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- # Main Scene File
- Renderer "sampler"
- Sampler "metropolis"
- "float largemutationprob" [0.400000005960464]
- "bool noiseaware" ["false"]
- Accelerator "qbvh"
- SurfaceIntegrator "bidirectional"
- "integer eyedepth" [16]
- "integer lightdepth" [16]
- "integer lightraycount" [1]
- "string lightpathstrategy" ["auto"]
- "string lightstrategy" ["auto"]
- VolumeIntegrator "multi"
- PixelFilter "box"
- "float xwidth" [0.500000000000000]
- "float ywidth" [0.500000000000000]
- LookAt 6.141435 -7.397811 6.093151 5.486572 -6.787146 5.647907 -0.317370 0.312468 0.895344
- Camera "perspective"
- "float fov" [49.134342077604479]
- "float screenwindow" [-1.000000000000000 1.000000000000000 -0.562500000000000 0.562500000000000]
- "bool autofocus" ["false"]
- "float shutteropen" [0.000000000000000]
- "float shutterclose" [0.008333333333333]
- Film "fleximage"
- "integer xresolution" [1280]
- "integer yresolution" [720]
- "float gamma" [2.200000000000000]
- "float colorspace_white" [0.314275000000000 0.329411000000000]
- "float colorspace_red" [0.630000000000000 0.340000000000000]
- "float colorspace_green" [0.310000000000000 0.595000000000000]
- "float colorspace_blue" [0.155000000000000 0.070000000000000]
- "string filename" ["15_R.Scene.00001"]
- "bool write_resume_flm" ["true"]
- "bool restart_resume_flm" ["false"]
- "bool write_flm_direct" ["false"]
- "bool write_exr_halftype" ["false"]
- "bool write_exr_applyimaging" ["true"]
- "bool write_exr_ZBuf" ["true"]
- "string write_exr_compressiontype" ["PIZ (lossless)"]
- "string write_exr_zbuf_normalizationtype" ["None"]
- "bool write_exr" ["true"]
- "string write_exr_channels" ["RGB"]
- "bool write_png" ["true"]
- "string write_png_channels" ["RGB"]
- "bool write_png_16bit" ["false"]
- "bool write_tga" ["false"]
- "string write_tga_channels" ["RGB"]
- "string ldr_clamp_method" ["cut"]
- "integer displayinterval" [60]
- "integer writeinterval" [3600]
- "integer flmwriteinterval" [3600]
- "float convergencestep" [8.000000000000000]
- "integer tilecount" [0]
- "string tonemapkernel" ["autolinear"]
- WorldBegin
- Include "15_R/Scene/00001/LuxRender-Materials.lxm"
- Include "15_R/Scene/00001/LuxRender-Geometry.lxo"
- AttributeBegin # "Sun"
- LightGroup "SUN"
- LightSource "sunsky2"
- "float gain" [1.000000000000000]
- "float importance" [1.000000000000000]
- "integer nsamples" [1]
- "float turbidity" [2.200000047683716]
- "vector sundir" [0.941237688064575 0.013847446069121 0.337460935115814]
- AttributeEnd # ""
- TransformBegin # "Lamp"
- Transform [1.000000000000000 0.000000000000000 0.000000000000000 0.000000000000000 0.000000000000000 1.000000000000000 0.000000000000000 0.000000000000000 0.000000000000000 0.000000000000000 1.000000000000000 0.000000000000000 4.076245307922363 1.005453944206238 5.903861999511719 1.000000000000000]
- LightGroup "IBL"
- TransformBegin # ""
- Scale -1.000000000000000 1.000000000000000 1.000000000000000
- LightSource "infinite"
- "float gain" [1.000000000000000]
- "float importance" [1.000000000000000]
- "string mapname" ["../../../GeneticaHDRI/OpenFootage/fielditalien_hdr.hdr"]
- "string mapping" ["latlong"]
- "float gamma" [1.000000000000000]
- "integer nsamples" [1]
- TransformEnd # ""
- TransformEnd # ""
- WorldEnd
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