Advertisement
Guest User

Untitled

a guest
Jul 11th, 2014
158
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
  1. if(zVec[i * width + j] > minThreshold && zVec[i * width + j] < maxThreshold && !((flags[i * width + j]) & PMD_FLAG_INVALID )) {
  2.  
  3. if(((i * width) + j + 1) < zVec.size()) {
  4. zMat.at<float>(i, j) = zVec[i * width + j];
  5. }
  6.  
  7. } else {
  8. zMat.at<float>(i, j) = maxThreshold;
  9. }
  10.  
  11. before scaling min val -1.59661 and max src val 1.8
  12. after scaling min val 0 and max src val 255
  13.  
  14. before scaling min val -1.59889 and max src val 1.8
  15. after scaling min val 0 and max src val 255
  16.  
  17. before scaling min val -1.59311 and max src val 1.8
  18. after scaling min val 0 and max src val 255
  19.  
  20. before scaling min val -1.59926 and max src val 1.8
  21. after scaling min val 0 and max src val 255
  22.  
  23. --------------------------------------------------
  24. out of range or invalid 0.0876288
  25.  
  26. out of range or invalid 0.0899892
  27.  
  28. out of range or invalid 0.0923232
  29.  
  30. out of range or invalid 0.0936305
  31.  
  32. out of range or invalid 0.0948435
  33.  
  34. out of range or invalid 0.0960125
  35.  
  36. out of range or invalid 0.097402
  37.  
  38. out of range or invalid 0.0993508
  39.  
  40. val within range and valid pixel 0.101792
  41. val within range and valid pixel 0.103682
  42. val within range and valid pixel 0.105362
  43. val within range and valid pixel 0.106643
  44. val within range and valid pixel 0.107576
  45. val within range and valid pixel 0.108414
  46. val within range and valid pixel 0.109284
  47. val within range and valid pixel 0.109938
  48. val within range and valid pixel 0.110939
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement