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- setGarageOpen(8, true)
- setGarageOpen(11, true)
- setGarageOpen(12, true)
- setGarageOpen(19, true)
- setGarageOpen(27, true)
- setGarageOpen(36, true)
- setGarageOpen(40, true)
- setGarageOpen(41, true)
- setGarageOpen(47, true)
- local garage = {}
- garage[1] = createMarker(2062, -1831.5, 12.5, "cylinder", 4.0, 255, 255, 255, 0)
- garage[2] = createMarker(487, -1742.6, 10, "cylinder", 4.0, 255, 255, 255, 0)
- garage[3] = createMarker(1024, -1021, 31.1, "cylinder", 4.0, 255, 255, 255, 0)
- garage[4] = createMarker(720, -454, 15.3, "cylinder", 4.0, 255, 255, 255, 0)
- garage[5] = createMarker(-1904, 287, 40, "cylinder", 4.0, 255, 255, 255, 0)
- garage[6] = createMarker(-2426, 1018, 49.4, "cylinder", 4.0, 255, 255, 255, 0)
- garage[7] = createMarker(-1421, 2581, 54.8, "cylinder", 4.0, 255, 255, 255, 0)
- garage[8] = createMarker(-100, 1121, 18.7, "cylinder", 4.0, 255, 255, 255, 0)
- garage[9] = createMarker(1980, 2162, 10, "cylinder", 4.0, 255, 255, 255, 0)
- local garageBlip = {}
- garageBlip[1] = createBlip(2062, -1831.5, 12.5, 63, 2, 255, 0, 0, 255, 0, 700)
- garageBlip[2] = createBlip(487, -1742.6, 10, 63, 2, 255, 0, 0, 255, 0, 700)
- garageBlip[3] = createBlip(1024, -1021, 31.1, 63, 2, 255, 0, 0, 255, 0, 700)
- garageBlip[4] = createBlip(720, -454, 15.3, 63, 2, 255, 0, 0, 255, 0, 700)
- garageBlip[5] = createBlip(-1904, 287, 40, 63, 2, 255, 0, 0, 255, 0, 700)
- garageBlip[6] = createBlip(-2426, 1018, 49.4, 63, 2, 255, 0, 0, 255, 0, 700)
- garageBlip[7] = createBlip(-1421, 2581, 54.8, 63, 2, 255, 0, 0, 255, 0, 700)
- garageBlip[8] = createBlip(-100, 1121, 18.7, 63, 2, 255, 0, 0, 255, 0, 700)
- garageBlip[9] = createBlip(1980, 2162, 10, 63, 2, 255, 0, 0, 255, 0, 700)
- function garageHit1(player)
- if isPedInVehicle(player) and getPlayerMoney(player) >= 150 then
- local veh = getPedOccupiedVehicle(player)
- local occupant = getVehicleOccupant(veh, 0)
- setElementFrozen(veh, true)
- setGarageOpen(8, false)
- setTimer(function() setElementFrozen(veh, false) setGarageOpen(8, true) fixVehicle(veh) takePlayerMoney(occupant, 150) end, 4000, 1)
- end
- end
- addEventHandler("onMarkerHit", garage[1], garageHit1)
- function garageHit2(player)
- if isPedInVehicle(player) and getPlayerMoney(player) >= 150 then
- local veh = getPedOccupiedVehicle(player)
- local occupant = getVehicleOccupant(veh, 0)
- setElementFrozen(veh, true)
- setGarageOpen(12, false)
- setTimer(function() setElementFrozen(veh, false) setGarageOpen(12, true) fixVehicle(veh) takePlayerMoney(occupant, 150) end, 4000, 1)
- end
- end
- addEventHandler("onMarkerHit", garage[2], garageHit2)
- function garageHit3(player)
- if isPedInVehicle(player) and getPlayerMoney(player) >= 150 then
- local veh = getPedOccupiedVehicle(player)
- local occupant = getVehicleOccupant(veh, 0)
- setElementFrozen(veh, true)
- setGarageOpen(11, false)
- setTimer(function() setElementFrozen(veh, false) setGarageOpen(11, true) fixVehicle(veh) takePlayerMoney(occupant, 150) end, 4000, 1)
- end
- end
- addEventHandler("onMarkerHit", garage[3], garageHit3)
- function garageHit4(player)
- if isPedInVehicle(player) and getPlayerMoney(player) >= 150 then
- local veh = getPedOccupiedVehicle(player)
- local occupant = getVehicleOccupant(veh, 0)
- setElementFrozen(veh, true)
- setGarageOpen(47, false)
- setTimer(function() setElementFrozen(veh, false) setGarageOpen(47, true) fixVehicle(veh) takePlayerMoney(occupant, 150) end, 4000, 1)
- end
- end
- addEventHandler("onMarkerHit", garage[4], garageHit4)
- function garageHit5(player)
- if isPedInVehicle(player) and getPlayerMoney(player) >= 150 then
- local veh = getPedOccupiedVehicle(player)
- local occupant = getVehicleOccupant(veh, 0)
- setElementFrozen(veh, true)
- setGarageOpen(19, false)
- setTimer(function() setElementFrozen(veh, false) setGarageOpen(19, true) fixVehicle(veh) takePlayerMoney(occupant, 150) end, 4000, 1)
- end
- end
- addEventHandler("onMarkerHit", garage[5], garageHit5)
- function garageHit6(player)
- if isPedInVehicle(player) and getPlayerMoney(player) >= 150 then
- local veh = getPedOccupiedVehicle(player)
- local occupant = getVehicleOccupant(veh, 0)
- setElementFrozen(veh, true)
- setGarageOpen(27, false)
- setTimer(function() setElementFrozen(veh, false) setGarageOpen(27, true) fixVehicle(veh) takePlayerMoney(occupant, 150) end, 4000, 1)
- end
- end
- addEventHandler("onMarkerHit", garage[6], garageHit6)
- function garageHit7(player)
- if isPedInVehicle(player) and getPlayerMoney(player) >= 150 then
- local veh = getPedOccupiedVehicle(player)
- local occupant = getVehicleOccupant(veh, 0)
- setElementFrozen(veh, true)
- setGarageOpen(40, false)
- setTimer(function() setElementFrozen(veh, false) setGarageOpen(40, true) fixVehicle(veh) takePlayerMoney(occupant, 150) end, 4000, 1)
- end
- end
- addEventHandler("onMarkerHit", garage[7], garageHit7)
- function garageHit8(player)
- if isPedInVehicle(player) and getPlayerMoney(player) >= 150 then
- local veh = getPedOccupiedVehicle(player)
- local occupant = getVehicleOccupant(veh, 0)
- setElementFrozen(veh, true)
- setGarageOpen(41, false)
- setTimer(function() setElementFrozen(veh, false) setGarageOpen(41, true) fixVehicle(veh) takePlayerMoney(occupant, 150) end, 4000, 1)
- end
- end
- addEventHandler("onMarkerHit", garage[8], garageHit8)
- function garageHit9(player)
- if isPedInVehicle(player) and getPlayerMoney(player) >= 150 then
- local veh = getPedOccupiedVehicle(player)
- local occupant = getVehicleOccupant(veh, 0)
- setElementFrozen(veh, true)
- setGarageOpen(36, false)
- setTimer(function() setElementFrozen(veh, false) setGarageOpen(36, true) fixVehicle(veh) takePlayerMoney(occupant, 150) end, 4000, 1)
- end
- end
- addEventHandler("onMarkerHit", garage[9], garageHit9)
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