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- #define FILTERSCRIPT
- #include <a_samp>
- #include <YSI\y_ini>
- #include <dudb>
- #define PATH "/Users/%s.ini"
- #define PLAYER_MUST_REGISTER
- #define REGISTERED_MONEY 5000
- #define AUTOLOGIN
- #define white 0xFFFFFFA
- #define red 0xFF0000AA
- #define lime 0x00FF00FF
- #define yellow 0xFFFF00FF
- #define DIALOG_REGISTER 999
- #define DIALOG_LOGIN 998
- #pragma unused ret_memcpy
- enum iDetails {
- Pass,
- Cash,
- Score
- };
- new pInfo[MAX_PLAYERS][iDetails];
- #if defined AUTOLOGIN
- new pIP[MAX_PLAYERS][16];
- #endif
- new pLogged[MAX_PLAYERS];
- stock PlayerPath(playerid) {
- new iStr[256],name[MAX_PLAYER_NAME];
- GetPlayerName(playerid,name,sizeof(name));
- format(iStr,sizeof(iStr),PATH,name);
- return iStr;
- }
- public OnFilterScriptInit()
- {
- print("\n--------------------------------------");
- print("Login & Register system by Seven_of_Nine");
- print("--------------------------------------\n");
- return 1;
- }
- public OnFilterScriptExit()
- {
- return 1;
- }
- public OnGameModeExit()
- {
- return 1;
- }
- forward UserDataLoad_data(playerid,name[],value[]);
- public UserDataLoad_data(playerid,name[],value[]) {
- INI_Int("Pass",pInfo[playerid][Pass]);
- #if defined AUTOLOGIN
- INI_String("IP",pIP[playerid],16);
- #endif
- INI_Int("Cash",pInfo[playerid][Cash]);
- INI_Int("Score",pInfo[playerid][Score]);
- return 1;
- }
- public OnPlayerConnect(playerid)
- {
- pLogged[playerid] = 0;
- #if defined AUTOLOGIN
- new tmpIP[16];
- GetPlayerIp(playerid,tmpIP,sizeof(tmpIP));
- #endif
- if(fexist(PlayerPath(playerid))) {
- INI_ParseFile(PlayerPath(playerid), "UserDataLoad_%s", .bExtra = true, .extra = playerid);
- #if defined AUTOLOGIN
- if(strcmp(tmpIP,pIP[playerid],true) == 0) {
- pLogged[playerid] = 1;
- SetPlayerScore(playerid,pInfo[playerid][Score]);
- GivePlayerMoney(playerid,pInfo[playerid][Cash]);
- SendClientMessage(playerid,lime,"You've been auto-logged in. [IP match]");
- return 1;
- }
- #endif
- ShowPlayerDialog(playerid,DIALOG_LOGIN,DIALOG_STYLE_INPUT,"Login","Please enter your password below.","Login","Leave");
- } else {
- ShowPlayerDialog(playerid,DIALOG_REGISTER,DIALOG_STYLE_INPUT,"Register","Please register by entering a password below.","Register","Leave");
- }
- return 1;
- }
- public OnPlayerDisconnect(playerid, reason)
- {
- if(pLogged[playerid] == 1) {
- new INI:iFile = INI_Open(PlayerPath(playerid));
- INI_SetTag(iFile,"data");
- INI_WriteInt(iFile,"Cash",GetPlayerMoney(playerid));
- INI_WriteInt(iFile,"Score",GetPlayerScore(playerid));
- INI_Close(iFile);
- }
- pLogged[playerid] = 0;
- return 1;
- }
- public OnPlayerRequestSpawn(playerid)
- {
- if(pLogged[playerid] == 0) return SendClientMessage(playerid,yellow,"You must register or login before spawning!");
- return 1;
- }
- public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
- {
- if(dialogid == DIALOG_REGISTER) {
- GetPlayerIp(playerid,pIP[playerid],16);
- if(!response) Kick(playerid);
- if(!strlen(inputtext)) return ShowPlayerDialog(playerid,DIALOG_REGISTER,DIALOG_STYLE_INPUT,"Register","Please enter a password.","Register","Leave");
- new INI:iFile = INI_Open(PlayerPath(playerid));
- INI_SetTag(iFile,"data");
- INI_WriteInt(iFile,"Pass",udb_hash(inputtext));
- #if defined AUTOLOGIN
- INI_WriteString(iFile,"IP",pIP[playerid]);
- #endif
- INI_WriteInt(iFile,"Cash",REGISTERED_MONEY);
- INI_WriteInt(iFile,"Score",0);
- INI_Close(iFile);
- pLogged[playerid] = 1;
- new iStr[128];
- format(iStr,sizeof(iStr),"You've successfully registered with the password \"%s\".",inputtext);
- SendClientMessage(playerid,yellow,iStr);
- return 1;
- }
- if(dialogid == DIALOG_LOGIN) {
- if(!response) Kick(playerid);
- new iStr[128],gTries;
- if(gTries == 0) gTries = 1;
- if(gTries == 3) {
- new pName[30];
- GetPlayerName(playerid,pName,sizeof(pName));
- format(iStr,sizeof(iStr),"%s has been kicked for exceeding login tries.",pName);
- SendClientMessageToAll(red,iStr);
- return Kick(playerid);
- }
- if(!strlen(inputtext)) {
- format(iStr,sizeof(iStr),"Please enter your password. Tries: %i/3",gTries);
- return ShowPlayerDialog(playerid,DIALOG_LOGIN,DIALOG_STYLE_INPUT,"Login",iStr,"Login","Leave");
- }
- if(udb_hash(inputtext) == pInfo[playerid][Pass]) {
- pLogged[playerid] = 1;
- SendClientMessage(playerid,lime,"You've successfully logged in.");
- SetPlayerScore(playerid,pInfo[playerid][Score]);
- GivePlayerMoney(playerid,pInfo[playerid][Cash]);
- } else {
- format(iStr,sizeof(iStr),"Incorrect password. Tries: %i/3",gTries);
- ShowPlayerDialog(playerid,DIALOG_REGISTER,DIALOG_STYLE_INPUT,"Register",iStr,"Login","Leave");
- gTries++;
- return 1;
- }
- return 1;
- }
- return 1;
- }
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