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- [PostProcess]
- AllowBloom=true
- AllowShafts=true
- AllowAntialias=true
- AllowMSAA=false
- AllowBlur=true
- AllowDOF=true
- AllowVignette=true
- SharpenAmount=1.f
- AllowRain=true
- AllowSSAO=true
- AllowMotionBlur=true
- AllowCutsceneDOF=true
- AllowBillboards=true
- AllowSoftLight=true
- AllowFog=true
- AllowUnderwater=true
- AllowChromaticAberration=true
- [Rendering]
- MaxTextureSize=3548
- MaxAtlasTextureSize=3548
- MaxCubeShadowSize=1024
- MaxSpotShadowSize=1024
- TextureDownscale=0
- DetailTextureDownscale=0
- AtlasTextureDownscale=0
- TextureMemoryBudget=1500
- TextureMemoryGUIBudget=180
- TextureTimeBudget=10
- TextureInFlightBudget=128
- DecalsChance=1.0f
- DecalsSpawnDistanceCutoff=10.0f
- TextureStreamingDistanceLimit=440000.f
- TextureStreamingCharacterDistanceLimit=80.f
- TextureStreamingHeadsDistanceLimit=10.f
- TextureStreamingReduceGameplayLOD=true
- UberSampling=0
- TextureMipBias=0
- MsaaLevel=0
- DynamicDecalsLimit=60
- MeshRenderingDistanceScale=4.0f
- MeshLODDistanceScale=0.0f
- TerrainScreenSpaceErrorThreshold=1.6f
- TerrainErrorMetricMultiplier=6
- ForceInstantAdaptation=false
- ForceInstantEnvProbeUpdate=false
- EnableTemporalAA=true
- CascadeShadowFadeTreshold=1.0f
- CascadeShadowmapSize=1024
- CascadeShadowQuality=0
- MaxCascadeCount=5
- MaxTerrainShadowAtlasCount=6
- GlobalOceanTesselationFactor=64
- UseDynamicWaterSimulation=true
- UseHairWorks=true
- HairWorksAALevel=8
- TerrainReadAheadDistance=600.0f
- ForcedDebugPreviewIndex=-1
- HardwareCursor=true
- [TextureStreaming]
- MaxResidentMipMap=6
- [LevelOfDetail]
- MeshLodGameplayDownscale=0
- CharacterLodGameplayDownscale=0
- DecalsHideDistance=60
- StripeHideDistance=80
- SwarmHideDistance=600
- DimmerHideDistance=120
- [Budget]
- DecalBudget=200
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