.907] Read value: <null>
  11. [7/17/2016 12:31:39 AM.908] Initializing console variable "DisableRenderVersionText".
  12. [7/17/2016 12:31:39 AM.908] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
  13. [7/17/2016 12:31:39 AM.913] Read value: False
  14. [7/17/2016 12:31:39 AM.913] Setting value of console variable "DisableRenderVersionText" to stored value.
  15. [7/17/2016 12:31:39 AM.913] Initializing console variable "ConsoleKey".
  16. [7/17/2016 12:31:39 AM.914] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
  17. [7/17/2016 12:31:39 AM.915] Read value: F4
  18. [7/17/2016 12:31:39 AM.915] Setting value of console variable "ConsoleKey" to stored value.
  19. [7/17/2016 12:31:39 AM.915] Console key has been set to F4 (key code: 115)
  20. [7/17/2016 12:31:39 AM.915] Initializing console variable "PluginTimeoutThreshold".
  21. [7/17/2016 12:31:39 AM.916] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
  22. [7/17/2016 12:31:39 AM.917] Read value: 10000
  23. [7/17/2016 12:31:39 AM.917] Setting value of console variable "PluginTimeoutThreshold" to stored value.
  24. [7/17/2016 12:31:39 AM.918] Initializing console variable "AlwaysShowConsoleOutput".
  25. [7/17/2016 12:31:39 AM.918] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
  26. [7/17/2016 12:31:39 AM.919] Read value: False
  27. [7/17/2016 12:31:39 AM.919] Setting value of console variable "AlwaysShowConsoleOutput" to stored value.
  28. [7/17/2016 12:31:39 AM.919] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
  29. [7/17/2016 12:31:39 AM.920] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
  30. [7/17/2016 12:31:39 AM.920] Read value: <null>
  31. [7/17/2016 12:31:39 AM.920] Initializing console variable "ShowOnScreenWarnings".
  32. [7/17/2016 12:31:39 AM.921] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
  33. [7/17/2016 12:31:39 AM.921] Read value: True
  34. [7/17/2016 12:31:39 AM.922] Setting value of console variable "ShowOnScreenWarnings" to stored value.
  35. [7/17/2016 12:31:39 AM.922] Console initialized
  36. [7/17/2016 12:31:39 AM.922] Initializing forms manager
  37. [7/17/2016 12:31:39 AM.925] Version: RAGE Plugin Hook v0.42.969.8470 PUBLIC ALPHA for Grand Theft Auto V
  38. [7/17/2016 12:31:39 AM.932] ================ RAGE Plugin Hook ================
  39. [7/17/2016 12:31:39 AM.940] Detected Windows 10 Home (64-bit) (10.0.10586.0)!
  40. [7/17/2016 12:31:39 AM.941] Checking game support
  41. [7/17/2016 12:31:41 AM.045] Product name: Grand Theft Auto V
  42. [7/17/2016 12:31:41 AM.046] Product version: 1.0.791.2
  43. [7/17/2016 12:31:41 AM.046] Is steam version: False
  44. [7/17/2016 12:31:41 AM.048] Initializing DirectX
  45. [7/17/2016 12:31:41 AM.051] Initializing Direct3D
  46. [7/17/2016 12:31:41 AM.051] Loading C:\WINDOWS\system32\d3d11.dll
  47. [7/17/2016 12:31:41 AM.052] Loaded at 0x7FFFFB270000
  48. [7/17/2016 12:31:41 AM.052] D3D11CreateDeviceAndSwapChain at 0x7FFFFB28A190
  49. [7/17/2016 12:31:41 AM.053] Creating Direct3D 11 device and swap chain
  50. [7/17/2016 12:31:41 AM.066] Swap Chain created: 0x253FCB33600
  51. [7/17/2016 12:31:41 AM.066] Swap Chain VTable: 0x253FCB33600
  52. [7/17/2016 12:31:41 AM.067] Swap Chain VTable_2: 0x7FFFFB222D68
  53. [7/17/2016 12:31:41 AM.067] 0x57565520245C8948;0x5741564155415441;0xEC8148D9246C8D48
  54. [7/17/2016 12:31:41 AM.067] D3D11Present: 0x7FFFFB1C11A0
  55. [7/17/2016 12:31:41 AM.068] D3D11ResizeBuffers: 0x7FFFFB1D9880
  56. [7/17/2016 12:31:41 AM.068] D3D11ResizeTarget: 0x7FFFFB211CA0
  57. [7/17/2016 12:31:41 AM.069] D3D11SetFullscreenState: 0x7FFFFB1D94F0
  58. [7/17/2016 12:31:41 AM.077] Direct3D initialized
  59. [7/17/2016 12:31:41 AM.077] Initialized DirectX
  60. [7/17/2016 12:31:41 AM.078] Direct3D watcher thread spawned
  61. [7/17/2016 12:31:41 AM.352] Getting device
  62. [7/17/2016 12:31:41 AM.353] Retrieved device
  63. [7/17/2016 12:31:41 AM.353] Creating wrapper
  64. [7/17/2016 12:31:41 AM.425] Wrapper created
  65. [7/17/2016 12:31:41 AM.430] Effect created
  66. [7/17/2016 12:31:41 AM.431] Creating buffer
  67. [7/17/2016 12:31:41 AM.431] Created buffer
  68. [7/17/2016 12:31:41 AM.432] Creating blend state
  69. [7/17/2016 12:31:41 AM.432] Created blend state
  70. [7/17/2016 12:31:41 AM.432] Done with creation
  71. [7/17/2016 12:31:41 AM.512] Initializing texture system.
  72. [7/17/2016 12:31:41 AM.512] Initializing texture system; phase 1
  73. [7/17/2016 12:31:41 AM.513] Initializing texture system; phase 2
  74. [7/17/2016 12:31:41 AM.562] Initializing texture system; phase 3
  75. [7/17/2016 12:31:41 AM.563] Initializing texture system; phase 4
  76. [7/17/2016 12:31:41 AM.577] Initializing texture system; phase 5
  77. [7/17/2016 12:31:41 AM.579] Initializing texture system; phase 6
  78. [7/17/2016 12:31:41 AM.581] Initializing texture system; phase 7
  79. [7/17/2016 12:31:41 AM.584] Initializing texture system; phase 8
  80. [7/17/2016 12:31:41 AM.586] Initializing texture system; phase 9
  81. [7/17/2016 12:31:41 AM.587] Initializing texture system; phase 10
  82. [7/17/2016 12:31:41 AM.591] Initializing texture system; phase 11
  83. [7/17/2016 12:31:41 AM.592] Initializing texture system; phase 12
  84. [7/17/2016 12:31:41 AM.594] Initializing texture system; phase 13
  85. [7/17/2016 12:31:41 AM.594] Initializing texture system; phase 14
  86. [7/17/2016 12:31:46 AM.078] Direct3D watcher thread ended
  87. [7/17/2016 12:32:12 AM.756] LoadingScreenMsg: Initializing game support
  88. [7/17/2016 12:32:13 AM.012] Initializing game support
  89. [7/17/2016 12:32:13 AM.736] LoadingScreenMsg: Velocity limit removed
  90. [7/17/2016 12:32:13 AM.987] Compatibility level: 0
  91. [7/17/2016 12:32:13 AM.987] Supported version detected
  92. [7/17/2016 12:32:13 AM.987] ==================================================
  93. [7/17/2016 12:32:13 AM.987] LoadingScreenMsg: Patching code
  94. [7/17/2016 12:32:14 AM.238] LoadingScreenMsg: Waiting for game initialization
  95. [7/17/2016 12:32:14 AM.489] Waiting for game initialization
  96. [7/17/2016 12:32:14 AM.590] LoadingScreenMsg: Initializing core
  97. [7/17/2016 12:32:14 AM.841] Initializing hook
  98. [7/17/2016 12:32:14 AM.841] LoadingScreenMsg: Completing interoperability
  99. [7/17/2016 12:32:15 AM.092] Completing interoperability
  100. [7/17/2016 12:32:15 AM.094] Initialization code 1.
  101. [7/17/2016 12:32:15 AM.094] Initialization code 2.
  102. [7/17/2016 12:32:15 AM.094] Initialization code 3.
  103. [7/17/2016 12:32:15 AM.107] 1 Address: 0x00007FF7843F8A70
  104. [7/17/2016 12:32:15 AM.107] Calling func 1
  105. [7/17/2016 12:32:15 AM.139] 2 Address: 0x00007FF784EB9E92
  106. [7/17/2016 12:32:15 AM.140] 3 Address: 0x00007FF783A25C42
  107. [7/17/2016 12:32:15 AM.209] Address: 0x00007FF784EB9E30
  108. [7/17/2016 12:32:15 AM.209] Unknown var: 0x00007FF785DAC110
  109. [7/17/2016 12:32:15 AM.210] Initialization code 4.
  110. [7/17/2016 12:32:15 AM.210] Completing interoperability, phase 1
  111. [7/17/2016 12:32:15 AM.210] Completing interoperability, phase 2
  112. [7/17/2016 12:32:15 AM.211] Completing interoperability, phase 3
  113. [7/17/2016 12:32:15 AM.211] Completing interoperability, phase 4
  114. [7/17/2016 12:32:15 AM.211] Completing interoperability, phase 5
  115. [7/17/2016 12:32:15 AM.212] Completing interoperability, phase 6
  116. [7/17/2016 12:32:15 AM.212] Completing interoperability, phase 7
  117. [7/17/2016 12:32:15 AM.212] LoadingScreenMsg:
  118. [7/17/2016 12:32:15 AM.463] LoadingScreenMsg: Loading Story Mode
  119. [7/17/2016 12:32:28 AM.971] LoadingScreenMsg: Loading and Populating Game World
  120. [7/17/2016 12:32:29 AM.221] LoadingScreenMsg:
  121. [7/17/2016 12:32:35 AM.217] Initializing console variable "IsDeveloperModeEnabled".
  122. [7/17/2016 12:32:35 AM.217] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
  123. [7/17/2016 12:32:35 AM.218] Read value: True
  124. [7/17/2016 12:32:35 AM.218] Setting value of console variable "IsDeveloperModeEnabled" to stored value.
  125. [7/17/2016 12:32:35 AM.224] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed.
  126. [7/17/2016 12:32:35 AM.226] Initializing console variable "TimeScale".
  127. [7/17/2016 12:32:35 AM.226] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
  128. [7/17/2016 12:32:35 AM.227] Read value: <null>
  129. [7/17/2016 12:32:35 AM.412] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed.
  130. [7/17/2016 12:32:35 AM.423]
  131. [7/17/2016 12:32:35 AM.424] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\LSPD First Response.dll
  132. [7/17/2016 12:32:37 AM.763] <UNLOADED PLUGIN>: Initializing input system
  133. [7/17/2016 12:32:37 AM.765] <UNLOADED PLUGIN>: Initializing game console
  134. [7/17/2016 12:32:37 AM.767] <UNLOADED PLUGIN>: Initializing forms manager
  135. [7/17/2016 12:32:37 AM.787] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
  136. [7/17/2016 12:32:38 AM.289] ---------------------------------------------------------------------
  137. [7/17/2016 12:32:38 AM.289] LSPD FIRST RESPONSE
  138. [7/17/2016 12:32:38 AM.289] Version 0.2b
  139. [7/17/2016 12:32:38 AM.289] A G17 Media Modification
  140. [7/17/2016 12:32:38 AM.289] - Developed by LMS & Sam
  141. [7/17/2016 12:32:38 AM.289] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
  142. [7/17/2016 12:32:38 AM.289] © Copyright 2015, G17 Media, www.lspdfr.com
  143. [7/17/2016 12:32:38 AM.289] ---------------------------------------------------------------------
  144. [7/17/2016 12:32:38 AM.289] LSPD First Response: Running LSPD First Response 0.2b
  145. [7/17/2016 12:32:38 AM.290] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
  146. [7/17/2016 12:32:38 AM.357] Cached police
  147. [7/17/2016 12:32:38 AM.357] Cached police2
  148. [7/17/2016 12:32:38 AM.357] Cached policet
  149. [7/17/2016 12:32:38 AM.357] Cached sheriff2
  150. [7/17/2016 12:32:38 AM.357] Cached sheriff
  151. [7/17/2016 12:32:38 AM.357] Cached police4
  152. [7/17/2016 12:32:38 AM.357] Cached policeb
  153. [7/17/2016 12:32:38 AM.357] Cached policeb
  154. [7/17/2016 12:32:38 AM.357] Cached policeb
  155. [7/17/2016 12:32:38 AM.357] Cached fbi2
  156. [7/17/2016 12:32:38 AM.357] Cached policeold1
  157. [7/17/2016 12:32:38 AM.357] Cached policeold2
  158. [7/17/2016 12:32:38 AM.357] Cached policeold2
  159. [7/17/2016 12:32:38 AM.357] Cached buzzard
  160. [7/17/2016 12:32:38 AM.357] Cached polmav
  161. [7/17/2016 12:32:38 AM.357] Cached frogger2
  162. [7/17/2016 12:32:38 AM.358] Cached ambulance
  163. [7/17/2016 12:32:38 AM.358] Cached firetruk
  164. [7/17/2016 12:32:38 AM.449] LSPD First Response: Folder is C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr
  165. [7/17/2016 12:32:38 AM.455] LSPD First Response: AssortedCallouts, Version=0.1.2.0, Culture=neutral, PublicKeyToken=null
  166. [7/17/2016 12:32:38 AM.461] LSPD First Response: Creating plugin: ?????????????????????????????????????????
  167. [7/17/2016 12:32:38 AM.589] LSPD First Response: Assorted Callouts 0.1.2.0, developed by Albo1125, has been initialised.
  168. [7/17/2016 12:32:38 AM.589] LSPD First Response: Go on duty to start Assorted Callouts.
  169. [7/17/2016 12:32:38 AM.590] LSPD First Response: We have 1 callouts registered
  170. [7/17/2016 12:32:38 AM.591] LSPD First Response: CalloutManager initialized
  171. [7/17/2016 12:32:39 AM.742] LSPD First Response: Albo1125.Common 5.5.3.0, developed by Albo1125. Checking for Assorted Callouts updates.
  172. [7/17/2016 12:32:39 AM.803] LSPD First Response:
  173. [7/17/2016 12:32:39 AM.804] LSPD First Response: ==============================
  174. [7/17/2016 12:32:39 AM.804] LSPD First Response: UNHANDLED EXCEPTION DURING GAME FIBER TICK
  175. [7/17/2016 12:32:39 AM.805] LSPD First Response: ------------------------------
  176. [7/17/2016 12:32:39 AM.805] LSPD First Response: Origin: Game fiber "<UNNAMED THREAD>".
  177. [7/17/2016 12:32:39 AM.806] LSPD First Response: ------------------------------
  178. [7/17/2016 12:32:39 AM.806] LSPD First Response: Exception type: System.MissingMethodException
  179. [7/17/2016 12:32:39 AM.807] LSPD First Response: Exception message: Method not found: 'Rage.Weapon Rage.Ped.GiveNewWeapon(Rage.WeaponAsset, Int32, Boolean)'.
  180. [7/17/2016 12:32:39 AM.807] LSPD First Response: ------------------------------
  181. [7/17/2016 12:32:39 AM.808] LSPD First Response: Inner exceptions:
  182. [7/17/2016 12:32:39 AM.808] LSPD First Response: ------------------------------
  183. [7/17/2016 12:32:39 AM.808] LSPD First Response: Stack trace:
  184. [7/17/2016 12:32:39 AM.812] LSPD First Response: at LSPD_First_Response.Mod.Main.?()
  185. [7/17/2016 12:32:39 AM.812] at Rage.GameFiber.Main()
  186. [7/17/2016 12:32:39 AM.813] LSPD First Response: ==============================
  187. [7/17/2016 12:32:39 AM.813] LSPD First Response:
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