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- import java.util.Random;
- import net.minecraft.init.Blocks;
- import net.minecraft.world.World;
- import net.minecraft.world.chunk.IChunkProvider;
- import net.minecraft.world.gen.feature.WorldGenMinable;
- import cpw.mods.fml.common.IWorldGenerator;
- import com.DerpTesting.DerpTesting;
- import com.DerpTesting.blocks.BlockLantern;
- public class WorldGenCrystal implements IWorldGenerator{
- public void generate(Random rand, int chunkX, int chunkZ, World world, IChunkProvider chunkGenerator, IChunkProvider chunkProvider){
- switch(world.provider.dimensionId){
- case -1:
- generateNether(world, rand, chunkX * 16, chunkZ * 16);
- case 0:
- generateSurface(world, rand, chunkX * 16, chunkZ * 16);
- }
- }
- private void generateSurface(World world, Random rand, int chunkX, int chunkZ){
- for (int i = 0; i < 100; i++){
- int randPosX = chunkX + rand.nextInt(16);
- int randPosY = rand.nextInt(65);
- int randPosZ = chunkZ + rand.nextInt(16);
- (new WorldGenMinable(DerpTesting.Aqua_SmallCrystal, 14)).generate(world, rand, randPosX, randPosY, randPosZ);
- }
- }
- private void generateNether(World world, Random rand, int i, int j) {
- }
- }
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