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PAR4NA

scripts.txt

Feb 20th, 2015
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  1. 7 "BIS_fnc_" !"this call bis_fnc_initVirtualUnit;" !"getCfgSubClasses" !"animalBehaviour" !"guiEffectTiles_coef" !"GUImessage" !"guiEffectTiles" !"param" !"setIDCStreamFriendly" !"overviewauthor" !"diagAARrecord" !"diagKey" !"feedbackMain" !"missionHandlers" !"getServerVariable" !"missionFlow" !"initParams" !"initRespawn" !"missionTasksLocal" !"missionConversationsLocal" !"missionCon" !"preload" !"logFormat" !"recompile" !"moduleInit" !"feedback_allowPP" !"feedback_allowDeathScreen" !"feedbackInit" !"initMultiplayer" !"MP" !"displayMission" !"feedback_fatiguePP" !"respawnBase" !"dirTo" !"secondsToString" !"guiMessage_status" !"selectRespawnTemplate" !"guiMessage_defaultPositions" !"startLoadingScreen_ids" !"damageChanged" !"incapacitatedEffect" !"invRemove" !"relpos" !"inString" !"findSafePos" !"isPosBlacklisted" !"timeToString" !"distance2D" !"effectKilled" !"dynamictext" !"inAngleSector" !"(uinamespace getvariable"
  2. 7 "BIS_fnc_dynamictext" !", 0, 1, 5, 2, 0, 1] spawn bis_fnc_dynamictext;" !", 0, 0.4, 5, 2, 0, 2] spawn bis_fnc_dynamictext;" !"snil '_fnc_scriptName') then {_fnc_scriptName}" "sleep (_onScreenTime) spawn bis_fnc_dynamictext;"
  3. 7 forceRespawn
  4. 7 moveIn !="_gunner moveInGunner _weapon;" !="\"A3\functions_f\Misc\fn_moveIn.sqf\"" !="\"A3\functions_f\arrays\fn_removeIndex.sqf\"" !="player moveInAny _vehicle;\nEPOCH_antiWallCount = EPOCH_antiWallCount + 1;" !="[\"I_UAV_AI\", position _unit, [], 0, \"CAN_COLLIDE\"];\n_driver moveInAny _unit;" !"OBJECT_TO_INTERACTWITH"
  5. 7 attachTo !"EP_light attachTo [player];" !"_bomb attachTo [_unit, [0,0,0],\"Pelvis\"];" !"_dogHolder attachTo [_dog, [-0.2,1.2,0.7]];" !"EPOCH_staticTarget attachTo[player];" !"EPOCH_target attachTo[player];"
  6. 7 enableCollisionWith
  7. 7 hideObject !="_dogHolder hideobject true;" !="_dogHolder hideobject false;"
  8. 7 setFriend
  9. 7 setAmmo
  10. 7 setvelocity !="_bolt setPosATL _pos;\n_bolt setVelocity [0, 0, -10];" !="EPOCH_target setvelocitytransformation" !="_currentTarget setVelocity [0,0,-0.01];" !="_head setVelocity [random 2,random 2,10];" !="_vel = velocity this; _dir = getDir player; this setVelocity[(_vel select 0)+(sin _dir * 2),(_vel select 1)+(cos _dir * 2),(_vel select 2)];" !"setVectorUp (_Gvel call BIS_fnc_unitVector)" !"setVelocity _Gvel"
  11. 7 RscDebugConsole_watch
  12. 7 enableFatigue
  13. 7 setUnitRecoilCoefficient
  14. 7 allMissionObjects
  15. 7 callExtension
  16. 7 showCommandingMenu
  17. 7 assignAs !"endDeath"
  18. 7 playableunits !"{getplayeruid _x == _ownerVar} count playableunits" !="lbSetData[21500, _index, netId _x];\n} forEach(playableUnits - [player]);" !"[_4,_3,_clr];" !="FPS: %1 | PLAYERS: %2 | DAMAGE: %3 | KRYPTO: %4 | HUNGER: %5 | THIRST: %6 | SOILED: %7 | GRIDREF: %8", round diag_fps, count playableUnits, damage player, EPOCH_playerCrypto, EPOCH_playerHunger, EPOCH_playerThirst, EPOCH_playerSoiled, mapGridPosition player, _counter""
  19. 7 allUnits !="{_x allowFleeing 0} forEach allUnits;" !="EPOCH_ESPMAP_TARGETS = allUnits + vehicles;" !"(_radio != \"EpochRadioALL\")"
  20. 7 allowDamage !="player allowDamage true;vehicle player allowDamage true;" !"_unit allowdamage false;" !"this enableSimulation false; this allowDamage false"
  21. 7 exec !"HC\Encounters\FuMsnInit.sqf" !"HC\Init.sqf" !"initVirtualUnit" !"HC\Encounters\AI_Logic\AI_Killed.sqf" !=execVM "scripts\welcome"" !="execVM \"\MPMissions\epoch.altis\scripts\fn_statusBar.sqf\"" !="<execute expression=" !"RscDebugConsole_execute" !"execFSM" !"_executeStackedEventHandler" !"fn_execVM" !"fn_moduleExecute" !"fn_execRemote" !"fn_MPexec" !"bis_fnc_moduleExecute_activate" !"fn_tridentExecute" !"randomize" !"executed from" !"EPOCH_DebugGUI_exec" !"_handle = [_display] execVM _script;" !"execVM \"\A3\Structures_F" !"if (isServer) then {[] execVM 'run.sqf';};" !"preprocessfilelinenumbers \"A3\ui_f\scripts\initDisplay.sqf\";execVM \"\x\addons\a3_epoch_code\system\dummy.sqf\"},{[\"onUnload\",_t" !="(_this select 0) execVM \"\A3\Soft_F_Bootcamp\Offroad_01\scripts\repair_init.sqf\"" !="fn_Exec"
  22. 7 addWeaponCargo
  23. 7 onMapSingleClick !="onMapSingleClick '';"
  24. 1 addMagazine !"addMagazineCargo" !="player addMagazine _craftItem;" !="player addMagazine \"jerrycanE_epoch\";" !="player addMagazine \"emptyjar_epoch\";" !="player addMagazine \"jerrycan_epoch\";" !="player addMagazine \"Hatchet_swing\";" !="player addMagazine [(_x select 0),(_x select 1)]" !="player addMagazine _x;" !" >> (configName _item))) then {_unit addMagazine configName _item;};"
  25. 1 addMagazineCargo !"_dogHolder addMagazineCargo [\"RabbitCarcass_EPOCH\", 1]" !"_dogHolder addMagazineCargo [\"Pelt_EPOCH\", 1]" !"_dogHolder addMagazineCargo [\"Venom_EPOCH\", 1]" !"_dogHolder addMagazineCargo [\"SnakeCarcass_EPOCH\", 1]" !"_dogHolder addMagazineCargo [\"ChickenCarcass_EPOCH\", 1]"
  26. 1 addItem !="player addItem _craftItem;" !="player addItem _x;"
  27. 1 addBackPack
  28. 7 removeAllWeapons !"_victim"
  29. 7 removeAllItems
  30. 7 removeBackpack
  31. 7 removeAllActions
  32. 7 setTerrainGrid !="setTerrainGrid 25;"
  33. 7 setViewDistance !"setViewDistance 1600"
  34. 7 createGroup !="_grp = createGroup RESISTANCE;" !="if (isserver) then {\n_group = creategroup sidelogic;"
  35. 7 createVehicleCrew
  36. 7 createVehicleLocal !"\"#particlesource\" createVehicleLocal" !"\"#lightpoint\" createVehicleLocal" !"\"BloodSplat\" createVehicleLocal" !"[\"lightning1_F\", \"lightning2_F\"] call BIS_fnc_selectRandom;\n_lighting = _class createVehicleLocal"
  37. 7 createUnit !="_unit = _grp createUnit[(_arrUnits select _i), _pos, [], 0, \"FORM\"];" !="_driver = _grp createUnit[\"I_UAV_AI\", position _unit, [], 0, \"CAN_COLLIDE\"];"
  38. 7 createAgent !="_unit = createAgent[_unitClass, _targetPos, [], 256, \"FORM\"];" !="_unit = createAgent [_unitClass, _targetPos, [], 120, \"FORM\"];" !="_animal = createAgent[_randomAIClass, _animalPos, [], 5, \"NONE\"];" !="_unit = createAgent [\"Epoch_Cloak_F\", _pos, [], 0, \"CAN_COLLIDE\"];"
  39. 7 createTeam
  40. 7 createDialog !="createDialog \"InteractBank\";" !="createdialog \"SelectGender\";" !="_handled = createdialog _dialog;" !="if (!dialog) then {createDialog 'Skaronator_AdminMenu'};" !"createdialog 'AdminMenu';[] call fnc_addMenuMapHandler;" !"RscDisplayLocWeaponInfo" !"RscFunctionsViewer" !="if !(createdialog \"InteractItem\") exitWith {};" !="createDialog \"TapOut\";" !="if !(createdialog \"Trade\") exitWith {};" !="_ok = createdialog \"Interact\";" !="_ok = createdialog \"TradeNPCMenu\";" !="createDialog \"Epoch_myGroup\";" !="createDialog (if ((Epoch_my_GroupUID == \"\") && (Epoch_my_Group isEqualTo [])) then {\"EPOCH_createGrp\"} else {\"Epoch_myGroup\"});" !="createDialog \"GroupRequests\";"
  41. 7 deleteMarker
  42. 7 setMarker
  43. 1 createMarker
  44. 7 assignItem !="victim"
  45. 1 forceAddUniform
  46. 7 removeAllMPEventHandlers
  47. 7 setDamage !="_sapper setDamage 1;\n_sBomb setDamage 1;"
  48. 7 setDammage
  49. 7 displaySetEventHandler
  50. 7 ctrlSetEventHandler !"BIS_fnc_guiMessage_status"
  51. 7 addMPEventHandler
  52. 7 addEventHandler !"displayAddEventHandler" !"ctrlAddEventHandler" !"FiredNear" !"EpeContactStart" !"InventoryClosed" !"GetOut" !"InventoryOpened" !"local" !"Respawn" !"Put" !"Take" !"Fired" !"Killed" !" [\"PostReset\",{BIS_EnginePPReset = true;} ];" !"_logic addeventhandler [\n\"local\""
  53. 7 displayAddEventHandler !"[_display] call _fnc_animate;" !"tVersion select 4) == \"Development\") then" !"_display displayaddeventhandler\n[\n\"mousemoving\"," !"(findDisplay 46) displayAddEventHandler [\"KeyDown\",\"true\"];" !"(findDisplay 46) displayAddEventHandler [\"KeyDown\",\"_this call EPOCH_KeyDown\"];" !"_display displayaddeventhandler [\"unload\",\"uinamespace setvariable ['BIS_fnc_guiMess" !="findDisplay -1337 displayAddEventHandler ['Unload'"
  54. 7 ctrlAddEventHandler !"rCfg >> \"refreshDelay\");" !" [\n\"draw\"," !" [\"buttonclick\"," !="(uiNamespace getVariable 'ESP_map') ctrlAddEventHandler['Draw', '_esp_targets = EPOCH_ESPMAP_TARGETS;" !"lbselchanged"
  55. 7 removeAllEventHandlers !="ctrlRemoveAllEventHandlers" !="_vehicle removeAllEventHandlers \"GetOut\";"
  56. 7 removeAllMissionEventHandlers
  57. 7 ctrlRemoveAllEventHandlers !="(uiNamespace getVariable 'ESP_map') ctrlRemoveAllEventHandlers 'Draw';"
  58. 7 removeEventHandler !="displayRemoveEventHandler" !="player removeEventHandler ['Fired', 0];" !"_currentTarget removeEventHandler[\"EpeContactStart\", _onContactEH]" !" [_adminVar,objnull];\npublicvariable _adminVar;\nplayer removeeventhandler [\"respawn\",_respawn];"
  59. 7 displayRemoveEventHandler !"BIS_fnc_guiMessage_status"
  60. 7 switchCamera
  61. 7 remoteControl !"fn_moduleRemoteControl.sqf"
  62. 7 drawIcon3D !="drawIcon3D[\"\x\addons\a3_epoch_code\Data\Member.paa\",_color,_pos,1,1,0,_text,1,0.025,\"PuristaMedium\"];\n}forEach EPOCH_ESP_TARGETS;" !"drawIcon3D[format[\"\x\addons\a3_epoch_code\Data\UI\loading_bar_%1.paa\",_stability],_color,(getPosATL EPOCH_stabilityTarget),5,5,0,\"\",1,0.05,\"PuristaMedium\"];" !"drawIcon3D[format[\"\x\addons\a3_epoch_code\Data\UI\loading_bar_%1.paa\",_num],_color,_pos,4,4,0,\"\",1,0.05,\"PuristaMedium\"];" !"EPOCH_drawIcon3dStability" !"EPOCH_drawIcon3d" !"if (_condition) then {\ndrawIcon3D [_icon, _color, _position, _sizeX, _sizeY, _angle, _text," !="drawIcon3D['',_clr,_eyepos,0,0,45,_txt,0,_size];"
  63. 7 drawLine3D !"{\nfor [{_i = 1}, {_i < count _x}, {_i = _i + 1}] do {\ndrawLine3D [_x select (_i - 1), _x select _i, ((BIS_tracedShooter getVari"
  64. 7 ctrlCreate
  65. 7 ctrlDelete
  66. 7 ctrlClassName
  67. 7 ctrlModel
  68. 7 ctrlModelDirection
  69. 7 ctrlModelSide
  70. 7 ctrlModelUp
  71. 7 ctrlSetDirection
  72. 7 ctrlSetModel
  73. 7 deleteVehicleCrew !="[\"A3\functions_f\MP\fn_deleteVehicleCrew.sqf\",\".sqf\",0,false,false,false,\"A3\",\"MP\",\"deleteVehicleCrew\"]"
  74. 7 loadFile
  75. 7 selectPlayer !="selectPlayer _playerObject;"
  76. 7 setGroupIconsVisible
  77. 7 setGroupIconsSelectable
  78. 7 setGroupIconParams
  79. 7 addGroupIcon
  80. 7 EPOCH_whitelist
  81. 7 EPOCH_defaultVars_SEPXVar
  82. 7 EPOCH_group_upgrade_lvl_SVar
  83. 7 EPOCH_GROUP_Delete_PVS !="EPOCH_GROUP_Delete_PVS = [player,Epoch_personalToken];"
  84. 7 Dayz_GUI_R
  85. 7 dayz_originalPlayer
  86. 7 zZombie_Base
  87. 7 GodMode
  88. 7 shazbot
  89. 7 _typeofHookMonky
  90. 7 _allocMemory !"_allocMemory590"
  91. 7 _d3d9multipliervariable
  92. 7 _runASM
  93. 7 _addGFX_hookD3D9eventhandler
  94. 7 _BEhookBYPASSBOB
  95. 7 JJMMEE_INIT_MENU
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