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  1. 17:36:08: CLR host plugin strings not found, dynamically loading 4 strings
  2. 17:36:08: CLRHost::Initialize() attempting to load and start the .NET runtime (null)
  3. 17:36:08: CLRHost::Initialize() Found version v2.0.50727 .NET runtime
  4. 17:36:08: CLRHost::Initialize() Found version v4.0.30319 .NET runtime
  5. 17:36:08: CLRHost::Initialize() attempting to use v4.0.30319 .NET runtime
  6. 17:36:08: CLRHost::LoadInteropLibrary() load the assembly plugins\CLRHostPlugin\CLRHost.Interop.dll
  7. 17:36:09: CLRHost::LoadPlugins() attempting to load the plugin assembly CLRBrowserSourcePlugin
  8. 17:36:09: CLRHost:: Could not find/load browser settings at location C:\Users\Ryan\AppData\Roaming\OBS\pluginData\browser.json
  9. 17:36:09: CLRHost::LoadPlugins() successfully added CLR plugin [Type: CLRBrowserSourcePlugin.CLRBrowserSourcePlugin, Name: CLR Browser Source Plugin]
  10. 17:40:32: Open Broadcaster Software v0.657b - 32bit (´・ω・`)
  11. 17:40:32: -------------------------------
  12. 17:40:32: CPU Name: Intel(R) Core(TM) i7-4700MQ CPU @ 2.40GHz
  13. 17:40:32: CPU Speed: 2394MHz
  14. 17:40:32: Physical Memory: 4095MB Total, 4095MB Free
  15. 17:40:32: stepping id: 3, model 60, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 8, total cores 4
  16. 17:40:32: monitor 1: pos={0, 0}, size={1920, 1080}
  17. 17:40:32: monitor 2: pos={1920, 0}, size={1366, 768}
  18. 17:40:32: Windows Version: 10.0 Build 10586 (revision 0)
  19. 17:40:32: Aero is Enabled
  20. 17:40:32: -------------------------------
  21. 17:40:32: OBS Modules:
  22. 17:40:32: Base Address Module
  23. 17:40:32: 00090000 OBS.exe
  24. 17:40:32: 5AA40000 OBSApi.dll
  25. 17:40:32: 5E510000 CLRHostPlugin.dll
  26. 17:40:32: 59990000 DShowPlugin.dll
  27. 17:40:32: 59880000 GraphicsCapture.dll
  28. 17:40:32: 59960000 NoiseGate.dll
  29. 17:40:32: 72880000 PSVPlugin.dll
  30. 17:40:32: 5FF80000 scenesw.dll
  31. 17:40:32: ------------------------------------------
  32. 17:40:32: Adapter 1
  33. 17:40:32: Video Adapter: NVIDIA GeForce GTX 770M
  34. 17:40:32: Video Adapter Dedicated Video Memory: 3154968576
  35. 17:40:32: Video Adapter Shared System Memory: 1139933184
  36. 17:40:32: Video Adapter Output 1: pos={0, 0}, size={1920, 1080}, attached=true
  37. 17:40:32: Video Adapter Output 2: pos={1920, 0}, size={1366, 768}, attached=true
  38. 17:40:32: ------------------------------------------
  39. 17:40:32: Adapter 2
  40. 17:40:32: Video Adapter: Intel(R) HD Graphics 4600
  41. 17:40:32: Video Adapter Dedicated Video Memory: 117964800
  42. 17:40:32: Video Adapter Shared System Memory: 4176936960
  43. 17:40:32: =====Stream Start: 2016-04-01, 17:40:32===============================================
  44. 17:40:32: Multithreaded optimizations: On
  45. 17:40:32: Base resolution: 1920x1080
  46. 17:40:32: Output resolution: 1096x616
  47. 17:40:32: ------------------------------------------
  48. 17:40:32: Loading up D3D10 on NVIDIA GeForce GTX 770M (Adapter 1)...
  49. 17:40:32: ------------------------------------------
  50. 17:40:32: Audio Format: 48000 Hz
  51. 17:40:32: ------------------------------------------
  52. 17:40:32: Audio Channels: 2 Ch
  53. 17:40:32: Playback device {0.0.0.00000000}.{15203aae-d930-4213-92aa-f9480a6fc092}
  54. 17:40:32: ------------------------------------------
  55. 17:40:32: Using desktop audio input: Speakers (USB Audio CODEC )
  56. 17:40:32: Global Audio time adjust: 0
  57. 17:40:32: ------------------------------------------
  58. 17:40:32: Using auxilary audio input: Microphone (USB Audio CODEC )
  59. 17:40:32: Mic time offset: 0
  60. 17:40:32: ------------------------------------------
  61. 17:40:32: Audio Encoding: AAC
  62. 17:40:32: bitrate: 128
  63. 17:40:32: Using Monitor Capture
  64. 17:40:32: Scene buffering time set to 400
  65. 17:40:33: ------------------------------------------
  66. 17:40:33: Video Encoding: x264
  67. 17:40:33: fps: 30
  68. 17:40:33: width: 1096, height: 616
  69. 17:40:33: preset: faster
  70. 17:40:33: profile: main
  71. 17:40:33: keyint: 60
  72. 17:40:33: CBR: yes
  73. 17:40:33: CFR: yes
  74. 17:40:33: max bitrate: 2500
  75. 17:40:33: buffer size: 2500
  76. 17:40:33: ------------------------------------------
  77. 17:40:36: Using Monitor Capture
  78. 17:40:38: ------------------------------------------
  79. 17:40:38: device: Logitech HD Pro Webcam C920,
  80. 17:40:38: device id \\?\usb#vid_046d&pid_082d&mi_00#7&21d18d26&1&0000#{65e8773d-8f56-11d0-a3b9-00a0c9223196}\{bbefb6c7-2fc4-4139-bb8b-a58bba724083},
  81. 17:40:38: chosen type: I420, usingFourCC: false, res: 1920x1080 - 1920x1080, frameIntervals: 333333-2000000
  82. 17:40:38: use buffering: false - 0, fourCC: 'I420'
  83. 17:40:38: audio device: Disable,
  84. 17:40:38: audio device id Disabled,
  85. 17:40:38: audio time offset 0,
  86. 17:40:38:
  87. 17:40:38: Using directshow input
  88. 17:40:47: Total frames encoded: 404, total frames duplicated: 18 (4.46%)
  89. 17:40:47: Total frames rendered: 405, number of late frames: 2 (0.49%) (it's okay for some frames to be late)
  90. 17:40:47:
  91. 17:40:47: Profiler time results:
  92. 17:40:47:
  93. 17:40:47: ==============================================================
  94. 17:40:47: video thread frame - [100%] [avg time: 2.193 ms] [children: 11.1%] [unaccounted: 88.9%]
  95. 17:40:47: | scene->Preprocess - [5.93%] [avg time: 0.13 ms]
  96. 17:40:47: | GPU download and conversion - [5.15%] [avg time: 0.113 ms] [children: 4.42%] [unaccounted: 0.73%]
  97. 17:40:47: | | flush - [4.1%] [avg time: 0.09 ms]
  98. 17:40:47: | | CopyResource - [0.228%] [avg time: 0.005 ms]
  99. 17:40:47: | | conversion to 4:2:0 - [0.0912%] [avg time: 0.002 ms]
  100. 17:40:47: Convert444Threads - [100%] [avg time: 0.318 ms] [children: 98.4%] [unaccounted: 1.57%]
  101. 17:40:47: | Convert444toNV12 - [98.4%] [avg time: 0.313 ms]
  102. 17:40:47: encoder thread frame - [100%] [avg time: 0.714 ms] [children: 0.28%] [unaccounted: 99.7%]
  103. 17:40:47: | sending stuff out - [0.28%] [avg time: 0.002 ms]
  104. 17:40:47: ==============================================================
  105. 17:40:47:
  106. 17:40:47:
  107. 17:40:47: Profiler CPU results:
  108. 17:40:47:
  109. 17:40:47: ==============================================================
  110. 17:40:47: video thread frame - [cpu time: avg 0.347 ms, total 140.625 ms] [avg calls per frame: 1]
  111. 17:40:47: | scene->Preprocess - [cpu time: avg 0.077 ms, total 31.25 ms] [avg calls per frame: 1]
  112. 17:40:47: | GPU download and conversion - [cpu time: avg 0.077 ms, total 31.25 ms] [avg calls per frame: 1]
  113. 17:40:47: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  114. 17:40:47: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  115. 17:40:47: | | conversion to 4:2:0 - [cpu time: avg 0.08 ms, total 31.25 ms] [avg calls per frame: 1]
  116. 17:40:47: Convert444Threads - [cpu time: avg 0.18 ms, total 140.625 ms] [avg calls per frame: 2]
  117. 17:40:47: | Convert444toNV12 - [cpu time: avg 0.18 ms, total 140.625 ms] [avg calls per frame: 2]
  118. 17:40:47: encoder thread frame - [cpu time: avg 0.309 ms, total 125 ms] [avg calls per frame: 1]
  119. 17:40:47: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  120. 17:40:47: ==============================================================
  121. 17:40:47:
  122. 17:40:47: =====Stream End: 2016-04-01, 17:40:47=================================================
  123. 17:40:50: CLR host plugin instance deleted; removing dynamically loaded localization strings
  124. 17:40:50: Terminating 0x8e8
  125.  
  126.  
  127. Last game capture log:
  128. 2016-03-31, 22:09:40: we're booting up:
  129. 22:09:40: CaptureThread: attached to process Smite.exe
  130. 22:09:40: D3D9 Present
  131. 22:09:40: DXGI Present
  132. 22:09:40: (half life scientist) everything.. seems to be in order
  133. 22:09:43: D3D9EndScene called
  134. 22:09:43: D3DPRESENT_PARAMETERS {
  135. 22:09:43: BackBufferWidth: 1617
  136. 22:09:43: BackBufferHeight: 1011
  137. 22:09:43: BackBufferFormat: D3DFMT_A8R8G8B8
  138. 22:09:43: BackBufferCount: 1
  139. 22:09:43: MultiSampleType: D3DMULTISAMPLE_NONE
  140. 22:09:43: MultiSampleQuality: 0
  141. 22:09:43: SwapEffect: D3DSWAPEFFECT_COPY
  142. 22:09:43: hDeviceWindow: 591220
  143. 22:09:43: Windowed: true
  144. 22:09:43: EnableAutoDepthStencil: false
  145. 22:09:43: AutoDepthStencilFormat: D3DFMT_UNKNOWN
  146. 22:09:43: Flags: D3DPRESENTFLAG_LOCKABLE_BACKBUFFER
  147. 22:09:43: FullScreen_RefreshRateInHz: 0
  148. 22:09:43: PresentationInterval: 2147483648
  149. 22:09:43: };
  150. 22:09:43: successfully set up d3d9 hooks
  151. 22:09:44: D3D9Present called
  152. 22:09:44: DoD3D9GPUHook: success
  153. 22:09:44: D3DSURFACE_DESC {
  154. 22:09:44: Format: D3DFMT_A8R8G8B8
  155. 22:09:44: Type: D3DRTYPE_SURFACE
  156. 22:09:44: Usage: D3DUSAGE_RENDERTARGET
  157. 22:09:44: Pool: D3DPOOL_DEFAULT
  158. 22:09:44: MultiSampleType: D3DMULTISAMPLE_NONE
  159. 22:09:44: MultiSampleQuality: 0
  160. 22:09:44: Width: 1617
  161. 22:09:44: Height: 1011
  162. 22:09:44: };
  163. 22:09:44: successfully capturing d3d9 frames via GPU
  164. 22:09:55: D3D9Reset called
  165. 22:09:55: ---------------------- Cleared D3D9 Capture ----------------------
  166. 22:09:55: D3DPRESENT_PARAMETERS {
  167. 22:09:55: BackBufferWidth: 1908
  168. 22:09:55: BackBufferHeight: 1011
  169. 22:09:55: BackBufferFormat: D3DFMT_A8R8G8B8
  170. 22:09:55: BackBufferCount: 1
  171. 22:09:55: MultiSampleType: D3DMULTISAMPLE_NONE
  172. 22:09:55: MultiSampleQuality: 0
  173. 22:09:55: SwapEffect: D3DSWAPEFFECT_COPY
  174. 22:09:55: hDeviceWindow: 591220
  175. 22:09:55: Windowed: true
  176. 22:09:55: EnableAutoDepthStencil: false
  177. 22:09:55: AutoDepthStencilFormat: D3DFMT_UNKNOWN
  178. 22:09:55: Flags: D3DPRESENTFLAG_LOCKABLE_BACKBUFFER
  179. 22:09:55: FullScreen_RefreshRateInHz: 0
  180. 22:09:55: PresentationInterval: 2147483648
  181. 22:09:55: };
  182. 22:09:55: successfully set up d3d9 hooks
  183. 22:09:56: D3D9EndScene called
  184. 22:09:56: D3D9Present called
  185. 22:09:56: DoD3D9GPUHook: success
  186. 22:09:56: D3DSURFACE_DESC {
  187. 22:09:56: Format: D3DFMT_A8R8G8B8
  188. 22:09:56: Type: D3DRTYPE_SURFACE
  189. 22:09:56: Usage: D3DUSAGE_RENDERTARGET
  190. 22:09:56: Pool: D3DPOOL_DEFAULT
  191. 22:09:56: MultiSampleType: D3DMULTISAMPLE_NONE
  192. 22:09:56: MultiSampleQuality: 0
  193. 22:09:56: Width: 1908
  194. 22:09:56: Height: 1011
  195. 22:09:56: };
  196. 22:09:56: successfully capturing d3d9 frames via GPU
  197. 22:12:08: ---------------------- Cleared D3D9 Capture ----------------------
  198. 22:12:08: received restart event, capturing
  199. 22:12:08: DoD3D9GPUHook: success
  200. 22:12:08: D3D9EndScene called
  201. 22:12:08: D3D9Present called
  202. 22:12:09: D3DSURFACE_DESC {
  203. 22:12:09: Format: D3DFMT_A8R8G8B8
  204. 22:12:09: Type: D3DRTYPE_SURFACE
  205. 22:12:09: Usage: D3DUSAGE_RENDERTARGET
  206. 22:12:09: Pool: D3DPOOL_DEFAULT
  207. 22:12:09: MultiSampleType: D3DMULTISAMPLE_NONE
  208. 22:12:09: MultiSampleQuality: 0
  209. 22:12:09: Width: 1908
  210. 22:12:09: Height: 1011
  211. 22:12:09: };
  212. 22:12:09: successfully capturing d3d9 frames via GPU
  213. 00:15:13: ---------------------- Cleared D3D9 Capture ----------------------
  214. 00:15:13: received restart event, capturing
  215. 00:15:13: DoD3D9GPUHook: success
  216. 00:15:13: D3D9EndScene called
  217. 00:15:13: D3D9Present called
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