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Drifting GM Template.

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Apr 30th, 2012
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  1. /***********************************\
  2. |  Basic Drifting Gamemode Script   |
  3. |      Created by: Dominator        |
  4. |   Version: Drifting Server 1.0    |
  5. |    Modified by: "Insert name"     |
  6. \***********************************/
  7.  
  8. /*
  9. This script has been created intentionally
  10. for a releasable gamemode with very basic
  11. features so that you can modify them. You
  12. must never remove my name from this script!
  13. */
  14.  
  15. //Includes//
  16. #include <a_samp>
  17.  
  18. //Defines//
  19. #define COLOR_GREY 0xAFAFAFAA
  20. #define COLOR_GREEN 0x33AA33AA
  21. #define COLOR_RED 0xAA3333AA
  22. #define COLOR_YELLOW 0xFFFF00AA
  23. #define COLOR_WHITE 0xFFFFFFAA
  24. #define COLOR_BLUE 0x0000BBAA
  25. #define COLOR_LIGHTBLUE 0x33CCFFAA
  26. #define COLOR_ORANGE 0xFF9900AA
  27. #define COLOR_RED 0xAA3333AA
  28. #define COLOR_LIME 0x10F441AA
  29. #define COLOR_MAGENTA 0xFF00FFFF
  30. #define COLOR_NAVY 0x000080AA
  31. #define COLOR_AQUA 0xF0F8FFAA
  32. #define COLOR_CRIMSON 0xDC143CAA
  33. #define COLOR_FLBLUE 0x6495EDAA
  34. #define COLOR_BISQUE 0xFFE4C4AA
  35. #define COLOR_BLACK 0x000000AA
  36. #define COLOR_CHARTREUSE 0x7FFF00AA
  37. #define COLOR_BROWN 0XA52A2AAA
  38. #define COLOR_CORAL 0xFF7F50AA
  39. #define COLOR_GOLD 0xB8860BAA
  40. #define COLOR_GREENYELLOW 0xADFF2FAA
  41. #define COLOR_INDIGO 0x4B00B0AA
  42. #define COLOR_IVORY 0xFFFF82AA
  43. #define COLOR_LAWNGREEN 0x7CFC00AA
  44. #define COLOR_SEAGREEN 0x20B2AAAA
  45. #define COLOR_LIMEGREEN 0x32CD32AA //<--- Dark lime
  46. #define COLOR_MIDNIGHTBLUE 0X191970AA
  47. #define COLOR_MAROON 0x800000AA
  48. #define COLOR_OLIVE 0x808000AA
  49. #define COLOR_ORANGERED 0xFF4500AA
  50. #define COLOR_PINK 0xFFC0CBAA // - Light light pink
  51. #define COLOR_SPRINGGREEN 0x00FF7FAA
  52. #define COLOR_TOMATO 0xFF6347AA // - Tomato >:/ sounds wrong lol... well... :P
  53. #define COLOR_YELLOWGREEN 0x9ACD32AA //- like military green
  54. #define COLOR_MEDIUMAQUA 0x83BFBFAA
  55. #define COLOR_MEDIUMMAGENTA 0x8B008BAA // dark magenta ^^
  56.  
  57. #if defined FILTERSCRIPT
  58.  
  59. #else
  60.  
  61. main()
  62. {
  63.     print("\n----------------------------------");
  64.     print(" Drifting Server - SERVER NAME HERE ");
  65.     print("----------------------------------\n");
  66. }
  67.  
  68. #endif
  69.  
  70. public OnGameModeInit()
  71. {
  72.     SetGameModeText("Drift Server");
  73.     AddPlayerClass(0, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
  74.     return 1;
  75. }
  76.  
  77. public OnGameModeExit()
  78. {
  79.     return 1;
  80. }
  81.  
  82. public OnPlayerRequestClass(playerid, classid)
  83. {
  84.     SetPlayerPos(playerid, 1958.3783, 1343.1572, 15.3746);
  85.     SetPlayerCameraPos(playerid, 1958.3783, 1343.1572, 15.3746);
  86.     SetPlayerCameraLookAt(playerid, 1958.3783, 1343.1572, 15.3746);
  87.     return 1;
  88. }
  89.  
  90. public OnPlayerConnect(playerid)
  91. {
  92.     new name[MAX_PLAYER_NAME], string[39 + MAX_PLAYER_NAME];
  93.     GetPlayerName(playerid, name, sizeof(name));
  94.     format(string, sizeof(string), "%s [ID:%d] has joined the server. [Connected]",name, playerid);
  95.     SendClientMessageToAll(COLOR_GREY, string);
  96.    
  97.     SendClientMessage(playerid, COLOR_GREEN, "Welcome to the server, use /help for more infomation!");
  98.     return 1;
  99. }
  100.  
  101. public OnPlayerDisconnect(playerid, reason)
  102. {
  103.     return 1;
  104. }
  105.  
  106. public OnPlayerSpawn(playerid)
  107. {
  108.     return 1;
  109. }
  110.  
  111. public OnPlayerDeath(playerid, killerid, reason)
  112. {
  113.     return 1;
  114. }
  115.  
  116. public OnVehicleSpawn(vehicleid)
  117. {
  118.     return 1;
  119. }
  120.  
  121. public OnVehicleDeath(vehicleid, killerid)
  122. {
  123.     return 1;
  124. }
  125.  
  126. public OnPlayerText(playerid, text[])
  127. {
  128.     return 1;
  129. }
  130.  
  131. public OnPlayerCommandText(playerid, cmdtext[])
  132. {
  133.     new string[128];
  134.     new pName[MAX_PLAYER_NAME];
  135.     GetPlayerName(playerid, pName, sizeof(pName));
  136.    
  137.     if(strcmp(cmdtext, "/fr", true, 10) == 0)
  138.     {
  139.         new Float:x, Float:y, Float:z;
  140.         PlayerPlaySound(playerid, 1133, x, y, z);
  141.         if(!IsPlayerInAnyVehicle(playerid)) return SendClientMessage(playerid, COLOR_RED, "You are not in a vehicle!");
  142.         RepairVehicle(GetPlayerVehicleID(playerid));
  143.         SendClientMessage(playerid, COLOR_WHITE, "Your vehicle has been successfully repaired!");
  144.         return 1;
  145.     }
  146.     if(strcmp(cmdtext, "/flip", true, 10) == 0)
  147.     {
  148.         if(IsPlayerInAnyVehicle(playerid))
  149.         {
  150.             new Float:PX, Float:PY, Float:PZ, Float:PA;
  151.             GetPlayerPos(playerid, PX, PY, PZ);
  152.             GetVehicleZAngle(GetPlayerVehicleID(playerid), PA);
  153.             SetVehiclePos(GetPlayerVehicleID(playerid), PX, PY, PZ+1);
  154.             SetVehicleZAngle(GetPlayerVehicleID(playerid), PA);
  155.             SendClientMessage(playerid, COLOR_WHITE, "Your vehicle has been successfully flipped!");
  156.             PlayerPlaySound(playerid, 1085, 0.0, 0.0, 0.0);
  157.         }
  158.         else
  159.         {
  160.             SendClientMessage(playerid, COLOR_RED, "You need to be in a vehicle to use this command!");
  161.         }
  162.         return 1;
  163.     }
  164.     if (strcmp("/help", cmdtext, true, 10) == 0)
  165.     {
  166.         SendClientMessage(playerid, COLOR_RED, "Type /commands for server commands and /credits");
  167.         return 1;
  168.     }
  169.     if (strcmp("/commands", cmdtext, true, 10) == 0)
  170.     {
  171.         ShowPlayerDialog(playerid, 1, DIALOG_STYLE_MSGBOX, "Server Commands", "/help /credits /about /drift1-53 /fr /flip", "Close","");
  172.         return 1;
  173.     }
  174.     if (strcmp("/credits", cmdtext, true, 10) == 0)
  175.     {
  176.         ShowPlayerDialog(playerid, 2, DIALOG_STYLE_LIST, "Server Credits", "Creator - Dominator\nTeleports By - Kitten", "Close","");
  177.         return 1;
  178.     }
  179.     if (strcmp("/about", cmdtext, true, 10) == 0)
  180.     {
  181.         ShowPlayerDialog(playerid, 3, DIALOG_STYLE_MSGBOX, "About", "ABOUT THE SERVER", "Close","");
  182.         return 1;
  183.     }
  184.     if(strcmp(cmdtext, "/drift1", true, 10) == 0)
  185.     {
  186.         if(IsPlayerInAnyVehicle(playerid))
  187.         {
  188.                 if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
  189.                 {
  190.                         SetVehiclePos(GetPlayerVehicleID(playerid), -358.1943,1531.2909,75.1698 );
  191.                         SetVehicleZAngle(GetPlayerVehicleID(playerid), 264.7289);
  192.                         SetCameraBehindPlayer(playerid);
  193.                         format(string, sizeof(string), "%s [ID:%d] has gone to Drift 1 (/drift1)", pName, playerid);
  194.                         SendClientMessageToAll(COLOR_YELLOW, string);
  195.                         GameTextForPlayer(playerid, "~w~Welcome To Drift 1! ~G~", 5000, 5);
  196.                 }
  197.                 else
  198.                 {
  199.                         SendClientMessage(playerid, COLOR_RED, "ERROR: You need to be the driver!");
  200.                 }
  201.         }
  202.         else
  203.         {
  204.                 SetPlayerPos(playerid, -329.3348,1536.3771,76.6117 );
  205.                 SetPlayerFacingAngle(playerid, 276.8851);
  206.                 SetCameraBehindPlayer(playerid);
  207.                 format(string, sizeof(string), "%s [ID:%d] has gone to Drift 1 (/drift1)", pName, playerid);
  208.                 SendClientMessageToAll(COLOR_YELLOW, string);
  209.                 GameTextForPlayer(playerid, "~w~Welcome To Drift 1! ~G~", 5000, 5);
  210.         }
  211.         return 1;
  212.     }
  213.     if(strcmp(cmdtext, "/drift2", true, 10) == 0)
  214.     {
  215.         if(IsPlayerInAnyVehicle(playerid))
  216.         {
  217.                 if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
  218.                 {
  219.                         SetVehiclePos(GetPlayerVehicleID(playerid), 2265.3010,1399.5085,42.8203);
  220.                         SetVehicleZAngle(GetPlayerVehicleID(playerid), 269.7637);
  221.                         SetCameraBehindPlayer(playerid);
  222.                         format(string, sizeof(string), "%s [ID:%d] has gone to Drift 2 (/drift2)", pName, playerid);
  223.                         SendClientMessageToAll(COLOR_YELLOW, string);
  224.                         GameTextForPlayer(playerid, "~w~Welcome To Drift 2! ~G~", 5000, 5);
  225.  
  226.                 }
  227.                 else
  228.                 {
  229.                         SendClientMessage(playerid, COLOR_RED, "ERROR: You need to be the driver!");
  230.                 }
  231.         }
  232.         else
  233.         {
  234.                 SetPlayerPos(playerid, 2265.3010,1399.5085,42.8203);
  235.                 SetPlayerFacingAngle(playerid, 110.5445);
  236.                 SetCameraBehindPlayer(playerid);
  237.                 format(string, sizeof(string), "%s [ID:%d] has gone to Drift 2 (/drift2)", pName, playerid);
  238.                 SendClientMessageToAll(COLOR_YELLOW, string);
  239.                 GameTextForPlayer(playerid, "~w~Welcome To Drift 2! ~G~", 5000, 5);
  240.         }
  241.         return 1;
  242.     }
  243.     if(strcmp(cmdtext, "/drift3", true, 10) == 0)
  244.     {
  245.         if(IsPlayerInAnyVehicle(playerid))
  246.         {
  247.                 if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
  248.                 {
  249.                         SetVehiclePos(GetPlayerVehicleID(playerid), -2489.8352,-616.3492,132.5658);
  250.                         SetVehicleZAngle(GetPlayerVehicleID(playerid), 178.7448);
  251.                         SetCameraBehindPlayer(playerid);
  252.                         format(string, sizeof(string), "%s [ID:%d] has gone to Drift 3 (/drift3)", pName, playerid);
  253.                         SendClientMessageToAll(COLOR_YELLOW, string);
  254.                         GameTextForPlayer(playerid, "~w~Welcome To Drift 3! ~G~", 5000, 5);
  255.                 }
  256.                 else
  257.                 {
  258.                         SendClientMessage(playerid, COLOR_RED, "ERROR: You need to be the driver!");
  259.  
  260.                 }
  261.         }
  262.         else
  263.         {
  264.                 SetPlayerPos(playerid, -2489.8352,-616.3492,132.5658);
  265.                 SetPlayerFacingAngle(playerid, 110.5445);
  266.                 SetCameraBehindPlayer(playerid);
  267.                 format(string, sizeof(string), "%s [ID:%d] has gone to Drift 3 (/drift3)", pName, playerid);
  268.                 SendClientMessageToAll(COLOR_YELLOW, string);
  269.                 GameTextForPlayer(playerid, "~w~Welcome To Drift 3! ~G~", 5000, 5);
  270.         }
  271.         return 1;
  272.     }
  273.  
  274.     if(strcmp(cmdtext, "/drift4", true, 10) == 0)
  275.     {
  276.         if(IsPlayerInAnyVehicle(playerid))
  277.         {
  278.                 if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
  279.                 {
  280.                         SetVehiclePos(GetPlayerVehicleID(playerid), 2243.2185,1963.3853,31.7797);
  281.                         SetVehicleZAngle(GetPlayerVehicleID(playerid), 178.7448);
  282.                         SetCameraBehindPlayer(playerid);
  283.                         format(string, sizeof(string), "%s [ID:%d] has gone to Drift 4 (/drift4)", pName, playerid);
  284.                         SendClientMessageToAll(COLOR_YELLOW, string);
  285.                         GameTextForPlayer(playerid, "~w~Welcome To Drift 4! ~G~", 5000, 5);
  286.                 }
  287.                 else
  288.                 {
  289.                         SendClientMessage(playerid, COLOR_RED, "ERROR: You need to be the driver!");
  290.                 }
  291.         }
  292.         else
  293.         {
  294.                 SetPlayerPos(playerid, 2243.2185,1963.3853,31.7797);
  295.                 SetPlayerFacingAngle(playerid, 110.5445);
  296.                 SetCameraBehindPlayer(playerid);
  297.                 format(string, sizeof(string), "%s [ID:%d] has gone to Drift 4 (/drift4)", pName, playerid);
  298.                 SendClientMessageToAll(COLOR_YELLOW, string);
  299.                 GameTextForPlayer(playerid, "~w~Welcome To Drift 4! ~G~", 5000, 5);
  300.         }
  301.         return 1;
  302.     }
  303.  
  304.     if(strcmp(cmdtext, "/drift5", true, 10) == 0)
  305.     {
  306.         if(IsPlayerInAnyVehicle(playerid))
  307.         {
  308.                 if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
  309.                 {
  310.                         SetVehiclePos(GetPlayerVehicleID(playerid), 1146.2200,2178.7068,10.8203);
  311.                         SetVehicleZAngle(GetPlayerVehicleID(playerid), 178.7448);
  312.                         SetCameraBehindPlayer(playerid);
  313.                         format(string, sizeof(string), "%s [ID:%d] has gone to Drift 5 (/drift5)", pName, playerid);
  314.                         SendClientMessageToAll(COLOR_YELLOW, string);
  315.                         GameTextForPlayer(playerid, "~w~Welcome To Drift 5! ~G~", 5000, 5);
  316.                 }
  317.                 else
  318.                 {
  319.                         SendClientMessage(playerid, COLOR_RED, "ERROR: You need to be the driver!");
  320.                 }
  321.         }
  322.         else
  323.         {
  324.                 SetPlayerPos(playerid, 1146.2200,2178.7068,10.8203);
  325.                 SetPlayerFacingAngle(playerid, 110.5445);
  326.                 SetCameraBehindPlayer(playerid);
  327.                 format(string, sizeof(string), "%s [ID:%d] has gone to Drift 5 (/drift5)", pName, playerid);
  328.                 SendClientMessageToAll(COLOR_YELLOW, string);
  329.                 GameTextForPlayer(playerid, "~w~Welcome To Drift 5! ~G~", 5000, 5);
  330.         }
  331.         return 1;
  332.     }
  333.     if(strcmp(cmdtext, "/drift6", true, 10) == 0)
  334.     {
  335.         if(IsPlayerInAnyVehicle(playerid))
  336.         {
  337.                 if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
  338.                 {
  339.                         SetVehiclePos(GetPlayerVehicleID(playerid), 1886.9543,1813.2212,18.9339);
  340.                         SetVehicleZAngle(GetPlayerVehicleID(playerid), 178.7448);
  341.                         SetCameraBehindPlayer(playerid);
  342.                         format(string, sizeof(string), "%s [ID:%d] has gone to Drift 6 (/drift6)", pName, playerid);
  343.                         SendClientMessageToAll(COLOR_YELLOW, string);
  344.                         GameTextForPlayer(playerid, "~w~Welcome To Drift 6! ~G~", 5000, 5);
  345.                 }
  346.                 else
  347.                 {
  348.                         SendClientMessage(playerid, COLOR_RED, "ERROR: You need to be the driver!");
  349.                 }
  350.         }
  351.         else
  352.         {
  353.                 SetPlayerPos(playerid, 1886.9543,1813.2212,18.9339);
  354.                 SetPlayerFacingAngle(playerid, 110.5445);
  355.                 SetCameraBehindPlayer(playerid);
  356.                 format(string, sizeof(string), "%s [ID:%d] has gone to Drift 6 (/drift6)", pName, playerid);
  357.                 SendClientMessageToAll(COLOR_YELLOW, string);
  358.                 GameTextForPlayer(playerid, "~w~Welcome To Drift 6! ~G~", 5000, 5);
  359.         }
  360.         return 1;
  361.     }
  362.     if(strcmp(cmdtext, "/drift7", true, 10) == 0)
  363.     {
  364.         if(IsPlayerInAnyVehicle(playerid))
  365.         {
  366.                 if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
  367.                 {
  368.                         SetVehiclePos(GetPlayerVehicleID(playerid), -766.7427,-1730.1228,95.9759);
  369.                         SetVehicleZAngle(GetPlayerVehicleID(playerid), 355.3116);
  370.                         SetCameraBehindPlayer(playerid);
  371.                         format(string, sizeof(string), "%s [ID:%d] has gone to Drift 7 (/drift7)", pName, playerid);
  372.                         SendClientMessageToAll(COLOR_YELLOW, string);
  373.                         GameTextForPlayer(playerid, "~w~Welcome To Drift 7! ~G~", 5000, 5);
  374.                 }
  375.                 else
  376.                 {
  377.                         SendClientMessage(playerid, COLOR_RED, "ERROR: You need to be the driver!");
  378.                 }
  379.         }
  380.         else
  381.         {
  382.                 SetPlayerPos(playerid, -766.7427,-1730.1228,95.9759);
  383.                 SetPlayerFacingAngle(playerid, 110.5445);
  384.                 SetCameraBehindPlayer(playerid);
  385.                 format(string, sizeof(string), "%s [ID:%d] has gone to Drift 7 (/drift7)", pName, playerid);
  386.                 SendClientMessageToAll(COLOR_YELLOW, string);
  387.                 GameTextForPlayer(playerid, "~w~Welcome To Drift 7! ~G~", 5000, 5);
  388.         }
  389.         return 1;
  390.     }
  391.  
  392.     if(strcmp(cmdtext, "/drift8", true, 10) == 0)
  393.     {
  394.         if(IsPlayerInAnyVehicle(playerid))
  395.         {
  396.                 if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
  397.                 {
  398.                         SetVehiclePos(GetPlayerVehicleID(playerid), 711.8475,2581.5981,25.2460);
  399.                         SetVehicleZAngle(GetPlayerVehicleID(playerid), 178.7448);
  400.                         SetCameraBehindPlayer(playerid);
  401.                         format(string, sizeof(string), "%s [ID:%d] has gone to Drift 8 (/drift8)", pName, playerid);
  402.                         SendClientMessageToAll(COLOR_YELLOW, string);
  403.                         GameTextForPlayer(playerid, "~w~Welcome To Drift 8! ~G~", 5000, 5);
  404.                 }
  405.                 else
  406.                 {
  407.                         SendClientMessage(playerid, COLOR_RED, "ERROR: You need to be the driver!");
  408.                 }
  409.         }
  410.         else
  411.         {
  412.                 SetPlayerPos(playerid, 711.8475,2581.5981,25.2460);
  413.                 SetPlayerFacingAngle(playerid, 110.5445);
  414.                 SetCameraBehindPlayer(playerid);
  415.                 format(string, sizeof(string), "%s [ID:%d] has gone to Drift 8 (/drift8)", pName, playerid);
  416.                 SendClientMessageToAll(COLOR_YELLOW, string);
  417.                 GameTextForPlayer(playerid, "~w~Welcome To Drift 8! ~G~", 5000, 5);
  418.         }
  419.         return 1;
  420.     }
  421.     if(strcmp(cmdtext, "/drift9", true, 10) == 0)
  422.     {
  423.         if(IsPlayerInAnyVehicle(playerid))
  424.         {
  425.                 if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
  426.                 {
  427.                         SetVehiclePos(GetPlayerVehicleID(playerid), -2418.8452,81.8775,34.6797);
  428.                         SetVehicleZAngle(GetPlayerVehicleID(playerid), 89.7885);
  429.                         SetCameraBehindPlayer(playerid);
  430.                         format(string, sizeof(string), "%s [ID:%d] has gone to Drift 9 (/drift9)", pName, playerid);
  431.                         SendClientMessageToAll(COLOR_YELLOW, string);
  432.                         GameTextForPlayer(playerid, "~w~Welcome To Drift 9! ~G~", 5000, 5);
  433.                 }
  434.                 else
  435.                 {
  436.                         SendClientMessage(playerid, COLOR_RED, "ERROR: You need to be the driver!");
  437.                 }
  438.         }
  439.         else
  440.         {
  441.                 SetPlayerPos(playerid, -2418.8452,81.8775,34.6797);
  442.                 SetPlayerFacingAngle(playerid, 89.7885);
  443.                 SetCameraBehindPlayer(playerid);
  444.                 format(string, sizeof(string), "%s [ID:%d] has gone to Drift 9 (/drift9)", pName, playerid);
  445.                 SendClientMessageToAll(COLOR_YELLOW, string);
  446.                 GameTextForPlayer(playerid, "~w~Welcome To Drift 9! ~G~", 5000, 5);
  447.         }
  448.  
  449.  
  450.         return 1;
  451.     }
  452.     if(strcmp(cmdtext, "/drift10", true, 10) == 0)
  453.     {
  454.         if(IsPlayerInAnyVehicle(playerid))
  455.         {
  456.                 if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
  457.                 {
  458.                         SetVehiclePos(GetPlayerVehicleID(playerid), 915.9879,-685.1018,116.0321);
  459.                         SetVehicleZAngle(GetPlayerVehicleID(playerid), 148.8388);
  460.                         SetCameraBehindPlayer(playerid);
  461.                         format(string, sizeof(string), "%s [ID:%d] has gone to Drift 10 (/drift10)", pName, playerid);
  462.                         SendClientMessageToAll(COLOR_YELLOW, string);
  463.                         GameTextForPlayer(playerid, "~w~Welcome To Drift 10! ~G~", 5000, 5);
  464.                 }
  465.                 else
  466.                 {
  467.                         SendClientMessage(playerid, COLOR_RED, "ERROR: You need to be the driver!");
  468.                 }
  469.         }
  470.         else
  471.         {
  472.                 SetPlayerPos(playerid, 915.9879,-685.1018,116.0321);
  473.                 SetPlayerFacingAngle(playerid, 148.8388);
  474.                 SetCameraBehindPlayer(playerid);
  475.                 format(string, sizeof(string), "%s [ID:%d] has gone to Drift 10 (/drift10)", pName, playerid);
  476.                 SendClientMessageToAll(COLOR_YELLOW, string);
  477.                 GameTextForPlayer(playerid, "~w~Welcome To Drift 10! ~G~", 5000, 5);
  478.         }
  479.  
  480.  
  481.         return 1;
  482.     }
  483.     if(strcmp(cmdtext, "/drift11", true, 10) == 0)
  484.     {
  485.         if(IsPlayerInAnyVehicle(playerid))
  486.         {
  487.                 if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
  488.                 {
  489.                         SetVehiclePos(GetPlayerVehicleID(playerid), -771.1682,-100.2281,64.8293);
  490.                         SetVehicleZAngle(GetPlayerVehicleID(playerid), 290.6883);
  491.                         SetCameraBehindPlayer(playerid);
  492.                         format(string, sizeof(string), "%s [ID:%d] has gone to Drift 11 (/drift11)", pName, playerid);
  493.                         SendClientMessageToAll(COLOR_YELLOW, string);
  494.                         GameTextForPlayer(playerid, "~w~Welcome To Drift 11! ~G~", 5000, 5);
  495.                 }
  496.                 else
  497.                 {
  498.                         SendClientMessage(playerid, COLOR_RED, "ERROR: You need to be the driver!");
  499.                 }
  500.         }
  501.         else
  502.         {
  503.                 SetPlayerPos(playerid, -771.1682,-100.2281,64.8293);
  504.                 SetPlayerFacingAngle(playerid, 290.6883);
  505.                 SetCameraBehindPlayer(playerid);
  506.                 format(string, sizeof(string), "%s [ID:%d] has gone to Drift 11 (/drift11)", pName, playerid);
  507.                 SendClientMessageToAll(COLOR_YELLOW, string);
  508.                 GameTextForPlayer(playerid, "~w~Welcome To Drift 11! ~G~", 5000, 5);
  509.         }
  510.  
  511.  
  512.         return 1;
  513.     }
  514.     if(strcmp(cmdtext, "/drift12", true, 10) == 0)
  515.     {
  516.         if(IsPlayerInAnyVehicle(playerid))
  517.         {
  518.                 if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
  519.                 {
  520.                         SetVehiclePos(GetPlayerVehicleID(playerid), 2847.8616,-758.0251,10.4511);
  521.                         SetVehicleZAngle(GetPlayerVehicleID(playerid), 357.8184);
  522.                         SetCameraBehindPlayer(playerid);
  523.                         format(string, sizeof(string), "%s [ID:%d] has gone to Drift 12 (/drift12)", pName, playerid);
  524.                         SendClientMessageToAll(COLOR_YELLOW, string);
  525.                         GameTextForPlayer(playerid, "~w~Welcome To Drift 12! ~G~", 5000, 5);
  526.                 }
  527.                 else
  528.                 {
  529.                         SendClientMessage(playerid, COLOR_RED, "ERROR: You need to be the driver!");
  530.                 }
  531.         }
  532.         else
  533.         {
  534.                 SetPlayerPos(playerid, 2847.8616,-758.0251,10.4511);
  535.                 SetPlayerFacingAngle(playerid, 357.8184);
  536.                 SetCameraBehindPlayer(playerid);
  537.                 format(string, sizeof(string), "%s [ID:%d] has gone to Drift 12 (/drift12)", pName, playerid);
  538.                 SendClientMessageToAll(COLOR_YELLOW, string);
  539.                 GameTextForPlayer(playerid, "~w~Welcome To Drift 12! ~G~", 5000, 5);
  540.         }
  541.  
  542.  
  543.         return 1;
  544.  
  545.  
  546.  
  547.     }
  548.     if(strcmp(cmdtext, "/drift13", true, 10) == 0)
  549.     {
  550.         if(IsPlayerInAnyVehicle(playerid))
  551.         {
  552.                 if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
  553.                 {
  554.                         SetVehiclePos(GetPlayerVehicleID(playerid), 1246.2567,-2057.4617,59.5055);
  555.                         SetVehicleZAngle(GetPlayerVehicleID(playerid), 266.6362);
  556.                         SetCameraBehindPlayer(playerid);
  557.                         format(string, sizeof(string), "%s [ID:%d] has gone to Drift 13 (/drift13)", pName, playerid);
  558.                         SendClientMessageToAll(COLOR_YELLOW, string);
  559.                         GameTextForPlayer(playerid, "~w~Welcome To Drift 13! ~G~", 5000, 5);
  560.                 }
  561.                 else
  562.                 {
  563.                         SendClientMessage(playerid, COLOR_RED, "ERROR: You need to be the driver!");
  564.                 }
  565.         }
  566.         else
  567.         {
  568.                 SetPlayerPos(playerid, 1239.8492,-2037.4199,59.9314);
  569.                 SetPlayerFacingAngle(playerid, 260.3887);
  570.                 SetCameraBehindPlayer(playerid);
  571.                 format(string, sizeof(string), "%s [ID:%d] has gone to Drift 13 (/drift13)", pName, playerid);
  572.                 SendClientMessageToAll(COLOR_YELLOW, string);
  573.                 GameTextForPlayer(playerid, "~w~Welcome To Drift 13! ~G~", 5000, 5);
  574.         }
  575.  
  576.  
  577.         return 1;
  578.     }
  579.     if(strcmp(cmdtext, "/drift14", true, 10) == 0)
  580.     {
  581.         if(IsPlayerInAnyVehicle(playerid))
  582.         {
  583.                 if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
  584.                 {
  585.                         SetVehiclePos(GetPlayerVehicleID(playerid), 1636.9423,-1154.2665,23.6056);
  586.                         SetVehicleZAngle(GetPlayerVehicleID(playerid), 357.5793);
  587.                         SetCameraBehindPlayer(playerid);
  588.                         format(string, sizeof(string), "%s [ID:%d] has gone to Drift 14 (/drift14)", pName, playerid);
  589.                         SendClientMessageToAll(COLOR_YELLOW, string);
  590.                         GameTextForPlayer(playerid, "~w~Welcome To Drift 14! ~G~", 5000, 5);
  591.                 }
  592.                 else
  593.                 {
  594.                         SendClientMessage(playerid, COLOR_RED, "ERROR: You need to be the driver!");
  595.                 }
  596.         }
  597.         else
  598.         {
  599.                 SetPlayerPos(playerid, 1636.9423,-1154.2665,23.6056);
  600.                 SetPlayerFacingAngle(playerid, 357.5793);
  601.                 SetCameraBehindPlayer(playerid);
  602.                 format(string, sizeof(string), "%s [ID:%d] has gone to Drift 14 (/drift14)", pName, playerid);
  603.                 SendClientMessageToAll(COLOR_YELLOW, string);
  604.                 GameTextForPlayer(playerid, "~w~Welcome To Drift 14! ~G~", 5000, 5);
  605.         }
  606.  
  607.  
  608.         return 1;
  609.     }
  610.     if(strcmp(cmdtext, "/drift15", true, 10) == 0)
  611.     {
  612.         if(IsPlayerInAnyVehicle(playerid))
  613.         {
  614.                 if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
  615.                 {
  616.                         SetVehiclePos(GetPlayerVehicleID(playerid),1978.7637,2238.7798,26.8968);
  617.                         SetVehicleZAngle(GetPlayerVehicleID(playerid), 269.8691);
  618.                         SetCameraBehindPlayer(playerid);
  619.                         format(string, sizeof(string), "%s [ID:%d] has gone to Drift 15 (/drift15)", pName, playerid);
  620.                         SendClientMessageToAll(COLOR_YELLOW, string);
  621.                         GameTextForPlayer(playerid, "~w~Welcome To Drift 15! ~G~", 5000, 5);
  622.                 }
  623.                 else
  624.                 {
  625.                         SendClientMessage(playerid, COLOR_RED, "ERROR: You need to be the driver!");
  626.                 }
  627.         }
  628.         else
  629.         {
  630.                 SetPlayerPos(playerid, 1978.7637,2238.7798,26.8968);
  631.                 SetPlayerFacingAngle(playerid,  269.8691);
  632.                 SetCameraBehindPlayer(playerid);
  633.                 format(string, sizeof(string), "%s [ID:%d] has gone to Drift 15 (/drift15)", pName, playerid);
  634.                 SendClientMessageToAll(COLOR_YELLOW, string);
  635.                 GameTextForPlayer(playerid, "~w~Welcome To Drift 15! ~G~", 5000, 5);
  636.         }
  637.         return 1;
  638.     }
  639.     if(strcmp(cmdtext, "/drift16", true, 10) == 0)
  640.     {
  641.         if(IsPlayerInAnyVehicle(playerid))
  642.         {
  643.                 if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
  644.                 {
  645.                         SetVehiclePos(GetPlayerVehicleID(playerid),-116.2590,819.2222,20.0582);
  646.                         SetVehicleZAngle(GetPlayerVehicleID(playerid), 199.9199);
  647.                         SetCameraBehindPlayer(playerid);
  648.                         format(string, sizeof(string), "%s [ID:%d] has gone to Drift 16 (/drift16)", pName, playerid);
  649.                         SendClientMessageToAll(COLOR_YELLOW, string);
  650.                         GameTextForPlayer(playerid, "~w~Welcome To Drift 16! ~G~", 5000, 5);
  651.                 }
  652.                 else
  653.                 {
  654.                         SendClientMessage(playerid, COLOR_RED, "ERROR: You need to be the driver!");
  655.                 }
  656.         }
  657.         else
  658.         {
  659.                 SetPlayerPos(playerid, -116.2590,819.2222,20.0582);
  660.                 SetPlayerFacingAngle(playerid,  199.9199);
  661.                 SetCameraBehindPlayer(playerid);
  662.                 format(string, sizeof(string), "%s [ID:%d] has gone to Drift 16 (/drfit16)", pName, playerid);
  663.                 SendClientMessageToAll(COLOR_YELLOW, string);
  664.                 GameTextForPlayer(playerid, "~w~Welcome To Drift 16! ~G~", 5000, 5);
  665.         }
  666.         return 1;
  667.     }
  668.     if(strcmp(cmdtext, "/drift17", true, 10) == 0)
  669.     {
  670.         if(IsPlayerInAnyVehicle(playerid))
  671.         {
  672.                 if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
  673.                 {
  674.                         SetVehiclePos(GetPlayerVehicleID(playerid),2620.0789,-2406.7498,13.1992);
  675.                         SetVehicleZAngle(GetPlayerVehicleID(playerid), 269.8561);
  676.                         SetCameraBehindPlayer(playerid);
  677.                         format(string, sizeof(string), "%s [ID:%d] has gone to Drift 17 (/drift17)", pName, playerid);
  678.                         SendClientMessageToAll(COLOR_YELLOW, string);
  679.                         GameTextForPlayer(playerid, "~w~Welcome To Drift 17! ~G~", 5000, 5);
  680.                 }
  681.                 else
  682.                 {
  683.                         SendClientMessage(playerid, COLOR_RED, "ERROR: You need to be the driver!");
  684.                 }
  685.         }
  686.         else
  687.         {
  688.                 SetPlayerPos(playerid, 2620.0789,-2406.7498,13.1992);
  689.                 SetPlayerFacingAngle(playerid,  269.8561);
  690.                 SetCameraBehindPlayer(playerid);
  691.                 format(string, sizeof(string), "%s [ID:%d] has gone to Drift 17 (/drift17)", pName, playerid);
  692.                 SendClientMessageToAll(COLOR_YELLOW, string);
  693.                 GameTextForPlayer(playerid, "~w~Welcome To Drift 18! ~G~", 5000, 5);
  694.         }
  695.         return 1;
  696.     }
  697.     if(strcmp(cmdtext, "/drift18", true, 10) == 0)
  698.     {
  699.         if(IsPlayerInAnyVehicle(playerid))
  700.         {
  701.                 if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
  702.                 {
  703.                         SetVehiclePos(GetPlayerVehicleID(playerid),-318.4155,2518.4719,34.4178);
  704.                         SetVehicleZAngle(GetPlayerVehicleID(playerid), 276.3857);
  705.                         SetCameraBehindPlayer(playerid);
  706.                         format(string, sizeof(string), "%s [ID:%d] has gone to Drift 18 (/drift18)", pName, playerid);
  707.                         SendClientMessageToAll(COLOR_YELLOW, string);
  708.                         GameTextForPlayer(playerid, "~w~Welcome To Drift 18! ~G~", 5000, 5);
  709.                 }
  710.                 else
  711.                 {
  712.                         SendClientMessage(playerid, COLOR_RED, "ERROR: You need to be the driver!");
  713.                 }
  714.         }
  715.         else
  716.         {
  717.                 SetPlayerPos(playerid, -318.4155,2518.4719,34.4178);
  718.                 SetPlayerFacingAngle(playerid,  276.3857);
  719.                 SetCameraBehindPlayer(playerid);
  720.                 format(string, sizeof(string), "%s [ID:%d] has gone to Drift 18 (/drift18)", pName, playerid);
  721.                 SendClientMessageToAll(COLOR_YELLOW, string);
  722.                 GameTextForPlayer(playerid, "~w~Welcome To Drift 18! ~G~", 5000, 5);
  723.         }
  724.         return 1;
  725.     }
  726.     if(strcmp(cmdtext, "/drift19", true, 10) == 0)
  727.     {
  728.         if(IsPlayerInAnyVehicle(playerid))
  729.         {
  730.                 if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
  731.                 {
  732.                         SetVehiclePos(GetPlayerVehicleID(playerid),-1994.6610,343.1967,34.7129);
  733.                         SetVehicleZAngle(GetPlayerVehicleID(playerid), 266.1237);
  734.                         SetCameraBehindPlayer(playerid);
  735.                         format(string, sizeof(string), "%s [ID:%d] has gone to Drift 19 (/drift19)", pName, playerid);
  736.                         SendClientMessageToAll(COLOR_YELLOW, string);
  737.                         GameTextForPlayer(playerid, "~w~Welcome To Drift 19! ~G~", 5000, 5);
  738.                 }
  739.                 else
  740.                 {
  741.                         SendClientMessage(playerid, COLOR_RED, "ERROR: You need to be the driver!");
  742.                 }
  743.         }
  744.         else
  745.         {
  746.                 SetPlayerPos(playerid, -1994.6610,343.1967,34.7129);
  747.                 SetPlayerFacingAngle(playerid,  266.1237);
  748.                 SetCameraBehindPlayer(playerid);
  749.                 format(string, sizeof(string), "%s [ID:%d] has gone to Drift 19 (/drift19)", pName, playerid);
  750.                 SendClientMessageToAll(COLOR_YELLOW, string);
  751.                 GameTextForPlayer(playerid, "~w~Welcome To Drift 19! ~G~", 5000, 5);
  752.         }
  753.         return 1;
  754.     }
  755.     if(strcmp(cmdtext, "/drift20", true, 10) == 0)
  756.     {
  757.         if(IsPlayerInAnyVehicle(playerid))
  758.         {
  759.                 if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
  760.                 {
  761.                         SetVehiclePos(GetPlayerVehicleID(playerid),-536.4901,1985.9124,59.8858);
  762.                         SetVehicleZAngle(GetPlayerVehicleID(playerid), 54.5365);
  763.                         SetCameraBehindPlayer(playerid);
  764.                         format(string, sizeof(string), "%s [ID:%d] has gone to Drift 20 (/drift20)", pName, playerid);
  765.                         SendClientMessageToAll(COLOR_YELLOW, string);
  766.                         GameTextForPlayer(playerid, "~w~Welcome To Drift 20! ~G~", 5000, 5);
  767.                 }
  768.                 else
  769.                 {
  770.                         SendClientMessage(playerid, COLOR_RED, "ERROR: You need to be the driver!");
  771.                 }
  772.         }
  773.         else
  774.         {
  775.                 SetPlayerPos(playerid, -536.4901,1985.9124,59.8858);
  776.                 SetPlayerFacingAngle(playerid,  54.5365);
  777.                 SetCameraBehindPlayer(playerid);
  778.                 format(string, sizeof(string), "%s [ID:%d] has gone to Drift 20 (/drift20)", pName, playerid);
  779.                 SendClientMessageToAll(COLOR_YELLOW, string);
  780.                 GameTextForPlayer(playerid, "~w~Welcome To Drift 20! ~G~", 5000, 5);
  781.         }
  782.         return 1;
  783.     }
  784.     if(strcmp(cmdtext, "/drift21", true, 10) == 0)
  785.     {
  786.         if(IsPlayerInAnyVehicle(playerid))
  787.         {
  788.                 if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
  789.                 {
  790.                         SetVehiclePos(GetPlayerVehicleID(playerid),2560.1799,-1054.5699,69.1088);
  791.                         SetVehicleZAngle(GetPlayerVehicleID(playerid), 174.5037);
  792.                         SetCameraBehindPlayer(playerid);
  793.                         format(string, sizeof(string), "%s [ID:%d] has gone to Drift 21 (/drift21)", pName, playerid);
  794.                         SendClientMessageToAll(COLOR_YELLOW, string);
  795.                         GameTextForPlayer(playerid, "~w~Welcome To Drift 21! ~G~", 5000, 5);
  796.                 }
  797.                 else
  798.                 {
  799.                         SendClientMessage(playerid, COLOR_RED, "ERROR: You need to be the driver!");
  800.                 }
  801.         }
  802.         else
  803.         {
  804.                 SetPlayerPos(playerid, 2560.1799,-1054.5699,69.1088);
  805.                 SetPlayerFacingAngle(playerid,  174.5037);
  806.                 SetCameraBehindPlayer(playerid);
  807.                 format(string, sizeof(string), "%s [ID:%d] has gone to Drift 21 (/drift21)", pName, playerid);
  808.                 SendClientMessageToAll(COLOR_YELLOW, string);
  809.                 GameTextForPlayer(playerid, "~w~Welcome To Drift 21! ~G~", 5000, 5);
  810.         }
  811.         return 1;
  812.     }
  813.     if(strcmp(cmdtext, "/drift22", true, 10) == 0)
  814.     {
  815.         if(IsPlayerInAnyVehicle(playerid))
  816.         {
  817.                 if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
  818.                 {
  819.                         SetVehiclePos(GetPlayerVehicleID(playerid),2744.8188,-1259.8951,59.2429);
  820.                         SetVehicleZAngle(GetPlayerVehicleID(playerid), 268.8653);
  821.                         SetCameraBehindPlayer(playerid);
  822.                         format(string, sizeof(string), "%s [ID:%d] has gone to Drift 22 (/drift22)", pName, playerid);
  823.                         SendClientMessageToAll(COLOR_YELLOW, string);
  824.                         GameTextForPlayer(playerid, "~w~Welcome To Drift 22! ~G~", 5000, 5);
  825.                 }
  826.                 else
  827.                 {
  828.                         SendClientMessage(playerid, COLOR_RED, "ERROR: You need to be the driver!");
  829.                 }
  830.         }
  831.         else
  832.         {
  833.                 SetPlayerPos(playerid, 2744.8188,-1259.8951,59.2429);
  834.                 SetPlayerFacingAngle(playerid,  268.8653);
  835.                 SetCameraBehindPlayer(playerid);
  836.                 format(string, sizeof(string), "%s [ID:%d] has gone to Drift 22 (/drift22)", pName, playerid);
  837.                 SendClientMessageToAll(COLOR_YELLOW, string);
  838.                 GameTextForPlayer(playerid, "~w~Welcome To Drift 22! ~G~", 5000, 5);
  839.         }
  840.         return 1;
  841.     }
  842.     if(strcmp(cmdtext, "/drift23", true, 10) == 0)
  843.     {
  844.         if(IsPlayerInAnyVehicle(playerid))
  845.         {
  846.                 if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
  847.                 {
  848.                         SetVehiclePos(GetPlayerVehicleID(playerid),664.9158,-1317.3036,13.1367);
  849.                         SetVehicleZAngle(GetPlayerVehicleID(playerid), 1.9902);
  850.                         SetCameraBehindPlayer(playerid);
  851.                         format(string, sizeof(string), "%s [ID:%d] has gone to Drift 23 (/drift23)", pName, playerid);
  852.                         SendClientMessageToAll(COLOR_YELLOW, string);
  853.                         GameTextForPlayer(playerid, "~w~Welcome To Drift 23! ~G~", 5000, 5);
  854.                 }
  855.                 else
  856.                 {
  857.                         SendClientMessage(playerid, COLOR_RED, "ERROR: You need to be the driver!");
  858.                 }
  859.         }
  860.         else
  861.         {
  862.                 SetPlayerPos(playerid, 664.9158,-1317.3036,13.1367);
  863.                 SetPlayerFacingAngle(playerid,  1.9902);
  864.                 SetCameraBehindPlayer(playerid);
  865.                 format(string, sizeof(string), "%s [ID:%d] has gone to Drift 23 (/drift23)", pName, playerid);
  866.                 SendClientMessageToAll(COLOR_YELLOW, string);
  867.                 GameTextForPlayer(playerid, "~w~Welcome To Drift 23! ~G~", 5000, 5);
  868.         }
  869.         return 1;
  870.     }
  871.     if(strcmp(cmdtext, "/drift24", true, 10) == 0)
  872.     {
  873.         if(IsPlayerInAnyVehicle(playerid))
  874.         {
  875.                 if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
  876.                 {
  877.                         SetVehiclePos(GetPlayerVehicleID(playerid),293.9851,-561.8304,40.3055);
  878.                         SetVehicleZAngle(GetPlayerVehicleID(playerid), 89.1122);
  879.                         SetCameraBehindPlayer(playerid);
  880.                         format(string, sizeof(string), "%s [ID:%d] has gone to Drift 24 (/drift24)", pName, playerid);
  881.                         SendClientMessageToAll(COLOR_YELLOW, string);
  882.                         GameTextForPlayer(playerid, "~w~Welcome To Drift 24! ~G~", 5000, 5);
  883.                 }
  884.                 else
  885.                 {
  886.                         SendClientMessage(playerid, COLOR_RED, "ERROR: You need to be the driver!");
  887.                 }
  888.         }
  889.         else
  890.         {
  891.                 SetPlayerPos(playerid, 293.9851,-561.8304,40.3055);
  892.                 SetPlayerFacingAngle(playerid,  89.1122);
  893.                 SetCameraBehindPlayer(playerid);
  894.                 format(string, sizeof(string), "%s [ID:%d] has gone to Drift 24 (/drift24)", pName, playerid);
  895.                 SendClientMessageToAll(COLOR_YELLOW, string);
  896.                 GameTextForPlayer(playerid, "~w~Welcome To Drift 24! ~G~", 5000, 5);
  897.         }
  898.         return 1;
  899.     }
  900.     if(strcmp(cmdtext, "/drift25", true, 10) == 0)
  901.     {
  902.         if(IsPlayerInAnyVehicle(playerid))
  903.         {
  904.                 if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
  905.                 {
  906.                         SetVehiclePos(GetPlayerVehicleID(playerid),-1257.1068,-1355.8252,119.8318);
  907.                         SetVehicleZAngle(GetPlayerVehicleID(playerid), 110.5793);
  908.                         SetCameraBehindPlayer(playerid);
  909.                         format(string, sizeof(string), "%s [ID:%d] has gone to Drift 25 (/drift25)", pName, playerid);
  910.                         SendClientMessageToAll(COLOR_YELLOW, string);
  911.                         GameTextForPlayer(playerid, "~w~Welcome To Drift 25! ~G~", 5000, 5);
  912.                 }
  913.                 else
  914.                 {
  915.                         SendClientMessage(playerid, COLOR_RED, "ERROR: You need to be the driver!");
  916.                 }
  917.         }
  918.         else
  919.         {
  920.                 SetPlayerPos(playerid, -1257.1068,-1355.8252,119.8318);
  921.                 SetPlayerFacingAngle(playerid,  110.5793);
  922.                 SetCameraBehindPlayer(playerid);
  923.                 format(string, sizeof(string), "%s [ID:%d] has gone to Drift 25 (/drift25)", pName, playerid);
  924.                 SendClientMessageToAll(COLOR_YELLOW, string);
  925.                 GameTextForPlayer(playerid, "~w~Welcome To Drift 25! ~G~", 5000, 5);
  926.         }
  927.         return 1;
  928.     }
  929.     if(strcmp(cmdtext, "/drift26", true, 10) == 0)
  930.     {
  931.         if(IsPlayerInAnyVehicle(playerid))
  932.         {
  933.                 if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
  934.                 {
  935.                         SetVehiclePos(GetPlayerVehicleID(playerid),1277.5319,-601.2232,100.9038);
  936.                         SetVehicleZAngle(GetPlayerVehicleID(playerid), 353.0812);
  937.                         SetCameraBehindPlayer(playerid);
  938.                         format(string, sizeof(string), "%s [ID:%d] has gone to Drift 26 (/drift26)", pName, playerid);
  939.                         SendClientMessageToAll(COLOR_YELLOW, string);
  940.                         GameTextForPlayer(playerid, "~w~Welcome To Drift 26! ~G~", 5000, 5);
  941.                 }
  942.                 else
  943.                 {
  944.                         SendClientMessage(playerid, COLOR_RED, "ERROR: You need to be the driver!");
  945.                 }
  946.         }
  947.         else
  948.         {
  949.                 SetPlayerPos(playerid, 1277.5319,-601.2232,100.9038);
  950.                 SetPlayerFacingAngle(playerid,  353.0812);
  951.                 SetCameraBehindPlayer(playerid);
  952.                 format(string, sizeof(string), "%s [ID:%d] has gone to Drift 26 (/drift26)", pName, playerid);
  953.                 SendClientMessageToAll(COLOR_YELLOW, string);
  954.                 GameTextForPlayer(playerid, "~w~Welcome To Drift 26! ~G~", 5000, 5);
  955.         }
  956.         return 1;
  957.     }
  958.     if(strcmp(cmdtext, "/drift27", true, 10) == 0)
  959.     {
  960.         if(IsPlayerInAnyVehicle(playerid))
  961.         {
  962.                 if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
  963.                 {
  964.                         SetVehiclePos(GetPlayerVehicleID(playerid),-1810.9692,2685.8086,55.8367);
  965.                         SetVehicleZAngle(GetPlayerVehicleID(playerid), 76.9332);
  966.                         SetCameraBehindPlayer(playerid);
  967.                         format(string, sizeof(string), "%s [ID:%d] has gone to Drift 27 (/drift27)", pName, playerid);
  968.                         SendClientMessageToAll(COLOR_YELLOW, string);
  969.                         GameTextForPlayer(playerid, "~w~Welcome To Drift 27! ~G~", 5000, 5);
  970.                 }
  971.                 else
  972.                 {
  973.                         SendClientMessage(playerid, COLOR_RED, "ERROR: You need to be the driver!");
  974.                 }
  975.         }
  976.         else
  977.         {
  978.                 SetPlayerPos(playerid, -1810.9692,2685.8086,55.8367);
  979.                 SetPlayerFacingAngle(playerid,  76.9332);
  980.                 SetCameraBehindPlayer(playerid);
  981.                 format(string, sizeof(string), "%s [ID:%d] has gone to Drift 27 (/drift27)", pName, playerid);
  982.                 SendClientMessageToAll(COLOR_YELLOW, string);
  983.                 GameTextForPlayer(playerid, "~w~Welcome To Drift 27! ~G~", 5000, 5);
  984.         }
  985.         return 1;
  986.     }
  987.     if(strcmp(cmdtext, "/drift28", true, 10) == 0)
  988.     {
  989.         if(IsPlayerInAnyVehicle(playerid))
  990.         {
  991.                 if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
  992.                 {
  993.                         SetVehiclePos(GetPlayerVehicleID(playerid),-1822.0422,2670.2593,54.7437);
  994.                         SetVehicleZAngle(GetPlayerVehicleID(playerid), 144.0571);
  995.                         SetCameraBehindPlayer(playerid);
  996.                         format(string, sizeof(string), "%s [ID:%d] has gone to Drift 28 (/drift28)", pName, playerid);
  997.                         SendClientMessageToAll(COLOR_YELLOW, string);
  998.                         GameTextForPlayer(playerid, "~w~Welcome To Drift 28! ~G~", 5000, 5);
  999.                 }
  1000.                 else
  1001.                 {
  1002.                         SendClientMessage(playerid, COLOR_RED, "ERROR: You need to be the driver!");
  1003.                 }
  1004.         }
  1005.         else
  1006.         {
  1007.                 SetPlayerPos(playerid, -1822.0422,2670.2593,54.7437);
  1008.                 SetPlayerFacingAngle(playerid,  144.0571);
  1009.                 SetCameraBehindPlayer(playerid);
  1010.                 format(string, sizeof(string), "%s [ID:%d] has gone to Drift 28 (/drift28)", pName, playerid);
  1011.                 SendClientMessageToAll(COLOR_YELLOW, string);
  1012.                 GameTextForPlayer(playerid, "~w~Welcome To Drift 28! ~G~", 5000, 5);
  1013.         }
  1014.         return 1;
  1015.     }
  1016.     if(strcmp(cmdtext, "/drift29", true, 10) == 0)
  1017.     {
  1018.         if(IsPlayerInAnyVehicle(playerid))
  1019.         {
  1020.                 if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
  1021.                 {
  1022.                         SetVehiclePos(GetPlayerVehicleID(playerid),1104.5126,815.3459,10.4263);
  1023.                         SetVehicleZAngle(GetPlayerVehicleID(playerid), 305.2941);
  1024.                         SetCameraBehindPlayer(playerid);
  1025.                         format(string, sizeof(string), "%s [ID:%d] has gone to Drift 29 (/drift29)", pName, playerid);
  1026.                         SendClientMessageToAll(COLOR_YELLOW, string);
  1027.                         GameTextForPlayer(playerid, "~w~Welcome To Drift 29! ~G~", 5000, 5);
  1028.                 }
  1029.                 else
  1030.                 {
  1031.                         SendClientMessage(playerid, COLOR_RED, "ERROR: You need to be the driver!");
  1032.                 }
  1033.         }
  1034.         else
  1035.         {
  1036.                 SetPlayerPos(playerid, 1104.5126,815.3459,10.4263);
  1037.                 SetPlayerFacingAngle(playerid,  305.2941);
  1038.                 SetCameraBehindPlayer(playerid);
  1039.                 format(string, sizeof(string), "%s [ID:%d] has gone to Drift 29 (/drift29)", pName, playerid);
  1040.                 SendClientMessageToAll(COLOR_YELLOW, string);
  1041.                 GameTextForPlayer(playerid, "~w~Welcome To Drift 29! ~G~", 5000, 5);
  1042.         }
  1043.         return 1;
  1044.     }
  1045.     if(strcmp(cmdtext, "/drift30", true, 10) == 0)
  1046.     {
  1047.         if(IsPlayerInAnyVehicle(playerid))
  1048.         {
  1049.                 if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
  1050.                 {
  1051.                         SetVehiclePos(GetPlayerVehicleID(playerid),2509.8716,1606.4781,10.4566);
  1052.                         SetVehicleZAngle(GetPlayerVehicleID(playerid), 158.8041);
  1053.                         SetCameraBehindPlayer(playerid);
  1054.                         format(string, sizeof(string), "%s [ID:%d] has gone to Drift 30 (/drift30)", pName, playerid);
  1055.                         SendClientMessageToAll(COLOR_YELLOW, string);
  1056.                         GameTextForPlayer(playerid, "~w~Welcome To Drift 30! ~G~", 5000, 5);
  1057.  
  1058.                 }
  1059.                 else
  1060.                 {
  1061.                         SendClientMessage(playerid, COLOR_RED, "ERROR: You need to be the driver!");
  1062.                 }
  1063.         }
  1064.         else
  1065.         {
  1066.                 SetPlayerPos(playerid, 2509.8716,1606.4781,10.4566);
  1067.                 SetPlayerFacingAngle(playerid,  158.8041);
  1068.                 SetCameraBehindPlayer(playerid);
  1069.                 format(string, sizeof(string), "%s [ID:%d] has gone to Drift 30 (/drift30)", pName, playerid);
  1070.                 SendClientMessageToAll(COLOR_YELLOW, string);
  1071.                 GameTextForPlayer(playerid, "~w~Welcome To Drift 30! ~G~", 5000, 5);
  1072.         }
  1073.         return 1;
  1074.     }
  1075.     if(strcmp(cmdtext, "/drift31", true, 10) == 0)
  1076.     {
  1077.         if(IsPlayerInAnyVehicle(playerid))
  1078.         {
  1079.                 if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
  1080.                 {
  1081.                         SetVehiclePos(GetPlayerVehicleID(playerid),-1421.2139,-816.0684,80.1159);
  1082.                         SetVehicleZAngle(GetPlayerVehicleID(playerid), 93.0473);
  1083.                         SetCameraBehindPlayer(playerid);
  1084.                         format(string, sizeof(string), "%s [ID:%d] has gone to Drift 31 (/drift31)", pName, playerid);
  1085.                         SendClientMessageToAll(COLOR_YELLOW, string);
  1086.                         GameTextForPlayer(playerid, "~w~Welcome To Drift 31! ~G~", 5000, 5);
  1087.                 }
  1088.                 else
  1089.                 {
  1090.                         SendClientMessage(playerid, COLOR_RED, "ERROR: You need to be the driver!");
  1091.                 }
  1092.         }
  1093.         else
  1094.         {
  1095.                 SetPlayerPos(playerid, -1421.2139,-816.0684,80.1159);
  1096.                 SetPlayerFacingAngle(playerid,  93.0473);
  1097.                 SetCameraBehindPlayer(playerid);
  1098.                 format(string, sizeof(string), "%s [ID:%d] has gone to Drift 31 (/drift31)", pName, playerid);
  1099.                 SendClientMessageToAll(COLOR_YELLOW, string);
  1100.                 GameTextForPlayer(playerid, "~w~Welcome To Drift 31! ~G~", 5000, 5);
  1101.         }
  1102.         return 1;
  1103.     }
  1104.     if(strcmp(cmdtext, "/drift32", true, 10) == 0)
  1105.     {
  1106.         if(IsPlayerInAnyVehicle(playerid))
  1107.         {
  1108.                 if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
  1109.                 {
  1110.                         SetVehiclePos(GetPlayerVehicleID(playerid),-1697.0072,991.5380,17.2838);
  1111.                         SetVehicleZAngle(GetPlayerVehicleID(playerid), 357.3751);
  1112.                         SetCameraBehindPlayer(playerid);
  1113.                         format(string, sizeof(string), "%s [ID:%d] has gone to Drift 32 (/drift32)", pName, playerid);
  1114.                         SendClientMessageToAll(COLOR_YELLOW, string);
  1115.                         GameTextForPlayer(playerid, "~w~Welcome To Drift 32! ~G~", 5000, 5);
  1116.                 }
  1117.                 else
  1118.                 {
  1119.                         SendClientMessage(playerid, COLOR_RED, "ERROR: You need to be the driver!");
  1120.                 }
  1121.         }
  1122.         else
  1123.         {
  1124.                 SetPlayerPos(playerid, -1697.0072,991.5380,17.2838);
  1125.                 SetPlayerFacingAngle(playerid,  357.3751);
  1126.                 SetCameraBehindPlayer(playerid);
  1127.                 format(string, sizeof(string), "%s [ID:%d] has gone to Drift 32 (/drift32)", pName, playerid);
  1128.                 SendClientMessageToAll(COLOR_YELLOW, string);
  1129.                 GameTextForPlayer(playerid, "~w~Welcome To Drift 32! ~G~", 5000, 5);
  1130.         }
  1131.         return 1;
  1132.     }
  1133.     if(strcmp(cmdtext, "/drift33", true, 10) == 0)
  1134.     {
  1135.         if(IsPlayerInAnyVehicle(playerid))
  1136.         {
  1137.                 if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
  1138.                 {
  1139.                         SetVehiclePos(GetPlayerVehicleID(playerid),-2136.3975,919.4185,79.5486);
  1140.                         SetVehicleZAngle(GetPlayerVehicleID(playerid), 268.2998);
  1141.                         SetCameraBehindPlayer(playerid);
  1142.                         format(string, sizeof(string), "%s [ID:%d] has gone to Drift 33 (/drift33)", pName, playerid);
  1143.                         SendClientMessageToAll(COLOR_YELLOW, string);
  1144.                         GameTextForPlayer(playerid, "~w~Welcome To Drift 33! ~G~", 5000, 5);
  1145.                 }
  1146.                 else
  1147.                 {
  1148.                         SendClientMessage(playerid, COLOR_RED, "ERROR: You need to be the driver!");
  1149.                 }
  1150.         }
  1151.         else
  1152.         {
  1153.                 SetPlayerPos(playerid, -2136.3975,919.4185,79.5486);
  1154.                 SetPlayerFacingAngle(playerid,  268.2998);
  1155.                 SetCameraBehindPlayer(playerid);
  1156.                 format(string, sizeof(string), "%s [ID:%d] has gone to Drift 33 (/drift33)", pName, playerid);
  1157.                 SendClientMessageToAll(COLOR_YELLOW, string);
  1158.                 GameTextForPlayer(playerid, "~w~Welcome To Drift 33! ~G~", 5000, 5);
  1159.         }
  1160.         return 1;
  1161.     }
  1162.     if(strcmp(cmdtext, "/drift34", true, 10) == 0)
  1163.     {
  1164.         if(IsPlayerInAnyVehicle(playerid))
  1165.         {
  1166.                 if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
  1167.                 {
  1168.                         SetVehiclePos(GetPlayerVehicleID(playerid),-1400.5747,-291.2898,5.7002);
  1169.                         SetVehicleZAngle(GetPlayerVehicleID(playerid), 353.6805);
  1170.                         SetCameraBehindPlayer(playerid);
  1171.                         format(string, sizeof(string), "%s [ID:%d] has gone to Drift 34 (/drift34)", pName, playerid);
  1172.                         SendClientMessageToAll(COLOR_YELLOW, string);
  1173.                         GameTextForPlayer(playerid, "~w~Welcome To Drift 34! ~G~", 5000, 5);
  1174.                 }
  1175.                 else
  1176.                 {
  1177.                         SendClientMessage(playerid, COLOR_RED, "ERROR: You need to be the driver!");
  1178.                 }
  1179.         }
  1180.         else
  1181.         {
  1182.                 SetPlayerPos(playerid, -1400.5747,-291.2898,5.7002);
  1183.                 SetPlayerFacingAngle(playerid,  353.6805);
  1184.                 SetCameraBehindPlayer(playerid);
  1185.                 format(string, sizeof(string), "%s [ID:%d] has gone to Drift 34 (/drift34)", pName, playerid);
  1186.                 SendClientMessageToAll(COLOR_YELLOW, string);
  1187.                 GameTextForPlayer(playerid, "~w~Welcome To Drift 34! ~G~", 5000, 5);
  1188.         }
  1189.         return 1;
  1190.     }
  1191.     if(strcmp(cmdtext, "/drift35", true, 10) == 0)
  1192.     {
  1193.         if(IsPlayerInAnyVehicle(playerid))
  1194.         {
  1195.                 if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
  1196.                 {
  1197.                         SetVehiclePos(GetPlayerVehicleID(playerid),1615.3378,-1659.0410,13.2405);
  1198.                         SetVehicleZAngle(GetPlayerVehicleID(playerid), 184.4336);
  1199.                         SetCameraBehindPlayer(playerid);
  1200.                         format(string, sizeof(string), "%s [ID:%d] has gone to Drift 35 (/drift35)", pName, playerid);
  1201.                         SendClientMessageToAll(COLOR_YELLOW, string);
  1202.                         GameTextForPlayer(playerid, "~w~Welcome To Drift 35! ~G~", 5000, 5);
  1203.                 }
  1204.                 else
  1205.                 {
  1206.                         SendClientMessage(playerid, COLOR_RED, "ERROR: You need to be the driver!");
  1207.                 }
  1208.         }
  1209.         else
  1210.         {
  1211.                 SetPlayerPos(playerid, 1615.3378,-1659.0410,13.2405);
  1212.                 SetPlayerFacingAngle(playerid,  184.4336);
  1213.                 SetCameraBehindPlayer(playerid);
  1214.                 format(string, sizeof(string), "%s [ID:%d] has gone to Drift 35 (/drift35)", pName, playerid);
  1215.                 SendClientMessageToAll(COLOR_YELLOW, string);
  1216.                 GameTextForPlayer(playerid, "~w~Welcome To Drift 35! ~G~", 5000, 5);
  1217.         }
  1218.         return 1;
  1219.     }
  1220.     if(strcmp(cmdtext, "/drift36", true, 10) == 0)
  1221.     {
  1222.         if(IsPlayerInAnyVehicle(playerid))
  1223.         {
  1224.                 if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
  1225.                 {
  1226.                         SetVehiclePos(GetPlayerVehicleID(playerid),1651.2620,-2599.9829,13.2465);
  1227.                         SetVehicleZAngle(GetPlayerVehicleID(playerid), 269.8469);
  1228.                         SetCameraBehindPlayer(playerid);
  1229.                         format(string, sizeof(string), "%s [ID:%d] has gone to Drift 36 (/drift36)", pName, playerid);
  1230.                         SendClientMessageToAll(COLOR_YELLOW, string);
  1231.                         GameTextForPlayer(playerid, "~w~Welcome To Drift 36! ~G~", 5000, 5);
  1232.                 }
  1233.                 else
  1234.                 {
  1235.                         SendClientMessage(playerid, COLOR_RED, "ERROR: You need to be the driver!");
  1236.                 }
  1237.         }
  1238.         else
  1239.         {
  1240.                 SetPlayerPos(playerid, 1651.2620,-2599.9829,13.2465);
  1241.                 SetPlayerFacingAngle(playerid,  269.8469);
  1242.                 SetCameraBehindPlayer(playerid);
  1243.                 format(string, sizeof(string), "%s [ID:%d] has gone to Drift 36 (/drift36)", pName, playerid);
  1244.                 SendClientMessageToAll(COLOR_YELLOW, string);
  1245.                 GameTextForPlayer(playerid, "~w~Welcome To Drift 36! ~G~", 5000, 5);
  1246.         }
  1247.         return 1;
  1248.     }
  1249.     if(strcmp(cmdtext, "/drift37", true, 10) == 0)
  1250.     {
  1251.         if(IsPlayerInAnyVehicle(playerid))
  1252.         {
  1253.                 if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
  1254.                 {
  1255.                         SetVehiclePos(GetPlayerVehicleID(playerid),291.6453,-1489.1570,32.3365);
  1256.                         SetVehicleZAngle(GetPlayerVehicleID(playerid), 50.8979);
  1257.                         SetCameraBehindPlayer(playerid);
  1258.                         format(string, sizeof(string), "%s [ID:%d] has gone to Drift 37 (/drift37)", pName, playerid);
  1259.                         SendClientMessageToAll(COLOR_YELLOW, string);
  1260.                         GameTextForPlayer(playerid, "~w~Welcome To Drift 37! ~G~", 5000, 5);
  1261.                 }
  1262.                 else
  1263.                 {
  1264.                         SendClientMessage(playerid, COLOR_RED, "ERROR: You need to be the driver!");
  1265.                 }
  1266.         }
  1267.         else
  1268.         {
  1269.                 SetPlayerPos(playerid, 291.6453,-1489.1570,32.3365);
  1270.                 SetPlayerFacingAngle(playerid,  50.8979);
  1271.                 SetCameraBehindPlayer(playerid);
  1272.                 format(string, sizeof(string), "%s [ID:%d] has gone to Drift 37 (/drift37)", pName, playerid);
  1273.                 SendClientMessageToAll(COLOR_YELLOW, string);
  1274.                 GameTextForPlayer(playerid, "~w~Welcome To Drift 37! ~G~", 5000, 5);
  1275.         }
  1276.         return 1;
  1277.     }
  1278.     if(strcmp(cmdtext, "/drift38", true, 10) == 0)
  1279.     {
  1280.         if(IsPlayerInAnyVehicle(playerid))
  1281.         {
  1282.                 if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
  1283.                 {
  1284.                         SetVehiclePos(GetPlayerVehicleID(playerid),1591.4022,-2192.9214,13.0724);
  1285.                         SetVehicleZAngle(GetPlayerVehicleID(playerid), 88.7810);
  1286.                         SetCameraBehindPlayer(playerid);
  1287.                         format(string, sizeof(string), "%s [ID:%d] has gone to Drift 38 (/drift38)", pName, playerid);
  1288.                         SendClientMessageToAll(COLOR_YELLOW, string);
  1289.                         GameTextForPlayer(playerid, "~w~Welcome To Drift 38! ~G~", 5000, 5);
  1290.                 }
  1291.                 else
  1292.                 {
  1293.                         SendClientMessage(playerid, COLOR_RED, "ERROR: You need to be the driver!");
  1294.                 }
  1295.         }
  1296.         else
  1297.         {
  1298.                 SetPlayerPos(playerid, 1591.4022,-2192.9214,13.0724);
  1299.                 SetPlayerFacingAngle(playerid,  88.7810);
  1300.                 SetCameraBehindPlayer(playerid);
  1301.                 format(string, sizeof(string), "%s [ID:%d] has gone to Drift 38 (/drift38)", pName, playerid);
  1302.                 SendClientMessageToAll(COLOR_YELLOW, string);
  1303.                 GameTextForPlayer(playerid, "~w~Welcome To Drift 38! ~G~", 5000, 5);
  1304.         }
  1305.         return 1;
  1306.     }
  1307.     if(strcmp(cmdtext, "/drift39", true, 10) == 0)
  1308.     {
  1309.         if(IsPlayerInAnyVehicle(playerid))
  1310.         {
  1311.                 if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
  1312.                 {
  1313.                         SetVehiclePos(GetPlayerVehicleID(playerid),1360.9453,-2465.1997,7.3572);
  1314.                         SetVehicleZAngle(GetPlayerVehicleID(playerid), 269.3084);
  1315.                         SetCameraBehindPlayer(playerid);
  1316.                         format(string, sizeof(string), "%s [ID:%d] has gone to Drift 39 (/drift39)", pName, playerid);
  1317.                         SendClientMessageToAll(COLOR_YELLOW, string);
  1318.                         GameTextForPlayer(playerid, "~w~Welcome To Drift 39! ~G~", 5000, 5);
  1319.                 }
  1320.                 else
  1321.                 {
  1322.                         SendClientMessage(playerid, COLOR_RED, "ERROR: You need to be the driver!");
  1323.                 }
  1324.         }
  1325.         else
  1326.         {
  1327.                 SetPlayerPos(playerid, 1360.9453,-2465.1997,7.3572);
  1328.                 SetPlayerFacingAngle(playerid,  269.3084);
  1329.                 SetCameraBehindPlayer(playerid);
  1330.                 format(string, sizeof(string), "%s [ID:%d] has gone to Drift 39 (/drift39)", pName, playerid);
  1331.                 SendClientMessageToAll(COLOR_YELLOW, string);
  1332.                 GameTextForPlayer(playerid, "~w~Welcome To Drift 39! ~G~", 5000, 5);
  1333.         }
  1334.         return 1;
  1335.     }
  1336.     if(strcmp(cmdtext, "/drift40", true, 10) == 0)
  1337.     {
  1338.         if(IsPlayerInAnyVehicle(playerid))
  1339.         {
  1340.                 if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
  1341.                 {
  1342.                         SetVehiclePos(GetPlayerVehicleID(playerid),-2265.7798,1158.4409,57.0986);
  1343.                         SetVehicleZAngle(GetPlayerVehicleID(playerid), 0.1581);
  1344.                         SetCameraBehindPlayer(playerid);
  1345.                         format(string, sizeof(string), "%s [ID:%d] has gone to Drift 40 (/drift40)", pName, playerid);
  1346.                         SendClientMessageToAll(COLOR_YELLOW, string);
  1347.                         GameTextForPlayer(playerid, "~w~Welcome To Drift 40! ~G~", 5000, 5);
  1348.                 }
  1349.                 else
  1350.                 {
  1351.                         SendClientMessage(playerid, COLOR_RED, "ERROR: You need to be the driver!");
  1352.                 }
  1353.         }
  1354.         else
  1355.         {
  1356.                 SetPlayerPos(playerid, -2265.7798,1158.4409,57.0986);
  1357.                 SetPlayerFacingAngle(playerid,  0.1581);
  1358.                 SetCameraBehindPlayer(playerid);
  1359.                 format(string, sizeof(string), "%s [ID:%d] has gone to Drift 40 (/drift40)", pName, playerid);
  1360.                 SendClientMessageToAll(COLOR_YELLOW, string);
  1361.                 GameTextForPlayer(playerid, "~w~Welcome To Drift 40! ~G~", 5000, 5);
  1362.         }
  1363.         return 1;
  1364.     }
  1365.     if(strcmp(cmdtext, "/drift41", true, 10) == 0)
  1366.     {
  1367.         if(IsPlayerInAnyVehicle(playerid))
  1368.         {
  1369.                 if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
  1370.                 {
  1371.                         SetVehiclePos(GetPlayerVehicleID(playerid),-2119.4114,-349.4402,34.8226);
  1372.                         SetVehicleZAngle(GetPlayerVehicleID(playerid), 270.5172);
  1373.                         SetCameraBehindPlayer(playerid);
  1374.                         format(string, sizeof(string), "%s [ID:%d] has gone to Drift 41 (/drift41)", pName, playerid);
  1375.                         SendClientMessageToAll(COLOR_YELLOW, string);
  1376.                         GameTextForPlayer(playerid, "~w~Welcome To Drift 41! ~G~", 5000, 5);
  1377.                 }
  1378.                 else
  1379.                 {
  1380.                         SendClientMessage(playerid, COLOR_RED, "ERROR: You need to be the driver!");
  1381.                 }
  1382.         }
  1383.         else
  1384.         {
  1385.                 SetPlayerPos(playerid, -2119.4114,-349.4402,34.8226);
  1386.                 SetPlayerFacingAngle(playerid,  270.5172);
  1387.                 SetCameraBehindPlayer(playerid);
  1388.                 format(string, sizeof(string), "%s [ID:%d] has gone to Drift 41 (/drift41)", pName, playerid);
  1389.                 SendClientMessageToAll(COLOR_YELLOW, string);
  1390.                 GameTextForPlayer(playerid, "~w~Welcome To Drift 41! ~G~", 5000, 5);
  1391.         }
  1392.         return 1;
  1393.     }
  1394.     if(strcmp(cmdtext, "/drift42", true, 10) == 0)
  1395.     {
  1396.         if(IsPlayerInAnyVehicle(playerid))
  1397.         {
  1398.                 if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
  1399.                 {
  1400.                         SetVehiclePos(GetPlayerVehicleID(playerid),1476.5244,1758.5297,10.5100);
  1401.                         SetVehicleZAngle(GetPlayerVehicleID(playerid), 181.3618);
  1402.                         SetCameraBehindPlayer(playerid);
  1403.                         format(string, sizeof(string), "%s [ID:%d] has gone to Drift 42 (/drift42)", pName, playerid);
  1404.                         SendClientMessageToAll(COLOR_YELLOW, string);
  1405.                         GameTextForPlayer(playerid, "~w~Welcome To Drift 42! ~G~", 5000, 5);
  1406.                 }
  1407.                 else
  1408.                 {
  1409.                         SendClientMessage(playerid, COLOR_RED, "ERROR: You need to be the driver!");
  1410.                 }
  1411.         }
  1412.         else
  1413.         {
  1414.                 SetPlayerPos(playerid, 1476.5244,1758.5297,10.5100);
  1415.                 SetPlayerFacingAngle(playerid,  181.3618);
  1416.                 SetCameraBehindPlayer(playerid);
  1417.                 format(string, sizeof(string), "%s [ID:%d] has gone to Drift 42 (/drift42)", pName, playerid);
  1418.                 SendClientMessageToAll(COLOR_YELLOW, string);
  1419.                 GameTextForPlayer(playerid, "~w~Welcome To Drift 42! ~G~", 5000, 5);
  1420.         }
  1421.         return 1;
  1422.     }
  1423.     if(strcmp(cmdtext, "/drift43", true, 10) == 0)
  1424.     {
  1425.         if(IsPlayerInAnyVehicle(playerid))
  1426.         {
  1427.                 if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
  1428.                 {
  1429.                         SetVehiclePos(GetPlayerVehicleID(playerid),137.5619,1946.4087,19.0599);
  1430.                         SetVehicleZAngle(GetPlayerVehicleID(playerid), 181.3618);
  1431.                         SetCameraBehindPlayer(playerid);
  1432.                         format(string, sizeof(string), "%s [ID:%d] has gone to Drift 43 (/drift43)", pName, playerid);
  1433.                         SendClientMessageToAll(COLOR_YELLOW, string);
  1434.                         GameTextForPlayer(playerid, "~w~Welcome To Drift 43! ~G~", 5000, 5);
  1435.                 }
  1436.                 else
  1437.                 {
  1438.                         SendClientMessage(playerid, COLOR_RED, "ERROR: You need to be the driver!");
  1439.                 }
  1440.         }
  1441.         else
  1442.         {
  1443.                 SetPlayerPos(playerid, 137.5619,1946.4087,19.0599);
  1444.                 SetPlayerFacingAngle(playerid,  181.3618);
  1445.                 SetCameraBehindPlayer(playerid);
  1446.                 format(string, sizeof(string), "%s [ID:%d] has gone to Drift 43 (/drift43)", pName, playerid);
  1447.                 SendClientMessageToAll(COLOR_YELLOW, string);
  1448.                 GameTextForPlayer(playerid, "~w~Welcome To Drift 43! ~G~", 5000, 5);
  1449.         }
  1450.         return 1;
  1451.     }
  1452.     if(strcmp(cmdtext, "/drift44", true, 10) == 0)
  1453.     {
  1454.         if(IsPlayerInAnyVehicle(playerid))
  1455.         {
  1456.                 if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
  1457.                 {
  1458.                         SetVehiclePos(GetPlayerVehicleID(playerid),2589.9761,2800.7749,10.3423);
  1459.                         SetVehicleZAngle(GetPlayerVehicleID(playerid), 90.1578);
  1460.                         SetCameraBehindPlayer(playerid);
  1461.                         format(string, sizeof(string), "%s [ID:%d] has gone to Drift 44 (/drift44)", pName, playerid);
  1462.                         SendClientMessageToAll(COLOR_YELLOW, string);
  1463.                         GameTextForPlayer(playerid, "~w~Welcome To Drift 44! ~G~", 5000, 5);
  1464.                 }
  1465.                 else
  1466.                 {
  1467.                         SendClientMessage(playerid, COLOR_RED, "ERROR: You need to be the driver!");
  1468.                 }
  1469.         }
  1470.         else
  1471.         {
  1472.                 SetPlayerPos(playerid, 2589.9761,2800.7749,10.3423);
  1473.                 SetPlayerFacingAngle(playerid,  90.1578);
  1474.                 SetCameraBehindPlayer(playerid);
  1475.                 format(string, sizeof(string), "%s [ID:%d] has gone to Drift 44 (/drift44)", pName, playerid);
  1476.                 SendClientMessageToAll(COLOR_YELLOW, string);
  1477.                 GameTextForPlayer(playerid, "~w~Welcome To Drift 44! ~G~", 5000, 5);
  1478.         }
  1479.         return 1;
  1480.     }
  1481.     if(strcmp(cmdtext, "/drift45", true, 10) == 0)
  1482.     {
  1483.         if(IsPlayerInAnyVehicle(playerid))
  1484.         {
  1485.                 if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
  1486.                 {
  1487.                         SetVehiclePos(GetPlayerVehicleID(playerid),1000.0231,2545.3728,10.3403);
  1488.                         SetVehicleZAngle(GetPlayerVehicleID(playerid), 235.6451);
  1489.                         SetCameraBehindPlayer(playerid);
  1490.                         format(string, sizeof(string), "%s [ID:%d] has gone to Drift 45 (/drift45)", pName, playerid);
  1491.                         SendClientMessageToAll(COLOR_YELLOW, string);
  1492.                         GameTextForPlayer(playerid, "~w~Welcome To Drift 45! ~G~", 5000, 5);
  1493.                 }
  1494.                 else
  1495.                 {
  1496.                         SendClientMessage(playerid, COLOR_RED, "ERROR: You need to be the driver!");
  1497.                 }
  1498.         }
  1499.         else
  1500.         {
  1501.                 SetPlayerPos(playerid, 1000.0231,2545.3728,10.3403);
  1502.                 SetPlayerFacingAngle(playerid,  235.6451);
  1503.                 SetCameraBehindPlayer(playerid);
  1504.                 format(string, sizeof(string), "%s [ID:%d] has gone to Drift 45 (/drift45)", pName, playerid);
  1505.                 SendClientMessageToAll(COLOR_YELLOW, string);
  1506.                 GameTextForPlayer(playerid, "~w~Welcome To Drift 45! ~G~", 5000, 5);
  1507.         }
  1508.         return 1;
  1509.     }
  1510.     if(strcmp(cmdtext, "/drift46", true, 10) == 0)
  1511.     {
  1512.         if(IsPlayerInAnyVehicle(playerid))
  1513.         {
  1514.                 if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
  1515.                 {
  1516.                         SetVehiclePos(GetPlayerVehicleID(playerid),1322.6106,2236.8350,10.4909);
  1517.                         SetVehicleZAngle(GetPlayerVehicleID(playerid), 2.3974);
  1518.                         SetCameraBehindPlayer(playerid);
  1519.                         format(string, sizeof(string), "%s [ID:%d] has gone to Drift 46 (/drift46)", pName, playerid);
  1520.                         SendClientMessageToAll(COLOR_YELLOW, string);
  1521.                         GameTextForPlayer(playerid, "~w~Welcome To Drift 46! ~G~", 5000, 5);
  1522.                 }
  1523.                 else
  1524.                 {
  1525.                         SendClientMessage(playerid, COLOR_RED, "ERROR: You need to be the driver!");
  1526.                 }
  1527.         }
  1528.         else
  1529.         {
  1530.                 SetPlayerPos(playerid, 1322.6106,2236.8350,10.4909);
  1531.                 SetPlayerFacingAngle(playerid,  2.3974);
  1532.                 SetCameraBehindPlayer(playerid);
  1533.                 format(string, sizeof(string), "%s [ID:%d] has gone to Drift 46 (/drift46)", pName, playerid);
  1534.                 SendClientMessageToAll(COLOR_YELLOW, string);
  1535.                 GameTextForPlayer(playerid, "~w~Welcome To Drift 46! ~G~", 5000, 5);
  1536.         }
  1537.         return 1;
  1538.     }
  1539.     if(strcmp(cmdtext, "/drift47", true, 10) == 0)
  1540.     {
  1541.         if(IsPlayerInAnyVehicle(playerid))
  1542.         {
  1543.                 if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
  1544.                 {
  1545.                         SetVehiclePos(GetPlayerVehicleID(playerid),1500.5153,994.9993,10.4639);
  1546.                         SetVehicleZAngle(GetPlayerVehicleID(playerid), 90.1991);
  1547.                         SetCameraBehindPlayer(playerid);
  1548.                         format(string, sizeof(string), "%s [ID:%d] has gone to Drift 47 (/drift47)", pName, playerid);
  1549.                         SendClientMessageToAll(COLOR_YELLOW, string);
  1550.                         GameTextForPlayer(playerid, "~w~Welcome To Drift 47! ~G~", 5000, 5);
  1551.                 }
  1552.                 else
  1553.                 {
  1554.                         SendClientMessage(playerid, COLOR_RED, "ERROR: You need to be the driver!");
  1555.                 }
  1556.         }
  1557.         else
  1558.         {
  1559.                 SetPlayerPos(playerid, 1500.5153,994.9993,10.4639);
  1560.                 SetPlayerFacingAngle(playerid,  90.1991);
  1561.                 SetCameraBehindPlayer(playerid);
  1562.                 format(string, sizeof(string), "%s [ID:%d] has gone to Drift 47 (/drift47)", pName, playerid);
  1563.                 SendClientMessageToAll(COLOR_YELLOW, string);
  1564.                 GameTextForPlayer(playerid, "~w~Welcome To Drift 47! ~G~", 5000, 5);
  1565.         }
  1566.         return 1;
  1567.     }
  1568.     if(strcmp(cmdtext, "/drift48", true, 10) == 0)
  1569.     {
  1570.         if(IsPlayerInAnyVehicle(playerid))
  1571.         {
  1572.                 if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
  1573.                 {
  1574.                         SetVehiclePos(GetPlayerVehicleID(playerid),2050.2854,864.9113,6.4736);
  1575.                         SetVehicleZAngle(GetPlayerVehicleID(playerid), 182.3646);
  1576.                         SetCameraBehindPlayer(playerid);
  1577.                         format(string, sizeof(string), "%s [ID:%d] has gone to Drift 48 (/drift48)", pName, playerid);
  1578.                         SendClientMessageToAll(COLOR_YELLOW, string);
  1579.                         GameTextForPlayer(playerid, "~w~Welcome To Drift 48! ~G~", 5000, 5);
  1580.                 }
  1581.                 else
  1582.                 {
  1583.                         SendClientMessage(playerid, COLOR_RED, "ERROR: You need to be the driver!");
  1584.                 }
  1585.         }
  1586.         else
  1587.         {
  1588.                 SetPlayerPos(playerid, 2050.2854,864.9113,6.4736);
  1589.                 SetPlayerFacingAngle(playerid,  182.3646);
  1590.                 SetCameraBehindPlayer(playerid);
  1591.                 format(string, sizeof(string), "%s [ID:%d] has gone to Drift 48 (/drift48)", pName, playerid);
  1592.                 SendClientMessageToAll(COLOR_YELLOW, string);
  1593.                 GameTextForPlayer(playerid, "~w~Welcome To Drift 48! ~G~", 5000, 5);
  1594.         }
  1595.         return 1;
  1596.     }
  1597.     if(strcmp(cmdtext, "/drift49", true, 10) == 0)
  1598.     {
  1599.         if(IsPlayerInAnyVehicle(playerid))
  1600.         {
  1601.                 if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
  1602.                 {
  1603.                         SetVehiclePos(GetPlayerVehicleID(playerid),2634.6064,1312.7318,10.4710);
  1604.                         SetVehicleZAngle(GetPlayerVehicleID(playerid), 270.8752);
  1605.                         SetCameraBehindPlayer(playerid);
  1606.                         format(string, sizeof(string), "%s [ID:%d] has gone to Drift 49 (/drift49)", pName, playerid);
  1607.                         SendClientMessageToAll(COLOR_YELLOW, string);
  1608.                         GameTextForPlayer(playerid, "~w~Welcome To Drift 49! ~G~", 5000, 5);
  1609.                 }
  1610.                 else
  1611.                 {
  1612.                         SendClientMessage(playerid, COLOR_RED, "ERROR: You need to be the driver!");
  1613.                 }
  1614.         }
  1615.         else
  1616.         {
  1617.                 SetPlayerPos(playerid, 2634.6064,1312.7318,10.4710);
  1618.                 SetPlayerFacingAngle(playerid,  270.8752);
  1619.                 SetCameraBehindPlayer(playerid);
  1620.                 format(string, sizeof(string), "%s [ID:%d] has gone to Drift 49 (/drift49)", pName, playerid);
  1621.                 SendClientMessageToAll(COLOR_YELLOW, string);
  1622.                 GameTextForPlayer(playerid, "~w~Welcome To Drift 49! ~G~", 5000, 5);
  1623.         }
  1624.         return 1;
  1625.     }
  1626.     if(strcmp(cmdtext, "/drift50", true, 10) == 0)
  1627.     {
  1628.         if(IsPlayerInAnyVehicle(playerid))
  1629.         {
  1630.                 if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
  1631.                 {
  1632.                         SetVehiclePos(GetPlayerVehicleID(playerid),1605.4539,2279.6563,10.4743);
  1633.                         SetVehicleZAngle(GetPlayerVehicleID(playerid), 1.3359);
  1634.                         SetCameraBehindPlayer(playerid);
  1635.                         format(string, sizeof(string), "%s [ID:%d] has gone to Drift 50 (/drift50)", pName, playerid);
  1636.                         SendClientMessageToAll(COLOR_YELLOW, string);
  1637.                         GameTextForPlayer(playerid, "~w~Welcome To Drift 50! ~G~", 5000, 5);
  1638.                 }
  1639.                 else
  1640.                 {
  1641.                         SendClientMessage(playerid, COLOR_RED, "ERROR: You need to be the driver!");
  1642.                 }
  1643.         }
  1644.         else
  1645.         {
  1646.                 SetPlayerPos(playerid, 1605.4539,2279.6563,10.4743);
  1647.                 SetPlayerFacingAngle(playerid,  1.3359);
  1648.                 SetCameraBehindPlayer(playerid);
  1649.                 format(string, sizeof(string), "%s [ID:%d] has gone to Drift 50 (/drift50)", pName, playerid);
  1650.                 SendClientMessageToAll(COLOR_YELLOW, string);
  1651.                 GameTextForPlayer(playerid, "~w~Welcome To Drift 50! ~G~", 5000, 5);
  1652.         }
  1653.         return 1;
  1654.     }
  1655.     if(strcmp(cmdtext, "/drift51", true, 10) == 0)
  1656.     {
  1657.         if(IsPlayerInAnyVehicle(playerid))
  1658.         {
  1659.                 if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
  1660.                 {
  1661.                         SetVehiclePos(GetPlayerVehicleID(playerid),2080.7761,-1865.9845,13.0337);
  1662.                         SetVehicleZAngle(GetPlayerVehicleID(playerid), 179.1301);
  1663.                         SetCameraBehindPlayer(playerid);
  1664.                         format(string, sizeof(string), "%s [ID:%d] has gone to Drift 51 (/drift51)", pName, playerid);
  1665.                         SendClientMessageToAll(COLOR_YELLOW, string);
  1666.                         GameTextForPlayer(playerid, "~w~Welcome To Drift 51! ~G~", 5000, 5);
  1667.                 }
  1668.                 else
  1669.                 {
  1670.                         SendClientMessage(playerid, COLOR_RED, "ERROR: You need to be the driver!");
  1671.                 }
  1672.         }
  1673.         else
  1674.         {
  1675.                 SetPlayerPos(playerid, 2080.7761,-1865.9845,13.0337);
  1676.                 SetPlayerFacingAngle(playerid,  179.1301);
  1677.                 SetCameraBehindPlayer(playerid);
  1678.                 format(string, sizeof(string), "%s [ID:%d] has gone to Drift 51 (/drift51)", pName, playerid);
  1679.                 SendClientMessageToAll(COLOR_YELLOW, string);
  1680.                 GameTextForPlayer(playerid, "~w~Welcome To Drift 51! ~G~", 5000, 5);
  1681.         }
  1682.         return 1;
  1683.     }
  1684.     if(strcmp(cmdtext, "/drift52", true, 10) == 0)
  1685.     {
  1686.         if(IsPlayerInAnyVehicle(playerid))
  1687.         {
  1688.                 if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
  1689.                 {
  1690.                         SetVehiclePos(GetPlayerVehicleID(playerid),1342.4817,-1576.3361,13.0962);
  1691.                         SetVehicleZAngle(GetPlayerVehicleID(playerid), 179.1301);
  1692.                         SetCameraBehindPlayer(playerid);
  1693.                         format(string, sizeof(string), "%s [ID:%d] has gone to Drift 52 (/drift52)", pName, playerid);
  1694.                         SendClientMessageToAll(COLOR_YELLOW, string);
  1695.                         GameTextForPlayer(playerid, "~w~Welcome To Drift 52! ~G~", 5000, 5);
  1696.                 }
  1697.                 else
  1698.                 {
  1699.                         SendClientMessage(playerid, COLOR_RED, "ERROR: You need to be the driver!");
  1700.                 }
  1701.         }
  1702.         else
  1703.         {
  1704.                 SetPlayerPos(playerid, 1342.4817,-1576.3361,13.0962);
  1705.                 SetPlayerFacingAngle(playerid,  179.1301);
  1706.                 SetCameraBehindPlayer(playerid);
  1707.                 format(string, sizeof(string), "%s [ID:%d] has gone to Drift 52 (/drift52)", pName, playerid);
  1708.                 SendClientMessageToAll(COLOR_YELLOW, string);
  1709.                 GameTextForPlayer(playerid, "~w~Welcome To Drift 52! ~G~", 5000, 5);
  1710.         }
  1711.         return 1;
  1712.     }
  1713.     if(strcmp(cmdtext, "/drift53", true, 10) == 0)
  1714.     {
  1715.         if(IsPlayerInAnyVehicle(playerid))
  1716.         {
  1717.                 if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
  1718.                 {
  1719.                         SetVehiclePos(GetPlayerVehicleID(playerid),835.6555,-878.2632,68.0216);
  1720.                         SetVehicleZAngle(GetPlayerVehicleID(playerid), 238.8432);
  1721.                         SetCameraBehindPlayer(playerid);
  1722.                         format(string, sizeof(string), "%s [ID:%d] has gone to Drift 53 (/drift53)", pName, playerid);
  1723.                         SendClientMessageToAll(COLOR_YELLOW, string);
  1724.                         GameTextForPlayer(playerid, "~w~Welcome To Drift 53! ~G~", 5000, 5);
  1725.                 }
  1726.                 else
  1727.                 {
  1728.                         SendClientMessage(playerid, COLOR_RED, "ERROR: You need to be the driver!");
  1729.                 }
  1730.         }
  1731.         else
  1732.         {
  1733.                 SetPlayerPos(playerid, 835.6555,-878.2632,68.0216);
  1734.                 SetPlayerFacingAngle(playerid,  238.8432);
  1735.                 SetCameraBehindPlayer(playerid);
  1736.                 format(string, sizeof(string), "%s [ID:%d] has gone to Drift 53 (/drift53)", pName, playerid);
  1737.                 SendClientMessageToAll(COLOR_YELLOW, string);
  1738.                 GameTextForPlayer(playerid, "~w~Welcome To Drift 53! ~G~", 5000, 5);
  1739.         }
  1740.         return 1;
  1741.     }
  1742.     return 0;
  1743. }
  1744.  
  1745. public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
  1746. {
  1747.     return 1;
  1748. }
  1749.  
  1750. public OnPlayerExitVehicle(playerid, vehicleid)
  1751. {
  1752.     return 1;
  1753. }
  1754.  
  1755. public OnPlayerStateChange(playerid, newstate, oldstate)
  1756. {
  1757.     return 1;
  1758. }
  1759.  
  1760. public OnPlayerEnterCheckpoint(playerid)
  1761. {
  1762.     return 1;
  1763. }
  1764.  
  1765. public OnPlayerLeaveCheckpoint(playerid)
  1766. {
  1767.     return 1;
  1768. }
  1769.  
  1770. public OnPlayerEnterRaceCheckpoint(playerid)
  1771. {
  1772.     return 1;
  1773. }
  1774.  
  1775. public OnPlayerLeaveRaceCheckpoint(playerid)
  1776. {
  1777.     return 1;
  1778. }
  1779.  
  1780. public OnRconCommand(cmd[])
  1781. {
  1782.     return 1;
  1783. }
  1784.  
  1785. public OnPlayerRequestSpawn(playerid)
  1786. {
  1787.     return 1;
  1788. }
  1789.  
  1790. public OnObjectMoved(objectid)
  1791. {
  1792.     return 1;
  1793. }
  1794.  
  1795. public OnPlayerObjectMoved(playerid, objectid)
  1796. {
  1797.     return 1;
  1798. }
  1799.  
  1800. public OnPlayerPickUpPickup(playerid, pickupid)
  1801. {
  1802.     return 1;
  1803. }
  1804.  
  1805. public OnVehicleMod(playerid, vehicleid, componentid)
  1806. {
  1807.     return 1;
  1808. }
  1809.  
  1810. public OnVehiclePaintjob(playerid, vehicleid, paintjobid)
  1811. {
  1812.     return 1;
  1813. }
  1814.  
  1815. public OnVehicleRespray(playerid, vehicleid, color1, color2)
  1816. {
  1817.     return 1;
  1818. }
  1819.  
  1820. public OnPlayerSelectedMenuRow(playerid, row)
  1821. {
  1822.     return 1;
  1823. }
  1824.  
  1825. public OnPlayerExitedMenu(playerid)
  1826. {
  1827.     return 1;
  1828. }
  1829.  
  1830. public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
  1831. {
  1832.     return 1;
  1833. }
  1834.  
  1835. public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
  1836. {
  1837.     return 1;
  1838. }
  1839.  
  1840. public OnRconLoginAttempt(ip[], password[], success)
  1841. {
  1842.     return 1;
  1843. }
  1844.  
  1845. public OnPlayerUpdate(playerid)
  1846. {
  1847.     return 1;
  1848. }
  1849.  
  1850. public OnPlayerStreamIn(playerid, forplayerid)
  1851. {
  1852.     return 1;
  1853. }
  1854.  
  1855. public OnPlayerStreamOut(playerid, forplayerid)
  1856. {
  1857.     return 1;
  1858. }
  1859.  
  1860. public OnVehicleStreamIn(vehicleid, forplayerid)
  1861. {
  1862.     return 1;
  1863. }
  1864.  
  1865. public OnVehicleStreamOut(vehicleid, forplayerid)
  1866. {
  1867.     return 1;
  1868. }
  1869.  
  1870. public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
  1871. {
  1872.     return 1;
  1873. }
  1874.  
  1875. public OnPlayerClickPlayer(playerid, clickedplayerid, source)
  1876. {
  1877.     return 1;
  1878. }
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