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  1. libGL error: unable to load driver: radeonsi_dri.so
  2. libGL error: driver pointer missing
  3. libGL error: failed to load driver: radeonsi
  4. libGL error: unable to load driver: radeonsi_dri.so
  5. libGL error: driver pointer missing
  6. libGL error: failed to load driver: radeonsi
  7. libGL error: unable to load driver: swrast_dri.so
  8. libGL error: failed to load driver: swrast
  9. terminate called after throwing an instance of 'std::logic_error'
  10. what(): basic_string::_S_construct NULL not valid
  11. Stacktrace:
  12.  
  13.  
  14. Native stacktrace:
  15.  
  16. /home/andrea/.GiochiGOG/ShadowrunReturns/game/Shadowrun_Data/Mono/x86/libmono.so(+0x8b118) [0xf6c79118]
  17. [0xf7787cf0]
  18. ./Shadowrun() [0x8e67175]
  19. ./Shadowrun() [0x8e671b2]
  20. ./Shadowrun() [0x8e669f1]
  21. ./Shadowrun(_ZSt19__throw_logic_errorPKc+0x68) [0x8e19038]
  22. ./Shadowrun() [0x87e96ac]
  23. ./Shadowrun() [0x87e2140]
  24. ./Shadowrun() [0x838de95]
  25. ./Shadowrun() [0x87d55d2]
  26. /lib/i386-linux-gnu/libc.so.6(__libc_start_main+0xf7) [0xf72a6637]
  27.  
  28. Debug info from gdb:
  29.  
  30. Could not attach to process. If your uid matches the uid of the target
  31. process, check the setting of /proc/sys/kernel/yama/ptrace_scope, or try
  32. again as the root user. For more details, see /etc/sysctl.d/10-ptrace.conf
  33. ptrace: Operazione non permessa.
  34. No threads.
  35.  
  36. =================================================================
  37. Got a SIGABRT while executing native code. This usually indicates
  38. a fatal error in the mono runtime or one of the native libraries
  39. used by your application.
  40. =================================================================
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