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- libGL error: unable to load driver: radeonsi_dri.so
- libGL error: driver pointer missing
- libGL error: failed to load driver: radeonsi
- libGL error: unable to load driver: radeonsi_dri.so
- libGL error: driver pointer missing
- libGL error: failed to load driver: radeonsi
- libGL error: unable to load driver: swrast_dri.so
- libGL error: failed to load driver: swrast
- terminate called after throwing an instance of 'std::logic_error'
- what(): basic_string::_S_construct NULL not valid
- Stacktrace:
- Native stacktrace:
- /home/andrea/.GiochiGOG/ShadowrunReturns/game/Shadowrun_Data/Mono/x86/libmono.so(+0x8b118) [0xf6c79118]
- [0xf7787cf0]
- ./Shadowrun() [0x8e67175]
- ./Shadowrun() [0x8e671b2]
- ./Shadowrun() [0x8e669f1]
- ./Shadowrun(_ZSt19__throw_logic_errorPKc+0x68) [0x8e19038]
- ./Shadowrun() [0x87e96ac]
- ./Shadowrun() [0x87e2140]
- ./Shadowrun() [0x838de95]
- ./Shadowrun() [0x87d55d2]
- /lib/i386-linux-gnu/libc.so.6(__libc_start_main+0xf7) [0xf72a6637]
- Debug info from gdb:
- Could not attach to process. If your uid matches the uid of the target
- process, check the setting of /proc/sys/kernel/yama/ptrace_scope, or try
- again as the root user. For more details, see /etc/sysctl.d/10-ptrace.conf
- ptrace: Operazione non permessa.
- No threads.
- =================================================================
- Got a SIGABRT while executing native code. This usually indicates
- a fatal error in the mono runtime or one of the native libraries
- used by your application.
- =================================================================
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